// :) #base robot_typicalcolors_weapons.pop WaveSchedule { Templates { Skittle_1 { Class Scout Name "Melee Skittle" Item "Three-Rune Blade" WeaponRestrictions MeleeOnly Attributes IgnoreFlag Attributes DisableDodge Action Mobber ClassIcon pixelgun Skill Expert CharacterAttributes { "health regen" 100 "move speed bonus" 5 "attach particle effect static" 62 } } Skittle_2 { Class Soldier Name "Skittle" Skill Expert Attributes IgnoreFlag Attributes DisableDodge Action Mobber ClassIcon pixelgun ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "damage bonus" 4 } CharacterAttributes { "attach particle effect static" 62 } } Skittle_3 { Class Pyro Skill Expert WeaponRestrictions MeleeOnly Attributes IgnoreFlag Attributes DisableDodge Action Mobber Name "Melee Skittle" Item "The Powerjack" ClassIcon pixelgun CharacterAttributes { "health regen" 100 "move speed bonus" 5 "damage bonus" 4 } } Skittle_4 { Class Sniper Item "Poacher's Pride" Name "Skittle" WeaponRestrictions SecondaryOnly Skill Expert Attributes IgnoreFlag Attributes DisableDodge Action Mobber ClassIcon pixelgun CharacterAttributes { "health regen" 100 "move speed bonus" 5 "damage bonus" 2 "attach particle effect static" 62 } } Skittle_5 { Class HeavyWeapons WeaponRestrictions SecondaryOnly Attributes HoldFireUntilFullReload Name "Skittle" Attributes IgnoreFlag Attributes DisableDodge Skill Expert ClassIcon pixelgun Action Mobber ItemAttributes { ItemName "TF_WEAPON_SHOTGUN_HWG" "damage bonus" 7 } CharacterAttributes { "attach particle effect static" 62 } } Skittle_Giant1a { Name "Giant Robot Skittle" Class Scout ClassIcon pixelgun Scale 1.7 Health 1444 Attributes MiniBoss Attributes IgnoreFlag Attributes DisableDodge WeaponRestrictions SecondaryOnly UseCustomModel models/bots/scout_boss/bot_scout_boss.mdl Action Mobber ItemAttributes { ItemName "TF_WEAPON_PISTOL" "damage bonus" 7 "mod max primary clip override" -1 } CharacterAttributes { "move speed bonus" 2.5 "damage force reduction" 0.2 "airblast vulnerability multiplier" 0.2 "override footstep sound set" 4 "attach particle effect" 3070 "attach particle effect static" 62 } } Skittle_Giant1b { Name "Giant Robot Skittle" Class Scout ClassIcon pixelgun Scale 1.7 Health 1444 Attributes MiniBoss Attributes IgnoreFlag Attributes DisableDodge WeaponRestrictions SecondaryOnly Item "Pretty Boy's Pocket Pistol" UseCustomModel models/bots/scout_boss/bot_scout_boss.mdl Action Mobber ItemAttributes { ItemName "Pretty Boy's Pocket Pistol" "damage bonus" 7 "mod max primary clip override" -1 } CharacterAttributes { "move speed bonus" 2.5 "damage force reduction" 0.2 "airblast vulnerability multiplier" 0.2 "override footstep sound set" 4 "attach particle effect" 3070 "attach particle effect static" 62 } } Skittle_Giant1c { Name "Giant Robot Skittle" Class Scout ClassIcon pixelgun Scale 1.7 Health 1444 Attributes MiniBoss Attributes IgnoreFlag Attributes DisableDodge WeaponRestrictions SecondaryOnly Item "The Winger" UseCustomModel models/bots/scout_boss/bot_scout_boss.mdl Action Mobber ItemAttributes { ItemName "The Winger" "damage bonus" 7 "mod max primary clip override" -1 } CharacterAttributes { "move speed bonus" 2.5 "damage force reduction" 0.2 "airblast vulnerability multiplier" 0.2 "override footstep sound set" 4 "attach particle effect" 3070 "attach particle effect static" 62 } } Skittle_Giant2a { Name "Giant Robot Skittle" Class Soldier ClassIcon pixelgun Scale 1.8 Health 3333 Attributes MiniBoss Attributes IgnoreFlag Attributes DisableDodge Skill Easy UseCustomModel models/bots/soldier_boss/bot_soldier_boss.mdl Action Mobber ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "damage bonus" 6 "mod max primary clip override" -1 } CharacterAttributes { "move speed bonus" 1.5 "damage force reduction" 0.2 "airblast vulnerability multiplier" 0.2 "override footstep sound set" 3 "attach particle effect" 3070 "attach particle effect static" 62 } } Skittle_Giant2b { Name "Giant Robot Skittle" Class Soldier ClassIcon pixelgun Scale 1.8 Health 3333 Attributes MiniBoss Attributes IgnoreFlag Attributes DisableDodge Skill Easy UseCustomModel models/bots/soldier_boss/bot_soldier_boss.mdl UseMeleeThreatPrioritization 1 WeaponRestrictions MeleeOnly Item "The Equalizer" Action Mobber ItemAttributes { ItemName "The Equalizer" "damage bonus" 6 "fire rate bonus" 0.4 } CharacterAttributes { "move speed bonus" 1.5 "damage force reduction" 0.2 "airblast vulnerability multiplier" 0.2 "override footstep sound set" 3 "attach particle effect" 3070 "attach particle effect static" 62 } } Skittle_Giant3a { Name "Giant Robot Skittle" Class Pyro ClassIcon pixelgun Scale 1.8 Health 3333 Attributes MiniBoss Attributes IgnoreFlag Attributes DisableDodge Skill Expert WeaponRestrictions PrimaryOnly Action Mobber UseCustomModel models/bots/pyro_boss/bot_pyro_boss.mdl UseMeleeThreatPrioritization 1 Item "concealedkiller_flamethrower_forestfire" ItemAttributes { ItemName "concealedkiller_flamethrower_forestfire" "fire rate bonus" -1 } CharacterAttributes { "move speed bonus" 1.5 "damage force reduction" 0.2 "airblast vulnerability multiplier" 0.2 "override footstep sound set" 6 "attach particle effect" 3070 "attach particle effect static" 62 } } Skittle_Giant3b { Name "Giant Robot Skittle" Class Pyro ClassIcon pixelgun Scale 1.8 Health 3333 Attributes MiniBoss Attributes IgnoreFlag Attributes DisableDodge Skill Expert WeaponRestrictions MeleeOnly Action Mobber UseCustomModel models/bots/pyro_boss/bot_pyro_boss.mdl UseMeleeThreatPrioritization 1 ItemAttributes { ItemName "TF_WEAPON_FIREAXE" "damage bonus" 6 "fire rate bonus" 0.4 } CharacterAttributes { "move speed bonus" 1.5 "damage force reduction" 0.2 "airblast vulnerability multiplier" 0.2 "override footstep sound set" 6 "attach particle effect" 3070 "attach particle effect static" 62 } } Skittle_Giant4a { Name "Giant Robot Skittle" Class Demoman ClassIcon pixelgun Scale 1.8 Health 3333 Attributes MiniBoss Attributes IgnoreFlag Attributes DisableDodge Skill Easy WeaponRestrictions PrimaryOnly Action Mobber UseCustomModel models/bots/demo_boss/bot_demo_boss.mdl UseMeleeThreatPrioritization 1 ItemAttributes { ItemName "TF_WEAPON_GRENADELAUNCHER" "damage bonus" 4 "mod max primary clip override" -1 } CharacterAttributes { "move speed bonus" 1.5 "damage force reduction" 0.2 "airblast vulnerability multiplier" 