WaveSchedule { Templates { //Scout T_TFBot_Scout { Class Scout Skill Easy Name "Speedy Wizard" Item "The Crone's Dome" } T_TFBot_Scout_Melee { Class Scout Skill Hard Name "Speedy Wizard" WeaponRestrictions MeleeOnly Item "The Crone's Dome" } T_TFBot_Scout_Fish { Class Scout Skill Easy Name "Fish Fighter" WeaponRestrictions MeleeOnly Item "The Crone's Dome" Item "The Holy Mackerel" } T_TFBot_Scout_Melee_Blade { Class Scout Name "Blade Wizard" ClassIcon scout_runeblade Skill Expert Item "Point and Shoot" Item "Three-Rune Blade" WeaponRestrictions MeleeOnly ItemAttributes { ItemName "Three-Rune Blade" "hit self on miss" 0 } } T_TFBot_Scout_Melee_Fan { Class Scout Name "Fan Wizard" ClassIcon scout_fanowar Skill Expert Item "Point and Shoot" Item "The Fan O'War" WeaponRestrictions MeleeOnly } T_TFBot_Scout_SunStick { Class Scout Skill Hard WeaponRestrictions MeleeOnly Name "Solar Mage" Item "Sun-on-a-Stick" Item "The Crone's Dome" ClassIcon scout_sunstick } T_TFBot_Scout_Bonk { Class Scout Skill Hard Name "Phasing Wizard" Item "Bonk! Atomic Punch" Item "The Crone's Dome" WeaponRestrictions MeleeOnly ClassIcon scout_bonk } T_TFBot_Scout_Cleaver { Class Scout Skill Normal Name "Cleaving Wizard" ClassIcon scout_cleaver WeaponRestrictions SecondaryOnly Item "The Flying Guillotine" Item "The Crone's Dome" ItemAttributes { ItemName "The Flying Guillotine" "damage bonus" 0.75 "effect bar recharge rate increased" 0.20 } } T_TFBot_Scout_Sandman { Class Scout Name "Ball Summoner" Skill Hard ClassIcon scout_stun WeaponRestrictions MeleeOnly Item "The Sandman" Item "The Crone's Dome" } T_TFBot_Scout_Sandman_FastCharge { Class Scout Name "Hyper Ball Summoner" Skill Hard ClassIcon scout_stun WeaponRestrictions MeleeOnly Item "The Sandman" Item "The Crone's Dome" ItemAttributes { ItemName "The Sandman" "effect bar recharge rate increased" 0.25 } } T_TFBot_Scout_Wrap_Assassin { Class Scout Name "Wrap Assassin" Skill Easy WeaponRestrictions MeleeOnly Item "The Wrap Assassin" Item "The Crone's Dome" ItemAttributes { ItemName "The Wrap Assassin" "effect bar recharge rate increased" 0.4 } } T_TFBot_Scout_Jumping_Sandman { Class Scout Skill Hard ClassIcon scout_jumping Name "Jumping Ball Summoner" WeaponRestrictions MeleeOnly Item "The Sandman" Item "The Crone's Dome" Item "The Flight of the Monarch" Attributes AutoJump AutoJumpMin 5 AutoJumpMax 5 CharacterAttributes { "increased jump height" 2 } ItemAttributes { ItemName "The Sandman" "effect bar recharge rate increased" 0.5 } } T_TFBot_Scout_Scattergun_SlowFire { Class Scout Skill Easy Name "Speedy Wizard" Item "The Crone's Dome" ItemAttributes { ItemName "TF_WEAPON_SCATTERGUN" "fire rate bonus" 1.15 //fire slower } } T_TFBot_Scout_FAN { Class Scout Skill Expert ClassIcon scout_fan Name "Forceful Wizard" Item "The Crone's Dome" Item "The Bolt Boy" Item "The Force-a-Nature" MaxVisionRange 500 ItemAttributes { ItemName "The Force-a-Nature" "faster reload rate" 1.6 // 60% slower reload "scattergun knockback mult" 1.5 "damage bonus" 0.65 // 35% damage reduction } } T_TFBot_Scout_Shortstop { Class Scout Skill Easy ClassIcon scout_shortstop Item "The Shortstop" Item "The Crone's Dome" Name "Shortstop Wizard" Health 650 Scale 1.4 CharacterAttributes { "head scale" 0.7 "move speed bonus" 1.25 } } T_TFBot_Scout_BombRunner { Class Scout Skill Easy ClassIcon scout_bombrunner Item "The Atomizer" Item "Bombing Run" Name "Bomb Runner" Health 750 Scale 1.4 Tag bombrunner Attributes Aggressive