WaveSchedule { Templates { T_TFBot_Giant_Scout_SuperFanowar { ClassIcon scout_fanowar Health 1200 Name "Super Marking Scout" Class Scout Skill Expert WeaponRestrictions MeleeOnly Attributes MiniBoss Attributes AlwaysFireWeapon ItemAttributes { ItemName "The Fan O'War" "fire rate bonus" 0.8 } CharacterAttributes { "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 "move speed bonus" 1.1 } Item "The Fan O'War" } T_TFBot_Soldier_Elite_BeggarBazooka { Class Soldier ClassIcon soldier_rocketrain Item "The Beggar's Bazooka" Name "Elite Beggar's Bazooka Soldier" Skill Hard Health 450 Scale 1.25 WeaponRestrictions PrimaryOnly Attributes HoldFireUntilFullReload ItemAttributes { ItemName "The Beggar's Bazooka" "clip size penalty" 0.25 "fire rate bonus" 0.8 "faster reload rate" 0.5 "blast radius increased" 1.25 "can overload" 0 "auto fires full clip" 0 } } T_TFBot_Heavy_Elite { Class Heavy Name "Elite Heavy" Skill Hard Health 600 Scale 1.25 WeaponRestrictions PrimaryOnly ItemAttributes { ItemName "TF_WEAPON_MINIGUN" "damage bonus" 1.25 } } T_TFBot_Giant_Soldier_ShotgunFive { Class Soldier ClassIcon soldier_rocketrain Item "The Beggar's Bazooka" Name "Penta-Rocket Beggar Soldier" Skill Expert Health 3800 Attributes MiniBoss WeaponRestrictions PrimaryOnly Attributes HoldFireUntilFullReload ItemAttributes { ItemName "The Beggar's Bazooka" "fire rate bonus" 0.3 "clip size upgrade atomic" 2 "faster reload rate" 0.9 "blast radius increased" 1.25 "blast radius decreased" 1 "projectile spread angle penalty" 6 "can overload" 0 "auto fires full clip" 0 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 } } T_TFBot_Medic_Kritz { ClassIcon medic_kritz Name "Kritzkrieg Medic" Class Medic Skill Expert Attributes SpawnWithFullCharge Tag bot_squad_member ItemAttributes { ItemName "The Kritzkrieg" "ubercharge rate bonus" 100 "uber duration bonus" 200 } CharacterAttributes { "bot medic uber health threshold" 200 } Item "The Kritzkrieg" Item "Vintage Tyrolean" } T_TFBot_Medic_Kritz_Elite { ClassIcon medic_kritz_armored Health 1600 Scale 1.5 Name "Armored Kritzkrieg Medic" Class Medic Skill Expert Attributes SpawnWithFullCharge Tag bot_squad_member ItemAttributes { ItemName "The Kritzkrieg" "ubercharge rate bonus" 100 "uber duration bonus" 200 } CharacterAttributes { "bot medic uber health threshold" 200 } Item "The Kritzkrieg" Item "Vintage Tyrolean" } T_TFBot_Medic_Regen_Elite { Class Medic Name "Armored Regen Medic" Health 1600 Scale 1.5 ClassIcon medic_quickfix_armored Skill Hard Item "Practitioner's Processing Mask" Item "Halogen Head Lamp" ItemAttributes { ItemName "The Quick-Fix" "ubercharge rate bonus" 0.01 // pretty much disables ubercharge } } T_TFBot_Medic_Uber_Elite { Class Medic Name "Armored Uber Medic" Item "Medic Mask" ClassIcon medic_uber_armored Health 1600 Scale 1.5 Skill Hard Attributes SpawnWithFullCharge ItemAttributes { ItemName "TF_WEAPON_MEDIGUN" "ubercharge rate bonus" 2 } CharacterAttributes { "heal rate bonus" 5 } } T_TFBot_Giant_Medic_Kritz { ClassIcon medic_kritz_giant Health 4500 Name "Giant Kritzkrieg Medic" Class Medic Skill Expert Attributes SpawnWithFullCharge Attributes MiniBoss Tag bot_squad_member ItemAttributes { ItemName "The Kritzkrieg" "ubercharge rate bonus" 100 "uber duration bonus" 200 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "heal rate bonus" 200 "bot medic uber health threshold" 5000 } Item "The Kritzkrieg" Item "Vintage Tyrolean" } T_TFBot_Pyro_DragonFury { Class Pyro ClassIcon pyro_dragon_fury_swordstone