////////////////////////////// //Created by Yoovy: https://steamcommunity.com/profiles/76561198017198600/ //[ Burst Fury Pyro ] template orginially by [ PDA Expert ] ////////////////////////////// WaveSchedule { Templates { // // Scout Templates // YoovyBot_Scout { //TFBot Class Scout } YoovyBot_Scout_Blaster { //TFBot Class Scout Name "Blaster Scout" //Weapons Item "Baby Face's Blaster" //Cosmetics Item "Ye Oiled Baker Boy" } YoovyBot_Scout_Backscatter { //TFBot Class Scout Name "Backscatter Scout" //Weapons Item "The Back Scatter" //Cosmetics Item "Brimmed Bootlegger" ItemAttributes { ItemName "Brimmed Bootlegger" "set item tint RGB" 4600872 } } YoovyBot_Scout_FAN { //TFBot Class Scout ClassIcon scout_fan Name "Force-a-Nature Scout" MaxVisionRange 650 //Weapons Item "The Force-a-Nature" //Cosmetics Item "The Fed-Fightin' Fedora" } YoovyBot_Scout_Shortstop { //TFBot Class Scout ClassIcon scout_shortstop Name "Shortstop Scout" //Weapons Item "The Shortstop" //Cosmetics Item "Airborne Attire" ItemAttributes { ItemName "Airborne Attire" "set item tint RGB" 2829099 } } YoovyBot_Scout_Shortstop_Subgiant { //TFBot Class Scout Health 650 Scale 1.4 ClassIcon scout_shortstop Name "Homerunner" Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.5 "airblast vulnerability multiplier" 0.5 "damage force reduction" 0.5 "voice pitch scale" 0.85 "move speed bonus" 1.25 "head scale" 0.85 } //Weapons Item "The Shortstop" //Cosmetics Item "The Bolt Action Blitzer" Item "Transparent Trousers" Item "Forest Footwear" Item "The Imp's Imprint" ItemAttributes { ItemName "The Imp's Imprint" "set item tint RGB" 3686984 } } YoovyBot_Scout_Sodapop { //TFBot Class Scout ClassIcon scout_popper2 Name "Soda Popper Scout" //Weapons Item "The Soda Popper" //Cosmetics Item "The Bottle Cap" ItemAttributes { ItemName "The Bottle Cap" "item style override" 1 } } YoovyBot_Scout_Bonk { //TFBot Class Scout ClassIcon scout_scatterbonk_eyes Name "Bonk Scout" CharacterAttributes { "deploy time decreased" 0.1 } //Weapons Item "Bonk! Atomic Punch" //Cosmetics Item "Bonk Leadwear" } YoovyBot_Scout_Cola { //TFBot Class Scout ClassIcon scout_scattercola_eyes Name "Cola Scout" CharacterAttributes { "deploy time decreased" 0.1 } //Weapons Item "Crit-a-Cola" //Cosmetics Item "Bonk Leadwear" ItemAttributes { ItemName "Bonk Leadwear" "set item tint RGB" 8208497 } } YoovyBot_Scout_Cola_Markless { //TFBot Class Scout ClassIcon scout_scattercola_eyes Name "Markless Cola Scout" CharacterAttributes { "deploy time decreased" 0.1 } //Weapons Item "Crit-a-Cola" ItemAttributes { ItemName "Crit-a-Cola" "mod_mark_attacker_for_death" 0 } //Cosmetics Item "Bonk Leadwear" ItemAttributes { ItemName "Bonk Leadwear" "set item tint RGB" 15185211 } } YoovyBot_Scout_Buff_Ext { //TFBot Class Scout ClassIcon scout_buff_yoovy Name "Extended Buff Scout" Attributes SpawnWithFullCharge CharacterAttributes { "increase buff duration" 11 "deploy time decreased" 0.1 } //Weapons Item "craftsmann_scattergun_countrycrusher" ItemAttributes { ItemName "craftsmann_scattergun_countrycrusher" "set_item_texture_wear" 0 } Item "The Buff Banner" //Cosmetics Item "Hephaistos' Handcraft" ItemAttributes { ItemName "Hephaistos' Handcraft" "set item tint RGB" 15185211 } } YoovyBot_Scout_Conch_Ext { //TFBot Class Scout ClassIcon scout_conch_yoovy Name "Extended Conch Scout" Attributes SpawnWithFullCharge CharacterAttributes { "increase buff duration" 11 "deploy time decreased" 0.1 } //Weapons Item "teufort_scattergun_sprucedeuce" ItemAttributes { ItemName "teufort_scattergun_sprucedeuce" "set_item_texture_wear" 0 } Item "The Concheror" //Cosmetics Item "Hong Kong Cone" } YoovyBot_Scout_Backup_Ext { //TFBot Class Scout ClassIcon scout_backup_yoovy Name "Extended Backup Scout" Attributes SpawnWithFullCharge CharacterAttributes { "increase buff duration" 11 "deploy time decreased" 0.1 } //Weapons Item "concealedkiller_scattergun_nightterror" ItemAttributes { ItemName "concealedkiller_scattergun_nightterror" "set_item_texture_wear" 0 } Item "The Battalion's Backup" //Cosmetics Item "The Hunter in Darkness" } YoovyBot_Scout_Armored { //TFBot Class Scout Health 650 Scale 1.4 Name "Armored Scout" ClassIcon scout_armored_pda Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.5 "airblast vulnerability multiplier" 0.5 "damage force reduction" 0.5 "move speed penalty" 0.85 "voice pitch scale" 0.85 "head scale" 0.85 } //Cosmetics Item "Das Metalmeatencasen" Item "Transparent Trousers" Item "Forest Footwear" Item "Death Racer's Helmet" ItemAttributes { ItemName "Death Racer's Helmet" "set item tint RGB" 8289918 } } YoovyBot_Scout_FAN_Armored { //TFBot Class Scout Health 650 Scale 1.4 Name "Armored FAN Scout" ClassIcon scout_fan_armored MaxVisionRange 650 Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.5 "airblast vulnerability multiplier" 0.5 "damage force reduction" 0.5 "move speed penalty" 0.85 "voice pitch scale" 0.85 "head scale" 0.85 } //Weapons Item "The Force-a-Nature" //Cosmetics Item "Das Metalmeatencasen" Item "Transparent Trousers" Item "Forest Footwear" Item "The Fed-Fightin' Fedora" ItemAttributes { ItemName "The Fed-Fightin' Fedora" "set item tint RGB" 8289918 } } YoovyBot_Scout_RapidFire { //TFBot Class Scout ClassIcon scout_spammer Name "Rapid Fire Scout" //Weapons Item "craftsmann_scattergun_backcountryblaster" ItemAttributes { ItemName "craftsmann_scattergun_backcountryblaster" "set_item_texture_wear" 0 "faster reload rate" -1 "fire rate bonus" 0.85 } //Cosmetics Item "Fortunate Son" Item "Flak Jack" } YoovyBot_Scout_BurstFire { //TFBot Class Scout ClassIcon scout_burstfire Name "Burst Fire Scout" Attributes HoldFireUntilFullReload //Weapons Item "Upgradeable TF_WEAPON_SCATTERGUN" ItemAttributes { ItemName "Upgradeable TF_WEAPON_SCATTERGUN" "paintkit_proto_def_index" 5.77335e-43n //Secretly Serviced "set_item_texture_wear" 0 "clip size penalty" 0.5 "fire rate bonus" 0.5 } //Cosmetics Item "Flak Jack" Item "Commonwealth Commando" ItemAttributes { ItemName "Commonwealth Commando" "set item tint RGB" 2960676 } } YoovyBot_Scout_BurstFire_Potato { //TFBot Class Scout ClassIcon scout_burstfire Name "Burst Fire Scout" Attributes HoldFireUntilFullReload //Weapons Item "Upgradeable TF_WEAPON_SCATTERGUN" ItemAttributes { ItemName "Upgradeable TF_WEAPON_SCATTERGUN" "paintkit_proto_def_index" 412 //Secretly Serviced "set_item_texture_wear" 0 "clip size penalty" 0.5 "fire rate bonus" 0.5 } //Cosmetics Item "Flak Jack" Item "Commonwealth Commando" ItemAttributes { ItemName "Commonwealth Commando" "set item tint RGB" 2960676 } } YoovyBot_Scout_RapidBurstFire { //TFBot Class Scout ClassIcon scout_spammer_burstfire Name "Rapid Burst Fire Scout" Attributes HoldFireUntilFullReload //Weapons Item "Upgradeable TF_WEAPON_SCATTERGUN" ItemAttributes { ItemName "Upgradeable TF_WEAPON_SCATTERGUN" "paintkit_proto_def_index" 5.81539e-43n //Business Class "set_item_texture_wear" 0 "faster reload rate" 0.5 "clip size penalty" 0.5 "fire rate bonus" 0.5 } //Cosmetics Item "The Whirly Warrior" Item "Flak Jack" } YoovyBot_Scout_RapidBurstFire_Potato { //TFBot Class Scout ClassIcon scout_spammer_burstfire Name "Rapid Burst Fire Scout" Attributes HoldFireUntilFullReload //Weapons Item "Upgradeable TF_WEAPON_SCATTERGUN" ItemAttributes { ItemName "Upgradeable TF_WEAPON_SCATTERGUN" "paintkit_proto_def_index" 415 //Business Class "set_item_texture_wear" 0 "faster reload rate" 0.5 "clip size penalty" 0.5 "fire rate bonus" 0.5 } //Cosmetics Item "The Whirly Warrior" Item "Flak Jack" } YoovyBot_Scout_FAN_Doomstick { //TFBot Class Scout Health 650 Scale 1.4 ClassIcon scout_fan_doublebarrel Name "Rusty Ruffian" MaxVisionRange 650 Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.5 "airblast vulnerability multiplier" 0.5 "damage force reduction" 0.5 "move speed penalty" 0.85 "voice pitch scale" 0.85 "head scale" 0.85 } //Weapons Item "The Force-a-Nature" ItemAttributes { ItemName "The Force-a-Nature" "bullets per shot bonus" 1.5 "scattergun has knockback" 0 "killstreak idleeffect" 2 "item style override" 1 "crit kill will gib" 1 "is australium item" 1 "mod ammo per shot" 2 "fire rate bonus" 1 "damage penalty" 1 "damage bonus" 2 } //Cosmetics Item "Hazard Headgear" Item "The Ripped Rider" } YoovyBot_Scout_Pistol { //TFBot Class Scout ClassIcon scout_pistol_nys Name "Pistol Scout" WeaponRestrictions SecondaryOnly //Cosmetics Item "The Airdog" } YoovyBot_Scout_Pistol_Pocket { //TFBot Class Scout ClassIcon scout_pocketpistol_heal_lite Name "Pocket Pistol Scout" WeaponRestrictions SecondaryOnly //Weapons Item "Pretty Boy's Pocket Pistol" //Cosmetics Item "The Federal Casemaker" ItemAttributes { ItemName "The Federal Casemaker" "set item tint RGB" 1315860 } } YoovyBot_Scout_Winger { //TFBot Class Scout ClassIcon scout_winger Name "Winger Scout" WeaponRestrictions SecondaryOnly //Weapons Item "The Winger" //Cosmetics Item "The Hermes" } YoovyBot_Scout_Pistol_RapidFire { //TFBot Class Scout ClassIcon scout_capper_lite Name "Beamer" WeaponRestrictions SecondaryOnly Attributes HoldFireUntilFullReload //Weapons Item "The C.A.P.P.E.R" ItemAttributes { ItemName "The C.A.P.P.E.R" "reload time decreased" -1 "clip size bonus" 99999 "damage penalty" 0.5 } //Cosmetics Item "Hungover Hero" Item "Jungle Jersey" } YoovyBot_Scout_Milk { //TFBot Class Scout ClassIcon scout_milk Name "Mad Milk Scout" WeaponRestrictions SecondaryOnly Attributes AlwaysFireWeapon //Weapons Item "Mad Milk" ItemAttributes { ItemName "Mad Milk" "effect bar recharge rate increased" -1 "fire rate penalty" 2.5 } //Cosmetics Item "The Milkman" } YoovyBot_Scout_Melee_Milk { //TFBot Class Scout ClassIcon scout_milk Name "Special Deliveryman" WeaponRestrictions SecondaryOnly Attributes AlwaysFireWeapon //Weapons Item "Mutated Milk" ItemAttributes { ItemName "Mutated Milk" "effect bar recharge rate increased" -1 "fire rate penalty" 2.5 } Item "The Holy Mackerel" ItemAttributes { ItemName "The Holy Mackerel" "is_passive_weapon" 1 } //Cosmetics Item "The Milkman" Item "Meal Dealer" } YoovyBot_Scout_Cleaver { //TFBot Class Scout ClassIcon scout_cleaver Name "Cleaver Scout" WeaponRestrictions SecondaryOnly Attributes AlwaysFireWeapon //Weapons Item "The Flying Guillotine" ItemAttributes { ItemName "The Flying Guillotine" "effect bar recharge rate increased" -1 "fire rate penalty" 2 } //Cosmetics Item "Brimmed Bootlegger" ItemAttributes { ItemName "Brimmed Bootlegger" "set item tint RGB" 8154199 } } YoovyBot_Scout_Cleaver_Subgiant { //TFBot Class Scout Health 650 Scale 1.4 ClassIcon scout_cleaver Name "Network Ninja" WeaponRestrictions SecondaryOnly Attributes AlwaysFireWeapon Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.5 "airblast vulnerability multiplier" 0.5 "damage force reduction" 0.5 "voice pitch scale" 0.85 "move speed bonus" 1.25 "head scale" 0.85 } //Weapons Item "The Flying Guillotine" ItemAttributes { ItemName "The Flying Guillotine" "effect bar recharge rate increased" -1 "fire rate penalty" 1.5 } //Cosmetics Item "Storm Spirit's Jolly Hat" Item "Jungle Jersey" Item "The Shogun's Shoulder Guard" Item "Transparent Trousers" Item "Forest Footwear" } YoovyBot_Scout_Melee { //TFBot Class Scout ClassIcon scout_bat_nys Name "Bat Scout" WeaponRestrictions MeleeOnly } YoovyBot_Scout_Sandman { //TFBot Class Scout Health 140 ClassIcon scout_stun Name "Minor League Scout" WeaponRestrictions MeleeOnly //Weapons Item "The Sandman" //Cosmetics Item "Batter's Helmet" Item "MNC Mascot Outfit" ItemAttributes { ItemName "MNC Mascot Outfit" "set item tint RGB" 5801378 } } YoovyBot_Scout_Sandman_FastCharge { //TFBot Class Scout Health 140 ClassIcon scout_stun Name "Big League Scout" WeaponRestrictions MeleeOnly //Weapons Item "The Sandman" ItemAttributes { ItemName "The Sandman" "effect bar recharge rate increased" 0.25 } //Cosmetics Item "MNC Mascot Outfit" Item "Batter's Helmet" ItemAttributes { ItemName "Batter's Helmet" "set item tint RGB" 7511618 } } YoovyBot_Scout_Fanowar { //TFBot Class Scout ClassIcon scout_fanowar Name "Marker Scout" WeaponRestrictions MeleeOnly //Weapons Item "The Fan O'War" //Cosmetics Item "Handsome Devil" ItemAttributes { ItemName "Handsome Devil" "set item tint RGB" 2960676 } } YoovyBot_Scout_Sunstick { //TFBot Class Scout ClassIcon scout_sunstick_swordstone Name "Sunstick Scout" WeaponRestrictions MeleeOnly //Weapons Item "Sun-on-a-Stick" //Cosmetics Item "The Lightning Lid" ItemAttributes { ItemName "The Lightning Lid" "set item tint RGB" 1315860 } } YoovyBot_Scout_Basher { //TFBot Class Scout ClassIcon scout_basher_lite Name "Basher Scout" WeaponRestrictions MeleeOnly //Weapons Item "The Boston Basher" ItemAttributes { ItemName "The Boston Basher" "hit self on miss" 0 "damage penalty" 0.75 } //Cosmetics Item "Ye Oiled Baker Boy" } YoovyBot_Scout_Basher_Subgiant { //TFBot Class Scout Health 650 Scale 1.4 ClassIcon scout_threerune_daan Name "Knighted Scout" WeaponRestrictions MeleeOnly Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.5 "airblast vulnerability multiplier" 0.5 "damage force reduction" 0.5 "move speed penalty" 0.85 "voice pitch scale" 0.85 "head scale" 0.85 } //Weapons Item "Three-Rune Blade" ItemAttributes { ItemName "Three-Rune Blade" "hit self on miss" 0 } //Cosmetics Item "The Dark Falkirk Helm" Item "Das Metalmeatencasen" Item "The Sole Saviors" } YoovyBot_Scout_Melee_Charged { //TFBot Class Scout Health 650 Scale 1.4 ClassIcon scout_batsaber_nys Name "Antimatter Batter" WeaponRestrictions MeleeOnly Attributes ALwaysCrit Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.5 "airblast vulnerability multiplier" 0.5 "damage force reduction" 0.5 "move speed penalty" 0.85 "voice pitch scale" 0.85 "head scale" 0.85 } //Weapons Item "Batsaber" ItemAttributes { ItemName "Batsaber" "fire rate penalty" 1.5 "damage bonus" 2 } //Cosmetics Item "Cadet Visor" Item "Jungle Jersey" Item "Transparent Trousers" Item "Forest Footwear" } YoovyBot_Scout_Melee_Buff_Ext { //TFBot Class Scout ClassIcon scout_bat_nys_buff Name "Buff Bat Scout" Attributes SpawnWithFullCharge WeaponRestrictions MeleeOnly CharacterAttributes { "increase buff duration" 11 "deploy time decreased" 0.1 } //Weapons Item "The Buff Banner" //Cosmetics Item "Hephaistos' Handcraft" ItemAttributes { ItemName "Hephaistos' Handcraft" "set item tint RGB" 15185211 } } YoovyBot_Scout_Melee_Conch_Ext { //TFBot Class Scout ClassIcon scout_bat_nys_conch Name "Conch Bat Scout" Attributes SpawnWithFullCharge WeaponRestrictions MeleeOnly CharacterAttributes { "increase buff duration" 11 "deploy time decreased" 0.1 } //Weapons Item "The Concheror" //Cosmetics Item "Hong Kong Cone" } YoovyBot_Scout_Melee_Backup_Ext { //TFBot Class Scout ClassIcon scout_bat_nys_backup2 Name "Backup Bat Scout" Attributes SpawnWithFullCharge WeaponRestrictions MeleeOnly CharacterAttributes { "increase buff duration" 11 "deploy time decreased" 0.1 } //Weapons Item "The Battalion's Backup" //Cosmetics Item "The Hunter in Darkness" } YoovyBot_Scout_Sandman_Armored { //TFBot Class Scout Health 665 Scale 1.4 ClassIcon scout_stun_armored_yoovy Name "Armored Minor League Scout" WeaponRestrictions MeleeOnly Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.5 "airblast vulnerability multiplier" 0.5 "damage force reduction" 0.5 "move speed penalty" 0.85 "voice pitch scale" 0.85 "head scale" 0.85 } //Weapons Item "The Sandman" //Cosmetics Item "Batter's Helmet" Item "Das Metalmeatencasen" Item "Transparent Trousers" Item "MNC Mascot Outfit" ItemAttributes { ItemName "MNC Mascot Outfit" "set item tint RGB" 5801378 } } YoovyBot_Scout_Sandman_FastCharge_Armored { //TFBot Class Scout Health 665 Scale 1.4 ClassIcon scout_stun_armored_yoovy Name "Armored Big League Scout" WeaponRestrictions MeleeOnly Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.5 "airblast vulnerability multiplier" 0.5 "damage force reduction" 0.5 "move speed penalty" 0.85 "voice pitch scale" 0.85 "head scale" 0.85 } //Weapons Item "The Sandman" ItemAttributes { ItemName "The Sandman" "effect bar recharge rate increased" 0.25 } //Cosmetics Item "MNC Mascot Outfit" Item "Das Metalmeatencasen" Item "Transparent Trousers" Item "Batter's Helmet" ItemAttributes { ItemName "Batter's Helmet" "set item tint RGB" 7511618 } } YoovyBot_Scout_Fast { //TFBot Class Scout Health 100 ClassIcon scout_fast Name "Not so Super Scout" WeaponRestrictions MeleeOnly CharacterAttributes { "move speed bonus" 1.25 } //Weapons Item "The Holy Mackerel" //Cosmetics Item "The Bolt Boy" } YoovyBot_Scout_Sandman_Jumping { //TFBot Class Scout Health 140 ClassIcon scout_jumping Name "Metal Monarch" Attributes AutoJump AutoJumpMax 5 AutoJumpMin 5 WeaponRestrictions MeleeOnly CharacterAttributes { "increased jump height" 2.5 "cancel falling damage" 1 } //Weapons Item "The Sandman" ItemAttributes { ItemName "The Sandman" "effect bar recharge rate increased" 0.25 } //Cosmetics Item "The Hanger-On Hood" Item "The Flight of the Monarch" Item "Flunkyware" } YoovyBot_Scout_CandyCane { //TFBot Class Scout Health 650 Scale 1.4 ClassIcon scout_cane_heal_lite Name "Candy Circuits" WeaponRestrictions MeleeOnly Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.5 "airblast vulnerability multiplier" 0.5 "damage force reduction" 0.5 "move speed penalty" 0.85 "voice pitch scale" 0.85 "head scale" 0.85 } //Weapons Item "The Candy Cane" ItemAttributes { ItemName "The Candy Cane" "dmg taken from blast increased" 1 "heal on hit for rapidfire" 130 "drop health pack on kill" 0 "heal on kill" 650 } //Cosmetics Item "Runner's Warm-Up" Item "Wipe Out Wraps" } // // Soldier Templates // YoovyBot_Soldier { //TFBot Class Soldier } YoovyBot_Soldier_Liberty { //TFBot Class Soldier Name "Liberty Soldier" //Weapons Item "The Liberty Launcher" //Cosmetics Item "Jumper's Jeepcap" } YoovyBot_Soldier_DirectHit { //TFBot Class Soldier Name "Direct Hit Soldier" ClassIcon soldier_directhit_lite //Weapons Item "The Direct Hit" //Cosmetics Item "The Shellmet" } YoovyBot_Soldier_Blackbox { //TFBot Class Soldier Name "Black Box Soldier" ClassIcon soldier_heal2 //Weapons Item "The Black Box" //Cosmetics Item "The Eliminators Safeguard" } YoovyBot_Soldier_Mangler { //TFBot Class Soldier Name "Cowmangler Soldier" ClassIcon soldier_mangler_v2 //Weapons Item "The Cow Mangler 5000" //Cosmetics Item "Lord Cockswain's Pith Helmet" ItemAttributes { ItemName "Lord Cockswain's Pith Helmet" "set item tint RGB" 8289918 } } YoovyBot_Soldier_Mangler_Incendiary { //TFBot Class Soldier Name "Cowmelter Soldier" ClassIcon soldier_mangler_v2_ignite //Weapons Item "The Cow Mangler 5000" ItemAttributes { ItemName "The Cow Mangler 5000" "killstreak idleeffect" 3 "set damagetype ignite" 1 "set item tint RGB" 13595446 } //Cosmetics Item "Tyrantium Helmet" ItemAttributes { ItemName "Tyrantium Helmet" "set item tint RGB" 13595446 } } YoovyBot_Soldier_Bazooka { //TFBot Class Soldier Name "Bazooka Soldier" ClassIcon soldier_bazooka //Weapons Item "The Beggar's Bazooka" ItemAttributes { ItemName "The Beggar's Bazooka" "reload time increased hidden" 1.15 "auto fires when full" 1 "auto fires full clip" 1 } //Cosmetics Item "The Helmet Without a Home" } YoovyBot_Soldier_Bazooka_Subgiant { //TFBot Class Soldier Health 1200 Scale 1.5 Name "Dumpster Diver" ClassIcon soldier_bazooka_armoured Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "damage force reduction" 0.25 "move speed penalty" 0.85 "voice pitch scale" 0.85 "head scale" 0.85 } //Weapons Item "The Beggar's Bazooka" ItemAttributes { ItemName "The Beggar's Bazooka" "reload time increased hidden" 1 "clip size upgrade atomic" 2 "clip size penalty hidden" 1 "auto fires when full" 1 "auto fires full clip" 1 "faster reload rate" 0.85 "damage bonus" 1.25 } //Cosmetics Item "Stainless Pot" Item "The Captain's Cocktails" } YoovyBot_Soldier_Buff_Ext { //TFBot Class Soldier Name "Extended Buff Soldier" ClassIcon soldier_buff Attributes SpawnWithFullCharge CharacterAttributes { "increase buff duration" 11 "deploy time decreased" 0.1 } //Weapons Item "concealedkiller_rocketlauncher_sandcannon" ItemAttributes { ItemName "concealedkiller_rocketlauncher_sandcannon" "set_item_texture_wear" 0 } Item "The Buff Banner" //Cosmetics Item "Defiant Spartan" ItemAttributes { ItemName "Defiant Spartan" "set item tint RGB" 15185211 } } YoovyBot_Soldier_Conch_Ext { //TFBot Class Soldier Name "Extended Conch Soldier" ClassIcon soldier_conch Attributes SpawnWithFullCharge CharacterAttributes { "increase buff duration" 11 "deploy time decreased" 0.1 } //Weapons Item "teufort_rocketlauncher_smalltownbringdown" ItemAttributes { ItemName "teufort_rocketlauncher_smalltownbringdown" "set_item_texture_wear" 0 } Item "The Concheror" //Cosmetics Item "Furious Fukaamigasa" } YoovyBot_Soldier_Backup_Ext { //TFBot Class Soldier Name "Extended Backup Soldier" ClassIcon soldier_backup Attributes SpawnWithFullCharge CharacterAttributes { "increase buff duration" 11 "deploy time decreased" 0.1 } //Weapons Item "Upgradeable TF_WEAPON_ROCKETLAUNCHER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_ROCKETLAUNCHER" "paintkit_proto_def_index" 5.85743e-43n //Warborn "set_item_texture_wear" 0 } Item "The Battalion's Backup" //Cosmetics Item "Full Metal Drill Hat" ItemAttributes { ItemName "Full Metal Drill Hat" "set item tint RGB" 1315860 } } YoovyBot_Soldier_Backup_Ext_Potato { //TFBot Class Soldier Name "Extended Backup Soldier" ClassIcon soldier_backup Attributes SpawnWithFullCharge CharacterAttributes { "increase buff duration" 11 "deploy time decreased" 0.1 } //Weapons Item "Upgradeable TF_WEAPON_ROCKETLAUNCHER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_ROCKETLAUNCHER" "paintkit_proto_def_index" 418 //Warborn "set_item_texture_wear" 0 } Item "The Battalion's Backup" //Cosmetics Item "Full Metal Drill Hat" ItemAttributes { ItemName "Full Metal Drill Hat" "set item tint RGB" 1315860 } } YoovyBot_Soldier_RapidFire { //TFBot Class Soldier Name "Rapid Fire Soldier" ClassIcon soldier_spammer Attributes HoldFireUntilFullReload //Weapons Item "craftsmann_rocketlauncher_americanpastoral" ItemAttributes { ItemName "craftsmann_rocketlauncher_americanpastoral" "projectile speed decreased" 0.65 "set_item_texture_wear" 0 "faster reload rate" -1 "fire rate bonus" 0.85 } //Cosmetics Item "The Gilded Guard" } YoovyBot_Soldier_BurstFire { //TFBot Class Soldier Name "Burst Fire Soldier" ClassIcon soldier_burstfire Attributes HoldFireUntilFullReload //Weapons Item "Upgradeable TF_WEAPON_ROCKETLAUNCHER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_ROCKETLAUNCHER" "projectile speed decreased" 0.65 "paintkit_proto_def_index" 5.77335e-43n //Secretly Serviced "set_item_texture_wear" 0 "fire rate bonus" 0.5 } //Cosmetics Item "The Slo-Poke" ItemAttributes { ItemName "The Slo-Poke" "set item tint RGB" 2829099 } } YoovyBot_Soldier_BurstFire_Potato { //TFBot Class Soldier Name "Burst Fire Soldier" ClassIcon soldier_burstfire Attributes HoldFireUntilFullReload //Weapons Item "Upgradeable TF_WEAPON_ROCKETLAUNCHER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_ROCKETLAUNCHER" "projectile speed decreased" 0.65 "paintkit_proto_def_index" 412 //Secretly Serviced "set_item_texture_wear" 0 "fire rate bonus" 0.5 } //Cosmetics Item "The Slo-Poke" ItemAttributes { ItemName "The Slo-Poke" "set item tint RGB" 2829099 } } YoovyBot_Soldier_Blackbox_BurstFire { //TFBot Class Soldier Name "Lead Leach" ClassIcon soldier_blackbox Attributes HoldFireUntilFullReload //Weapons Item "The Black Box" ItemAttributes { ItemName "The Black Box" "projectile spread angle penalty" 4 "heal on hit for rapidfire" 50 "paintkit_proto_def_index" 5.75934e-43n //Steel Brushed "health on radius damage" 50 "blast radius increased" 1.25 "set_item_texture_wear" 0 "fire rate bonus" 0.001 "damage penalty" 0.75 } //Cosmetics Item "Fancy Dress Uniform" Item "Full Metal Helmet" ItemAttributes { ItemName "Full Metal Helmet" "set item tint RGB" 8289918 } } YoovyBot_Soldier_Blackbox_BurstFire_Potato { //TFBot Class Soldier Name "Lead Leech" ClassIcon soldier_blackbox Attributes HoldFireUntilFullReload //Weapons Item "The Black Box" ItemAttributes { ItemName "The Black Box" "projectile spread angle penalty" 4 "heal on hit for rapidfire" 50 "paintkit_proto_def_index" 411 //Steel Brushed "health on radius damage" 50 "blast radius increased" 1.25 "set_item_texture_wear" 0 "fire rate bonus" 0.001 "damage penalty" 0.75 } //Cosmetics Item "Full Metal Helmet" ItemAttributes { ItemName "Full Metal Helmet" "set item tint RGB" 8289918 } } YoovyBot_Soldier_Liberty_Blast { //TFBot Class Soldier Name "Bolted Blaster" ClassIcon soldier_libertylauncher Attributes HoldFireUntilFullReload //Weapons Item "The Liberty Launcher" ItemAttributes { ItemName "The Liberty Launcher" "projectile spread angle penalty" 4 "projectile speed decreased" 0.65 "damage causes airblast" 1 "faster reload rate" 0.8 "fire rate bonus" 0.45 "damage penalty" 0.45 } //Cosmetics Item "The Warsworn Helmet" ItemAttributes { ItemName "The Warsworn Helmet" "set item tint RGB" 4345659 } } YoovyBot_Soldier_DirectHit_Buff_Ext { //TFBot Class Soldier Name "Direct Buff Soldier" ClassIcon soldier_directhit_buff_lite Attributes SpawnWithFullCharge CharacterAttributes { "increase buff duration" 11 "deploy time decreased" 0.1 } //Weapons Item "The Direct Hit" Item "The Buff Banner" //Cosmetics Item "The Shellmet" ItemAttributes { ItemName "The Shellmet" "set item tint RGB" 15185211 } } YoovyBot_Soldier_DirectHit_RapidFire { //TFBot Class Soldier Name "Rapidly Direct Soldier" ClassIcon soldier_spammer_directhit_yoovy Attributes HoldFireUntilFullReload //Weapons Item "The Direct Hit" ItemAttributes { ItemName "The Direct Hit" "projectile speed increased" 1.45 "set_item_texture_wear" 0 "faster reload rate" -1 "clip size bonus" 3 "fire rate bonus" 0.85 } //Cosmetics Item "The Gilded Guard" } YoovyBot_Soldier_DirectHit_BurstFire { //TFBot Class Soldier Name "Direct Burst Soldier" ClassIcon soldier_burstfire_directhit_yoovy Attributes HoldFireUntilFullReload //Weapons Item "The Direct Hit" ItemAttributes { ItemName "The Direct Hit" "projectile speed increased" 1.45 "fire rate bonus" 0.5 } //Cosmetics Item "The Slo-Poke" ItemAttributes { ItemName "The Slo-Poke" "set item tint RGB" 2829099 } } YoovyBot_Soldier_RapidFire_Buff_Ext { //TFBot Class Soldier Name "Rapid Buff Soldier" ClassIcon soldier_spammer_buff Attributes HoldFireUntilFullReload Attributes SpawnWithFullCharge CharacterAttributes { "increase buff duration" 11 "deploy time decreased" 0.1 } //Weapons Item "craftsmann_rocketlauncher_americanpastoral" ItemAttributes { ItemName "craftsmann_rocketlauncher_americanpastoral" "projectile speed decreased" 0.65 "set_item_texture_wear" 0 "faster reload rate" -1 "clip size bonus" 3 "fire rate bonus" 0.85 } Item "The Buff Banner" //Cosmetics Item "Defiant Spartan" ItemAttributes { ItemName "Defiant Spartan" "set item tint RGB" 15185211 } } YoovyBot_Soldier_RapidFire_Conch_Ext { //TFBot Class Soldier Name "Rapid Conch Soldier" ClassIcon soldier_spammer_conch Attributes HoldFireUntilFullReload Attributes SpawnWithFullCharge CharacterAttributes { "increase buff duration" 11 "deploy time decreased" 0.1 } //Weapons Item "craftsmann_rocketlauncher_americanpastoral" ItemAttributes { ItemName "craftsmann_rocketlauncher_americanpastoral" "projectile speed decreased" 0.65 "set_item_texture_wear" 0 "faster reload rate" -1 "clip size bonus" 3 "fire rate bonus" 0.85 } Item "The Concheror" //Cosmetics Item "Furious Fukaamigasa" } YoovyBot_Soldier_RapidFire_Backup_Ext { //TFBot Class Soldier Name "Rapid Backup Soldier" ClassIcon soldier_spammer_backup Attributes HoldFireUntilFullReload Attributes SpawnWithFullCharge CharacterAttributes { "increase buff duration" 11 "deploy time decreased" 0.1 } //Weapons Item "craftsmann_rocketlauncher_americanpastoral" ItemAttributes { ItemName "craftsmann_rocketlauncher_americanpastoral" "projectile speed decreased" 0.65 "set_item_texture_wear" 0 "faster reload rate" -1 "clip size bonus" 3 "fire rate bonus" 0.85 } Item "The Battalion's Backup" //Cosmetics Item "Full Metal Drill Hat" ItemAttributes { ItemName "Full Metal Drill Hat" "set item tint RGB" 1315860 } } YoovyBot_Soldier_BurstFire_Buff_Ext { //TFBot Class Soldier Name "Burst Buff Soldier" ClassIcon soldier_burstfire_buff Attributes HoldFireUntilFullReload Attributes SpawnWithFullCharge CharacterAttributes { "increase buff duration" 11 "deploy time decreased" 0.1 } //Weapons Item "Upgradeable TF_WEAPON_ROCKETLAUNCHER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_ROCKETLAUNCHER" "projectile speed decreased" 0.65 "paintkit_proto_def_index" 5.77335e-43n //Secretly Serviced "set_item_texture_wear" 0 "fire rate bonus" 0.5 } Item "The Buff Banner" //Cosmetics Item "Defiant Spartan" ItemAttributes { ItemName "Defiant Spartan" "set item tint RGB" 15185211 } } YoovyBot_Soldier_BurstFire_Conch_Ext { //TFBot Class Soldier Name "Burst Fire Soldier" ClassIcon soldier_burstfire Attributes HoldFireUntilFullReload Attributes SpawnWithFullCharge CharacterAttributes { "increase buff duration" 11 "deploy time decreased" 0.1 } //Weapons Item "Upgradeable TF_WEAPON_ROCKETLAUNCHER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_ROCKETLAUNCHER" "projectile speed decreased" 0.65 "paintkit_proto_def_index" 5.77335e-43n //Secretly Serviced "set_item_texture_wear" 0 "fire rate bonus" 0.5 } Item "The Concheror" //Cosmetics Item "Furious Fukaamigasa" } YoovyBot_Soldier_BurstFire_Backup_Ext { //TFBot Class Soldier Name "Burst Backup Soldier" ClassIcon soldier_burstfire_backup Attributes HoldFireUntilFullReload Attributes SpawnWithFullCharge CharacterAttributes { "increase buff duration" 11 "deploy time decreased" 0.1 } //Weapons Item "Upgradeable TF_WEAPON_ROCKETLAUNCHER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_ROCKETLAUNCHER" "projectile speed decreased" 0.65 "paintkit_proto_def_index" 5.77335e-43n //Secretly Serviced "set_item_texture_wear" 0 "fire rate bonus" 0.5 } Item "The Battalion's Backup" //Cosmetics Item "Full Metal Drill Hat" ItemAttributes { ItemName "Full Metal Drill Hat" "set item tint RGB" 1315860 } } YoovyBot_Soldier_BurstFire_Buff_Ext_Potato { //TFBot Class Soldier Name "Burst Buff Soldier" ClassIcon soldier_burstfire_buff Attributes HoldFireUntilFullReload Attributes SpawnWithFullCharge CharacterAttributes { "increase buff duration" 11 "deploy time decreased" 0.1 } //Weapons Item "Upgradeable TF_WEAPON_ROCKETLAUNCHER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_ROCKETLAUNCHER" "projectile speed decreased" 0.65 "paintkit_proto_def_index" 412 //Secretly Serviced "set_item_texture_wear" 0 "fire rate bonus" 0.5 } Item "The Buff Banner" //Cosmetics Item "Defiant Spartan" ItemAttributes { ItemName "Defiant Spartan" "set item tint RGB" 15185211 } } YoovyBot_Soldier_BurstFire_Conch_Ext_Potato { //TFBot Class Soldier Name "Burst Fire Soldier" ClassIcon soldier_burstfire Attributes HoldFireUntilFullReload Attributes SpawnWithFullCharge CharacterAttributes { "increase buff duration" 11 "deploy time decreased" 0.1 } //Weapons Item "Upgradeable TF_WEAPON_ROCKETLAUNCHER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_ROCKETLAUNCHER" "projectile speed decreased" 0.65 "paintkit_proto_def_index" 412 //Secretly Serviced "set_item_texture_wear" 0 "fire rate bonus" 0.5 } Item "The Concheror" //Cosmetics Item "Furious Fukaamigasa" } YoovyBot_Soldier_BurstFire_Backup_Ext_Potato { //TFBot Class Soldier Name "Burst Backup Soldier" ClassIcon soldier_burstfire_backup Attributes HoldFireUntilFullReload Attributes SpawnWithFullCharge CharacterAttributes { "increase buff duration" 11 "deploy time decreased" 0.1 } //Weapons Item "Upgradeable TF_WEAPON_ROCKETLAUNCHER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_ROCKETLAUNCHER" "projectile speed decreased" 0.65 "paintkit_proto_def_index" 412 //Secretly Serviced "set_item_texture_wear" 0 "fire rate bonus" 0.5 } Item "The Battalion's Backup" //Cosmetics Item "Full Metal Drill Hat" ItemAttributes { ItemName "Full Metal Drill Hat" "set item tint RGB" 1315860 } } YoovyBot_Soldier_Armored { //TFBot Class Soldier Health 1200 Scale 1.5 Name "Armored Soldier" ClassIcon soldier_armored Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "damage force reduction" 0.25 "move speed penalty" 0.85 "voice pitch scale" 0.85 "head scale" 0.85 } //Cosmetics Item "Combat Slacks" Item "Blast Blocker" Item "The Cloud Crasher" ItemAttributes { ItemName "The Cloud Crasher" "set item tint RGB" 2960676 } } YoovyBot_Soldier_Armored_Buff_Ext { //TFBot Class Soldier Health 1200 Scale 1.5 Name "Armored Buff Soldier" ClassIcon soldier_armored_buff Tag bot_giant Attributes SpawnWithFullCharge CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "increase buff duration" 11 "damage force reduction" 0.25 "deploy time decreased" 0.1 "move speed penalty" 0.85 "voice pitch scale" 0.85 "head scale" 0.85 } //Weapons Item "concealedkiller_rocketlauncher_sandcannon" ItemAttributes { ItemName "concealedkiller_rocketlauncher_sandcannon" "set_item_texture_wear" 0 } Item "The Buff Banner" //Cosmetics Item "Combat Slacks" Item "Blast Blocker" Item "Defiant Spartan" ItemAttributes { ItemName "Defiant Spartan" "set item tint RGB" 15185211 } } YoovyBot_Soldier_Armored_Conch_Ext { //TFBot Class Soldier Health 1200 Scale 1.5 Name "Armored Conch Soldier" ClassIcon soldier_armored_conch Tag bot_giant Attributes SpawnWithFullCharge CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "increase buff duration" 11 "damage force reduction" 0.25 "deploy time decreased" 0.1 "move speed penalty" 0.85 "voice pitch scale" 0.85 "head scale" 0.85 } //Weapons Item "teufort_rocketlauncher_smalltownbringdown" ItemAttributes { ItemName "teufort_rocketlauncher_smalltownbringdown" "set_item_texture_wear" 0 } Item "The Concheror" //Cosmetics Item "Furious Fukaamigasa" Item "Combat Slacks" Item "Blast Blocker" } YoovyBot_Soldier_Armored_Backup_Ext { //TFBot Class Soldier Health 1200 Scale 1.5 Name "Armored Backup Soldier" ClassIcon soldier_armored_backup Tag bot_giant Attributes SpawnWithFullCharge CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "increase buff duration" 11 "damage force reduction" 0.25 "deploy time decreased" 0.1 "move speed penalty" 0.85 "voice pitch scale" 0.85 "head scale" 0.85 } //Weapons Item "Upgradeable TF_WEAPON_ROCKETLAUNCHER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_ROCKETLAUNCHER" "paintkit_proto_def_index" 5.85743e-43n //Warborn "set_item_texture_wear" 0 } Item "The Battalion's Backup" //Cosmetics Item "Combat Slacks" Item "Blast Blocker" Item "Full Metal Drill Hat" ItemAttributes { ItemName "Full Metal Drill Hat" "set item tint RGB" 1315860 } } YoovyBot_Soldier_Armored_Backup_Ext_Potato { //TFBot Class Soldier Health 1200 Scale 1.5 Name "Armored Backup Soldier" ClassIcon soldier_armored_backup Tag bot_giant Attributes SpawnWithFullCharge CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "increase buff duration" 11 "damage force reduction" 0.25 "deploy time decreased" 0.1 "move speed penalty" 0.85 "voice pitch scale" 0.85 "head scale" 0.85 } //Weapons Item "Upgradeable TF_WEAPON_ROCKETLAUNCHER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_ROCKETLAUNCHER" "paintkit_proto_def_index" 418 //Warborn "set_item_texture_wear" 0 } Item "The Battalion's Backup" //Cosmetics Item "Combat Slacks" Item "Blast Blocker" Item "Full Metal Drill Hat" ItemAttributes { ItemName "Full Metal Drill Hat" "set item tint RGB" 1315860 } } YoovyBot_Soldier_Charged { //TFBot Class Soldier Name "Charged Soldier" ClassIcon soldier_crit Attributes HoldFireUntilFullReload Attributes AlwaysCrit //Weapons Item "powerhouse_rocketlauncher_shellshocker" ItemAttributes { ItemName "powerhouse_rocketlauncher_shellshocker" "projectile speed decreased" 0.65 "set_item_texture_wear" 0 "faster reload rate" -1 "fire rate penalty" 2 } //Cosmetics Item "Worms Gear" } YoovyBot_Soldier_Charged_Nuke { //TFBot Class Soldier Health 1200 Scale 1.5 Name "Overcharged Soldier" ClassIcon soldier_nuke2 Attributes HoldFireUntilFullReload Attributes AlwaysCrit Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "damage force reduction" 0.25 "move speed penalty" 0.85 "voice pitch scale" 0.85 "head scale" 0.85 } //Weapons Item "powerhouse_rocketlauncher_shellshocker" ItemAttributes { ItemName "powerhouse_rocketlauncher_shellshocker" "attach particle effect" 704 //Energy Orb "dmg bonus vs buildings" 1.25 "set_item_texture_wear" 