WaveSchedule { Templates { // // SCOUTS // YoovyBot_Scout { //TFBot Class Scout } YoovyBot_Scout_Blaster { //TFBot Class Scout Name "Blaster Scout" //Weapons Item "Baby Face's Blaster" //Cosmetics Item "Ye Oiled Baker Boy" } YoovyBot_Scout_FAN { //TFBot Class Scout Name "Force-a-Nature Scout" ClassIcon scout_fan MaxVisionRange 650 //Weapons Item "The Force-a-Nature" //Cosmetics Item "The Fed-Fightin' Fedora" } YoovyBot_Scout_Shortstop { //TFBot Class Scout Name "Shortstop Scout" ClassIcon scout_shortstop //Weapons Item "The Shortstop" //Cosmetics Item "Boston Brain Bucket" ItemAttributes { ItemName "Boston Brain Bucket" "item style override" 4 } } YoovyBot_Scout_SP { //TFbot Class Scout Name "Soda Popper Scout" ClassIcon scout_popper2 MaxVisionRange 650 //Weapons Item "The Soda Popper" //Cosmetics Item "The Bottle Cap" ItemAttributes { ItemName "The Bottle Cap" "item style override" 1 } } YoovyBot_Scout_BS { //TFBot Class Scout Name "Back Scatter Scout" //Weapons Item "The Back Scatter" //Cosmetics Item "Modest Metal Pile of Scrap" } YoovyBot_Scout_Bonk { //TFBot Class Scout Name "Bonk Scout" ClassIcon scout_bonk CharacterAttributes { "deploy time decreased" 0.1 } //Weapons Item "Bonk! Atomic Punch" //Cosmetics Item "Bonk Leadwear" } YoovyBot_Scout_Cola { //TFBot Class Scout Name "Cola Scout" ClassIcon scout_cola CharacterAttributes { "deploy time decreased" 0.1 } //Weapons Item "Crit-a-Cola" //Cosmetics Item "Bonk Leadwear" ItemAttributes { ItemName "Bonk Leadwear" "set item tint RGB" 8208497 } } YoovyBot_Scout_Cola_Markless { //TFBot Class Scout Name "Markless Cola Scout" ClassIcon scout_cola CharacterAttributes { "deploy time decreased" 0.1 } //Weapons Item "Crit-a-Cola" ItemAttributes { ItemName "Crit-a-Cola" "mod_mark_attacker_for_death" 0 } //Cosmetics Item "Bonk Leadwear" ItemAttributes { ItemName "Bonk Leadwear" "set item tint RGB" 15185211 } } YoovyBot_Scout_Plasma { //TFBot Class Scout Name "Raygun Scout" ClassIcon scout_atomic Attributes HoldFireUntilFullReload //Weapons Item "concealedkiller_scattergun_nightterror" ItemAttributes { ItemName "concealedkiller_scattergun_nightterror" "override projectile type" 13 "attach particle effect" 704 "set_item_texture_wear" 0 "faster reload rate" -1 } //Cosmetics Item "The Virtual Viewfinder" ItemAttributes { ItemName "The Virtual Viewfinder" "set item tint RGB" 3881787 } } YoovyBot_Scout_RapidFire { //TFBot Class Scout Name "Rapid Fire Scout" ClassIcon scout_spammer //Weapons Item "craftsmann_scattergun_backcountryblaster" ItemAttributes { ItemName "craftsmann_scattergun_backcountryblaster" "set_item_texture_wear" 0 "faster reload rate" -1 "fire rate bonus" 0.85 } //Cosmetics Item "Fortunate Son" Item "Flak Jack" } YoovyBot_Scout_BurstFire { //TFBot Class Scout Name "Burst Fire Scout" ClassIcon scout_burstfire Attributes HoldFireUntilFullReload //Weapons Item "craftsmann_scattergun_backcountryblaster" ItemAttributes { ItemName "craftsmann_scattergun_backcountryblaster" "set_item_texture_wear" 0 "clip size penalty" 0.5 "fire rate bonus" 0.3 } //Cosmetics Item "Loyalty Reward" Item "Flak Jack" } YoovyBot_Scout_DB { //TFBot Class Scout Health 150 Scale 1.15 Name "Double Barrel Scout" ClassIcon scout_fan_doublebarrel MaxVisionRange 650 CharacterAttributes { "move speed penalty" 0.9 } //Weapons Item "The Force-a-Nature" ItemAttributes { ItemName "The Force-a-Nature" "scattergun has knockback" 0 "bullets per shot bonus" 2 "reload time increased" 1.2 "clip size penalty" 0.16 "damage penalty" 1 } //Cosmetics Item "Full Metal Helmet" Item "The Ripped Rider" } YoovyBot_Scout_Shortstop_Subgiant { //TFBot Class Scout Health 650 Scale 1.3 Name "Homerunner Scout" ClassIcon scout_shortstop Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.5 "airblast vulnerability multiplier" 0.5 "damage force reduction" 0.5 "voice pitch scale" 0.7 "move speed bonus" 1.25 "head scale" 0.7 } //Weapons Item "The Shortstop" //Cosmetics Item "Airborne Attire" Item "Boston Brain Bucket" ItemAttributes { ItemName "Boston Brain Bucket" "item style override" 4 } } YoovyBot_Scout_Armored { //TFBot Class Scout Health 900 Scale 1.5 Name "Armored Scout" ClassIcon scout_armored_pda Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.5 "airblast vulnerability multiplier" 0.5 "damage force reduction" 0.5 "move speed penalty" 0.75 "voice pitch scale" 0.7 "head scale" 0.7 } //Cosmetics Item "Das Metalmeatencasen" Item "Transparent Trousers" Item "Forest Footwear" Item "Death Racer's Helmet" ItemAttributes { ItemName "Death Racer's Helmet" "set item tint RGB" 8289918 } } YoovyBot_Scout_FAN_Armored { //TFBot Class Scout Health 900 Scale 1.5 Name "Armored Force-a-Nature Scout" ClassIcon scout_fan_armored Tag bot_giant MaxVisionRange 650 CharacterAttributes { "airblast vertical vulnerability multiplier" 0.5 "airblast vulnerability multiplier" 0.5 "damage force reduction" 0.5 "move speed penalty" 0.75 "voice pitch scale" 0.7 "head scale" 0.7 } //Weapons Item "The Force-a-Nature" //Cosmetics Item "Das Metalmeatencasen" Item "Transparent Trousers" Item "Forest Footwear" Item "The Bolt Action Blitzer" ItemAttributes { ItemName "The Bolt Action Blitzer" "set item tint RGB" 8289918 } } YoovyBot_Scout_SP_Armored { //TFBot Class Scout Health 900 Scale 1.5 Name "Armored Soda Popper Scout" ClassIcon scout_popper2_armored Tag bot_giant MaxVisionRange 650 CharacterAttributes { "airblast vertical vulnerability multiplier" 0.5 "airblast vulnerability multiplier" 0.5 "damage force reduction" 0.5 "move speed penalty" 0.75 "voice pitch scale" 0.7 "head scale" 0.7 } //Weapons Item "The Soda Popper" //Cosmetics Item "Das Metalmeatencasen" Item "Transparent Trousers" Item "Forest Footwear" Item "The Bolt Action Blitzer" ItemAttributes { ItemName "The Bolt Action Blitzer" "set item tint RGB" 8208497 } } YoovyBot_Scout_Buff { //TFBot Class Scout Name "Buff Banner Scout" ClassIcon scout_buff_yoovy Attributes SpawnWithFullCharge CharacterAttributes { "deploy time decreased" 0.1 } //Weapons Item "The Buff Banner" } YoovyBot_Scout_Buff_Extended { //TFBot Class Scout Name "Extended Buff Scout" ClassIcon scout_buff_yoovy Attributes SpawnWithFullCharge CharacterAttributes { "increase buff duration" 11 "deploy time decreased" 0.1 } //Cosmetics Item "Hephaistos' Handcraft" ItemAttributes { ItemName "Hephaistos' Handcraft" "set item tint RGB" 15185211 } //Weapons Item "teufort_scattergun_sprucedeuce" ItemAttributes { ItemName "teufort_scattergun_sprucedeuce" "set_item_texture_wear" 0 } Item "The Buff Banner" } YoovyBot_Scout_Conch { //TFBot Class Scout Name "Concheror Scout" ClassIcon scout_conch_yoovy Attributes SpawnWithFullCharge CharacterAttributes { "deploy time decreased" 0.1 } //Weapons Item "The Concheror" } YoovyBot_Scout_Conch_Extended { //TFBot Class Scout Name "Extended Conch Scout" ClassIcon scout_conch_yoovy Attributes SpawnWithFullCharge CharacterAttributes { "increase buff duration" 11 "deploy time decreased" 0.1 } //Cosmetics Item "Hong Kong Cone" //Weapons Item "gentlemanne_scattergun_coffinnail" ItemAttributes { ItemName "gentlemanne_scattergun_coffinnail" "set_item_texture_wear" 0 } Item "The Concheror" } YoovyBot_Scout_Backup { //TFBot Class Scout Name "Backup Scout" ClassIcon scout_backup_yoovy Attributes SpawnWithFullCharge CharacterAttributes { "deploy time decreased" 0.1 } //Weapons Item "The Battalion's Backup" } YoovyBot_Scout_Backup_Extended { //TFBot Class Scout Name "Extended Backup Scout" ClassIcon scout_backup_yoovy Attributes SpawnWithFullCharge CharacterAttributes { "increase buff duration" 11 "deploy time decreased" 0.1 } //Cosmetics Item "The Hunter in Darkness" //Weapons Item "craftsmann_scattergun_countrycrusher" ItemAttributes { ItemName "craftsmann_scattergun_countrycrusher" "set_item_texture_wear" 0 } Item "The Battalion's Backup" } YoovyBot_Scout_Pistol { //TFBot Class Scout Name "Pistol Scout" ClassIcon scout_pistol_nys WeaponRestrictions SecondaryOnly //Cosmetics Item "The Airdog" } YoovyBot_Scout_Pistol_Pocket { //TFBot Class Scout Name "Pocket Pistol Scout" ClassIcon scout_pocketpistol_lite WeaponRestrictions SecondaryOnly //Weapons Item "Pretty Boy's Pocket Pistol" //Cosmetics Item "The Federal Casemaker" ItemAttributes { ItemName "The Federal Casemaker" "set item tint RGB" 2960676 } } YoovyBot_Scout_Winger { //TFBot Class Scout Name "Winger Scout" ClassIcon scout_winger WeaponRestrictions SecondaryOnly //Weapons Item "The Winger" //Cosmetics Item "The Hermes" } YoovyBot_Scout_Capper { //TFBot Class Scout Name "Beamer" ClassIcon scout_capper_lite WeaponRestrictions SecondaryOnly Attributes HoldFireUntilFullReload //Weapons Item "The C.A.P.P.E.R" ItemAttributes { ItemName "The C.A.P.P.E.R" "reload time decreased" -1 "damage penalty" 0.5 } //Cosmetics Item "Hungover Hero" Item "Jungle Jersey" } YoovyBot_Scout_Milk { //TFBot Class Scout Name "Mad Milk Scout" ClassIcon scout_milk WeaponRestrictions SecondaryOnly Attributes AlwaysFireWeapon //Weapons Item "Mad Milk" ItemAttributes { ItemName "Mad Milk" "effect bar recharge rate increased" -1 "fire rate penalty" 2.5 } //Cosmetics Item "The Milkman" } YoovyBot_Scout_Cleaver { //TFBot Class Scout Name "Cleaver Scout" ClassIcon scout_cleaver WeaponRestrictions SecondaryOnly Attributes AlwaysFireWeapon //Weapons Item "The Flying Guillotine" ItemAttributes { ItemName "The Flying Guillotine" "effect bar recharge rate increased" -1 "dmg penalty vs players" 0.5 "fire rate penalty" 2.5 } //Cosmetics Item "Meal Dealer" } YoovyBot_Scout_Cleaver_Subgiant { //TFBot Class Scout Health 650 Scale 1.3 Name "Network Ninja" ClassIcon scout_cleaver WeaponRestrictions SecondaryOnly Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.5 "airblast vulnerability multiplier" 0.5 "damage force reduction" 0.5 "voice pitch scale" 0.7 "move speed bonus" 1.25 "head scale" 0.7 } //Weapons Item "The Flying Guillotine" ItemAttributes { ItemName "The Flying Guillotine" "effect bar recharge rate increased" -1 "dmg penalty vs players" 0.5 "fire rate penalty" 2.5 } //Cosmetics Item "Storm Spirit's Jolly Hat" Item "The Shogun's Shoulder Guard" Item "The Southie Shinobi" } YoovyBot_Scout_Melee { //TFBot Class Scout Name "Bat Scout" ClassIcon scout_bat_nys WeaponRestrictions MeleeOnly } YoovyBot_Scout_Sandman { //TFBot Class Scout Health 110 Name "Minor League Scout" ClassIcon scout_stun WeaponRestrictions MeleeOnly //Weapons Item "The Sandman" ItemAttributes { ItemName "The Sandman" "max health additive penalty" 0 } //Cosmetics Item "Batter's Helmet" } YoovyBot_Scout_Sandman_FastCharge { //TFBot Class Scout Health 110 Name "Big League Scout" ClassIcon scout_stun WeaponRestrictions MeleeOnly //Weapons Item "The Sandman" ItemAttributes { ItemName "The Sandman" "effect bar recharge rate increased" 0.25 "max health additive penalty" 0 } //Cosmetics Item "MNC Mascot Outfit" Item "Batter's Helmet" ItemAttributes { ItemName "Batter's Helmet" "set item tint RGB" 7511618 } } YoovyBot_Scout_Melee_Bonk { //TFBot Class Scout Name "Bat Bonk Scout" ClassIcon scout_bonk WeaponRestrictions MeleeOnly CharacterAttributes { "deploy time decreased" 0.1 } //Weapons Item "Bonk! Atomic Punch" Item "The Atomizer" ItemAttributes { ItemName "The Atomizer" "single wep deploy time increased" 1 "dmg penalty vs players" 1 "air dash count" 0 } //Cosmetics Item "Bonk Leadwear" } YoovyBot_Scout_Basher { //TFBot Class Scout Name "Basher Scout" ClassIcon scout_basher_lite WeaponRestrictions MeleeOnly //Weapons Item "The Boston Basher" ItemAttributes { ItemName "The Boston Basher" "hit self on miss" 0 "damage penalty" 0.5 } //Cosmetics Item "Flipped Trilby" ItemAttributes { ItemName "Flipped Trilby" "set item tint RGB" 8154199 } } YoovyBot_Scout_CandyCane { //TFBot Class Scout Name "Candy Cane Scout" ClassIcon scout_cane_heal_lite WeaponRestrictions MeleeOnly //Weapons Item "The Candy Cane" ItemAttributes { ItemName "The Candy Cane" "dmg taken from blast increased" 1 "heal on hit for rapidfire" 41 "drop health pack on kill" 0 } //Cosmetics Item "The Bootie Time" ItemAttributes { ItemName "The Bootie Time" "item style override" 1 } } YoovyBot_Scout_Sunstick { //TFBot Class Scout Name "Sunstick Scout" ClassIcon scout_sunstick_swordstone WeaponRestrictions MeleeOnly //Weapons Item "Sun-on-a-Stick" //Cosmetics Item "Bombard Brigadier" } YoovyBot_Scout_Fanowar { //TFBot Class Scout Name "Fan O'War Scout" ClassIcon scout_fanowar WeaponRestrictions MeleeOnly //Weapons Item "The Fan O'War" //Cosmetics Item "Handsome Devil" ItemAttributes { ItemName "Handsome Devil" "set item tint RGB" 8289918 } } YoovyBot_Scout_Fast { //TFBot Class Scout Health 100 Name "Not so Super Scout" ClassIcon scout_fast WeaponRestrictions MeleeOnly CharacterAttributes { "move speed bonus" 1.25 } //Weapons Item "The Holy Mackerel" //Cosmetics Item "The Bolt Boy" } YoovyBot_Scout_Sandman_Monarch { //TFBot Class Scout Name "Monarch Mascot" ClassIcon scout_jumping_nys WeaponRestrictions MeleeOnly CharacterAttributes { "increased jump height" 2 "cancel falling damage" 1 } //Weapons Item "The Sandman" ItemAttributes { ItemName "The Sandman" "effect bar recharge rate increased" 0.5 "max health additive penalty" 0 "mark for death" 1 } //Cosmetics Item "The Hanger-On Hood" Item "The Flight of the Monarch" } YoovyBot_Scout_Knight { //TFBot Class Scout Health 900 Scale 1.5 Name "Iron Knight" ClassIcon scout_threerune_daan WeaponRestrictions MeleeOnly Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.5 "airblast vulnerability multiplier" 0.5 "damage force reduction" 0.5 "move speed penalty" 0.75 "voice pitch scale" 0.7 "head scale" 0.7 } //Weapons Item "Three-Rune Blade" ItemAttributes { ItemName "Three-Rune Blade" "hit self on miss" 0 } //Cosmetics Item "Herald's Helm" Item "Courtly Cuirass" Item "Transparent Trousers" Item "Squire's Sabatons" } YoovyBot_Scout_Melee_Armored { //TFBot Class Scout Health 900 Scale 1.5 Name "Armored Bat Scout" ClassIcon scout_bat_nys_armored WeaponRestrictions MeleeOnly Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.5 "airblast vulnerability multiplier" 0.5 "damage force reduction" 0.5 "move speed penalty" 0.75 "voice pitch scale" 0.7 "head scale" 0.7 } //Cosmetics Item "Das Metalmeatencasen" Item "Transparent Trousers" Item "Forest Footwear" Item "Death Racer's Helmet" ItemAttributes { ItemName "Death Racer's Helmet" "set item tint RGB" 8289918 } } YoovyBot_Scout_Sandman_Armored { //TFBot Class Scout Health 900 Scale 1.5 Name "Armored Minor League Scout" ClassIcon scout_stun_armored_yoovy WeaponRestrictions MeleeOnly Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.5 "airblast vulnerability multiplier" 0.5 "damage force reduction" 0.5 "move speed penalty" 0.75 "voice pitch scale" 0.7 "head scale" 0.7 } //Weapons Item "The Sandman" ItemAttributes { ItemName "The Sandman" "max health additive penalty" 0 } //Cosmetics Item "Das Metalmeatencasen" Item "Transparent Trousers" Item "Forest Footwear" Item "Batter's Helmet" ItemAttributes { ItemName "Batter's Helmet" "set item tint RGB" 8289918 } } YoovyBot_Scout_Sandman_FastCharge_Armored { //TFBot Class Scout Health 900 Scale 1.5 Name "Armored Big League Scout" ClassIcon scout_stun_armored_yoovy WeaponRestrictions MeleeOnly Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.5 "airblast vulnerability multiplier" 0.5 "damage force reduction" 0.5 "move speed penalty" 0.75 "voice pitch scale" 0.7 "head scale" 0.7 } //Weapons Item "The Sandman" ItemAttributes { ItemName "The Sandman" "effect bar recharge rate increased" 0.25 "max health additive penalty" 0 } //Cosmetics Item "Das Metalmeatencasen" Item "Transparent Trousers" Item "MNC Mascot Outfit" Item "Batter's Helmet" ItemAttributes { ItemName "Batter's Helmet" "set item tint RGB" 7511618 } } // // SOLDIERS // YoovyBot_Soldier { //TFBot Class Soldier } YoovyBot_Soldier_Mangler { //TFBot Class Soldier Name "Cow Mangler Soldier" ClassIcon soldier_mangler //Weapons Item "The Cow Mangler 5000" //Cosmetics Item "Lord Cockswain's Pith Helmet" ItemAttributes { ItemName "Lord Cockswain's Pith Helmet" "set item tint RGB" 8289918 } } YoovyBot_Soldier_LL { //TFBot Class Soldier Name "Liberty Launcher Soldier" //Weapons Item "The Liberty Launcher" //Cosmetics Item "Jumper's Jeepcap" } YoovyBot_Soldier_BB { //TFBot Class Soldier Name "Black Box Soldier" ClassIcon soldier_heal2 //Weapons Item "The Black Box" //Cosmetics Item "The Eliminators Safeguard" } YoovyBot_Soldier_DH { //TFBot Class Soldier Name "Direct Hit Soldier" ClassIcon soldier_directhit_lite //Weapons Item "The Direct Hit" //Cosmetics Item "The Shellmet" } YoovyBot_Soldier_Bazooka { //TFBot Class Soldier Name "Bazooka Soldier" ClassIcon soldier_bazooka //Weapons Item "The Beggar's Bazooka" ItemAttributes { ItemName "The Beggar's Bazooka" "auto fires when full" 1 "auto fires full clip" 1 } //Cosmetics Item "Stainless Pot" } YoovyBot_Soldier_Buff { //TFBot Class Soldier Name "Buff Banner Soldier" ClassIcon soldier_buff Attributes SpawnWithFullCharge CharacterAttributes { "deploy time decreased" 0.1 } //Weapons Item "The Buff Banner" } YoovyBot_Soldier_Buff_Ext { //TFBot Class Soldier Name "Extended Buff Soldier" ClassIcon soldier_buff Attributes SpawnWithFullCharge CharacterAttributes { "increase buff duration" 11 "deploy time decreased" 0.1 } //Weapons Item "concealedkiller_rocketlauncher_sandcannon" ItemAttributes { ItemName "concealedkiller_rocketlauncher_sandcannon" "set_item_texture_wear" 0 } Item "The Buff Banner" //Cosmetics Item "Defiant Spartan" ItemAttributes { ItemName "Defiant Spartan" "set item tint RGB" 15185211 } } YoovyBot_Soldier_Conch { //TFBot Class Soldier Name "Concheror Soldier" ClassIcon soldier_conch Attributes SpawnWithFullCharge CharacterAttributes { "deploy time decreased" 0.1 } //Weapons Item "The Concheror" } YoovyBot_Soldier_Conch_Ext { //TFBot Class Soldier Name "Extended Conch Soldier" ClassIcon soldier_conch Attributes SpawnWithFullCharge CharacterAttributes { "increase buff duration" 11 "deploy time decreased" 0.1 } //Weapons Item "teufort_rocketlauncher_smalltownbringdown" ItemAttributes { ItemName "teufort_rocketlauncher_smalltownbringdown" "set_item_texture_wear" 0 } Item "The Concheror" //Cosmetics Item "Furious Fukaamigasa" } YoovyBot_Soldier_Backup { //TFBot Class Soldier Health 220 Name "Backup Soldier" ClassIcon soldier_backup Attributes SpawnWithFullCharge CharacterAttributes { "deploy time decreased" 0.1 } //Weapons Item "The Battalion's Backup" } YoovyBot_Soldier_Backup_Ext { //TFBot Class Soldier Health 220 Name "Extended Backup Soldier" ClassIcon soldier_backup Attributes SpawnWithFullCharge CharacterAttributes { "increase buff duration" 11 "deploy time decreased" 0.1 } //Weapons Item "gentlemanne_rocketlauncher_highrollers" ItemAttributes { ItemName "gentlemanne_rocketlauncher_highrollers" "set_item_texture_wear" 0 } Item "The Battalion's Backup" //Cosmetics Item "Full Metal Drill Hat" ItemAttributes { ItemName "Full Metal Drill Hat" "set item tint RGB" 2960676 } } YoovyBot_Soldier_RapidFire { //TFBot Class Soldier Name "Rapid Fire Soldier" ClassIcon soldier_spammer Attributes HoldFireUntilFullReload //Weapons Item "craftsmann_rocketlauncher_americanpastoral" ItemAttributes { ItemName "craftsmann_rocketlauncher_americanpastoral" "projectile speed decreased" 0.65 "set_item_texture_wear" 0 "reload time decreased" -1 "fire rate bonus" 0.8 } //Cosmetics Item "The Gilded Guard" } YoovyBot_Soldier_BurstFire { //TFBot Class Soldier Name "Burst Fire Soldier" ClassIcon soldier_burstfire Attributes HoldFireUntilFullReload //Weapons Item "craftsmann_rocketlauncher_americanpastoral" ItemAttributes { ItemName "craftsmann_rocketlauncher_americanpastoral" "projectile speed decreased" 0.65 "set_item_texture_wear" 0 "fire rate bonus" 0.5 } //Cosmetics Item "The Slo-Poke" } YoovyBot_Soldier_Charged { //TFBot Class Soldier Name "Charged Soldier" ClassIcon soldier_crit Attributes AlwaysCrit //Weapons Item "powerhouse_rocketlauncher_shellshocker" ItemAttributes { ItemName "powerhouse_rocketlauncher_shellshocker" "projectile speed decreased" 0.5 "set_item_texture_wear" 0 "faster reload rate" -1 "fire rate penalty" 2 } //Cosmetics Item "Worms Gear" } YoovyBot_Soldier_Barrage { //TFBot Class Soldier Health 1200 Scale 1.5 Name "Lieutenant Barrage" ClassIcon soldier_barrage Attributes HoldFireUntilFullReload Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.5 "airblast vulnerability multiplier" 0.5 "damage force reduction" 0.5 "move speed penalty" 0.8 "voice pitch scale" 0.7 "health regen" 25 "head scale" 0.7 } //Weapons Item "gentlemanne_rocketlauncher_coffinnail" ItemAttributes { ItemName "gentlemanne_rocketlauncher_coffinnail" "projectile spread angle penalty" 5 "projectile speed decreased" 0.4 "clip size upgrade atomic" 11 "reload time decreased" 0.46 "set_item_texture_wear" 0 "fire rate bonus" 0.2 "damage bonus" 1.25 } //Cosmetics Item "The Patriot Peak" Item "The Diplomat" } YoovyBot_Soldier_Barrage_Peril { //TFBot Class Soldier Health 1200 Scale 1.5 Name "Private Peril" ClassIcon soldier_sergeant_crits Attributes HoldFireUntilFullReload Attributes AlwaysCrit Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.5 "airblast vulnerability multiplier" 0.5 "damage force reduction" 0.5 "move speed penalty" 0.8 "voice pitch scale" 0.7 "health regen" 25 "head scale" 0.7 } //Weapons Item "gentlemanne_rocketlauncher_coffinnail" ItemAttributes { ItemName "gentlemanne_rocketlauncher_coffinnail" "projectile spread angle penalty" 2 "clip size upgrade atomic" 11 "reload time decreased" 0.46 "set_item_texture_wear" 0 "fire rate bonus" 0.2 "damage bonus" 1.25 } //Cosmetics Item "Tyrant's Helm" Item "The Diplomat" } YoovyBot_Soldier_DH_RapidFire { //TFBot Class Soldier Name "Rapidly Direct Soldier" ClassIcon soldier_spammer_directhit_yoovy Attributes HoldFireUntilFullReload //Weapons Item "The Direct Hit" ItemAttributes { ItemName "The Direct Hit" "set_item_texture_wear" 0 "reload time decreased" -1 "fire rate bonus" 0.8 } //Cosmetics Item "Bobby Bonnet" ItemAttributes { ItemName "Bobby Bonnet" "set item tint RGB" 4345659 } } YoovyBot_Soldier_DH_BurstFire { //TFBot Class Soldier Name "Direct Burst Soldier" ClassIcon soldier_burstfire_directhit_yoovy Attributes HoldFireUntilFullReload //Weapons Item "The Direct Hit" ItemAttributes { ItemName "The Direct Hit" "fire rate bonus" 0.5 } //Cosmetics Item "The Warsworn Helmet" } YoovyBot_Soldier_DH_Buff_Ext { //TFBot Class Soldier Name "Direct Hit Buff Soldier" ClassIcon soldier_directhit_buff_lite Attributes SpawnWithFullCharge CharacterAttributes { "increase buff duration" 11 "deploy time decreased" 0.1 } //Weapons Item "The Direct Hit" Item "The Buff Banner" //Cosmetics Item "The Shellmet" ItemAttributes { ItemName "The Shellmet" "set item tint RGB" 15185211 } } YoovyBot_Soldier_RapidFire_Buff { //TFBot Class Soldier Name "Rapid Fire Buff Soldier" ClassIcon soldier_buff_spammer Attributes HoldFireUntilFullReload Attributes SpawnWithFullCharge CharacterAttributes { "increase buff duration" 11 "deploy time decreased" 0.1 } //Weapons Item "craftsmann_rocketlauncher_americanpastoral" ItemAttributes { ItemName "craftsmann_rocketlauncher_americanpastoral" "projectile speed decreased" 0.65 "set_item_texture_wear" 0 "reload time decreased" -1 "fire rate bonus" 0.8 } Item "The Buff Banner" //Cosmetics Item "Defiant Spartan" ItemAttributes { ItemName "Defiant Spartan" "set item tint RGB" 15185211 } } YoovyBot_Soldier_RapidFire_Conch { //TFBot Class Soldier Name "Rapid Fire Conch Soldier" ClassIcon soldier_conch_spammer Attributes HoldFireUntilFullReload Attributes SpawnWithFullCharge CharacterAttributes { "increase buff duration" 11 "deploy time decreased" 0.1 } //Weapons Item "craftsmann_rocketlauncher_americanpastoral" ItemAttributes { ItemName "craftsmann_rocketlauncher_americanpastoral" "projectile speed decreased" 0.65 "set_item_texture_wear" 0 "reload time decreased" -1 "fire rate bonus" 0.8 } Item "The Concheror" //Cosmetics Item "Furious Fukaamigasa" } YoovyBot_Soldier_RapidFire_Backup { //TFBot Class Soldier Name "Rapid Fire Backup Soldier" ClassIcon soldier_backup_spammer Attributes