Skill Hard WeaponRestrictions PrimaryOnly Item "The Dragon's Fury" } T_TFBot_Giant_Pyro_DragonFury { Class Pyro Name "Giant Pyro" ClassIcon pyro_dragon_fury_swordstone Skill Expert Health 3000 WeaponRestrictions PrimaryOnly Attributes MiniBoss Item "The Dragon's Fury" CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 6 } } T_TFBot_Sniper_smg_carbine { Class Sniper Skill Hard Scale 1.5 Health 1200 Item "The Cleaner's Carbine" ClassIcon sniper_carbine } T_TFBot_Demoman_InfernoKnight { Class Demoman Name "Demoknight" ClassIcon demoknight_fire Skill Expert Health 1100 Scale 1.5 Item "The Splendid Screen" Item "The Eyelander" WeaponRestrictions MeleeOnly ItemAttributes { ItemName "The Eyelander" "critboost on kill" 3 "max health additive penalty" -0 "attach particle effect" 1 "Set DamageType Ignite" 1 } ItemAttributes { ItemName "The Splendid Screen" "Attack not cancel charge" 1 "charge time increased" 3 } } T_TFBot_Giant_DemoMan_FlamingKnight { Class Demoman ClassIcon demoknight_fire Name "Giant Flame Demoknight" Skill Expert Health 3000 Item "Prince Tavish's Crown" Item "The Chargin' Targe" Item "The Eyelander" Item "Ali Baba's Wee Booties" WeaponRestrictions MeleeOnly Attributes MiniBoss ItemAttributes { ItemName "The Eyelander" "critboost on kill" 3 "attach particle effect" 1 "Set DamageType Ignite" 1 } CharacterAttributes { "move speed bonus" 0.4 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 } } T_TFBot_Giant_Demo_IronBombBurst { Class Demoman ClassIcon demo_clusterbomb Name "Giant Ironbomber Burst Demo" Item "Scotch Bonnet" Item "The Iron Bomber" Health 3300 Skill Expert WeaponRestrictions PrimaryOnly Attributes MiniBoss Attributes HoldFireUntilFullReload ItemAttributes { ItemName "The Iron Bomber" "faster reload rate" 0.65 //35% faster reload "fire rate bonus" 0.1 "clip size upgrade atomic" 7.0 "projectile spread angle penalty" 5 "Projectile speed increased" 1.1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 4 } } T_TFBot_Giant_Demo_BossIronBomber { Class Demoman Name "Titanium Bomber" Item "Scotch Bonnet" Item "The Iron Bomber" ClassIcon demo_burst_giant Health 45000 Skill Expert WeaponRestrictions PrimaryOnly Attributes MiniBoss ItemAttributes { ItemName "The Iron Bomber" "Reload time increased" 0.5 "fire rate bonus" 0.1 "clip size upgrade atomic" 7.0 "projectile spread angle penalty" 5 "Projectile speed increased" 1.1 "blast radius increased" 1.5 "auto fires when full" 1 "auto fires full clip" 1 is_passive_weapon 1 } ItemAttributes { ItemName "tf_weapon_grenadelauncher" "fire rate bonus" 0.1 "projectile spread angle penalty" 10 "Projectile speed increased" 1.1 "blast radius increased" 1.5 "override projectile type" 6 } CharacterAttributes { "move speed bonus" 0.35 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 4 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 } } T_TFBot_Engineer_Railgun { Class Engineer Name "Railgun Engineer" Skill Hard Item "The Widowmaker" ClassIcon "sniper_flame" Health 275 Scale 1.2 WeaponRestrictions PrimaryOnly ItemAttributes { ItemName "The Widowmaker" "weapon spread bonus" 0.01 "sniper fires tracer" 1 "Set DamageType Ignite" 1 } } T_TFBot_Scout_Middleleague { ClassIcon scout_stun Health 650 Name "Middle League Scout" Scale 1.4 Class Scout Skill Hard WeaponRestrictions MeleeOnly ItemAttributes { ItemName "The Sandman" "effect bar recharge rate increased" 0.25 "max health additive penalty" -0 } CharacterAttributes { "damage force reduction" 0.8 } Item "The Sandman" Item "Batter's