0 "faster reload rate" -1 "fire rate penalty" 2 "damage bonus" 1.5 } //Cosmetics Item "Big Steel Jaw of Summer Fun" Item "Wavefinder" Item "Transparent Trousers" Item "Forest Footwear" } YoovyBot_Soldier_RapidFire_Charged { //TFBot Class Soldier Name "Rapid Charged Soldier" ClassIcon soldier_charged_spammer Attributes HoldFireUntilFullReload Attributes AlwaysCrit //Weapons Item "powerhouse_rocketlauncher_shellshocker" ItemAttributes { ItemName "powerhouse_rocketlauncher_shellshocker" "projectile speed decreased" 0.65 "set_item_texture_wear" 0 "faster reload rate" -1 "fire rate penalty" 1.25 } //Cosmetics Item "The Gilded Guard" } YoovyBot_Soldier_BurstFire_Charged { //TFBot Class Soldier Name "Burst Charged Soldier" ClassIcon soldier_crit_burstfire Attributes HoldFireUntilFullReload Attributes AlwaysCrit //Weapons Item "powerhouse_rocketlauncher_shellshocker" ItemAttributes { ItemName "powerhouse_rocketlauncher_shellshocker" "projectile speed decreased" 0.65 "reload time increased" 1.25 "set_item_texture_wear" 0 "clip size penalty" 0.75 "fire rate bonus" 0.5 } //Cosmetics Item "The Slo-Poke" ItemAttributes { ItemName "The Slo-Poke" "set item tint RGB" 2829099 } } YoovyBot_Soldier_Barrage { //TFBot Class Soldier Health 1200 Scale 1.5 Name "Lieutenant Barrage" ClassIcon soldier_barrage Attributes HoldFireUntilFullReload Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "damage force reduction" 0.25 "move speed penalty" 0.85 "voice pitch scale" 0.85 "health regen" 25 "head scale" 0.85 } //Weapons Item "gentlemanne_rocketlauncher_coffinnail" ItemAttributes { ItemName "gentlemanne_rocketlauncher_coffinnail" "projectile spread angle penalty" 5 "projectile speed decreased" 0.4 "clip size upgrade atomic" 13 "set_item_texture_wear" 0 "faster reload rate" 0.44 "fire rate bonus" 0.4 "damage bonus" 1.25 } //Cosmetics Item "The Patriot Peak" Item "The Diplomat" } YoovyBot_Soldier_Barrage_Buff_Ext { //TFBot Class Soldier Health 1200 Scale 1.5 Name "Lieutenant Buff Barrage" ClassIcon soldier_barrage_buff Attributes HoldFireUntilFullReload Attributes SpawnWithFullCharge Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "increase buff duration" 11 "damage force reduction" 0.25 "deploy time decreased" 0.1 "move speed penalty" 0.85 "voice pitch scale" 0.85 "health regen" 25 "head scale" 0.85 } //Weapons Item "gentlemanne_rocketlauncher_coffinnail" ItemAttributes { ItemName "gentlemanne_rocketlauncher_coffinnail" "projectile spread angle penalty" 5 "projectile speed decreased" 0.4 "clip size upgrade atomic" 13 "set_item_texture_wear" 0 "faster reload rate" 0.44 "fire rate bonus" 0.4 "damage bonus" 1.25 } Item "The Buff Banner" //Cosmetics Item "The Diplomat" Item "Defiant Spartan" ItemAttributes { ItemName "Defiant Spartan" "set item tint RGB" 15185211 } } YoovyBot_Soldier_Barrage_Conch_Ext { //TFBot Class Soldier Health 1200 Scale 1.5 Name "Lieutenant Conch Barrage" ClassIcon soldier_barrage_conch Attributes HoldFireUntilFullReload Attributes SpawnWithFullCharge Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "increase buff duration" 11 "damage force reduction" 0.25 "deploy time decreased" 0.1 "move speed penalty" 0.85 "voice pitch scale" 0.85 "health regen" 25 "head scale" 0.85 } //Weapons Item "gentlemanne_rocketlauncher_coffinnail" ItemAttributes { ItemName "gentlemanne_rocketlauncher_coffinnail" "projectile spread angle penalty" 5 "projectile speed decreased" 0.4 "clip size upgrade atomic" 13 "set_item_texture_wear" 0 "faster reload rate" 0.44 "fire rate bonus" 0.4 "damage bonus" 1.25 } Item "The Concheror" //Cosmetics Item "Furious Fukaamigasa" Item "The Diplomat" } YoovyBot_Soldier_Barrage_Backup_Ext { //TFBot Class Soldier Health 1200 Scale 1.5 Name "Lieutenant Backup Barrage" ClassIcon soldier_barrage_backup Attributes HoldFireUntilFullReload Attributes SpawnWithFullCharge Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "increase buff duration" 11 "damage force reduction" 0.25 "deploy time decreased" 0.1 "move speed penalty" 0.85 "voice pitch scale" 0.85 "health regen" 25 "head scale" 0.85 } //Weapons Item "gentlemanne_rocketlauncher_coffinnail" ItemAttributes { ItemName "gentlemanne_rocketlauncher_coffinnail" "projectile spread angle penalty" 5 "projectile speed decreased" 0.4 "clip size upgrade atomic" 13 "set_item_texture_wear" 0 "faster reload rate" 0.44 "fire rate bonus" 0.4 "damage bonus" 1.25 } Item "The Battalion's Backup" //Cosmetics Item "The Diplomat" Item "Full Metal Drill Hat" ItemAttributes { ItemName "Full Metal Drill Hat" "set item tint RGB" 1315860 } } YoovyBot_Soldier_Barrage_BlackBox { //TFBot Class Soldier Health 1200 Scale 1.5 Name "Lieutenant Heal Barrage" ClassIcon soldier_barrage_heal Attributes HoldFireUntilFullReload Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "damage force reduction" 0.25 "move speed penalty" 0.85 "voice pitch scale" 0.85 "health regen" 25 "head scale" 0.85 } //Weapons Item "The Black Box" ItemAttributes { ItemName "The Black Box" "projectile spread angle penalty" 5 "projectile speed decreased" 0.4 "heal on hit for rapidfire" 75 "paintkit_proto_def_index" 5.84341e-43n //Team Serviced "clip size upgrade atomic" 13 "health on radius damage" 0 "set_item_texture_wear" 0 "faster reload rate" 0.44 "clip size penalty" 1 "fire rate bonus" 0.4 "damage bonus" 1.25 } //Cosmetics Item "The Diplomat" Item "dec2014 Skullcap" ItemAttributes { ItemName "dec2014 Skullcap" "set item tint RGB" 2452877 } } YoovyBot_Soldier_Barrage_BlackBox_Potato { //TFBot Class Soldier Health 1200 Scale 1.5 Name "Lieutenant Heal Barrage" ClassIcon soldier_barrage_heal Attributes HoldFireUntilFullReload Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "damage force reduction" 0.25 "move speed penalty" 0.85 "voice pitch scale" 0.85 "health regen" 25 "head scale" 0.85 } //Weapons Item "The Black Box" ItemAttributes { ItemName "The Black Box" "projectile spread angle penalty" 5 "projectile speed decreased" 0.4 "heal on hit for rapidfire" 75 "paintkit_proto_def_index" 417 //Team Serviced "clip size upgrade atomic" 13 "health on radius damage" 0 "set_item_texture_wear" 0 "faster reload rate" 0.44 "clip size penalty" 1 "fire rate bonus" 0.4 "damage bonus" 1.25 } //Cosmetics Item "The Diplomat" Item "dec2014 Skullcap" ItemAttributes { ItemName "dec2014 Skullcap" "set item tint RGB" 2452877 } } YoovyBot_Soldier_Barrage_RapidFire { //TFBot Class Soldier Health 1200 Scale 1.5 Name "Lieutenant Rapid Barrage" ClassIcon soldier_barrage_infinite Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "damage force reduction" 0.25 "move speed penalty" 0.85 "voice pitch scale" 0.85 "health regen" 25 "head scale" 0.85 } //Weapons Item "Upgradeable TF_WEAPON_ROCKETLAUNCHER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_ROCKETLAUNCHER" "projectile spread angle penalty" 5 "projectile speed decreased" 0.4 "paintkit_proto_def_index" 1.59748e-43n //Night Owl Mk.II "clip size upgrade atomic" 4 "set_item_texture_wear" 0 "faster reload rate" -1 "fire rate bonus" 0.5 } //Cosmetics Item "The Gilded Guard" Item "The Diplomat" } YoovyBot_Soldier_Barrage_RapidFire_Potato { //TFBot Class Soldier Health 1200 Scale 1.5 Name "Lieutenant Rapid Barrage" ClassIcon soldier_barrage_infinite Attributes HoldFireUntilFullReload Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "damage force reduction" 0.25 "move speed penalty" 0.85 "voice pitch scale" 0.85 "health regen" 25 "head scale" 0.85 } //Weapons Item "Upgradeable TF_WEAPON_ROCKETLAUNCHER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_ROCKETLAUNCHER" "projectile spread angle penalty" 5 "projectile speed decreased" 0.4 "paintkit_proto_def_index" 114 //Night Owl Mk.II "clip size upgrade atomic" 13 "set_item_texture_wear" 0 "faster reload rate" -1 "fire rate bonus" 0.5 } //Cosmetics Item "The Gilded Guard" Item "The Diplomat" } YoovyBot_Soldier_Barrage_DirectHit { //TFBot Class Soldier Health 1200 Scale 1.5 Name "Lieutenant Direct Barrage" ClassIcon soldier_barrage_directhit_yoovy Attributes HoldFireUntilFullReload Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "damage force reduction" 0.25 "move speed penalty" 0.85 "voice pitch scale" 0.85 "health regen" 25 "head scale" 0.85 } //Weapons Item "The Direct Hit" ItemAttributes { ItemName "The Direct Hit" "projectile spread angle penalty" 5 "projectile speed increased" 1.2 "clip size upgrade atomic" 13 "set_item_texture_wear" 0 "faster reload rate" 0.44 "fire rate bonus" 0.4 "damage bonus" 1.5 } //Cosmetics Item "Loyalty Reward" Item "The Diplomat" ItemAttributes { ItemName "The Diplomat" "set item tint RGB" 4345659 } } YoovyBot_Soldier_Barrage_DirectHit_Buff_Ext { //TFBot Class Soldier Health 1200 Scale 1.5 Name "Lieutenant Buff Barrage" ClassIcon soldier_barrage_directhit_buff Attributes HoldFireUntilFullReload Attributes SpawnWithFullCharge Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "increase buff duration" 11 "damage force reduction" 0.25 "deploy time decreased" 0.1 "move speed penalty" 0.85 "voice pitch scale" 0.85 "health regen" 25 "head scale" 0.85 } //Weapons Item "The Direct Hit" ItemAttributes { ItemName "The Direct Hit" "projectile spread angle penalty" 5 "projectile speed increased" 1.2 "clip size upgrade atomic" 13 "set_item_texture_wear" 0 "faster reload rate" 0.44 "fire rate bonus" 0.4 "damage bonus" 1.5 } Item "The Buff Banner" //Cosmetics Item "The Diplomat" Item "Defiant Spartan" ItemAttributes { ItemName "Defiant Spartan" "set item tint RGB" 15185211 } } YoovyBot_Soldier_Rocketwall { //TFBot Class Soldier Health 1200 Scale 1.5 Name "Lieutenant Rocket Wall" ClassIcon soldier_rocketrain Attributes HoldFireUntilFullReload Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "damage force reduction" 0.25 "move speed penalty" 0.85 "voice pitch scale" 0.85 "health regen" 25 "head scale" 0.85 } //Weapons Item "Upgradeable TF_WEAPON_ROCKETLAUNCHER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_ROCKETLAUNCHER" "projectile spread angle penalty" 10 "projectile speed decreased" 0.65 "paintkit_proto_def_index" 5.78736e-43n //Sky Stallion "clip size upgrade atomic" 6 "set_item_texture_wear" 0 "faster reload rate" 0.5 "fire rate bonus" 0.001 } //Cosmetics Item "Armored Authority" Item "The Diplomat" } YoovyBot_Soldier_Rocketwall_Potato { //TFBot Class Soldier Health 1200 Scale 1.5 Name "Lieutenant Rocket Wall" ClassIcon soldier_rocketrain Attributes HoldFireUntilFullReload Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "damage force reduction" 0.25 "move speed penalty" 0.85 "voice pitch scale" 0.85 "health regen" 25 "head scale" 0.85 } //Weapons Item "Upgradeable TF_WEAPON_ROCKETLAUNCHER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_ROCKETLAUNCHER" "projectile spread angle penalty" 10 "projectile speed decreased" 0.65 "paintkit_proto_def_index" 413 //Sky Stallion "clip size upgrade atomic" 6 "set_item_texture_wear" 0 "faster reload rate" 0.5 "fire rate bonus" 0.001 } //Cosmetics Item "Armored Authority" Item "The Diplomat" } YoovyBot_Soldier_RapidBurstFire { //TFBot Class Soldier Name "Rapid Burst Fire Soldier" ClassIcon soldier_spammer_burstfire Attributes HoldFireUntilFullReload //Weapons Item "warbird_rocketlauncher_warhawk" ItemAttributes { ItemName "warbird_rocketlauncher_warhawk" "projectile speed decreased" 0.65 "set_item_texture_wear" 0 "faster reload rate" 0.5 "fire rate bonus" 0.5 } //Cosmetics Item "The Hellmet" ItemAttributes { ItemName "The Hellmet" "set item tint RGB" 4345659 } } YoovyBot_Soldier_Airstrike { //TFBot Class Soldier Name "Airstrike Soldier" ClassIcon soldier_airstrike_lite Attributes HoldFireUntilFullReload CharacterAttributes { "increased jump height" 2.5 "cancel falling damage" 1 } //Weapons Item "The Air Strike" Item "The B.A.S.E. Jumper" //Cosmetics Item "Jumper's Jeepcap" } YoovyBot_Soldier_Airstrike_BurstFire { //TFBot Class Soldier Name "Burst Strike Soldier" ClassIcon soldier_airstrike_lite_burstfire Attributes HoldFireUntilFullReload CharacterAttributes { "increased jump height" 2.5 "cancel falling damage" 1 } //Weapons Item "The Air Strike" ItemAttributes { ItemName "The Air Strike" "projectile speed decreased" 0.65 "paintkit_proto_def_index" 412 //Secretly Serviced "set_item_texture_wear" 0 "faster reload rate" 0.85 "fire rate bonus" 0.5 } Item "The B.A.S.E. Jumper" //Cosmetics Item "The Whirly Warrior" ItemAttributes { ItemName "The Whirly Warrior" "set item tint RGB" 2960676 } } YoovyBot_Soldier_Airstrike_BurstFire_Potato { //TFBot Class Soldier Name "Burst Strike Soldier" ClassIcon soldier_airstrike_lite_burstfire Attributes HoldFireUntilFullReload CharacterAttributes { "increased jump height" 2.5 "cancel falling damage" 1 } //Weapons Item "The Air Strike" ItemAttributes { ItemName "The Air Strike" "projectile speed decreased" 0.65 "paintkit_proto_def_index" 412 //Secretly Serviced "set_item_texture_wear" 0 "faster reload rate" 0.85 "fire rate bonus" 0.5 } Item "The B.A.S.E. Jumper" //Cosmetics Item "The Whirly Warrior" ItemAttributes { ItemName "The Whirly Warrior" "set item tint RGB" 2960676 } } YoovyBot_Soldier_RocketSpec { //TFBot Class Soldier Name "Immobilizer" ClassIcon soldier_stun_spammer //Weapons Item "Rocket Jumper" ItemAttributes { ItemName "Rocket Jumper" "projectile speed increased" 1.5 "faster reload rate" -1 "rocket specialist" 4 } //Cosmetics Item "The Man in Slacks" Item "Firearm Protector" ItemAttributes { ItemName "Firearm Protector" "set item tint RGB" 13595446 } } YoovyBot_Soldier_RapidFire_Giga { //TFBot Class Soldier Health 1200 Scale 1.5 Name "Mega Rapid Fire Soldier" ClassIcon soldier_spammer_hyper_lite Attributes AlwaysCrit Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "damage force reduction" 0.25 "move speed penalty" 0.85 "voice pitch scale" 0.85 "head scale" 0.85 } //Weapons Item "Upgradeable TF_WEAPON_ROCKETLAUNCHER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_ROCKETLAUNCHER" "projectile speed decreased" 0.9 "attach particle effect" 704 //Energy Orb "item style override" 1 "crit kill will gib" 1 "is australium item" 1 "faster reload rate" -1 "fire rate bonus" 0.7 "damage bonus" 1.5 } //Cosmetics Item "Big Steel Jaw of Summer Fun" Item "Combat Slacks" Item "Transparent Trousers" Item "Forest Footwear" Item "The Gilded Guard" ItemAttributes { ItemName "The Gilded Guard" "particle effect vertical offset" 3 "particle effect use head origin" 1 "attach particle effect" 296 //Sapped (BLU) } } YoovyBot_Soldier_BurstFire_Giga { //TFBot Class Soldier Health 1200 Scale 1.5 Name "Mega Burst Fire Soldier" ClassIcon soldier_burstfire_hyper_lite Attributes HoldFireUntilFullReload Attributes AlwaysCrit Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "damage force reduction" 0.25 "move speed penalty" 0.85 "voice pitch scale" 0.85 "head scale" 0.85 } //Weapons Item "Upgradeable TF_WEAPON_ROCKETLAUNCHER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_ROCKETLAUNCHER" "projectile speed decreased" 0.9 "attach particle effect" 704 //Energy Orb "item style override" 1 "crit kill will gib" 1 "is australium item" 1 "fire rate bonus" 0.5 "damage bonus" 1.5 } //Cosmetics Item "Big Steel Jaw of Summer Fun" Item "Combat Slacks" Item "Transparent Trousers" Item "Forest Footwear" Item "The Slo-Poke" ItemAttributes { ItemName "The Slo-Poke" "particle effect use head origin" 1 "attach particle effect" 296 //Sapped (BLU) "set item tint RGB" 2829099 } } YoovyBot_Soldier_Barrage_Giga { //TFBot Class Soldier Health 1200 Scale 1.5 Name "Private Peril" ClassIcon soldier_barrage Attributes HoldFireUntilFullReload Attributes AlwaysCrit Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "damage force reduction" 0.25 "move speed penalty" 0.85 "voice pitch scale" 0.85 "health regen" 25 "head scale" 0.85 } //Weapons Item "Upgradeable TF_WEAPON_ROCKETLAUNCHER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_ROCKETLAUNCHER" "projectile spread angle penalty" 3 "projectile speed decreased" 0.8 "clip size upgrade atomic" 13 "attach particle effect" 704 //Energy Orb "set_item_texture_wear" 0 "item style override" 1 "crit kill will gib" 1 "is australium item" 1 "faster reload rate" 0.44 "fire rate bonus" 0.4 "damage bonus" 1.5 } //Cosmetics Item "The Diplomat" Item "Tyrant's Helm" ItemAttributes { ItemName "Tyrant's Helm" "particle effect use head origin" 1 "attach particle effect" 296 //Sapped (BLU) } } YoovyBot_Soldier_Shotgun { //TFBot Class Soldier Name "Shotgun Soldier" ClassIcon heavy_shotgun WeaponRestrictions SecondaryOnly //Cosmetics Item "The Golden Garment" } YoovyBot_Soldier_Bison { //TFBot Class Soldier Name "Bison Soldier" ClassIcon soldier_bison WeaponRestrictions SecondaryOnly //Weapons Item "The Righteous Bison" //Cosmetics Item "Full Metal Drill Hat" ItemAttributes { ItemName "Full Metal Drill Hat" "set item tint RGB" 5801378 } } YoovyBot_Soldier_Bison_RapidFire { //TFBot Class Soldier Name "Rapid Bison Soldier" ClassIcon soldier_bison_spammer WeaponRestrictions SecondaryOnly //Weapons Item "The Righteous Bison" ItemAttributes { ItemName "The Righteous Bison" "killstreak idleeffect" 3 "faster reload rate" -1 "set item tint RGB" 13595446 "fire rate bonus" 0.65 } //Cosmetics Item "The Gilded Guard" } YoovyBot_Soldier_Melee { //TFBot Class Soldier Name "Shovel Soldier" ClassIcon soldier_shovel WeaponRestrictions MeleeOnly //Cosmetics Item "The Doe-Boy" } YoovyBot_Soldier_Equalizer { //TFBot Class Soldier Name "Equalizer Soldier" ClassIcon soldier_pickaxe_bright WeaponRestrictions MeleeOnly //Weapons Item "The Equalizer" //Cosmetics Item "The Data Mining Light" } YoovyBot_Soldier_EscapePlan { //TFBot Class Soldier Name "Escapist Soldier" ClassIcon soldier_pickaxe_escape_bright WeaponRestrictions MeleeOnly //Weapons Item "The Escape Plan" //Cosmetics Item "The Data Mining Light" } YoovyBot_Soldier_HalfZatoichi { //TFBot Class Soldier Name "Foolish Samurai" ClassIcon demoknight_samurai WeaponRestrictions MeleeOnly //Weapons Item "The Half-Zatoichi" //Cosmetics Item "Soldier Samurai Hat" } YoovyBot_Soldier_HalfZatoichi_Shogun_Conch_Ext { //TFBot Class Soldier Health 1200 Scale 1.5 Name "Shogun" ClassIcon soldier_samurai_conch WeaponRestrictions MeleeOnly Attributes SpawnWithFullCharge Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "increase