Attributes MiniBoss WeaponRestrictions MeleeOnly CharacterAttributes { "head scale" 0.7 "move speed bonus" 1.5 } } //Heavy T_TFBot_Heavyweapons { Class Heavyweapons Skill Easy Name "Hailstorm Wizard" Item "Point and Shoot" Item "The All-Father" } T_TFBot_Heavyweapons_Heater { Class Heavyweapons Skill Normal ClassIcon heavy_heater Name "Flaming Hailstorm Wizard" Item "The Huo Long Heatmaker" Item "Point and Shoot" Item "The All-Father" } T_TFBot_Heavyweapons_Fist { Class Heavyweapons Name "Steel Gauntlet Warrior" Skill Hard ClassIcon heavy_steelfist Health 900 Scale 1.5 WeaponRestrictions MeleeOnly Item "Fists of Steel" Item "The K-9 Mane" } T_TFBot_Heavyweapons_Fist_Gnome { Class Heavyweapons Name "Steel Gauntlet Gnome" Skill Hard ClassIcon heavy_steelfist Health 300 Scale 0.65 WeaponRestrictions MeleeOnly Item "Fists of Steel" Item "The K-9 Mane" CharacterAttributes { "move speed bonus" 2.0 } } T_TFBot_Heavy_IronFist_Airblast { Class Heavyweapons Name "Steel Pusher Warrior" ClassIcon heavy_steelfist Health 900 Scale 1.5 WeaponRestrictions MeleeOnly Skill Expert Item "The carl" Item "The K-9 Mane" Item "Fists of Steel" ItemAttributes { ItemName "Fists of Steel" "damage causes airblast" 1 "damage bonus" 1.5 } } T_TFBot_Heavyweapons_Heavyweight_Champ { Class Heavyweapons Name "Heavyweight Warrior" Skill Easy ClassIcon heavy_champ WeaponRestrictions MeleeOnly Item "the killing gloves of boxing" Item "Pugilist's Protector" } T_TFBot_Heavyweapons_Heavyweight_Champ_Fast { Class Heavyweapons Name "Heavyweight Warrior" Skill Easy ClassIcon heavy_gru WeaponRestrictions MeleeOnly Item "Gloves of Running Urgently" Item "Pugilist's Protector" } T_TFBot_Heavyweapons_Heavyweight_Champ_Fast_FTP { Class Heavyweapons Name "G.R.U. Heavy" Skill Expert ClassIcon heavy_gru WeaponRestrictions MeleeOnly Item "Gloves of Running Urgently" Item "Pyrovision Goggles" Item "Ghostly Gibus" } T_TFBot_Heavyweapons_Gnome { Class Heavyweapons Name "Gnome" Skill Easy ClassIcon heavy_mittens Scale 0.65 WeaponRestrictions MeleeOnly Health 60 Attributes AlwaysCrit Item "The All-Father" Item "Point and Shoot" Item "The Holiday Punch" ItemAttributes { ItemName "The Holiday Punch" "damage bonus" 0.2 } CharacterAttributes { "move speed bonus" 2.0 } } T_TFBot_Heavyweapons_Kenshiro { Class Heavyweapons Name "Kenshirobot" Skill Expert ClassIcon heavy_eviction_nys Health 500 Scale 1.1 WeaponRestrictions MeleeOnly Attributes AlwaysFireWeapon Item "One-Man Army" Item "The Eviction Notice" ItemAttributes { ItemName "The Eviction Notice" "fire rate bonus" 0.25 //Sadly you can't boost melee more than this, the hit swing will restart before it hits and cause no damage "damage penalty" 0.60 } CharacterAttributes { "move speed bonus" 2.5 } } T_TFBot_Heavyweapons_Warrior { Class Heavyweapons Name "Warrior" Skill Expert ClassIcon heavy_warrior WeaponRestrictions MeleeOnly Item "Dragonborn Helmet" Item "The All-Father" Item "Warrior's Spirit" CharacterAttributes { "move speed bonus" 1.3 } } T_TFBot_Heavyweapons_Shotgun { Class Heavyweapons ClassIcon heavy_shotgun Name "Shotgun Wizard" Skill Hard WeaponRestrictions SecondaryOnly Item "The Leftover Trap" Item "Point and Shoot" ItemAttributes { ItemName "TF_WEAPON_SHOTGUN_HWG" "faster reload rate" 0.1 "fire rate bonus" 2.5 "bullets per shot bonus" 3 "damage bonus" 0.33 } } //Pyro T_TFBot_Pyro { Class Pyro Skill Normal Name "Pyromancer" WeaponRestrictions PrimaryOnly Item "The Wraith Wrap" } T_TFBot_Pyro_Gnome { Class Pyro Skill Expert Scale 0.65 Health 80 Name "Pyromancer Gnome" WeaponRestrictions PrimaryOnly Attributes AlwaysFireWeapon Item "The Wraith Wrap" CharacterAttributes { "move speed bonus" 2.0 } } T_TFBot_Pyro_FTP { Class Pyro Skill Expert Name "W+M1 Pyro" Attributes AlwaysFireWeapon WeaponRestrictions PrimaryOnly Item "Pyrovision Goggles" Item "Ghostly Gibus" } T_TFBot_Pyro_BackBurner { Class Pyro Skill Normal Name "Pyromancer" Attributes AlwaysFireWeapon WeaponRestrictions PrimaryOnly Item "The Backburner" Item "The Wraith Wrap" } T_TFBot_Pyro_Phlog { Class Pyro Skill Normal Name "Pyromancer" Attributes AlwaysFireWeapon WeaponRestrictions PrimaryOnly Item "The Phlogistinator" Item "The Wraith Wrap" } T_TFBot_Pyro_Axtinguisher { Class Pyro Name "Stinger Mage" Skill Expert ClassIcon pyro_axtinguisher Item "The Axtinguisher" Item "The Wraith Wrap" WeaponRestrictions MeleeOnly } T_TFBot_Pyro_Volcanic { Class Pyro Name "Volcano Wielder" classicon pyro_riftaxe Skill Expert Item "The Wraith Wrap" Item "Sharpened Volcano Fragment" WeaponRestrictions MeleeOnly CharacterAttributes { "move speed bonus" 1.5 } } T_TFBot_Pyro_Flaregun { Class Pyro Name "Fireball Mage" Skill Normal ClassIcon pyro_flare Item "The Flare Gun" Item "The Wraith Wrap" WeaponRestrictions SecondaryOnly } T_TFBot_ScorchShot { Class Pyro Name "Fireball Pusher" Skill Expert ClassIcon pyro_flare Item "The Scorch Shot" Item "The Wraith Wrap" WeaponRestrictions SecondaryOnly Attributes AlwaysCrit ItemAttributes { ItemName "The Scorch Shot" "damage bonus" 1 "fire rate bonus" 0.75 "faster reload rate" 1.25 "Projectile speed increased" 0.35 } } T_TFBot_ScorchShot_FastShot { Class Pyro Name "Fast Fireball Pusher" Skill Expert ClassIcon pyro_flare Item "The Scorch Shot" Item "The Wraith Wrap" WeaponRestrictions SecondaryOnly ItemAttributes { ItemName "The Scorch Shot" "damage bonus" 1 "fire rate bonus" 0.75 "faster reload rate" 1 "Projectile speed increased" 1.3 } } T_TFBot_Pyro_Squad_Flamethrower { Class Pyro Name "Pyromancer Squad" ClassIcon pyro_squad Skill Normal WeaponRestrictions PrimaryOnly Item "The Wraith Wrap" } T_TFBot_Pyro_Squad_Rainblower { Class Pyro Name "Pyromancer Squad" ClassIcon pyro_squad Skill Normal WeaponRestrictions PrimaryOnly Item "The Rainblower" Item "The Wraith Wrap" } T_TFBot_Pyro_Squad_Backburner { Class Pyro Name "Pyromancer Squad" ClassIcon pyro_squad Skill Normal Attributes AlwaysFireWeapon WeaponRestrictions PrimaryOnly Item "The Backburner" Item "The Wraith Wrap" } T_TFBot_Pyro_Squad_Phlog { Class Pyro Name "Pyromancer Squad" ClassIcon pyro_squad Skill Normal Attributes AlwaysFireWeapon WeaponRestrictions PrimaryOnly Item "The Phlogistinator" Item "The Wraith Wrap" } T_TFBot_Pyro_Squad_Degreaser { Class Pyro Name "Pyromancer Squad" ClassIcon pyro_squad Skill Expert WeaponRestrictions PrimaryOnly Item "The Degreaser" Item "The Wraith Wrap" ItemAttributes { ItemName "The Degreaser" "airblast pushback scale" 4.0 } } T_TFBot_Pyro_Squad_Shotgun { Class Pyro Name "Pyromancer Squad" ClassIcon pyro_squad Skill Normal WeaponRestrictions SecondaryOnly Item "The Wraith Wrap" ItemAttributes { ItemName "TF_WEAPON_SHOTGUN_PYRO" "faster reload rate" 0.1 "fire rate bonus" 2.5 "bullets per shot bonus" 3 "damage bonus" 0.33 } } T_TFBot_Pyro_Squad_Reserve_Shooter { Class Pyro Name "Pyromancer Squad" ClassIcon pyro_squad Skill Normal WeaponRestrictions SecondaryOnly Item "The Wraith Wrap" ItemAttributes { ItemName "TF_WEAPON_SHOTGUN_PYRO" "faster reload rate" 0.1 "fire rate bonus" 2.5 "bullets per shot bonus" 3 "damage bonus" 0.33 "mod mini-crit airborne deploy" 9999 } } T_TFBot_Pyro_Squad_Flaregun { Class Pyro Name "Pyromancer Squad" ClassIcon pyro_squad Skill Normal WeaponRestrictions SecondaryOnly Attributes AlwaysCrit Item "The Flare Gun" Item "The Wraith Wrap" } T_TFBot_Pyro_Squad_Manmelter { Class Pyro Name "Pyromancer Squad" ClassIcon pyro_squad Skill Normal WeaponRestrictions SecondaryOnly Attributes AlwaysCrit Item "The Manmelter" Item "The Wraith Wrap" } T_TFBot_Pyro_Squad_Scorchshot { Class Pyro Name "Pyromancer Squad" ClassIcon pyro_squad Skill Normal WeaponRestrictions SecondaryOnly Item "The Scorch Shot" Item "The Wraith Wrap" ItemAttributes { ItemName "The Scorch Shot" "damage bonus" 1 "fire rate bonus" 0.75 "faster reload rate" 1 "Projectile speed increased" 1.3 } } T_TFBot_Pyro_Squad_Fireaxe { Class Pyro Name "Pyromancer Squad" ClassIcon pyro_squad Skill Expert WeaponRestrictions MeleeOnly Item "The Wraith Wrap" } T_TFBot_Pyro_Squad_Powerjack { Class Pyro Name "Pyromancer Squad" ClassIcon pyro_squad Skill Expert WeaponRestrictions MeleeOnly Item "The Powerjack" Item "The Wraith Wrap" } T_TFBot_Pyro_Squad_Backscratcher { Class Pyro Name "Pyromancer Squad" ClassIcon pyro_squad Skill Expert WeaponRestrictions MeleeOnly Item "The Back Scratcher" Item "The Wraith Wrap" } T_TFBot_Pyro_Squad_Third_Degree { Class Pyro Name "Pyromancer Squad" ClassIcon pyro_squad Skill Expert WeaponRestrictions MeleeOnly Item "The Third Degree" Item "The Wraith Wrap" } T_TFBot_Pyro_Squad_Axtinguisher { Class Pyro Name "Pyromancer Squad" ClassIcon pyro_squad Skill Expert WeaponRestrictions MeleeOnly Item "The Axtinguisher" Item "The Wraith Wrap" } //Soldier T_TFBot_Soldier { Class Soldier Skill Easy Name "Rocket Summoner" Item "The All-Father" Item "Point and Shoot" } T_TFBot_Soldier_Equalizer { Class Soldier ClassIcon soldier_equalizer Name "Equalizing Wizard" Skill Expert WeaponRestrictions MeleeOnly Item "Point and Shoot" Item "The All-Father" Item "The Equalizer" CharacterAttributes { "damage bonus" 2.0 } } T_TFBot_Soldier_Escapeplan { Class Soldier ClassIcon soldier_escape Name "Escapist Wizard" Skill Expert WeaponRestrictions MeleeOnly Item "Point and Shoot" Item "The All-Father" Item "The Escape Plan" CharacterAttributes { "move speed bonus" 1.5 } } T_TFBot_Soldier_Original { Class Soldier Skill Normal Name "Rocket Summoner" Item "The Original" Item "The All-Father" Item "Point and Shoot" } T_TFBot_Soldier_DirectHit { Class Soldier Skill Expert Name "Precise Rocket Summoner" Item "The Direct Hit" Item "The All-Father" Item "Point and Shoot" } T_TFBot_Soldier_Beggars { Class Soldier Skill Normal ClassIcon soldier_burstfire Name "Burst Rocket Summoner" Item "The Beggar's Bazooka" Item "The All-Father" Item "Point and Shoot" Attributes HoldFireUntilFullReload ItemAttributes { ItemName "The Beggar's Bazooka" "auto fires full clip" 0 "can overload" 0 "fire rate bonus HIDDEN" 0.15 "reload time increased hidden" 0.6 "clip size penalty HIDDEN" 1.5 "damage bonus" 0.5 } } T_TFBot_Soldier_Bison { Class Soldier Skill Normal Name "Laser Wizard" WeaponRestrictions SecondaryOnly ClassIcon soldier_bison Item "The Righteous Bison" Item "The All-Father" Item "Point and Shoot" } T_TFBot_Soldier_Shotgun { Class Soldier Skill Hard Name "Shotgun Wizard" WeaponRestrictions SecondaryOnly ClassIcon soldier_shotgun Item "The All-Father" Item "Point and Shoot" ItemAttributes { ItemName "TF_WEAPON_SHOTGUN_SOLDIER" "faster reload rate" 0.1 "fire rate bonus" 2.5 "bullets per shot bonus" 3 "damage bonus" 0.5 } } T_TFBot_Soldier_Whip { Class Soldier Skill Expert ClassIcon soldier_conch Name "Whip Wizard" WeaponRestrictions MeleeOnly Attributes SpawnWithFullCharge Item "The Disciplinary Action" Item "The Concheror" Item "The All-Father" Item "Point and Shoot" CharacterAttributes { "increase buff duration" 9.0 } } T_TFBot_Soldier_Extended_Buff_Banner { Class Soldier Name "Buffing Rocket Summoner" Skill Normal ClassIcon soldier_buff Attributes SpawnWithFullCharge Item "The Buff Banner" Item "The All-Father" Item "Point and Shoot" CharacterAttributes { "increase buff duration" 9.0 } } T_TFBot_Soldier_Extended_Concheror { Class Soldier Name "Healing Rocket Summoner" Skill Normal ClassIcon soldier_conch Attributes SpawnWithFullCharge Item "The Concheror" Item "The All-Father" Item "Point and Shoot" CharacterAttributes { "increase buff duration" 9.0 } } T_TFBot_Soldier_Extended_Battalion { Class Soldier Name "Backup Rocket Summoner" Skill Normal ClassIcon soldier_backup Attributes SpawnWithFullCharge Item "The Battalion's Backup" Item "The All-Father" Item "Point and Shoot" CharacterAttributes { "increase buff duration" 9.0 } } T_TFBot_Soldier_RocketPush { Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Item "The Liberty Launcher" Item "The All-Father" Item "Point and Shoot" Name "Blast Rocket Summoner" ClassIcon soldier_libertylauncher Attributes HoldFireUntilFullReload ItemAttributes { ItemName "The Liberty Launcher" "damage causes airblast" 1 "damage bonus" .45 "fire rate bonus" 0.001 "clip size upgrade atomic" -2 "faster reload rate" 1.5 "Blast radius decreased" 1.2 "projectile spread angle penalty" 2 } } T_TFBot_Soldier_RocketShotgun { Class Soldier ClassIcon soldier_blackbox Item "The Black Box" Item "The All-Father" Item "Point and Shoot" Name "Black Box Rocket Summoner" Skill Normal WeaponRestrictions PrimaryOnly Attributes HoldFireUntilFullReload ItemAttributes { ItemName "The Black Box" "damage bonus" 0.33 "fire rate bonus" 0.001 "clip size upgrade atomic" 0 "faster reload rate" 0.9 "blast radius increased" 1.25 //"Projectile speed increased" 0.4 "projectile spread angle penalty" 2 "heal on hit for rapidfire" 60 } } T_TFBot_Soldier_Stomp { Class Soldier Name "Stomping Wizard" ClassIcon soldier_mantreads Skill Expert WeaponRestrictions MeleeOnly Item "The Mantreads" Item "The Market Gardener" Item "Rocket Jumper" Item "The All-Father" Item "Point and Shoot" Attributes AlwaysCrit Attributes AutoJump //Attributes IgnoreFlag AutoJumpMin 2 AutoJumpMax 4 Health 350 Scale 1.3 CharacterAttributes { "health regen" 30 "increased jump height" 4.0 "move speed bonus" 1.5 } } //Demoman T_TFBot_Demoman { Class Demoman Skill Easy Name "Pipebomb Conjurer" Item "Conjurer's Cowl" } T_TFBot_Demoman_Sticky_FTP { Class Demoman Skill Expert Name "Sticky Spammer" Item "Pyrovision Goggles" Item "Ghostly Gibus" WeaponRestrictions SecondaryOnly ItemAttributes { ItemName "TF_WEAPON_PIPEBOMBLAUNCHER" "fire rate bonus" 0.33 "blast radius increased" 1.5 "damage bonus" 1.5 } } T_TFBot_Demoman_Knight_A { Class Demoman Name "Demoknight" ClassIcon demoknight Skill Hard Item "The Chargin' Targe" Item "The Eyelander" Item "Spiral Sallet" WeaponRestrictions MeleeOnly ItemAttributes { ItemName "The Eyelander" "critboost on kill" 5 } } T_TFBot_Demoman_Knight_B { Class Demoman Name "Demoknight" ClassIcon demoknight Skill Hard Item "The Chargin' Targe" Item "The Claidheamohmor" Item "Spiral Sallet" WeaponRestrictions MeleeOnly ItemAttributes { ItemName "The Claidheamohmor" "critboost on kill" 5 } } T_TFBot_Demoman_Knight_C { Class Demoman Name "Demoknight" ClassIcon demoknight Skill Hard Item "The Chargin' Targe" Item "The Scotsman's Skullcutter" Item "Spiral Sallet" WeaponRestrictions MeleeOnly ItemAttributes { ItemName "The Scotsman's Skullcutter" "critboost on kill" 5 } } T_TFBot_Demoman_Knight_FTP_A { Class Demoman Name "Demoknight" ClassIcon demoknight Skill Expert Item "The Eyelander" Item "The Splendid Screen" Item "Pyrovision Goggles" Item "Ghostly Gibus" WeaponRestrictions MeleeOnly ItemAttributes { ItemName "The Eyelander" "critboost on kill" 5 } } T_TFBot_Demoman_Knight_FTP_B { Class Demoman Name "Demoknight" ClassIcon demoknight Skill Expert Item "The Persian Persuader" Item "The Chargin' Targe" Item "Pyrovision Goggles" Item "Ghostly Gibus" WeaponRestrictions MeleeOnly ItemAttributes { ItemName "The Persian Persuader" "critboost on kill" 5 } } T_TFBot_Demoman_Knight_FTP_C { Class Demoman Name "Demoknight" ClassIcon demoknight Skill Expert Item "The Scotsman's Skullcutter" Item "The Tide Turner" Item "Pyrovision Goggles" Item "Ghostly Gibus" WeaponRestrictions MeleeOnly ItemAttributes { ItemName "The Scotsman's Skullcutter" "critboost on kill" 5 } } T_TFBot_Demoman_Knight_Knockback { Class Demoman ClassIcon demoknight Skill Hard Name "Persian Knight" Item "Sultan's Ceremonial" Item "Ali Baba's Wee Booties" Item "The Persian Persuader" Item "The Splendid Screen" ItemAttributes { ItemName "The Splendid Screen" "Attack not cancel charge" 1 "damage causes airblast" 1 } ItemAttributes { ItemName "The Persian Persuader" "Attack not cancel charge" 1 "damage causes airblast" 1 } WeaponRestrictions MeleeOnly CharacterAttributes { "critboost on kill" 5 } } T_TFBot_Demoman_Knight_Alibaba { Class Demoman ClassIcon demoknight Skill Hard Name "Persian Knight" Item "Sultan's Ceremonial" Item "Ali Baba's Wee Booties" Item "The Persian Persuader" Item "The Splendid Screen" ItemAttributes { ItemName "The Splendid Screen" "Attack not cancel charge" 1 } WeaponRestrictions MeleeOnly CharacterAttributes { "critboost on kill" 5 } } T_TFBot_Demoman_Samurai // Jumps high randomly, will charge towards player after it hits peak jump height //Ask programmer about multiple attributes on weapons { Class Demoman Name "Samurai" ClassIcon demoknight_samurai Skill Expert Item "The Half-Zatoichi" Item "The Splendid Screen" Item "Demo Kabuto" ItemAttributes { ItemName "The Splendid Screen" "Attack not cancel charge" 1 } Scale "1.3" Health 650 WeaponRestrictions MeleeOnly Attributes AirChargeOnly //Attributes AlwaysCrit Attributes AutoJump AutoJumpMin 10 AutoJumpMax 10 CharacterAttributes { "charge time increased" 2 "charge recharge rate increased" 7 "increased jump height" 2.3 "bot custom jump particle" 1 "damage bonus" 1.5 } } T_TFBot_Demo_Burst { Class Demoman Name "Burst Pipebomb Conjurer" ClassIcon demo_burst Skill Expert WeaponRestrictions PrimaryOnly Attributes HoldFireUntilFullReload Item "Conjurer's Cowl" ItemAttributes { ItemName "TF_WEAPON_GRENADELAUNCHER" "faster reload rate" 1.75 "fire rate bonus" 0.05 "clip size penalty" 0.5 "projectile spread angle penalty" 3 //"Projectile speed increased" 1.1 } } T_TFBot_Demoman_Caber { Class Demoman Name "Suicide Bomber" ClassIcon demo_caber_nys Skill