WaveSchedule { Templates { T_TFBot_Chaos_Popshot { Class Scout Name "CHAOS: Popshot" Health 5500 Skill Expert Scale 1.9 WeaponRestrictions PrimaryOnly MaxVisionRange 2500 Attributes "UseBossHealthBar" Attributes "MiniBoss" Item "Herald's Helm" Item "The Soda Popper" ClassIcon scout_giant_fast CharacterAttributes { "move speed bonus" 1.5 "airblast vulnerability multiplier" 0.25 "damage force reduction" 0.25 "override footstep sound set" 3 "airblast vertical vulnerability multiplier" 0.25 } ItemAttributes { ItemName "The Soda Popper" "fire rate penalty" 2.7 "damage bonus" 1.75 "weapon spread bonus" 0 "bullets per shot bonus" 10 "critboost on kill" 30 } } T_TFBot_Chaos_Butchery { Class Scout Health 10000 Name "CHAOS: Fine Butchery" Skill Expert Scale 1.9 WeaponRestrictions SecondaryOnly Attributes "UseBossHealthBar" Attributes "AlwaysCrit" Attributes "MiniBoss" Attributes "AlwaysFireWeapon" Item "Horrific Headsplitter" Item "The Byte'd Beak" Item "Practitioner's Processing Mask" Item "The Flying Guillotine" ClassIcon scout_giant CharacterAttributes { "move speed bonus" 1.1 "airblast vulnerability multiplier" 0.25 "damage force reduction" 0.25 "override footstep sound set" 3 "airblast vertical vulnerability multiplier" 0.25 } ItemAttributes { ItemName "The Flying Guillotine" "fire rate penalty" 1.75 "effect bar recharge rate increased" 0.01 "heal on kill" 10000 "damage bonus" 5 "bleeding duration" 300 "heal on hit for rapidfire" 100 } } T_TFBot_Chaos_Homerun { Class Scout Health 9360 Name "CHAOS: Homerun Demon" Skill Expert Scale 1.9 Attributes "MiniBoss" Attributes "UseBossHealthBar" WeaponRestrictions MeleeOnly Item "The Wraith Wrap" Item "The Sandman" ClassIcon scout_stun_armored CharacterAttributes { "move speed penalty" .9 "airblast vulnerability multiplier" 0.4 "airblast vertical vulnerability multiplier" 0.4 "damage force reduction" 0.25 "override footstep sound set" 3 } ItemAttributes { ItemName "The Sandman" "effect bar recharge rate increased" 0.01 "dmg penalty vs nonstunned" 0.4 "damage bonus" 1.5 "crit vs stunned players" 1 "set damagetype ignite" 1 "weapon burn time increased" 2.5 "weapon burn dmg increased" 5 "damage all connected" 1 "subtract victim medigun charge on hit" 25 "subtract victim cloak on hit" 25 } } T_TFBot_Chaos_Crash { Class Soldier Health 28400 Name "CHAOS: Crasher" Skill Expert Scale 1.9 Attributes "MiniBoss" Attributes "UseBossHealthBar" Attributes "HoldFireUntilFullReload" Item "The War Pig" Item "The Original" ClassIcon soldier_libertylauncher_giant CharacterAttributes { "move speed penalty" 0.4 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "damage force reduction" 0.4 "rage giving scale" 0.25 "override footstep sound set" 3 } ItemAttributes { ItemName "The Original" "damage bonus" 0.85 "damage causes airblast" 1 "mod stun waist high airborne" 6 "slow enemy on hit major" 20 "clip size penalty" 0.5 "projectile speed increased" 1.8 "fire rate penalty" 1.7 "faster reload rate" 1.35 "bleeding duration" 1 "blast radius increased" 7 } } T_TFBot_Chaos_Sarge { Class Soldier Health 32670 Name "CHAOS: Drill Sarge" Skill Expert Scale 1.9 Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" Attributes "UseBossHealthBar" Attributes "SpawnWithFullCharge" WeaponRestrictions PrimaryOnly Item "Full Metal Drill Hat" Item "Festive Rocket Launcher 2011" Item "The Buff Banner" ClassIcon soldier_barrage CharacterAttributes { "move speed penalty" 0.4 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.3 "damage force reduction" 0.5 "override footstep sound set" 3 "increase buff duration" 9 } ItemAttributes { ItemName "Festive Rocket Launcher 2011" "damage penalty" 0.5 "heal on hit for rapidfire" 75 "fire rate bonus" 0 "projectile spread angle penalty" 9 "projectile speed decreased" 0.5 "faster