buff duration" 11 "damage force reduction" 0.25 "deploy time decreased" 0.1 "move speed penalty" 0.85 "voice pitch scale" 0.85 "head scale" 0.85 } //Weapons Item "The Half-Zatoichi" ItemAttributes { ItemName "The Half-Zatoichi" "damage bonus" 1.5 } Item "The Concheror" //Cosmetics Item "Furious Fukaamigasa" Item "Fancy Dress Uniform" Item "The Shogun's Shoulder Guard" Item "The Man in Slacks" } YoovyBot_Soldier_PainTrain_Brute { //TFBot Class Soldier Health 1200 Scale 1.5 Name "Bolted Brute" ClassIcon paintrain_lite WeaponRestrictions MeleeOnly Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "damage force reduction" 0.25 "move speed penalty" 0.85 "voice pitch scale" 0.85 "head scale" 0.85 } //Weapons Item "The Pain Train" ItemAttributes { ItemName "The Pain Train" "dmg taken from bullets increased" 1 "minicritboost on kill" 4 "damage bonus" 1.5 } //Cosmetics Item "The Frag Proof Fragger" Item "Blast Blocker" Item "The Man in Slacks" } // // Pyro Templates // YoovyBot_Pyro { //TFBot Class Pyro //Weapons ItemAttributes { ItemName "TF_WEAPON_FLAMETHROWER" "airblast disabled" 1 } } YoovyBot_Pyro_Degreaser { //TFBot Class Pyro Name "Degreaser Pyro" //Weapons Item "The Degreaser" ItemAttributes { ItemName "The Degreaser" "airblast disabled" 1 } //Cosmetics Item "The Attendant" } YoovyBot_Pyro_Backburner { //TFBot Class Pyro Name "Backburner Pyro" //Weapons Item "The Backburner" ItemAttributes { ItemName "The Backburner" "airblast disabled" 1 } //Cosmetics Item "The Smoking Skid Lid" } YoovyBot_Pyro_Airblast { //TFBot Class Pyro Skill Normal Name "Airblast Pyro" ClassIcon pyro_reflect_daan //Weapons Item "powerhouse_flamethrower_turbinetorcher" ItemAttributes { ItemName "powerhouse_flamethrower_turbinetorcher" "killstreak idleeffect" 2 "set_item_texture_wear" 0 } //Cosmetics Item "Traffic Cone" } YoovyBot_Pyro_Airblast_Deflect { //TFBot Class Pyro Skill Normal Name "Deflector Pyro" ClassIcon pyro_reflect_daan //Weapons Item "Upgradeable TF_WEAPON_FLAMETHROWER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_FLAMETHROWER" "airblast_destroy_projectile" 1 "paintkit_proto_def_index" 5.75934e-43n //Steel Brushed "killstreak idleeffect" 1 "set_item_texture_wear" 0 } //Cosmetics Item "The U-clank-a" } YoovyBot_Pyro_Airblast_Deflect_Potato { //TFBot Class Pyro Skill Normal Name "Deflector Pyro" ClassIcon pyro_reflect_daan //Weapons Item "Upgradeable TF_WEAPON_FLAMETHROWER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_FLAMETHROWER" "airblast_destroy_projectile" 1 "paintkit_proto_def_index" 411 //Steel Brushed "killstreak idleeffect" 1 "set_item_texture_wear" 0 } //Cosmetics Item "The U-clank-a" } YoovyBot_Pyro_Phlog { //TFBot Class Pyro Name "Phlogistinator Pyro" ClassIcon pyro_phlog_v2 Attributes SpawnWithFullCharge //Weapons Item "The Phlogistinator" ItemAttributes { ItemName "The Phlogistinator" "airblast disabled" 0 } //Cosmetics Item "PY-40 Incinibot" Item "The Moonman Backpack" } YoovyBot_Pyro_Fury { //TFBot Class Pyro Name "Dragon's Fury Pyro" ClassIcon pyro_dragon_fury_swordstone MaxVisionRange 650 //Weapons Item "The Dragon's Fury" //Cosmetics Item "Airtight Arsonist" } YoovyBot_Pyro_Buff_Ext { //TFBot Class Pyro Name "Extended Buff Pyro" ClassIcon pyro_buff_yoovy Attributes SpawnWithFullCharge CharacterAttributes { "increase buff duration" 11 "deploy time decreased" 0.1 } //Weapons Item "Upgradeable TF_WEAPON_FLAMETHROWER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_FLAMETHROWER" "paintkit_proto_def_index" 1.47136e-43n //Masked Mender Mk.II "set_item_texture_wear" 0 "airblast disabled" 1 } Item "The Buff Banner" //Cosmetics Item "Pyro Helm" ItemAttributes { ItemName "Pyro Helm" "set item tint RGB" 15185211 } } YoovyBot_Pyro_Buff_Ext_Potato { //TFBot Class Pyro Name "Extended Buff Pyro" ClassIcon pyro_buff_yoovy Attributes SpawnWithFullCharge CharacterAttributes { "increase buff duration" 11 "deploy time decreased" 0.1 } //Weapons Item "Upgradeable TF_WEAPON_FLAMETHROWER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_FLAMETHROWER" "paintkit_proto_def_index" 105 //Masked Mender Mk.II "set_item_texture_wear" 0 "airblast disabled" 1 } Item "The Buff Banner" //Cosmetics Item "Pyro Helm" ItemAttributes { ItemName "Pyro Helm" "set item tint RGB" 15185211 } } YoovyBot_Pyro_Conch_Ext { //TFBot Class Pyro Name "Extended Conch Pyro" ClassIcon pyro_conch_yoovy Attributes SpawnWithFullCharge CharacterAttributes { "increase buff duration" 11 "deploy time decreased" 0.1 } //Weapons Item "gentlemanne_flamethrower_coffinnail" ItemAttributes { ItemName "gentlemanne_flamethrower_coffinnail" "set_item_texture_wear" 0 "airblast disabled" 1 } Item "The Concheror" //Cosmetics Item "The Combustible Kabuto" } YoovyBot_Pyro_Backup_Ext { //TFBot Class Pyro Name "Extended Backup Pyro" ClassIcon pyro_backup_yoovy Attributes SpawnWithFullCharge CharacterAttributes { "increase buff duration" 11 "deploy time decreased" 0.1 } //Weapons Item "Upgradeable TF_WEAPON_FLAMETHROWER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_FLAMETHROWER" "paintkit_proto_def_index" 5.77335e-43n //Secretly Serviced "set_item_texture_wear" 0 "airblast disabled" 1 } Item "The Battalion's Backup" //Cosmetics Item "Fire Marshal" ItemAttributes { ItemName "Fire Marshal" "set item tint RGB" 3686984 } } YoovyBot_Pyro_Backup_Ext_Potato { //TFBot Class Pyro Name "Extended Backup Pyro" ClassIcon pyro_backup_yoovy Attributes SpawnWithFullCharge CharacterAttributes { "increase buff duration" 11 "deploy time decreased" 0.1 } //Weapons Item "Upgradeable TF_WEAPON_FLAMETHROWER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_FLAMETHROWER" "paintkit_proto_def_index" 412 //Secretly Serviced "set_item_texture_wear" 0 "airblast disabled" 1 } Item "The Battalion's Backup" //Cosmetics Item "Fire Marshal" ItemAttributes { ItemName "Fire Marshal" "set item tint RGB" 3686984 } } YoovyBot_Pyro_Airblast_Buff_Ext { //TFBot Class Pyro Skill Normal Name "Buff Airblast Pyro" ClassIcon pyro_airblast_buff_yoovy Attributes SpawnWithFullCharge CharacterAttributes { "increase buff duration" 11 "deploy time decreased" 0.1 } //Weapons Item "powerhouse_flamethrower_turbinetorcher" ItemAttributes { ItemName "powerhouse_flamethrower_turbinetorcher" "killstreak idleeffect" 2 "set_item_texture_wear" 0 } Item "The Buff Banner" //Cosmetics Item "Traffic Cone" } YoovyBot_Pyro_Airblast_Conch_Ext { //TFBot Class Pyro Name "Conch Airblast Pyro" ClassIcon pyro_airblast_conch_yoovy Attributes SpawnWithFullCharge CharacterAttributes { "increase buff duration" 11 "deploy time decreased" 0.1 } //Weapons Item "powerhouse_flamethrower_turbinetorcher" ItemAttributes { ItemName "powerhouse_flamethrower_turbinetorcher" "killstreak idleeffect" 2 "set_item_texture_wear" 0 } Item "The Concheror" //Cosmetics Item "Traffic Cone" } YoovyBot_Pyro_Airblast_Backup_Ext { //TFBot Class Pyro Name "Backup Airblast Pyro" ClassIcon pyro_airblast_backup_yoovy Attributes SpawnWithFullCharge CharacterAttributes { "increase buff duration" 11 "deploy time decreased" 0.1 } //Weapons Item "powerhouse_flamethrower_turbinetorcher" ItemAttributes { ItemName "powerhouse_flamethrower_turbinetorcher" "killstreak idleeffect" 2 "set_item_texture_wear" 0 } Item "The Battalion's Backup" //Cosmetics Item "Traffic Cone" } YoovyBot_Pyro_Airblast_Deflect_Buff_Ext { //TFBot Class Pyro Name "Buff Deflector Pyro" ClassIcon pyro_airblast_buff_yoovy Attributes SpawnWithFullCharge CharacterAttributes { "increase buff duration" 11 "deploy time decreased" 0.1 } //Weapons Item "Upgradeable TF_WEAPON_FLAMETHROWER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_FLAMETHROWER" "airblast_destroy_projectile" 1 "paintkit_proto_def_index" 5.75934e-43n //Steel Brushed "killstreak idleeffect" 3 "set_item_texture_wear" 0 } Item "The Buff Banner" //Cosmetics Item "The U-clank-a" } YoovyBot_Pyro_Airblast_Deflect_Conch_Ext { //TFBot Class Pyro Name "Conch Deflector Pyro" ClassIcon pyro_airblast_conch_yoovy Attributes SpawnWithFullCharge CharacterAttributes { "increase buff duration" 11 "deploy time decreased" 0.1 } //Weapons Item "Upgradeable TF_WEAPON_FLAMETHROWER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_FLAMETHROWER" "airblast_destroy_projectile" 1 "paintkit_proto_def_index" 5.75934e-43n //Steel Brushed "killstreak idleeffect" 3 "set_item_texture_wear" 0 } Item "The Concheror" //Cosmetics Item "The U-clank-a" } YoovyBot_Pyro_Airblast_Deflect_Backup_Ext { //TFBot Class Pyro Name "Backup Deflector Pyro" ClassIcon pyro_airblast_backup_yoovy Attributes SpawnWithFullCharge CharacterAttributes { "increase buff duration" 11 "deploy time decreased" 0.1 } //Weapons Item "Upgradeable TF_WEAPON_FLAMETHROWER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_FLAMETHROWER" "airblast_destroy_projectile" 1 "paintkit_proto_def_index" 5.75934e-43n //Steel Brushed "killstreak idleeffect" 3 "set_item_texture_wear" 0 } Item "The Battalion's Backup" //Cosmetics Item "The U-clank-a" } YoovyBot_Pyro_Airblast_Deflect_Buff_Ext_Potato { //TFBot Class Pyro Name "Buff Deflector Pyro" ClassIcon pyro_airblast_buff_yoovy Attributes SpawnWithFullCharge CharacterAttributes { "increase buff duration" 11 "deploy time decreased" 0.1 } //Weapons Item "Upgradeable TF_WEAPON_FLAMETHROWER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_FLAMETHROWER" "airblast_destroy_projectile" 1 "paintkit_proto_def_index" 411 //Steel Brushed "killstreak idleeffect" 3 "set_item_texture_wear" 0 } Item "The Buff Banner" //Cosmetics Item "The U-clank-a" } YoovyBot_Pyro_Airblast_Deflect_Conch_Ext_Potato { //TFBot Class Pyro Name "Conch Deflector Pyro" ClassIcon pyro_airblast_conch_yoovy Attributes SpawnWithFullCharge CharacterAttributes { "increase buff duration" 11 "deploy time decreased" 0.1 } //Weapons Item "Upgradeable TF_WEAPON_FLAMETHROWER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_FLAMETHROWER" "airblast_destroy_projectile" 1 "paintkit_proto_def_index" 411 //Steel Brushed "killstreak idleeffect" 3 "set_item_texture_wear" 0 } Item "The Concheror" //Cosmetics Item "The U-clank-a" } YoovyBot_Pyro_Airblast_Deflect_Backup_Ext_Potato { //TFBot Class Pyro Name "Backup Deflector Pyro" ClassIcon pyro_airblast_backup_yoovy Attributes SpawnWithFullCharge CharacterAttributes { "increase buff duration" 11 "deploy time decreased" 0.1 } //Weapons Item "Upgradeable TF_WEAPON_FLAMETHROWER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_FLAMETHROWER" "airblast_destroy_projectile" 1 "paintkit_proto_def_index" 411 //Steel Brushed "killstreak idleeffect" 3 "set_item_texture_wear" 0 } Item "The Battalion's Backup" //Cosmetics Item "The U-clank-a" } YoovyBot_Pyro_Flamespread { //TFBot Class Pyro Name "Flamespreader" ClassIcon pyro_bigfire Attributes AlwaysFireWeapon //Weapons Item "Upgradeable TF_WEAPON_FLAMETHROWER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_FLAMETHROWER" "paintkit_proto_def_index" 1.59748e-43n //Night Owl Mk.II "lunchbox adds minicrits" 2 "attach particle effect" 701 //Hot "killstreak idleeffect" 3 "set_item_texture_wear" 0 "flame_spread_degree" 30 "airblast disabled" 1 "flame life bonus" 2.75 "flame size bonus" 2.75 } //Cosmetics Item "Flamehawk" ItemAttributes { ItemName "Flamehawk" "set item tint RGB" 2960676 } } YoovyBot_Pyro_Flamespread_Potato { //TFBot Class Pyro Name "Flamespreader" ClassIcon pyro_bigfire Attributes AlwaysFireWeapon //Weapons Item "Upgradeable TF_WEAPON_FLAMETHROWER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_FLAMETHROWER" "paintkit_proto_def_index" 114 //Night Owl Mk.II "lunchbox adds minicrits" 2 "attach particle effect" 701 //Hot "killstreak idleeffect" 3 "set_item_texture_wear" 0 "flame_spread_degree" 30 "airblast disabled" 1 "flame life bonus" 2.75 "flame size bonus" 2.75 } //Cosmetics Item "Flamehawk" ItemAttributes { ItemName "Flamehawk" "set item tint RGB" 2960676 } } YoovyBot_Pyro_LongRange { //TFBot Class Pyro Name "Arsonist" Health 1000 Scale 1.5 ClassIcon pyro_ranged Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "damage force reduction" 0.25 "move speed penalty" 0.85 "voice pitch scale" 0.85 "head scale" 0.85 } //Weapons Item "The Nostromo Napalmer" ItemAttributes { ItemName "The Nostromo Napalmer" "lunchbox adds minicrits" 2 "killstreak idleeffect" 3 "flame_spread_degree" 5 "airblast disabled" 1 "flame_drag" 3.9 } //Cosmetics Item "The Sengoku Scorcher" Item "Rail Spikes" } YoovyBot_Pyro_Crits { //TFBot Class Pyro Name "Ultra Pyro" ClassIcon pyro_hyper_lite Attributes AlwaysCrit CharacterAttributes { "move speed bonus" 1.5 } //Weapons Item "powerhouse_flamethrower_flashfryer" ItemAttributes { ItemName "powerhouse_flamethrower_flashfryer" "set_item_texture_wear" 0 "airblast disabled" 1 "damage bonus" 1.5 } //Cosmetics Item "Invisible Flame" Item "Scorched Earth Stompers" Item "The Rusty Reaper" ItemAttributes { ItemName "The Rusty Reaper" "set item tint RGB" 3686984 } } YoovyBot_Pyro_Airblast_Crits { //TFBot Class Pyro Skill Normal Name "Ultra Airblast Pyro" ClassIcon pyro_reflect_hyper Attributes AlwaysCrit CharacterAttributes { "move speed bonus" 1.5 } //Weapons Item "powerhouse_flamethrower_flashfryer" ItemAttributes { ItemName "powerhouse_flamethrower_flashfryer" "set_item_texture_wear" 0 "damage bonus" 1.5 } //Cosmetics Item "Traffic Cone" Item "Invisible Flame" Item "Scorched Earth Stompers" Item "The Rusty Reaper" ItemAttributes { ItemName "The Rusty Reaper" "set item tint RGB" 12091445 } } YoovyBot_Pyro_Airblast_Deflect_Crits { //TFBot Class Pyro Skill Normal Name "Ultra Deflector Pyro" ClassIcon pyro_reflect_hyper Attributes AlwaysCrit CharacterAttributes { "move speed bonus" 1.5 } //Weapons Item "powerhouse_flamethrower_flashfryer" ItemAttributes { ItemName "powerhouse_flamethrower_flashfryer" "airblast_destroy_projectile" 1 "set_item_texture_wear" 0 "damage bonus" 1.5 } //Cosmetics Item "The U-clank-a" Item "Invisible Flame" Item "Scorched Earth Stompers" Item "The Rusty Reaper" ItemAttributes { ItemName "The Rusty Reaper" "set item tint RGB" 8289918 } } YoovyBot_Pyro_Fast { //TFBot Class Pyro Health 150 Name "Fuel Runner" CharacterAttributes { "move speed bonus" 1.5 } //Weapons Item "Upgradeable TF_WEAPON_FLAMETHROWER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_FLAMETHROWER" "paintkit_proto_def_index" 2.00386e-43n //Smalltown Bringdown Mk.II "set_item_texture_wear" 0 "airblast disabled" 1 } //Cosmetics Item "The Mair Mask" ItemAttributes { ItemName "The Mair Mask" "set item tint RGB" 3686984 } } YoovyBot_Pyro_Fast_Potato { //TFBot Class Pyro Health 150 Name "Fuel Runner" CharacterAttributes { "move speed bonus" 1.5 } //Weapons Item "Upgradeable TF_WEAPON_FLAMETHROWER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_FLAMETHROWER" "paintkit_proto_def_index" 143 //Smalltown Bringdown Mk.II "set_item_texture_wear" 0 "airblast disabled" 1 } //Cosmetics Item "The Mair Mask" ItemAttributes { ItemName "The Mair Mask" "set item tint RGB" 3686984 } } YoovyBot_Pyro_Armored { //TFBot Class Pyro Health 1000 Scale 1.5 Name "Armored Pyro" ClassIcon pyro_armored2 Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "damage force reduction" 0.25 "move speed penalty" 0.85 "voice pitch scale" 0.85 "head scale" 0.85 } //Weapons ItemAttributes { ItemName "TF_WEAPON_FLAMETHROWER" "airblast disabled" 1 } //Cosmetics Item "Scotch Bonnet" Item "Preventative Measure" Item "Scorched Earth Stompers" ItemAttributes { ItemName "Scorched Earth Stompers" "item style override" 1 } } YoovyBot_Pyro_Airblast_Armored { //TFBot Class Pyro Skill Normal Health 1000 Scale 1.5 Name "Armored Airblast Pyro" ClassIcon pyro_airblast_armored Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "damage force reduction" 0.25 "move speed penalty" 0.85 "voice pitch scale" 0.85 "head scale" 0.85 } //Weapons Item "powerhouse_flamethrower_turbinetorcher" ItemAttributes { ItemName "powerhouse_flamethrower_turbinetorcher" "killstreak idleeffect" 2 "set_item_texture_wear" 0 } //Cosmetics Item "Scotch Bonnet" Item "Preventative Measure" Item "Scorched Earth Stompers" ItemAttributes { ItemName "Scorched Earth Stompers" "item style override" 1 } } YoovyBot_Pyro_Airblast_Deflect_Armored { //TFBot Class Pyro Skill Normal Health 1000 Scale 1.5 Name "Armored Deflector Pyro" ClassIcon pyro_airblast_armored Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "damage force reduction" 0.25 "move speed penalty" 0.85 "voice pitch scale" 0.85 "head scale" 0.85 } //Weapons Item "Upgradeable TF_WEAPON_FLAMETHROWER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_FLAMETHROWER" "airblast_destroy_projectile" 1 "paintkit_proto_def_index" 5.75934e-43n //Steel Brushed "killstreak idleeffect" 1 "set_item_texture_wear" 0 } //Cosmetics Item "Scotch Bonnet" Item "Preventative Measure" Item "Scorched Earth Stompers" ItemAttributes { ItemName "Scorched Earth Stompers" "item style override" 1 } } YoovyBot_Pyro_Airblast_Deflect_Armored_Potato { //TFBot Class Pyro Skill Normal Health 1000 Scale 1.5 Name "Armored Deflector Pyro" ClassIcon pyro_airblast_armored Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "damage force reduction" 0.25 "move speed penalty" 0.85 "voice pitch scale" 0.85 "head scale" 0.85 } //Weapons Item "Upgradeable TF_WEAPON_FLAMETHROWER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_FLAMETHROWER" "airblast_destroy_projectile" 1 "paintkit_proto_def_index" 411 //Steel Brushed "killstreak idleeffect" 1 "set_item_texture_wear" 0 } //Cosmetics Item "Scotch Bonnet" Item "Preventative Measure" Item "Scorched Earth Stompers" ItemAttributes { ItemName "Scorched Earth Stompers" "item style override" 1 } } YoovyBot_Pyro_Fury_RapidFire { //TFBot Class Pyro Name "Rapid Fury Pyro" ClassIcon pyro_dragon_fury_swordstone_spammer MaxVisionRange 650 //Weapons Item "The Dragon's Fury" ItemAttributes { ItemName "The Dragon's Fury" "paintkit_proto_def_index" 5.46506e-43n //Dragon Slayer "item_meter_charge_rate" 0.4 "killstreak idleeffect" 2 "set_item_texture_wear" 0 } //Cosmetics Item "Kazan Karategi" Item "Airtight Arsonist" ItemAttributes { ItemName "Airtight Arsonist" "set item tint RGB" 12091445 } } YoovyBot_Pyro_Fury_RapidFire_Potato { //TFBot Class Pyro Name "Rapid Fury Pyro" ClassIcon pyro_dragon_fury_swordstone_spammer