HoldFireUntilFullReload Attributes SpawnWithFullCharge CharacterAttributes { "increase buff duration" 11 "deploy time decreased" 0.1 } //Weapons Item "craftsmann_rocketlauncher_americanpastoral" ItemAttributes { ItemName "craftsmann_rocketlauncher_americanpastoral" "projectile speed decreased" 0.65 "set_item_texture_wear" 0 "reload time decreased" -1 "fire rate bonus" 0.8 } Item "The Battalion's Backup" //Cosmetics Item "Full Metal Drill Hat" ItemAttributes { ItemName "Full Metal Drill Hat" "set item tint RGB" 2960676 } } YoovyBot_Soldier_BurstFire_Buff { //TFBot Class Soldier Name "Burst Fire Buff Soldier" ClassIcon soldier_buff_burstfire_yoovy Attributes HoldFireUntilFullReload Attributes SpawnWithFullCharge CharacterAttributes { "increase buff duration" 11 "deploy time decreased" 0.1 } //Weapons Item "craftsmann_rocketlauncher_americanpastoral" ItemAttributes { ItemName "craftsmann_rocketlauncher_americanpastoral" "projectile speed decreased" 0.65 "set_item_texture_wear" 0 "fire rate bonus" 0.5 } Item "The Buff Banner" //Cosmetics Item "Defiant Spartan" ItemAttributes { ItemName "Defiant Spartan" "set item tint RGB" 15185211 } } YoovyBot_Soldier_BurstFire_Conch { //TFBot Class Soldier Name "Burst Fire Conch Soldier" ClassIcon soldier_conch_burstfire_yoovy Attributes HoldFireUntilFullReload Attributes SpawnWithFullCharge CharacterAttributes { "increase buff duration" 11 "deploy time decreased" 0.1 } //Weapons Item "craftsmann_rocketlauncher_americanpastoral" ItemAttributes { ItemName "craftsmann_rocketlauncher_americanpastoral" "projectile speed decreased" 0.65 "set_item_texture_wear" 0 "fire rate bonus" 0.5 } Item "The Concheror" //Cosmetics Item "Furious Fukaamigasa" } YoovyBot_Soldier_BurstFire_Backup { //TFBot Class Soldier Name "Burst Fire Backup Soldier" ClassIcon soldier_backup_burstfire_yoovy Attributes HoldFireUntilFullReload Attributes SpawnWithFullCharge CharacterAttributes { "increase buff duration" 11 "deploy time decreased" 0.1 } //Weapons Item "craftsmann_rocketlauncher_americanpastoral" ItemAttributes { ItemName "craftsmann_rocketlauncher_americanpastoral" "projectile speed decreased" 0.65 "set_item_texture_wear" 0 "fire rate bonus" 0.5 } Item "The Battalion's Backup" //Cosmetics Item "Full Metal Drill Hat" ItemAttributes { ItemName "Full Metal Drill Hat" "set item tint RGB" 2960676 } } YoovyBot_Soldier_RapidBurstFire { //TFBot Class Soldier Health 1200 Scale 1.5 Name "Rapid Burst Fire Soldier" ClassIcon soldier_spammer_burstfire Attributes HoldFireUntilFullReload Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.5 "airblast vulnerability multiplier" 0.5 "damage force reduction" 0.5 "move speed penalty" 0.8 "voice pitch scale" 0.7 "head scale" 0.7 } //Weapons Item "warbird_rocketlauncher_warhawk" ItemAttributes { ItemName "warbird_rocketlauncher_warhawk" "projectile speed decreased" 0.65 "reload time decreased" 0.5 "set_item_texture_wear" 0 "fire rate bonus" 0.35 } //Cosmetics Item "The Hellmet" ItemAttributes { ItemName "The Hellmet" "set item tint RGB" 4345659 } } YoovyBot_Soldier_Recursion { //TFBot Class Soldier Health 1200 Scale 1.5 Name "Rocket Recursion" ClassIcon soldier_spammer_burstfire Attributes HoldFireUntilFullReload Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.5 "airblast vulnerability multiplier" 0.5 "damage force reduction" 0.5 "move speed penalty" 0.8 "voice pitch scale" 0.7 "head scale" 0.7 } //Weapons Item "warbird_rocketlauncher_warhawk" ItemAttributes { ItemName "warbird_rocketlauncher_warhawk" "projectile spread angle penalty" 3 "projectile speed decreased" 0.65 "reload time decreased" 0.35 "clip size penalty" 0.5 "fire rate bonus" 0.0001 } //Cosmetics Item "The Shogun's Shoulder Guard" Item "The Hellmet" ItemAttributes { ItemName "The Hellmet" "set item tint RGB" 4345659 } } YoovyBot_Soldier_Overcharged { //TFBot Class Soldier Name "Overcharged Soldier" ClassIcon soldier_nuke2 Attributes HoldFireUntilFullReload Attributes AlwaysCrit //Weapons Item "concealedkiller_rocketlauncher_sandcannon" ItemAttributes { ItemName "concealedkiller_rocketlauncher_sandcannon" "attach particle effect" 704 "Blast radius increased" 1.5 "set_item_texture_wear" 0 "faster reload rate" -1 "fire rate penalty" 2 "damage bonus" 1.5 } //Cosmetics Item "The Lucky Shot" } YoovyBot_Soldier_Barrage_Buff { //TFBot Class Soldier Health 1200 Scale 1.5 Name "Lieutenant Buff Barrage" ClassIcon soldier_barrage_buff Attributes HoldFireUntilFullReload Attributes SpawnWithFullCharge Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.5 "airblast vulnerability multiplier" 0.5 "increase buff duration" 11 "damage force reduction" 0.5 "deploy time decreased" 0.1 "move speed penalty" 0.8 "voice pitch scale" 0.7 "health regen" 25 "head scale" 0.7 } //Weapons Item "gentlemanne_rocketlauncher_coffinnail" ItemAttributes { ItemName "gentlemanne_rocketlauncher_coffinnail" "projectile spread angle penalty" 5 "projectile speed decreased" 0.4 "clip size upgrade atomic" 11 "reload time decreased" 0.46 "set_item_texture_wear" 0 "fire rate bonus" 0.2 "damage bonus" 1.25 } Item "The Buff Banner" //Cosmetics Item "The Diplomat" Item "Defiant Spartan" ItemAttributes { ItemName "Defiant Spartan" "set item tint RGB" 15185211 } } YoovyBot_Soldier_Barrage_Conch { //TFBot Class Soldier Health 1200 Scale 1.5 Name "Lieutenant Conch Barrage" ClassIcon soldier_barrage_conch Attributes HoldFireUntilFullReload Attributes SpawnWithFullCharge Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.5 "airblast vulnerability multiplier" 0.5 "increase buff duration" 11 "damage force reduction" 0.5 "deploy time decreased" 0.1 "move speed penalty" 0.8 "voice pitch scale" 0.7 "health regen" 25 "head scale" 0.7 } //Weapons Item "gentlemanne_rocketlauncher_coffinnail" ItemAttributes { ItemName "gentlemanne_rocketlauncher_coffinnail" "projectile spread angle penalty" 5 "projectile speed decreased" 0.4 "clip size upgrade atomic" 11 "reload time decreased" 0.46 "set_item_texture_wear" 0 "fire rate bonus" 0.2 "damage bonus" 1.25 } Item "The Concheror" //Cosmetics Item "Furious Fukaamigasa" Item "The Diplomat" } YoovyBot_Soldier_Barrage_Backup { //TFBot Class Soldier Health 1200 Scale 1.5 Name "Lieutenant Backup Barrage" ClassIcon soldier_barrage_backup Attributes HoldFireUntilFullReload Attributes SpawnWithFullCharge Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.5 "airblast vulnerability multiplier" 0.5 "increase buff duration" 11 "damage force reduction" 0.5 "deploy time decreased" 0.1 "move speed penalty" 0.8 "voice pitch scale" 0.7 "health regen" 25 "head scale" 0.7 } //Weapons Item "gentlemanne_rocketlauncher_coffinnail" ItemAttributes { ItemName "gentlemanne_rocketlauncher_coffinnail" "projectile spread angle penalty" 5 "projectile speed decreased" 0.4 "clip size upgrade atomic" 11 "reload time decreased" 0.46 "set_item_texture_wear" 0 "fire rate bonus" 0.2 "damage bonus" 1.25 } Item "The Battalion's Backup" //Cosmetics Item "The Diplomat" Item "Full Metal Drill Hat" ItemAttributes { ItemName "Full Metal Drill Hat" "set item tint RGB" 2960676 } } YoovyBot_Soldier_DH_Barrage { //TFBot Class Soldier Health 1200 Scale 1.5 Name "Lieutenant Direct Barrage" ClassIcon soldier_barrage_directhit_yoovy Attributes HoldFireUntilFullReload Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.5 "airblast vulnerability multiplier" 0.5 "damage force reduction" 0.5 "move speed penalty" 0.8 "voice pitch scale" 0.7 "health regen" 25 "head scale" 0.7 } //Weapons Item "The Direct Hit" ItemAttributes { ItemName "The Direct Hit" "projectile spread angle penalty" 5 "clip size upgrade atomic" 11 "reload time decreased" 0.46 "set_item_texture_wear" 0 "fire rate bonus" 0.2 "damage bonus" 1.5 } //Cosmetics Item "The Warsworn Helmet" Item "The Diplomat" } YoovyBot_Soldier_DH_Barrage_Buff { //TFBot Class Soldier Health 1200 Scale 1.5 Name "Lieutenant Buff Direct Barrage" ClassIcon soldier_barrage_directhit_buff Attributes HoldFireUntilFullReload Attributes SpawnWithFullCharge Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.5 "airblast vulnerability multiplier" 0.5 "increase buff duration" 11 "damage force reduction" 0.5 "deploy time decreased" 0.1 "move speed penalty" 0.8 "voice pitch scale" 0.7 "health regen" 25 "head scale" 0.7 } //Weapons Item "The Direct Hit" ItemAttributes { ItemName "The Direct Hit" "projectile spread angle penalty" 5 "clip size upgrade atomic" 11 "reload time decreased" 0.46 "set_item_texture_wear" 0 "fire rate bonus" 0.2 "damage bonus" 1.5 } Item "The Buff Banner" //Cosmetics Item "The Diplomat" Item "The Shellmet" ItemAttributes { ItemName "The Shellmet" "set item tint RGB" 15185211 } } YoovyBot_Soldier_BB_Barrage { //TFBot Class Soldier Health 1200 Scale 1.5 Name "Lieutenant Heal Barrage" ClassIcon soldier_barrage_heal Attributes HoldFireUntilFullReload Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.5 "airblast vulnerability multiplier" 0.5 "damage force reduction" 0.5 "move speed penalty" 0.8 "voice pitch scale" 0.7 "health regen" 25 "head scale" 0.7 } //Weapons Item "The Black Box" ItemAttributes { ItemName "The Black Box" "projectile spread angle penalty" 5 "projectile speed decreased" 0.4 "clip size upgrade atomic" 11 "health on radius damage" 40 "reload time decreased" 0.46 "set_item_texture_wear" 0 "clip size penalty" 1 "fire rate bonus" 0.2 "damage bonus" 1.25 } //Cosmetics Item "The War Pig" Item "The Diplomat" } YoovyBot_Soldier_RapidFire_Barrage { //TFBot Class Soldier Health 1200 Scale 1.5 Name "Lieutenant Infinite Barrage" ClassIcon soldier_barrage_infinite Attributes HoldFireUntilFullReload Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.5 "airblast vulnerability multiplier" 0.5 "damage force reduction" 0.5 "move speed penalty" 0.8 "voice pitch scale" 0.7 "health regen" 25 "head scale" 0.7 } //Weapons Item "craftsmann_rocketlauncher_americanpastoral" ItemAttributes { ItemName "craftsmann_rocketlauncher_americanpastoral" "projectile spread angle penalty" 5 "projectile speed decreased" 0.4 "reload time decreased" 0.46 "set_item_texture_wear" 0 "fire rate bonus" 0.3 "damage bonus" 1.25 } //Cosmetics Item "The Gilded Guard" Item "The Diplomat" } YoovyBot_Soldier_RocketSpec { //TFBot Class Soldier Name "Specialist Soldier" ClassIcon soldier_stun //Weapons Item "The Original" ItemAttributes { ItemName "The Original" "rocket specialist" 2 } //Cosmetics Item "The Cloud Crasher" ItemAttributes { ItemName "The Cloud Crasher" "set item tint RGB" 8289918 } } YoovyBot_Soldier_RapidFire_RocketSpec { //TFBot Class Soldier Name "Rapid Specialist Soldier" ClassIcon soldier_stun_infinite Attributes HoldFireUntilFullReload //Weapons Item "The Original" ItemAttributes { ItemName "The Original" "projectile speed decreased" 0.65 "set_item_texture_wear" 0 "reload time decreased" -1 "rocket specialist" 2 "fire rate bonus" 0.8 } //Cosmetics Item "The Gilded Guard" } YoovyBot_Soldier_BurstFire_RocketSpec { //TFBot Class Soldier Name "Burst Specialist Soldier" ClassIcon soldier_stun_burstfire Attributes HoldFireUntilFullReload //Weapons Item "The Original" ItemAttributes { ItemName "The Original" "projectile speed decreased" 0.65 "set_item_texture_wear" 0 "rocket specialist" 2 "fire rate bonus" 0.5 } //Cosmetics Item "The Slo-Poke" ItemAttributes { ItemName "The Slo-Poke" "set item tint RGB" 8289918 } } YoovyBot_Soldier_Charged_RapidFire { //TFBot Class Soldier Name "Rapid Charged Soldier" ClassIcon soldier_crit_spammer Attributes HoldFireUntilFullReload Attributes AlwaysCrit //Weapons Item "powerhouse_rocketlauncher_shellshocker" ItemAttributes { ItemName "powerhouse_rocketlauncher_shellshocker" "projectile speed decreased" 0.65 "set_item_texture_wear" 0 "reload time decreased" -1 "faster reload rate" -1 } //Cosmetics Item "The Gilded Guard" } YoovyBot_Soldier_Charged_BurstFire { //TFBot Class Soldier Name "Burst Charged Soldier" ClassIcon soldier_crit_burstfire Attributes HoldFireUntilFullReload Attributes AlwaysCrit //Weapons Item "powerhouse_rocketlauncher_shellshocker" ItemAttributes { ItemName "powerhouse_rocketlauncher_shellshocker" "projectile speed decreased" 0.65 "set_item_texture_wear" 0 "fire rate bonus" 0.75 } //Cosmetics Item "The Slo-Poke" } YoovyBot_Soldier_Charged_Conch { //TFBot Class Soldier Name "Charged Conch Soldier" ClassIcon soldier_conch_charged Attributes SpawnWithFullCharge Attributes AlwaysCrit CharacterAttributes { "increase buff duration" 11 "deploy time decreased" 0.1 } //Weapons Item "powerhouse_rocketlauncher_shellshocker" ItemAttributes { ItemName "powerhouse_rocketlauncher_shellshocker" "projectile speed decreased" 0.5 "set_item_texture_wear" 0 "faster reload rate" -1 "fire rate penalty" 2 } Item "The Concheror" //Cosmetics Item "Furious Fukaamigasa" } YoovyBot_Soldier_Charged_Backup { //TFBot Class Soldier Name "Charged Backup Soldier" ClassIcon soldier_backup_charged Attributes SpawnWithFullCharge Attributes AlwaysCrit CharacterAttributes { "increase buff duration" 11 "deploy time decreased" 0.1 } //Weapons Item "powerhouse_rocketlauncher_shellshocker" ItemAttributes { ItemName "powerhouse_rocketlauncher_shellshocker" "projectile speed decreased" 0.5 "set_item_texture_wear" 0 "faster reload rate" -1 "fire rate penalty" 2 } Item "The Battalion's Backup" //Cosmetics Item "Full Metal Drill Hat" ItemAttributes { ItemName "Full Metal Drill Hat" "set item tint RGB" 2960676 } } YoovyBot_Soldier_RapidFire_Mega { //TFBot Class Soldier Health 1200 Scale 1.5 Name "Mega Rapid Fire Soldier" ClassIcon soldier_spammer_hyper_lite Attributes HoldFireUntilFullReload Attributes AlwaysCrit Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.5 "airblast vulnerability multiplier" 0.5 "damage force reduction" 0.5 "move speed penalty" 0.8 "voice pitch scale" 0.7 "head scale" 0.7 } //Weapons Item "Upgradeable TF_WEAPON_ROCKETLAUNCHER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_ROCKETLAUNCHER" "projectile speed decreased" 0.8 "attach particle effect" 704 "reload time decreased" -1 "item style override" 1 "is_australium_item" 1 "fire rate bonus" 0.65 "damage bonus" 1.5 "turn to gold" 1 } //Cosmetics Item "The Gilded Guard" } YoovyBot_Soldier_BurstFire_Mega { //TFBot Class Soldier Health 1200 Scale 1.5 Name "Mega Burst Fire Soldier" ClassIcon soldier_burstfire_hyper_lite Attributes HoldFireUntilFullReload Attributes AlwaysCrit Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.5 "airblast vulnerability multiplier" 0.5 "damage force reduction" 0.5 "move speed penalty" 0.8 "voice pitch scale" 0.7 "head scale" 0.7 } //Weapons Item "Upgradeable TF_WEAPON_ROCKETLAUNCHER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_ROCKETLAUNCHER" "projectile speed decreased" 0.8 "clip size upgrade atomic" 2 "attach particle effect" 704 "reload time decreased" 0.8 "item style override" 1 "is_australium_item" 1 "fire rate bonus" 0.5 "damage bonus" 1.5 "turn to gold" 1 } //Cosmetics Item "The Slo-Poke" ItemAttributes { ItemName "The Slo-Poke" "set item tint RGB" 15185211 } } YoovyBot_Soldier_BB_SubGiant { //TFBot Class Soldier Health 1200 Scale 1.5 Name "Lead Leech" ClassIcon soldier_blackbox Attributes HoldFireUntilFullReload Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.5 "airblast vulnerability multiplier" 0.5 "damage force reduction" 0.5 "move speed penalty" 0.8 "voice pitch scale" 0.7 "head scale" 0.7 } //Weapons Item "The Black Box" ItemAttributes { ItemName "The Black Box" "projectile spread angle penalty" 4 "projectile speed decreased" 0.65 "health on radius damage" 400 "blast radius increased" 1.25 "reload time increased" 1.6 "fire rate bonus" -1 } //Cosmetics Item "Fancy Dress Uniform" Item "Brass Bucket" ItemAttributes { ItemName "Brass Bucket" "set item tint RGB" 2960676 } } YoovyBot_Soldier_LL_SubGiant { //TFBot Class Soldier Health 1200 Scale 1.5 Name "Lead Launcher" ClassIcon soldier_libertylauncher Attributes HoldFireUntilFullReload Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.5 "airblast vulnerability multiplier" 0.5 "damage force reduction" 0.5 "move speed penalty" 0.8 "voice pitch scale" 0.7 "head scale" 0.7 } //Weapons Item "The Liberty Launcher" ItemAttributes { ItemName "The Liberty Launcher" "projectile spread angle penalty" 4 "projectile speed decreased" 0.65 "blast radius increased" 1.75 "damage causes airblast" 1 "reload time increased" 1.6 "clip size penalty" 0.75 "clip size bonus" 1 "fire rate bonus" -1 } //Cosmetics Item "Fancy Dress Uniform" Item "Brass Bucket" ItemAttributes { ItemName "Brass Bucket" "set item tint RGB" 4345659 } } YoovyBot_Soldier_BB_SubGiant_Buff { //TFBot Class Soldier Health 1200 Scale 1.5 Name "Lead Buff Leech" ClassIcon soldier_blackbox_buff_lite Attributes HoldFireUntilFullReload Attributes SpawnWithFullCharge Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.5 "airblast vulnerability multiplier" 0.5 "increase buff duration" 11 "damage force reduction" 0.5 "deploy time decreased" 0.1 "move speed penalty" 0.8 "voice pitch scale" 0.7 "head scale" 0.7 } //Weapons Item "The Black Box" ItemAttributes { ItemName "The Black Box" "projectile spread angle penalty" 4 "projectile speed decreased" 0.65 "health on radius damage" 400 "blast radius increased" 1.25 "reload time increased" 1.6 "fire rate bonus" -1 } Item "The Buff Banner" //Cosmetics Item "Fancy Dress Uniform" Item "Brass Bucket" ItemAttributes { ItemName "Brass Bucket" "set item tint RGB" 2960676 } } YoovyBot_Soldier_BB_SubGiant_Conch { //TFBot Class Soldier Health 1200 Scale 1.5 Name "Lead Conch Leech" ClassIcon soldier_blackbox_conch_lite Attributes HoldFireUntilFullReload Attributes SpawnWithFullCharge Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.5 "airblast vulnerability multiplier" 0.5 "increase buff duration" 11 "damage force reduction" 0.5 "deploy time decreased" 0.1 "move speed penalty" 0.8 "voice pitch scale" 0.7 "head scale" 0.7 } //Weapons Item "The Black Box" ItemAttributes { ItemName "The Black Box" "projectile spread angle penalty" 4 "projectile speed decreased" 0.65 "health on radius damage" 400 "blast radius increased" 1.25 "reload time increased" 1.6 "fire rate bonus" -1 } Item "The Concheror" //Cosmetics Item "Fancy Dress Uniform" Item "Brass Bucket" ItemAttributes { ItemName "Brass Bucket" "set item tint RGB" 2960676 } } YoovyBot_Soldier_BB_SubGiant_Backup { //TFBot Class Soldier Health 1200 Scale 1.5 Name "Lead Backup Leech" ClassIcon soldier_blackbox_backup_lite Attributes HoldFireUntilFullReload Attributes SpawnWithFullCharge Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.5 "airblast vulnerability multiplier" 0.5 "increase buff duration" 11 "damage force reduction" 0.5 "deploy time decreased" 0.1 "move speed penalty" 0.8 "voice pitch scale" 0.7 "head scale" 0.7 } //Weapons Item "The Black Box" ItemAttributes { ItemName "The Black Box" "projectile spread angle penalty" 4 "projectile speed decreased" 0.65 "health on radius damage" 400 "blast radius increased" 1.25 "reload time increased" 1.6 "fire rate bonus" -1 } Item "The Battalion's Backup" //Cosmetics Item "Fancy Dress Uniform" Item "Brass Bucket" ItemAttributes { ItemName "Brass Bucket" "set item tint RGB" 2960676 } } YoovyBot_Soldier_LL_SubGiant_Buff { //TFBot Class Soldier Health 1200 Scale 1.5 Name "Lead Buff Launcher" ClassIcon soldier_blast_buff_yoovy Attributes HoldFireUntilFullReload Attributes SpawnWithFullCharge Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.5 "airblast vulnerability multiplier" 0.5 "increase buff duration" 11 "damage force reduction" 0.5 "deploy time decreased" 0.1 "move speed penalty" 0.8 "voice pitch scale" 0.7 "head scale" 0.7 } //Weapons Item "The Liberty Launcher" ItemAttributes { ItemName "The Liberty Launcher" "projectile spread angle penalty" 4 "projectile speed decreased" 0.65 "blast radius increased" 1.75 "damage causes airblast" 1 "reload time increased" 1.6 "clip size penalty" 0.75 "clip size bonus" 1 "fire rate bonus" -1 } Item "The Buff Banner" //Cosmetics Item "Fancy Dress Uniform" Item "Brass Bucket" ItemAttributes { ItemName "Brass Bucket" "set item tint RGB" 4345659 } } YoovyBot_Soldier_LL_SubGiant_Conch { //TFBot Class Soldier Health 1200 Scale 1.5 Name "Lead Conch Launcher" ClassIcon soldier_blast_conch_yoovy Attributes HoldFireUntilFullReload Attributes SpawnWithFullCharge Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.5 "airblast vulnerability multiplier" 0.5 "increase buff duration" 11 "damage force reduction" 0.5 "deploy time decreased" 0.1 "move speed penalty" 0.8 "voice pitch scale" 0.7 "head scale" 0.7 } //Weapons Item "The Liberty Launcher" ItemAttributes { ItemName "The Liberty Launcher" "projectile spread angle penalty" 4 "projectile speed decreased" 0.65 "blast radius increased" 1.75 "damage causes airblast" 1 "reload time increased" 1.6 "clip size penalty" 0.75 "clip size bonus" 1 "fire rate bonus" -1 } Item "The Concheror" //Cosmetics Item "Fancy Dress Uniform" Item "Brass Bucket" ItemAttributes { ItemName "Brass Bucket" "set item tint RGB" 4345659 } } YoovyBot_Soldier_LL_SubGiant_Backup { //TFBot Class Soldier Health 1200 Scale 1.5 Name "Lead Backup Launcher" ClassIcon soldier_blast_backup_yoovy Attributes HoldFireUntilFullReload Attributes SpawnWithFullCharge Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.5 "airblast vulnerability multiplier" 0.5 "increase buff duration" 11 "damage force reduction" 0.5 "deploy time decreased" 0.1 "move speed penalty" 0.8 "voice pitch scale" 0.7 "head scale" 0.7 } //Weapons Item "The Liberty Launcher" ItemAttributes { ItemName "The Liberty Launcher" "projectile spread angle penalty" 4 "projectile speed decreased" 0.65 "blast radius increased" 1.75 "damage causes airblast" 1 "reload time increased" 1.6 "clip size penalty" 0.75 "clip size bonus" 1 "fire rate bonus" -1 } Item "The Battalion's Backup" //Cosmetics Item "Fancy Dress Uniform" Item "Brass Bucket" ItemAttributes { ItemName "Brass Bucket" "set item tint RGB" 4345659 } } YoovyBot_Soldier_Armored { //TFBot Class Soldier Health 1200 Scale 1.5 Name "Armored Soldier" ClassIcon soldier_armored Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.5 "airblast vulnerability multiplier" 0.5 "damage force reduction" 0.5 "move speed penalty" 0.8 "voice pitch scale" 0.7 "head scale" 0.7 } //Cosmetics Item "The Doe-Boy" Item "The Hurt Locher" Item "Blast Blocker" } YoovyBot_Soldier_Armored_Buff { //TFBot Class Soldier Health 1200 Scale 1.5 Name "Armored Buff Soldier" ClassIcon soldier_armored_buff Attributes SpawnWithFullCharge Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.5 "airblast vulnerability multiplier" 0.5 "increase buff duration" 11 "damage force reduction" 0.5 "deploy time decreased" 0.1 "move speed penalty" 0.8 "voice pitch scale" 0.7 "head scale" 0.7 } //Weapons Item "concealedkiller_rocketlauncher_sandcannon" ItemAttributes { ItemName "concealedkiller_rocketlauncher_sandcannon" "set_item_texture_wear" 0 } Item "The Buff Banner" //Cosmetics Item "Blast Blocker" Item "The Hurt Locher" Item "Defiant Spartan" ItemAttributes { ItemName "Defiant Spartan" "set item tint RGB" 15185211 } } YoovyBot_Soldier_Armored_Conch { //TFBot Class Soldier Health 1200 Scale 1.5 Name "Armored Conch Soldier" ClassIcon soldier_armored_conch Attributes SpawnWithFullCharge Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.5 "airblast vulnerability multiplier" 0.5 "increase buff duration" 11 "damage force reduction" 0.5 "deploy time decreased" 0.1 "move speed penalty" 0.8 "voice pitch scale" 0.7 "head scale" 0.7 } //Weapons Item "teufort_rocketlauncher_smalltownbringdown" ItemAttributes { ItemName "teufort_rocketlauncher_smalltownbringdown" "set_item_texture_wear" 0 } Item "The Concheror" //Cosmetics Item "Furious Fukaamigasa" Item "The Hurt Locher" Item "Blast Blocker" } YoovyBot_Soldier_Armored_Backup { //TFBot Class Soldier Health 1200 Scale 1.5 Name "Armored Backup Soldier" ClassIcon soldier_armored_backup Attributes SpawnWithFullCharge Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.5 "airblast vulnerability multiplier" 0.5 "increase buff duration" 11 "damage force reduction" 0.5 "deploy time decreased" 0.1 "move speed penalty" 0.8 "voice