0.2 "override footstep sound set" 6 "attach particle effect" 3070 "attach particle effect static" 62 } } Skittle_Giant_Armor1 { Name "Giant Fast Robot Skittle" Class Scout ClassIcon pixelgun Scale 2 Health 2000 Attributes MiniBoss Attributes IgnoreFlag Attributes DisableDodge Action Mobber Skill Expert MaxVisionRange -1 WeaponRestrictions MeleeOnly UseCustomModel models/bots/scout_boss/bot_scout_boss.mdl CharacterAttributes { "move speed bonus" 10 "damage force reduction" 0.2 "airblast vulnerability multiplier" 0.2 "override footstep sound set" 7 "dmg from ranged reduced" 0.15 "dmg from melee increased" 0.15 } } Skittle_Giant_Armor9 { Name "Giant Fast Robot Skittle" Class Spy ClassIcon pixelgun Scale 2 Health 2000 Attributes MiniBoss Attributes IgnoreFlag Attributes DisableDodge Action Mobber Skill Expert MaxVisionRange -1 WeaponRestrictions MeleeOnly UseCustomModel models/bots/spy/bot_spy.mdl CharacterAttributes { "move speed bonus" 10 "damage force reduction" 0.2 "airblast vulnerability multiplier" 0.2 "override footstep sound set" 7 "dmg from ranged reduced" 0.15 "dmg from melee increased" 0.15 } } Skittle_Armor1 { Class Scout WeaponRestrictions MeleeOnly Attributes MiniBoss Attributes IgnoreFlag Attributes DisableDodge Action Mobber Name "Skittle" Health 650 ClassIcon pixelgun Scale 1 CharacterAttributes { "attach particle effect static" 62 "move speed bonus" 2 "dmg from ranged reduced" 0.1 "dmg from melee increased" 0.1 } } Skittle_Armor2 { Class Soldier WeaponRestrictions MeleeOnly Attributes MiniBoss Attributes IgnoreFlag Attributes DisableDodge Action Mobber Name "Skittle" Health 650 ClassIcon pixelgun Scale 1 CharacterAttributes { "attach particle effect static" 62 "move speed bonus" 2 "dmg from ranged reduced" 0.1 "dmg from melee increased" 0.1 } } Skittle_Armor3 { Class Pyro WeaponRestrictions MeleeOnly Attributes MiniBoss Attributes IgnoreFlag Attributes DisableDodge Action Mobber Name "Skittle" Health 650 ClassIcon pixelgun Scale 1 CharacterAttributes { "attach particle effect static" 62 "move speed bonus" 2 "dmg from ranged reduced" 0.1 "dmg from melee increased" 0.1 } } Skittle_Armor4a { Class Demoman WeaponRestrictions MeleeOnly Attributes MiniBoss Attributes IgnoreFlag Attributes DisableDodge Action Mobber Name "Skittle" Health 650 ClassIcon pixelgun Scale 1 CharacterAttributes { "attach particle effect static" 62 "move speed bonus" 2 "dmg from ranged reduced" 0.1 "dmg from melee increased" 0.1 } } Skittle_Armor4b { Class Demoman WeaponRestrictions MeleeOnly Attributes MiniBoss Attributes IgnoreFlag Attributes DisableDodge Action Mobber Name "Skittle" Health 650 ClassIcon pixelgun Item "The Splendid Screen" Scale 1 ItemAttributes { ItemName "The Splendid Screen" "Attack not cancel charge" 1 } CharacterAttributes { "attach particle effect static" 62 "move speed bonus" 2 "dmg from ranged reduced" 0.1 "dmg from melee increased" 0.1 } } Skittle_Demoknight { Class Demoman Name "Demoknight Skittle" ClassIcon pixelgun Skill Expert Item "The Eyelander" Item "The Chargin' Targe" WeaponRestrictions MeleeOnly Health 200 ItemAttributes { ItemName "The Eyelander" "damage bonus" 6 "max health additive penalty" 0 "bleeding duration" 60 } CharacterAttributes { "charge time increased" 2 "charge recharge rate increased" 10 "attach particle effect static" 62 } } Skittle_Uber { Class Medic Name "Skittle Uber Medic" ClassIcon pixelgun Skill Expert Attributes SpawnWithFullCharge Attributes IgnoreFlag Attributes DisableDodge ItemAttributes { ItemName "TF_WEAPON_MEDIGUN" "uber duration bonus" 500 } CharacterAttributes { "attach particle effect static" 62 } } Skittle_Kritz { Class Medic Name "Skittle Kritzkreig Medic" ClassIcon pixelgun Skill Expert Attributes SpawnWithFullCharge Attributes IgnoreFlag Attributes DisableDodge Item "The Kritzkrieg" ItemAttributes { ItemName "The Kritzkrieg" "uber duration bonus" 500 } CharacterAttributes { "attach particle effect static" 62 } } Skittle_QuickFix { Class Medic Name "Skittle QuickFix Medic" ClassIcon pixelgun Skill Expert Attributes SpawnWithFullCharge Attributes IgnoreFlag Attributes DisableDodge Item "The Quick-Fix" ItemAttributes { ItemName "The Quick-Fix" "uber duration bonus" 500 } CharacterAttributes { "attach particle effect static" 62 "heal rate bonus" 1000 "health regen" 100 } } Skittle_Shield { Class Medic Name "Skittle Shield Medic" ClassIcon pixelgun Skill Expert Attributes SpawnWithFullCharge Attributes IgnoreFlag Attributes DisableDodge Attributes ProjectileShield Health 999 ItemAttributes { ItemName "TF_WEAPON_MEDIGUN" "generate rage on heal" 4 } CharacterAttributes { "attach particle effect static" 62 "heal rate bonus" 1000 "health regen" 100 } } Skittle_OneShot1a { Class Soldier Item "One Shot Wonder" ClassIcon pixelgun Name "One-Shot Skittle" Attributes IgnoreFlag Attributes DisableDodge Action Mobber WeaponRestrictions SecondaryOnly ItemAttributes { ItemName "One Shot Wonder" "damage bonus" 3 } CharacterAttributes { "attach particle effect static" 62 } } Skittle_OneShot1b { Class Soldier Item "Direct Hitscan" ClassIcon pixelgun Name "One-Shot Skittle" Attributes IgnoreFlag Attributes DisableDodge Action Mobber WeaponRestrictions PrimaryOnly Skill Expert CharacterAttributes { "attach particle effect static" 62 } } Skittle_OneShot2a { Class HeavyWeapons Item "One Shot Wonder" ClassIcon pixelgun Name "One-Shot Skittle" Attributes IgnoreFlag Attributes DisableDodge Action Mobber WeaponRestrictions SecondaryOnly ItemAttributes { ItemName "One Shot Wonder" "damage bonus" 3 } CharacterAttributes { "attach particle effect static" 62 } } Skittle_OneShot3a { Class Pyro Item "One Shot Wonder" ClassIcon pixelgun Name "One-Shot Skittle" Attributes IgnoreFlag Attributes DisableDodge Action Mobber WeaponRestrictions SecondaryOnly ItemAttributes { ItemName "One Shot Wonder" "damage bonus" 3 } CharacterAttributes { "attach particle effect static" 62 } } Skittle_OneShot4a { Class Engineer Item "One Shot Wonder" ClassIcon pixelgun Name "One-Shot Skittle" Attributes IgnoreFlag Attributes DisableDodge Action Mobber WeaponRestrictions SecondaryOnly ItemAttributes { ItemName "One Shot Wonder" "damage bonus" 3 } CharacterAttributes { "attach particle effect static" 62 } } Skittle_OneShot4b { Class Engineer Item "One Rounder" ClassIcon pixelgun Name "One-Shot Skittle" Attributes IgnoreFlag