MaxVisionRange 650 //Weapons Item "The Dragon's Fury" ItemAttributes { ItemName "The Dragon's Fury" "paintkit_proto_def_index" 390 //Dragon Slayer "item_meter_charge_rate" 0.6 "killstreak idleeffect" 2 "set_item_texture_wear" 0 "damage penalty" 0.75 } //Cosmetics Item "Kazan Karategi" Item "Airtight Arsonist" ItemAttributes { ItemName "Airtight Arsonist" "set item tint RGB" 12091445 } } YoovyBot_Pyro_Fury_BurstFire_PDA //Original made by PDA Expert, edited by Yoovy { //TFBot Class Pyro Name "Burst Fury Pyro" ClassIcon pyro_dragon_fury_burstfire_swordstone MaxVisionRange 650 //Weapons Item "The Dragon's Fury" ItemAttributes { ItemName "The Dragon's Fury" "paintkit_proto_def_index" 5.46506e-43n //Dragon Slayer "item_meter_charge_rate" 0.15 "killstreak idleeffect" 3 "reload time increased" 2 "set_item_texture_wear" 0 "fire rate bonus" 0.15 } ItemAttributes { ItemName "TF_WEAPON_SHOTGUN_PYRO" "override projectile type" 27 "auto fires full clip" 1 "auto fires when full" 1 "faster reload rate" 0.9 "is_passive_weapon" 1 "clip size penalty" 0.5 "fire rate bonus" 0.2 } //Cosmetics Item "Phobos Filter" Item "The Bruiser's Bandanna" Item "The Lunatic's Leathers" Item "The Smoking Skid Lid" ItemAttributes { ItemName "The Smoking Skid Lid" "set item tint RGB" 13595446 } } YoovyBot_Pyro_Fury_BurstFire_PDA_Potato //Original made by PDA Expert, edited by Yoovy { //TFBot Class Pyro Name "Burst Fury Pyro" ClassIcon pyro_dragon_fury_burstfire_swordstone MaxVisionRange 650 //Weapons Item "The Dragon's Fury" ItemAttributes { ItemName "The Dragon's Fury" "paintkit_proto_def_index" 390 //Dragon Slayer "item_meter_charge_rate" 0.15 "killstreak idleeffect" 3 "reload time increased" 2 "set_item_texture_wear" 0 "fire rate bonus" 0.15 } ItemAttributes { ItemName "TF_WEAPON_SHOTGUN_PYRO" "override projectile type" 27 "auto fires full clip" 1 "auto fires when full" 1 "faster reload rate" 0.9 "is_passive_weapon" 1 "clip size penalty" 0.5 "fire rate bonus" 0.2 } //Cosmetics Item "Phobos Filter" Item "The Bruiser's Bandanna" Item "The Lunatic's Leathers" Item "The Smoking Skid Lid" ItemAttributes { ItemName "The Smoking Skid Lid" "set item tint RGB" 13595446 } } YoovyBot_Pyro_Grapple { //TFBot Class Pyro Name "Grapple Pyro" ClassIcon pyro_hook Attributes AlwaysFireWeapon //Weapons Item "Upgradeable TF_WEAPON_FLAMETHROWER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_FLAMETHROWER" "apply look velocity on damage" -100 "paintkit_proto_def_index" 3.01279e-43n //Geometrical Teams "weapon burn time reduced" 0 "lunchbox adds minicrits" 2 "set_item_texture_wear" 0 } //Cosmetics Item "The Death Support Pack" Item "The Gas Guzzler" Item "Phobos Filter" ItemAttributes { ItemName "Phobos Filter" "set item tint RGB" 12091445 } } YoovyBot_Pyro_Grapple_Potato { //TFBot Class Pyro Name "Grapple Pyro" ClassIcon pyro_hook Attributes AlwaysFireWeapon //Weapons Item "Upgradeable TF_WEAPON_FLAMETHROWER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_FLAMETHROWER" "apply look velocity on damage" -100 "paintkit_proto_def_index" 215 //Geometrical Teams "weapon burn time reduced" 0 "lunchbox adds minicrits" 2 "set_item_texture_wear" 0 } //Cosmetics Item "The Death Support Pack" Item "The Gas Guzzler" Item "Phobos Filter" ItemAttributes { ItemName "Phobos Filter" "set item tint RGB" 12091445 } } YoovyBot_Pyro_Gas { //TFBot Class Pyro Name "Gas Pyro" ClassIcon pyro_gaspasser_tind WeaponRestrictions SecondaryOnly //Weapons ItemAttributes { ItemName "TF_WEAPON_FLAMETHROWER" "airblast disabled" 1 } Item "The Gas Passer" //Cosmetics Item "Partizan" Item "Firebrand" Item "Scorched Earth Stompers" ItemAttributes { ItemName "Scorched Earth Stompers" "item style override" 1 } } YoovyBot_Pyro_Gas_Only { //TFBot Class Pyro Name "Gas Tosser Pyro" ClassIcon pyro_gaspasser_tind WeaponRestrictions SecondaryOnly //Weapons Item "The Gas Passer" ItemAttributes { ItemName "The Gas Passer" "item_meter_charge_rate" 0.25 "fire rate penalty" 2.5 } //Cosmetics Item "Partizan" Item "Firebrand" Item "Scorched Earth Stompers" ItemAttributes { ItemName "Scorched Earth Stompers" "item style override" 1 } } YoovyBot_Pyro_Gas_EOI { //TFBot Class Pyro Name "Gas Bomber Pyro" ClassIcon pyro_gaspasser_explode_tind WeaponRestrictions SecondaryOnly CharacterAttributes { "killstreak tier" 1 } //Weapons Item "Upgradeable TF_WEAPON_FLAMETHROWER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_FLAMETHROWER" "paintkit_proto_def_index" 5.84341e-43n //Team Serviced "set_item_texture_wear" 0 "airblast disabled" 1 } Item "The Gas Passer" ItemAttributes { ItemName "The Gas Passer" "attach particle effect" 15 //Searing Plasma "dmg penalty vs players" 0.1428 "killstreak idleeffect" 4 "explode_on_ignite" 1 } //Cosmetics Item "Torcher's Trench Coat" Item "Scorched Earth Stompers" Item "Masked Loyalty" ItemAttributes { ItemName "Masked Loyalty" "item style override" 2 } } YoovyBot_Pyro_Gas_EOI_Potato { //TFBot Class Pyro Name "Gas Bomber Pyro" ClassIcon pyro_gaspasser_explode_tind WeaponRestrictions SecondaryOnly CharacterAttributes { "killstreak tier" 1 } //Weapons Item "Upgradeable TF_WEAPON_FLAMETHROWER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_FLAMETHROWER" "paintkit_proto_def_index" 417 //Team Serviced "set_item_texture_wear" 0 "airblast disabled" 1 } Item "The Gas Passer" ItemAttributes { ItemName "The Gas Passer" "attach particle effect" 15 //Searing Plasma "dmg penalty vs players" 0.1428 "killstreak idleeffect" 4 "explode_on_ignite" 1 } //Cosmetics Item "Torcher's Trench Coat" Item "Scorched Earth Stompers" Item "Masked Loyalty" ItemAttributes { ItemName "Masked Loyalty" "item style override" 2 } } YoovyBot_Pyro_Gas_EOI_Only { //TFBot Class Pyro Name "Gas Bomber Pyro" ClassIcon pyro_gaspasser_explode_tind WeaponRestrictions SecondaryOnly CharacterAttributes { "killstreak tier" 1 } //Weapons Item "The Gas Passer" ItemAttributes { ItemName "The Gas Passer" "attach particle effect" 15 //Searing Plasma "item_meter_charge_rate" 0.25 "dmg penalty vs players" 0.1428 "killstreak idleeffect" 4 "fire rate penalty" 2.5 "explode_on_ignite" 1 } //Cosmetics Item "Torcher's Trench Coat" Item "Scorched Earth Stompers" Item "Masked Loyalty" ItemAttributes { ItemName "Masked Loyalty" "item style override" 2 } } YoovyBot_Pyro_Shotgun { //TFBot Class Pyro Name "Shotgun Pyro" ClassIcon heavy_shotgun WeaponRestrictions SecondaryOnly //Cosmetics Item "The Decorated Veteran" ItemAttributes { ItemName "The Decorated Veteran" "item style override" 2 "set item tint RGB" 2829099 } } YoovyBot_Pyro_Flaregun { //TFBot Class Pyro Name "Flare Pyro" ClassIcon pyro_flare WeaponRestrictions SecondaryOnly //Weapons Item "The Flare Gun" //Cosmetics Item "Skullbrero" ItemAttributes { ItemName "Skullbrero" "set item tint RGB" 5801378 } } YoovyBot_Pyro_Detonator { //TFBot Class Pyro Name "Detonator Pyro" ClassIcon pyro_detonator_lite WeaponRestrictions SecondaryOnly //Weapons Item "The Detonator" //Cosmetics Item "Old Guadalajara" } YoovyBot_Pyro_Manmelter { //TFBot Class Pyro Name "Manmelter Pyro" ClassIcon pyro_manmelter WeaponRestrictions SecondaryOnly //Weapons Item "The Manmelter" //Cosmetics Item "Iron Lung" Item "Universal Translator" ItemAttributes { ItemName "Universal Translator" "set item tint RGB" 5801378 } } YoovyBot_Pyro_Scorchshot { //TFBot Class Pyro Name "Scorchshot Pyro" ClassIcon pyro_scorch Attributes AlwaysCrit WeaponRestrictions SecondaryOnly //Weapons Item "The Scorch Shot" ItemAttributes { ItemName "The Scorch Shot" "projectile speed decreased" 0.35 "reload time increased" 1.25 "fire rate bonus" 0.75 } //Cosmetics Item "Brim of Fire" ItemAttributes { ItemName "Brim of Fire" "set item tint RGB" 8626083 } } YoovyBot_Pyro_Scorchshot_Barrage { //TFBot Class Pyro Health 1000 Scale 1.5 Name "Hardwired Heatwave" ClassIcon pyro_scorch_spammer_yoovy WeaponRestrictions SecondaryOnly Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "damage force reduction" 0.25 "move speed penalty" 0.85 "voice pitch scale" 0.85 "head scale" 0.85 } //Weapons Item "The Scorch Shot" ItemAttributes { ItemName "The Scorch Shot" "mod flaregun fires pellets with knockback" 1 "projectile spread angle penalty" 5 "projectile speed decreased" 0.25 "paintkit_proto_def_index" 1.59748e-43n //Night Owl Mk.II "attach particle effect" 701 //Hot "killstreak idleeffect" 1 "faster reload rate" 0.25 "fire rate bonus" 0.25 } //Cosmetics Item "The Firefly" Item "Iron Lung" Item "Preventative Measure" } YoovyBot_Pyro_Scorchshot_Barrage_Potato { //TFBot Class Pyro Health 1000 Scale 1.5 Name "Hardwired Heatwave" ClassIcon pyro_scorch_spammer_yoovy WeaponRestrictions SecondaryOnly Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "damage force reduction" 0.25 "move speed penalty" 0.85 "voice pitch scale" 0.85 "head scale" 0.85 } //Weapons Item "The Scorch Shot" ItemAttributes { ItemName "The Scorch Shot" "mod flaregun fires pellets with knockback" 1 "projectile spread angle penalty" 5 "projectile speed decreased" 0.25 "paintkit_proto_def_index" 114 //Night Owl Mk.II "attach particle effect" 701 //Hot "killstreak idleeffect" 1 "faster reload rate" 0.25 "fire rate bonus" 0.25 } //Cosmetics Item "The Firefly" Item "Iron Lung" Item "Preventative Measure" } YoovyBot_Pyro_Melee { //TFBot Class Pyro Name "Fireaxe Pyro" ClassIcon pyro_fireaxe_lite WeaponRestrictions MeleeOnly CharacterAttributes { "gesture speed increase" 1.85 } //Cosmetics Item "Brigade Helm" } YoovyBot_Pyro_Axtinguisher { //TFBot Class Pyro Name "Axtinguisher Pyro" ClassIcon pyro_jug_axtinguisher_bright WeaponRestrictions MeleeOnly CharacterAttributes { "gesture speed increase" 1.85 } //Weapons Item "The Axtinguisher" //Cosmetics Item "The Face of Mercy" } YoovyBot_Pyro_ThirdDegree { //TFBot Class Pyro Name "Third Degree Pyro" ClassIcon pyro_thirddegree_blu WeaponRestrictions MeleeOnly CharacterAttributes { "gesture speed increase" 1.85 } //Weapons Item "The Third Degree" //Cosmetics Item "Firewall Helmet" Item "The Rusty Reaper" } YoovyBot_Pyro_Neon { //TFBot Class Pyro Name "Neon Sign Pyro" ClassIcon pyro_neon WeaponRestrictions MeleeOnly CharacterAttributes { "gesture speed increase" 1.85 } //Weapons Item "The Neon Annihilator" //Cosmetics Item "Hong Kong Cone" } YoovyBot_Pyro_Powerjack { //TFBot Class Pyro Name "Powerjack Pyro" ClassIcon pyro_powerjack WeaponRestrictions MeleeOnly CharacterAttributes { "gesture speed increase" 1.85 } //Weapons Item "The Powerjack" //Cosmetics Item "Engineer Welding Mask" } YoovyBot_Pyro_Powerjack_Subgiant { //TFBot Class Pyro Health 1000 Scale 1.5 Name "Battery Junkie" ClassIcon pyro_powerjack_armored WeaponRestrictions MeleeOnly Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "gesture speed increase" 1.85 "damage force reduction" 0.25 "move speed penalty" 0.85 "voice pitch scale" 0.85 "head scale" 0.85 } //Weapons Item "The Powerjack" ItemAttributes { ItemName "The Powerjack" "heal on kill" 250 "damage bonus" 1.5 } //Cosmetics Item "The Tin-1000" Item "Iron Lung" Item "Arsonist Apparatus" Item "Moccasin Machinery" } YoovyBot_Pyro_Homewrecker { //TFBot Class Pyro Name "Sledgehammer Pyro" ClassIcon pyro_homewrecker_lite WeaponRestrictions MeleeOnly CharacterAttributes { "gesture speed increase" 1.85 } //Weapons Item "The Homewrecker" //Cosmetics Item "The Data Mining Light" Item "Cargo Constructor" } YoovyBot_Pyro_Homewrecker_Subgiant { //TFBot Class Pyro Health 1000 Scale 1.5 Name "Mechanical Masher" ClassIcon pyro_homewrecker_lite_armored WeaponRestrictions MeleeOnly Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "gesture speed increase" 1.85 "damage force reduction" 0.25 "move speed penalty" 0.85 "voice pitch scale" 0.85 "head scale" 0.85 } //Weapons Item "The Homewrecker" ItemAttributes { ItemName "The Homewrecker" "dmg penalty vs players" 1 "fire rate penalty" 1.5 "damage bonus" 2 } //Cosmetics Item "The Eliminators Safeguard" Item "Preventative Measure" Item "Arsonist Apparatus" Item "Moccasin Machinery" Item "Scorched Earth Stompers" ItemAttributes { ItemName "Scorched Earth Stompers" "item style override" 1 } } YoovyBot_Pyro_Volcano { //TFBot Class Pyro Name "Volcanic Axe Pyro" ClassIcon pyro_jug_volcanofrag WeaponRestrictions MeleeOnly CharacterAttributes { "gesture speed increase" 1.85 } //Weapons Item "Sharpened Volcano Fragment" //Cosmetics Item "The Wraith Wrap" } YoovyBot_Pyro_Backscratcher { //TFBot Class Pyro Name "Rake Pyro" ClassIcon pyro_backscratcher_lite WeaponRestrictions MeleeOnly CharacterAttributes { "gesture speed increase" 1.85 } //Weapons Item "The Back Scratcher" //Cosmetics Item "The Hive Minder" } // // Demoman Templates // YoovyBot_Demoman { //TFBot Class Demoman } YoovyBot_Demoman_IronBomber { //TFBot Class Demoman Name "Iron Bomber Demoman" //Weapons Item "The Iron Bomber" //Cosmetics Item "Veterans Attire" } YoovyBot_Demoman_Loch { //TFBot Class Demoman Name "Loch Demoman" ClassIcon demo_lochload //Weapons Item "The Loch-N-Load" //Cosmetics Item "The Hurt Locher" } YoovyBot_Demoman_Loch_Shield { //TFBot Class Demoman Name "Harrier" ClassIcon demo_lochload CharacterAttributes { "charge recharge rate increased" 2 } //Weapons Item "The Loch-N-Load" Item "The Splendid Screen" //Cosmetics Item "The Hurt Locher" Item "The Bolt Action Blitzer" ItemAttributes { ItemName "The Bolt Action Blitzer" "set item tint RGB" 10843461 } } YoovyBot_Demoman_Cannon { //TFBot Class Demoman Name "Cannon Demoman" ClassIcon demo_cannon //Weapons Item "The Loose Cannon" ItemAttributes { ItemName "The Loose Cannon" "grenade launcher mortar mode" 0 } //Cosmetics Item "The Bolted Bicorne" } YoovyBot_Demoman_RapidFire { //TFBot Class Demoman Name "Rapid Fire Demoman" ClassIcon demo_spammer //Weapons Item "Upgradeable TF_WEAPON_GRENADELAUNCHER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_GRENADELAUNCHER" "paintkit_proto_def_index" 5.84341e-43n //Team Serviced "set_item_texture_wear" 0 "faster reload rate" -1 "fire rate bonus" 0.85 } //Cosmetics Item "Scotch Bonnet" } YoovyBot_Demoman_RapidFire_Potato { //TFBot Class Demoman Name "Rapid Fire Demoman" ClassIcon demo_spammer //Weapons Item "Upgradeable TF_WEAPON_GRENADELAUNCHER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_GRENADELAUNCHER" "paintkit_proto_def_index" 417 //Team Serviced "set_item_texture_wear" 0 "faster reload rate" -1 "fire rate bonus" 0.85 } //Cosmetics Item "Scotch Bonnet" } YoovyBot_Demoman_BurstFire { //TFBot Class Demoman Name "Burst Fire Demoman" ClassIcon demo_burst Attributes HoldFireUntilFullReload //Weapons Item "Upgradeable TF_WEAPON_GRENADELAUNCHER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_GRENADELAUNCHER" "projectile spread angle penalty" 3 "paintkit_proto_def_index" 3.01279e-43n //Geometrical Teams "reload time increased" 1.5 "set_item_texture_wear" 0 "clip size penalty" 0.75 "fire rate bonus" 0.25 } //Cosmetics Item "The Frag Proof Fragger" } YoovyBot_Demoman_BurstFire_Potato { //TFBot Class Demoman Name "Burst Fire Demoman" ClassIcon demo_burst Attributes HoldFireUntilFullReload //Weapons Item "Upgradeable TF_WEAPON_GRENADELAUNCHER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_GRENADELAUNCHER" "projectile spread angle penalty" 3 "paintkit_proto_def_index" 215 //Geometrical Teams "reload time increased" 1.5 "set_item_texture_wear" 0 "clip size penalty" 0.75 "fire rate bonus" 0.25 } //Cosmetics Item "The Frag Proof Fragger" } YoovyBot_Demoman_RapidBurstFire { //TFBot Class Demoman Name "Rapid Burst Fire Demoman" ClassIcon demo_burst_spammer Attributes HoldFireUntilFullReload //Weapons Item "Upgradeable TF_WEAPON_GRENADELAUNCHER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_GRENADELAUNCHER" "projectile spread angle penalty" 3 "paintkit_proto_def_index" 1.59748e-43n //Night Owl Mk.II "reload time decreased" 0.85 "set_item_texture_wear" 0 "clip size penalty" 0.75 "fire rate bonus" 0.1 } //Cosmetics Item "Thunder Dome" ItemAttributes { ItemName "Thunder Dome" "set item tint RGB" 2829099 } } YoovyBot_Demoman_RapidBurstFire_Potato { //TFBot Class Demoman Name "Rapid Burst Fire Demoman" ClassIcon demo_burst_spammer Attributes HoldFireUntilFullReload //Weapons Item "Upgradeable TF_WEAPON_GRENADELAUNCHER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_GRENADELAUNCHER" "projectile spread angle penalty" 3 "paintkit_proto_def_index" 114 //Night Owl Mk.II "reload time decreased" 0.85 "set_item_texture_wear" 0 "clip size penalty" 0.75 "fire rate bonus" 0.1 } //Cosmetics Item "Thunder Dome" ItemAttributes { ItemName "Thunder Dome" "set item tint RGB" 2829099 } } YoovyBot_Demoman_ClusterFire { //TFBot Class Demoman Name "Cluster Fire Demoman" ClassIcon demo_clusterbomb Attributes HoldFireUntilFullReload //Weapons Item "The Iron Bomber" ItemAttributes { ItemName "The Iron Bomber" "paintkit_proto_def_index" 3.01279e-43n //Geometrical Teams "reload time increased" 1.5 "set_item_texture_wear" 0 "clip size penalty" 0.75 "fire rate bonus" 0.25 } //Cosmetics Item "Glengarry Bonnet" } YoovyBot_Demoman_ClusterFire_Potato { //TFBot Class Demoman Name "Cluster Fire Demoman" ClassIcon demo_clusterbomb Attributes HoldFireUntilFullReload //Weapons Item "The Iron Bomber" ItemAttributes { ItemName "The Iron Bomber" "paintkit_proto_def_index" 215 //Geometrical Teams "reload time increased" 1.5 "set_item_texture_wear" 0 "clip size penalty" 0.75 "fire rate bonus" 0.25 } //Cosmetics Item "Glengarry Bonnet" } YoovyBot_Demoman_RapidClusterFire { //TFBot Class Demoman Name "Rapid Cluster Fire Demoman" ClassIcon demo_clusterbomb_spammer Attributes HoldFireUntilFullReload //Weapons Item "The Iron Bomber" ItemAttributes { ItemName "The Iron Bomber" "paintkit_proto_def_index" 1.59748e-43n //Night Owl Mk.II "reload time decreased" 0.85 "set_item_texture_wear" 0 "clip size penalty" 0.75 "fire rate bonus" 0.1 } //Cosmetics Item "Glengarry Bonnet" ItemAttributes { ItemName "Glengarry Bonnet" "set item tint RGB" 13595446 } } YoovyBot_Demoman_RapidClusterFire_Potato { //TFBot Class Demoman Name "Rapid Cluster Fire Demoman" ClassIcon demo_clusterbomb_spammer Attributes HoldFireUntilFullReload //Weapons Item "The Iron Bomber" ItemAttributes { ItemName "The Iron Bomber" "paintkit_proto_def_index" 114 //Night Owl Mk.II "reload time decreased" 0.85 "set_item_texture_wear" 0 "clip size penalty" 0.75 "fire rate bonus" 0.1 } //Cosmetics Item "Glengarry Bonnet" ItemAttributes { ItemName "Glengarry Bonnet" "set item tint RGB" 13595446 } } YoovyBot_Demoman_ClusterFire_Blast { //TFBot Class Demoman Name "Cluster Blast Demoman" ClassIcon demo_clusterbomb_blast_yoovy Attributes HoldFireUntilFullReload //Weapons Item "The Iron Bomber" ItemAttributes { ItemName "The Iron Bomber" "paintkit_proto_def_index" 5.75934e-43n //Steel Brushed "clip size upgrade atomic" 1 "blast radius increased" 1.5 "blast radius decreased" 1 "damage causes airblast" 1 "reload time increased" 1.5 "set_item_texture_wear" 0.4 "fire rate bonus" 0.15 "damage penalty" 0.5 "fuse bonus" 3.5 } //Cosmetics Item "Blast Defense" ItemAttributes { ItemName "Blast Defense" "set item tint RGB" 5801378 } } YoovyBot_Demoman_ClusterFire_Blast_Potato { //TFBot Class Demoman Name "Cluster Blast Demoman" ClassIcon demo_clusterbomb_blast_yoovy Attributes HoldFireUntilFullReload //Weapons Item "The Iron Bomber" ItemAttributes { ItemName "The Iron Bomber" "paintkit_proto_def_index" 411 //Steel Brushed "clip size upgrade atomic" 1 "blast radius increased" 1.5 "blast radius decreased" 1 "damage causes airblast" 1 "reload time increased" 1.5 "set_item_texture_wear" 0.4 "fire rate bonus" 0.15 "damage penalty" 0.5 "fuse bonus" 3.5 } //Cosmetics Item "Blast Defense" ItemAttributes { ItemName "Blast Defense" "set item tint RGB" 5801378 } } YoovyBot_Demoman_Loch_RapidFire { //TFBot Class Demoman Name "Rapid Loch Demoman" ClassIcon demo_loch_spammer //Weapons Item "The Loch-n-Load" ItemAttributes { ItemName "The Loch-n-Load" "paintkit_proto_def_index" 5.84341e-43n //Team Serviced "set_item_texture_wear" 0 "faster reload rate" -1 "clip size penalty" 1 "fire rate bonus" 0.85 } //Cosmetics Item "Scotch Bonnet" Item "The Hurt Locher" ItemAttributes { ItemName "The Hurt Locher" "set item tint RGB" 5801378 } } YoovyBot_Demoman_Loch_RapidFire_Potato { //TFBot Class Demoman Name "Rapid Loch Demoman" ClassIcon demo_loch_spammer //Weapons Item "The Loch-n-Load" ItemAttributes { ItemName "The Loch-n-Load" "paintkit_proto_def_index" 417 //Team Serviced "set_item_texture_wear" 0 "faster reload rate" -1 "clip size penalty" 1 "fire rate bonus" 0.85 } //Cosmetics Item "Scotch Bonnet" Item "The Hurt Locher" ItemAttributes { ItemName "The Hurt Locher" "set item tint RGB" 5801378 } } YoovyBot_Demoman_Barrage { //TFBot Class Demoman Health 1100 Scale 1.5 Name "Booze Bombarder" ClassIcon demo_scatter Attributes HoldFireUntilFullReload Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "damage force reduction" 0.25 "move speed penalty" 0.85 "voice pitch scale" 0.85 "head scale" 0.85 } //Weapons Item "gentlemanne_grenadelauncher_coffinnail" ItemAttributes { ItemName "gentlemanne_grenadelauncher_coffinnail" "projectile spread angle penalty" 5 "clip size upgrade atomic" 12 "reload time decreased" 0.6 "set_item_texture_wear" 0 "fire rate bonus" 0.35 } //Cosmetics Item "The Rebel Rouser" Item "The Diplomat" } YoovyBot_Demoman_Barrage_RapidFire { //TFBot Class Demoman Health 1100 Scale 1.5 Name "Rapid Booze Bombarder" ClassIcon demo_scatter_spammer Attributes HoldFireUntilFullReload Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "damage force reduction" 0.25 "move speed penalty" 0.85 "voice pitch scale" 0.85 "head scale" 0.85 } //Weapons Item "gentlemanne_grenadelauncher_topshelf" ItemAttributes { ItemName "gentlemanne_grenadelauncher_topshelf" "projectile spread angle penalty" 5 "reload time decreased" -1 "set_item_texture_wear" 0 "fire rate bonus" 0.25 "damage penalty" 0.75 } //Cosmetics Item "Scotch Bonnet" Item "Big Steel Jaw of Summer Fun" Item "The Diplomat" } YoovyBot_Demoman_Armored { //TFBot Class Demoman Health 1100 Scale 1.5 Name "Armored Demoman" ClassIcon demo_armoured Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "damage force reduction" 0.25 "move speed penalty" 0.85 "voice pitch scale" 0.85 "head scale" 0.85 } //Cosmetics Item "The Eliminators Safeguard" Item "The Juggernaut Jacket" } YoovyBot_Demoman_Cannon_Charged { //TFBot Class Demoman Name "Charged Demoman" ClassIcon demo_cannon Attributes AlwaysCrit //Weapons Item "The Loose Cannon" ItemAttributes { ItemName "The Loose Cannon" "grenade launcher mortar mode" 0 "paintkit_proto_def_index" 5.63322e-43n //Sunriser "override projectile type" 3 "faster reload rate" -1 "fire rate penalty" 3 "damage bonus" 1.5 } //Cosmetics Item "The Team Captain" } YoovyBot_Demoman_Cannon_Charged_Potato { //TFBot Class Demoman Name "Charged Demoman" ClassIcon demo_cannon Attributes AlwaysCrit //Weapons Item "The Loose Cannon" ItemAttributes { ItemName "The Loose Cannon" "grenade launcher mortar mode" 0 "paintkit_proto_def_index" 402 //Sunriser "override projectile type" 3 "faster reload rate" -1 "fire rate penalty" 3 } //Cosmetics Item "The Team Captain" } YoovyBot_Demoman_Cannon_Charged_Nuke { //TFBot Class Demoman Health 1100 Scale 1.5 Name "Overcharged Demoman" ClassIcon demo_atomic Attributes AlwaysCrit Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "damage force reduction" 0.25 "move speed penalty" 0.85 "voice pitch scale" 0.85 "head scale" 0.85 } //Weapons Item "The Loose Cannon" ItemAttributes { ItemName "The Loose Cannon" "grenade launcher mortar mode" 0 "paintkit_proto_def_index" 3.37713e-43n //Electroshocked "override projectile type" 3 "dmg bonus vs buildings" 1.25 "faster reload rate" -1 "fire rate penalty" 3 "damage bonus" 1.5 } //Cosmetics Item "Big Steel Jaw of Summer Fun" Item "Wavefinder" Item "Transparent Trousers" Item "Forest Footwear" } YoovyBot_Demoman_Cannon_Charged_Nuke_Potato { //TFBot Class Demoman Health 1100 Scale 1.5 Name "Overcharged Demoman" ClassIcon demo_atomic Attributes AlwaysCrit Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "damage force reduction" 0.25 "move speed penalty" 0.85 "voice pitch scale" 0.85 "head scale" 0.85 } //Weapons Item "The Loose Cannon" ItemAttributes { ItemName "The Loose Cannon" "grenade launcher mortar mode" 0 "paintkit_proto_def_index" 241 //Electroshocked "override projectile type" 3 "dmg bonus vs buildings" 1.25 "faster reload rate" -1 "fire rate penalty" 3 "damage bonus" 1.5 } //Cosmetics Item "Big Steel Jaw of Summer Fun" Item "Wavefinder" Item "Transparent Trousers" Item "Forest Footwear" } YoovyBot_Demoman_Buff_Ext { //TFBot Class Demoman Name "Extended Buff Demoman" ClassIcon demo_buff_yoovy Attributes SpawnWithFullCharge CharacterAttributes { "increase buff duration" 11 "deploy time decreased" 0.1 } //Weapons Item "Upgradeable TF_WEAPON_GRENADELAUNCHER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_GRENADELAUNCHER" "paintkit_proto_def_index" 1.47136e-43n //Masked Mender Mk.II "set_item_texture_wear" 0 } Item "The Buff Banner" //Cosmetics Item "Backbreaker's Skullcracker" ItemAttributes { ItemName "Backbreaker's Skullcracker" "set item tint RGB" 15185211 } } YoovyBot_Demoman_Buff_Ext_Potato { //TFBot Class Demoman Name "Extended Buff Demoman" ClassIcon demo_buff_yoovy Attributes SpawnWithFullCharge CharacterAttributes { "increase buff duration" 11 "deploy time decreased" 0.1 } //Weapons Item "Upgradeable TF_WEAPON_GRENADELAUNCHER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_GRENADELAUNCHER" "paintkit_proto_def_index" 105 //Masked Mender Mk.II "set_item_texture_wear" 0 } Item "The Buff Banner" //Cosmetics Item "Backbreaker's Skullcracker" ItemAttributes { ItemName "Backbreaker's Skullcracker" "set item tint RGB" 15185211 } } YoovyBot_Demoman_Conch_Ext { //TFBot Class Demoman Name "Extended Conch Demoman" ClassIcon demo_conch_yoovy Attributes SpawnWithFullCharge CharacterAttributes { "increase buff duration" 11 "deploy time decreased" 0.1 } //Weapons Item "Upgradeable TF_WEAPON_GRENADELAUNCHER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_GRENADELAUNCHER" "paintkit_proto_def_index" 2.00386e-43n //Smalltown Bringdown Mk.II "set_item_texture_wear" 0 } Item "The Concheror" //Cosmetics Item "Demo Kabuto" } YoovyBot_Demoman_Conch_Ext_Potato { //TFBot Class Demoman Name "Extended Conch Demoman" ClassIcon demo_conch_yoovy Attributes SpawnWithFullCharge CharacterAttributes { "increase buff duration" 11 "deploy time decreased" 0.1 } //Weapons Item "Upgradeable TF_WEAPON_GRENADELAUNCHER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_GRENADELAUNCHER" "paintkit_proto_def_index" 143 //Smalltown Bringdown Mk.II "set_item_texture_wear" 0 } Item "The Concheror" //Cosmetics Item "Demo Kabuto" } YoovyBot_Demoman_Backup_Ext { //TFBot Class Demoman Name "Extended Backup Demoman" ClassIcon demo_backup_yoovy Attributes SpawnWithFullCharge CharacterAttributes { "increase buff duration" 11 "deploy time decreased" 0.1 } //Weapons Item "Upgradeable TF_WEAPON_GRENADELAUNCHER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_GRENADELAUNCHER" "paintkit_proto_def_index" 5.77335e-43n //Secretly Serviced "set_item_texture_wear" 0 } Item "The Battalion's Backup" //Cosmetics Item "Tough Stuff Muffs" ItemAttributes { ItemName "Tough Stuff Muffs" "item style override" 2 "set item tint RGB" 2894892 } } YoovyBot_Demoman_Backup_Ext_Potato { //TFBot Class Demoman Name "Extended Backup Demoman" ClassIcon demo_backup_yoovy Attributes SpawnWithFullCharge CharacterAttributes { "increase buff duration" 11 "deploy time decreased" 0.1 } //Weapons Item "Upgradeable TF_WEAPON_GRENADELAUNCHER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_GRENADELAUNCHER" "paintkit_proto_def_index" 412 //Secretly Serviced "set_item_texture_wear" 0 } Item "The Battalion's Backup" //Cosmetics Item "Tough Stuff Muffs" ItemAttributes { ItemName "Tough Stuff Muffs" "item style override" 2 "set item tint RGB" 2894892 } } YoovyBot_Demoman_Stickybomb { //TFBot Class Demoman Name "Stickybomb Demoman" Classicon demo_sticky_daan WeaponRestrictions SecondaryOnly //Weapons ItemAttributes { ItemName "TF_WEAPON_GRENADELAUNCHER" "fire rate penalty HIDDEN" 101 "override projectile type" 27 //Fire Nothing "is_passive_weapon" 1 } ItemAttributes { ItemName "TF_WEAPON_PIPEBOMBLAUNCHER" "projectile range increased" 0.35 "max pipebombs decreased" -7 "stickybomb charge rate" 0.001 } //Cosmetics Item "EOTL_summerhat" ItemAttributes { ItemName "EOTL_summerhat" "set item tint RGB" 5801378 } } YoovyBot_Demoman_Quickiebomb { //TFBot Class Demoman Name "Quickiebomb Demoman" Classicon demo_quickie_pda WeaponRestrictions SecondaryOnly //Weapons ItemAttributes { ItemName "TF_WEAPON_GRENADELAUNCHER" "fire rate penalty HIDDEN" 101 "override projectile type" 27 //Fire Nothing "is_passive_weapon" 1 } Item "The Quickiebomb Launcher" ItemAttributes { ItemName "The Quickiebomb Launcher" "projectile range increased" 0.35 "max pipebombs decreased" -7 "stickybomb charge rate" 0.001 } //Cosmetics Item "The Bomber Knight" } YoovyBot_Demoman_Melee { //TFBot Class Demoman Name "Bottle Demoman" ClassIcon demoknight_bottle_lite WeaponRestrictions MeleeOnly //Cosmetics Item "Demoman Tricorne" } YoovyBot_Demoman_Knight_Bottle { //TFBot Class Demoman Name "Tavern Knight" ClassIcon demoknight_bottle_lite WeaponRestrictions MeleeOnly //Weapons Item "The Chargin' Targe" Item "The Scottish Handshake" ItemAttributes { ItemName "The Scottish Handshake" "minicritboost on kill" 3 } //Cosmetics Item "Rimmed Raincatcher" } YoovyBot_Demoman_Knight { //TFBot Class Demoman Name "Demoknight" ClassIcon demoknight WeaponRestrictions MeleeOnly CharacterAttributes { "gesture speed increase" 1.5 } //Weapons Item "The Chargin' Targe" Item "The Eyelander" ItemAttributes { ItemName "The Eyelander" "critboost on kill" 3 } //Cosmetics Item "Spiral Sallet" } YoovyBot_Demoman_Knight_Boots { //TFBot Class Demoman Name "Geared Demoknight" ClassIcon demoknight WeaponRestrictions MeleeOnly CharacterAttributes { "gesture speed increase" 1.5 } //Weapons Item "Ali Baba's Wee Booties" Item "The Chargin' Targe" Item "The Eyelander" ItemAttributes { ItemName "The Eyelander" "critboost on kill" 3 } //Cosmetics Item "Spiral Sallet" } YoovyBot_Demoman_Knight_Samurai { //TFBot Class Demoman Name "Samurai" ClassIcon demoknight_samurai WeaponRestrictions MeleeOnly CharacterAttributes { "gesture speed increase" 1.5 } //Weapons Item "The Splendid Screen" Item "The Half-Zatoichi" ItemAttributes { ItemName "The Half-Zatoichi" "critboost on kill" 3 } //Cosmetics Item "Demo Kabuto" } YoovyBot_Demoman_Knight_Samurai_Subgiant_Jumping { //TFBot Class Demoman Health 650 Scale 1.3 Name "Samurai Warrior" ClassIcon demoknight_samurai WeaponRestrictions MeleeOnly Attributes AirChargeOnly Attributes AutoJump AutoJumpMax 10 AutoJumpMin 10 Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "charge recharge rate increased" 7 "gesture speed increase" 1.5 "damage force reduction" 0.25 "increased jump height" 2.3 "charge time increased" 2 "cancel falling damage" 1 "voice pitch scale" 0.85 } //Weapons Item "The Splendid Screen" ItemAttributes { ItemName "The Splendid Screen" "attack not cancel charge" 1 } Item "The Half-Zatoichi" ItemAttributes { ItemName "The Half-Zatoichi" "damage bonus" 1.5 } //Cosmetics Item "Legendary Lid" } YoovyBot_Demoman_Knight_Samurai_Subgiant_Leaping { //TFBot Class Demoman Health 650 Scale 1.3 Name "Samurai Leaper" ClassIcon demoknight_samurai WeaponRestrictions MeleeOnly Attributes AirChargeOnly Attributes AlwaysCrit Attributes AutoJump AutoJumpMax 4 AutoJumpMin 4 Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "charge recharge rate increased" 7 "gesture speed increase" 1.5 "damage force reduction" 0.25 "increased jump height" 2.3 "charge time increased" 6 "cancel falling damage" 1 "voice pitch scale" 0.85 } //Weapons Item "The Splendid Screen" ItemAttributes { ItemName "The Splendid Screen" "attack not cancel charge" 1 } Item "The Half-Zatoichi" //Cosmetics Item "The Menpo" Item "Legendary Lid" ItemAttributes { ItemName "Legendary Lid" "set item tint RGB" 15132390 } } YoovyBot_Demoman_Knight_Caber { //TFBot Class Demoman Name "Caber Demoknight" ClassIcon demo_caber_nys //_bright WeaponRestrictions MeleeOnly //Weapons Item "The Chargin' Targe" Item "The Ullapool Caber" ItemAttributes { ItemName "The Ullapool Caber" "minicritboost on kill" 3 "fire rate penalty" 1 } //Cosmetics Item "Loyalty Reward" } YoovyBot_Demoman_Knight_Skullcutter { //TFBot Class Demoman Name "Skullcutter Knight" ClassIcon demoknight_skullcutter_lite WeaponRestrictions MeleeOnly CharacterAttributes { "gesture speed increase" 1.5 } //Weapons Item "Ali Baba's Wee Booties" Item "The Splendid Screen" Item "The Scotsman's Skullcutter" ItemAttributes { ItemName "The Scotsman's Skullcutter" "critboost on kill" 3 } //Cosmetics Item "The Vaudeville Visor" } YoovyBot_Demoman_Knight_Golf { //TFBot Class Demoman Name "Foreknight" ClassIcon demoknight_nineiron WeaponRestrictions MeleeOnly CharacterAttributes { "gesture speed increase" 1.5 } //Weapons Item "The Chargin' Targe" ItemAttributes { ItemName "The Chargin' Targe" "attack not cancel charge" 1 } Item "Nessie's Nine Iron" ItemAttributes { ItemName "Nessie's Nine Iron" "damage causes airblast" 1 "critboost on kill" 3 } //Cosmetics Item "The Black Watch" Item "The Gaelic Golf Bag" } YoovyBot_Demoman_Knight_Royal { //TFBot Class Demoman Health 1100 Scale 1.5 Name "Royal Knight" ClassIcon demoknight_golden_lite WeaponRestrictions MeleeOnly Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "gesture speed increase" 1.5 "damage force reduction" 0.25 "move speed penalty" 0.85 "voice pitch scale" 0.85 "head scale" 0.85 } //Weapons Item "Ali Baba's Wee Booties" Item "The Chargin' Targe" ItemAttributes { ItemName "The Chargin' Targe" "attack not cancel charge" 1 } Item "The Eyelander" ItemAttributes { ItemName "The Eyelander" "killstreak idleeffect" 1 "item style override" 1 "is australium item" 1 "critboost on kill" 5 "damage bonus" 1.5 "turn to gold" 1 } //Cosmetics Item "Prince Tavish's Crown" Item "The King of Scotland Cape" } YoovyBot_Demoman_Knight_Charger { //TFBot Class Demoman Name "Charger" ClassIcon demoknight_charge WeaponRestrictions MeleeOnly CharacterAttributes { "charge recharge rate increased" 2 "gesture speed increase" 1.5 "move speed bonus" 1.15 } //Weapons Item "Ali Baba's Wee Booties" Item "The Splendid Screen" ItemAttributes { ItemName "The Splendid Screen" "attack not cancel charge" 1 } Item "The Claidheamohmor" ItemAttributes { ItemName "The Claidheamohmor" "charge time increased" 2 "critboost on kill" 3 } //Cosmetics Item "Brass Bucket" Item "The Toowoomba Tunic" ItemAttributes { ItemName "The Toowoomba Tunic" "item style override" 1 } } YoovyBot_Demoman_Knight_Persian { //TFBot Class Demoman Name "Persian Knight" ClassIcon demoknight_persian_nys WeaponRestrictions MeleeOnly //Weapons Item "Ali Baba's Wee Booties" Item "The Splendid Screen" ItemAttributes { ItemName "The Splendid Screen" "attack not cancel charge" 1 } Item "The Persian Persuader" ItemAttributes { ItemName "The Persian Persuader" "critboost on kill" 3 } //Cosmetics Item "Sultan's Ceremonial" } // // Heavy Templates // YoovyBot_Heavy { //TFBot Class Heavy } YoovyBot_Heavy_Fast { //TFBot Class Heavy Name "Nimble Heavy" WeaponRestrictions PrimaryOnly //Weapons ItemAttributes { ItemName "TF_WEAPON_MINIGUN" "aiming movespeed increased" 1.47 "damage penalty" 0.5 } ItemAttributes { ItemName "TF_WEAPON_SHOTGUN_HWG" "fire rate penalty HIDDEN" 101 "override projectile type" 27 "is_passive_weapon" 1 } //Cosmetics Item "The Apparatchik's Apparel" Item "Heavy Hair" ItemAttributes { ItemName "Heavy Hair" "set item tint RGB" 8289918 } } YoovyBot_Heavy_Heater { //TFBot Class Heavy Name "Heater Heavy" ClassIcon heavy_heater //Weapons Item "The Huo Long Heatmaker" //Cosmetics Item "The Bunsen Brave" ItemAttributes { ItemName "The Bunsen Brave" "set item tint RGB" 13595446 } } YoovyBot_Heavy_Tomislav { //TFBot Class Heavy Name "Tomislav Heavy" ClassIcon heavy_accurate_lite //Weapons Item "Tomislav" //Cosmetics Item "Capone's Capper" } YoovyBot_Heavy_Brassbeast { //TFBot Class Heavy Name "Brassbeast Heavy" ClassIcon heavy_brass_nys //Weapons Item "The Brass Beast" ItemAttributes { ItemName "The Brass Beast" "aiming movespeed decreased" 1 "spunup_damage_resistance" 1 } //Cosmetic Item "Officer's Ushanka" } YoovyBot_Heavy_Natascha { //TFBot Class