function SpawnEngineerNest(test_nest_1) { local nestPosition = "1225 -570 374"; local sentryPosition = "1565 -295 310"; local teleporterPosition = "1225 -570 374"; local nestAngles = "0 90 0"; local sentryAngles = "0 90 0"; local teleporterAngles = "0 90 0"; local nestHint = SpawnEntityFromTable("bot_hint_engineer_nest", { targetname = test_nest_1, origin = nestPosition, angles = nestAngles, teamnum = 3, StartDisabled = 0 }); if (nestHint != null) { Print("Engineer Nest Hint '" + test_nest_1 + "' spawned successfully at " + nestPosition + ".\n"); } else { Print("Failed to spawn Engineer Nest Hint '" + test_nest_1 + "'.\n"); } local sentryHint = SpawnEntityFromTable("bot_hint_sentrygun", { targetname = test_nest_1, origin = sentryPosition, angles = sentryAngles, teamnum = "3", StartDisabled = "0" }); if (sentryHint != null) { Print("Sentry Gun Hint for '" + test_nest_1 + "' spawned successfully at " + sentryPosition + ".\n"); } else { Print("Failed to spawn Sentry Gun Hint for '" + test_nest_1 + "'.\n"); } local teleporterHint = SpawnEntityFromTable("bot_hint_teleporter_exit", { targetname = test_nest_1, origin = teleporterPosition, angles = teleporterAngles, teamnum = "3", StartDisabled = "0" }); if (teleporterHint != null) { Print("Teleporter Exit Hint for '" + test_nest_1 + "' spawned successfully at " + teleporterPosition + ".\n"); } else { Print("Failed to spawn Teleporter Exit Hint for '" + test_nest_1 + "'.\n"); } } function OnMapSpawn() { SpawnEngineerNest(test_nest_1); }