reload rate" 0.1 "clip size bonus" 9 } } T_TFBot_Chaos_Blast { Class Soldier Health 31730 Name "CHAOS: Buster Blast" Skill Expert Scale 1.9 Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" Attributes "UseBossHealthBar" WeaponRestrictions PrimaryOnly Item "The Toy Soldier" Item "The Soldier's Stogie" Item "The Black Box" ClassIcon soldier_blackbox_giant CharacterAttributes { "move speed penalty" 0.5 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 "damage force reduction" 0.4 "rage giving scale" 0.3 } ItemAttributes { ItemName "The Black Box" "fire rate bonus" 0.5 "faster reload rate" 0.35 "fire rate bonus with reduced health" 0.1 "damage bonus" 2 "dmg bonus while half dead" 3 "clip size upgrade atomic" 26.0 "slow enemy on hit" 30 "heal on hit for rapidfire" 150 "blast radius increased" 2 } } T_TFBot_Chaos_Vacuum { Class Pyro Health 29360 Name "CHAOS: Vacuum" Skill Expert Scale 1.9 Attributes "MiniBoss" Attributes "UseBossHealthBar" Attributes "AlwaysFireWeapon" Attributes "AlwaysCrit" WeaponRestrictions PrimaryOnly Item "The Toy Tailor" Item "The Nostromo Napalmer" ClassIcon pyro_giant CharacterAttributes { "move speed penalty" 0.45 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.3 "damage force reduction" 0.5 "override footstep sound set" 3 "dmg taken from bullets reduced" 0.25 } ItemAttributes { ItemName "The Nostromo Napalmer" "apply z velocity on damage" -900 "apply look velocity on damage" -900 "flame size bonus" 15 "flame life bonus" 15 "heal on kill" 2000 "damage bonus" 1.75 } } T_TFBot_Chaos_Clock { Class Pyro Health 33420 Name "CHAOS: Clock-ro" Skill Expert Scale 1.9 Attributes "MiniBoss" Attributes "UseBossHealthBar" WeaponRestrictions PrimaryOnly Item "Trail-Blazer" Item "The Anger" Item "The Backburner" ClassIcon pyro_giant CharacterAttributes { "move speed penalty" 0.45 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.3 "damage force reduction" 0.5 "override footstep sound set" 3 "dmg taken from crit reduced" 0 "dmg taken from bullets reduced" 0.6 "dmg taken from blast reduced" 0.8 "dmg taken from fire reduced" 2 } ItemAttributes { ItemName "The Backburner" "mark for death" 1 "damage bonus" 1.75 "flame size bonus" 4 "flame life bonus" 4 "heal on kill" 2000 "damage all connected" 1 "critboost on kill" 1 "dmg pierces resists absorbs" 1 "subtract victim medigun charge on hit" 5 } } T_TFBot_Chaos_Life { Class Pyro Name "CHAOS: The Life Leech" Health 27940 Skill Expert Scale 1.9 Attributes "UseBossHealthBar" Attributes "AlwaysCrit" Attributes "MiniBoss" WeaponRestrictions SecondaryOnly Item "The Head Warmer" Item "The Scorch Shot" ClassIcon pyro_flare_giant CharacterAttributes { "move speed penalty" 0.45 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "damage force reduction" 0.3 "rage giving scale" 0.3 "override footstep sound set" 3 "health regen" 100 } ItemAttributes { ItemName "The Scorch Shot" "fire rate bonus" 0.9 "faster reload rate" 0.35 "blast radius increased" 2 "heal on hit for rapidfire" 100 "damage bonus" 1.5 "weapon burn dmg increased" 3 "weapon burn time increased" 3 "subtract victim medigun charge on hit" 2 "fire rate bonus with reduced health" 0.1 } } T_TFBoT_Chaos_Bust { Class Demoman Name "CHAOS: Blaster Bust" Health 32560 Skill Expert Scale 1.9 Attributes "MiniBoss" Attributes "UseBossHealthBar" Attributes "HoldFireUntilFullReload" Item "Glengarry Bonnet" Item tf_weapon_grenadelauncher ClassIcon demo_burst_giant CharacterAttributes { "move speed penalty" 0.45 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "damage force reduction" 0.3 "rage giving scale" 0.3 "override footstep sound set" 3 } ItemAttributes { ItemName tf_weapon_grenadelauncher "fire rate bonus" 0.05 "faster reload rate" 1.65 "blast radius increased" 2.3 "projectile spread angle penalty" 