::MaxPlayers_KSF <- MaxClients().tointeger() ::MAX_WEAPONS_KSF <- 8 for (local i = 1; i <= MaxPlayers_KSF ; i++) { local player = PlayerInstanceFromIndex(i) if (player == null) continue if (IsPlayerABot(player)) continue for (local i = 0; i < MAX_WEAPONS_KSF; i++) { local weapon = NetProps.GetPropEntityArray(player, "m_hMyWeapons", i) if (weapon == null) continue local randomSheen = RandomInt(1,7) local randomEffect = RandomInt(2002,2008) local currentSheen = weapon.GetAttribute("killstreak idleeffect", 69) local currentEffect = weapon.GetAttribute("killstreak effect", 69) weapon.AddAttribute("killstreak tier", 3, -1) if(currentSheen == 69) weapon.AddAttribute("killstreak idleeffect", randomSheen, -1) if(currentEffect == 69) weapon.AddAttribute("killstreak effect", randomEffect, -1) } }