pitch scale" 0.7 "head scale" 0.7 } //Weapons Item "gentlemanne_rocketlauncher_highrollers" ItemAttributes { ItemName "gentlemanne_rocketlauncher_highrollers" "set_item_texture_wear" 0 } Item "The Battalion's Backup" //Cosmetics Item "The Hurt Locher" Item "Blast Blocker" Item "Full Metal Drill Hat" ItemAttributes { ItemName "Full Metal Drill Hat" "set item tint RGB" 2960676 } } YoovyBot_Soldier_RapidFire_Armored { //TFBot Class Soldier Health 1200 Scale 1.5 Name "Armored Rapid Soldier" ClassIcon soldier_spammer_armored_yoovy Attributes HoldFireUntilFullReload Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.5 "airblast vulnerability multiplier" 0.5 "damage force reduction" 0.5 "move speed penalty" 0.8 "voice pitch scale" 0.7 "head scale" 0.7 } //Weapons Item "craftsmann_rocketlauncher_americanpastoral" ItemAttributes { ItemName "craftsmann_rocketlauncher_americanpastoral" "projectile speed decreased" 0.65 "set_item_texture_wear" 0 "reload time decreased" -1 "fire rate bonus" 0.8 } //Cosmetics Item "The Gilded Guard" Item "The Hurt Locher" Item "Blast Blocker" } YoovyBot_Soldier_BurstFire_Armored { //TFBot Class Soldier Health 1200 Scale 1.5 Name "Armored Burst Soldier" ClassIcon soldier_burstfire_armored_yoovy Attributes HoldFireUntilFullReload Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.5 "airblast vulnerability multiplier" 0.5 "damage force reduction" 0.5 "move speed penalty" 0.8 "voice pitch scale" 0.7 "head scale" 0.7 } //Weapons Item "craftsmann_rocketlauncher_americanpastoral" ItemAttributes { ItemName "craftsmann_rocketlauncher_americanpastoral" "projectile speed decreased" 0.65 "set_item_texture_wear" 0 "fire rate bonus" 0.5 } //Cosmetics Item "The Slo-Poke" Item "The Hurt Locher" Item "Blast Blocker" } YoovyBot_Soldier_RocketWall { //TFBot Class Soldier Health 1200 Scale 1.5 Name "Lieutenant Rocket Wall" ClassIcon soldier_rocketrain Attributes HoldFireUntilFullReload Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.5 "airblast vulnerability multiplier" 0.5 "damage force reduction" 0.5 "move speed penalty" 0.8 "voice pitch scale" 0.7 "health regen" 25 "head scale" 0.7 } //Weapons Item "gentlemanne_rocketlauncher_coffinnail" ItemAttributes { ItemName "gentlemanne_rocketlauncher_coffinnail" "projectile spread angle penalty" 7 "projectile speed decreased" 0.45 "clip size upgrade atomic" 6 "reload time decreased" 0.5 "set_item_texture_wear" 0 "fire rate bonus" -2 } //Cosmetics Item "Armored Authority" Item "The Diplomat" } YoovyBot_Soldier_LaserWall { Class Soldier Health 1200 Scale 1.5 Name "Lieutenant Oblitierator" ClassIcon soldier_bison Attributes HoldFireUntilFullReload Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.5 "airblast vulnerability multiplier" 0.5 "damage force reduction" 0.5 "move speed penalty" 0.8 "voice pitch scale" 0.7 "health regen" 25 "head scale" 0.7 } //Weapons Item "concealedkiller_rocketlauncher_woodlandwarrior" ItemAttributes { ItemName "concealedkiller_rocketlauncher_woodlandwarrior" "projectile spread angle penalty" 6 "projectile speed increased" 1.2 "energy weapon penetration" 1 "clip size upgrade atomic" 13 "override projectile type" 13 "attach particle effect" 702 "reload time decreased" 0.36 "set_item_texture_wear" 0 "set item tint RGB" 3329330 "fire rate bonus" 0.001 } //Cosmetics Item "Tyrantium Helmet" ItemAttributes { ItemName "Tyrantium Helmet" "attach particle effect" 9 "set item tint RGB" 3329330 } } YoovyBot_Soldier_Shotgun { //TFBot Class Soldier Name "Shotgun Soldier" ClassIcon heavy_shotgun WeaponRestrictions SecondaryOnly //Cosmetics Item "The Valley Forge" ItemAttributes { ItemName "The Valley Forge" "set item tint RGB" 8289918 } } YoovyBot_Soldier_Shotgun_Accurate { //TFBot Class Soldier Name "Slugshot Shotgun Soldier" ClassIcon heavy_shotgun_accurate_lite WeaponRestrictions SecondaryOnly //Weapons Item "gentlemanne_shotgun_dressedtokill" ItemAttributes { ItemName "gentlemanne_shotgun_dressedtokill" "set_item_texture_wear" 0 "weapon spread bonus" 0.25 } //Cosmetics Item "The Whirly Warrior" ItemAttributes { ItemName "The Whirly Warrior" "set item tint RGB" 8154199 } } YoovyBot_Soldier_Shotgun_Armored { //TFBot Class Soldier Health 1200 Scale 1.5 Name "Armored Shotgun Soldier" ClassIcon heavy_shotgun_armored WeaponRestrictions SecondaryOnly Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.5 "airblast vulnerability multiplier" 0.5 "damage force reduction" 0.5 "move speed penalty" 0.8 "voice pitch scale" 0.7 "head scale" 0.7 } //Cosmetics Item "The Hurt Locher" Item "Blast Blocker" Item "The Valley Forge" ItemAttributes { ItemName "The Valley Forge" "set item tint RGB" 8289918 } } YoovyBot_Soldier_Bison_Blue { //TFBot Class Soldier Name "Bison Soldier" ClassIcon soldier_bison WeaponRestrictions SecondaryOnly //Weapons Item "The Righteous Bison" ItemAttributes { ItemName "The Righteous Bison" "set item tint RGB" 47103 } //Cosmetics Item "Batter's Bracers" Item "Full Metal Drill Hat" ItemAttributes { ItemName "Full Metal Drill Hat" "set item tint RGB" 47103 } } YoovyBot_Soldier_Bison_Green { //TFBot Class Soldier Name "Bison Soldier" ClassIcon soldier_bison WeaponRestrictions SecondaryOnly //Weapons Item "The Righteous Bison" ItemAttributes { ItemName "The Righteous Bison" "set item tint RGB" 65280 } //Cosmetics Item "Batter's Bracers" Item "Full Metal Drill Hat" ItemAttributes { ItemName "Full Metal Drill Hat" "set item tint RGB" 65280 } } YoovyBot_Soldier_Bison_Orange { //TFBot Class Soldier Name "Bison Soldier" ClassIcon soldier_bison WeaponRestrictions SecondaryOnly //Weapons Item "The Righteous Bison" ItemAttributes { ItemName "The Righteous Bison" "set item tint RGB" 16750848 } //Cosmetics Item "Batter's Bracers" Item "Full Metal Drill Hat" ItemAttributes { ItemName "Full Metal Drill Hat" "set item tint RGB" 16750848 } } YoovyBot_Soldier_Bison_Yellow { //TFBot Class Soldier Name "Bison Soldier" ClassIcon soldier_bison WeaponRestrictions SecondaryOnly //Weapons Item "The Righteous Bison" ItemAttributes { ItemName "The Righteous Bison" "set item tint RGB" 16776960 } //Cosmetics Item "Batter's Bracers" Item "Full Metal Drill Hat" ItemAttributes { ItemName "Full Metal Drill Hat" "set item tint RGB" 16776960 } } YoovyBot_Soldier_Bison_Purple { //TFBot Class Soldier Name "Bison Soldier" ClassIcon soldier_bison WeaponRestrictions SecondaryOnly //Weapons Item "The Righteous Bison" ItemAttributes { ItemName "The Righteous Bison" "set item tint RGB" 11141375 } //Cosmetics Item "Batter's Bracers" Item "Full Metal Drill Hat" ItemAttributes { ItemName "Full Metal Drill Hat" "set item tint RGB" 11141375 } } YoovyBot_Soldier_Bison_Pink { //TFBot Class Soldier Name "Bison Soldier" ClassIcon soldier_bison WeaponRestrictions SecondaryOnly //Weapons Item "The Righteous Bison" ItemAttributes { ItemName "The Righteous Bison" "set item tint RGB" 16711935 } //Cosmetics Item "Batter's Bracers" Item "Full Metal Drill Hat" ItemAttributes { ItemName "Full Metal Drill Hat" "set item tint RGB" 16711935 } } YoovyBot_Soldier_Bison_White { //TFBot Class Soldier Name "Bison Soldier" ClassIcon soldier_bison WeaponRestrictions SecondaryOnly //Weapons Item "The Righteous Bison" ItemAttributes { ItemName "The Righteous Bison" "set item tint RGB" 16777215 } //Cosmetics Item "Batter's Bracers" Item "Full Metal Drill Hat" ItemAttributes { ItemName "Full Metal Drill Hat" "set item tint RGB" 16777215 } } YoovyBot_Soldier_Bison_Gray { //TFBot Class Soldier Name "Bison Soldier" ClassIcon soldier_bison WeaponRestrictions SecondaryOnly //Weapons Item "The Righteous Bison" ItemAttributes { ItemName "The Righteous Bison" "set item tint RGB" 8224125 } //Cosmetics Item "Batter's Bracers" Item "Full Metal Drill Hat" ItemAttributes { ItemName "Full Metal Drill Hat" "set item tint RGB" 8224125 } } YoovyBot_Soldier_Bison_Cyan { //TFBot Class Soldier Name "Bison Soldier" ClassIcon soldier_bison WeaponRestrictions SecondaryOnly //Weapons Item "The Righteous Bison" ItemAttributes { ItemName "The Righteous Bison" "set item tint RGB" 65535 } //Cosmetics Item "Batter's Bracers" Item "Full Metal Drill Hat" ItemAttributes { ItemName "Full Metal Drill Hat" "set item tint RGB" 65535 } } YoovyBot_Soldier_Bison_DarkBlue { //TFBot Class Soldier Name "Bison Soldier" ClassIcon soldier_bison WeaponRestrictions SecondaryOnly //Weapons Item "The Righteous Bison" ItemAttributes { ItemName "The Righteous Bison" "set item tint RGB" 983185 } //Cosmetics Item "Batter's Bracers" Item "Full Metal Drill Hat" ItemAttributes { ItemName "Full Metal Drill Hat" "set item tint RGB" 983185 } } YoovyBot_Soldier_Melee { //TFBot Class Soldier Name "Shovel Soldier" ClassIcon soldier_shovel WeaponRestrictions MeleeOnly //Cosmetics Item "Steel Shako" } YoovyBot_Soldier_Equalizer { //TFBot Class Soldier Name "Pickaxe Soldier" ClassIcon soldier_equalizer WeaponRestrictions MeleeOnly //Weapons Item "The Equalizer" //Cosmetics Item "The Data Mining Light" } YoovyBot_Soldier_EscapePlan { //TFBot Class Soldier Name "Escapist Soldier" ClassIcon soldier_escape WeaponRestrictions MeleeOnly //Weapons Item "The Escape Plan" //Cosmetics Item "The Data Mining Light" } YoovyBot_Soldier_Samurai { //TFBot Class Soldier Name "Foolish Samurai" ClassIcon demoknight_samurai WeaponRestrictions MeleeOnly //Weapons Item "The Half-Zatoichi" //Cosmetics Item "Soldier Samurai Hat" } YoovyBot_Soldier_Equalizer_Buff { //TFBot Class Soldier Name "Pickaxe Buff Soldier" ClassIcon soldier_equalizer_buff WeaponRestrictions MeleeOnly Attributes SpawnWithFullCharge CharacterAttributes { "increase buff duration" 11 "deploy time decreased" 0.1 } //Weapons Item "The Buff Banner" Item "The Equalizer" //Cosmetics Item "Defiant Spartan" ItemAttributes { ItemName "Defiant Spartan" "set item tint RGB" 15185211 } } YoovyBot_Soldier_EscapePlan_Backup { //TFBot Class Soldier Health 220 Name "Escapist Backup Soldier" ClassIcon soldier_escape_backup WeaponRestrictions MeleeOnly Attributes SpawnWithFullCharge CharacterAttributes { "increase buff duration" 11 "deploy time decreased" 0.1 } //Weapons Item "The Battalion's Backup" Item "The Escape Plan" //Cosmetics Item "Full Metal Drill Hat" ItemAttributes { ItemName "Full Metal Drill Hat" "set item tint RGB" 2960676 } } YoovyBot_Soldier_Samurai_Conch { //TFBot Class Soldier Name "Foolish Conch Samurai" ClassIcon soldier_samurai_conch WeaponRestrictions MeleeOnly Attributes SpawnWithFullCharge CharacterAttributes { "increase buff duration" 11 "deploy time decreased" 0.1 } //Weapons Item "The Concheror" Item "The Half-Zatoichi" //Cosmetics Item "Furious Fukaamigasa" } YoovyBot_Soldier_Melee_Armored { //TFBot Class Soldier Health 1200 Scale 1.5 Name "Armored Shovel Soldier" ClassIcon soldier_shovel_armored_yoovy WeaponRestrictions MeleeOnly Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.5 "airblast vulnerability multiplier" 0.5 "damage force reduction" 0.5 "move speed penalty" 0.8 "voice pitch scale" 0.7 "head scale" 0.7 } //Cosmetics Item "The Hurt Locher" Item "Blast Blocker" Item "Steel Shako" ItemAttributes { ItemName "Steel Shako" "set item tint RGB" 8289918 } } YoovyBot_Soldier_Samurai_Conch_Subgiant { //TFBot Class Soldier Health 1200 Scale 1.5 Name "Shogun" ClassIcon soldier_samurai_conch WeaponRestrictions MeleeOnly Attributes SpawnWithFullCharge CharacterAttributes { "airblast vertical vulnerability multiplier" 0.5 "airblast vulnerability multiplier" 0.5 "increase buff duration" 11 "damage force reduction" 0.5 "deploy time decreased" 0.1 "move speed penalty" 0.8 "voice pitch scale" 0.7 "head scale" 0.7 } //Weapons Item "The Concheror" Item "The Half-Zatoichi" ItemAttributes { ItemName "The Half-Zatoichi" "damage bonus" 1.5 } //Cosmetics Item "Furious Fukaamigasa" Item "The Shogun's Shoulder Guard" } // // PYROS // YoovyBot_Pyro { //TFBot Class Pyro //Weapons ItemAttributes { ItemName "TF_WEAPON_FLAMETHROWER" "airblast disabled" 1 } } YoovyBot_Pyro_Degreaser { //TFBot Class Pyro Name "Degreaser Pyro" //Weapons Item "The Degreaser" ItemAttributes { ItemName "The Degreaser" "airblast disabled" 1 } //Cosmetics Item "The Attendant" } YoovyBot_Pyro_Phlog { //TFBot Class Pyro Skill Normal Name "Phlogistinator Pyro" ClassIcon pyro_phlog Attributes SpawnWithFullCharge //Weapons Item "The Phlogistinator" ItemAttributes { ItemName "The Phlogistinator" "mod rage on hit bonus" 1.5 "airblast disabled" 0 } //Cosmetics Item "The Moonman Backpack" Item "The Mishap Mercenary" ItemAttributes { ItemName "The Mishap Mercenary" "set item tint RGB" 5801378 } } YoovyBot_Pyro_Backburner { //TFBot Class Pyro Name "Backburner Pyro" ClassIcon pyro_backburner_nys //Weapons Item "The Backburner" ItemAttributes { ItemName "The Backburner" "airblast disabled" 1 } //Cosmetics Item "The Smoking Skid Lid" } YoovyBot_Pyro_DF { //TFBot Class Pyro Name "Dragon's Fury Pyro" ClassIcon pyro_dragon_fury_swordstone MaxVisionRange 650 //Weapons Item "The Dragon's Fury" //Cosmetics Item "Partizan" Item "Firebrand" } YoovyBot_Pyro_Airblast { //TFBot Class Pyro Skill Normal Name "Airblast Pyro" ClassIcon pyro_reflect_daan //Weapons Item "powerhouse_flamethrower_turbinetorcher" ItemAttributes { ItemName "powerhouse_flamethrower_turbinetorcher" "set_item_texture_wear" 0 } //Cosmetics Item "Traffic Cone" } YoovyBot_Pyro_Deflector { //TFBot Class Pyro Skill Normal Name "Deflector Pyro" ClassIcon pyro_reflect_daan //Weapons Item "warbird_flamethrower_warhawk" ItemAttributes { ItemName "warbird_flamethrower_warhawk" "airblast_destroy_projectile" 1 "set_item_texture_wear" 0 } //Cosmetics Item "The Air Raider" Item "The Bone Dome" ItemAttributes { ItemName "The Bone Dome" "item style override" 1 } } YoovyBot_Pyro_Armored { //TFBot Class Pyro Health 1100 Scale 1.5 Name "Armored Pyro" ClassIcon pyro_armored2 CharacterAttributes { "airblast vertical vulnerability multiplier" 0.5 "airblast vulnerability multiplier" 0.5 "damage force reduction" 0.5 "move speed penalty" 0.8 "voice pitch scale" 0.7 "head scale" 0.7 } //Weapons ItemAttributes { ItemName "TF_WEAPON_FLAMETHROWER" "airblast disabled" 1 } //Cosmetics Item "The Steel Sixpack" Item "Firewall Helmet" ItemAttributes { ItemName "Firewall Helmet" "set item tint RGB" 8289918 } } YoovyBot_Pyro_HOH { //TFBot Class Pyro Name "Heal-on-Hit Pyro" ClassIcon pyro_heal //Weapons Item "pyroland_flamethrower_rainbow" ItemAttributes { ItemName "pyroland_flamethrower_rainbow" "heal on hit for rapidfire" 10 "set_item_texture_wear" 0 "airblast disabled" 1 } //Cosmetics Item "Combustible Cutie" ItemAttributes { ItemName "Combustible Cutie" "set item tint RGB" 12377523 } } YoovyBot_Pyro_LongRange { //TFBot Class Pyro Health 1100 Scale 1.5 Name "Arsonist" ClassIcon pyro_ranged CharacterAttributes { "airblast vertical vulnerability multiplier" 0.5 "airblast vulnerability multiplier" 0.5 "damage force reduction" 0.5 "move speed penalty" 0.8 "voice pitch scale" 0.7 "head scale" 0.7 } //Weapons Item "The Nostromo Napalmer" ItemAttributes { ItemName "The Nostromo Napalmer" "lunchbox adds minicrits" 2 "attach particle effect" 701 "killstreak idleeffect" 3 "flame_spread_degree" 5 "airblast disabled" 1 "flame_drag" 3.9 } //Cosmetics Item "Kazan Karategi" Item "The Person in the Iron Mask" ItemAttributes { ItemName "The Person in the Iron Mask" "set item tint RGB" 13595446 } } YoovyBot_Pyro_Spread { //TFBot Class Pyro Name "Fire Spreader Pyro" ClassIcon pyro_bigfire Attributes AlwaysFireWeapon //Weapons Item "gentlemanne_flamethrower_coffinnail" ItemAttributes { ItemName "gentlemanne_flamethrower_coffinnail" "lunchbox adds minicrits" 2 "attach particle effect" 701 "set_item_texture_wear" 0 "flame_spread_degree" 30 "flame life bonus" 2.75 "flame size bonus" 2.75 } //Cosmetics Item "Fire Fighter" ItemAttributes { ItemName "Fire Fighter" "set item tint RGB" 13595446 } } YoovyBot_Pyro_Grapple { //TFBot Class Pyro Name "Grapple Pyro" ClassIcon pyro_hook Attributes AlwaysFireWeapon //Weapons Item "The Backburner" ItemAttributes { ItemName "The Backburner" "apply look velocity on damage" -150 "lunchbox adds minicrits" 2 } //Cosmetics Item "Airtight Arsonist" Item "The Gas Guzzler" } YoovyBot_Pyro_Gas { //TFBot Class Pyro Name "Gas Pyro" ClassIcon pyro_gaspasser_tind WeaponRestrictions SecondaryOnly //Weapons ItemAttributes { ItemName "TF_WEAPON_FLAMETHROWER" "airblast disabled" 1 } Item "The Gas Passer" ItemAttributes { ItemName "The Gas Passer" "weapon burn dmg increased" 2 } //Cosmetics Item "Pyro Helm" } YoovyBot_Pyro_Gas_EOI { //TFBot Class Pyro Name "Explosive Gas Pyro" ClassIcon pyro_gaspasser_explode_tind WeaponRestrictions SecondaryOnly //Weapons ItemAttributes { ItemName "TF_WEAPON_FLAMETHROWER" "airblast disabled" 1 } Item "The Gas Passer" ItemAttributes { ItemName "The Gas Passer" "weapon burn dmg increased" 2 "attach particle effect" 9 "dmg penalty vs players" 0.25 "explode_on_ignite" 1 } //Cosmetics Item "Pyro Helm" Item "The Rusty Reaper" ItemAttributes { ItemName "The Rusty Reaper" "attach particle effect" 14 "set item tint RGB" 3329330 } } YoovyBot_Pyro_Buff { //TFBot Class Pyro Name "Buff Banner Pyro" ClassIcon pyro_buff_yoovy Attributes SpawnWithFullCharge CharacterAttributes { "deploy time decreased" 0.1 } //Weapons ItemAttributes { ItemName "TF_WEAPON_FLAMETHROWER" "airblast disabled" 1 } Item "The Buff Banner" } YoovyBot_Pyro_Buff_Ext { //TFBot Class Pyro Name "Extended Buff Pyro" ClassIcon pyro_buff_yoovy Attributes SpawnWithFullCharge CharacterAttributes { "increase buff duration" 11 "deploy time decreased" 0.1 } //Weapons Item "powerhouse_flamethrower_turbinetorcher" ItemAttributes { ItemName "powerhouse_flamethrower_turbinetorcher" "airblast disabled" 1 } Item "The Buff Banner" //Cosmetics Item "The Centurion" } YoovyBot_Pyro_Conch { //TFBot Class Pyro Name "Concheror Pyro" ClassIcon pyro_conch_yoovy Attributes SpawnWithFullCharge CharacterAttributes { "deploy time decreased" 0.1 } //Weapons ItemAttributes { ItemName "TF_WEAPON_FLAMETHROWER" "airblast disabled" 1 } Item "The Concheror" } YoovyBot_Pyro_Conch_Ext { //TFBot Class Pyro Name "Extended Conch Pyro" ClassIcon pyro_conch_yoovy Attributes SpawnWithFullCharge CharacterAttributes { "increase buff duration" 11 "deploy time decreased" 0.1 } //Weapons Item "craftsmann_flamethrower_barnburner" ItemAttributes { ItemName "craftsmann_flamethrower_barnburner" "airblast disabled" 1 } Item "The Concheror" //Cosmetics Item "The Combustible Kabuto" } YoovyBot_Pyro_Backup { //TFBot Class Pyro Name "Backup Pyro" ClassIcon pyro_backup_yoovy Attributes SpawnWithFullCharge CharacterAttributes { "deploy time decreased" 0.1 } //Weapons ItemAttributes { ItemName "TF_WEAPON_FLAMETHROWER" "airblast disabled" 1 } Item "The Battalion's Backup" } YoovyBot_Pyro_Backup_Ext { //TFBot Class Pyro Name "Extended Backup Pyro" ClassIcon pyro_backup_yoovy Attributes SpawnWithFullCharge CharacterAttributes { "increase buff duration" 11 "deploy time decreased" 0.1 } //Weapons Item "gentlemanne_flamethrower_coffinnail" ItemAttributes { ItemName "gentlemanne_flamethrower_coffinnail" "airblast disabled" 1 } Item "The Battalion's Backup" //Cosmetics Item "The Flamboyant Flamenco" ItemAttributes { ItemName "The Flamboyant Flamenco" "set item tint RGB" 3686984 } } YoovyBot_Pyro_Shotgun { //TFBot Class Pyro Name "Shotgun Pyro" ClassIcon heavy_shotgun WeaponRestrictions SecondaryOnly //Cosmetics Item "The Crosslinker's Coil" } YoovyBot_Pyro_Shotgun_Accurate { //TFBot Class Pyro Name "Slugshot Shotgun Pyro" ClassIcon heavy_shotgun_accurate_lite WeaponRestrictions SecondaryOnly //Weapons Item "gentlemanne_shotgun_dressedtokill" ItemAttributes { ItemName "gentlemanne_shotgun_dressedtokill" "set_item_texture_wear" 0 "weapon spread bonus" 0.25 } //Cosmetics Item "The Burning Question" ItemAttributes { ItemName "The Burning Question" "set item tint RGB" 8154199 } } YoovyBot_Pyro_Shotgun_Armored { //TFBot Class Pyro Health 1100 Scale 1.5 Name "Armored Shotgun Pyro" ClassIcon heavy_shotgun_armored WeaponRestrictions SecondaryOnly CharacterAttributes { "airblast vertical vulnerability multiplier" 0.5 "airblast vulnerability multiplier" 0.5 "damage force reduction" 0.5 "move speed penalty" 0.8 "voice pitch scale" 0.7 "head scale" 0.7 } //Cosmetics Item "The Crosslinker's Coil" Item "The Steel Sixpack" } YoovyBot_Pyro_Flare { //TFBot Class Pyro Name "Flare Pyro" ClassIcon pyro_flare WeaponRestrictions SecondaryOnly //Weapons Item "The Flare Gun" //Cosmetics Item "Skullbrero" ItemAttributes { ItemName "Skullbrero" "set item tint RGB" 5801378 } } YoovyBot_Pyro_Detonator { //TFBot Class Pyro Name "Detonator Pyro" ClassIcon pyro_detonator_lite WeaponRestrictions SecondaryOnly //Weapons Item "The Detonator" //Cosmetics Item "Old Guadalajara" } YoovyBot_Pyro_Manmelter { //TFBot Class Pyro Name "Manmelter Pyro" ClassIcon pyro_manmelter WeaponRestrictions SecondaryOnly //Weapons Item "The Manmelter" //Cosmetics Item "Universal Translator" ItemAttributes { ItemName "Universal Translator" "set item tint RGB" 3686984 } } YoovyBot_Pyro_Scorchshot { //TFBot Class Pyro Name "Scorchshot Pyro" ClassIcon pyro_scorch WeaponRestrictions SecondaryOnly Attributes AlwaysCrit //Weapons Item "The Scorch Shot" ItemAttributes { ItemName "The Scorch Shot" "projectile speed decreased" 0.35 "reload time increased" 1.25 "fire rate penalty" 0.75 } //Cosmetics Item "Brim of Fire" ItemAttributes { ItemName "Brim of Fire" "set item tint RGB" 8289918 } } YoovyBot_Pyro_Scorchshot_Barrage { //TFBot Class Pyro Health 1100 Scale 1.5 Name "Hardwired Heatwave" ClassIcon pyro_flare_rain_nys WeaponRestrictions SecondaryOnly CharacterAttributes { "airblast vertical vulnerability multiplier" 0.5 "airblast vulnerability multiplier" 0.5 "damage force reduction" 0.5 "move speed penalty" 0.8 "voice pitch scale" 0.7 "head scale" 0.7 } //Weapons Item "The Scorch Shot" ItemAttributes { ItemName "The Scorch Shot" "projectile spread angle penalty" 4 "projectile speed decreased" 0.35 "fire rate bonus" 0.1 "damage penalty" 1 } //Cosmetics Item "The Firefly" Item "The Lunatic's Leathers" } YoovyBot_Pyro_Melee { //TFBot Class Pyro Name "Fire Axe Pyro" ClassIcon pyro_fireaxe_lite WeaponRestrictions MeleeOnly CharacterAttributes { "gesture speed increase" 1.85 } //Cosmetics Item "Brigade Helm" } YoovyBot_Pyro_Axtinguisher { //TFBot Class Pyro Name "Axtinguisher Pyro" ClassIcon pyro_axtinguisher WeaponRestrictions MeleeOnly CharacterAttributes { "gesture speed increase" 1.85 } //Weapons Item "The Axtinguisher" //Cosmetics Item "The Face of Mercy" } YoovyBot_Pyro_TD { //TFBot Class Pyro Name "Third Degree Pyro" ClassIcon pyro_thirddegree WeaponRestrictions MeleeOnly CharacterAttributes { "gesture speed increase" 1.85 } //Weapons Item "The Third Degree" //Cosmetics Item "Firewall Helmet" } YoovyBot_Pyro_Powerjack { //TFBot Class Pyro Name "Powerjack Pyro" ClassIcon pyro_powerjack WeaponRestrictions MeleeOnly CharacterAttributes { "gesture speed increase" 1.85 } //Weapons Item "The Powerjack" //Cosmetics Item "The Attendant" } YoovyBot_Pyro_Volcano { //TFBot Class Pyro Name "Volcano Axe Pyro" ClassIcon vex_pyro_volaxe WeaponRestrictions MeleeOnly CharacterAttributes { "gesture speed increase" 1.85 } //Weapons Item "Sharpened Volcano Fragment" //Cosmetics Item "dec2014 2014_pyromancer_hood" Item "dec2014 Pyromancer's Raiments" } YoovyBot_Pyro_Neon { //TFBot Class Pyro Name "Neon Sign Pyro" ClassIcon pyro_neon WeaponRestrictions MeleeOnly CharacterAttributes { "gesture speed increase" 1.85 } //Weapons Item "The Neon Annihilator" //Cosmetics Item "Hong Kong Cone" } YoovyBot_Pyro_Homewrecker { //TFBot Class Pyro Name "Sledgehammer Pyro" ClassIcon pyro_homewrecker_lite WeaponRestrictions MeleeOnly CharacterAttributes { "gesture speed increase" 1.85 } //Weapons Item "The Homewrecker" ItemAttributes { ItemName "The Homewrecker" "dmg penalty vs players" 1 } //Cosmetics Item "The Tin-1000" } YoovyBot_Pyro_Homewrecker_Subgiant { //TFBot Class Pyro Health 1100 Scale 1.5 Name "Bolted Brute" ClassIcon pyro_homewrecker_lite_armored WeaponRestrictions MeleeOnly Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.5 "airblast vulnerability multiplier" 0.5 "gesture speed