Heavy Name "Natascha Heavy" ClassIcon heavy_Natascha_nys //Weapons Item "Natascha" //Cosmetics Item "The Eliminators Safeguard" } YoovyBot_Heavy_HOK { //TFBot Class Heavy Name "Heal-on-Kill Heavy" ClassIcon heavy_healonkill //Weapons Item "Upgradeable TF_WEAPON_MINIGUN" ItemAttributes { ItemName "Upgradeable TF_WEAPON_MINIGUN" "paintkit_proto_def_index" 6.03959638e-43 //Blackout "set_item_texture_wear" 0 "heal on kill" 300 } //Cosmetics Item "Der Maschinensoldaten-Helm" } YoovyBot_Heavy_HOK_Potato { //TFBot Class Heavy Name "Heal-on-Kill Heavy" ClassIcon heavy_healonkill //Weapons Item "Upgradeable TF_WEAPON_MINIGUN" ItemAttributes { ItemName "Upgradeable TF_WEAPON_MINIGUN" "paintkit_proto_def_index" 431 //Blackout "set_item_texture_wear" 0 "heal on kill" 300 } //Cosmetics Item "Der Maschinensoldaten-Helm" } YoovyBot_Heavy_Pierce { //TFBot Class Heavy Name "Piercer Heavy" ClassIcon heavy_penetrate //Weapons Item "Upgradeable TF_WEAPON_MINIGUN" ItemAttributes { ItemName "Upgradeable TF_WEAPON_MINIGUN" "paintkit_proto_def_index" 1.59748e-43n //Night Owl Mk.II "projectile penetration" 1 "set_item_texture_wear" 0 } //Cosmetics Item "Commando Elite" Item "Siberian Tigerstripe" } YoovyBot_Heavy_Pierce_Potato { //TFBot Class Heavy Name "Piercer Heavy" ClassIcon heavy_penetrate //Weapons Item "Upgradeable TF_WEAPON_MINIGUN" ItemAttributes { ItemName "Upgradeable TF_WEAPON_MINIGUN" "paintkit_proto_def_index" 114 //Night Owl Mk.II "projectile penetration" 1 "set_item_texture_wear" 0 } //Cosmetics Item "Commando Elite" Item "Siberian Tigerstripe" } YoovyBot_Heavy_Plasma { //TFBot Class Heavy Name "Plasma Gunner" ClassIcon heavy_atomic_v2 //Weapons Item "teufort_minigun_warroom" ItemAttributes { ItemName "teufort_minigun_warroom" "energy weapon penetration" 1 //Turn Pomson Projectile into Bison Projectile "override projectile type" 13 //Pomson Projectile "dmg penalty vs buildings" 0.5 "attach particle effect" 704 //Energy Orb "dmg penalty vs players" 0.5 "killstreak idleeffect" 1 "set_item_texture_wear" 0 "fire rate penalty" 1.25 } //Cosmetics Item "The Virtual Viewfinder" ItemAttributes { ItemName "The Virtual Viewfinder" "set item tint RGB" 2452877 } } YoovyBot_Heavy_Rocket { //TFBot Class Heavy Name "Rocketeer" ClassIcon heavy_rocket //Weapons Item "gentlemanne_minigun_topshelf" ItemAttributes { ItemName "gentlemanne_minigun_topshelf" "projectile spread angle penalty" 4 "projectile speed increased" 1.2 "override projectile type" 2 //Rocket Projectile "killstreak idleeffect" 2 "set_item_texture_wear" 0 "damage bonus HIDDEN" 7 "fire rate penalty" 3 } //Cosmetics Item "The Team Captain" } YoovyBot_Heavy_Deflector { //TFBot Class Heavy Name "Deflector Heavy" ClassIcon heavy_deflector //Weapons Item "Upgradeable TF_WEAPON_MINIGUN" ItemAttributes { ItemName "Upgradeable TF_WEAPON_MINIGUN" "paintkit_proto_def_index" 5.75934e-43n //Steel Brushed "killstreak idleeffect" 1 "set_item_texture_wear" 0 "attack projectiles" 1 } //Cosmetics Item "The U-clank-a" } YoovyBot_Heavy_Deflector_Potato { //TFBot Class Heavy Name "Deflector Heavy" ClassIcon heavy_deflector //Weapons Item "Upgradeable TF_WEAPON_MINIGUN" ItemAttributes { ItemName "Upgradeable TF_WEAPON_MINIGUN" "paintkit_proto_def_index" 411 //Steel Brushed "killstreak idleeffect" 1 "set_item_texture_wear" 0 "attack projectiles" 1 } //Cosmetics Item "The U-clank-a" } YoovyBot_Heavy_Deflector_HOK { //TFBot Class Heavy Name "Heal-on-Kill Deflector Heavy" ClassIcon heavy_deflector_healonkill //Weapons Item "Upgradeable TF_WEAPON_MINIGUN" ItemAttributes { ItemName "Upgradeable TF_WEAPON_MINIGUN" "paintkit_proto_def_index" 5.75934e-43n //Steel Brushed "killstreak idleeffect" 1 "set_item_texture_wear" 0 "attack projectiles" 1 "heal on kill" 300 } //Cosmetics Item "Der Maschinensoldaten-Helm" } YoovyBot_Heavy_Deflector_HOK_Potato { //TFBot Class Heavy Name "Heal-on-Kill Deflector Heavy" ClassIcon heavy_deflector_healonkill //Weapons Item "Upgradeable TF_WEAPON_MINIGUN" ItemAttributes { ItemName "Upgradeable TF_WEAPON_MINIGUN" "paintkit_proto_def_index" 411 //Steel Brushed "killstreak idleeffect" 1 "set_item_texture_wear" 0 "attack projectiles" 1 "heal on kill" 300 } //Cosmetics Item "Der Maschinensoldaten-Helm" } YoovyBot_Heavy_Heater_Deflector { //TFBot Class Heavy Name "Heater Deflector Heavy" ClassIcon heavy_deflector_heater //Weapons Item "The Huo Long Heatmaker" ItemAttributes { ItemName "The Huo Long Heatmaker" "killstreak idleeffect" 1 "attack projectiles" 1 } //Cosmetics Item "The U-clank-a" ItemAttributes { ItemName "The U-clank-a" "set item tint RGB" 15173691 } } YoovyBot_Heavy_Tomislav_Deflector { //TFBot Class Heavy Name "Tomislav Deflector Heavy" ClassIcon heavy_deflector_accurate_yoovy //Weapons Item "Tomislav" ItemAttributes { ItemName "Tomislav" "paintkit_proto_def_index" 5.75934e-43n //Steel Brushed "killstreak idleeffect" 1 "set_item_texture_wear" 0 "attack projectiles" 1 } //Cosmetics Item "The U-clank-a" } YoovyBot_Heavy_Tomislav_Deflector_Potato { //TFBot Class Heavy Name "Tomislav Deflector Heavy" ClassIcon heavy_deflector_accurate_yoovy //Weapons Item "Tomislav" ItemAttributes { ItemName "Tomislav" "paintkit_proto_def_index" 411 //Steel Brushed "killstreak idleeffect" 1 "set_item_texture_wear" 0 "attack projectiles" 1 } //Cosmetics Item "The U-clank-a" } YoovyBot_Heavy_Brassbeast_Deflector { //TFBot Class Heavy Name "Deflector Heavy" ClassIcon heavy_deflector //Weapons Item "The Brass Beast" ItemAttributes { ItemName "The Brass Beast" "aiming movespeed decreased" 1 "paintkit_proto_def_index" 5.75934e-43n //Steel Brushed "spunup_damage_resistance" 1 "killstreak idleeffect" 1 "set_item_texture_wear" 0 "attack projectiles" 1 } //Cosmetics Item "The U-clank-a" } YoovyBot_Heavy_Brassbeast_Deflector_Potato { //TFBot Class Heavy Name "Deflector Heavy" ClassIcon heavy_deflector //Weapons Item "The Brass Beast" ItemAttributes { ItemName "The Brass Beast" "aiming movespeed decreased" 1 "paintkit_proto_def_index" 411 //Steel Brushed "spunup_damage_resistance" 1 "killstreak idleeffect" 1 "set_item_texture_wear" 0 "attack projectiles" 1 } //Cosmetics Item "The U-clank-a" } YoovyBot_Heavy_Buff_Ext { //TFBot Class Heavy Name "Extended Buff Heavy" ClassIcon heavy_buff_yoovy Attributes SpawnWithFullCharge CharacterAttributes { "increase buff duration" 11 "deploy time decreased" 0.1 } //Weapons Item "gentlemanne_minigun_dressedtokill" ItemAttributes { ItemName "gentlemanne_minigun_dressedtokill" "set_item_texture_wear" 0 } Item "The Buff Banner" //Cosmetics Item "L4D Hat" ItemAttributes { ItemName "L4D Hat" "set item tint RGB" 12091445 } } YoovyBot_Heavy_Conch_Ext { //TFBot Class Heavy Name "Extended Conch Heavy" ClassIcon heavy_conch_yoovy Attributes SpawnWithFullCharge CharacterAttributes { "increase buff duration" 11 "deploy time decreased" 0.1 } //Weapons Item "gentlemanne_minigun_coffinnail" ItemAttributes { ItemName "gentlemanne_minigun_coffinnail" "set_item_texture_wear" 0 } Item "The Concheror" //Cosmetics Item "Humanitarian's Hachimaki" } YoovyBot_Heavy_Backup_Ext { //TFBot Class Heavy Name "Extended Backup Heavy" ClassIcon heavy_backup_yoovy Attributes SpawnWithFullCharge CharacterAttributes { "increase buff duration" 11 "deploy time decreased" 0.1 } //Weapons Item "Upgradeable TF_WEAPON_MINIGUN" ItemAttributes { ItemName "Upgradeable TF_WEAPON_MINIGUN" "paintkit_proto_def_index" 3.01279e-43n //Geometrical Teams "set_item_texture_wear" 0 } Item "The Battalion's Backup" //Cosmetics Item "The Law" } YoovyBot_Heavy_Backup_Ext_Potato { //TFBot Class Heavy Name "Extended Backup Heavy" ClassIcon heavy_backup_yoovy Attributes SpawnWithFullCharge CharacterAttributes { "increase buff duration" 11 "deploy time decreased" 0.1 } //Weapons Item "Upgradeable TF_WEAPON_MINIGUN" ItemAttributes { ItemName "Upgradeable TF_WEAPON_MINIGUN" "paintkit_proto_def_index" 215 //Geometrical Teams "set_item_texture_wear" 0 } Item "The Battalion's Backup" //Cosmetics Item "The Law" } YoovyBot_Heavy_Shotgun { //TFBot Class Heavy Name "Shotgun Heavy" ClassIcon heavy_shotgun WeaponRestrictions SecondaryOnly //Cosmetics Item "The Well-Rounded Rifleman" } YoovyBot_Heavy_Shotgun_Family { //TFBot Class Heavy Name "Shotgun Business Heavy" ClassIcon heavy_shotgun WeaponRestrictions SecondaryOnly //Weapons Item "The Family Business" //Cosmetics Item "Capone's Capper" } YoovyBot_Heavy_Shotgun_Armored { //TFBot Class Heavy Health 900 Scale 1.5 Name "Armored Shotgun Heavy" ClassIcon heavy_shotgun_armored WeaponRestrictions SecondaryOnly Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "damage force reduction" 0.25 "voice pitch scale" 0.85 } //Cosmetics Item "The Tyurtlenek" Item "Gone Commando" Item "The Eliminators Safeguard" ItemAttributes { ItemName "The Eliminators Safeguard" "item style override" 1 } } YoovyBot_Heavy_Melee { //TFBot Class Heavy Name "Brawler" ClassIcon heavy_fist_nys WeaponRestrictions MeleeOnly //Cosmetics Item "Heavy Do-rag" } YoovyBot_Heavy_KGB { //TFBot Class Heavy Name "Heavyweight Champ" Classicon heavy_champ WeaponRestrictions MeleeOnly //Weapons Item "The Killing Gloves of Boxing" //Cosmetics Item "Pugilist's Protector" } YoovyBot_Heavy_GRU { //TFBot Class Heavy Name "Lightweight Champ" Classicon heavy_gru WeaponRestrictions MeleeOnly //Weapons Item "Gloves of Running Urgently MvM" //Cosmetics Item "Pugilist's Protector" ItemAttributes { ItemName "Pugilist's Protector" "set item tint RGB" 15185211 } } YoovyBot_Heavy_GRU_Brittle { //TFBot Class Heavy Name "Brittleweight Champ" Classicon heavy_gru WeaponRestrictions MeleeOnly Attributes AlwaysCrit //Weapons Item "Gloves of Running Urgently MvM" ItemAttributes { ItemName "Gloves of Running Urgently MvM" "move speed bonus" 1 } //Cosmetics Item "Pugilist's Protector" ItemAttributes { ItemName "Pugilist's Protector" "set item tint RGB" 1315860 } } YoovyBot_Heavy_Eviction { //TFBot Class Heavy Name "Bruiser" ClassIcon heavy_eviction_nys WeaponRestrictions MeleeOnly //Weapons Item "The Eviction Notice" ItemAttributes { ItemName "The Eviction Notice" "mod_maxhealth_drain_rate" 0 } //Cosmetics Item "Capone's Capper" ItemAttributes { ItemName "Capone's Capper" "set item tint RGB" 15185211 } } YoovyBot_Heavy_Warrior { //TFBot Class Heavy Name "Grizzly Champ" ClassIcon heavy_warrior_tind WeaponRestrictions MeleeOnly //Weapons Item "Warrior's Spirit" //Cosmetics Item "Dragonborn Helmet" } YoovyBot_Heavy_Warrior_Subgiant { //TFBot Class Heavy Health 900 Scale 1.5 Name "Grizzly Gauntlet" ClassIcon heavy_warrior_tind WeaponRestrictions MeleeOnly Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "damage force reduction" 0.25 "voice pitch scale" 0.85 } //Weapons Item "Warrior's Spirit" ItemAttributes { ItemName "Warrior's Spirit" "heal on kill" 500 } //Cosmetics Item "The K-9 Mane" } YoovyBot_Heavy_Steelfist { //TFBot Class Heavy Name "Steelweight Champ" ClassIcon heavy_steelfist WeaponRestrictions MeleeOnly //Weapons Item "Fists of Steel" //Cosmetics Item "Pugilist's Protector" ItemAttributes { ItemName "Pugilist's Protector" "set item tint RGB" 8626083 } } YoovyBot_Heavy_Steelfist_Subgiant { //TFBot Class Heavy Health 900 Scale 1.5 Name "Steel Gauntlet" ClassIcon heavy_steelfist WeaponRestrictions MeleeOnly Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "damage force reduction" 0.25 "voice pitch scale" 0.85 } //Weapons Item "Fists of Steel" //Cosmetics Item "Ol' Reliable" ItemAttributes { ItemName "Ol' Reliable" "item style override" 1 } } YoovyBot_Heavy_SteelFist_Subgiant_Push { //TFBot Class Heavy Health 900 Scale 1.5 Name "Steel Gauntlet Pusher" ClassIcon heavy_steelfist_pusher WeaponRestrictions MeleeOnly Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "damage force reduction" 0.25 "voice pitch scale" 0.85 } //Weapons Item "Fists of Steel" ItemAttributes { ItemName "Fists of Steel" "damage causes airblast" 1 "killstreak idleeffect" 2 "damage bonus" 1.54 //Punches deal exactly 100 damage } //Cosmetics Item "Mad Mask" } YoovyBot_Heavy_Mittens { //TFBot Class Heavy Name "Mittens Champ" ClassIcon heavy_mittens WeaponRestrictions MeleeOnly Attributes AlwaysCrit //Weapons Item "The Holiday Punch" //Cosmetics Item "Trapper's Flap" } YoovyBot_Heavy_Mittens_Gnome { //TFBot Class Heavy Health 150 Scale 0.75 Name "Galvanized Gnome" ClassIcon heavy_mittens WeaponRestrictions MeleeOnly Attributes AlwaysCrit CharacterAttributes { "voice pitch scale" 1.3 "move speed bonus" 1.3 } //Weapons Item "The Holiday Punch" //Cosmetics Item "Point and Shoot" Item "The All-Father" ItemAttributes { ItemName "The All-Father" "item style override" 1 } } YoovyBot_Heavy_Mittens_Subgiant { //TFBot Class Heavy Health 900 Scale 1.5 Name "Jolly Gauntlet" ClassIcon heavy_mittens WeaponRestrictions MeleeOnly Attributes AlwaysCrit Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "damage force reduction" 0.25 "voice pitch scale" 0.85 } //Weapons Item "The Holiday Punch" ItemAttributes { ItemName "The Holiday Punch" "dmg penalty vs players" 0.13 //Punches deal exactly 25 damage without any crit/melee resistance "crit does no damage" 0 } //Cosmetics Item "EOTL_hiphunter_jacket" Item "Big Steel Jaw of Summer Fun" Item "Trapper's Flap" ItemAttributes { ItemName "Trapper's Flap" "set item tint RGB" 2697513 } } YoovyBot_Heavy_Steelfist_Titanium { //TFBot Class Heavy Health 1200 Scale 1.5 Name "Titanium Gauntlet" ClassIcon heavy_chief WeaponRestrictions MeleeOnly Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "damage force reduction" 0.25 "move speed penalty" 0.85 "voice pitch scale" 0.85 } //Weapons Item "Fists of Steel" ItemAttributes { ItemName "Fists of Steel" "killstreak idleeffect" 6 "damage bonus" 1.54 //Punches deal exactly 100 damage } //Cosmetics Item "War Head" } // // Engineer Templates // YoovyBot_Engineer_Sentry_walkIn { //TFBot Class Engineer Health 275 Name "Battle Engineer" Attributes IgnoreFlag } YoovyBot_Engineer_Sentry_TeleIn { //TFBot Class Engineer Health 275 Name "Battle Engineer" Attributes TeleportToHint Attributes IgnoreFlag } YoovyBot_Engineer_Teleporter_WalkIn { //TFBot Class Engineer Health 275 Name "Teleporter Engineer" ClassIcon engineer_telein Attributes IgnoreFlag //Cosmetics Item "Wavefinder" Item "The Brainiac Goggles" Item "The Antarctic Researcher" } YoovyBot_Engineer_Teleporter_TeleIn { //TFBot Class Engineer Health 275 Name "Teleporter Engineer" ClassIcon engineer_telein Attributes TeleportToHint Attributes IgnoreFlag //Cosmetics Item "Wavefinder" Item "The Brainiac Goggles" Item "The Antarctic Researcher" } YoovyBot_Engineer_Jag_Sentry_WalkIn { //TFBot Class Engineer Health 275 Name "Battle Jag Engineer" Attributes IgnoreFlag //Weapons Item "The Jag" //Cosmetics Item "The Dogfighter" } YoovyBot_Engineer_Jag_Sentry_TeleIn { //TFBot Class Engineer Health 275 Name "Battle Jag Engineer" Attributes TeleportToHint Attributes IgnoreFlag //Weapons Item "The Jag" //Cosmetics Item "The Dogfighter" } YoovyBot_Engineer_Jag_Teleporter_WalkIn { //TFBot Class Engineer Health 275 Name "Teleporter Jag Engineer" Attributes IgnoreFlag //Weapons Item "The Jag" //Cosmetics Item "Wavefinder" Item "The Brainiac Goggles" Item "The Dogfighter" } YoovyBot_Engineer_Jag_Teleporter_TeleIn { //TFBot Class Engineer Health 275 Name "Teleporter Jag Engineer" Attributes TeleportToHint Attributes IgnoreFlag //Weapons Item "The Jag" //Cosmetics Item "Wavefinder" Item "The Brainiac Goggles" Item "The Dogfighter" } YoovyBot_Engineer_Minisentry { //TFBot Class Engineer Health 25 Scale 1.01 Name "Minisentry Placer" ClassIcon engineer_minisentry_nys Attributes AlwaysFireWeapon Attributes IgnoreFlag CharacterAttributes { "airblast vertical vulnerability multiplier" 0 "engineer sentry build rate multiplier" 2.5 "airblast vulnerability multiplier" 0 "mod wrench builds minisentry" 1 "damage force reduction" 0 "active health degen" 50 "voice pitch scale" 0 "move speed bonus" 1.5 "torso scale" 0.85 } //Cosmetics Item "Head Banger" Item "The Virtual Viewfinder" ItemAttributes { ItemName "The Virtual Viewfinder" "set item tint RGB" 4345659 } } YoovyBot_Engineer_QuickBuild { //TFBot Class Engineer Health 550 Scale 1.25 Name "Quick Builder Engineer" ClassIcon engineer_armored Attributes IgnoreFlag CharacterAttributes { "voice pitch scale" 0.9 "move speed bonus" 1.25 } //Weapons Item "Upgradeable TF_WEAPON_WRENCH" ItemAttributes { ItemName "Upgradeable TF_WEAPON_WRENCH" "engineer sentry build rate multiplier" 1.5 "Construction rate increased" 2 "Repair rate decreased" 0.6 "killstreak idleeffect" 2 "item style override" 1 "is australium item" 1 } //Cosmetics Item "The Aimframe" Item "Iron Lung" Item "Roboot" Item "Life Support System" Item "Iron Fist" ItemAttributes { ItemName "Iron Fist" "set item tint RGB" 15185211 } } // // Medic Templates // YoovyBot_Medic_QF { //TFBot Class Medic Name "Quick-Fix Medic" //Weapons Item "The Quick-Fix" ItemAttributes { ItemName "The Quick-Fix" "ubercharge rate penalty" 0.1 "ubercharge rate bonus" 1 } //Cosmetics Item "The Physician's Protector" ItemAttributes { ItemName "The Physician's Protector" "set item tint RGB" 8289918 } } YoovyBot_Medic_QF_BigHeal { //TFBot Class Medic Name "Big-Heal Medic" //Weapons Item "The Quick-Fix" ItemAttributes { ItemName "The Quick-Fix" "ubercharge rate penalty" 0.1 "ubercharge rate bonus" 1 "heal rate bonus" 11 } //Cosmetics Item "The Surgeon's Stahlhelm" } YoovyBot_Medic_Uber { //TFBot Class Medic Name "Über Medic" ClassIcon medic_uber Attributes SpawnWithFullCharge //Weapons ItemAttributes { ItemName "TF_WEAPON_MEDIGUN" "ubercharge rate bonus" 2 "heal rate bonus" 5 } //Cosmetics Item "Field Practice" ItemAttributes { ItemName "Field Practice" "set item tint RGB" 3158064 } } YoovyBot_Medic_Uber_Quick { //TFBot Class Medic Name "Quick-Über Medic" ClassIcon medic_uber Attributes SpawnWithFullCharge //Weapons Item "gentlemanne_medigun_coffinnail" ItemAttributes { ItemName "gentlemanne_medigun_coffinnail" "ubercharge rate bonus" 5 "set_item_texture_wear" 0 "uber duration bonus" -3 } //Cosmetics Item "Titanium Tyrolean" ItemAttributes { ItemName "Titanium Tyrolean" "set item tint RGB" 8626083 } } YoovyBot_Medic_Uber_Quick_NoRecharge { //TFBot Class Medic Name "Quick-Über Medic" ClassIcon medic_uber Attributes