WaveSchedule { Templates { T_TFBot_Soda_Popper_Scout { Class Scout Skill Hard ClassIcon scout_cola WeaponRestrictions PrimaryOnly Item "Bonk Boy" Item "Crit-a-Cola" Item "The Soda Popper" } T_TFBot_Sgt_Whipman { Name "Sgt Whipman" Class Soldier ClassIcon soldier_disciplinary WeaponRestrictions MeleeOnly Item "Lord Cockswain's Pith Helmet" Item "The Disciplinary Action" } T_TFBot_Shotgun_Soldier { Name "Safari Soldier" Class Soldier Skill Easy ClassIcon heavy_shotgun WeaponRestrictions SecondaryOnly Item "Lord Cockswain's Pith Helmet" } T_TFBot_Direct_Hit { Name "Direct Hit Soldier" Class Soldier Skill Expert ClassIcon soldier_backup WeaponRestrictions PrimaryOnly Item "The Battalion's Backup" Item "The Direct Hit" Attributes SpawnWithFullCharge ItemAttributes { ItemName "The Battalion's Backup" "increase buff duration" 9.0 } } T_TFBot_Giant_Soldier_Spammer_Machinegun { Name "Admiral Assault" Class Soldier Skill Expert Health 3800 ClassIcon soldier_directhit_spammer WeaponRestrictions PrimaryOnly Item "The Direct Hit" Attributes HoldFireUntilFullReload Attributes MiniBoss ItemAttributes { ItemName "The Direct Hit" "clip size upgrade atomic" 20 "damage penalty" 0.6 "faster reload rate" 0.3 "fire rate bonus" 0.05 "Projectile speed increased" 2 } CharacterAttributes { "airblast vulnerability multiplier" 0.4 "damage force reduction" 0.4 "move speed bonus" 0.5 "override footstep sound set" 3 } } T_TFBot_Smoke_Bomb { Name "Lieutenant Smokebomb" Class Soldier Skill Expert Health 3800 ClassIcon soldier_giant WeaponRestrictions PrimaryOnly Item "The Air Strike" Attributes MiniBoss ItemAttributes { ItemName "The Air Strike" "Projectile speed increased" 10 "projectile spread angle penalty" 5 "use large smoke explosion" 1 } CharacterAttributes { "airblast vulnerability multiplier" 0.4 "damage force reduction" 0.4 "move speed bonus" 0.5 "override footstep sound set" 3 } } T_TFBot_Charge_Soldier_Fixed { Name "Giant Charged Soldier" Class Soldier Skill Normal Health 3800 ClassIcon soldier_crit WeaponRestrictions PrimaryOnly Item "The Original" Attributes AlwaysCrit Attributes HoldFireUntilFullReload Attributes MiniBoss ItemAttributes { ItemName "The Original" "faster reload rate" 0.2 "fire rate penalty" 2 "Projectile speed decreased" 0.5 } CharacterAttributes { "airblast vulnerability multiplier" 0.4 "damage force reduction" 0.4 "healing received bonus" 200 "move speed bonus" 0.5 "override footstep sound set" 3 } } T_TFBot_Backburner_Boss { Name "Sergeant Scorcher" Class Pyro Skill Expert Health 40000 Scale 1.9 ClassIcon pyro_giant WeaponRestrictions PrimaryOnly Item "Pyro Helm" Item "The Backburner" Attributes MiniBoss Attributes UseBossHealthBar ItemAttributes { ItemName "The Backburner" "dmg bonus while half dead" 2 "heal on hit for rapidfire" 100 "minicrit vs burning player" 1 } CharacterAttributes { "airblast vertical vulnerability multiplier" 0.1 "airblast vulnerability multiplier" 0.3 "damage force reduction" 0.3 "move speed bonus" 0.4 "override footstep sound set" 2 "rage giving scale" 0.1 } } T_TFBot_Giant_Pyro_Phlog { Name "Phlog pyro" Class Pyro Skill Expert Health 3500 ClassIcon pyro_phlog_giant WeaponRestrictions PrimaryOnly Tag bot_giant Item "The Phlogistinator" Attributes MiniBoss Attributes SpawnWithFullCharge ItemAttributes { ItemName "The Phlogistinator" "heal on kill" 1500 } CharacterAttributes { "airblast vertical vulnerability multiplier" 0.1 "airblast vulnerability multiplier" 0.4 "damage force reduction" 0.4 "move speed bonus" 0.5 "override footstep sound set" 3 } } T_TFBot_Demoman_Cannon { Name "Cannon Demoman" Class Demoman Skill Expert ClassIcon demo_loosecannon Item "Sober Stuntman" Item "The Loose Cannon" ItemAttributes { ItemName "The Loose Cannon" "grenade launcher mortar mode" 0 } } T_TFBot_Samurai_Jumping { Name "Samurai Demoman" Class Demoman Skill Expert Health 650 Scale 1.3 ClassIcon demoknight_samurai AutoJumpMin 10 AutoJumpMax 10 WeaponRestrictions MeleeOnly Item "Demo Kabuto" Item "The Half-Zatoichi" Item "The Splendid Screen" Attributes AirChargeOnly Attributes AutoJump ItemAttributes { ItemName "The Half-Zatoichi" "damage bonus" 1.5 } ItemAttributes { ItemName "The Splendid Screen" "Attack not cancel charge" 1 "charge recharge rate increased" 7 "charge time increased" 2 } CharacterAttributes { "bot custom jump particle" 1 "increased jump height" 2.3 } } T_TFBot_Heavyweapons_Shotgun_BurstFire { Name "Shotgun Heavy" Class Heavyweapons Skill Hard ClassIcon heavy_shotgun WeaponRestrictions SecondaryOnly Attributes HoldFireUntilFullReload ItemAttributes { ItemName "TF_WEAPON_SHOTGUN_HWG" "clip size penalty" 0.83 "damage penalty" 0.5 "faster reload rate" 0.7 "fire rate bonus" 0.25 } } T_TFBot_Deflector_Heavy { Name "Deflector Heavy" Class Heavyweapons Skill Expert ClassIcon heavy_deflector WeaponRestrictions PrimaryOnly MaxVisionRange 1200 Item "Deflector" Item "The U-clank-a" ItemAttributes { ItemName "Deflector" "attack projectiles" 1 } } T_TFBot_Heavyweapons_Heater_Fixed { Name "Giant Heater Heavy" Class Heavyweapons Skill Expert Health 5000 ClassIcon heavy_heater_giant WeaponRestrictions PrimaryOnly Item "The Huo Long Heatmaker" Attributes MiniBoss ItemAttributes { ItemName "The Huo Long Heatmaker" "damage bonus" 1.5 } CharacterAttributes { "airblast vulnerability multiplier" 0.3 "damage force reduction" 0.3 "move speed bonus" 0.5 "override footstep sound set" 2 } } T_TFBot_Apoco_Fist_Boss { Name "Admiral Apocalypse" Class Heavyweapons Skill Expert Health 30000 Scale 1.9 ClassIcon heavy_apocofist WeaponRestrictions MeleeOnly Item "Apoco-Fists" Item "Der Maschinensoldaten-Helm" Item "The Purity Fist" Attributes AlwaysCrit Attributes MiniBoss Attributes UseBossHealthBar ItemAttributes { ItemName "Apoco-Fists" "damage bonus" 6 "fire rate bonus with reduced health" 0.5 } CharacterAttributes { "airblast vertical vulnerability multiplier" 0.1 "airblast vulnerability multiplier" 0.3 "damage force reduction" 0.3 "health regen" 200 "move speed bonus" 0.4 "override footstep sound set" 2 "rage giving scale" 0.1 } } T_TFBot_Syringe_Medic { Class Medic Skill Expert ClassIcon medic_syringe WeaponRestrictions PrimaryOnly Attributes AlwaysFireWeapon } T_TFBot_Shield_Medic_QF { Name "Shield Medic" Class Medic Skill Expert ClassIcon medic_shield_qf WeaponRestrictions SecondaryOnly Item "Das Metalmeatencasen" Item "The Quick-Fix" Attributes ProjectileShield Attributes SpawnWithFullCharge ItemAttributes { ItemName "The Quick-Fix" "generate rage on heal" 2 "increase buff duration" 1.5 } } T_TFBot_Blast_Vaccinator { Name "Blast Vaccinator Medic" Class Medic Skill Expert ClassIcon medic_blast WeaponRestrictions SecondaryOnly Item "The Vaccinator" Attributes SpawnWithFullCharge Attributes VaccinatorBlast ItemAttributes { ItemName "The Vaccinator" "heal rate bonus" 10 "medigun blast resist deployed" 2 "medigun blast resist passive" 2 "medigun charge is resists" 4 "uber duration bonus" 200 "ubercharge rate bonus" 200 } CharacterAttributes { "bot medic uber health threshold" 500 } } T_TFBot_Bullet_Vaccinator { Name "Bullet Vaccinator Medic" Class Medic Skill Expert ClassIcon medic_bullet WeaponRestrictions SecondaryOnly Item "The Vaccinator" Attributes SpawnWithFullCharge Attributes VaccinatorBullets ItemAttributes { ItemName "The Vaccinator" "heal rate bonus" 10 "medigun bullet resist deployed" 2 "medigun bullet resist passive" 2 "medigun charge is resists" 3 "uber duration bonus" 200 "ubercharge rate bonus" 200 } CharacterAttributes { "bot medic uber health threshold" 500 } } T_TFBot_Fire_Vaccinator { Name "Fire Vaccinator Medic" Class