Helmet" Item "MNC Mascot Outfit" } T_TFBot_Chief_Soldier_Nuke { Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Name "Major Nuke" Item "Full Metal Drill Hat" ClassIcon soldier_major_crits Health 30000 Scale 1.9 Attributes MiniBoss Attributes UseBossHealthBar Attributes HoldFireUntilFullReload Attributes AlwaysCrit ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "clip size penalty" 0.75 "Reload time increased" 2 "fire rate bonus" 2 "damage bonus" 7 "blast radius increased" 1.5 "use large smoke explosion" 1 } CharacterAttributes { "health regen" 200 "move speed bonus" 0.5 "damage bonus" 1.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 } } T_TFBot_Giant_DemoBossPhase1Projectilespam { Class Demoman Name "Titanium Bomber" ClassIcon demo_bomber Skill Hard Health 15000 Item "Prince Tavish's Crown" Attributes AlwaysCrit WeaponRestrictions PrimaryOnly Attributes MiniBoss Attributes UseBossHealthBar ItemAttributes { ItemName "TF_WEAPON_GRENADELAUNCHER" "faster reload rate" 0. "fire rate bonus" 0.1 "projectile spread angle penalty" 15 "Projectile speed increased" 1.1 "blast radius increased" 1.5 "override projectile type" 18 } CharacterAttributes { "health regen" 100 "move speed bonus" 0.32 "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 4 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 } } T_TFBot_Giant_DemoBossPhase2Burstfire { Class Demoman Name "Titanium Bomber" ClassIcon demo_bomber Skill Expert Health 15000 Item "Prince Tavish's Crown" Attributes AlwaysCrit WeaponRestrictions PrimaryOnly Attributes MiniBoss Attributes UseBossHealthBar Attributes HoldFireUntilFullReload ItemAttributes { ItemName "TF_WEAPON_GRENADELAUNCHER" "faster reload rate" 0.5 "fire rate bonus" 0.1 "clip size upgrade atomic" 7.0 "projectile spread angle penalty" 5 "Projectile speed increased" 1.1 "blast radius increased" 1.2 } CharacterAttributes { "health regen" 100 "move speed bonus" 0.32 "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 4 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 } } T_TFBot_Giant_DemoBossPhase2Rapidfire { Class Demoman Name "Titanium Bomber" ClassIcon demo_bomber Skill Expert Health 15000 Item "Prince Tavish's Crown" Attributes AlwaysCrit WeaponRestrictions PrimaryOnly Attributes MiniBoss Attributes UseBossHealthBar ItemAttributes { ItemName "TF_WEAPON_GRENADELAUNCHER" "fire rate bonus" 0.4 "blast radius increased" 1.2 "damage bonus" 1.5 } CharacterAttributes { "health regen" 100 "move speed bonus" 0.32 "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 4 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 } } T_TFBot_Giant_DemoBossPhase3Nuke { Class Demoman Name "Titanium Bomber" ClassIcon demo_bomber Skill Expert Health 15000 Item "Prince Tavish's Crown" Attributes AlwaysCrit WeaponRestrictions PrimaryOnly Attributes MiniBoss Attributes UseBossHealthBar ItemAttributes { ItemName "TF_WEAPON_GRENADELAUNCHER" "clip size penalty" 3.0 "Projectile speed increased" 1.5 "damage bonus" 7 "damage causes airblast" 1 "blast radius increased" 1.5 "use large smoke explosion" 1 } CharacterAttributes { "health regen" 100 "move speed bonus" 0.32 "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 4 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 } } T_TFBot_Giant_DemoBossPhase4ShotgunFire { Class Demoman Name "Titanium Bomber" ClassIcon demo_bomber Skill Expert Health 20000 Item "Prince Tavish's Crown" Attributes AlwaysCrit WeaponRestrictions PrimaryOnly Attributes MiniBoss Attributes UseBossHealthBar