SpawnWithFullCharge //Weapons Item "gentlemanne_medigun_coffinnail" ItemAttributes { ItemName "gentlemanne_medigun_coffinnail" "ubercharge rate penalty" 0.1 "set_item_texture_wear" 0 "uber duration bonus" -3 } //Cosmetics Item "Titanium Tyrolean" } YoovyBot_Medic_Uber_Long { //TFBot Class Medic Name "Long-Über Medic" ClassIcon medic_uber Attributes SpawnWithFullCharge //Weapons Item "Upgradeable TF_WEAPON_MEDIGUN" ItemAttributes { ItemName "Upgradeable TF_WEAPON_MEDIGUN" "paintkit_proto_def_index" 3.01279e-43n //Geometrical Teams "ubercharge rate penalty" 0.1 "set_item_texture_wear" 0 "uber duration bonus" 4 "heal rate bonus" 5 } //Cosmetics Item "Contaminated Carryall" Item "Field Practice" ItemAttributes { ItemName "Field Practice" "set item tint RGB" 10843461 } } YoovyBot_Medic_Uber_Long_Potato { //TFBot Class Medic Name "Long-Über Medic" ClassIcon medic_uber Attributes SpawnWithFullCharge //Weapons Item "Upgradeable TF_WEAPON_MEDIGUN" ItemAttributes { ItemName "Upgradeable TF_WEAPON_MEDIGUN" "paintkit_proto_def_index" 215 //Geometrical Teams "ubercharge rate penalty" 0.1 "set_item_texture_wear" 0 "uber duration bonus" 4 "heal rate bonus" 5 } //Cosmetics Item "Contaminated Carryall" Item "Field Practice" ItemAttributes { ItemName "Field Practice" "set item tint RGB" 10843461 } } YoovyBot_Medic_QF_BigHeal_Pop { //TFBot Class Medic Name "Popping Quick-Fix Medic" ClassIcon medic_pop Attributes SpawnWithFullCharge //Weapons Item "The Quick-Fix" ItemAttributes { ItemName "The Quick-Fix" "ubercharge rate penalty" 0.1 "heal rate bonus" 11 } //Cosmetics Item "The Quadwrangler" Item "The Colonel's Coat" } YoovyBot_Medic_QF_Shield { //TFBot Class Medic Name "Quick-Fix Shield Medic" ClassIcon medic_shield_lite Attributes SpawnWithFullCharge Attributes ProjectileShield Attributes IgnoreEnemies CharacterAttributes { "bot medic uber deploy delay duration" 10102007 "increase buff duration" 11 } //Weapons Item "The Quick-Fix" ItemAttributes { ItemName "The Quick-Fix" "ubercharge rate penalty" 0.1 "generate rage on heal" 1 //Small Medic Shield "ubercharge rate bonus" 1 } //Cosmetics Item "Platinum Pickelhaube" } YoovyBot_Medic_QF_BigHeal_Shield { //TFBot Class Medic Name "Big-Heal Shield Medic" ClassIcon medic_shield_lite Attributes SpawnWithFullCharge Attributes ProjectileShield Attributes IgnoreEnemies CharacterAttributes { "bot medic uber deploy delay duration" 10102007 "increase buff duration" 11 } //Weapons Item "The Quick-Fix" ItemAttributes { ItemName "The Quick-Fix" "ubercharge rate penalty" 0.1 "generate rage on heal" 1 //Small Medic Shield "killstreak idleeffect" 1 "ubercharge rate bonus" 1 "heal rate bonus" 11 } //Cosmetics Item "Platinum Pickelhaube" ItemAttributes { ItemName "Platinum Pickelhaube" "set item tint RGB" 2452877 } } YoovyBot_Medic_Uber_Shield { //TFBot Class Medic Name "Über Shield Medic" ClassIcon medic_shield_uber Attributes SpawnWithFullCharge Attributes ProjectileShield Attributes IgnoreEnemies CharacterAttributes { "increase buff duration" 11 } //Weapons ItemAttributes { ItemName "TF_WEAPON_MEDIGUN" "ubercharge rate bonus" 2 "generate rage on heal" 1 //Small Medic Shield "heal rate bonus" 5 } //Cosmetics Item "Platinum Pickelhaube" ItemAttributes { ItemName "Platinum Pickelhaube" "set item tint RGB" 1315860 } } YoovyBot_Medic_Uber_Quick_Shield { //TFBot Class Medic Name "Quick-Über Shield Medic" ClassIcon medic_shield_uber Attributes SpawnWithFullCharge Attributes ProjectileShield Attributes IgnoreEnemies CharacterAttributes { "increase buff duration" 11 } //Weapons Item "gentlemanne_medigun_coffinnail" ItemAttributes { ItemName "gentlemanne_medigun_coffinnail" "ubercharge rate bonus" 5 "generate rage on heal" 1 //Small Medic Shield "set_item_texture_wear" 0 "uber duration bonus" -3 } //Cosmetics Item "Platinum Pickelhaube" ItemAttributes { ItemName "Platinum Pickelhaube" "set item tint RGB" 8154199 } } YoovyBot_Medic_Uber_Long_Shield { //TFBot Class Medic Name "Long-Über Shield Medic" ClassIcon medic_shield_uber Attributes SpawnWithFullCharge Attributes ProjectileShield Attributes IgnoreEnemies CharacterAttributes { "increase buff duration" 11 } //Weapons Item "Upgradeable TF_WEAPON_MEDIGUN" ItemAttributes { ItemName "Upgradeable TF_WEAPON_MEDIGUN" "paintkit_proto_def_index" 3.01279e-43n //Geometrical Teams "ubercharge rate penalty" 0.1 "generate rage on heal" 1 //Small Medic Shield "set_item_texture_wear" 0 "uber duration bonus" 4 "heal rate bonus" 5 } //Cosmetics Item "Platinum Pickelhaube" ItemAttributes { ItemName "Platinum Pickelhaube" "set item tint RGB" 10843461 } } YoovyBot_Medic_Uber_Long_Shield_Potato { //TFBot Class Medic Name "Long-Über Shield Medic" ClassIcon medic_shield_uber Attributes SpawnWithFullCharge Attributes ProjectileShield Attributes IgnoreEnemies CharacterAttributes { "increase buff duration" 11 } //Weapons Item "Upgradeable TF_WEAPON_MEDIGUN" ItemAttributes { ItemName "Upgradeable TF_WEAPON_MEDIGUN" "paintkit_proto_def_index" 215 //Geometrical Teams "ubercharge rate penalty" 0.1 "generate rage on heal" 1 //Small Medic Shield "set_item_texture_wear" 0 "uber duration bonus" 4 "heal rate bonus" 5 } //Cosmetics Item "Platinum Pickelhaube" ItemAttributes { ItemName "Platinum Pickelhaube" "set item tint RGB" 10843461 } } YoovyBot_Medic_Vacc_Bullet { //TFBot Class Medic Name "Bullet Vacc Medic" ClassIcon medic_bullet Attributes SpawnWithFullCharge Attributes VaccinatorBullets //Weapons Item "teufort_medigun_civilservant" ItemAttributes { ItemName "teufort_medigun_civilservant" "medigun bullet resist deployed" 0.75 "medigun bullet resist passive" 0.1 "overheal fill rate reduced" 0.34 "medigun charge is resists" 3 "lunchbox adds minicrits" 3 "ubercharge rate bonus" 1.67 "killstreak idleeffect" 1 "set_item_texture_wear" 0 "uber duration bonus" 5 } //Cosmetics Item "Medic's Mountain Cap" ItemAttributes { ItemName "Medic's Mountain Cap" "set item tint RGB" 5801378 } } YoovyBot_Medic_Vacc_Blast { //TFBot Class Medic Name "Blast Vacc Medic" ClassIcon medic_blast Attributes SpawnWithFullCharge Attributes VaccinatorBlast //Weapons Item "teufort_medigun_civilservant" ItemAttributes { ItemName "teufort_medigun_civilservant" "medigun blast resist deployed" 0.75 "medigun blast resist passive" 0.1 "overheal fill rate reduced" 0.34 "medigun charge is resists" 3 "lunchbox adds minicrits" 3 "killstreak idleeffect" 5 "ubercharge rate bonus" 1.67 "set_item_texture_wear" 0 "uber duration bonus" 5 } //Cosmetics Item "Medic's Mountain Cap" ItemAttributes { ItemName "Medic's Mountain Cap" "set item tint RGB" 7511618 } } YoovyBot_Medic_Vacc_Fire { //TFBot Class Medic Name "Fire Vacc Medic" ClassIcon medic_fire Attributes SpawnWithFullCharge Attributes VaccinatorFire //Weapons Item "teufort_medigun_civilservant" ItemAttributes { ItemName "teufort_medigun_civilservant" "medigun fire resist deployed" 0.75 "medigun fire resist passive" 0.1 "overheal fill rate reduced" 0.34 "medigun charge is resists" 3 "lunchbox adds minicrits" 3 "killstreak idleeffect" 3 "ubercharge rate bonus" 1.67 "set_item_texture_wear" 0 "uber duration bonus" 5 } //Cosmetics Item "Medic's Mountain Cap" ItemAttributes { ItemName "Medic's Mountain Cap" "set item tint RGB" 13595446 } } YoovyBot_Medic_Kritzkrieg { //TFBot Class Medic Name "Kritzkrieg Medic" ClassIcon medic_kritz Attributes SpawnWithFullCharge Attributes AlwaysCrit CharacterAttributes { "bot medic uber health threshold" 2004 } //Weapons Item "The Kritzkrieg" ItemAttributes { ItemName "The Kritzkrieg" "uber duration bonus" 19871987 } //Cosmetics Item "The Combat Medic's Crusher Cap" } YoovyBot_Medic_Syringe { //TFBot Class Medic Name "Syringegun Medic" ClassIcon medic_syringe //Cosmetics Item "Das Naggenvatcher" } YoovyBot_Medic_Syringe_Milk { //TFBot Class Medic Name "Injector" ClassIcon medic_syringe_milk2 //Weapons Item "The Overdose" ItemAttributes { ItemName "The Overdose" "move speed bonus resource level" 1 "mad milk syringes" 1 "damage penalty" 1 } //Cosmetics Item "Berlin Brain Bowl" Item "Coldfront Carapace" } YoovyBot_Medic_Crossbow { //TFBot Class Medic Name "Crossbow Medic" ClassIcon medic_crossbow //Weapons Item "The Crusader's Crossbow" //Cosmetics Item "Berliner's Bucket Helm" } // // Sniper Templates // YoovyBot_Sniper { //TFBot Class Sniper Attributes IgnoreFlag } YoovyBot_Sniper_Razorback { //TFBot Class Sniper Name "Razorback Sniper" Attributes IgnoreFlag //Weapons Item "The Razorback" //Cosmetics Item "Poacher's Safari Jacket" } YoovyBot_Sniper_Classic { //TFBot Class Sniper Name "Classic Sniper" Attributes IgnoreFlag //Weapons Item "The Classic" //Cosmetics Item "The Aimframe" } YoovyBot_Sniper_Classic_Razorback { //TFBot Class Sniper Name "Classic Razorback Sniper" Attributes IgnoreFlag //Weapons Item "The Classic" Item "The Razorback" //Cosmetics Item "The Aimframe" } YoovyBot_Sniper_Sydney { //TFBot Class Sniper Name "Sydney Sniper" ClassIcon sniper_sydneysleeper Attributes IgnoreFlag //Weapons Item "The Sydney Sleeper" Item "The Bushwacka" //Cosmetics Item "Ol' Snaggletooth" Item "Crocodile Dandy" } YoovyBot_Sniper_Sydney_Razorback { //TFBot Class Sniper Name "Razorback Sydney Sniper" ClassIcon sniper_sydneysleeper Attributes IgnoreFlag //Weapons Item "The Sydney Sleeper" Item "The Razorback" Item "The Bushwacka" //Cosmetics Item "Ol' Snaggletooth" Item "Crocodile Dandy" } YoovyBot_Sniper_Machina { //TFBot Class Sniper Name "Machina Sniper" ClassIcon sniper_headshot_deadly Attributes IgnoreFlag //Weapons Item "The Machina" //Cosmetics Item "The Deus Specs" Item "The Chronomancer" } YoovyBot_Sniper_Machina_Razorback { //TFBot Class Sniper Name "Razorback Machina Sniper" ClassIcon sniper_headshot_deadly Attributes IgnoreFlag //Weapons Item "The Machina" Item "The Razorback" //Cosmetics Item "The Deus Specs" Item "The Chronomancer" } YoovyBot_Sniper_Hipfire { //TFBot Class Sniper Name "Hipfire Sniper" ClassIcon sniper_heatmaker_mort Attributes AlwaysFireWeapon //Weapons Item "Upgradeable TF_WEAPON_SNIPERRIFLE" ItemAttributes { ItemName "Upgradeable TF_WEAPON_SNIPERRIFLE" "paintkit_proto_def_index" 6.03959638e-43 //Blackout "dmg penalty vs players" 0.5 "set_item_texture_wear" 0 } //Cosmeitcs Item "Cranium Cover" ItemAttributes { ItemName "Cranium Cover" "set item tint RGB" 2452877 } } YoovyBot_Sniper_Hipfire_Potato { //TFBot Class Sniper Name "Hipfire Sniper" ClassIcon sniper_heatmaker_mort Attributes AlwaysFireWeapon //Weapons Item "Upgradeable TF_WEAPON_SNIPERRIFLE" ItemAttributes { ItemName "Upgradeable TF_WEAPON_SNIPERRIFLE" "paintkit_proto_def_index" 431 //Blackout "dmg penalty vs players" 0.5 "set_item_texture_wear" 0 } //Cosmeitcs Item "Cranium Cover" ItemAttributes { ItemName "Cranium Cover" "set item tint RGB" 2452877 } } YoovyBot_Sniper_Huntsman { //TFBot Class Sniper Name "Bowman" ClassIcon sniper_bow //Weapons Item "The Huntsman" ItemAttributes { ItemName "The Huntsman" "damage penalty" 0.71 //85 Max Damage, same as Pre-Huntsman fix } //Cosmetics Item "Larrikin Robin" } YoovyBot_Sniper_Huntsman_RapidFire { //TFBot Class Sniper Name "Rapid Fire Bowman" ClassIcon sniper_bow_multi //Weapons Item "The Huntsman" ItemAttributes { ItemName "The Huntsman" "killstreak idleeffect" 1 "reload time decreased" 0.6 "damage penalty" 0.71 //85 Max Damage, same as Pre-Huntsman fix } //Cosmetics Item "The Classy Capper" } YoovyBot_Sniper_Huntsman_RapidFire_Subgiant { //TFBot Class Sniper Health 1200 Scale 1.5 Name "Archer" ClassIcon sniper_bow_multi Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "damage force reduction" 0.25 "move speed penalty" 0.85 "voice pitch scale" 0.85 "head scale" 0.85 } //Weapons Item "The Huntsman" ItemAttributes { ItemName "The Huntsman" "killstreak idleeffect" 2 "reload time decreased" 0.6 "damage penalty" 0.71 //85 Max Damage, same as Pre-Huntsman fix } //Cosmetics Item "The Golden Garment" Item "The Classy Capper" ItemAttributes { ItemName "The Classy Capper" "set item tint RGB" 15185211 } } YoovyBot_Sniper_Huntsman_Ignited { //TFBot Class Sniper Name "Ignited Bowman" ClassIcon sniper_bow_fire_yoovy //Weapons Item "The Fortified Compound" ItemAttributes { ItemName "The Fortified Compound" "attach particle effect" 13 //Burning Flames "killstreak idleeffect" 3 "set damagetype ignite" 1 "damage penalty" 0.71 //85 Max Damage, same as Pre-Huntsman fix } //Cosmetics Item "The Anger" ItemAttributes { ItemName "The Anger" "set item tint RGB" 1315860 } } YoovyBot_Sniper_Huntsman_RapidFire_Ignited { //TFBot Class Sniper Name "Ignited Rapid Fire Bowman" ClassIcon sniper_bow_multi_fire_yoovy //Weapons Item "The Fortified Compound" ItemAttributes { ItemName "The Fortified Compound" "attach particle effect" 13 //Burning Flames "set damagetype ignite" 1 "reload time decreased" 0.6 "damage penalty" 0.71 //85 Max Damage, same as Pre-Huntsman fix } //Cosmetics Item "The Dread Hiding Hood" Item "The Criminal Cloak" } YoovyBot_Sniper_Huntsman_RapidFire_Ignited_Subgiant { //TFBot Class Sniper Health 1200 Scale 1.5 Name "Ignited Archer" ClassIcon sniper_bow_multi_fire_yoovy Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "damage force reduction" 0.25 "move speed penalty" 0.85 "voice pitch scale" 0.85 "head scale" 0.85 } //Weapons Item "The Fortified Compound" ItemAttributes { ItemName "The Fortified Compound" "attach particle effect" 13 //Burning Flames "set damagetype ignite" 1 "reload time decreased" 0.6 "damage penalty" 0.71 //85 Max Damage, same as Pre-Huntsman fix } //Cosmetics Item "The Dread Hiding Hood" Item "Hunting Cloak" } YoovyBot_Sniper_Huntsman_Buff_Ext { //TFBot Class Sniper Name "Extended Buff Bowman" ClassIcon sniper_buff_yoovy Attributes SpawnWithFullCharge CharacterAttributes { "increase buff duration" 11 "deploy time decreased" 0.1 } //Weapons Item "The Huntsman" Item "The Buff Banner" //Cosmetics Item "The Dark Falkirk Helm" ItemAttributes { ItemName "The Dark Falkirk Helm" "set item tint RGB" 15185211 } } YoovyBot_Sniper_Huntsman_Conch_Ext { //TFBot Class Sniper Name "Extended Conch Bowman" ClassIcon sniper_conch_yoovy Attributes SpawnWithFullCharge CharacterAttributes { "increase buff duration" 11 "deploy time decreased" 0.1 } //Weapons Item "The Huntsman" Item "The Concheror" //Cosmetics Item "The Toy Soldier" } YoovyBot_Sniper_Huntsman_Backup_Ext { //TFBot Class Sniper Name "Extended Backup Bowman" ClassIcon sniper_backup_yoovy Attributes SpawnWithFullCharge CharacterAttributes { "increase buff duration" 11 "deploy time decreased" 0.1 } //Weapons Item "The Huntsman" Item "The Battalion's Backup" //Cosmetics Item "dec2014 hunter_ushanka" ItemAttributes { ItemName "dec2014 hunter_ushanka" "set item tint RGB" 2960676 } } YoovyBot_Sniper_SMG { //TFBot Class Sniper Name "Gunman" ClassIcon sniper_smg_tind WeaponRestrictions SecondaryOnly //Cosmetics Item "The Conspicuous Camouflage" } YoovyBot_Sniper_Carbine { //TFBot Class Sniper Name "Carbine Sniper" ClassIcon sniper_carbine WeaponRestrictions SecondaryOnly //Cosmetics Item "Liquidator's Lid" Item "The Conspicuous Camouflage" Item "The Bruiser's Bandanna" ItemAttributes { ItemName "The Bruiser's Bandanna" "item style override" 1 } } YoovyBot_Sniper_Jarate { //TFBot Class Sniper Name "Jarate Sniper" ClassIcon sniper_jarate WeaponRestrictions SecondaryOnly Attributes AlwaysFireWeapon //Cosmetics Item "Professional's Panama" Item "The Jarmaments" //Weapons Item "Jarate" ItemAttributes { ItemName "Jarate" "effect bar recharge rate increased" -1 "fire rate penalty" 2.5 } } YoovyBot_Sniper_Melee { //TFBot Class Sniper Name "Kukri Sniper" ClassIcon sniper_kukri_lite WeaponRestrictions MeleeOnly //Cosmetics Item "Shooter's Tin Topi" } YoovyBot_Sniper_Bushwacka { //TFBot Class Sniper Name "Bushwacka Sniper" ClassIcon sniper_bushwacka WeaponRestrictions MeleeOnly //Weapons Item "The Bushwacka" //Cosmetics Item "Ol' Snaggletooth" Item "Crocodile Dandy" } // // Spy Templates // YoovyBot_Spy { //TFBot Class Spy Attributes IgnoreFlag } YoovyBot_Spy_BigEarner { //TFBot Class Spy Name "Big Earner Spy" Attributes IgnoreFlag //Weapons Item "The Big Earner" //Cosmetics Item "Sneaky Blinder" } YoovyBot_Spy_Jetpack { //TFBot Class Spy Name "Jetpack Spy" Attributes IgnoreFlag CharacterAttributes { "increased jump height" 1.15 } //Cosmetics Item "Jupiter Jetpack" Item "Universal Translator" ItemAttributes { ItemName "Universal Translator" "set item tint RGB" 2960676 } } YoovyBot_Spy_Ice { //TFBot Class Spy Name "Icicle Spy" Attributes IgnoreFlag //Weapons Item "The Spy-cicle" //Cosmetics Item "Frostbite Bonnet" } YoovyBot_Spy_YER { //TFBot Class Spy Name "Eternal Spy" Attributes IgnoreFlag //Weapons Item "Your Eternal Reward" //Cosmetics Item "The Dashin' Hashshashin" } YoovyBot_Spy_Redtape { //TFBot Class Spy Name "Redtape Spy" Attributes IgnoreFlag //Weapons Item "TF_WEAPON_PDA_SPY" ItemAttributes { ItemName "TF_WEAPON_PDA_SPY" "sapper degenerates buildings" 0.5 "kill eater score type" 24 "sapper damage penalty" 0 } //Cosmetics Item "Base Metal Billycock" ItemAttributes { ItemName "Base Metal Billycock" "set item tint RGB" 2960676 } } YoovyBot_Spy_Kunai { //TFBot Class Spy Name "Kunai Spy" ClassIcon spy_kunai_yoovy Attributes IgnoreFlag //Weapons Item "Conniver's Kunai" //Cosmetics Item "Shadow Shroud" } YoovyBot_Spy_DeadRinger { //TFBot Class Spy Name "Deadringer Spy" ClassIcon vex_spy_deadringer Attributes IgnoreFlag //Weapons Item "The Dead Ringer" //Cosmetics Item "Belltower Spec Ops" Item "The Upgrade" } YoovyBot_Spy_Grapple { //TFBot Class Spy Name "Grapple Stabber" ClassIcon spy_grapple Attributes IgnoreFlag //Weapons Item "TF_WEAPON_GRAPPLINGHOOK" ItemAttributes { ItemName "TF_WEAPON_GRAPPLINGHOOK" "is_passive_weapon" 1 } //Cosmetics Item "The Whirly Warrior" } YoovyBot_Spy_Revolver { //TFBot Class Spy Name "Revolver Spy" ClassIcon spy_revolver_lite WeaponRestrictions PrimaryOnly CharacterAttributes { "cannot disguise" 1 } //Cosmetics Item "The Stealth Steeler" ItemAttributes { ItemName "The Stealth Steeler" "set item tint RGB" 3686984 } } YoovyBot_Spy_Enforcer { //TFBot Class Spy Name "Enforcer Spy" ClassIcon spy_revolver_lite WeaponRestrictions PrimaryOnly CharacterAttributes { "cannot disguise" 1 } //Weapons Item "The Enforcer" //Cosmetics Item "A Hat to Kill For" } } }