//Calendartillery PointTemplate file //Dependency: popextensions_main.nut //Generated by the Potato.tf PointTemplate converter ::PointTemplates <- { FakeParent = { NoFixup = 1, [0] = { info_target = { targetname = "grand_dad_of_the_general" } }, } TheGeneralsDefeat = { NoFixup = 1, [0] = { prop_dynamic = { targetname = "heavy_model_prop_defeat" origin = "0,0,0" model = "models/player/heavy.mdl" skin = "1" modelscale = 1.75 defaultanim = "tauntrussian_rubdown" solid = "0" rendermode = "0" renderfx = "0" renderamt = "255" } }, [1] = { prop_dynamic_ornament = { targetname = "heavy_model_prop_defeat_ornaments" InitialOwner = "heavy_model_prop_defeat" model = "models/player/items/all_class/wikicap_heavy.mdl" skin = "1" spawnflags = "256" DisableBoneFollowers = "1" disableshadows = "1" solid = "0" rendermode = "0" renderfx = "0" renderamt = "255" } }, [2] = { prop_dynamic_ornament = { targetname = "heavy_model_prop_defeat_ornaments" InitialOwner = "heavy_model_prop_defeat" model = "models/workshop/player/items/all_class/fall2013_the_cuban_coverup/fall2013_the_cuban_coverup_heavy.mdl" spawnflags = "256" DisableBoneFollowers = "1" disableshadows = "1" solid = "0" rendermode = "0" renderfx = "0" renderamt = "255" } }, [3] = { prop_dynamic_ornament = { targetname = "heavy_model_prop_defeat_ornaments" InitialOwner = "heavy_model_prop_defeat" model = "models/workshop/player/items/heavy/cc_summer2015_commissars_coat/cc_summer2015_commissars_coat.mdl" skin = "1" spawnflags = "256" DisableBoneFollowers = "1" disableshadows = "1" solid = "0" rendermode = "0" renderfx = "0" renderamt = "255" } }, [4] = { prop_dynamic_ornament = { targetname = "heavy_model_prop_defeat_ornaments" InitialOwner = "heavy_model_prop_defeat" model = "models/weapons/c_models/c_minigun/c_minigun.mdl" skin = "1" spawnflags = "256" DisableBoneFollowers = "1" disableshadows = "1" solid = "0" rendermode = "0" renderfx = "0" renderamt = "255" } }, [5] = { info_particle_system = { targetname = "prize_particle", effect_name = "utaunt_arcane_yellow_parent", start_active = "1", } }, }, TheGeneralsDefeatHint = { NoFixup = 1, [0] = { training_annotation = { targetname = "prize_hint", display_text = "Honor The General's wish by picking up the Golden Pan!", lifetime = "8", } }, [1] = { OnSpawnOutput = { Target = "prize_hint", Action = "Show", Delay = 1, } }, }, TheGeneralsBuffs = { [0] = { trigger_add_tf_player_condition = { targetname = "general_buff_trigger" mins = Vector(-300,-300,-300) maxs = Vector(300,300,300) filtername = "filter_bluteam" spawnflags = 64 condition = 16 duration = -1 } }, [1] = { trigger_add_tf_player_condition = { targetname = "general_buff_trigger" mins = Vector(-300,-300,-300) maxs = Vector(300,300,300) filtername = "filter_bluteam" spawnflags = 64 condition = 42 duration = -1 } }, [2] = { info_particle_system = { targetname = "general_buff_particle" effect_name = "medic_resist_fire" start_active = 1 } }, } TheGeneralsCar = { NoFixup = 1, [0] = { prop_dynamic = { targetname = "heavy_model_prop" origin = "0,0,0" model = "models/player/heavy.mdl" skin = "1" modelscale = 1.75 defaultanim = "taunt_the_road_rager_a1" solid = "0" rendermode = "0" renderfx = "0" renderamt = "255" } }, [1] = { prop_dynamic_ornament = { targetname = "heavy_model_prop_ornaments" InitialOwner = "heavy_model_prop" model = "models/player/items/all_class/wikicap_heavy.mdl" skin = "1" spawnflags = "256" DisableBoneFollowers = "1" disableshadows = "1" solid = "0" rendermode = "0" renderfx = "0" renderamt = "255" } }, [2] = { prop_dynamic_ornament = { targetname = "heavy_model_prop_ornaments" InitialOwner = "heavy_model_prop" model = "models/workshop/player/items/all_class/fall2013_the_cuban_coverup/fall2013_the_cuban_coverup_heavy.mdl" spawnflags = "256" DisableBoneFollowers = "1" disableshadows = "1" solid = "0" rendermode = "0" renderfx = "0" renderamt = "255" } }, [3] = { prop_dynamic_ornament = { targetname = "heavy_model_prop_ornaments" InitialOwner = "heavy_model_prop" model = "models/workshop/player/items/heavy/cc_summer2015_commissars_coat/cc_summer2015_commissars_coat.mdl" skin = "1" spawnflags = "256" DisableBoneFollowers = "1" disableshadows = "1" solid = "0" rendermode = "0" renderfx = "0" renderamt = "255" } }, [4] = { prop_dynamic_ornament = { targetname = "heavy_model_prop_ornaments" InitialOwner = "heavy_model_prop" model = "models/workshop/player/items/heavy/road_rager/road_rager.mdl" skin = "1" spawnflags = "256" DisableBoneFollowers = "1" disableshadows = "1" solid = "0" rendermode = "0" renderfx = "0" renderamt = "255" } }, [5] = { tf_point_weapon_mimic = { targetname = "heavy_shooter" // parentname = "heavy_model_prop" //X+ = in front, Y+ = left, Z+ = up(?) origin = "0 0 0" angles = "0 0 0" Crits = "0" Damage = 135 //+50% SpeedMax = 770 SpeedMin = 770 SplashRadius = 144 SpreadAngle = 6 WeaponType = 0 } }, }, RotatingNeonSign = { [0] = { prop_dynamic = { targetname = "neon_prop" parentname = "rot" model = "models/workshop_partner/weapons/c_models/c_sd_neonsign/c_sd_neonsign.mdl" skin = "1" origin = "0 0 0" angles = "90 0 0" modelscale = 0.8 } }, [1] = { OnParentKilledOutput = { Target = "!self" Action = "Kill" Delay = 0 } }, // [1] = // { // func_rotating = // { // targetname = "rot" // origin = "0 0 0" // spawnflags = 73 //not solid, spin on Y, start active // fanfriction = 100 // maxspeed = 400 // } // }, }, ProjectileShieldHint = { [0] = { training_annotation = { targetname = "projshield_hint", display_text = "Shoot the Shield to break it!", lifetime = "5", } }, [1] = { OnSpawnOutput = { Target = "projshield_hint", Action = "Show", Delay = 0.1, } }, } SpiderProp = { [0] = { prop_dynamic = { targetname = "spider_prop_pet", origin = "0 0 5", model = "models/props_halloween/smlprop_spider.mdl", modelscale = 1.25, DisableBoneFollowers = 1, }, }, } //A Spider tank that bleeds on contact and shoots spider webs. Currently crashes, temporarily scrapped. //Original by...who, anyway? Was it asd, Force, or rafradek? PT_SpiderTank = { [0] = { trigger_multiple = { targetname = "turretSpider_hurt", origin = "7 4 108", mins = "-148 -94 -100", maxs = "148 94 100", filtername = "filter_red", spawnflags = 1, wait = 0, "OnStartTouch#1" : "!activator,BleedPlayer,3,0,-1", "OnStartTouchAll#1" : "!self,Disable,,1,-1", "OnStartTouchAll#2" : "!self,Enable,,1.01,-1", }, }, [1] = { trigger_multiple = { targetname = "turretSpider_dir_range", filtername = "filter_red", origin = "484 0 176", mins = "-624 -606 -280", maxs = "624 606 280", solid = 1, spawnflags = 1, wait = 1, "OnStartTouchAll#1" : "turretSpider_trackdir,SetParent,!activator,0.01,-1", "OnStartTouchAll#2" : "turretSpider_trackdir,SetParentAttachment,eyeglow_L,0.02,-1", "OnEndTouch#1" : "!self,Disable,,0,-1", "OnEndTouch#2" : "turretSpider_trackdir,ClearParent,,0,-1", "OnEndTouch#3" : "!self,Enable,,0.01,-1", }, }, [2] = { path_track = { targetname = "turretSpider_trackdir", origin = "-139 -11.001 51.755", orientationtype = 1, speed = 0, }, }, [3] = { info_target = { targetname = "turretSpider_projected", origin = "44 -6.001 199.999", }, }, [4] = { logic_timer = { targetname = "turretSpider_firetimer", RefireTime = 0.35, "OnTimer#1" : "turretSpider_firerelay,Trigger,,0,-1", }, }, [5] = { logic_relay = { targetname = "turretSpider_firerelay", "OnTrigger#1" : "!self,Disable,,0,-1", // "OnTrigger#2" : "turretSpider_jaratemaker,ForceSpawn,,0.02,-1", "OnTrigger#3" : "turretSpider_jaratemaker_static,ForceSpawn,,0.02,-1", "OnTrigger#4" : "turretSpider_dir_range,DisableAndEndTouch,,0.5,-1", "OnTrigger#5" : "turretSpider_dir_range,Enable,,0.51,-1", "OnTrigger#6" : "!self,Enable,,4.2,-1", }, }, // [6] = // { // env_entity_maker = // { // targetname = "turretSpider_jaratemaker", // origin = "127 -1.242 168", // parentname = "turretSpider_projected", // EntityTemplate = "turretSpider_jaratetemp", // PostSpawnDirection = "-15 0 0", // PostSpawnDirectionVariance = 0, // PostSpawnInheritAngles = 1, // PostSpawnSpeed = 1000, // }, // }, [7] = { env_entity_maker = { targetname = "turretSpider_jaratemaker_static", origin = "107 42 136", EntityTemplate = "turretSpider_jaratetemp", PostSpawnDirection = "-30 8 0", PostSpawnDirectionVariance = 0, PostSpawnInheritAngles = 1, PostSpawnSpeed = 500, }, }, [8] = { env_entity_maker = { targetname = "turretSpider_jaratemaker_static", origin = "107 -42 136", angles = "-20 -20 0", EntityTemplate = "turretSpider_jaratetemp", PostSpawnDirection = "-30 -8 0", PostSpawnDirectionVariance = 0, PostSpawnInheritAngles = 1, PostSpawnSpeed = 500, }, }, // [9] = // { // prop_dynamic = // { // model = "models/bots/boss_bot/boss_tank.mdl", // origin = "-1 2 4", // angles = "0 0 0", // skin = 0, // }, // }, // [10] = // { // prop_dynamic = // { // targetname = "turretSpider_prop", // parentname = "turretSpider_projected", // origin = "43 -6 168", // model = "models/props_halloween/smlprop_spider.mdl", // modelscale = 7, // DisableBoneFollowers = 1, // }, // }, // [11] = // { // prop_dynamic = // { // targetname = "turretSpider_propglobal", // origin = "23 18 164", // angles = "0 15 0", // model = "models/props_halloween/smlprop_spider.mdl", // modelscale = 4, // DisableBoneFollowers = 1, // disableshadows = 1, // }, // }, // [12] = // { // prop_dynamic = // { // targetname = "turretSpider_propglobal", // origin = "-1 -10 164", // angles = "0 0 0", // DisableBoneFollowers = 1, // disableshadows = 1, // model = "models/props_halloween/smlprop_spider.mdl", // modelscale = 4, // }, // }, // [13] = // { // prop_dynamic = // { // targetname = "turretSpider_propglobal", // origin = "39 42 112", // angles = "-30 180 90", // model = "models/props_halloween/smlprop_spider.mdl", // modelscale = 4, // DisableBoneFollowers = 1, // disableshadows = 1, // }, // }, // [14] = // { // prop_dynamic = // { // targetname = "turretSpider_propglobal", // origin = "67 42 140", // angles = "-75 0 90", // model = "models/props_halloween/smlprop_spider.mdl", // modelscale = 4, // DisableBoneFollowers = 1, // disableshadows = 1, // }, // }, // [15] = // { // prop_dynamic = // { // targetname = "turretSpider_propglobal", // origin = "19 42 140", // angles = "-15 0 -90", // model = "models/props_halloween/smlprop_spider.mdl", // modelscale = 4, // DisableBoneFollowers = 1, // disableshadows = 1, // }, // }, // [16] = // { // prop_dynamic = // { // targetname = "turretSpider_propglobal", // origin = "-5 42 108", // angles = "30 0 -90", // model = "models/props_halloween/smlprop_spider.mdl", // modelscale = 4, // DisableBoneFollowers = 1, // disableshadows = 1, // }, // }, // [17] = // { // prop_dynamic = // { // targetname = "turretSpider_propglobal", // origin = "-49 42 132", // angles = "30 0 -90", // model = "models/props_halloween/smlprop_spider.mdl", // modelscale = 4, // DisableBoneFollowers = 1, // disableshadows = 1, // }, // }, // [18] = // { // prop_dynamic = // { // targetname = "turretSpider_propglobal", // origin = "-61 42 96", // angles = "-30 0 -90", // model = "models/props_halloween/smlprop_spider.mdl", // modelscale = 4, // DisableBoneFollowers = 1, // disableshadows = 1, // }, // }, // [19] = // { // prop_dynamic = // { // targetname = "turretSpider_propglobal", // origin = "99 18 144", // angles = "30.1064 86.2486 93.7514", // model = "models/props_halloween/smlprop_spider.mdl", // modelscale = 4, // DisableBoneFollowers = 1, // disableshadows = 1, // }, // }, // [20] = // { // prop_dynamic = // { // targetname = "turretSpider_propglobal", // origin = "95 -14 124", // angles = "-45.0674 274.597 -87.6224", // model = "models/props_halloween/smlprop_spider.mdl", // modelscale = 4, // DisableBoneFollowers = 1, // disableshadows = 1, // }, // }, // [21] = // { // prop_dynamic = // { // targetname = "turretSpider_propglobal", // origin = "7 -38 140", // angles = "-90 90 0", // model = "models/props_halloween/smlprop_spider.mdl", // modelscale = 4, // DisableBoneFollowers = 1, // disableshadows = 1, // }, // }, // [22] = // { // prop_dynamic = // { // targetname = "turretSpider_propglobal", // origin = "71 -38 148", // angles = "-30 0 90", // model = "models/props_halloween/smlprop_spider.mdl", // modelscale = 4, // DisableBoneFollowers = 1, // disableshadows = 1, // }, // }, // [23] = // { // prop_dynamic = // { // targetname = "turretSpider_propglobal", // origin = "-45 -38 136", // angles = "0 0 90", // model = "models/props_halloween/smlprop_spider.mdl", // modelscale = 4, // DisableBoneFollowers = 1, // disableshadows = 1, // }, // }, // [24] = // { // prop_dynamic = // { // targetname = "turretSpider_propglobal", // origin = "-25 -38 92", // angles = "60 0 90", // model = "models/props_halloween/smlprop_spider.mdl", // modelscale = 4, // DisableBoneFollowers = 1, // disableshadows = 1, // }, // }, // [25] = // { // prop_dynamic = // { // targetname = "turretSpider_propglobal", // origin = "55 -38 120", // angles = "30 0 90", // model = "models/props_halloween/smlprop_spider.mdl", // modelscale = 4, // DisableBoneFollowers = 1, // disableshadows = 1, // }, // }, // [26] = // { // prop_dynamic = // { // targetname = "turretSpider_propglobal", // origin = "-85 -14 128", // angles = "-60 96.5 -90", // model = "models/props_halloween/smlprop_spider.mdl", // modelscale = 5, // DisableBoneFollowers = 1, // disableshadows = 1, // }, // }, // [27] = // { // prop_dynamic = // { // targetname = "turretSpider_propglobal", // origin = "-13 42 108", // angles = "0 90 -90", // model = "models/props_halloween/cobweb_01.mdl", // modelscale = 1.5, // DisableBoneFollowers = 1, // disableshadows = 1, // }, // }, // [28] = // { // prop_dynamic = // { // targetname = "turretSpider_propglobal", // origin = "55 42 128", // angles = "0 90 135", // model = "models/props_halloween/cobweb_01.mdl", // modelscale = 1, // DisableBoneFollowers = 1, // disableshadows = 1, // }, // }, // [29] = // { // prop_dynamic = // { // targetname = "turretSpider_propglobal", // origin = "-9 -38 128", // angles = "0 270 90", // model = "models/props_halloween/cobweb_01.mdl", // modelscale = 1.5, // DisableBoneFollowers = 1, // disableshadows = 1, // }, // }, // [30] = // { // prop_dynamic = // { // targetname = "turretSpider_propglobal", // origin = "59 -38 120", // angles = "0 270 -30", // model = "models/props_halloween/cobweb_01.mdl", // modelscale = 1, // DisableBoneFollowers = 1, // disableshadows = 1, // }, // }, }, turretSpider_jaratetemp = { NoFixup = 1, [0] = { logic_relay = { targetname = "turretSpider_webrelay", "OnSpawn#1" : "turretSpider_webphys,Kill,,14,-1", }, }, [1] = { trigger_stun = { targetname = "turretSpider_webslow", parentname = "turretSpider_webphys", origin = "15 2 -8", mins = "-28 -28 -28", maxs = "28 28 28", filtername = "filter_red", spawnflags = 1, stun_type = 0, move_speed_reduction = 0.5, stun_duration = 0.5, trigger_delay = 0, }, }, [2] = { prop_physics_override = { targetname = "turretSpider_webphys", origin = "15 2 -24", model = "models/props_2fort/miningcrate002.mdl", disableshadows = 1, inertiaScale = 999, rendermode = 10, solid = 0, spawnflags = 8452, effects = 32, "OnAwakened#1" : "turretSpider_webphys,SetMass,10,0,-1", }, }, [3] = { filter_activator_team = { targetname = "filter_red", filterteam = 2, }, }, [4] = { prop_dynamic = { targetname = "turretSpider_webprop", parentname = "turretSpider_webphys", origin = "19 -6 0", angles = "30 90 90", model = "models/props_halloween/cobweb_01.mdl", spawnflags = 256, disableshadows = 1, }, }, [5] = { prop_dynamic = { targetname = "turretSpider_webprop", parentname = "turretSpider_webphys", origin = "19 -6 -8", angles = "0 60 0", model = "models/props_halloween/cobweb_01.mdl", spawnflags = 256, disableshadows = 1, }, }, [6] = { prop_dynamic = { targetname = "turretSpider_webprop", parentname = "turretSpider_webphys", origin = "23 -6 -8", angles = "0 285 0", model = "models/props_halloween/cobweb_01.mdl", spawnflags = 256, disableshadows = 1, }, }, [7] = { prop_dynamic = { targetname = "turretSpider_webprop", parentname = "turretSpider_webphys", origin = "35 6 8", angles = "0 120 180", model = "models/props_halloween/cobweb_01.mdl", spawnflags = 256, disableshadows = 1, }, }, [8] = { prop_dynamic = { targetname = "turretSpider_webprop", parentname = "turretSpider_webphys", origin = "23 -2 -8", angles = "0 195 0", model = "models/props_halloween/cobweb_01.mdl", spawnflags = 256, disableshadows = 1, }, }, [9] = { prop_dynamic = { targetname = "turretSpider_webprop", parentname = "turretSpider_webphys", origin = "27 -2 0", angles = "0 15 -180", model = "models/props_halloween/cobweb_01.mdl", disableshadows = 1, spawnflags = 256, }, }, [10] = { prop_dynamic = { targetname = "turretSpider_webprop", parentname = "turretSpider_webphys", origin = "23 2 -24", model = "models/props_halloween/smlprop_spider.mdl", DisableBoneFollowers = 1, disableshadows = 1, }, }, }, }