function shop_manlets() { SpawnEntityFromTable("prop_dynamic" , { targetname = "shopkeeper_manlet1" model = "models/bots/heavy/bot_heavy.mdl" origin = "4065 -615 -124" angles = "0 270 0" defaultanim = "stand_melee" fademindist = 1000 fademaxdist = 1100 disableshadows = 1 disablebonefollowers = 1 } ) SpawnEntityFromTable("prop_dynamic_ornament" , { targetname = "shopkeeper_manlet1_fists" model = "models/workshop/weapons/c_models/c_fists_of_steel/c_fists_of_steel.mdl" disableshadows = 1 disablebonefollowers = 1 fademindist = 1000 fademaxdist = 1100 initialowner = "shopkeeper_manlet1" } ) SpawnEntityFromTable("prop_dynamic_ornament" , { targetname = "shopkeeper_manlet1_hat" model = "models/player/items/mvm_loot/heavy/robo_ushanka.mdl" disableshadows = 1 disablebonefollowers = 1 fademindist = 1000 fademaxdist = 1100 initialowner = "shopkeeper_manlet1" } ) SpawnEntityFromTable("prop_dynamic" , { targetname = "shopkeeper_manlet2" model = "models/bots/heavy/bot_heavy.mdl" origin = "5099 -1556 -108" angles = "0 180 0" defaultanim = "stand_melee" fademindist = 1000 fademaxdist = 1100 disableshadows = 1 disablebonefollowers = 1 } ) SpawnEntityFromTable("prop_dynamic_ornament" , { targetname = "shopkeeper_manlet2_fists" model = "models/workshop/weapons/c_models/c_fists_of_steel/c_fists_of_steel.mdl" disableshadows = 1 disablebonefollowers = 1 fademindist = 1000 fademaxdist = 1100 initialowner = "shopkeeper_manlet2" } ) SpawnEntityFromTable("prop_dynamic_ornament" , { targetname = "shopkeeper_manlet2_hat" model = "models/player/items/mvm_loot/heavy/robo_ushanka.mdl" disableshadows = 1 disablebonefollowers = 1 fademindist = 1000 fademaxdist = 1100 initialowner = "shopkeeper_manlet2" } ) SpawnEntityFromTable("prop_dynamic" , { targetname = "shopkeeper_manlet3" model = "models/bots/heavy/bot_heavy.mdl" origin = "-448 610 -128" angles = "0 90 0" defaultanim = "stand_melee" fademindist = 1000 fademaxdist = 1100 skin = 1 disableshadows = 1 disablebonefollowers = 1 } ) SpawnEntityFromTable("prop_dynamic_ornament" , { targetname = "shopkeeper_manlet3_fists" model = "models/workshop/weapons/c_models/c_fists_of_steel/c_fists_of_steel.mdl" disableshadows = 1 disablebonefollowers = 1 fademindist = 1000 fademaxdist = 1100 skin = 1 initialowner = "shopkeeper_manlet3" } ) SpawnEntityFromTable("prop_dynamic_ornament" , { targetname = "shopkeeper_manlet3_hat" model = "models/player/items/mvm_loot/heavy/robo_ushanka.mdl" disableshadows = 1 disablebonefollowers = 1 fademindist = 1000 fademaxdist = 1100 skin = 1 initialowner = "shopkeeper_manlet3" } ) SpawnEntityFromTable("prop_dynamic" , { targetname = "shopkeeper_manlet4" model = "models/bots/heavy/bot_heavy.mdl" origin = "-415 57 60" angles = "0 270 0" defaultanim = "stand_melee" fademindist = 1300 fademaxdist = 1400 skin = 1 disableshadows = 1 disablebonefollowers = 1 } ) SpawnEntityFromTable("prop_dynamic_ornament" , { targetname = "shopkeeper_manlet4_fists" model = "models/workshop/weapons/c_models/c_fists_of_steel/c_fists_of_steel.mdl" disableshadows = 1 disablebonefollowers = 1 fademindist = 1300 fademaxdist = 1400 skin = 1 initialowner = "shopkeeper_manlet4" } ) SpawnEntityFromTable("prop_dynamic_ornament" , { targetname = "shopkeeper_manlet4_hat" model = "models/player/items/mvm_loot/heavy/robo_ushanka.mdl" disableshadows = 1 disablebonefollowers = 1 fademindist = 1300 fademaxdist = 1400 skin = 1 initialowner = "shopkeeper_manlet4" } ) SpawnEntityFromTable("prop_dynamic" , { targetname = "shopkeeper_manlet5" model = "models/bots/heavy/bot_heavy.mdl" origin = "178 -4910 1075" angles = "0 157 0" defaultanim = "stand_melee" disableshadows = 1 disablebonefollowers = 1 } ) SpawnEntityFromTable("prop_dynamic_ornament" , { targetname = "shopkeeper_manlet5_fists" model = "models/workshop/weapons/c_models/c_fists_of_steel/c_fists_of_steel.mdl" disableshadows = 1 disablebonefollowers = 1 initialowner = "shopkeeper_manlet5" } ) SpawnEntityFromTable("prop_dynamic_ornament" , { targetname = "shopkeeper_manlet5_hat" model = "models/player/items/mvm_loot/heavy/robo_ushanka.mdl" disableshadows = 1 disablebonefollowers = 1 initialowner = "shopkeeper_manlet5" } ) SpawnEntityFromTable("prop_dynamic" , { targetname = "shopkeeper_manlet6" model = "models/bots/heavy/bot_heavy.mdl" origin = "3960 -981 393" angles = "0 -37 0" defaultanim = "stand_melee" disableshadows = 1 disablebonefollowers = 1 } ) SpawnEntityFromTable("prop_dynamic_ornament" , { targetname = "shopkeeper_manlet6_fists" model = "models/workshop/weapons/c_models/c_fists_of_steel/c_fists_of_steel.mdl" disableshadows = 1 disablebonefollowers = 1 initialowner = "shopkeeper_manlet6" } ) SpawnEntityFromTable("prop_dynamic_ornament" , { targetname = "shopkeeper_manlet6_hat" model = "models/player/items/mvm_loot/heavy/robo_ushanka.mdl" disableshadows = 1 disablebonefollowers = 1 initialowner = "shopkeeper_manlet6" } ) SpawnEntityFromTable("prop_dynamic" , { targetname = "shopkeeper_manlet7" model = "models/bots/heavy/bot_heavy.mdl" origin = "4875 -2080 -111" angles = "0 140 0" fademindist = 1300 fademaxdist = 1400 defaultanim = "stand_melee" disableshadows = 1 disablebonefollowers = 1 } ) SpawnEntityFromTable("prop_dynamic_ornament" , { targetname = "shopkeeper_manlet7_fists" model = "models/workshop/weapons/c_models/c_fists_of_steel/c_fists_of_steel.mdl" disableshadows = 1 disablebonefollowers = 1 fademindist = 1300 fademaxdist = 1400 initialowner = "shopkeeper_manlet7" } ) SpawnEntityFromTable("prop_dynamic_ornament" , { targetname = "shopkeeper_manlet7_hat" model = "models/player/items/mvm_loot/heavy/robo_ushanka.mdl" disableshadows = 1 disablebonefollowers = 1 fademindist = 1300 fademaxdist = 1400 initialowner = "shopkeeper_manlet7" } ) SpawnEntityFromTable("prop_dynamic" , { targetname = "shopkeeper_manlet8" model = "models/bots/heavy/bot_heavy.mdl" origin = "2905 1784 -78" angles = "0 -145 0" fademindist = 2000 fademaxdist = 2100 defaultanim = "stand_melee" disableshadows = 1 skin = 1 disablebonefollowers = 1 } ) SpawnEntityFromTable("prop_dynamic_ornament" , { targetname = "shopkeeper_manlet8_fists" model = "models/workshop/weapons/c_models/c_fists_of_steel/c_fists_of_steel.mdl" disableshadows = 1 disablebonefollowers = 1 fademindist = 2000 fademaxdist = 2100 skin = 1 initialowner = "shopkeeper_manlet8" } ) SpawnEntityFromTable("prop_dynamic_ornament" , { targetname = "shopkeeper_manlet8_hat" model = "models/player/items/mvm_loot/heavy/robo_ushanka.mdl" disableshadows = 1 disablebonefollowers = 1 fademindist = 2000 fademaxdist = 2100 skin = 1 initialowner = "shopkeeper_manlet8" } ) SpawnEntityFromTable("prop_dynamic" , { targetname = "shopkeeper_manlet9" model = "models/bots/heavy/bot_heavy.mdl" origin = "5110 -385 -365" angles = "0 45 0" fademindist = 2000 fademaxdist = 2100 defaultanim = "stand_melee" disableshadows = 1 disablebonefollowers = 1 } ) SpawnEntityFromTable("prop_dynamic_ornament" , { targetname = "shopkeeper_manlet9_fists" model = "models/workshop/weapons/c_models/c_fists_of_steel/c_fists_of_steel.mdl" disableshadows = 1 disablebonefollowers = 1 fademindist = 2000 fademaxdist = 2100 initialowner = "shopkeeper_manlet9" } ) SpawnEntityFromTable("prop_dynamic_ornament" , { targetname = "shopkeeper_manlet9_hat" model = "models/player/items/mvm_loot/heavy/robo_ushanka.mdl" disableshadows = 1 disablebonefollowers = 1 fademindist = 2000 fademaxdist = 2100 initialowner = "shopkeeper_manlet9" } ) SpawnEntityFromTable("prop_dynamic" , { targetname = "shopkeeper_manlet10" model = "models/bots/heavy/bot_heavy.mdl" origin = "464 -2206 16" angles = "0 -36 0" fademindist = 1300 fademaxdist = 1400 defaultanim = "stand_melee" disableshadows = 1 disablebonefollowers = 1 } ) SpawnEntityFromTable("prop_dynamic_ornament" , { targetname = "shopkeeper_manlet10_fists" model = "models/workshop/weapons/c_models/c_fists_of_steel/c_fists_of_steel.mdl" disableshadows = 1 disablebonefollowers = 1 fademindist = 1300 fademaxdist = 1400 initialowner = "shopkeeper_manlet10" } ) SpawnEntityFromTable("prop_dynamic_ornament" , { targetname = "shopkeeper_manlet10_hat" model = "models/player/items/mvm_loot/heavy/robo_ushanka.mdl" disableshadows = 1 disablebonefollowers = 1 fademindist = 1300 fademaxdist = 1400 initialowner = "shopkeeper_manlet10" } ) } if(Entities.FindByName(null, "shopkeeper_manlet1") == null) { printl("Shopkeeper Manlets have been spawned!") shop_manlets() }