//Engi's file for Earthquake Elimination WaveSchedule { ExtraLoadoutItems { Sniper { //WAVE 1 Primary { Item "The Machina" Cost 100 AllowRefund 1 } Secondary { Item "Jarate" Cost 100 AllowRefund 1 } } } ItemAttributes { SimilarToItem "the huntsman" "SET BONUS: max health additive bonus" 25 } ItemAttributes { SimilarToItem "the kritzkrieg" "ubercharge rate bonus" 1.4 // Kritz effect not as strong in reverse } ExtendedUpgrades { //WEAPONS SniperAWave1 { Name "Target Practice" Description "+Projectile Penetration" Attribute "projectile penetration" Cap 1 Increment 1 Cost 100 AllowPlayerClass Sniper AllowedWeapons { Slot "primary" } } SniperBWave1 { Name "Hard Hitter" Description "+50% damage bonus" Attribute "damage bonus" Cap 1.5 Increment 0.5 Cost 100 AllowPlayerClass Sniper AllowedWeapons { Slot "Primary" } } SMGAWave1 { Name "Rifle Mode" Description "+100% accuracy +Weapon now headshots +75% damage bonus" Attribute "can headshot" Cap 1 Increment 1 Cost 100 AllowPlayerClass Sniper SecondaryAttributes { "weapon spread bonus" -1 "damage bonus" 0.75 } AllowedWeapons { Slot "secondary" } } } }