//Created by Yoovy: https://steamcommunity.com/profiles/76561198017198600/ Custom_MvM_Hell { PointTemplates { loweredicts { NoFixup 1 logic_relay { "onspawn" "move_rope,kill,,0,-1" "onspawn" "keyframe_rope,kill,,0,-1" "onspawn" "env_sprite,kill,,0,-1" } } } ItemBlacklist //Lower Edict { ItemSlot "Misc" ItemSlot "Misc2" ItemSlot "Action" ItemSlot "Head" } RespawnWaveTime 0 FixedRespawnWaveTime 0 RespawnWaveTimeBlue 0 FixedRespawnWaveTimeBlue 0 FlagResetTime { Name "intel" ResetTime 2.5 } BuybacksPerWave 100000 FixedBuybacks 1 BluHumanInfiniteAmmo 0 BluHumanInfiniteCloak 0 BluHumanFlagPickup 1 BluHumanFlagCapture 1 BluHumanSpawnNoShoot 0 BluHumanSpawnProtection 0 SniperHideLasers 1 AllowBluPlayerReanimators 1 FixedRespawnWaveTimeBlue 1 RemoveBluVelocityLimit 1 AllowJoinTeamBlueMax 24 ReverseWinConditions 1 NoBluHumanFootsteps 1 BluPlayersAreRobots 0 RespawnWaveTimeBlue 0 BotsRandomCrit 1 StandableHeads 1 HumansMustJoinTeam blue SendBotsToSpectatorImmediately 1 BotPushaway 0 EnableDominations 1 AllowBotExtraSlots 1 RobotLimit 64 SniperAllowHeadshots 1 DisplayRobotDeathNotice 1 AllowJoinTeamBlue 1 ImprovedAirblast 1 AllowMultipleSappers 1 NoMvMDeathTune 1 BluHumanFlagCapture 1 BluHumanFlagPickup 1 NoReanimators 1 PlayerAttributes { //All Classes "penetrate teammates" 1 Scout { "max health additive bonus" 75 "dmg bonus vs buildings" 1.5 "CARD: damage bonus" 1.5 } Soldier { "mod soldier buff range" 1.5 } Pyro { "damage force reduction" 0.1 } Heavy { "ammo regen" 2 } Engineer { "metal regen" 25 } Sniper { "explosive sniper shot" 1 } Spy { "absorb damage while cloaked" 0.25 } } }