-- (royal): for some fucking reason this event callback existing makes spawntank returns an event number instead of an entity return AddEventCallback("teamplay_broadcast_audio", function(eventTable) if eventTable.sound ~= "Announcer.MVM_Tank_Planted" then return end local deployRelay = ents.FindByName("boss_deploy_relay") or ents.FindByName("bomb_deploy_relay") if deployRelay then deployRelay:AcceptInput("Trigger", deployRelay, deployRelay) end end)