increase" 1.85 "damage force reduction" 0.5 "move speed penalty" 0.8 "voice pitch scale" 0.7 "head scale" 0.7 } //Weapons Item "The Homewrecker" ItemAttributes { ItemName "The Homewrecker" "dmg bonus vs buildings" 2.5 "dmg penalty vs players" 1 "damage bonus" 1.5 } //Cosmetics Item "The Tin-1000" Item "The Steel Sixpack" } YoovyBot_Pyro_Powerjack_Subgiant { //TFBot Class Pyro Health 1100 Scale 1.5 Name "Battery Maniac" ClassIcon pyro_powerjack_armored WeaponRestrictions MeleeOnly Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.5 "airblast vulnerability multiplier" 0.5 "gesture speed increase" 1.85 "damage force reduction" 0.5 "voice pitch scale" 0.7 "head scale" 0.7 } //Weapons Item "The Powerjack" ItemAttributes { ItemName "The Powerjack" "heal on kill" 250 "damage bonus" 1.5 } //Cosmetics Item "The Attendant" Item "The Steel Sixpack" } // // DEMOMEN // YoovyBot_Demoman { //TFBot Class Demoman } YoovyBot_Demoman_IronBomber { //TFBot Class Demoman Name "Iron Bomber Demoman" //Weapons Item "The Iron Bomber" //Cosmetics Item "Veterans Attire" } YoovyBot_Demoman_Shield { //TFBot Class Demoman Name "Chargin' Demoman" //Weapons Item "The Chargin' Targe" //Cosmetics Item "The Broadband Bonnet" ItemAttributes { ItemName "The Broadband Bonnet" "set item tint RGB" 2960676 } } YoovyBot_Demoman_Cannon { //TFBot Class Demoman Name "Loose Cannon Demoman" ClassIcon demo_loosecannon //Weapons Item "The Loose Cannon" ItemAttributes { ItemName "The Loose Cannon" "grenade launcher mortar mode" 0 "fire rate penalty" 1.5 } //Cosmetics Item "The Bolted Bicorne" } YoovyBot_Demoman_Loch { //TFBot Class Demoman Name "Loch Demoman" ClassIcon demo_lochload //Weapons Item "The Loch-N-Load" //Cosmetics Item "The Hurt Locher" } YoovyBot_Demoman_Loch_Shield { //TFBot Class Demoman Name "Chargin' Loch Demoman" ClassIcon demo_lochload //Weapons Item "The Loch-N-Load" Item "The Splendid Screen" //Cosmetics Item "The Hurt Locher" Item "The Broadband Bonnet" ItemAttributes { ItemName "The Broadband Bonnet" "set item tint RGB" 2960676 } } YoovyBot_Demoman_RapidFire { //TFBot Class Demoman Name "Rapid Fire Demoman" ClassIcon demo_spammer Attributes HoldFireUntilFullReload //Weapons Item "warbird_grenadelauncher_butcherbird" ItemAttributes { ItemName "warbird_grenadelauncher_butcherbird" "reload time decreased" -1 "set_item_texture_wear" 0 "fire rate bonus" 0.8 } //Cosmetics Item "Scotch Bonnet" } YoovyBot_Demoman_BurstFire { //TFBot Class Demoman Name "Burst Fire Demoman" ClassIcon demo_burst Attributes HoldFireUntilFullReload //Weapons Item "warbird_grenadelauncher_butcherbird" ItemAttributes { ItemName "warbird_grenadelauncher_butcherbird" "projectile spread angle penalty" 4 "set_item_texture_wear" 0 "fire rate bonus" 0.5 } //Cosmetics Item "The Frag Proof Fragger" } YoovyBot_Demoman_ClusterFire { //TFBot Class Demoman Name "Cluster Fire Demoman" ClassIcon demo_clusterbomb Attributes HoldFireUntilFullReload //Weapons Item "The Iron Bomber" ItemAttributes { ItemName "The Iron Bomber" "reload time increased" 1.25 "set_item_texture_wear" 0 "fire rate bonus" 0.25 } //Cosmetics Item "The Pure Tin Capotain" } YoovyBot_Demoman_RapidBurstFire { //TFBot Class Demoman Health 1100 Scale 1.5 Name "Rapid Burst Fire Demoman" ClassIcon demo_burst_spammer Attributes HoldFireUntilFullReload Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.5 "airblast vulnerability multiplier" 0.5 "damage force reduction" 0.5 "voice pitch scale" 0.7 "head scale" 0.7 } //Weapons Item "gentlemanne_grenadelauncher_topshelf" ItemAttributes { ItemName "gentlemanne_grenadelauncher_topshelf" "projectile spread angle penalty" 4 "reload time decreased" 0.5 "set_item_texture_wear" 0 "fire rate bonus" 0.25 } //Cosmetics Item "The Bomber Knight" Item "The Hurt Locher" } YoovyBot_Demoman_Recursion { //TFBot Class Demoman Health 1100 Scale 1.5 Name "Grenade Recursion" ClassIcon demo_burst_spammer Attributes HoldFireUntilFullReload Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.5 "airblast vulnerability multiplier" 0.5 "damage force reduction" 0.5 "voice pitch scale" 0.7 "head scale" 0.7 } //Weapons Item "gentlemanne_grenadelauncher_topshelf" ItemAttributes { ItemName "gentlemanne_grenadelauncher_topshelf" "projectile spread angle penalty" 3 "reload time decreased" 0.35 "clip size penalty" 0.5 "fire rate bonus" 0.0001 } //Cosmetics Item "The Cyborg Stunt Helmet" ItemAttributes { ItemName "The Cyborg Stunt Helmet" "set item tint RGB" 4345659 } } YoovyBot_Demoman_ScatterBarrage { //TFBot Class Demoman Health 1100 Scale 1.5 Name "Drunken Grenadier" ClassIcon demo_scatter Attributes HoldFireUntilFullReload Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.5 "airblast vulnerability multiplier" 0.5 "damage force reduction" 0.5 "voice pitch scale" 0.7 "health regen" 20 "head scale" 0.7 } //Weapons Item "gentlemanne_grenadelauncher_coffinnail" ItemAttributes { ItemName "gentlemanne_grenadelauncher_coffinnail" "projectile spread angle penalty" 5 "clip size upgrade atomic" 11 "reload time increased" 0.46 "set_item_texture_wear" 0 "fire rate bonus" 0.2 "damage bonus" 1.25 } //Cosmetics Item "The Rebel Rouser" Item "The Diplomat" } YoovyBot_Demoman_Armored { //TFBot Class Demoman Health 1100 Scale 1.5 Name "Armored Demoman" ClassIcon demo_armored Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.5 "airblast vulnerability multiplier" 0.5 "damage force reduction" 0.5 "voice pitch scale" 0.7 "head scale" 0.7 } //Cosmetics Item "The Dark Age Defender" } YoovyBot_Demoman_Buff { //TFBot Class Demoman Name "Buff Banner Demoman" ClassIcon demo_buff_yoovy Attributes SpawnWithFullCharge CharacterAttributes { "deploy time decreased" 0.1 } //Weapons Item "The Buff Banner" } YoovyBot_Demoman_Buff_Ext { //TFBot Class Demoman Name "Extended Buff Demoman" ClassIcon demo_buff_yoovy Attributes SpawnWithFullCharge CharacterAttributes { "increase buff duration" 11 "deploy time decreased" 0.1 } //Weapons Item "harvest_grenadelauncher_autumn" ItemAttributes { ItemName "harvest_grenadelauncher_autumn" "set_item_texture_wear" 0 } Item "The Buff Banner" //Cosmetics Item "Backbreaker's Skullcracker" ItemAttributes { ItemName "Backbreaker's Skullcracker" "set item tint RGB" 15185211 } } YoovyBot_Demoman_Conch { //TFBot Class Demoman Name "Concheror Demoman" ClassIcon demo_conch_yoovy Attributes SpawnWithFullCharge CharacterAttributes { "deploy time decreased" 0.1 } //Weapons Item "The Concheror" } YoovyBot_Demoman_Conch_Ext { //TFBot Class Demoman Name "Extended Conch Demoman" ClassIcon demo_conch_yoovy Attributes SpawnWithFullCharge CharacterAttributes { "increase buff duration" 11 "deploy time decreased" 0.1 } //Weapons Item "gentlemanne_grenadelauncher_coffinnail" ItemAttributes { ItemName "gentlemanne_grenadelauncher_coffinnail" "set_item_texture_wear" 0 } Item "The Concheror" //Cosmetics Item "Demo Kabuto" } YoovyBot_Demoman_Backup { //TFBot Class Demoman Name "Backup Demoman" ClassIcon demo_backup_yoovy Attributes SpawnWithFullCharge CharacterAttributes { "deploy time decreased" 0.1 } //Weapons Item "The Battalion's Backup" } YoovyBot_Demoman_Backup_Ext { //TFBot Class Demoman Name "Extended Backup Demoman" ClassIcon demo_backup_yoovy Attributes SpawnWithFullCharge CharacterAttributes { "increase buff duration" 11 "deploy time decreased" 0.1 } //Weapons Item "gentlemanne_grenadelauncher_topshelf" ItemAttributes { ItemName "gentlemanne_grenadelauncher_topshelf" "set_item_texture_wear" 0 } Item "The Battalion's Backup" //Cosmetics Item "The Stealth Steeler" } YoovyBot_Demoman_BurstFire_Buff { //TFBot Class Demoman Name "Burst Fire Buff Demoman" ClassIcon demo_burst_buff_yoovy Attributes HoldFireUntilFullReload Attributes SpawnWithFullCharge CharacterAttributes { "increase buff duration" 11 "deploy time decreased" 0.1 } //Weapons Item "warbird_grenadelauncher_butcherbird" ItemAttributes { ItemName "warbird_grenadelauncher_butcherbird" "projectile spread angle penalty" 4 "set_item_texture_wear" 0 "fire rate bonus" 0.5 } Item "The Buff Banner" //Cosmetics Item "Backbreaker's Skullcracker" ItemAttributes { ItemName "Backbreaker's Skullcracker" "set item tint RGB" 15185211 } } YoovyBot_Demoman_BurstFire_Conch { //TFBot Class Demoman Name "Burst Fire Conch Demoman" ClassIcon demo_burst_conch_yoovy Attributes HoldFireUntilFullReload Attributes SpawnWithFullCharge CharacterAttributes { "increase buff duration" 11 "deploy time decreased" 0.1 } //Weapons Item "warbird_grenadelauncher_butcherbird" ItemAttributes { ItemName "warbird_grenadelauncher_butcherbird" "projectile spread angle penalty" 4 "set_item_texture_wear" 0 "fire rate bonus" 0.5 } Item "The Concheror" //Cosmetics Item "Demo Kabuto" } YoovyBot_Demoman_BurstFire_Backup { //TFBot Class Demoman Name "Burst Fire Backup Demoman" ClassIcon demo_burst_backup_yoovy Attributes HoldFireUntilFullReload Attributes SpawnWithFullCharge CharacterAttributes { "increase buff duration" 11 "deploy time decreased" 0.1 } //Weapons Item "warbird_grenadelauncher_butcherbird" ItemAttributes { ItemName "warbird_grenadelauncher_butcherbird" "projectile spread angle penalty" 4 "set_item_texture_wear" 0 "fire rate bonus" 0.5 } Item "The Battalion's Backup" //Cosmetics Item "The Stealth Steeler" } YoovyBot_Demoman_Stickybomb { //TFBot Class Demoman Name "Stickybomb Demoman" ClassIcon demo_sticky_daan WeaponRestrictions SecondaryOnly //Weapons ItemAttributes { ItemName TF_WEAPON_GRENADELAUNCHER "override projectile type" 27 "is_passive_weapon" 1 } ItemAttributes { ItemName TF_WEAPON_PIPEBOMBLAUNCHER "projectile range increased" 0.35 "max pipebombs decreased" -7 "stickybomb charge rate" 0.001 } //Cosmetics Item "Bomb Beanie" } YoovyBot_Demoman_Quickiebomb { //TFBot Class Demoman Name "Quickiebomb Demoman" ClassIcon demo_quickie_pda WeaponRestrictions SecondaryOnly //Weapons ItemAttributes { ItemName TF_WEAPON_GRENADELAUNCHER "override projectile type" 27 "is_passive_weapon" 1 } Item "The Quickiebomb Launcher" ItemAttributes { ItemName "The Quickiebomb Launcher" "projectile range increased" 0.35 "max pipebombs decreased" -7 "stickybomb charge rate" 0.001 } //Cosmetics Item "Bomb Beanie" ItemAttributes { ItemName "Bomb Beanie" "set item tint RGB" 1315860 } } YoovyBot_Demoman_Melee { //TFBot Class Demoman Name "Bottle Demoman" ClassIcon demoknight_bottle_lite WeaponRestrictions MeleeOnly //Cosmetics Item "Demoman Tricorne" } YoovyBot_Demoman_Caber { //TFBot Class Demoman Name "Caber Demoman" ClassIcon demo_caber_nys_bright WeaponRestrictions MeleeOnly //Weapons Item "The Ullapool Caber" ItemAttributes { ItemName "The Ullapool Caber" "fire rate penalty" 1 } //Cosmetics Item "Loyalty Reward" } YoovyBot_Demoman_Knight { //TFBot Class Demoman Name "Demoknight" Health 149 ClassIcon demoknight WeaponRestrictions MeleeOnly CharacterAttributes { "gesture speed increase" 1.5 } //Weapons Item "The Chargin' Targe" Item "The Eyelander" ItemAttributes { ItemName "The Eyelander" "max health additive penalty" 1 "critboost on kill" 3 } //Cosmetics Item "Spiral Sallet" } YoovyBot_Demoman_Knight_Boots { //TFBot Class Demoman Name "Bootied Demoknight" Health 174 ClassIcon demoknight WeaponRestrictions MeleeOnly CharacterAttributes { "gesture speed increase" 1.5 } //Weapons Item "Ali Baba's Wee Booties" Item "The Chargin' Targe" Item "The Eyelander" ItemAttributes { ItemName "The Eyelander" "max health additive penalty" 1 "critboost on kill" 3 } //Cosmetics Item "Spiral Sallet" } YoovyBot_Demoman_Knight_Samurai { //TFBot Class Demoman Name "Samurai Demoknight" ClassIcon demoknight_samurai WeaponRestrictions MeleeOnly CharacterAttributes { "gesture speed increase" 1.5 } //Weapons Item "The Splendid Screen" Item "The Half-Zatoichi" ItemAttributes { ItemName "The Half-Zatoichi" "critboost on kill" 3 } //Cosmetics Item "Demo Kabuto" } YoovyBot_Demoman_Knight_Caber { //TFBot Class Demoman Name "Caberknight" ClassIcon demo_caber_nys_bright WeaponRestrictions MeleeOnly //Weapons Item "The Splendid Screen" Item "The Ullapool Caber" ItemAttributes { ItemName "The Ullapool Caber" "critboost on kill" 3 "fire rate penalty" 1 } //Cosmetics Item "Head Banger" } YoovyBot_Demoman_Knight_Samurai_Warrior { //TFBot Class Demoman Name "Samurai Warrior" Health 650 Scale 1.3 ClassIcon demoknight_samurai WeaponRestrictions MeleeOnly Attributes AirChargeOnly Attributes AutoJump AutoJumpMin 10 AutoJumpMax 10 Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.75 "airblast vulnerability multiplier" 0.75 "bot custom jump particle" 1 "gesture speed increase" 1.5 "damage force reduction" 0.9 "increased jump height" 2.3 "cancel falling damage" 1 } //Weapons Item "The Splendid Screen" ItemAttributes { ItemName "The Splendid Screen" "charge recharge rate increased" 7 "attack not cancel charge" 1 "charge time increased" 2 } Item "The Half-Zatoichi" ItemAttributes { ItemName "The Half-Zatoichi" "damage bonus" 1.5 } //Cosmetics Item "Legendary Lid" } YoovyBot_Demoman_Knight_Charger { //TFBot Class Demoman Name "Charger" ClassIcon paintrain_lite WeaponRestrictions MeleeOnly //Weapons Item "Ali Baba's Wee Booties" Item "The Splendid Screen" ItemAttributes { ItemName "The Splendid Screen" "charge recharge rate increased" 2 "attack not cancel charge" 1 } Item "The Pain Train" ItemAttributes { ItemName "The Pain Train" "dmg taken from bullets increased" 1 "critboost on kill" 3 } //Cosmetics Item "Backbreaker's Skullcracker" Item "Backbreaker's Guards" } YoovyBot_Demoman_Knight_Skullcutter { //TFBot Class Demoman Name "Skullcutter Knight" ClassIcon demoknight_skullcutter_lite WeaponRestrictions MeleeOnly CharacterAttributes { "gesture speed increase" 1.5 } //Weapons Item "The Chargin' Targe" Item "The Scotsman's Skullcutter" ItemAttributes { ItemName "The Scotsman's Skullcutter" "critboost on kill" 3 } //Cosmetics Item "Bruce's Bonnet" } YoovyBot_Demoman_Knight_Skullcutter_Subgiant { //TFBot Class Demoman Name "Bolted Behemoth" Health 1100 Scale 1.5 ClassIcon demoknight_skullcutter_lite WeaponRestrictions MeleeOnly CharacterAttributes { "airblast vertical vulnerability multiplier" 0.5 "airblast vulnerability multiplier" 0.5 "gesture speed increase" 1.5 "damage force reduction" 0.5 "move speed penalty" 0.8 "voice pitch scale" 0.7 "head scale" 0.7 } //Weapons Item "The Chargin' Targe" Item "The Scotsman's Skullcutter" ItemAttributes { ItemName "The Scotsman's Skullcutter" "move speed penalty" 1 "critboost on kill" 5 "damage bonus" 1.5 } //Cosmetics Item "Bruce's Bonnet" Item "Big Steel Jaw of Summer Fun" Item "The Dark Age Defender" Item "The Sole Saviors" } YoovyBot_Demoman_Knight_Persian { //TFBot Class Demoman Name "Marauder" ClassIcon demoknight_persian_nys WeaponRestrictions MeleeOnly //Weapons Item "Ali Baba's Wee Booties" Item "The Splendid Screen" ItemAttributes { ItemName "The Splendid Screen" "attack not cancel charge" 1 } Item "The Persian Persuader" ItemAttributes { ItemName "The Persian Persuader" "critboost on kill" 3 } //Cosmetics Item "Sultan's Ceremonial" } YoovyBot_Demoman_Knight_GolfPush { //TFBot Class Demoman Name "Foreknight" Health 149 ClassIcon demoknight_nineiron WeaponRestrictions MeleeOnly CharacterAttributes { "gesture speed increase" 1.5 } //Weapons Item "The Splendid Screen" Item "Nessie's Nine Iron" ItemAttributes { ItemName "Nessie's Nine Iron" "max health additive penalty" 1 "damage causes airblast" 1 "critboost on kill" 3 } //Cosmetics Item "Tam O'Shanter" Item "The Gaelic Golf Bag" } YoovyBot_Demoman_Knight_Royal { //TFBot Class Demoman Name "Royal Knight" Health 649 Scale 1.3 ClassIcon demoknight_golden_lite WeaponRestrictions MeleeOnly Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.75 "airblast vulnerability multiplier" 0.75 "gesture speed increase" 1.5 } //Weapons Item "Ali Baba's Wee Booties" Item "The Chargin' Targe" ItemAttributes { ItemName "The Chargin' Targe" "killstreak idleeffect" 2 } Item "The Eyelander" ItemAttributes { ItemName "The Eyelander" "max health additive penalty" 1 "killstreak idleeffect" 2 "item style override" 1 "is_australium_item" 1 "critboost on kill" 5 "damage bonus" 1.5 "turn to gold" 1 } //Cosmetics Item "Prince Tavish's Crown" Item "The King of Scotland Cape" } // // HEAVIES // YoovyBot_Heavy { //TFBot Class Heavy } YoovyBot_Heavy_Tomislav { //TFBot Class Heavy Name "Tomislav Heavy" ClassIcon heavy_accurate_lite //Weapons Item "Tomislav" //Cosmetics Item "Capone's Capper" } YoovyBot_Heavy_Heater { //TFBot Class Heavy Name "Heater Heavy" ClassIcon heavy_heater //Weapons Item "The Huo Long Heatmaker" //Cosmetics Item "The Bunsen Brave" ItemAttributes { ItemName "The Bunsen Brave" "set item tint RGB" 13595446 } } YoovyBot_Heavy_Natascha { //TFBot Class Heavy Name "Natascha Heavy" ClassIcon heavy_natascha_nys //Weapons Item "Natascha" //Cosmetics Item "The Eliminators Safeguard" } YoovyBot_Heavy_Brassbeast { //TFBot Class Heavy Name "Brass Beast Heavy" ClassIcon heavy_brass_nys //Weapons Item "The Brass Beast" ItemAttributes { ItemName "The Brass Beast" "aiming movespeed decreased" 0.7 "spunup_damage_resistance" 1 } //Cosmetics Item "Officer's Ushanka" } YoovyBot_Heavy_HOK { //TFBot Class Heavy Name "Heal-on-Kill Heavy" ClassIcon heavy_healonkill //Weapons ItemAttributes { ItemName "TF_WEAPON_MINIGUN" "heal on kill" 300 } //Cosmetics Item "Tough Guy's Toque" } YoovyBot_Heavy_Deflector { //TFBot Class Heavy Name "Deflector Heavy" ClassIcon heavy_deflector //Weapons Item "Deflector" ItemAttributes { ItemName "Deflector" "attack projectiles" 1 } //Cosmetics Item "The U-Clank-A" } YoovyBot_Heavy_Deflector_HOK { //TFBot Class Heavy Name "Heal-on-Kill Deflector Heavy" ClassIcon heavy_deflector_healonkill //Weapons Item "Deflector" ItemAttributes { ItemName "Deflector" "attack projectiles" 1 "heal on kill" 300 } //Cosmetics Item "The Tungsten Toque" } YoovyBot_Heavy_Plasma { //TFBot Class Heavy Name "Plasma Gunner" ClassIcon heavy_atomic //Weapons Item "teufort_minigun_warroom" ItemAttributes { ItemName "teufort_minigun_warroom" "projectile spread angle penalty" 1.5 "override projectile type" 13 "attach particle effect" 704 "killstreak idleeffect" 1 "set_item_texture_wear" 0 "fire rate penalty" 1.5 "damage penalty" 0.25 } //Cosmetics Item "The Virtual Viewfinder" } YoovyBot_Heavy_Penetrate { //TFBot Class Heavy Name "Penetrator Heavy" ClassIcon heavy_penetrate //Weapons Item "gentlemanne_minigun_topshelf" ItemAttributes { ItemName "gentlemanne_minigun_topshelf" "projectile penetration heavy" 3 "set_item_texture_wear" 0 } //Cosmetics Item "Commando Elite" } YoovyBot_Heavy_Rocket { //TFBot Class Heavy Name "Rocketeer" ClassIcon heavy_rocket //Weapons Item "Iron Curtain" ItemAttributes { ItemName "Iron Curtain" "projectile spread angle penalty" 4 "override projectile type" 2 "fire rate penalty" 4 "damage bonus" 6.5 } //Cosmetics Item "The Team Captain" } YoovyBot_Heavy_Tomislav_Deflector { //TFBot Class Heavy Name "Gear Gunner" ClassIcon heavy_deflector_accurate_yoovy //Weapons Item "Tomislav" ItemAttributes { ItemName "Tomislav" "minigun spinup time decreased" 0.5 "weapon spread bonus" 0.75 "attack projectiles" 2 } //Cosmetics Item "Heavy Harness" Item "Siberian Tigerstripe" Item "The U-Clank-A" ItemAttributes { ItemName "The U-Clank-A" "set item tint RGB" 15185211 } } YoovyBot_Heavy_Armored { //TFBot Class Heavy Name "Armored Heavy" Health 1200 Scale 1.5 ClassIcon heavy_armored Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.5 "airblast vulnerability multiplier" 0.5 "damage force reduction" 0.5 "voice pitch scale" 0.7 "move speed bonus" 0.75 "head scale" 0.7 } //Cosmetics Item "Der Maschinensoldaten-Helm" Item "EOTL_sheavyshirt" } YoovyBot_Heavy_Buff { //TFBot Class Heavy Name "Buff Banner Heavy" ClassIcon heavy_buff_yoovy Attributes SpawnWithFullCharge CharacterAttributes { "deploy time decreased" 0.1 } //Weapons Item "The Buff Banner" } YoovyBot_Heavy_Buff_Ext { //TFBot Class Heavy Name "Extended Buff Heavy" ClassIcon heavy_buff_yoovy Attributes SpawnWithFullCharge CharacterAttributes { "increase buff duration" 11 "deploy time decreased" 0.1 } //Weapons Item "harvest_minigun_nutcracker" ItemAttributes { ItemName "harvest_minigun_nutcracker" "set_item_texture_wear" 0 } Item "The Buff Banner" //Cosmetics Item "Big Chief" } YoovyBot_Heavy_Conch { //TFBot Class Heavy Name "Concheror Heavy" ClassIcon heavy_conch_yoovy Attributes SpawnWithFullCharge CharacterAttributes { "deploy time decreased" 0.1 } //Weapons Item "The Concheror" } YoovyBot_Heavy_Conch_Ext { //TFBot Class Heavy Name "Extended Conch Heavy" ClassIcon heavy_conch_yoovy Attributes SpawnWithFullCharge CharacterAttributes { "increase buff duration" 11 "deploy time decreased" 0.1 } //Weapons Item "gentlemanne_minigun_coffinnail" ItemAttributes { ItemName "gentlemanne_minigun_coffinnail" "set_item_texture_wear" 0 } Item "The Concheror" //Cosmetics Item "Humanitarian's Hachimaki" } YoovyBot_Heavy_Backup { //TFBot Class Heavy Name "Backup Heavy" ClassIcon heavy_backup_yoovy Attributes SpawnWithFullCharge CharacterAttributes { "deploy time decreased" 0.1 } //Weapons Item "The Battalion's Backup" } YoovyBot_Heavy_Backup_Ext { //TFBot Class Heavy Name "Extended Backup Heavy" ClassIcon heavy_backup_yoovy Attributes SpawnWithFullCharge CharacterAttributes { "increase buff duration" 11 "deploy time decreased" 0.1 } //Weapons Item "craftsmann_minigun_ironwood" ItemAttributes { ItemName "craftsmann_minigun_ironwood" "set_item_texture_wear" 0 } Item "The Battalion's Backup" //Cosmetics Item "Officer's Ushanka" ItemAttributes { ItemName "Officer's Ushanka" "set item tint RGB" 6901050 } } YoovyBot_Heavy_Deflector_Buff { //TFBot Class Heavy Name "Deflector Buff Heavy" ClassIcon heavy_deflector_buff_yoovy Attributes SpawnWithFullCharge CharacterAttributes { "increase buff duration" 11 "deploy time decreased" 0.1 } //Weapons Item "Deflector" ItemAttributes { ItemName "Deflector" "attack projectiles" 1 } Item "The Buff Banner" //Cosmetics Item "The U-Clank-A" ItemAttributes { ItemName "The U-Clank-A" "set item tint RGB" 15185211 } } YoovyBot_Heavy_Deflector_Conch { //TFBot Class Heavy Name "Deflector Conch Heavy" ClassIcon heavy_deflector_conch_yoovy Attributes SpawnWithFullCharge CharacterAttributes { "increase buff duration" 11 "deploy time decreased" 0.1 } //Weapons Item "Deflector" ItemAttributes { ItemName "Deflector" "attack projectiles" 1 } Item "The Concheror" //Cosmetics Item "The U-Clank-A" ItemAttributes { ItemName "The U-Clank-A" "set item tint RGB" 15132390 } } YoovyBot_Heavy_Deflector_Backup { //TFBot Class Heavy Name "Deflector Backup Heavy" ClassIcon heavy_deflector_backup_yoovy Attributes SpawnWithFullCharge CharacterAttributes { "increase buff duration" 11 "deploy time decreased" 0.1 } //Weapons Item "Deflector" ItemAttributes { ItemName "Deflector" "attack projectiles" 1 } Item "The Battalion's Backup" //Cosmetics Item "The U-Clank-A" ItemAttributes { ItemName "The U-Clank-A" "set item tint RGB" 13595446 } } YoovyBot_Heavy_Shotgun { //TFBot Class Heavy Name "Shotgun Heavy" ClassIcon heavy_shotgun WeaponRestrictions SecondaryOnly //Cosmetics Item "The Well-Rounded Rifleman" } YoovyBot_Heavy_Shotgun_Accurate { //TFBot Class Heavy Name "Slugshot Shotgun Heavy" ClassIcon heavy_shotgun_accurate_lite WeaponRestrictions SecondaryOnly //Weapons Item "gentlemanne_shotgun_dressedtokill" ItemAttributes { ItemName "gentlemanne_shotgun_dressedtokill" "set_item_texture_wear" 0 "weapon spread bonus" 0.25 } //Cosmetics Item "L4D Hat" } YoovyBot_Heavy_Shotgun_Armored { //TFBot Class Heavy Name "Armored Shotgun Heavy" Health 1200 Scale 1.5 ClassIcon heavy_shotgun_armored WeaponRestrictions SecondaryOnly Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.5 "airblast vulnerability multiplier" 0.5 "damage force reduction" 0.5 "voice pitch scale" 0.7 "move speed bonus" 0.75 "head scale" 0.7 } //Cosmetics Item "War Head" Item "EOTL_sheavyshirt" } YoovyBot_Heavy_Shotgun_Buff { //TFBot Class Heavy Name "Shotgun Buff Heavy" ClassIcon heavy_shotgun_buff_yoovy WeaponRestrictions SecondaryOnly Attributes SpawnWithFullCharge CharacterAttributes { "increase buff duration" 11 "deploy time decreased" 0.1 } //Weapons Item "teufort_shotgun_civicduty" ItemAttributes { ItemName "teufort_shotgun_civicduty" "set_item_texture_wear" 0 } Item "The Buff Banner" //Cosmetics Item "Big Chief" } YoovyBot_Heavy_Shotgun_Conch { //TFBot Class Heavy Name "Shotgun Conch Heavy" ClassIcon heavy_shotgun_conch_yoovy WeaponRestrictions SecondaryOnly Attributes SpawnWithFullCharge CharacterAttributes { "increase buff duration" 11 "deploy time decreased" 0.1 } //Weapons Item "gentlemanne_shotgun_coffinnail" ItemAttributes { ItemName "gentlemanne_shotgun_coffinnail" "set_item_texture_wear" 0 } Item "The Concheror" //Cosmetics Item "Humanitarian's Hachimaki" } YoovyBot_Heavy_Shotgun_Backup { //TFBot Class Heavy Name "Shotgun Backup Heavy" ClassIcon heavy_shotgun_backup_yoovy WeaponRestrictions SecondaryOnly Attributes SpawnWithFullCharge CharacterAttributes { "increase buff duration" 11 "deploy time decreased" 0.1 } //Weapons Item "craftsmann_shotgun_rusticruiner" ItemAttributes { ItemName "craftsmann_shotgun_rusticruiner" "set_item_texture_wear" 0 } Item "The Battalion's Backup" //Cosmetics Item "Officer's Ushanka" ItemAttributes { ItemName "Officer's Ushanka" "set item tint RGB" 6901050 } } YoovyBot_Heavy_Melee { //TFBot Class Heavy Name "Brawler" ClassIcon heavy_fist_nys WeaponRestrictions MeleeOnly //Cosmetics Item "Heavy Do-rag" } YoovyBot_Heavy_KGB { //TFBot Class Heavy Name "Heavyweight Champ" ClassIcon heavy_champ WeaponRestrictions MeleeOnly //Weapons Item "The Killing Gloves of Boxing" //Cosmetics Item "Pugilist's Protector" } YoovyBot_Heavy_GRU { //TFBot Class Heavy Name "Lightweight Champ" ClassIcon heavy_gru WeaponRestrictions MeleeOnly //Weapons Item "Gloves of Running Urgently MvM" //Cosmetics Item "Pugilist's Protector" ItemAttributes { ItemName "Pugilist's Protector" "set item tint RGB" 15185211 } } YoovyBot_Heavy_EN { //TFBot Class Heavy Name "Bruiser" ClassIcon heavy_eviction_nys WeaponRestrictions MeleeOnly //Weapons Item "The Eviction Notice" ItemAttributes { ItemName "The Eviction Notice" "mod_maxhealth_drain_rate" 0 } //Cosmetics Item "Capone's Capper" ItemAttributes { ItemName "Capone's Capper" "set item tint RGB" 15185211 } } YoovyBot_Heavy_Mittens { //TFBot Class Heavy Name "Mittens Heavy" ClassIcon heavy_mittens WeaponRestrictions MeleeOnly Attributes AlwaysCrit CharacterAttributes { "move speed bonus" 1.2 } //Weapons Item "The Holiday Punch" //Cosmetics Item "Trapper's Flap" } YoovyBot_Heavy_SteelFist { //TFBot Class Heavy Name "Steel Manlet" ClassIcon heavy_steelfist WeaponRestrictions MeleeOnly //Weapons Item "Fists of Steel" //Cosmetics Item "Pugilist's Protector" ItemAttributes { ItemName "Pugilist's Protector" "set item tint RGB" 8626083 } } YoovyBot_Heavy_SteelFist_Subgiant { //TFBot Class Heavy Health 900 Scale 1.5 Name "Steel Gauntlet" ClassIcon heavy_steelfist WeaponRestrictions MeleeOnly CharacterAttributes { "airblast vertical vulnerability multiplier" 0.5 "airblast vulnerability multiplier" 0.5 "damage force reduction" 0.5 "voice pitch scale" 0.7 } //Weapons Item "Fists of Steel" //Cosmetics Item "Ol' Reliable" } YoovyBot_Heavy_SteelFist_Subgiant_Push { //TFBot Class Heavy Health 900 Scale 1.5 Name "Steel Gauntlet Pusher" ClassIcon heavy_steelfist_pusher WeaponRestrictions MeleeOnly CharacterAttributes { "airblast vertical vulnerability multiplier" 0.5 "airblast vulnerability multiplier" 0.5 "damage force reduction" 0.5 "voice pitch scale" 0.7 } //Weapons Item "Fists of Steel" ItemAttributes { ItemName "Fists of Steel" "damage causes airblast" 1 "killstreak idleeffect" 2 "damage bonus" 1.54 } //Cosmetics Item "EOTL_sheavyshirt" Item "Mad Mask" ItemAttributes { ItemName "Mad Mask" "set item tint RGB" 2960676 } } YoovyBot_Heavy_Warrior { //TFBot Class Heavy Health 900 Scale 1.5 Name "Grizzly Gauntlet" ClassIcon heavy_warrior_tind WeaponRestrictions MeleeOnly CharacterAttributes { "airblast vertical vulnerability multiplier" 0.5 "airblast vulnerability multiplier" 0.5 "damage force reduction" 0.5 "voice pitch scale" 0.7 } //Weapons Item "Warrior's Spirit" //Cosmetics Item "The K-9 Mane" } YoovyBot_Heavy_Mittens_Subgiant { //TFBot Class Heavy Health 900 Scale 1.5 Name "Gloves Gauntlet" ClassIcon heavy_mittens WeaponRestrictions MeleeOnly Attributes AlwaysCrit CharacterAttributes { "airblast vertical vulnerability multiplier" 0.5 "airblast vulnerability multiplier" 0.5 "damage force reduction" 0.5 "voice pitch scale" 0.7 "move speed bonus" 1.2 } //Weapons Item "The Holiday Punch" ItemAttributes { ItemName "The Holiday Punch" "crit does no damage" 0 "damage penalty" 0.1 } //Cosmetics Item "Trapper's Flap" Item "Siberian Sweater" } YoovyBot_Heavy_Mittens_Small { //TFBot Class Heavy Health 200 Scale 0.75 Name "Galvanized Gnome" ClassIcon heavy_mittens WeaponRestrictions MeleeOnly Attributes AlwaysCrit CharacterAttributes { "voice pitch scale" 1.3 "move speed bonus" 1.3 } //Weapons Item "The Holiday Punch" //Cosmetics Item "Point and Shoot" Item "The All-Father" ItemAttributes { ItemName "The All-Father" "item style override" 1 } } YoovyBot_Heavy_Melee_Armored { //TFBot Class Heavy Health 900 Scale 1.5 Name "Brawler" ClassIcon heavy_fist_nys WeaponRestrictions MeleeOnly CharacterAttributes { "airblast vertical vulnerability multiplier" 0.5 "airblast vulnerability multiplier" 0.5 "damage force reduction" 0.5 "voice pitch scale" 0.7 } //Cosmetics Item "Heavy Do-rag" Item "EOTL_sheavyshirt" } YoovyBot_Heavy_KGB_Armored { //TFBot Class Heavy Health 900 Scale 1.5 Name "Armored Heavyweight Champ" ClassIcon heavy_champ WeaponRestrictions MeleeOnly CharacterAttributes { "airblast vertical vulnerability multiplier" 0.5 "airblast vulnerability multiplier" 0.5 "damage force reduction" 0.5 "voice pitch scale" 0.7 } //Weapons Item "The Killing Gloves of Boxing" //Cosmetics Item "Pugilist's Protector" Item "EOTL_sheavyshirt" } YoovyBot_Heavy_GRU_Armored { //TFBot Class Heavy Health 900 Scale 1.5 Name "Armored Lightweight Champion" ClassIcon heavy_gru WeaponRestrictions MeleeOnly CharacterAttributes { "airblast vertical vulnerability multiplier" 0.5 "airblast vulnerability multiplier" 0.5 "damage force reduction" 0.5 "voice pitch scale" 0.7 } //Weapons Item "Gloves of Running Urgently MvM" //Cosmetics Item "EOTL_sheavyshirt" Item "Pugilist's Protector" ItemAttributes { ItemName "Pugilist's Protector" "set item tint RGB" 15185211 } } // // ENGINEERS // YoovyBot_Engineer_NoTele_WalkIn { //TFBot Class Engineer Health 275 Name "Sentry Engineer" Attributes IgnoreFlag } YoovyBot_Engineer_NoTele_TeleIn { //TFBot Class Engineer Health 275 Name "Sentry Engineer" Attributes TeleportToHint Attributes IgnoreFlag } YoovyBot_Engineer_NoTele_WalkIn_Jag { //TFBot Class Engineer Health 275 Name "Sentry Engineer" Attributes IgnoreFlag //Weapons Item "The Jag" //Cosmetics Item "The Dogfighter" } YoovyBot_Engineer_NoTele_TeleIn_Jag { //TFBot Class Engineer Health 275 Name "Sentry Engineer" Attributes TeleportToHint Attributes IgnoreFlag //Weapons Item "The Jag" //Cosmetics Item "The Dogfighter" } YoovyBot_Engineer_NoTele_WalkIn_Rottenburg { //TFBot Class Engineer Health 500 Scale 1.2 Name "Sentry Engineer" Attributes IgnoreFlag //Cosmetics Item "Underminer's Overcoat" Item "Roboot" Item "The Virtual Viewfinder" ItemAttributes { ItemName "The Virtual Viewfinder" "set item tint RGB" 8289918 } } YoovyBot_Engineer_NoTele_TeleIn_Rottenburg { //TFBot Class Engineer Health 500 Scale 1.2 Name "Sentry Engineer" Attributes TeleportToHint Attributes IgnoreFlag //Cosmetics Item "Underminer's Overcoat" Item "Roboot" Item "The Virtual Viewfinder" ItemAttributes { ItemName "The Virtual Viewfinder" "set item tint RGB" 8289918 } } YoovyBot_Engineer_Tele_WalkIn { //TFBot Class Engineer Health 275 Name "Teleporter Engineer" ClassIcon engineer_telein Attributes IgnoreFlag TeleportWhere spawnbot //Weapons Item "The Pomson 6000" Item "The Eureka Effect" ItemAttributes { ItemName "The Eureka Effect" "Construction rate decreased" 1 "metal_pickup_decreased" 1 "mod teleporter cost" 1 } //Cosmetics Item "Wavefinder" Item "The Brainiac Goggles" Item "The Antarctic Researcher" } YoovyBot_Engineer_Tele_TeleIn { //TFBot Class Engineer Health 275 Name "Teleporter Engineer" ClassIcon engineer_telein Attributes TeleportToHint Attributes IgnoreFlag TeleportWhere spawnbot //Weapons Item "The Pomson 6000" Item "The Eureka Effect" ItemAttributes { ItemName "The Eureka Effect" "Construction rate decreased" 1 "metal_pickup_decreased" 1 "mod teleporter cost" 1 } //Cosmetics Item "Wavefinder" Item "The Brainiac Goggles" Item "The Antarctic Researcher" } YoovyBot_Engineer_Tele_WalkIn_Jag { //TFBot Class Engineer Health 275 Name "Teleporter Engineer" ClassIcon engineer_telein Attributes IgnoreFlag TeleportWhere spawnbot //Weapons Item "The Pomson 6000" Item "The Jag" //Cosmetics Item "Wavefinder" Item "The Brainiac Goggles" Item "The Dogfighter" } YoovyBot_Engineer_Tele_TeleIn_Jag { //TFBot Class Engineer Health 275 Name "Teleporter Engineer" ClassIcon engineer_telein Attributes TeleportToHint Attributes IgnoreFlag TeleportWhere spawnbot //Weapons Item "The Pomson 6000" Item "The Jag" //Cosmetics Item "Wavefinder" Item "The Brainiac Goggles" Item "The Dogfighter" } YoovyBot_Engineer_Tele_WalkIn_Rottenburg { //TFBot Class Engineer Health 500 Scale 1.2 Name "Teleporter Engineer" ClassIcon engineer_telein Attributes IgnoreFlag TeleportWhere spawnbot //Weapons Item "The Pomson 6000" Item "The Eureka Effect" ItemAttributes { ItemName "The Eureka Effect" "Construction rate decreased" 1 "metal_pickup_decreased" 1 "mod teleporter cost" 1 } //Cosmetics Item "Wavefinder" Item "The Brainiac Goggles" Item "The Antarctic Researcher" } YoovyBot_Engineer_Tele_TeleIn_Rottenburg { //TFBot Class Engineer Health 500 Scale 1.2 Name "Teleporter Engineer" ClassIcon engineer_telein Attributes TeleportToHint Attributes IgnoreFlag TeleportWhere spawnbot //Weapons Item "The Pomson 6000" Item "The Eureka Effect" ItemAttributes { ItemName "The Eureka Effect" "Construction rate decreased" 1 "metal_pickup_decreased" 1 "mod teleporter cost" 1 } //Cosmetics Item "Wavefinder" Item "The Brainiac Goggles" Item "The Antarctic Researcher" } YoovyBot_Engineer_Minisentry { //TFBot Class Engineer Health 10 Name "Mini Sentry Engineer" ClassIcon engineer_minisentry_nys Attributes AlwaysFireWeapon Attributes IgnoreFlag CharacterAttributes { "active health degen" 20 } //Weapons Item "The Gunslinger" ItemAttributes { ItemName "The Gunslinger" "build rate bonus" 2 } //Cosmetics Item "Head Of Defense" Item "Iron Lung" } // // MEDICS // YoovyBot_Medic_QF { //TFBot Class Medic Name "Quick-Fix Medic" //Weapons Item "The Quick-Fix" ItemAttributes { ItemName "The Quick-Fix" "ubercharge rate bonus" 1 "ubercharge rate bonus" 0.1 } //Cosmetics Item "dec2014 Surgeon's Shako" } YoovyBot_Medic_QF_BigHeal { //TFBot Class Medic Name "Big-Heal Medic" //Weapons Item "The Quick-Fix" ItemAttributes { ItemName "The Quick-Fix" "ubercharge rate bonus" 1 "ubercharge rate bonus" 0.1 "heal rate bonus" 11 } //Cosmetics Item "The Physician's Protector" Item "The Quadwrangler" Item "The Medicine Manpurse" } YoovyBot_Medic_QF_MegaHeal { //TFBot Class Medic Name "Mega-Heal Medic" ClassIcon medic_pop Attributes SpawnWithFullCharge //Weapons Item "The Quick-Fix" ItemAttributes { ItemName "The Quick-Fix" "ubercharge rate bonus" 1 "ubercharge rate bonus" 0.1 "heal rate bonus" 11 } //Cosmetics Item "Flatliner" Item "The Quadwrangler" } YoovyBot_Medic_Uber { //TFBot Class Medic Name "Ãœber Medic" ClassIcon medic_uber Attributes SpawnWithFullCharge //Weapons ItemAttributes { ItemName "TF_WEAPON_MEDIGUN" "heal rate bonus" 5 } //Cosmetics Item "Field Practice" ItemAttributes { ItemName "Field Practice" "set item tint RGB" 2960676 } } YoovyBot_Medic_Uber_Quick { //TFBot Class Medic Name "Quick-Ãœber Medic" ClassIcon medic_uber Attributes SpawnWithFullCharge //Weapons Item "gentlemanne_medigun_coffinnail" ItemAttributes { ItemName "gentlemanne_medigun_coffinnail" "ubercharge rate bonus" 5 "set_item_texture_wear" 0 "uber duration bonus" -3 "heal rate penalty" 0.1 } //Cosmetics Item "Titanium Tyrolean" ItemAttributes { ItemName "Titanium Tyrolean" "set item tint RGB" 8626083 } } YoovyBot_Medic_Uber_Long { //TFBot Class Medic Name "Extended-Ãœber Medic" ClassIcon medic_uber Attributes SpawnWithFullCharge //Weapons Item "craftsmann_medigun_reclaimedreanimator" ItemAttributes { ItemName "craftsmann_medigun_reclaimedreanimator" "ubercharge rate penalty" 0 "set_item_texture_wear" 0 "uber duration bonus" 4 "heal rate bonus" 3 } //Cosmetics Item "Heer's Helmet" ItemAttributes { ItemName "Heer's Helmet" "set item tint RGB" 2960676 } } YoovyBot_Medic_Uber_Flash { //TFBot Class Medic Name "Flash-Ãœber Medic" ClassIcon medic_uber Attributes SpawnWithFullCharge CharacterAttributes { "bot medic uber deploy delay duration" 3 "bot medic uber health threshold" 1987 } //Weapons Item "concealedkiller_medigun_wrappedreviver" ItemAttributes { ItemName "concealedkiller_medigun_wrappedreviver" "ubercharge rate bonus" 100 "set_item_texture_wear" 0 "uber duration bonus" -5 "heal rate bonus" 3 } //Cosmetics Item "The Ward" Item "Baron von Havenaplane" ItemAttributes { ItemName "Baron von Havenaplane" "set item tint RGB" 8626083 } } YoovyBot_Medic_Kritzkrieg { //TFBot Class Medic Name "Kritzkrieg Medic" ClassIcon medic_kritz Attributes SpawnWithFullCharge Attributes AlwaysCrit CharacterAttributes { "bot medic uber health threshold" 1337 } //Weapons Item "The Kritzkrieg" ItemAttributes { ItemName "The Kritzkrieg" "uber duration bonus" 3582 } //Cosmetics Item "The Combat Medic's Crusher Cap" } YoovyBot_Medic_BulletVacc { //TFBot Class Medic Name "Bullet Vaccinator Medic" ClassIcon medic_bullet Attributes SpawnWithFullCharge Attributes VaccinatorBullets CharacterAttributes { "bot medic uber health threshold" 7202004 } //Weapons Item "concealedkiller_medigun_maskedmender" ItemAttributes { ItemName "concealedkiller_medigun_maskedmender" "medigun bullet resist deployed" 0.75 "medigun bullet resist passive" 0.1 "overheal fill rate reduced" 0.34 "medigun charge is resists" 3 "lunchbox adds minicrits" 3 "ubercharge rate bonus" 1.67 "uber duration bonus" 5 } //Cosmetics Item "The Gentleman's Ushanka" ItemAttributes { ItemName "The Gentleman's Ushanka" "set item tint RGB" 5801378 } } YoovyBot_Medic_BlastVacc { //TFBot Class Medic Name "Blast Vaccinator Medic" ClassIcon medic_blast Attributes SpawnWithFullCharge Attributes VaccinatorBlast CharacterAttributes { "bot medic uber health threshold" 7202004 } //Weapons Item "concealedkiller_medigun_maskedmender" ItemAttributes { ItemName "concealedkiller_medigun_maskedmender" "medigun blast resist deployed" 0.75 "medigun blast resist passive" 0.1 "overheal fill rate reduced" 0.34 "medigun charge is resists" 3 "lunchbox adds minicrits" 3 "ubercharge rate bonus" 1.67 "uber duration bonus" 5 } //Cosmetics Item "The Gentleman's Ushanka" ItemAttributes { ItemName "The Gentleman's Ushanka" "set item tint RGB" 7511618 } } YoovyBot_Medic_FireVacc { //TFBot Class Medic Name "Fire Vaccinator Medic" ClassIcon medic_fire Attributes SpawnWithFullCharge Attributes VaccinatorFire CharacterAttributes { "bot medic uber health threshold" 7202004 } //Weapons Item "concealedkiller_medigun_maskedmender" ItemAttributes { ItemName "concealedkiller_medigun_maskedmender" "medigun fire resist deployed" 0.75 "medigun fire resist passive" 0.1 "overheal fill rate reduced" 0.34 "medigun charge is resists" 3 "lunchbox adds minicrits" 3 "ubercharge rate bonus" 1.67 "uber duration bonus" 5 } //Cosmetics Item "The Gentleman's Ushanka" ItemAttributes { ItemName "The Gentleman's Ushanka" "set item tint RGB" 13595446 } } YoovyBot_Medic_QF_Bigheal_Armored { //TFBot Class Medic Health 1000 Scale 1.5 Name "Armored Big-Heal Medic" ClassIcon medic_armored_lite Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.5 "airblast vulnerability multiplier" 0.5 "damage force reduction" 0.5 "move speed penalty" 0.75 "voice pitch scale" 0.7 "head scale" 0.7 } //Weapons Item "The Quick-Fix" ItemAttributes { ItemName "The Quick-Fix" "ubercharge rate bonus" 1 "ubercharge rate bonus" 0.1 "heal rate bonus" 11 } //Cosmetics Item "The Physician's Protector" Item "The Quadwrangler" Item "Das Metalmeatencasen" Item "The Medicine Manpurse" } YoovyBot_Medic_QF_MegaHeal_Armored { //TFBot Class Medic Health 1000 Scale 1.5 Name "Armored Mega-Heal Medic" ClassIcon medic_pop_armored Attributes SpawnWithFullCharge Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.5 "bot medic uber deploy delay duration" 1.5 "airblast vulnerability multiplier" 0.5 "bot medic uber health threshold" 150 "damage force reduction" 0.5 "move speed penalty" 0.75 "voice pitch scale" 0.7 "head scale" 0.7 } //Weapons Item "The Quick-Fix" ItemAttributes { ItemName "The Quick-Fix" "ubercharge rate bonus" 1 "ubercharge rate bonus" 0.1 "heal rate bonus" 11 } //Cosmetics Item "Flatliner" Item "The Quadwrangler" Item "Das Metalmeatencasen" } YoovyBot_Medic_Uber_Armored { //TFBot Class Medic Health 1000 Scale 1.5 Name "Armored Ãœber Medic" ClassIcon medic_uber_armored_lite Attributes SpawnWithFullCharge Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.5 "bot medic uber deploy delay duration" 1.5 "airblast vulnerability multiplier" 0.5 "bot medic uber health threshold" 150 "damage force reduction" 0.5 "move speed penalty" 0.75 "voice pitch scale" 0.7 "head scale" 0.7 } //Weapons ItemAttributes { ItemName "TF_WEAPON_MEDIGUN" "heal rate bonus" 5 } //Cosmetics Item "Das Metalmeatencasen" Item "Field Practice" ItemAttributes { ItemName "Field Practice" "set item tint RGB" 2960676 } } YoovyBot_Medic_Kritzkrieg_Armored { //TFBot Class Medic Health 1000 Scale 1.5 Name "Armored Kritzkrieg Medic" ClassIcon medic_kritz_armored_lite Attributes SpawnWithFullCharge Attributes AlwaysCrit CharacterAttributes { "airblast vertical vulnerability multiplier" 0.5 "airblast vulnerability multiplier" 0.5 "bot medic uber health threshold" 1337 "damage force reduction" 0.5 "move speed penalty" 0.75 "voice pitch scale" 0.7 "head scale" 0.7 } //Weapons Item "The Kritzkrieg" ItemAttributes { ItemName "The Kritzkrieg" "uber duration bonus" 3582 "heal rate bonus" 5 } //Cosmetics Item "The Combat Medic's Crusher Cap" Item "Das Metalmeatencasen" } YoovyBot_Medic_QF_BigHeal_Shield { //TFBot Class Medic Name "Big-Heal Shield Medic" ClassIcon medic_shield_lite Attributes SpawnWithFullCharge Attributes ProjectileShield Attributes IgnoreEnemies CharacterAttributes { "bot medic uber deploy delay duration" 99999 "increase buff duration" 11 } //Weapons Item "The Quick-Fix" ItemAttributes { ItemName "The Quick-Fix" "generate rage on heal" 2 "ubercharge rate bonus" 1 "ubercharge rate bonus" 0.1 "heal rate bonus" 11 } //Cosmetics Item "The Quadwrangler" Item "The Medicine Manpurse" Item "Platinum Pickelhaube" ItemAttributes { ItemName "Platinum Pickelhaube" "set item tint RGB" 5801378 } } YoovyBot_Medic_QF_MegaHeal_Shield { //TFBot Class Medic Name "Mega-Heal Shield Medic" ClassIcon medic_pop_shield Attributes SpawnWithFullCharge Attributes ProjectileShield Attributes IgnoreEnemies CharacterAttributes { "increase buff duration" 11 } //Weapons Item "The Quick-Fix" ItemAttributes { ItemName "The Quick-Fix" "generate rage on heal" 2 "ubercharge rate bonus" 1 "ubercharge rate bonus" 0.1 "heal rate bonus" 11 } //Cosmetics Item "Flatliner" Item "The Quadwrangler" Item "Platinum Pickelhaube" ItemAttributes { ItemName "Platinum Pickelhaube" "set item tint RGB" 5801378 } } YoovyBot_Medic_Uber_Shield { //TFBot Class Medic Name "Ãœber Shield Medic" ClassIcon medic_uber_shield_lite Attributes SpawnWithFullCharge Attributes ProjectileShield Attributes IgnoreEnemies CharacterAttributes { "increase buff duration" 11 } //Weapons ItemAttributes { ItemName "TF_WEAPON_MEDIGUN" "generate rage on heal" 2 "heal rate bonus" 5 } //Cosmetics Item "Platinum Pickelhaube" ItemAttributes { ItemName "Platinum Pickelhaube" "set item tint RGB" 2960676 } } YoovyBot_Medic_Uber_Quick_Shield { //TFBot Class Medic Name "Quick-Ãœber Shield Medic" ClassIcon medic_uber_shield_lite Attributes SpawnWithFullCharge Attributes ProjectileShield Attributes IgnoreEnemies CharacterAttributes { "increase buff duration" 11 } //Weapons Item "gentlemanne_medigun_coffinnail" ItemAttributes { ItemName "gentlemanne_medigun_coffinnail" "ubercharge rate bonus" 5 "generate rage on heal" 2 "set_item_texture_wear" 0 "uber duration bonus" -3 "heal rate penalty" 0.1 } //Cosmetics Item "Platinum Pickelhaube" ItemAttributes { ItemName "Platinum Pickelhaube" "set item tint RGB" 15132390 } } YoovyBot_Medic_Kritzkrieg_Shield { //TFBot Class Medic Name "Kritzkrieg Shield Medic" ClassIcon medic_kritz_shield_lite Attributes SpawnWithFullCharge Attributes ProjectileShield Attributes IgnoreEnemies Attributes AlwaysCrit CharacterAttributes { "bot medic uber health threshold" 1337 "increase buff duration" 11 } //Weapons Item "The Kritzkrieg" ItemAttributes { ItemName "The Kritzkrieg" "generate rage on heal" 2 "uber duration bonus" 3582 } //Cosmetics Item "Platinum Pickelhaube" ItemAttributes { ItemName "Platinum Pickelhaube" "set item tint RGB" 15185211 } } // // SNIPERS // YoovyBot_Sniper { //TFBot Class Sniper Attributes IgnoreFlag } YoovyBot_Sniper_Razorback { //TFBot Class Sniper Name "Razorback Sniper" Attributes IgnoreFlag //Weapons Item "The Razorback" //Cosmetics Item "The Snow Scoper" ItemAttributes { ItemName "The Snow Scoper" "set item tint RGB" 8154199 } } YoovyBot_Sniper_Sydney { //TFBot Class Sniper Name "Sydney Sniper" ClassIcon sniper_sydneysleeper Attributes IgnoreFlag //Weapons Item "The Sydney Sleeper" Item "The Bushwacka" //Cosmetics Item "Ol' Snaggletooth" } YoovyBot_Sniper_Sydney_Razorback { //TFBot Class Sniper Name "Razorback Sydney Sniper" ClassIcon sniper_sydneysleeper Attributes IgnoreFlag //Weapons Item "The Sydney Sleeper" Item "The Razorback" Item "The Bushwacka" //Cosmetics Item "Ol' Snaggletooth" Item "Crocodile Dandy" } YoovyBot_Sniper_Machina { //TFBot Class Sniper Name "Machina Sniper" ClassIcon sniper_headshot_deadly Attributes IgnoreFlag //Weapons Item "The Machina" Item "The Tribalman's Shiv" //Cosmetics Item "The Deus Specs" Item "The Chronomancer" } YoovyBot_Sniper_Machina_Razorback { //TFBot Class Sniper Name "Razorback Machina Sniper" ClassIcon sniper_headshot_deadly Attributes IgnoreFlag //Weapons Item "The Machina" Item "The Razorback" Item "The Tribalman's Shiv" //Cosmetics Item "The Deus Specs" Item "The Chronomancer" } YoovyBot_Sniper_Camper { //TFBot Class Sniper Name "Camper Sniper" ClassIcon sniper_heal Attributes IgnoreFlag //Weapons Item "The Cozy Camper" //Cosmetics Item "The Conspicuous Camouflage" Item "The Bushman's Boonie" } YoovyBot_Sniper_Mangler { //TFBot Class Soldier Name "Mangler Sniper" ClassIcon soldier_mangler Attributes IgnoreFlag //Weapons Item "The Cow Mangler 5000" ItemAttributes { "reload time decreased" -1 } //Cosmetics Item "Big Steel Jaw of Summer Fun" Item "Iron Lung" Item "Night Vision Gawkers" ItemAttributes { ItemName "Night Vision Gawkers" "set item tint RGB" 5801378 } } YoovyBot_Sniper_Knight { //TFBot Class Demoman Name "Hybrid Knight" ClassIcon demo_targe_nys Attributes HoldFireUntilFullReload Attributes IgnoreFlag //Weapons Item"gentlemanne_grenadelauncher_coffinnail" ItemAttributes { ItemName "gentlemanne_grenadelauncher_coffinnail" "reload time decreased" 0.25 "set_item_texture_wear" 0 } Item "The Splendid Screen" Item "The Persian Persuader" ItemAttributes { ItemName "The Persian Persuader" "critboost on kill" 3 } //Cosmetics Item "The Eliminators Safeguard" Item "Big Steel Jaw of Summer Fun" Item "The Juggernaut Jacket" Item "EOTL_Coldfront Curbstompers" Item "Alcoholic Automaton" ItemAttributes { ItemName "Alcoholic Automaton" "set item tint RGB" 15185211 } } YoovyBot_Sniper_Huntsman { //TFBot Class Sniper Name "Bowman" ClassIcon sniper_bow //Weapons Item "The Huntsman" ItemAttributes { ItemName "The Huntsman" "damage penalty" 0.5 } //Cosmetics Item "Larrikin Robin" } YoovyBot_Sniper_Huntsman_RapidFire { //TFBot Class Sniper Name "Rapid Fire Bowman" ClassIcon sniper_bow_multi //Weapons Item "The Huntsman" ItemAttributes { ItemName "The Huntsman" "fire rate bonus" 0.6 "damage penalty" 0.5 } //Cosmetics Item "Larrikin Robin" Item "The Golden Garment" } YoovyBot_Sniper_Huntsman_RapidFire_Subgiant { //TFBot Class Sniper Health 1200 Scale 1.5 Name "Archer" ClassIcon sniper_bow_multi Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.5 "airblast vulnerability multiplier" 0.5 "damage force reduction" 0.5 "move speed penalty" 0.85 "voice pitch scale" 0.7 "head scale" 0.7 } //Weapons Item "The Huntsman" ItemAttributes { ItemName "The Huntsman" "fire rate bonus" 0.6 "damage penalty" 0.5 } //Cosmetics Item "The Toy Soldier" Item "The Golden Garment" } YoovyBot_Sniper_Hipfire { //TFBot Class Sniper Name "Hipfire Sniper" ClassIcon sniper Attributes AlwaysFireWeapon MaxVisionRange 1200 //Weapons Item "The AWPer Hand" ItemAttributes { ItemName "The AWPer Hand" "damage penalty" 0.5 } //Cosmetics Item "The Hunter in Darkness" Item "Poacher's Safari Jacket" Item "Final Frontiersman" } YoovyBot_Sniper_SMG { //TFBot Class Sniper Name "Gunner" ClassIcon sniper_smg_tind WeaponRestrictions SecondaryOnly //Cosmetics Item "The Conspicuous Camouflage" } YoovyBot_Sniper_Carbine { //TFBot Class Sniper Health 1200 Scale 1.5 Name "Carbine Contraption" ClassIcon sniper_carbine WeaponRestrictions SecondaryOnly Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.5 "airblast vulnerability multiplier" 0.5 "damage force reduction" 0.5 "move speed penalty" 0.85 "voice pitch scale" 0.7 "head scale" 0.7 } //Weapons Item "The Cleaner's Carbine" ItemAttributes { ItemName "The Cleaner's Carbine" "minicritboost on kill" 5 "clip size penalty" 1 "fire rate penalty" 1 } //Cosmetics Item "The Dread Hiding Hood" Item "The Criminal Cloak" } YoovyBot_Sniper_Jarate { //TFBot Class Sniper Name "Jarate Sniper" ClassIcon sniper_jarate WeaponRestrictions SecondaryOnly Attributes AlwaysFireWeapon CharacterAttributes { "move speed bonus" 1.1 } //Weapons Item "Jarate" ItemAttributes { ItemName "Jarate" "effect bar recharge rate increased" -1 "fire rate penalty" 2.5 } //Cosmetics Item "The Jarmaments" Item "Desert Marauder" ItemAttributes { ItemName "Desert Marauder" "set item tint RGB" 15185211 } } YoovyBot_Sniper_Melee { //TFBot Class Sniper Name "Kukri Sniper" ClassIcon sniper_kukri_lite WeaponRestrictions MeleeOnly //Cosmetics Item "Shooter's Tin Topi" } YoovyBot_Sniper_Bushwacka { //TFBot Class Sniper Name "Bushwacka Sniper" ClassIcon sniper_bushwacka WeaponRestrictions MeleeOnly //Weapons Item "The Bushwacka" //Cosmetics Item "Ol' Snaggletooth" Item "Crocodile Dandy" } YoovyBot_Sniper_Shiv { //TFBot Class Sniper Name "Shiv Sniper" ClassIcon sniper_jug_trivalshiv WeaponRestrictions MeleeOnly //Weapons Item "The Tribalman's Shiv" //Cosmetics ItemName "The Chronomancer" ItemName "The Tomb Readers" ItemAttributes { ItemName "The Tomb Readers" "set item tint RGB" 5801378 } } YoovyBot_Sniper_DumbBladeName { //TFBot Class Sniper Name "Shahanshah Sniper" ClassIcon sniper_jug_shahanshah WeaponRestrictions MeleeOnly //Weapons Item "The Shahanshah" //Cosmetics ItemName "Archer's Sterling" ItemAttributes { ItemName "Archer's Sterling" "set item tint RGB" 15185211 } } // // SPIES // YoovyBot_Spy { //TFBot Class Spy Attributes IgnoreFlag } YoovyBot_Spy_RedTape { //TFBot Class Spy Name "Red-Tape Recorder Spy" Attributes IgnoreFlag //Weapons Item "warbird_revolver_blitzkrieg" ItemAttributes { ItemName "warbird_revolver_blitzkrieg" "set_item_texture_wear" 0 } Item "The Black Rose" ItemAttributes { ItemName "TF_WEAPON_BUILDER_SPY" "sapper degenerates buildings" 0.5 "sapper damage penalty" 0 } //Cosmetics Item "The Harmburg" Item "The Rogue's Brogues" } YoovyBot_Spy_BigEarner { //TFBot Class Spy Health 100 Name "Big Earner Spy" Attributes IgnoreFlag //Weapons Item "The Big Earner" ItemAttributes { ItemName "The Big Earner" "max health additive penalty" 0 } //Cosmetics Item "A Hat to Kill For" } YoovyBot_Spy_Ice { //TFBot Class Spy Name "Icicle Spy" Attributes IgnoreFlag //Weapons Item "The Spy-cicle" //Cosmetics Item "The Stealth Steeler" ItemAttributes { ItemName "The Stealth Steeler" "set item tint RGB" 8626083 } } YoovyBot_Spy_YER { //TFBot Class Spy Name "Eternal Spy" Attributes IgnoreFlag //Weapons Item "Your Eternal Reward" //Cosmetics Item "Cosa Nostra Cap" } YoovyBot_Spy_Kunai { //TFBot Class Spy Health 70 Name "Kunai Spy" ClassIcon spy_heal Attributes IgnoreFlag //Weapons Item "Conniver's Kunai" ItemAttributes { ItemName "Conniver's Kunai" "max health additive penalty" 0 } //Cosmetics Item "Charmer's Chapeau" ItemAttributes { ItemName "Charmer's Chapeau" "set item tint RGB" 2960676 } } YoovyBot_Spy_DR { //TFBot Class Spy Name "Dead Ringer Spy" ClassIcon spy_ringer Attributes IgnoreFlag //Weapons Item "The Dead Ringer" //Cosmetics Item "The Decorated Veteran" ItemAttributes { ItemName "The Decorated Veteran" "item style override" 2 "set item tint RGB" 3686984 } } // // GIANT SCOUTS // YoovyBot_Giant_Scout { //TFBot Class Scout Health 1600 Name "Giant Scout" ClassIcon scout_giant Attributes MiniBoss Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "override footstep sound set" 7 "damage force reduction" 0.25 } //Weapons ItemAttributes { ItemName "TF_WEAPON_SCATTERGUN" "killstreak tier" 1 } } YoovyBot_Giant_Scout_Scout_BFB { //TFBot Class Scout Health 1600 Name "Giant Blaster Scout" ClassIcon scout_giant Attributes MiniBoss Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "override footstep sound set" 7 "damage force reduction" 0.25 } //Weapons Item "Baby Face's Blaster" ItemAttributes { ItemName "Baby Face's Blaster" "killstreak tier" 1 } //Cosmetics Item "Ye Oiled Baker Boy" } YoovyBot_Giant_Scout_FAN { //TFBot Class Scout Health 1600 Name "Giant Force-a-Nature Scout" ClassIcon scout_fan_giant MaxVisionRange 800 Attributes MiniBoss Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "override footstep sound set" 7 "damage force reduction" 0.25 } //Weapons Item "The Force-a-Nature" ItemAttributes { ItemName "The Force-a-Nature" "killstreak tier" 1 } //Cosmetics Item "The Fed-Fightin' Fedora" } YoovyBot_Giant_Scout_Shortstop { //TFBot Class Scout Health 1600 Name "Giant Shortstop Scout" ClassIcon scout_shortstop_giant Attributes MiniBoss Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "override footstep sound set" 7 "damage force reduction" 0.25 } //Weapons Item "The Shortstop" ItemAttributes { ItemName "The Shortstop" "killstreak tier" 1 } //Cosmetics Item "Boston Brain Bucket" ItemAttributes { ItemName "Boston Brain Bucket" "item style override" 4 } } YoovyBot_Giant_Scout_SP { //TFBot Class Scout Health 1600 Name "Giant Scout" ClassIcon scout_popper2_giant MaxVisionRange 800 Attributes MiniBoss Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "override footstep sound set" 7 "damage force reduction" 0.25 } //Weapons Item "The Soda Popper" ItemAttributes { ItemName "The Soda Popper" "killstreak tier" 1 } //Cosmetics Item "The Bottle Cap" ItemAttributes { ItemName "The Bottle Cap" "item style override" 1 } } YoovyBot_Giant_Scout_BS { //TFBot Class Scout Health 1600 Name "Giant Back Scatter Scout" ClassIcon scout_giant Attributes MiniBoss Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "override footstep sound set" 7 "damage force reduction" 0.25 } //Weapons Item "The Back Scatter" ItemAttributes { ItemName "The Back Scatter" "killstreak tier" 1 } //Cosmetics Item "Modest Metal Pile of Scrap" } YoovyBot_Giant_Scout_Bonk { //TFBot Class Scout Health 1600 Name "Giant Bonk Scout" ClassIcon scout_bonk_giant Attributes MiniBoss Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "override footstep sound set" 7 "damage force reduction" 0.25 "deploy time decreased" 0.1 } //Weapons ItemAttributes { ItemName "TF_WEAPON_SCATTERGUN" "killstreak tier" 1 } Item "Bonk! Atomic Punch" ItemAttributes { ItemName "Bonk! Atomic Punch" "effect bar recharge rate increased" 0.75 } //Cosmetics Item "Bonk Leadwear" } YoovyBot_Giant_Scout_Cola { //TFBot Class Scout Health 1600 Name "Giant Cola Scout" ClassIcon scout_cola_giant Attributes MiniBoss Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "override footstep sound set" 7 "damage force reduction" 0.25 "deploy time decreased" 0.1 } //Weapons ItemAttributes { ItemName "TF_WEAPON_SCATTERGUN" "killstreak tier" 1 } Item "Crit-a-Cola" ItemAttributes { ItemName "Crit-a-Cola" "effect bar recharge rate increased" 0.75 } //Cosmetics Item "Bonk Leadwear" ItemAttributes { ItemName "Bonk Leadwear" "set item tint RGB" 8208497 } } YoovyBot_Giant_Scout_Cola_Markless { //TFBot Class Scout Health 1600 Name "Giant Markless Cola Scout" ClassIcon scout_cola_giant Attributes MiniBoss Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "override footstep sound set" 7 "damage force reduction" 0.25 "deploy time decreased" 0.1 } //Weapons ItemAttributes { ItemName "TF_WEAPON_SCATTERGUN" "killstreak tier" 1 } Item "Crit-a-Cola" ItemAttributes { ItemName "Crit-a-Cola" "effect bar recharge rate increased" 0.75 "mod_mark_attacker_for_death" 0 } //Cosmetics Item "Bonk Leadwear" ItemAttributes { ItemName "Bonk Leadwear" "set item tint RGB" 15185211 } } YoovyBot_Giant_Scout_Plasma { //TFBot Class Scout Health 1600 Name "Giant Raygun Scout" ClassIcon scout_atomic_giant Attributes HoldFireUntilFullReload Attributes MiniBoss Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "override footstep sound set" 7 "damage force reduction" 0.25 } //Weapons Item "concealedkiller_scattergun_nightterror" ItemAttributes { ItemName "concealedkiller_scattergun_nightterror" "override projectile type" 13 "attach particle effect" 704 "set_item_texture_wear" 0 "faster reload rate" -1 "killstreak tier" 1 } //Cosmetics Item "The Virtual Viewfinder" ItemAttributes { ItemName "The Virtual Viewfinder" "set item tint RGB" 3881787 } } YoovyBot_Giant_Scout_RapidFire { //TFBot Class Scout Health 1600 Name "Giant Rapid Fire Scout" ClassIcon scout_spammer_giant Attributes MiniBoss Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "override footstep sound set" 7 "damage force reduction" 0.25 } Item "craftsmann_scattergun_backcountryblaster" ItemAttributes { ItemName "craftsmann_scattergun_backcountryblaster" "set_item_texture_wear" 0 "faster reload rate" -1 "fire rate bonus" 0.8 } //Cosmetics Item "Fortunate Son" Item "Flak Jack" } YoovyBot_Giant_Scout_BurstFire { //TFBot Class Scout Health 1600 Name "Giant Burst Fire Scout" ClassIcon scout_burstfire_giant Attributes HoldFireUntilFullReload Attributes MiniBoss Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "override footstep sound set" 7 "damage force reduction" 0.25 } //Weapons Item "craftsmann_scattergun_backcountryblaster" ItemAttributes { ItemName "craftsmann_scattergun_backcountryblaster" "reload time decreased" 0.85 "set_item_texture_wear" 0 "clip size penalty" 0.5 "clip size bonus" 1.66 "killstreak tier" 1 "fire rate bonus" 0.3 } //Cosmetics Item "Loyalty Reward" Item "Flak Jack" } YoovyBot_Giant_Scout_FAN_DB { //TFBot Class Scout Health 1900 Name "Giant Double Barrel Scout" ClassIcon scout_fan_doublebarrel_giant MaxVisionRange 800 Attributes MiniBoss Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "override footstep sound set" 7 "damage force reduction" 0.25 "move speed penalty" 0.9 } //Weapons Item "The Force-a-Nature" ItemAttributes { ItemName "The Force-a-Nature" "scattergun has knockback" 0 "bullets per shot bonus" 2.5 "reload time increased" 1.2 "clip size penalty" 0.16 "killstreak tier" 1 "damage penalty" 1 } //Cosmetics Item "Full Metal Helmet" Item "The Ripped Rider" } YoovyBot_Giant_Scout_Shortstop_Fast { //TFBot Class Scout Health 2000 Name "Giant Homerunner Scout" ClassIcon scout_shortstop_giant Attributes MiniBoss Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "override footstep sound set" 7 "damage force reduction" 0.25 "move speed bonus" 1.25 } //Weapons Item "The Shortstop" ItemAttributes { ItemName "The Shortstop" "killstreak tier" 1 } //Cosmetics Item "Airborne Attire" Item "Boston Brain Bucket" ItemAttributes { ItemName "Boston Brain Bucket" "item style override" 4 } } YoovyBot_Giant_Scout_Armored { //TFBot Class Scout Health 3000 Name "Giant Armored Scout" ClassIcon scout_armored_pda_giant Attributes MiniBoss Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "override footstep sound set" 7 "damage force reduction" 0.25 "move speed penalty" 0.75 } //Weapons ItemAttributes { ItemName "TF_WEAPON_SCATTERGUN" "killstreak tier" 1 } //Cosmetics Item "Das Metalmeatencasen" Item "Transparent Trousers" Item "Forest Footwear" Item "Death Racer's Helmet" ItemAttributes { ItemName "Death Racer's Helmet" "set item tint RGB" 8289918 } } YoovyBot_Giant_Scout_FAN_Armored { //TFBot Class Scout Health 3000 Name "Giant Armored FAN Scout" ClassIcon scout_fan_armored_giant MaxVisionRange 800 Attributes MiniBoss Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "override footstep sound set" 7 "damage force reduction" 0.25 "move speed penalty" 0.75 } //Weapons Item "The Force-a-Nature" ItemAttributes { ItemName "The Force-a-Nature" "killstreak tier" 1 } //Cosmetics Item "Das Metalmeatencasen" Item "Transparent Trousers" Item "Forest Footwear" Item "The Bolt Action Blitzer" ItemAttributes { ItemName "The Bolt Action Blitzer" "set item tint RGB" 8289918 } } YoovyBot_Giant_Scout_SP_Armored { //TFBot Class Scout Health 3000 Name "Giant Armored Soda Popper Scout" ClassIcon scout_popper2_armored_giant Attributes MiniBoss Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "override footstep sound set" 7 "damage force reduction" 0.25 "move speed penalty" 0.75 } //Weapons ItemAttributes { ItemName "TF_WEAPON_SCATTERGUN" "killstreak tier" 1 } } YoovyBot_Giant_Scout_Buff { //TFBot Class Scout Health 1600 Name "Giant Extended Buff Scout" ClassIcon scout_buff_yoovy_giant Attributes SpawnWithFullCharge Attributes MiniBoss Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "override footstep sound set" 7 "increase buff duration" 11 "damage force reduction" 0.25 "deploy time decreased" 0.1 } //Cosmetics Item "Hephaistos' Handcraft" ItemAttributes { ItemName "Hephaistos' Handcraft" "set item tint RGB" 15185211 } //Weapons Item "teufort_scattergun_sprucedeuce" ItemAttributes { ItemName "teufort_scattergun_sprucedeuce" "set_item_texture_wear" 0 "killstreak tier" 1 } Item "The Buff Banner" } YoovyBot_Giant_Scout_Conch { //TFBot Class Scout Health 1600 Name "Giant Extended Conch Scout" ClassIcon scout_conch_yoovy_giant Attributes SpawnWithFullCharge Attributes MiniBoss Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "override footstep sound set" 7 "increase buff duration" 11 "damage force reduction" 0.25 "deploy time decreased" 0.1 } //Cosmetics Item "Hong Kong Cone" //Weapons Item "gentlemanne_scattergun_coffinnail" ItemAttributes { ItemName "gentlemanne_scattergun_coffinnail" "set_item_texture_wear" 0 "killstreak tier" 1 } Item "The Concheror" } YoovyBot_Giant_Scout_Backup { //TFBot Class Scout Health 1600 Name "Giant Extended Backup Scout" ClassIcon scout_backup_yoovy_giant Attributes SpawnWithFullCharge Attributes MiniBoss Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "override footstep sound set" 7 "increase buff duration" 11 "damage force reduction" 0.25 "deploy time decreased" 0.1 } //Cosmetics Item "The Hunter in Darkness" //Weapons Item "craftsmann_scattergun_countrycrusher" ItemAttributes { ItemName "craftsmann_scattergun_countrycrusher" "set_item_texture_wear" 0 "killstreak tier" 1 } Item "The Battalion's Backup" } YoovyBot_Giant_Scout_Pistol { //TFBot Class Scout Health 1600 Name "Giant Pistol Scout" ClassIcon scout_pistol_nys_giant WeaponRestrictions SecondaryOnly Attributes MiniBoss Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "override footstep sound set" 7 "damage force reduction" 0.25 } //Weapons ItemAttributes { ItemName "TF_WEAPON_PISTOL" "clip size bonus" 2 "killstreak tier" 1 "damage bonus" 1.25 } //Cosmetics Item "The Airdog" } YoovyBot_Giant_Scout_Pistol_Pocket { //TFBot Class Scout Health 1600 Name "Giant Pocket Pistol Scout" ClassIcon scout_pocketpistol_lite_giant WeaponRestrictions SecondaryOnly Attributes MiniBoss Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "override footstep sound set" 7 "damage force reduction" 0.25 } //Weapons Item "Pretty Boy's Pocket Pistol" ItemAttributes { ItemName "Pretty Boy's Pocket Pistol" "heal on hit for rapidfire" 30 "clip size penalty" 1 "clip size bonus" 1.75 "killstreak tier" 1 "damage bonus" 1.25 } //Cosmetics Item "The Federal Casemaker" ItemAttributes { ItemName "The Federal Casemaker" "set item tint RGB" 2960676 } } YoovyBot_Giant_Scout_Winger { //TFBot Class Scout Health 1600 Name "Giant Winger Scout" ClassIcon scout_winger_giant WeaponRestrictions SecondaryOnly Attributes MiniBoss Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "override footstep sound set" 7 "damage force reduction" 0.25 } //Weapons Item "The Winger" ItemAttributes { ItemName "The Winger" "clip size penalty" 1 "clip size bonus" 1.4 "killstreak tier" 1 "damage penalty" 1.35 } //Cosmetics Item "The Hermes" } YoovyBot_Giant_Scout_Capper { //TFBot Class Scout Health 1600 Name "Giant Beamer" ClassIcon scout_capper_lite_giant WeaponRestrictions SecondaryOnly Attributes HoldFireUntilFullReload Attributes MiniBoss Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "override footstep sound set" 7 "damage force reduction" 0.25 } //Weapons Item "The C.A.P.P.E.R" ItemAttributes { ItemName "The C.A.P.P.E.R" "reload time decreased" -1 "killstreak tier" 1 "damage penalty" 0.75 } //Cosmetics Item "Hungover Hero" Item "Jungle Jersey" } YoovyBot_Giant_Scout_Milk { //TFBot Class Scout Health 1600 Name "Giant Mad Milk Scout" ClassIcon scout_milk_giant WeaponRestrictions SecondaryOnly Attributes AlwaysFireWeapon Attributes MiniBoss Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "override footstep sound set" 7 "damage force reduction" 0.25 } //Weapons Item "Mad Milk" ItemAttributes { ItemName "Mad Milk" "effect bar recharge rate increased" -1 "fire rate penalty" 1.25 } //Cosmetics Item "The Milkman" } YoovyBot_Giant_Scout_Cleaver { //TFBot Class Scout Health 1600 Name "Giant Cleaver Scout" ClassIcon scout_cleaver_giant WeaponRestrictions SecondaryOnly Attributes AlwaysFireWeapon Attributes MiniBoss Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "override footstep sound set" 7 "damage force reduction" 0.25 } //Weapons Item "The Flying Guillotine" ItemAttributes { ItemName "The Flying Guillotine" "effect bar recharge rate increased" -1 "fire rate penalty" 2.5 "killstreak tier" 1 } //Cosmetics Item "Meal Dealer" } YoovyBot_Giant_Scout_Cleaver_Subgiant { //TFBot Class Scout Health 2000 Name "Giant Network Ninja" ClassIcon scout_cleaver_giant WeaponRestrictions SecondaryOnly Attributes AlwaysFireWeapon Attributes MiniBoss Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "override footstep sound set" 7 "damage force reduction" 0.25 "move speed bonus" 1.25 } //Weapons Item "The Flying Guillotine" ItemAttributes { ItemName "The Flying Guillotine" "effect bar recharge rate increased" -1 "fire rate penalty" 2 "killstreak tier" 1 } //Cosmetics Item "Storm Spirit's Jolly Hat" Item "The Shogun's Shoulder Guard" Item "The Southie Shinobi" } YoovyBot_Giant_Scout_Melee { //TFBot Class Scout Health 1600 Name "Giant Bat Scout" ClassIcon scout_bat_nys_giant WeaponRestrictions MeleeOnly Attributes MiniBoss Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "override footstep sound set" 7 "damage force reduction" 0.25 } //Weapons ItemAttributes { ItemName "TF_WEAPON_BAT" "killstreak tier" 1 } } YoovyBot_Giant_Scout_Sandman { //TFBot Class Scout Health 1600 Name "Major League Scout" ClassIcon scout_stun_giant WeaponRestrictions MeleeOnly Attributes MiniBoss Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "override footstep sound set" 7 "damage force reduction" 0.25 } //Weapons Item "The Sandman" ItemAttributes { ItemName "The Sandman" "effect bar recharge rate increased" 0.25 "max health additive penalty" 0 "killstreak tier" 1 } //Cosmetics Item "MNC Mascot Outfit" Item "Batter's Helmet" ItemAttributes { ItemName "Batter's Helmet" "set item tint RGB" 7511618 } } YoovyBot_Giant_Scout_Melee_Bonk { //TFBot Class Scout Health 1600 Name "Giant Bat Bonk Scout" ClassIcon scout_bonk_giant WeaponRestrictions MeleeOnly Attributes MiniBoss Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "override footstep sound set" 7 "damage force reduction" 0.25 "deploy time decreased" 0.1 } //Weapons Item "Bonk! Atomic Punch" Item "The Atomizer" ItemAttributes { ItemName "The Atomizer" "single wep deploy time increased" 1 "dmg penalty vs players" 1 "killstreak tier" 1 "air dash count" 0 } //Cosmetics Item "Bonk Leadwear" } YoovyBot_Giant_Scout_Basher { //TFBot Class Scout Health 1600 Name "Giant Basher Scout" ClassIcon scout_basher_lite_giant WeaponRestrictions MeleeOnly Attributes MiniBoss Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "override footstep sound set" 7 "damage force reduction" 0.25 } //Weapons Item "The Boston Basher" ItemAttributes { ItemName "The Boston Basher" "hit self on miss" 0 "killstreak tier" 1 "damage penalty" 0.5 } //Cosmetics Item "Flipped Trilby" ItemAttributes { ItemName "Flipped Trilby" "set item tint RGB" 8154199 } } YoovyBot_Giant_Scout_CandyCane { //TFBot Class Scout Health 1600 Name "Giant Candy Cane Scout" ClassIcon scout_cane_heal_lite_giant WeaponRestrictions MeleeOnly Attributes MiniBoss Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "override footstep sound set" 7 "damage force reduction" 0.25 } //Weapons Item "The Candy Cane" ItemAttributes { ItemName "The Candy Cane" "dmg taken from blast increased" 1 "heal on hit for rapidfire" 400 "drop health pack on kill" 0 "killstreak tier" 1 } //Cosmetics Item "The Bootie Time" ItemAttributes { ItemName "The Bootie Time" "item style override" 1 } } YoovyBot_Giant_Scout_Sunstick { //TFBot Class Scout Health 1600 Name "Giant Sunstick Scout" ClassIcon scout_sunstick_swordstone_giant WeaponRestrictions MeleeOnly Attributes MiniBoss Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "override footstep sound set" 7 "damage force reduction" 0.25 } //Weapons Item "Sun-on-a-Stick" ItemAttributes { ItemName "Sun-on-a-Stick" "killstreak tier" 1 } //Cosmetics Item "Bombard Brigadier" } YoovyBot_Giant_Scout_Fanowar { //TFBot Class Scout Health 1600 Name "Giant Fan O'War Scout" ClassIcon scout_fanowar_giant WeaponRestrictions MeleeOnly Attributes MiniBoss Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "override footstep sound set" 7 "damage force reduction" 0.25 } //Weapons Item "The Fan O'War" ItemAttributes { ItemName "The Fan O'War" "killstreak tier" 1 } //Cosmetics Item "Handsome Devil" ItemAttributes { ItemName "Handsome Devil" "set item tint RGB" 8289918 } } YoovyBot_Giant_Scout_Fast { //TFBot Class Scout Health 1200 Name "Super Scout" ClassIcon scout_giant_fast WeaponRestrictions MeleeOnly Attributes MiniBoss Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "override footstep sound set" 7 "damage force reduction" 0.25 "move speed bonus" 2 } //Weapons Item "The Holy Mackerel" ItemAttributes { ItemName "The Holy Mackerel" "killstreak tier" 1 } //Cosmetics Item "The Bolt Boy" } YoovyBot_Giant_Scout_Sandman_Jumping { //TFBot Class Scout Health 1600 Name "Giant Monarch Mascot" ClassIcon scout_jumping_nys_giant WeaponRestrictions MeleeOnly Attributes MiniBoss Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "override footstep sound set" 7 "damage force reduction" 0.25 "increased jump height" 2 "cancel falling damage" 1 } //Weapons Item "The Sandman" ItemAttributes { ItemName "The Sandman" "effect bar recharge rate increased" 0.5 "max health additive penalty" 0 "killstreak tier" 1 "mark for death" 1 } //Cosmetics Item "The Hanger-On Hood" Item "The Flight of the Monarch" } YoovyBot_Giant_Scout_Knight { //TFBot Class Scout Health 3000 Name "Giant Iron Knight" ClassIcon scout_threerune_daan_giant WeaponRestrictions MeleeOnly Attributes MiniBoss Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "override footstep sound set" 7 "damage force reduction" 0.25 "move speed penalty" 