Medic Skill Expert ClassIcon medic_fire WeaponRestrictions SecondaryOnly Item "The Vaccinator" Attributes SpawnWithFullCharge Attributes VaccinatorFire ItemAttributes { ItemName "The Vaccinator" "heal rate bonus" 10 "medigun charge is resists" 5 "medigun fire resist deployed" 2 "medigun fire resist passive" 2 "uber duration bonus" 200 "ubercharge rate bonus" 200 } CharacterAttributes { "bot medic uber health threshold" 500 } } T_TFBot_Medic_BigHeal_Shield { Name "Shield Medic" Class Medic Skill Expert ClassIcon medic_shield_qf Item "The Quick-Fix" Attributes ProjectileShield Attributes SpawnWithFullCharge ItemAttributes { ItemName "The Quick-Fix" "generate rage on heal" 2 "heal rate bonus" 10 "increase buff duration" 3 } } T_TFBot_Medic_Shield_Extended_QuickFix { Class Medic Skill Expert WeaponRestrictions SecondaryOnly Item "The Quick-Fix" Attributes ProjectileShield Attributes SpawnWithFullCharge ItemAttributes { ItemName "The Quick-Fix" "generate rage on heal" 1 "increase buff duration" 10 "uber duration bonus" -3 "ubercharge rate bonus" 0.1 } } T_TFBot_Medic_Shield_QuickFix { Class Medic Skill Expert WeaponRestrictions SecondaryOnly Item "The Quick-Fix" Attributes ProjectileShield Attributes SpawnWithFullCharge ItemAttributes { ItemName "The Quick-Fix" "generate rage on heal" 2 "uber duration bonus" -3 "ubercharge rate bonus" 0.1 } } T_TFBot_Giant_Medic_Shield { Name "Giant Shield Medic" Class Medic Skill Expert Health 4500 ClassIcon medic_shield_qf_giant WeaponRestrictions SecondaryOnly Item "Das Metalmeatencasen" Item "The Quick-Fix" Attributes MiniBoss Attributes ProjectileShield Attributes SpawnWithFullCharge ItemAttributes { ItemName "The Quick-Fix" "generate rage on heal" 2 "increase buff duration" 1.25 "ubercharge rate penalty" 0 } CharacterAttributes { "airblast vulnerability multiplier" 0.6 "damage force reduction" 0.6 "move speed bonus" 0.5 "uber duration bonus" -8 } } T_TFBot_Giant_Medic_Kritzkrieg { Name "Kritzkrieg Medic" Class Medic Skill Normal Health 4500 ClassIcon medic_kritz WeaponRestrictions SecondaryOnly Item "Mecha-Medes" Item "The Kritzkrieg" Item "Vintage Tyrolean" Attributes AlwaysCrit Attributes MiniBoss Attributes SpawnWithFullCharge ItemAttributes { ItemName "The Kritzkrieg" "heal rate bonus" 200 "uber duration bonus" 200 "ubercharge rate bonus" 100 } CharacterAttributes { "airblast vulnerability multiplier" 0.6 "bot medic uber health threshold" 5000 "damage force reduction" 0.6 "move speed bonus" 0.6 } } T_TFBot_Medic_Kritzkrieg { Name "Kritzkrieg Medic" Class Medic Skill Normal Health 200 ClassIcon medic_kritz Item "The Kritzkrieg" Attributes AlwaysCrit Attributes SpawnWithFullCharge ItemAttributes { ItemName "The Kritzkrieg" "heal rate bonus" 5 "uber duration bonus" 200 "ubercharge rate bonus" 100 } CharacterAttributes { "bot medic uber health threshold" 500 } } T_TFBot_Sniper_Ignite { Name Sniper Class Sniper Skill Hard ClassIcon sniper_flame MaxVisionRange 3000 Item "The Machina" ItemAttributes { ItemName "The Machina" "damage bonus" 0.7 } CharacterAttributes { "Set DamageType Ignite" 1 } } T_TFBot_Sniper_Huntsman_Bleed { Name "Bowman" Class Sniper Skill Hard ClassIcon sniper_huntsman_bleed WeaponRestrictions PrimaryOnly Item "The Huntsman" ItemAttributes { ItemName "The Huntsman" "bleeding duration" 3 "damage penalty" 0.5 } } T_TFBot_Giant_Sniper_Huntsman { Name "Giant Bowman" Class Sniper Skill Expert Health 2500 ClassIcon sniper_bow_multi WeaponRestrictions PrimaryOnly Item "Larrikin Robin" Item "The Fortified Compound" Item "The Razorback" Attributes MiniBoss ItemAttributes { ItemName "The Fortified Compound" "fire rate bonus" 0.6 "projectile penetration" 1 } CharacterAttributes { "airblast vulnerability multiplier" 0.6 "damage force reduction" 0.6 "move speed bonus" 0.5 } } } }