WaveSchedule { PointTemplates { Gnome_Logic { NoFixup 1 logic_relay { "targetname" "gnomepunch" "spawnflags" "2" "OnTrigger" "!activator,$changeattributes,Attr1,0.25,-1" } } Silentsteps { logic_relay { "onspawn" "!parent,$setclientprop$m_bIsMiniBoss,1,0,-1" "onspawn" "@e@m_hMyWeapons$0@!parent,$setclientprop$m_iTeamNum,3,0,-1" "$onkilled" "!parent,$resetclientprop$m_bIsMiniBoss,0,0,-1" } } Invisible { OnSpawnOutput { Target !activator Action AddOutput Param "renderamt 0" Delay 0.01 } OnSpawnOutput { Target !activator Action AddOutput Param "rendermode 1" Delay 0.01 } OnParentKilledOutput { Target !activator Action AddOutput Param "renderamt 255" } OnParentKilledOutput { Target !activator Action AddOutput Param "rendermode 0" } } ClearInvisible_Failsafe { OnSpawnOutput { Target player* Action AddOutput Param "renderamt 255" } OnSpawnOutput { Target player* Action AddOutput Param "rendermode 0" } } } SpawnTemplate Gnome_Logic SpawnTemplate ClearInvisible_Failsafe CustomWeapon { Gnome_body_1 { OriginalItemName "iron fist" "custom item model" "models/player/heavy.mdl" } Gnome_body_2 { OriginalItemName "iron fist" "custom item model" "models/player/heavy.mdl" "item color rgb" 7511618 } Gnome_body_3 { OriginalItemName "iron fist" "custom item model" "models/player/heavy.mdl" "item color rgb" 12073019 } Gnome_Hat_1 { OriginalItemName "Gnome Dome" "custom item model" "models/workshop/player/items/all_class/dec21_gnome_dome_style2/dec21_gnome_dome_style2_heavy.mdl" } Gnome_Hat_2 { OriginalItemName "Gnome Dome" "custom item model" "models/workshop/player/items/all_class/dec21_gnome_dome/dec21_gnome_dome_heavy.mdl" } Gnome_Hat_3 { OriginalItemName "Gnome Dome" "custom item model" "models/workshop/player/items/all_class/dec21_gnome_dome_style3/dec21_gnome_dome_style3_heavy.mdl" "item color rgb" 7511618 } Gnome_Jacket_1 { OriginalItemName "EOTL_hiphunter_jacket" "custom item model" "models/workshop/player/items/all_class/hiphunter_jacket/hiphunter_jacket_heavy.mdl" } Gnome_Jacket_2 { OriginalItemName "EOTL_hiphunter_jacket" "custom item model" "models/workshop/player/items/all_class/hiphunter_jacket/hiphunter_jacket_heavy.mdl" "item color rgb" 7511618 } Gnome_Jacket_3 { OriginalItemName "EOTL_hiphunter_jacket" "custom item model" "models/workshop/player/items/all_class/hiphunter_jacket/hiphunter_jacket_heavy.mdl" "item color rgb" 12073019 } Gnome_Gloves_1 { OriginalItemName "employee badge c" "custom item model" "models/workshop/weapons/c_models/c_xms_gloves/c_xms_gloves.mdl" } Gnome_Gloves_2 { OriginalItemName "employee badge c" "custom item model" "models/workshop/weapons/c_models/c_xms_gloves/c_xms_gloves.mdl" "item color rgb" 7511618 } Gnome_Gloves_3 { OriginalItemName "employee badge c" "custom item model" "models/workshop/weapons/c_models/c_xms_gloves/c_xms_gloves.mdl" "item color rgb" 12073019 } All-Father_2 { OriginalItemName "the all-father" "item style override" 1 } Robot_body { OriginalItemName "iron fist" "custom item model" "models/bots/heavy_boss/bot_heavy_boss.mdl" } } Templates { T_TFBot_Jolly_Gnome { Template T_TFBot_Jolly_Gnome_1 Name "Gnome" } T_TFBot_Jolly_Gnome_1 { Name "Plushy Gnome" ClassIcon heavy_mittens_blu2 Health 125 Scale 0.65 Class Demoman Skill Expert Attributes