function stuncommon(damage, activator, caller) if activator.m_iTeamNum == caller.m_iTeamNum then return end if damage 70.0025 or caller.m_bIsMiniBoss == 1 then return end callerStunPlayer(10, 0.0025, TF_STUNFLAG_BONKSTUCK TF_STUNFLAG_SLOWDOWN, activator) end