Attributes HoldFireUntilFullReload ItemAttributes { ItemName "TF_WEAPON_GRENADELAUNCHER" "faster reload rate" 0.1 "fire rate bonus" 0.05 "clip size upgrade atomic" 1.0 "projectile spread angle penalty" 9 "Projectile speed increased" 1.1 "damage bonus" 1.5 "blast radius increased" 1.2 } CharacterAttributes { "health regen" 50 "move speed bonus" 0.32 "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 4 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 } } T_TFBot_Sniper_Flame { Class Sniper Name "Machina Flame Sniper" ClassIcon sniper_flame Skill Hard Item "The Machina" ItemAttributes { ItemName "The Machina" "Set DamageType Ignite" 1 } MaxVisionRange 2500 } T_TFBot_Sniper_Mark { Class Sniper Name "Machina Mark Sniper" Skill Hard Item "The Machina" ItemAttributes { ItemName "The Machina" "mark for death" 1 } MaxVisionRange 2500 } T_TFBot_Giant_Scout_Pistol { Class Scout Name "Giant Scout" ClassIcon scout_pistol Skill Expert Health 1000 WeaponRestrictions SecondaryOnly Attributes MiniBoss CharacterAttributes { "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 } } T_TFBot_Boss_Soldier_Doom_Machine { Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Name "Doom Machine Mk2" Item "Armored Authority" Item "The Cow Mangler 5000" ClassIcon soldier_bison Health 42500 Attributes UseBossHealthBar Attributes MiniBoss Attributes HoldFireUntilFullReload Attributes AlwaysCrit ItemAttributes { ItemName "The Cow Mangler 5000" "damage penalty" 1 "Projectile speed increased" 3 "fire rate penalty" 2 "slow enemy on hit major" 3 } ItemAttributes { ItemName "TF_WEAPON_SHOTGUN_SOLDIER" "auto fires full clip" 1 "auto fires when full" 1 "dmg bonus vs buildings" 2 "override projectile type" 13 "energy weapon penetration" 1 "clip size upgrade atomic" 14 "fire rate bonus" 0.1 "Reload time decreased" 0.5 "slow enemy on hit major" 2 "Projectile speed increased" 2 "damage bonus" 5 "Set DamageType Ignite" 1 "is_passive_weapon" 1 } CharacterAttributes { "health regen" 100 "move speed bonus" 0.15 "damage bonus" 1.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 } } T_TFBot_Boss_Soldier_Doom_Soldier { Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Name "Doom Soldier Mk2" Item "Armored Authority" Item "The Cow Mangler 5000" ClassIcon soldier_bison Health 6000 Scale 1.9 Attributes MiniBoss Attributes HoldFireUntilFullReload Attributes AlwaysCrit ItemAttributes { ItemName "The Cow Mangler 5000" "damage penalty" 1 "Projectile speed increased" 3 "fire rate penalty" 2 } ItemAttributes { ItemName "TF_WEAPON_SHOTGUN_SOLDIER" "auto fires full clip" 1 "auto fires when full" 1 "dmg bonus vs buildings" 2 "override projectile type" 13 "energy weapon penetration" 1 "clip size upgrade atomic" 14 "fire rate bonus" 0.1 "Reload time decreased" 0.5 "slow enemy on hit major" 2 "Projectile speed increased" 2 "damage bonus" 5 "Set DamageType Ignite" 1 "is_passive_weapon" 1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 } } T_TFBot_Demoman_Stickybomb { Class Demoman Skill Expert Classicon demo_sticky_daan // Custom icon WeaponRestrictions SecondaryOnly ItemAttributes { ItemName "TF_WEAPON_GRENADELAUNCHER" "is_passive_weapon" 1 "override projectile type" 27 // Fires nothing } ItemAttributes { ItemName "TF_WEAPON_PIPEBOMBLAUNCHER" "stickybomb charge rate" 0.001 //Demo-bot will fire Stickybomb immediately "max pipebombs decreased" -7 // 1 Stickybomb on ground allowed, will explode when another is fired "projectile range increased" 0.35 // Prevents overshooting target } } } }