Expert Health 100 Scale 1.3 WeaponRestrictions MeleeOnly Item "The Ullapool Caber" Item "The Cyborg Stunt Helmet" ItemAttributes { ItemName "The Ullapool Caber" "damage bonus" 5.0 "blast radius increased" 1.5 "blast dmg to self increased" 10.0 "melee range multiplier" 2.0 "Attack not cancel charge" 1 "cannot pick up intelligence" 1 //Will head towards the bomb and target players but never collect bomb } Item "The Tide Turner" ItemAttributes { ItemName "The Tide Turner" "Attack not cancel charge" 1 "charge time increased" 1.5 "charge recharge rate increased" 300 } } T_TFBot_Demoman_Caber_Gnome { Class Demoman Name "Suicide Gnome" ClassIcon demo_caber_nys Skill Expert Health 100 Scale 0.65 WeaponRestrictions MeleeOnly Item "The Ullapool Caber" Item "The Cyborg Stunt Helmet" ItemAttributes { ItemName "The Ullapool Caber" "damage bonus" 3.0 "blast radius increased" 1.5 "blast dmg to self increased" 10.0 "melee range multiplier" 2.0 "Attack not cancel charge" 1 "cannot pick up intelligence" 1 //Will head towards the bomb and target players but never collect bomb } CharacterAttributes { "move speed bonus" 3.0 } } //Medic T_TFBot_Medic { Class Medic Name "Uber Apothecary" ClassIcon medic_uber Skill Normal Attributes SpawnWithFullCharge Item "The Virus Doctor" Item "Practitioner's Processing Mask" ItemAttributes { ItemName "TF_WEAPON_MEDIGUN" "ubercharge rate bonus" 2 } ItemAttributes { ItemName "TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 } CharacterAttributes { "heal rate bonus" 5 } } T_TFBot_Medic_Medieval { Class Medic Name "Crossbow Apothecary" ClassIcon medic_crossbow Skill Expert Item "Grimm Hatte" Item "Blighted Beak" Item "The Crusader's Crossbow" WeaponRestrictions PrimaryOnly } T_TFBot_Medic_FTP_A { Class Medic Name "Battlemedic" ClassIcon medic_battle Skill Expert Item "Pyrovision Goggles" Item "Ghostly Gibus" WeaponRestrictions PrimaryOnly ItemAttributes { ItemName "TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 1.2 } CharacterAttributes { "health regen" 10 } } T_TFBot_Medic_FTP_B { Class Medic Name "Battlemedic" ClassIcon medic_battle Skill Expert Item "Pyrovision Goggles" Item "Ghostly Gibus" WeaponRestrictions MeleeOnly CharacterAttributes { "health regen" 10 } } T_TFBot_Medic_QuickUber { Class Medic Name "Uber Apothecary" ClassIcon medic_uber Skill Normal Attributes SpawnWithFullCharge Item "The Virus Doctor" Item "Practitioner's Processing Mask" ItemAttributes { ItemName "TF_WEAPON_MEDIGUN" "ubercharge rate bonus" 5 "uber duration bonus" -3 } ItemAttributes { ItemName "TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 } CharacterAttributes { "heal rate bonus" 1.0 } } T_TFBot_Medic_SlowRecharge { Class Medic Name "Uber Apothecary" ClassIcon medic_uber Skill Normal Attributes SpawnWithFullCharge Item "The Virus Doctor" Item "Practitioner's Processing Mask" ItemAttributes { ItemName "TF_WEAPON_MEDIGUN" "ubercharge rate bonus" 0.25 } ItemAttributes { ItemName "TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 } CharacterAttributes { "heal rate bonus" 5 } } T_TFBot_Medic_BigHeal { Class Medic Name "Apothecary" Skill Normal Item "The Quick-Fix" Item "Berliner's Bucket Helm" ItemAttributes { ItemName "The Quick-Fix" "ubercharge rate bonus" 0.1 } ItemAttributes { ItemName "TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 } CharacterAttributes { "heal rate bonus" 10 } } T_TFBot_Medic_BigHeal_Regen { Class Medic Name "Apothecary" Skill Normal Item "The Quick-Fix" Item "Berliner's Bucket Helm" Health 450 Scale 1.3 ItemAttributes { ItemName "The Quick-Fix" "ubercharge rate bonus" 0.1 } ItemAttributes { ItemName "TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 } CharacterAttributes { "health regen" 50 "heal rate bonus" 100 } } T_TFBot_Medic_QuickFix { Class Medic Name "Apothecary" Skill Easy Item "The Quick-Fix" Item "Berliner's Bucket Helm" ItemAttributes { ItemName "TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 } } //Sniper T_TFBot_Sniper { Class Sniper Skill Hard MaxVisionRange 2500 Name "Ranger" Item "Villain's Veil" } T_TFBot_Sniper_Razorback { Class Sniper Name "Razorback Ranger" Skill Hard Item "The Razorback" MaxVisionRange 2500 Item "Villain's Veil" } T_TFBot_Sniper_Sydney_Sleeper { Class Sniper Name "Sydney Ranger" Skill Hard ClassIcon sniper_sydneysleeper Item "The Sydney Sleeper" Item "Villain's Veil" MaxVisionRange 3000 } T_TFBot_Sniper_Smg { Class Sniper Name "SMG Ranger" Skill Normal ClassIcon sniper_smg WeaponRestrictions SecondaryOnly Item "Soldered Sensei" ItemAttributes { ItemName "TF_WEAPON_SMG" "clip size bonus" 1.5 } } T_TFBot_Sniper_Smg_FTP { Class Sniper Name "SMG Sniper" Skill Expert ClassIcon sniper_smg WeaponRestrictions SecondaryOnly Item "Pyrovision Goggles" Item "Ghostly Gibus" ItemAttributes { ItemName "TF_WEAPON_SMG" "clip size bonus" 1.5 } } T_TFBot_Sniper_Huntsman { Class Sniper Name "Bowman" Skill Hard ClassIcon sniper_bow WeaponRestrictions PrimaryOnly Item "The Huntsman" Item "Larrikin Robin" ItemAttributes { ItemName "The Huntsman" "damage bonus" 0.5 } } T_TFBot_Sniper_Huntsman_FTP { Class Sniper Name "Huntsman Spammer" Skill Expert ClassIcon sniper_bow WeaponRestrictions PrimaryOnly Item "Pyrovision Goggles" Item "The Huntsman" Item "Ghostly Gibus" ItemAttributes { ItemName "The Huntsman" "fire rate bonus" 0.6 "damage bonus" 0.5 } } T_TFBot_Sniper_Huntsman_Spammer { Class Sniper Name "Rapid Fire Bowman" Item "The Huntsman" Item "Larrikin Robin" ClassIcon sniper_bow Skill Hard Health 1200 "scale" 1.5 ItemAttributes { ItemName "The Huntsman" "fire rate bonus" 0.6 } CharacterAttributes { "head scale" 0.7 "move speed bonus" 0.85 } } //Spy T_TFBot_Spy { Class Spy Skill Expert Name "Assassin" Item "The Sharp Dresser" Item "The Dashin' Hashshashin" } T_TFBot_Spy_FTP { Class Spy Skill Expert Name "Dr. Enforcicle" Item "Ghostly Gibus" Item "The Spy-cicle" Item "The Enforcer" Item "The Dead Ringer" } //Engineer T_TFBot_Engineer_Sentry_Teleporter { Class Engineer Name "Building Summoner" Skill Expert TeleportWhere spawn_generic TeleportWhere spawn_sides TeleportWhere spawn_left TeleportWhere spawn_right TeleportWhere spawn_side_main TeleportWhere spawn_side_opposite Health 500 Attributes TeleportToHint Item "The Gold Digger" } //TELEPORT INTO MAP DO NOT BUILD TELEPORTER T_TFBot_Engineer_Sentry_Battle_TeleIn { Class Engineer Name "Sentry Summoner" Skill Expert Health 275 Attributes TeleportToHint Item "The Gold Digger" } //NOT TELEPORT INTO MAP ENGY T_TFBot_Engineer_Sentry_Tele_Battle { Class Engineer Name "Building Summoner" Skill Expert TeleportWhere spawn_generic TeleportWhere spawn_sides TeleportWhere spawn_left TeleportWhere spawn_right TeleportWhere spawn_side_main TeleportWhere spawn_side_opposite Health 275 Item "The Gold Digger" } //NOT TELEPORT INTO MAP ENGY AND DOES NOT BUILD A TELEPORTER T_TFBot_Engineer_Sentry_Battle { Class Engineer Name "Sentry Summoner" Skill Expert Health 275 Item "The Gold Digger" } } }