Attributes DisableDodge Action Mobber WeaponRestrictions SecondaryOnly CharacterAttributes { "attach particle effect static" 62 } } Skittle_OneShot5a { Class Scout Item "One Rounder" ClassIcon pixelgun Name "One-Shot Skittle" Attributes IgnoreFlag Attributes DisableDodge Action Mobber WeaponRestrictions SecondaryOnly CharacterAttributes { "attach particle effect static" 62 } } Skittle_OneShot6a { Class Soldier Item "The Shotimatum Soldier" ClassIcon pixelgun Name "One-Shot Skittle" Attributes IgnoreFlag Attributes DisableDodge Action Mobber WeaponRestrictions SecondaryOnly AimAt Head ItemAttributes { ItemName "The Shotimatum Soldier" "damage bonus" 4 } CharacterAttributes { "attach particle effect static" 62 } } Skittle_OneShot6b { Class Pyro Item "The Shotimatum Pyro" ClassIcon pixelgun Name "One-Shot Skittle" Attributes IgnoreFlag Attributes DisableDodge Action Mobber WeaponRestrictions SecondaryOnly AimAt Head ItemAttributes { ItemName "The Shotimatum Pyro" "damage bonus" 4 } CharacterAttributes { "attach particle effect static" 62 } } Skittle_OneShot6c { Class HeavyWeapons Item "The Shotimatum HWG" ClassIcon pixelgun Name "One-Shot Skittle" Attributes IgnoreFlag Attributes DisableDodge Action Mobber WeaponRestrictions SecondaryOnly AimAt Head ItemAttributes { ItemName "The Shotimatum HWG" "damage bonus" 4 } CharacterAttributes { "attach particle effect static" 62 } } Skittle_OneShot6d { Class Engineer Item "The Shotimatum Engineer" ClassIcon pixelgun Name "One-Shot Skittle" Attributes IgnoreFlag Attributes DisableDodge Action Mobber WeaponRestrictions PrimaryOnly AimAt Head ItemAttributes { ItemName "The Shotimatum Engineer" "damage bonus" 4 } CharacterAttributes { "attach particle effect static" 62 } } Skittle_OneShot7a { Class HeavyWeapons Item "Big Boris" ClassIcon pixelgun Name "One-Shot Skittle" Attributes IgnoreFlag Attributes DisableDodge Action Mobber WeaponRestrictions SecondaryOnly AimAt Head ItemAttributes { ItemName "Big Boris" "damage bonus" 21 "mod max primary clip override" -1 } CharacterAttributes { "attach particle effect static" 62 } } Skittle_OneShot7b { Class Pyro Item "Big Boris" ClassIcon pixelgun Name "One-Shot Skittle" Attributes IgnoreFlag Attributes DisableDodge Action Mobber WeaponRestrictions SecondaryOnly AimAt Head ItemAttributes { ItemName "Big Boris" "damage bonus" 21 "mod max primary clip override" -1 } CharacterAttributes { "attach particle effect static" 62 } } Skittle_OneShot7c { Class Soldier Item "Big Boris" ClassIcon pixelgun Name "One-Shot Skittle" Attributes IgnoreFlag Attributes DisableDodge Action Mobber WeaponRestrictions SecondaryOnly AimAt Head ItemAttributes { ItemName "Big Boris" "damage bonus" 21 "mod max primary clip override" -1 } CharacterAttributes { "attach particle effect static" 62 } } Skittle_Spy_Bomb { Class Spy Attributes UseBossHealthBar Action FetchFlag Skill Expert Health 9999 ClassIcon spy_armored UseCustomModel models/bots/spy/bot_spy.mdl } Skittle_Fast { Class Scout Attributes IgnoreFlag Attributes DisableDodge Action Mobber ClassIcon pixelgun Skill Hard Name "VERY Fast Skittle" CharacterAttributes { "move speed bonus" 5 "attach particle effect