0.75 } //Weapons Item "Three-Rune Blade" ItemAttributes { ItemName "Three-Rune Blade" "hit self on miss" 0 "killstreak tier" 1 } //Cosmetics Item "Herald's Helm" Item "Courtly Cuirass" Item "Transparent Trousers" Item "Squire's Sabatons" } YoovyBot_Giant_Scout_Melee_Armored { //TFBot Class Scout Health 3000 Name "Giant Armored Bat Scout" ClassIcon scout_bat_nys_armored_giant WeaponRestrictions MeleeOnly Attributes MiniBoss Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "override footstep sound set" 7 "damage force reduction" 0.25 "move speed penalty" 0.75 } //Weapons ItemAttributes { ItemName "TF_WEAPON_BAT" "killstreak tier" 1 } //Cosmetics Item "Das Metalmeatencasen" Item "Transparent Trousers" Item "Forest Footwear" Item "Death Racer's Helmet" ItemAttributes { ItemName "Death Racer's Helmet" "set item tint RGB" 8289918 } } YoovyBot_Giant_Scout_Sandman_Armored { //TFBot Class Scout Health 3000 Name "Armored Major League Scout" ClassIcon scout_giant Attributes MiniBoss Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "override footstep sound set" 7 "damage force reduction" 0.25 } //Weapons Item "The Sandman" ItemAttributes { ItemName "The Sandman" "max health additive penalty" 0 "killstreak tier" 1 } //Cosmetics Item "Das Metalmeatencasen" Item "Transparent Trousers" Item "Forest Footwear" Item "Batter's Helmet" ItemAttributes { ItemName "Batter's Helmet" "set item tint RGB" 8289918 } } // // GIANT SOLDIERS // YoovyBot_Giant_Soldier { //TFBot Class Soldier Name "Giant Soldier" Health 3800 ClassIcon soldier_giant Attributes HoldFireUntilFullReload Attributes MiniBoss Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "override footstep sound set" 5 "damage force reduction" 0.25 "move speed penalty" 0.5 } //Weapons ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "killstreak tier" 1 } } YoovyBot_Giant_Soldier_Mangler { //TFBot Class Soldier Name "Giant Mangler Soldier" Health 3800 ClassIcon soldier_mangler_giant Attributes HoldFireUntilFullReload Attributes MiniBoss Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "override footstep sound set" 5 "damage force reduction" 0.25 "move speed penalty" 0.5 } //Weapons Item "The Cow Mangler 5000" ItemAttributes { ItemName "The Cow Mangler 5000" "killstreak tier" 1 } //Cosmetics Item "Lord Cockswain's Pith Helmet" ItemAttributes { ItemName "Lord Cockswain's Pith Helmet" "set item tint RGB" 8289918 } } YoovyBot_Giant_Soldier_LL { //TFBot Class Soldier Name "Giant Liberty Launcher Soldier" Health 3800 ClassIcon soldier_giant Attributes HoldFireUntilFullReload Attributes MiniBoss Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "override footstep sound set" 5 "damage force reduction" 0.25 "move speed penalty" 0.5 } //Weapons Item "The Liberty Launcher" ItemAttributes { ItemName "The Liberty Launcher" "killstreak tier" 1 } //Cosmetics Item "Jumper's Jeepcap" } YoovyBot_Giant_Soldier_BB { //TFBot Class Soldier Name "Giant Black Box Soldier" Health 3800 ClassIcon soldier_heal2_giant Attributes HoldFireUntilFullReload Attributes MiniBoss Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "override footstep sound set" 5 "damage force reduction" 0.25 "move speed penalty" 0.5 } //Weapons Item "The Black Box" ItemAttributes { ItemName "The Black Box" "health on radius damage" 380 "killstreak tier" 1 } //Cosmetics Item "The Eliminators Safeguard" } YoovyBot_Giant_Soldier_DH { //TFBot Class Soldier Name "Giant Direct Hit Soldier" Health 3800 ClassIcon soldier_directhit_lite_giant Attributes HoldFireUntilFullReload Attributes MiniBoss Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "override footstep sound set" 5 "damage force reduction" 0.25 "move speed penalty" 0.5 } //Weapons Item "The Direct Hit" ItemAttributes { ItemName "The Direct Hit" "killstreak tier" 1 } //Cosmetics Item "The Shellmet" } YoovyBot_Giant_Soldier_Bazooka { //TFBot Class Soldier Name "Giant Bazooka Soldier" Health 3800 ClassIcon soldier_bazooka_giant Attributes MiniBoss Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "override footstep sound set" 5 "damage force reduction" 0.25 "move speed penalty" 0.5 } //Weapons Item "The Beggar's Bazooka" ItemAttributes { ItemName "The Beggar's Bazooka" "reload time decreased" 0.5 "auto fires when full" 1 "auto fires full clip" 1 "killstreak tier" 1 } //Cosmetics Item "Stainless Pot" } YoovyBot_Giant_Soldier_Buff { //TFBot Class Soldier Name "Giant Extended Buff Soldier" Health 3800 ClassIcon soldier_buff_giant Attributes HoldFireUntilFullReload Attributes SpawnWithFullCharge Attributes MiniBoss Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "override footstep sound set" 5 "increase buff duration" 11 "damage force reduction" 0.25 "deploy time decreased" 0.1 "move speed penalty" 0.5 } //Weapons Item "concealedkiller_rocketlauncher_sandcannon" ItemAttributes { ItemName "concealedkiller_rocketlauncher_sandcannon" "set_item_texture_wear" 0 "killstreak tier" 1 } Item "The Buff Banner" //Cosmetics Item "Defiant Spartan" ItemAttributes { ItemName "Defiant Spartan" "set item tint RGB" 15185211 } } YoovyBot_Giant_Soldier_Conch { //TFBot Class Soldier Name "Giant Extended Conch Soldier" Health 3800 ClassIcon soldier_conch_giant Attributes HoldFireUntilFullReload Attributes SpawnWithFullCharge Attributes MiniBoss Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "override footstep sound set" 5 "increase buff duration" 11 "damage force reduction" 0.25 "deploy time decreased" 0.1 "move speed penalty" 0.5 } //Weapons Item "teufort_rocketlauncher_smalltownbringdown" ItemAttributes { ItemName "teufort_rocketlauncher_smalltownbringdown" "set_item_texture_wear" 0 "killstreak tier" 1 } Item "The Concheror" //Cosmetics Item "Furious Fukaamigasa" } YoovyBot_Giant_Soldier_Backup { //TFBot Class Soldier Name "Giant Extended Backup Soldier" Health 3800 ClassIcon soldier_backup_giant Attributes HoldFireUntilFullReload Attributes SpawnWithFullCharge Attributes MiniBoss Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "override footstep sound set" 5 "increase buff duration" 11 "damage force reduction" 0.25 "deploy time decreased" 0.1 "move speed penalty" 0.5 } //Weapons Item "gentlemanne_rocketlauncher_highrollers" ItemAttributes { ItemName "gentlemanne_rocketlauncher_highrollers" "set_item_texture_wear" 0 "killstreak tier" 1 } Item "The Battalion's Backup" //Cosmetics Item "Full Metal Drill Hat" ItemAttributes { ItemName "Full Metal Drill Hat" "set item tint RGB" 2960676 } } YoovyBot_Giant_Soldier_RapidFire { //TFBot Class Soldier Name "Giant Rapid Fire Soldier" Health 3800 ClassIcon soldier_spammer_giant Attributes HoldFireUntilFullReload Attributes MiniBoss Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "override footstep sound set" 5 "damage force reduction" 0.25 "move speed penalty" 0.5 } //Weapons Item "craftsmann_rocketlauncher_americanpastoral" ItemAttributes { ItemName "craftsmann_rocketlauncher_americanpastoral" "projectile speed decreased" 0.65 "set_item_texture_wear" 0 "reload time decreased" -1 "killstreak tier" 1 "fire rate bonus" 0.5 } //Cosmetics Item "The Gilded Guard" } YoovyBot_Giant_Soldier_BurstFire { //TFBot Class Soldier Name "Giant Burst Fire Soldier" Health 3800 ClassIcon soldier_burstfire_giant Attributes HoldFireUntilFullReload Attributes MiniBoss Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "override footstep sound set" 5 "damage force reduction" 0.25 "move speed penalty" 0.5 } //Weapons Item "craftsmann_rocketlauncher_americanpastoral" ItemAttributes { ItemName "craftsmann_rocketlauncher_americanpastoral" "projectile speed decreased" 0.65 "clip size upgrade atomic" 5 "reload time decreased" 0.4 "set_item_texture_wear" 0 "killstreak tier" 1 "fire rate bonus" 0.1 } //Cosmetics Item "The Slo-Poke" } YoovyBot_Giant_Soldier_Charged { //TFBot Class Soldier Name "Giant Charged Soldier" Health 3800 ClassIcon soldier_crit_giant Attributes HoldFireUntilFullReload Attributes AlwaysCrit Attributes MiniBoss Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "override footstep sound set" 5 "damage force reduction" 0.25 "move speed penalty" 0.5 } //Weapons Item "powerhouse_rocketlauncher_shellshocker" ItemAttributes { ItemName "powerhouse_rocketlauncher_shellshocker" "projectile speed decreased" 0.5 "set_item_texture_wear" 0 "faster reload rate" -1 "fire rate penalty" 2 "killstreak tier" 1 } //Cosmetics Item "Worms Gear" } YoovyBot_Giant_Soldier_Barrage { //TFBot Class Soldier Name "Colonel Barrage" Health 4000 ClassIcon soldier_barrage_giant Attributes HoldFireUntilFullReload Attributes MiniBoss Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "override footstep sound set" 5 "damage force reduction" 0.25 "move speed penalty" 0.5 "health regen" 40 } //Weapons Item "gentlemanne_rocketlauncher_coffinnail" ItemAttributes { ItemName "gentlemanne_rocketlauncher_coffinnail" "projectile spread angle penalty" 5 "projectile speed decreased" 0.4 "clip size upgrade atomic" 26 "reload time decreased" 0.22 "set_item_texture_wear" 0 "killstreak tier" 1 "fire rate bonus" 0.2 "damage bonus" 1.5 } //Cosmetics Item "The Patriot Peak" Item "The Diplomat" } YoovyBot_Giant_Soldier_Barrage_Peril { //TFBot Class Soldier Name "Captain Carnage" Health 4000 ClassIcon soldier_sergeant_crits_giant Attributes HoldFireUntilFullReload Attributes AlwaysCrit Attributes MiniBoss Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "override footstep sound set" 5 "damage force reduction" 0.25 "move speed penalty" 0.5 "health regen" 40 } //Weapons Item "gentlemanne_rocketlauncher_coffinnail" ItemAttributes { ItemName "gentlemanne_rocketlauncher_coffinnail" "projectile spread angle penalty" 2 "clip size upgrade atomic" 26 "reload time decreased" 0.22 "set_item_texture_wear" 0 "killstreak tier" 1 "fire rate bonus" 0.2 "damage bonus" 1.5 } //Cosmetics Item "Tyrant's Helm" Item "The Diplomat" } YoovyBot_Giant_Soldier_DH_RapidFire { //TFBot Class Soldier Name "Giant Rapidly Direct Soldier" Health 3800 ClassIcon soldier_spammer_directhit_yoovy_giant Attributes HoldFireUntilFullReload Attributes MiniBoss Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "override footstep sound set" 5 "damage force reduction" 0.25 "move speed penalty" 0.5 } //Weapons Item "The Direct Hit" ItemAttributes { ItemName "The Direct Hit" "projectile speed decreased" 0.65 "set_item_texture_wear" 0 "reload time decreased" -1 "killstreak tier" 1 "fire rate bonus" 0.5 } //Cosmetics Item "Bobby Bonnet" ItemAttributes { ItemName "Bobby Bonnet" "set item tint RGB" 4345659 } } YoovyBot_Giant_Soldier_DH_BurstFire { //TFBot Class Soldier Name "Giant Direct Burst Soldier" Health 3800 ClassIcon soldier_burstfire_directhit_yoovy_giant Attributes HoldFireUntilFullReload Attributes MiniBoss Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "override footstep sound set" 5 "damage force reduction" 0.25 "move speed penalty" 0.5 } //Weapons Item "The Direct Hit" ItemAttributes { ItemName "The Direct Hit" "projectile speed decreased" 0.65 "clip size upgrade atomic" 5 "reload time decreased" 0.4 "set_item_texture_wear" 0 "killstreak tier" 1 "fire rate bonus" 0.1 } //Cosmetics Item "The Warsworn Helmet" } YoovyBot_Giant_Soldier_DH_Buff { //TFBot Class Soldier Name "Giant Direct Hit Buff Soldier" Health 3800 ClassIcon soldier_directhit_buff_lite_giant Attributes HoldFireUntilFullReload Attributes SpawnWithFullCharge Attributes MiniBoss Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "override footstep sound set" 5 "increase buff duration" 11 "damage force reduction" 0.25 "deploy time decreased" 0.1 "move speed penalty" 0.5 } //Weapons Item "The Direct Hit" ItemAttributes { ItemName "The Direct Hit" "killstreak tier" 1 } Item "The Buff Banner" //Cosmetics Item "The Shellmet" ItemAttributes { ItemName "The Shellmet" "set item tint RGB" 15185211 } } YoovyBot_Giant_Soldier_RapidFire_Buff { //TFBot Class Soldier Name "Giant Rapid Fire Buff Soldier" Health 3800 ClassIcon soldier_buff_spammer_giant Attributes HoldFireUntilFullReload Attributes SpawnWithFullCharge Attributes MiniBoss Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "override footstep sound set" 5 "increase buff duration" 11 "damage force reduction" 0.25 "deploy time decreased" 0.1 "move speed penalty" 0.5 } //Weapons Item "craftsmann_rocketlauncher_americanpastoral" ItemAttributes { ItemName "craftsmann_rocketlauncher_americanpastoral" "projectile speed decreased" 0.65 "set_item_texture_wear" 0 "reload time decreased" -1 "killstreak tier" 1 "fire rate bonus" 0.5 } Item "The Buff Banner" //Cosmetics Item "Defiant Spartan" ItemAttributes { ItemName "Defiant Spartan" "set item tint RGB" 15185211 } } YoovyBot_Giant_Soldier_RapidFire_Conch { //TFBot Class Soldier Name "Giant Rapid Fire Conch Soldier" Health 3800 ClassIcon soldier_conch_spammer_giant Attributes HoldFireUntilFullReload Attributes SpawnWithFullCharge Attributes MiniBoss Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "override footstep sound set" 5 "increase buff duration" 11 "damage force reduction" 0.25 "deploy time decreased" 0.1 "move speed penalty" 0.5 } //Weapons Item "craftsmann_rocketlauncher_americanpastoral" ItemAttributes { ItemName "craftsmann_rocketlauncher_americanpastoral" "projectile speed decreased" 0.65 "set_item_texture_wear" 0 "reload time decreased" -1 "killstreak tier" 1 "fire rate bonus" 0.5 } Item "The Concheror" //Cosmetics Item "Furious Fukaamigasa" } YoovyBot_Giant_Soldier_RapidFire_Backup { //TFBot Class Soldier Name "Giant Rapid Fire Backup Soldier" Health 3800 ClassIcon soldier_backup_spammer_giant Attributes HoldFireUntilFullReload Attributes SpawnWithFullCharge Attributes MiniBoss Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "override footstep sound set" 5 "increase buff duration" 11 "damage force reduction" 0.25 "deploy time decreased" 0.1 "move speed penalty" 0.5 } //Weapons Item "craftsmann_rocketlauncher_americanpastoral" ItemAttributes { ItemName "craftsmann_rocketlauncher_americanpastoral" "projectile speed decreased" 0.65 "set_item_texture_wear" 0 "reload time decreased" -1 "killstreak tier" 1 "fire rate bonus" 0.5 } Item "The Battalion's Backup" //Cosmetics Item "Full Metal Drill Hat" ItemAttributes { ItemName "Full Metal Drill Hat" "set item tint RGB" 2960676 } } YoovyBot_Giant_Soldier_BurstFire_Buff { //TFBot Class Soldier Name "Giant Burst Fire Buff Soldier" Health 3800 ClassIcon soldier_buff_burstfire_yoovy_giant Attributes HoldFireUntilFullReload Attributes SpawnWithFullCharge Attributes MiniBoss Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "override footstep sound set" 5 "increase buff duration" 11 "damage force reduction" 0.25 "deploy time decreased" 0.1 "move speed penalty" 0.5 } //Weapons Item "craftsmann_rocketlauncher_americanpastoral" ItemAttributes { ItemName "craftsmann_rocketlauncher_americanpastoral" "projectile speed decreased" 0.65 "clip size upgrade atomic" 5 "reload time decreased" 0.4 "set_item_texture_wear" 0 "killstreak tier" 1 "fire rate bonus" 0.1 } Item "The Buff Banner" //Cosmetics Item "Defiant Spartan" ItemAttributes { ItemName "Defiant Spartan" "set item tint RGB" 15185211 } } YoovyBot_Giant_Soldier_BurstFire_Conch { //TFBot Class Soldier Name "Giant Burst Fire Conch Soldier" Health 3800 ClassIcon soldier_conch_burstfire_yoovy_giant Attributes HoldFireUntilFullReload Attributes SpawnWithFullCharge Attributes MiniBoss Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "override footstep sound set" 5 "increase buff duration" 11 "damage force reduction" 0.25 "deploy time decreased" 0.1 "move speed penalty" 0.5 } //Weapons Item "craftsmann_rocketlauncher_americanpastoral" ItemAttributes { ItemName "craftsmann_rocketlauncher_americanpastoral" "projectile speed decreased" 0.65 "clip size upgrade atomic" 5 "reload time decreased" 0.4 "set_item_texture_wear" 0 "killstreak tier" 1 "fire rate bonus" 0.1 } Item "The Concheror" //Cosmetics Item "Furious Fukaamigasa" } YoovyBot_Giant_Soldier_BurstFire_Backup { //TFBot Class Soldier Name "Giant Burst Fire Backup Soldier" Health 3800 ClassIcon soldier_backup_burstfire_yoovy_giant Attributes HoldFireUntilFullReload Attributes SpawnWithFullCharge Attributes MiniBoss Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "override footstep sound set" 5 "increase buff duration" 11 "damage force reduction" 0.25 "deploy time decreased" 0.1 "move speed penalty" 0.5 } //Weapons Item "craftsmann_rocketlauncher_americanpastoral" ItemAttributes { ItemName "craftsmann_rocketlauncher_americanpastoral" "projectile speed decreased" 0.65 "clip size upgrade atomic" 5 "reload time decreased" 0.4 "set_item_texture_wear" 0 "killstreak tier" 1 "fire rate bonus" 0.1 } Item "The Battalion's Backup" //Cosmetics Item "Full Metal Drill Hat" ItemAttributes { ItemName "Full Metal Drill Hat" "set item tint RGB" 2960676 } } YoovyBot_Giant_Soldier_RapidBurstFire { //TFBot Class Soldier Name "Giant Soldier" Health 3800 ClassIcon soldier_giant Attributes HoldFireUntilFullReload Attributes MiniBoss Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "override footstep sound set" 5 "damage force reduction" 0.25 "move speed penalty" 0.5 } //Weapons Item "warbird_rocketlauncher_warhawk" ItemAttributes { ItemName "warbird_rocketlauncher_warhawk" "projectile speed decreased" 0.65 "clip size upgrade atomic" 2 "reload time decreased" 0.35 "set_item_texture_wear" 0 "killstreak tier" 1 "fire rate bonus" 0.2 } //Cosmetics Item "The Hellmet" ItemAttributes { ItemName "The Hellmet" "set item tint RGB" 4345659 } } YoovyBot_Giant_Soldier_Recursion { //TFBot Class Soldier Health 3800 Name "Giant Rocket Recursion" ClassIcon soldier_spammer_burstfire_giant Attributes HoldFireUntilFullReload Attributes SpawnWithFullCharge Attributes MiniBoss Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "override footstep sound set" 5 "damage force reduction" 0.25 "move speed penalty" 0.5 } //Weapons Item "warbird_rocketlauncher_warhawk" ItemAttributes { ItemName "warbird_rocketlauncher_warhawk" "projectile spread angle penalty" 3 "projectile speed decreased" 0.65 "reload time decreased" 0.35 "clip size penalty" 0.5 "killstreak tier" 1 "fire rate bonus" 0.0001 } //Cosmetics Item "The Shogun's Shoulder Guard" Item "The Hellmet" ItemAttributes { ItemName "The Hellmet" "set item tint RGB" 4345659 } } YoovyBot_Giant_Soldier_Overcharged { //TFBot Class Soldier Name "Giant Overcharged Soldier" Health 3800 ClassIcon soldier_nuke2_giant Attributes HoldFireUntilFullReload Attributes AlwaysCrit Attributes MiniBoss Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "override footstep sound set" 5 "damage force reduction" 0.25 "move speed penalty" 0.5 } //Weapons Item "powerhouse_rocketlauncher_shellshocker" ItemAttributes { ItemName "powerhouse_rocketlauncher_shellshocker" "projectile speed decreased" 0.5 "attach particle effect" 704 "blast radius increased" 1.5 "set_item_texture_wear" 0 "faster reload rate" -1 "fire rate penalty" 2 "killstreak tier" 1 "damage bonus" 1.5 } //Cosmetics Item "The Lucky Shot" } YoovyBot_Giant_Soldier_Barrage_Buff { //TFBot Class Soldier Name "Colonel Buff Barrage" Health 4000 ClassIcon soldier_barrage_buff_giant Attributes HoldFireUntilFullReload Attributes SpawnWithFullCharge Attributes MiniBoss Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "override footstep sound set" 5 "increase buff duration" 11 "damage force reduction" 0.25 "deploy time decreased" 0.1 "move speed penalty" 0.5 "health regen" 40 } //Weapons Item "gentlemanne_rocketlauncher_coffinnail" ItemAttributes { ItemName "gentlemanne_rocketlauncher_coffinnail" "projectile spread angle penalty" 5 "projectile speed decreased" 0.4 "clip size upgrade atomic" 26 "reload time decreased" 0.22 "set_item_texture_wear" 0 "killstreak tier" 1 "fire rate bonus" 0.2 "damage bonus" 1.5 } Item "The Buff Banner" //Cosmetics Item "The Diplomat" Item "Defiant Spartan" ItemAttributes { ItemName "Defiant Spartan" "set item tint RGB" 15185211 } } YoovyBot_Giant_Soldier_Barrage_Conch { //TFBot Class Soldier Name "Colonel Conch Barrage" Health 4000 ClassIcon soldier_barrage_conch_giant Attributes HoldFireUntilFullReload Attributes SpawnWithFullCharge Attributes MiniBoss Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "override footstep sound set" 5 "increase buff duration" 11 "damage force reduction" 0.25 "deploy time decreased" 0.1 "move speed penalty" 0.5 "health regen" 40 } //Weapons Item "gentlemanne_rocketlauncher_coffinnail" ItemAttributes { ItemName "gentlemanne_rocketlauncher_coffinnail" "projectile spread angle penalty" 5 "projectile speed decreased" 0.4 "clip size upgrade atomic" 26 "reload time decreased" 0.22 "set_item_texture_wear" 0 "killstreak tier" 1 "fire rate bonus" 0.2 "damage bonus" 1.5 } Item "The Concheror" //Cosmetics Item "Furious Fukaamigasa" Item "The Diplomat" } YoovyBot_Giant_Soldier_Barrage_Backup { //TFBot Class Soldier Name "Colonel Backup Barrage" Health 4000 ClassIcon soldier_barrage_backup_giant Attributes HoldFireUntilFullReload Attributes SpawnWithFullCharge Attributes MiniBoss Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "override footstep sound set" 5 "increase buff duration" 11 "damage force reduction" 0.25 "deploy time decreased" 0.1 "move speed penalty" 0.5 "health regen" 40 } //Weapons Item "gentlemanne_rocketlauncher_coffinnail" ItemAttributes { ItemName "gentlemanne_rocketlauncher_coffinnail" "projectile spread angle penalty" 5 "projectile speed decreased" 0.4 "clip size upgrade atomic" 26 "reload time decreased" 0.22 "set_item_texture_wear" 0 "killstreak tier" 1 "fire rate bonus" 0.2 "damage bonus" 1.5 } Item "The Battalion's Backup" //Cosmetics Item "The Diplomat" Item "Full Metal Drill Hat" ItemAttributes { ItemName "Full Metal Drill Hat" "set item tint RGB" 2960676 } } YoovyBot_Giant_Soldier_DH_Barrage { //TFBot Class Soldier Name "Colonel Direct Barrage" Health 4000 ClassIcon soldier_barrage_directhit_yoovy_giant Attributes HoldFireUntilFullReload Attributes MiniBoss Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "override footstep sound set" 5 "damage force reduction" 0.25 "move speed penalty" 0.5 "health regen" 40 } //Weapons Item "The Direct Hit" ItemAttributes { ItemName "The Direct Hit" "projectile spread angle penalty" 5 "projectile speed increased" 1.2 "clip size upgrade atomic" 26 "reload time decreased" 0.22 "killstreak tier" 1 "fire rate bonus" 0.2 "damage bonus" 1.75 } //Cosmetics Item "The Warsworn Helmet" Item "The Diplomat" } YoovyBot_Giant_Soldier_DH_Barrage_Buff { //TFBot Class Soldier Name "Colonel Buff Direct Barrage" Health 4000 ClassIcon soldier_barrage_directhit_buff_giant Attributes HoldFireUntilFullReload Attributes SpawnWithFullCharge Attributes MiniBoss Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "override footstep sound set" 5 "increase buff duration" 11 "damage force reduction" 0.25 "deploy time decreased" 0.1 "move speed penalty" 0.5 "health regen" 40 } //Weapons Item "The Direct Hit" ItemAttributes { ItemName "The Direct Hit" "projectile spread angle penalty" 5 "projectile speed increased" 1.2 "clip size upgrade atomic" 26 "reload time decreased" 0.22 "killstreak tier" 1 "fire rate bonus" 0.2 "damage bonus" 1.75 } Item "The Buff Banner" //Cosmetics Item "The Diplomat" Item "The Shellmet" ItemAttributes { ItemName "The Shellmet" "set item tint RGB" 15185211 } } YoovyBot_Giant_Soldier_BB_Barrage { //TFBot Class Soldier Name "Colonel Heal Barrage" Health 4000 ClassIcon soldier_barrage_heal_giant Attributes HoldFireUntilFullReload Attributes MiniBoss Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "override footstep sound set" 5 "damage force reduction" 0.25 "move speed penalty" 0.5 "health regen" 40 } //Weapons Item "The Black Box" ItemAttributes { ItemName "The Black Box" "projectile spread angle penalty" 5 "projectile speed decreased" 0.4 "clip size upgrade atomic" 25 "health on radius damage" 400 "reload time decreased" 0.22 "killstreak tier" 1 "fire rate bonus" 0.2 "damage bonus" 1.5 } //Cosmetics Item "The Patriot Peak" Item "The Diplomat" } YoovyBot_Giant_Soldier_RapidFire_Barrage { //TFBot Class Soldier Name "Colonel Infinite Barrage" Health 