DisableDodge UseMeleeThreatPrioritization 1 StripItemSlot 0 StripItemSlot 1 WeaponRestrictions MeleeOnly DesiredAttackRange 1 SpawnTemplate Invisible SpawnTemplate Silentsteps CharacterAttributes { "head scale" 1.5 "hand scale" 1.4 "voice pitch scale" 2 "always allow taunt" 1 "damage force increase" 0.4 "penetrate teammates" 1 } EventChangeAttributes { Default { UseCustomModel "models/player/heavy.mdl" Item Gnome_body_1 Item Gnome_Hat_1 Item Gnome_Jacket_1 Item Gnome_Gloves_1 CharacterAttributes { "move speed bonus" 1.125 } Item "The Holiday Punch" ItemAttributes { ItemName "The Holiday Punch" "crit does no damage" 0 "dmg penalty vs players" 0.01 "always crit" 1 "fire rate penalty" 1.6 "melee range multiplier" 0.8 "fire input on hit" "gnomepunch^Trigger" "custom item model" "models\empty.mdl" } } Attr1 { UseCustomModel "models/player/demo.mdl" CharacterAttributes { "move speed bonus" 0.625 } Item "the persian persuader" ItemAttributes { ItemName "the persian persuader" "dmg penalty vs players" 0.3 "dmg pierces resists absorbs" 1 // "custom item model" "models/weapons/c_models/c_bonesaw/c_bonesaw.mdl" } Attributes SuppressFire Taunt { Delay 0.65 Cooldown 0 } ChangeAttributes { Delay 5.75 Cooldown 0 Repeats 1 Name Attr2 } } Attr2 //Attr2 so the hats won't dupe when goin back to Default { UseCustomModel "models/player/heavy.mdl" CharacterAttributes { "move speed bonus" 1.125 } Item "The Holiday Punch" ItemAttributes { ItemName "The Holiday Punch" "crit does no damage" 0 "dmg penalty vs players" 0.01 "always crit" 1 "fire rate penalty" 1.6 "melee range multiplier" 0.8 "fire input on hit" "gnomepunch^Trigger" "custom item model" "models\empty.mdl" } } } } T_TFBot_Jolly_Gnome_2 { Name "Jolly Gnome" ClassIcon heavy_mittens_blu2 Health 125 Scale 0.65 Class Demoman Skill Expert Attributes DisableDodge UseMeleeThreatPrioritization 1 StripItemSlot 0 StripItemSlot 1 WeaponRestrictions MeleeOnly DesiredAttackRange 1 SpawnTemplate Invisible SpawnTemplate Silentsteps CharacterAttributes { "head scale" 1.5 "hand scale" 1.4 "voice pitch scale" 2 "always allow taunt" 1 "damage force increase" 0.4 "penetrate teammates" 1 } EventChangeAttributes { Default { UseCustomModel "models/player/heavy.mdl" Item Gnome_body_2 Item Gnome_Hat_2 Item Gnome_Jacket_2 Item Gnome_Gloves_2 CharacterAttributes { "move speed bonus" 1.125 } Item "The Holiday Punch" ItemAttributes { ItemName "The Holiday Punch" "crit does no damage" 0 "dmg penalty vs players" 0.01 "always crit" 1 "fire rate penalty" 1.6 "melee range multiplier" 0.8 "fire input on hit" "gnomepunch^Trigger" "custom item model" "models\empty.mdl" } } Attr1 { UseCustomModel "models/player/demo.mdl" CharacterAttributes { "move speed bonus" 0.625 } Item "the persian persuader" ItemAttributes { ItemName "the persian persuader" "dmg penalty vs players" 0.3 "dmg pierces resists absorbs" 1 "custom item model" "models/workshop_partner/weapons/c_models/c_prinny_knife/c_prinny_knife.mdl" } Attributes SuppressFire Taunt { Delay 0.65 Cooldown 0 } ChangeAttributes { Delay 5.75 Cooldown 0 Repeats 1 Name Attr2 } } Attr2 { UseCustomModel "models/player/heavy.mdl" CharacterAttributes { "move speed bonus" 1.125 } Item "The Holiday Punch" ItemAttributes { ItemName "The Holiday