static" 62 } } Skittle_Furry { Class Scout Name "Furry Skittle" Item "Flashy Fox" WeaponRestrictions PrimaryOnly Attributes IgnoreFlag Attributes DisableDodge ExtAttr IgnoreBuildings Action Mobber ClassIcon pixelgun Skill Expert Health 999 CharacterAttributes { "damage bonus" 7 "health regen" 100 "move speed bonus" 2 "attach particle effect static" 62 "mod max primary clip override" -1 } } Skittle_Armor_Bomb { Class Spy ClassIcon pixelgun Action FetchFlag Name "Skittle" Health 50 CharacterAttributes { "move speed bonus" 1.6 "dmg from ranged reduced" 0.01 "dmg from melee increased" 0.01 "attach particle effect static" 62 } } Skittle_Armor_Bomb_Robot { Class Spy ClassIcon pixelgun Action FetchFlag Name "Skittle" Health 50 UseCustomModel models/bots/spy/bot_spy.mdl CharacterAttributes { "attach particle effect" 2 "move speed bonus" 1.6 "dmg from ranged reduced" 0.01 "dmg from melee increased" 0.01 "attach particle effect static" 62 } } Skittle_Royale1 { Class Scout Name "Royale Skittle" ClassIcon demo_bomber Scale 2 Health 9999 Attributes MiniBoss Attributes IgnoreFlag Attributes DisableDodge Attributes UseBossHealthBar Action Mobber Skill Expert WeaponRestrictions PrimaryOnly Item "Upgradeable TF_WEAPON_SCATTERGUN" Item "pyroland_pistol_shottohell" Item "Prince Tavish's Crown" Item "The King of Scotland Cape" ItemAttributes { ItemName "Upgradeable TF_WEAPON_SCATTERGUN" "damage bonus" 2 "faster reload rate" 0.5 "bullets per shot bonus" 3 "no damage falloff" 1 "mod max primary clip override" -1 } ItemAttributes { ItemName "pyroland_pistol_shottohell" "bullets per shot bonus" 3 "faster reload rate" -1 "is_passive_weapon" 1 "damage bonus" 6 "no damage falloff" 1 "mod max primary clip override" -1 } CharacterAttributes { "damage force reduction" 0.2 "airblast vulnerability multiplier" 0.2 "override footstep sound set" 6 "attach particle effect" 3070 "attach particle effect static" 62 "override footstep sound set" 7 "dmg from ranged reduced" 0.2 } } Skittle_Royale2 { Name "Royale Skittle" Class Soldier ClassIcon demo_bomber Scale 2 Health 9999 Attributes MiniBoss Attributes IgnoreFlag Attributes DisableDodge Attributes UseBossHealthBar Action Mobber Skill Expert WeaponRestrictions PrimaryOnly Item "powerhouse_rocketlauncher_shellshocker" Item "powerhouse_shotgun_lightningrod" Item "Prince Tavish's Crown" Item "The King of Scotland Cape" ItemAttributes { ItemName "powerhouse_rocketlauncher_shellshocker" "projectile no deflect" 1 "damage bonus" 2 "faster reload rate" -1 } ItemAttributes { ItemName "powerhouse_shotgun_lightningrod" "bullets per shot bonus" 3 "faster reload rate" -1 "is_passive_weapon" 1 } CharacterAttributes { "damage force reduction" 0.2 "airblast vulnerability multiplier" 0.2 "override footstep sound set" 6 "attach particle effect" 3070 "attach particle effect static" 62 "override footstep sound set" 7 "dmg from ranged reduced" 0.2 } } Skittle_Royale3 { Class Pyro Name "Royale Skittle" ClassIcon demo_bomber Scale 2 Health 9999 Attributes MiniBoss Attributes IgnoreFlag Attributes DisableDodge Attributes UseBossHealthBar Action Mobber Skill Expert WeaponRestrictions PrimaryOnly Item "The Dragon's Fury" Item "gentlemanne_shotgun_dressedtokill" Item "Prince Tavish's Crown" Item "The King of Scotland Cape" ItemAttributes { ItemName "The Dragon's Fury" "damage bonus" 3 "faster reload rate" 0.6 "fire rate bonus" 0.6 } ItemAttributes { ItemName "gentlemanne_shotgun_dressedtokill" "damage bonus" 8.77 "faster reload rate" 0.1 "is_passive_weapon" 1 "mod max primary clip override" -1 } CharacterAttributes { "damage force reduction" 0.2 "airblast vulnerability multiplier" 0.2 "override footstep sound set" 6 "attach particle effect" 3070 "attach particle effect static" 62 "override footstep sound set" 7 "dmg from ranged reduced" 0.2 } } Skittle_Royale4 { Name "Royale Skittle" Class Demoman ClassIcon demo_bomber Scale 2 Health 9999 Attributes MiniBoss Attributes IgnoreFlag Attributes DisableDodge Attributes UseBossHealthBar Action Mobber Skill Expert WeaponRestrictions PrimaryOnly Item "Festive Grenade Launcher" Item "The Flare Gun" Item "Prince Tavish's Crown" Item "The King of Scotland Cape" ItemAttributes { ItemName "Festive Grenade Launcher" "grenade explode on impact" 1 "projectile no deflect" 1 "damage bonus" 3 "faster reload rate" -1 } ItemAttributes { ItemName "The Flare Gun" "damage bonus" 3 "faster reload rate" 0.1 "is_passive_weapon" 1 } CharacterAttributes { "damage force reduction" 0.2 "airblast vulnerability multiplier" 0.2 "override footstep sound set" 6 "attach particle effect" 3070 "attach particle effect static" 62 "override footstep sound set" 7 "dmg from ranged reduced" 0.2 } } Skittle_Crash_Server // DO NOT USE { Class Demoman Name "Server Crasher" Item "Troll Jumper" WeaponRestrictions SecondaryOnly Attributes IgnoreFlag Attributes DisableDodge ClassIcon pixelgun BehaviorModifiers Push UseCustomModel models/bots/demo/bot_demo.mdl CharacterAttributes { "move speed bonus" 1.6 "dmg from ranged reduced" 0.01 "dmg from melee increased" 0.01 "attach particle effect static" 62 "stickybomb charge rate" 0 } } Skittle_Sentry_Buster { Class Demoman Name "Skittle Sentry Buster" Skill Expert Health 9999 Item "The Ullapool Caber" WeaponRestrictions MeleeOnly ClassIcon sentry_buster Attributes MiniBoss UseBusterModel 1 CharacterAttributes { "move speed bonus" 3 "damage force reduction" 0 "airblast vulnerability multiplier" 0 "override footstep sound set" 7 "cannot be backstabbed" 1 "gesture speed increase" 2 } } Skittle_UhOh { Class Soldier Skill Expert Item "Upgradeable TF_WEAPON_ROCKETLAUNCHER" Item "Soldier's Stash" Item "Dead of Night" Item "The Man in Slacks" Name "Omega Skittle" Attributes UseBossHealthBar Attributes MiniBoss ClassIcon boss_soldier_tankdestroyer UseCustomModel models/bots/soldier/bot_soldier.mdl ItemAttributes { ItemName "Upgradeable TF_WEAPON_ROCKETLAUNCHER" "damage bonus" 1010000 "fire rate bonus" 0.15 "clip size bonus" 110000 "heal on hit for rapidfire" 250 "Projectile speed increased" 1.5 "critboost on kill" 10 "move speed bonus" 2 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.2 "airblast vulnerability multiplier" 0.2 "override footstep sound set" 7 "rage giving scale" 0.05 "health regen" 1000 "jarate backstabber" 1 "dmg taken increased" 0.001 "dmg taken from crit reduced" -1 } } } } // :)