// Flip sentry gun hints 180 deg to fix backward sentries. for (local hint; hint = Entities.FindByClassname(hint, "bot_hint_sentrygun");) { local orientation = hint.GetAbsAngles() orientation.y += 180.0 hint.SetAbsAngles(orientation) } // Fix bad tags and inconsistent team set on a func_nav_avoid. // Was "team" "-2" and "tags" "common, bomb_carrier". for (local avoid; avoid = Entities.FindByClassname(avoid, "func_nav_avoid");) { if (NetProps.GetPropInt( avoid, "m_iHammerID" ) != 864100) continue avoid.KeyValueFromString("tags", "common bomb_carrier") avoid.SetTeam(Constants.ETFTeam.TF_TEAM_BLUE) avoid.DispatchSpawn() break }