Punch" "crit does no damage" 0 "dmg penalty vs players" 0.01 "always crit" 1 "fire rate penalty" 1.6 "melee range multiplier" 0.8 "fire input on hit" "gnomepunch^Trigger" "custom item model" "models\empty.mdl" } } } } T_TFBot_Jolly_Gnome_3 { Name "Cherry Gnome" ClassIcon heavy_mittens_blu2 Health 125 Scale 0.65 Class Demoman Skill Expert Attributes DisableDodge UseMeleeThreatPrioritization 1 StripItemSlot 0 StripItemSlot 1 WeaponRestrictions MeleeOnly DesiredAttackRange 1 SpawnTemplate Invisible SpawnTemplate Silentsteps CharacterAttributes { "head scale" 1.5 "hand scale" 1.4 "voice pitch scale" 2 "always allow taunt" 1 "damage force increase" 0.4 "penetrate teammates" 1 } EventChangeAttributes { Default { UseCustomModel "models/player/heavy.mdl" Item Gnome_body_3 Item Gnome_Hat_3 Item Gnome_Jacket_3 Item Gnome_Gloves_3 CharacterAttributes { "move speed bonus" 1.125 } Item "The Holiday Punch" ItemAttributes { ItemName "The Holiday Punch" "crit does no damage" 0 "dmg penalty vs players" 0.01 "always crit" 1 "fire rate penalty" 1.6 "melee range multiplier" 0.8 "fire input on hit" "gnomepunch^Trigger" "custom item model" "models\empty.mdl" } } Attr1 { UseCustomModel "models/player/demo.mdl" CharacterAttributes { "move speed bonus" 0.625 } Item "the persian persuader" ItemAttributes { ItemName "the persian persuader" "dmg penalty vs players" 0.3 "dmg pierces resists absorbs" 1 "custom item model" "models/weapons/c_models/c_wrench/c_wrench.mdl" } Attributes SuppressFire Taunt { Delay 0.65 Cooldown 0 } ChangeAttributes { Delay 5.75 Cooldown 0 Repeats 1 Name Attr2 } } Attr2 { UseCustomModel "models/player/heavy.mdl" CharacterAttributes { "move speed bonus" 1.125 } Item "The Holiday Punch" ItemAttributes { ItemName "The Holiday Punch" "crit does no damage" 0 "dmg penalty vs players" 0.01 "always crit" 1 "fire rate penalty" 1.6 "melee range multiplier" 0.8 "fire input on hit" "gnomepunch^Trigger" "custom item model" "models\empty.mdl" } } } } T_TFBot_Manager_Gnome { Name "Bi'G-nome" ClassIcon heavy_mittens Health 450 Scale 0.85 Class HeavyWeapons Skill Expert StripItemSlot 0 StripItemSlot 1 Attributes DisableDodge WeaponRestrictions MeleeOnly UseCustomModel "models/player/heavy.mdl" DesiredAttackRange 1 UseMeleeThreatPrioritization 1 SpawnTemplate Silentsteps CharacterAttributes { "voice pitch scale" 1.75 "damage force increase" 0.3 "penetrate teammates" 1 "always allow taunt" 1 "head scale" 1.35 "hand scale" 1.1 } ItemAttributes { ItemName "the killing gloves of boxing" "crit on cond" 7 } ItemAttributes { ItemName "Festive Sandvich" "lunchbox adds minicrits" 2 "alt-fire disabled" 1 "energy buff dmg taken multiplier" 1 "gesture speed increase" 2 "item_meter_charge_rate" 30 } EventChangeAttributes { Default { Item Gnome_Hat_1 Item Gnome_Jacket_1 Item "the killing gloves of boxing" ChangeAttributes { Delay 0.01 Cooldown 0.01 Repeats 1 IfHealthBelow 226 Name Attr1 } } Attr1 { Item "Festive Sandvich" } } } T_TFBot_Bowman_Elf { Template T_TFBot_Sniper_Huntsman Name "Archer Elf" UseCustomModel "models/player/sniper.mdl" Attributes DisableDodge DesiredAttackRange 1000 StripItemSlot 0 StripItemSlot 1 StripItemSlot 2 Item "the snow scoper" Item "Glittering Garland" Item "festive huntsman" ItemAttributes { ItemName "festive huntsman" "damage penalty" 0.35 } Item "the kiss king" Item "the huntsman's essentials" } T_TFBot_Demoknight_Elf { Template T_TFBot_Demoman_Knight Name "Northen Knight" UseCustomModel "models/player/demo.mdl" Attributes DisableDodge Attributes AirChargeOnly UseMeleeThreatPrioritization 1 StripItemSlot 0 StripItemSlot 1 StripItemSlot 2 FireWeapon { Delay 0.2 Cooldown 0.05 Duration 0.1 IfSeeTarget 1 Type "Secondary" } Item "festive eyelander" Item "festive targe 2014" ItemAttributes { ItemName "festive targe 2014" "attack not cancel charge" 1 } Item "EOTL_hiphunter_jacket" Item "Jolly Jester" Item "Handy Canes" } T_TFBot_Soldier_Buff_Melee { Class Soldier Name "Gift Bringer" ClassIcon soldier_shovel_buff UseCustomModel "models/player/soldier.mdl" Health 200 Attributes DisableDodge DesiredAttackRange 1 Skill Hard StripItemSlot 0 WeaponRestrictions MeleeOnly CharacterAttributes { "increase buff duration" 2 "deploy time decreased" 0.74 } Item "festive buff banner" Item "the freedom staff" Item "the b.m.o.c." Item "All-Father_2" Item "smissmas wreath" Item "the gift bringer" Item "Upgradeable TF_WEAPON_SHOVEL" ItemAttributes { ItemName "Upgradeable TF_WEAPON_SHOVEL" "custom item model" "models/weapons/c_models/c_fireaxe_pyro/c_fireaxe_pyro_xmas.mdl" "custom kill icon" "axtinguisher" "mod rage on hit bonus" 33 } } T_TFBot_Scout_Bully { Name "Christmas Bully" Class Scout UseCustomModel "models/player/scout.mdl" Skill Hard ClassIcon scout_bat_nys Attributes DisableDodge DesiredAttackRange 1 StripItemSlot 0 StripItemSlot 1 Item "The Sandman" SpawnTemplate Silentsteps CharacterAttributes { "hand scale" 1.25 } ItemAttributes { ItemName "The Sandman" "alt-fire disabled" 1 } Item "the big elfin deal" Item "the bootie time" Item "eotl_thermal_sleeves" } T_TFBot_Giant_Gnome { ClassIcon heavy_steelfist_nys Health 2000 Scale 1.5 Name "Giant Robot-ome" Class HeavyWeapons Skill Expert Attributes MiniBoss Attributes DisableDodge StripItemSlot 0 StripItemSlot 1 WeaponRestrictions MeleeOnly ItemAttributes { ItemName "Fists of Steel" "dmg from ranged reduced" 1 "dmg from melee increased" 1 "aoe heal chance" 20 "fire rate penalty" 1.6 "damage bonus" 1.5384 "damage causes airblast" 1 "melee cleave attack" 1 "slow enemy on hit major" 5 "mult_health_fromhealers_penalty_active" 4 } CharacterAttributes { "move speed penalty" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 } Item "Fists of Steel" Item Gnome_Hat_1 Item Gnome_Jacket_1 Item "eotl_hiphunter_boots" } T_TFBot_Giant_Gnome_Boxer { ClassIcon heavy_champ Health 2000 Scale 1.5 Name "Giant Boxer-ome" Class HeavyWeapons Skill Expert Attributes MiniBoss Attributes DisableDodge StripItemSlot 0 StripItemSlot 1 WeaponRestrictions MeleeOnly UseCustomModel "models/bots/heavy/bot_heavy.mdl" SpawnTemplate Invisible ItemAttributes { ItemName "the killing gloves of boxing" "crits on damage" 20 "fire rate bonus" 0.8 "mult_health_fromhealers_penalty_active" 4 } CharacterAttributes { "move speed penalty" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 } Item "the killing gloves of boxing" Item Gnome_Hat_1 Item Gnome_Jacket_1 Item "eotl_hiphunter_boots" Item "the titanium towel" Item "the heavy-weight champ" Item Robot_body } } }