4000 ClassIcon soldier_barrage_infinite_giant Attributes HoldFireUntilFullReload Attributes MiniBoss Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "override footstep sound set" 5 "damage force reduction" 0.25 "move speed penalty" 0.5 "health regen" 40 } //Weapons Item "craftsmann_rocketlauncher_americanpastoral" ItemAttributes { ItemName "craftsmann_rocketlauncher_americanpastoral" "projectile spread angle penalty" 5 "projectile speed decreased" 0.4 "clip size upgrade atomic" 26 "reload time decreased" -1 "set_item_texture_wear" 0 "killstreak tier" 1 "fire rate bonus" 0.2 "damage bonus" 1.5 } //Cosmetics Item "The Gilded Guard" Item "The Diplomat" } YoovyBot_Giant_Soldier_RocketSpec { //TFBot Class Soldier Name "Giant Specialist Soldier" Health 3800 ClassIcon soldier_stun_giant Attributes HoldFireUntilFullReload Attributes MiniBoss Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "override footstep sound set" 5 "damage force reduction" 0.25 "move speed penalty" 0.5 } //Weapons Item "The Original" ItemAttributes { ItemName "The Original" "rocket specialist" 2 "killstreak tier" 1 } //Cosmetics Item "The Cloud Crasher" ItemAttributes { ItemName "The Cloud Crasher" "set item tint RGB" 8289918 } } YoovyBot_Giant_Soldier_RapidFire_RocketSpec { //TFBot Class Soldier Name "Giant Rapid Specialist Soldier" Health 3800 ClassIcon soldier_stun_infinite_giant Attributes HoldFireUntilFullReload Attributes MiniBoss Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "override footstep sound set" 5 "damage force reduction" 0.25 "move speed penalty" 0.5 } //Weapons Item "The Original" ItemAttributes { ItemName "The Original" "projectile speed decreased" 0.65 "reload time decreased" -1 "rocket specialist" 2 "killstreak tier" 1 "fire rate bonus" 0.5 } //Cosmetics Item "The Gilded Guard" } YoovyBot_Giant_Soldier_BurstFire_RocketSpec { //TFBot Class Soldier Name "Giant Burst Specialist Soldier" Health 3800 ClassIcon soldier_stun_burstfire_giant Attributes HoldFireUntilFullReload Attributes MiniBoss Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "override footstep sound set" 5 "damage force reduction" 0.25 "move speed penalty" 0.5 } //Weapons Item "The Original" ItemAttributes { ItemName "The Original" "projectile speed decreased" 0.65 "clip size upgrade atomic" 5 "reload time decreased" 0.4 "rocket specialist" 2 "killstreak tier" 1 "fire rate bonus" 0.1 } //Cosmetics Item "The Slo-Poke" ItemAttributes { ItemName "The Slo-Poke" "set item tint RGB" 8289918 } } YoovyBot_Giant_Soldier_RapidFire_Charged { //TFBot Class Soldier Name "Giant Rapid Charged Soldier" Health 3800 ClassIcon soldier_crit_spammer_giant Attributes HoldFireUntilFullReload Attributes AlwaysCrit Attributes MiniBoss Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "override footstep sound set" 5 "damage force reduction" 0.25 "move speed penalty" 0.5 } //Weapons Item "powerhouse_rocketlauncher_shellshocker" ItemAttributes { ItemName "powerhouse_rocketlauncher_shellshocker" "projectile speed decreased" 0.65 "set_item_texture_wear" 0 "reload time decreased" -1 "killstreak tier" 1 } //Cosmetics Item "The Gilded Guard" } YoovyBot_Giant_Soldier_BurstFire_Charged { //TFBot Class Soldier Name "Giant Burst Charged Soldier" Health 3800 ClassIcon soldier_crit_burstfire_giant Attributes HoldFireUntilFullReload Attributes AlwaysCrit Attributes MiniBoss Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "override footstep sound set" 5 "damage force reduction" 0.25 "move speed penalty" 0.5 } //Weapons Item "powerhouse_rocketlauncher_shellshocker" ItemAttributes { ItemName "powerhouse_rocketlauncher_shellshocker" "projectile speed decreased" 0.65 "set_item_texture_wear" 0 "reload time decreased" 0.85 "killstreak tier" 1 "fire rate bonus" 0.5 } //Cosmetics Item "The Slo-Poke" } YoovyBot_Giant_Soldier_Conch_Charged { //TFBot Class Soldier Name "Giant Charged Conch Soldier" Health 3800 ClassIcon soldier_conch_charged_giant Attributes HoldFireUntilFullReload Attributes SpawnWithFullCharge Attributes AlwaysCrit Attributes MiniBoss Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "override footstep sound set" 5 "damage force reduction" 0.25 "move speed penalty" 0.5 } //Weapons ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "killstreak tier" 1 } Item "The Concheror" //Cosmetics Item "Furious Fukaamigasa" } YoovyBot_Giant_Soldier_Backup_Charged { //TFBot Class Soldier Name "Giant Soldier" Health 3800 ClassIcon soldier_giant Attributes HoldFireUntilFullReload Attributes MiniBoss Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "override footstep sound set" 5 "damage force reduction" 0.25 "move speed penalty" 0.5 } //Weapons ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "killstreak tier" 1 } } YoovyBot_Giant_Soldier_RapidFire_Mega { //TFBot Class Soldier Name "Giant Soldier" Health 3800 ClassIcon soldier_giant Attributes HoldFireUntilFullReload Attributes MiniBoss Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "override footstep sound set" 5 "damage force reduction" 0.25 "move speed penalty" 0.5 } //Weapons ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "killstreak tier" 1 } } YoovyBot_Giant_Soldier_BurstFire_Mega { //TFBot Class Soldier Name "Giant Soldier" Health 3800 ClassIcon soldier_giant Attributes HoldFireUntilFullReload Attributes MiniBoss Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "override footstep sound set" 5 "damage force reduction" 0.25 "move speed penalty" 0.5 } //Weapons ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "killstreak tier" 1 } } YoovyBot_Giant_Soldier_BB_Subgiant { //TFBot Class Soldier Name "Giant Soldier" Health 3800 ClassIcon soldier_giant Attributes HoldFireUntilFullReload Attributes MiniBoss Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "override footstep sound set" 5 "damage force reduction" 0.25 "move speed penalty" 0.5 } //Weapons ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "killstreak tier" 1 } } YoovyBot_Giant_Soldier_LL_Subgiant { //TFBot Class Soldier Name "Giant Soldier" Health 3800 ClassIcon soldier_giant Attributes HoldFireUntilFullReload Attributes MiniBoss Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "override footstep sound set" 5 "damage force reduction" 0.25 "move speed penalty" 0.5 } //Weapons ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "killstreak tier" 1 } } YoovyBot_Giant_Soldier_BB_Subgiant_Buff { //TFBot Class Soldier Name "Giant Soldier" Health 3800 ClassIcon soldier_giant Attributes HoldFireUntilFullReload Attributes MiniBoss Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "override footstep sound set" 5 "damage force reduction" 0.25 "move speed penalty" 0.5 } //Weapons ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "killstreak tier" 1 } } YoovyBot_Giant_Soldier_BB_Subgiant_Conch { //TFBot Class Soldier Name "Giant Soldier" Health 3800 ClassIcon soldier_giant Attributes HoldFireUntilFullReload Attributes MiniBoss Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "override footstep sound set" 5 "damage force reduction" 0.25 "move speed penalty" 0.5 } //Weapons ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "killstreak tier" 1 } } YoovyBot_Giant_Soldier_BB_Subgiant_Backup { //TFBot Class Soldier Name "Giant Soldier" Health 3800 ClassIcon soldier_giant Attributes HoldFireUntilFullReload Attributes MiniBoss Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "override footstep sound set" 5 "damage force reduction" 0.25 "move speed penalty" 0.5 } //Weapons ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "killstreak tier" 1 } } YoovyBot_Giant_Soldier_LL_Subgiant_Buff { //TFBot Class Soldier Name "Giant Soldier" Health 3800 ClassIcon soldier_giant Attributes HoldFireUntilFullReload Attributes MiniBoss Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "override footstep sound set" 5 "damage force reduction" 0.25 "move speed penalty" 0.5 } //Weapons ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "killstreak tier" 1 } } YoovyBot_Giant_Soldier_LL_Subgiant_Conch { //TFBot Class Soldier Name "Giant Soldier" Health 3800 ClassIcon soldier_giant Attributes HoldFireUntilFullReload Attributes MiniBoss Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "override footstep sound set" 5 "damage force reduction" 0.25 "move speed penalty" 0.5 } //Weapons ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "killstreak tier" 1 } } YoovyBot_Giant_Soldier_LL_Subgiant_Backup { //TFBot Class Soldier Name "Giant Soldier" Health 3800 ClassIcon soldier_giant Attributes HoldFireUntilFullReload Attributes MiniBoss Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "override footstep sound set" 5 "damage force reduction" 0.25 "move speed penalty" 0.5 } //Weapons ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "killstreak tier" 1 } } YoovyBot_Giant_Soldier_Armored { //TFBot Class Soldier Name "Giant Soldier" Health 3800 ClassIcon soldier_giant Attributes HoldFireUntilFullReload Attributes MiniBoss Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "override footstep sound set" 5 "damage force reduction" 0.25 "move speed penalty" 0.5 } //Weapons ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "killstreak tier" 1 } } YoovyBot_Giant_Soldier_Buff_Armored { //TFBot Class Soldier Name "Giant Soldier" Health 3800 ClassIcon soldier_giant Attributes HoldFireUntilFullReload Attributes MiniBoss Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "override footstep sound set" 5 "damage force reduction" 0.25 "move speed penalty" 0.5 } //Weapons ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "killstreak tier" 1 } } YoovyBot_Giant_Soldier_Conch_Armored { //TFBot Class Soldier Name "Giant Soldier" Health 3800 ClassIcon soldier_giant Attributes HoldFireUntilFullReload Attributes MiniBoss Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "override footstep sound set" 5 "damage force reduction" 0.25 "move speed penalty" 0.5 } //Weapons ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "killstreak tier" 1 } } YoovyBot_Giant_Soldier_Backup_Armored { //TFBot Class Soldier Name "Giant Soldier" Health 3800 ClassIcon soldier_giant Attributes HoldFireUntilFullReload Attributes MiniBoss Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "override footstep sound set" 5 "damage force reduction" 0.25 "move speed penalty" 0.5 } //Weapons ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "killstreak tier" 1 } } YoovyBot_Giant_Soldier_RapidFire_Armored { //TFBot Class Soldier Name "Giant Soldier" Health 3800 ClassIcon soldier_giant Attributes HoldFireUntilFullReload Attributes MiniBoss Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "override footstep sound set" 5 "damage force reduction" 0.25 "move speed penalty" 0.5 } //Weapons ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "killstreak tier" 1 } } YoovyBot_Giant_Soldier_BurstFire_Armored { //TFBot Class Soldier Name "Giant Soldier" Health 3800 ClassIcon soldier_giant Attributes HoldFireUntilFullReload Attributes MiniBoss Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "override footstep sound set" 5 "damage force reduction" 0.25 "move speed penalty" 0.5 } //Weapons ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "killstreak tier" 1 } } YoovyBot_Giant_Soldier_RocketWall { //TFBot Class Soldier Name "Giant Soldier" Health 3800 ClassIcon soldier_giant Attributes HoldFireUntilFullReload Attributes MiniBoss Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "override footstep sound set" 5 "damage force reduction" 0.25 "move speed penalty" 0.5 } //Weapons ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "killstreak tier" 1 } } YoovyBot_Giant_Soldier_LaserWall { //TFBot Class Soldier Name "Giant Soldier" Health 3800 ClassIcon soldier_giant Attributes HoldFireUntilFullReload Attributes MiniBoss Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "override footstep sound set" 5 "damage force reduction" 0.25 "move speed penalty" 0.5 } //Weapons ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "killstreak tier" 1 } } YoovyBot_Giant_Soldier_Shotgun { //TFBot Class Soldier Name "Giant Soldier" Health 3800 ClassIcon soldier_giant Attributes HoldFireUntilFullReload Attributes MiniBoss Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "override footstep sound set" 5 "damage force reduction" 0.25 "move speed penalty" 0.5 } //Weapons ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "killstreak tier" 1 } } YoovyBot_Giant_Soldier_Shotgun_Accurate { //TFBot Class Soldier Name "Giant Soldier" Health 3800 ClassIcon soldier_giant Attributes HoldFireUntilFullReload Attributes MiniBoss Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "override footstep sound set" 5 "damage force reduction" 0.25 "move speed penalty" 0.5 } //Weapons ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "killstreak tier" 1 } } YoovyBot_Giant_Soldier_Shotgun_Armored { //TFBot Class Soldier Name "Giant Soldier" Health 3800 ClassIcon soldier_giant Attributes HoldFireUntilFullReload Attributes MiniBoss Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "override footstep sound set" 5 "damage force reduction" 0.25 "move speed penalty" 0.5 } //Weapons ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "killstreak tier" 1 } } YoovyBot_Giant_Soldier_Bison_Blue { } YoovyBot_Giant_Soldier_Bison_Green { } YoovyBot_Giant_Soldier_Bison_Orange { } YoovyBot_Giant_Soldier_Bison_Yellow { } YoovyBot_Giant_Soldier_Bison_Purple { } YoovyBot_Giant_Soldier_Bison_Pink { } YoovyBot_Giant_Soldier_Bison_White { } YoovyBot_Giant_Soldier_Bison_Gray { } YoovyBot_Giant_Soldier_Bison_Cyan { } YoovyBot_Giant_Soldier_Bison_Magenta { } YoovyBot_Giant_Soldier_Bison_DarkBlue { //TFBot Class Soldier Name "Giant Soldier" Health 3800 ClassIcon soldier_giant Attributes HoldFireUntilFullReload Attributes MiniBoss Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "override footstep sound set" 5 "damage force reduction" 0.25 "move speed penalty" 0.5 } //Weapons ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "killstreak tier" 1 } } YoovyBot_Giant_Soldier_Mekee { //TFBot Class Soldier Name "Giant Soldier" Health 3800 ClassIcon soldier_giant Attributes HoldFireUntilFullReload Attributes MiniBoss Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "override footstep sound set" 5 "damage force reduction" 0.25 "move speed penalty" 0.5 } //Weapons ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "killstreak tier" 1 } } YoovyBot_Giant_Soldier_Equalizer { //TFBot Class Soldier Name "Giant Soldier" Health 3800 ClassIcon soldier_giant Attributes HoldFireUntilFullReload Attributes MiniBoss Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "override footstep sound set" 5 "damage force reduction" 0.25 "move speed penalty" 0.5 } //Weapons ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "killstreak tier" 1 } } YoovyBot_Giant_Soldier_EscapePlan { //TFBot Class Soldier Name "Giant Soldier" Health 3800 ClassIcon soldier_giant Attributes HoldFireUntilFullReload Attributes MiniBoss Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "override footstep sound set" 5 "damage force reduction" 0.25 "move speed penalty" 0.5 } //Weapons ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "killstreak tier" 1 } } YoovyBot_Giant_Soldier_Samurai { //TFBot Class Soldier Name "Giant Soldier" Health 3800 ClassIcon soldier_giant Attributes HoldFireUntilFullReload Attributes MiniBoss Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "override footstep sound set" 5 "damage force reduction" 0.25 "move speed penalty" 0.5 } //Weapons ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "killstreak tier" 1 } } YoovyBot_Giant_Soldier_Equalizer_Buff { //TFBot Class Soldier Name "Giant Soldier" Health 3800 ClassIcon soldier_giant Attributes HoldFireUntilFullReload Attributes MiniBoss Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "override footstep sound set" 5 "damage force reduction" 0.25 "move speed penalty" 0.5 } //Weapons ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "killstreak tier" 1 } } YoovyBot_Giant_Soldier_EscapePlan_Backup { //TFBot Class Soldier Name "Giant Soldier" Health 3800 ClassIcon soldier_giant Attributes HoldFireUntilFullReload Attributes MiniBoss Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "override footstep sound set" 5 "damage force reduction" 0.25 "move speed penalty" 0.5 } //Weapons ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "killstreak tier" 1 } } YoovyBot_Giant_Soldier_Samurai_Conch { //TFBot Class Soldier Name "Giant Soldier" Health 3800 ClassIcon soldier_giant Attributes HoldFireUntilFullReload Attributes MiniBoss Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "override footstep sound set" 5 "damage force reduction" 0.25 "move speed penalty" 0.5 } //Weapons ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "killstreak tier" 1 } } YoovyBot_Giant_Soldier_Melee_Armored { //TFBot Class Soldier Name "Giant Soldier" Health 3800 ClassIcon soldier_giant Attributes HoldFireUntilFullReload Attributes MiniBoss Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "override footstep sound set" 5 "damage force reduction" 0.25 "move speed penalty" 0.5 } //Weapons ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "killstreak tier" 1 } } YoovyBot_Giant_Soldier_Samurai_Conch_Subgiant { //TFBot Class Soldier Name "Giant Soldier" Health 3800 ClassIcon soldier_giant Attributes HoldFireUntilFullReload Attributes MiniBoss Tag bot_giant CharacterAttributes { "airblast vertical vulnerability multiplier" 0.25 "airblast vulnerability multiplier" 0.25 "override footstep sound set" 5 "damage force reduction" 0.25 "move speed penalty" 0.5 } //Weapons ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "killstreak tier" 1 } } // // GIANT PYROS // YoovyBot_Giant_Pyro { } YoovyBot_Giant_Pyro_Degreaser { } YoovyBot_Giant_Pyro_Phlog { } YoovyBot_Giant_Pyro_Backburner { } YoovyBot_Giant_Pyro_DF { } YoovyBot_Giant_Pyro_Airblast { } YoovyBot_Giant_Pyro_Deflector { } YoovyBot_Giant_Pyro_HOH { } YoovyBot_Giant_Pyro_Armored { } YoovyBot_Giant_Pyro_LongRange { } YoovyBot_Giant_Pyro_Spread { } YoovyBot_Giant_Pyro_Grapple { } YoovyBot_Giant_Pyro_Gas { } YoovyBot_Giant_Pyro_Gas_EOI { } YoovyBot_Giant_Pyro_Buff { } YoovyBot_Giant_Pyro_Conch { } YoovyBot_Giant_Pyro_Backup { } YoovyBot_Giant_Pyro_Shotgun { } YoovyBot_Giant_Pyro_Shotgun_Accurate { } YoovyBot_Giant_Pyro_Shotgun_Armored { } YoovyBot_Giant_Pyro_Flare { } YoovyBot_Giant_Pyro_Detonator { } YoovyBot_Giant_Pyro_Manmelter { } YoovyBot_Giant_Pyro_Scorchshot { } YoovyBot_Giant_Pyro_Scorchshot_Barrage { } YoovyBot_Giant_Pyro_Melee { } YoovyBot_Giant_Pyro_Axtinguisher { } YoovyBot_Giant_Pyro_TD { } YoovyBot_Giant_Pyro_Powerjack { } YoovyBot_Giant_Pyro_BackScratch { } YoovyBot_Giant_Pyro_Volcano { } YoovyBot_Giant_Pyro_Neon { } YoovyBot_Giant_Pyro_Homewrecker { } YoovyBot_Giant_Pyro_Homewrecker_Subgiant { } YoovyBot_Giant_Pyro_Powerjack_Subgiant { } // // GIANT DEMOMEN // YoovyBot_Giant_Demoman { } YoovyBot_Giant_Demoman_Shield { } YoovyBot_Giant_Demoman_Cannon { } YoovyBot_Giant_Demoman_Loch { } YoovyBot_Giant_Demoman_Loch_Shield { } YoovyBot_Giant_Demoman_RapidFire { } YoovyBot_Giant_Demoman_BurstFire { } YoovyBot_Giant_Demoman_ClusterFire { } YoovyBot_Giant_Demoman_RapidBurstFire { } YoovyBot_Giant_Demoman_Recursion { } YoovyBot_Giant_Demoman_ScatterBarrage { } YoovyBot_Giant_Demoman_Armored { } YoovyBot_Giant_Demoman_Buff { } YoovyBot_Giant_Demoman_Conch { } YoovyBot_Giant_Demoman_Backup { } YoovyBot_Giant_Demoman_BurstFire_Buff { } YoovyBot_Giant_Demoman_BurstFire_Conch { } YoovyBot_Giant_Demoman_BurstFire_Backup { } } } // CUSTOM ICONS USED // // scout_popper2 // scout_cola // scout_atomic // scout_spammer // scout_burstfire // scout_fan_doublebarrel // scout_armored_pda // scout_fan_armored // scout_popper2_armored // scout_buff_yoovy // scout_conch_yoovy // scout_backup_yoovy // scout_pitol_nys // scout_pocketpistol_lite // scout_winger // scout_capper_lite // scout_milk // scout_cleaver // scout_bat_nys // scout_basher_lite // scout_cane_heal_lite // scout_sunstick_swordstone // scout_fanowar // scout_fast // scout_jumping_nys // scout_threerune_daan // scout_bat_nys_armored // scout_stun_armored_yoovy // soldier_mangler // soldier_heal2 // soldier_directhit_lite // soldier_bazooka // soldier_spammer_directhit_yoovy // soldier_burstfire_directhit_yoovy // soldier_directhit_buff_lite // soldier_buff_spammer // soldier_conch_spammer // soldier_backup_spammer // soldier_buff_burstfire_yoovy // soldier_conch_burstfire_yoovy // soldier_backup_burstfire_yoovy // soldier_spammer_burstfire // soldier_nuke2 // soldier_barrage_buff // soldier_barrage_conch // soldier_barrage_backup // soldier_barrage_directhit_yoovy // soldier_barrage_directhit_buff // soldier_barrage_heal // soldier_barrage_infinite // soldier_stun // soldier_stun_infinite // soldier_stun_burstfire // soldier_crit_spammer // soldier_crit_burstfire // soldier_conch_crit // soldier_backup_crit // soldier_spammer_hyper_lite // soldier_burstfire_hyper_lite // soldier_blackbox_buff_lite // soldier_blackbox_conch_lite // soldier_blackbox_backup_lite // soldier_blast_buff_yoovy // soldier_blast_conch_yoovy // soldier_blast_backup_yoovy // soldier_armored // soldier_armored_buff // soldier_armored_conch // soldier_armored_backup // soldier_spammer_armored2 // soldier_spammer_armored // soldier_rocketrain // soldier_bison // heavy_shotgun_accurate_lite // heavy_shotgun_armored // soldier_shovel // soldier_equalizer // soldier_escape // soldier_equalizer_buff // soldier_escape_backup // soldier_samurai_conch // soldier_shovel_armored_yoovy // pyro_phlog // pyro_backburner_nys // pyro_dragon_fury_swordstone // pyro_reflect_daan // pyro_armored2 // pyro_heal // pyro_ranged // pyro_bigfire // pyro_hook // pyro_gaspasser_tind // pyro_gaspasser_explode_tind // pyro_buff_yoovy // pyro_conch_yoovy // pyro_backup_yoovy // pyro_detonator_lite // pyro_manmelter // pyro_scorch // pyro_flare_rain_nys // pyro_fireaxe_lite // pyro_axtinguisher // pyro_thirddegree // pyro_powerjack // vex_pyro_volaxe // pyro_neon // pyro_homewrecker_lite // pyro_homewrecker_lite_armored // pyro_powerjack_armored // demo_loosecannon // demo_lochload // demo_spammer // demo_clusterbomber // demo_burst_spammer // demo_scatter // demo_armored // demo_buff_yoovy // demo_conch_yoovy // demo_backup_yoovy // demo_burst_buff_yoovy // demo_burst_conch_yoovy // demo_burst_backup_yoovy // demo_sticky_daan // demo_quickie_pda // demo_bottle_lite // demo_caber_nys_bright // paintrain_lite // demoknight_skullcutter_lite // demoknight_persian_nys // heavy_accurate_lite // heavy_natascha_nys // heavy_healonkill // heavy_atomic // heavy_penetrate // heavy_rocket // heavy_deflector_accurate_yoovy // heavy_armored_yoovy // heavy_buff_yoovy // heavy_conch_yoovy // heavy_backup_yoovy // heavy_deflector_buff_yoovy // heavy_deflector_conch_yoovy // heavy_deflector_backup_yoovy // heavy_shotgun_accurate_lite // heavy_shotgun_armored // heavy_shotgun_buff_yoovy // heavy_shotgun_conch_yoovy // heavy_shotgun_backup_yoovy // heavy_fist_nys // heavy_eviction_nys // heavy_steelfist_pusher // heavy_warrior_tind // heavy_fist_nys_armored_yoovy // heavy_champ_armored_yoovy // heavy_gru_armored_yoovy // engineer_telein // engineer_minisentry_nys // medic_pop // medic_kritz // medic_bullet // medic_blast // medic_fire // medic_armored_lite // medic_uber_armored_lite // medic_kritz_armored_lite // medic_shield_lite // medic_uber_shield_lite // medic_kritz_shield_lite // sniper_headshot_deadly // sniper_heal // demo_targe_nys // sniper_smg_tind // sniper_carbine // sniper_kukri_lite // sniper_bushwacka // sniper_jug_trivalshiv // sniper_jug_shahanshah // spy_heal // spy_ringer // scout_shortstop_giant // scout_popper2_giant // scout_cola_giant // scout_atomic_giant // scout_spammer_giant // scout_burstfire_giant // scout_fan_doublebarrel_giant ///////////////////////////////////////////// ///////////////////////////////////////////// //////////// RAFMODDED TEMPLATES //////////// ///////////////////////////////////////////// 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