5 "clip size upgrade atomic" 4.0 "bleeding duration" 15 "heal on hit for rapidfire" 150 "damage bonus" 1.25 "slow enemy on hit" 25 } } T_TFBot_Chaos_Knightly { Class Demoman Name "CHAOS: Knightly Realm" Health 29580 Skill Expert Scale 1.9 Attributes "MiniBoss" Attributes "UseBossHealthBar" WeaponRestrictions MeleeOnly Item "The Tartan Shade" Item "The Chargin' Targe" Item "The Persian Persuader" ClassIcon demoknight CharacterAttributes { "move speed penalty" 0.65 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "damage force reduction" 0.3 "rage giving scale" 0.3 "override footstep sound set" 3 "dmg taken from bullets increased" 0.75 } ItemAttributes { ItemName "The Persian Persuader" "fire rate bonus" 0.6 "damage bonus" 2.5 "heal on kill" 2500 "applies snare effect" 5 "damage all connected" 1 "critboost on kill" 4 "speed_boost_on_kill" 4 "charge recharge rate increased" 2.5 } } T_TFBot_Chaos_Boom { Class Demoman Name "CHAOS: Bewn Boom" Health 31550 Skill Expert Scale 1.9 Attributes "MiniBoss" Attributes "UseBossHealthBar" Attributes "AlwaysCrit" Attributes "HoldFireUntilFullReload" Item "Scotch Bonnet" Item "The Iron Bomber" CharacterAttributes { "move speed penalty" 0.45 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "damage force reduction" 0.3 "rage giving scale" 0.3 "override footstep sound set" 3 } ItemAttributes { ItemName "The Iron Bomber" "fire rate bonus" 0.05 "damage penalty" .65 "faster reload rate" 1.4 "projectile spread angle penalty" 5 "blast radius increased" 3 "damage bonus vs burning" 3 "set damagetype ignite" 1 "use large smoke explosion" 1 "restore health on kill" 2 } } T_TFBot_Chaos_Crackshot { Class Heavyweapons Name "CHAOS: Crackshot" Health 32510 Skill Expert Scale 1.9 Attributes "MiniBoss" Attributes "UseBossHealthBar" WeaponRestrictions SecondaryOnly Item "Officer's Ushanka" Item "Security Shades" Item tf_weapon_shotgun_hwg ClassIcon heavy_shotgun_giant CharacterAttributes { "move speed penalty" 0.45 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "damage force reduction" 0.3 "rage giving scale" 0.3 "override footstep sound set" 3 } ItemAttributes { ItemName tf_weapon_shotgun_hwg "fire rate penalty" 3 "faster reload rate" 0.8 "bullets per shot bonus" 50 "spread penalty" 5 "damage penalty" 0.75 "restore health on kill" 10 "attack projectiles" 2 "speed_boost_on_kill" 4 } } T_TFBot_Chaos_Heat { Class Heavyweapons Name "CHAOS: Baron Von Heat" Health 33830 Skill Expert Scale 1.9 Attributes "MiniBoss" Attributes "UseBossHealthBar" Item "The Wilson Weave" Item "The Huo Long Heatmaker" ClassIcon heavy_heater CharacterAttributes { "move speed penalty" 0.45 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "damage force reduction" 0.3 "rage giving scale" 0.3 "override footstep sound set" 3 } ItemAttributes { ItemName "The Huo Long Heatmaker" "fire rate penalty" 1.3 "set damagetype ignite" 1 "damage bonus vs burning" 2.5 "apply z velocity on damage" -250 "apply look velocity on damage" -250 "projectile penetration" 2 "dmg penalty vs nonburning" 0.5 "crit vs burning players" 1 } } T_TFBot_Chaos_Shred { Class Heavyweapons Name "CHAOS: The Shredvy" Health 30520 Skill Expert Scale 1.9 Attributes "MiniBoss" Attributes "UseBossHealthBar" Item "The Trash Man" Item "Iron Curtain" ClassIcon heavy_deflector_push CharacterAttributes { "move speed penalty" 0.45 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "damage force reduction" 0.3 "rage giving scale" 0.3 "override footstep sound set" 3 "jarate backstabber" 1 } ItemAttributes { ItemName "Iron Curtain" "bullets per shot bonus" 2.5 "fire rate bonus" 0.75 "damage bonus" 1.25 "heal on kill" 2500 "bleeding duration" 6 "projectile penetration" 2 "energy weapon penetration" 1 "attack projectiles" 2 "spunup_damage_resistance" .75 } } } }