//Soldier's file for Earthquake Elimination //detonationg rockets can have their proj. speed modified by the player on the fly WaveSchedule { //Soldier ExtendedUpgrades { //WEAPONS RocketLauncherAWave1 { Name "Anger Rockets" Description "Rockets deal bonus damage the lower your health." Attribute "mult dmg with reduced health" Cap 2 Increment 1 Cost 100 AllowPlayerClass Soldier AllowedWeapons { Slot "Primary" } } RocketLauncherBWave1 { Name "Detonating Rockets" Description "+Rockets explode after 0.5 seconds" Attribute "projectile detonate time" Cap 0.5 Increment 0.5 Cost 100 AllowPlayerClass Soldier AllowedWeapons { Slot "Primary" } } RocketLauncherCWave1 { Name "Homing Rockets" Description "Rockets follow your crosshair for 10 seconds." Attribute "mod projectile heat seek power" Cap 360 Increment 360 Cost 100 AllowPlayerClass Soldier AllowedWeapons { Slot "Primary" } SecondaryAttributes { //"mod projectile heat aim error" 120 "mod projectile heat aim time" 10 "mod projectile heat follow crosshair" 1 "projectile trail particle" "~eyeboss_projectile" } } //wave 2 RocketLauncherAWave1 { Name "Burst Module" Description "+2 clip size, +30% faster reload rate +20% faster firing speed" Attribute "clip size upgrade atomic" Cap 2 Increment 2 Cost 100 AllowedMinWave 2 AllowPlayerClass Soldier SecondaryAttributes { "fire rate bonus" -0.20 "faster reload rate" -0.30 } AllowedWeapons { Slot "Primary" } } RocketLauncherBWave1 { Name "Blast Perfect" Description "+35% Blast radius" Attribute "Blast radius increased" Cap 1.35 Increment 0.35 AllowedMinWave 2 Cost 100 AllowPlayerClass Soldier AllowedWeapons { Slot "Primary" } } RocketLauncherCWave1 { Name "Conk Rockets" Description "+30% damage bonus on direct hit." Attribute "mult dmg direct hit" Cap 1.3 Increment 0.3 AllowedMinWave 2 Cost 100 AllowPlayerClass Soldier AllowedWeapons { Slot "Primary" } } //wave 3 RocketLauncherAWave1 { Name "Soft Blast Jumps" Description "-70% damage taken from rocket jumps" Attribute "rocket jump damage reduction" Cap 0.3 Increment -0.7 Cost 100 AllowedMinWave 3 AllowPlayerClass Soldier AllowedWeapons { Slot "Primary" } } RocketLauncherBWave1 { Name "Blast Perfect" Description "+35% Blast radius" Attribute "Blast radius increased" Cap 1.35 Increment 0.35 AllowedMinWave 3 Cost 100 AllowPlayerClass Soldier AllowedWeapons { Slot "Primary" } } RocketLauncherCWave1 { Name "Conk Rockets" Description "+30% damage bonus on direct hit." Attribute "mult dmg direct hit" Cap 1.3 Increment 0.3 AllowedMinWave 3 Cost 100 AllowPlayerClass Soldier AllowedWeapons { Slot "Primary" } } RocketLauncherDWave1 { Name "Conk Rockets" Description "+30% damage bonus on direct hit." Attribute "mult dmg direct hit" Cap 1.3 Increment 0.3 AllowedMinWave 3 Cost 100 AllowPlayerClass Soldier AllowedWeapons { Slot "Primary" } } } }