WaveSchedule { Templates { T_TFBot_Giant_Scout_SuperFanowar { ClassIcon scout_fanowar Health 1200 Name "Super Marking Scout" Class Scout Skill Expert WeaponRestrictions MeleeOnly Attributes MiniBoss Attributes AlwaysFireWeapon ItemAttributes { ItemName "The Fan O'War" "fire rate bonus" 0.8 } CharacterAttributes { "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 "move speed bonus" 1.1 } Item "The Fan O'War" } T_TFBot_Soldier_Elite_BeggarBazooka { Class Soldier ClassIcon soldier_rocketrain Item "The Beggar's Bazooka" Name "Elite Beggar's Bazooka Soldier" Skill Hard Health 450 Scale 1.25 WeaponRestrictions PrimaryOnly Attributes HoldFireUntilFullReload ItemAttributes { ItemName "The Beggar's Bazooka" "clip size penalty" 0.25 "fire rate bonus" 0.8 "faster reload rate" 0.5 "blast radius increased" 1.25 "can overload" 0 "auto fires full clip" 0 } } T_TFBot_Heavy_Elite { Class Heavy Name "Elite Heavy" Skill Hard Health 600 Scale 1.25 WeaponRestrictions PrimaryOnly ItemAttributes { ItemName "TF_WEAPON_MINIGUN" "damage bonus" 1.25 } } T_TFBot_Giant_Soldier_ShotgunFive { Class Soldier ClassIcon soldier_rocketrain Item "The Beggar's Bazooka" Name "Penta-Rocket Beggar Soldier" Skill Expert Health 3800 Attributes MiniBoss WeaponRestrictions PrimaryOnly Attributes HoldFireUntilFullReload ItemAttributes { ItemName "The Beggar's Bazooka" "fire rate bonus" 0.3 "clip size upgrade atomic" 2 "faster reload rate" 0.9 "blast radius increased" 1.25 "blast radius decreased" 1 "projectile spread angle penalty" 6 "can overload" 0 "auto fires full clip" 0 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 } } T_TFBot_Medic_Kritz { ClassIcon medic_kritz Name "Kritzkrieg Medic" Class Medic Skill Expert Attributes SpawnWithFullCharge Tag bot_squad_member ItemAttributes { ItemName "The Kritzkrieg" "ubercharge rate bonus" 100 "uber duration bonus" 200 } CharacterAttributes { "bot medic uber health threshold" 200 } Item "The Kritzkrieg" Item "Vintage Tyrolean" } T_TFBot_Medic_Kritz_Elite { ClassIcon medic_kritz_armored Health 1600 Scale 1.5 Name "Armored Kritzkrieg Medic" Class Medic Skill Expert Attributes SpawnWithFullCharge Tag bot_squad_member ItemAttributes { ItemName "The Kritzkrieg" "ubercharge rate bonus" 100 "uber duration bonus" 200 } CharacterAttributes { "bot medic uber health threshold" 200 } Item "The Kritzkrieg" Item "Vintage Tyrolean" } T_TFBot_Medic_Regen_Elite { Class Medic Name "Armored Regen Medic" Health 1600 Scale 1.3 ClassIcon medic_quickfix_armored Skill Hard Item "Practitioner's Processing Mask" Item "Halogen Head Lamp" ItemAttributes { ItemName "The Quick-Fix" "ubercharge rate bonus" 0.01 // pretty much disables ubercharge } } T_TFBot_Medic_Uber_Elite { Class Medic Name "Armored Uber Medic" Item "Medic Mask" ClassIcon medic_uber_armored Health 1600 Scale 1.3 Skill Hard Attributes SpawnWithFullCharge ItemAttributes { ItemName "TF_WEAPON_MEDIGUN" "ubercharge rate bonus" 2 } CharacterAttributes { "heal rate bonus" 5 } } T_TFBot_Giant_Medic_Kritz { ClassIcon medic_kritz_giant Health 4500 Name "Giant Kritzkrieg Medic" Class Medic Skill Expert Attributes SpawnWithFullCharge Attributes MiniBoss Tag bot_squad_member ItemAttributes { ItemName "The Kritzkrieg" "ubercharge rate bonus" 100 "uber duration bonus" 200 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "heal rate bonus" 200 "bot medic uber health threshold" 5000 } Item "The Kritzkrieg" Item "Vintage Tyrolean" } T_TFBot_Pyro_DragonFury { Class Pyro ClassIcon pyro_dragon_fury_swordstone Skill Hard WeaponRestrictions PrimaryOnly Item "The Dragon's Fury" } T_TFBot_Giant_Pyro_DragonFury { Class Pyro Name "Giant Pyro" ClassIcon pyro_dragon_fury_swordstone Skill Expert Health 3000 WeaponRestrictions PrimaryOnly Attributes MiniBoss Item "The Dragon's Fury" CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 6 } } T_TFBot_Sniper_smg_carbine { Class Sniper Skill Hard Scale 1.5 Health 1200 Item "The Cleaner's Carbine" ClassIcon sniper_carbine } T_TFBot_Demoman_InfernoKnight { Class Demoman Name "Demoknight" ClassIcon demoknight_fire Skill Expert Health 1100 Scale 1.5 Item "The Splendid Screen" Item "The Eyelander" WeaponRestrictions MeleeOnly ItemAttributes { ItemName "The Eyelander" "critboost on kill" 3 "max health additive penalty" -0 "attach particle effect" 1 "Set DamageType Ignite" 1 } ItemAttributes { ItemName "The Splendid Screen" "Attack not cancel charge" 1 "charge time increased" 3 } } T_TFBot_Giant_DemoMan_FlamingKnight { Class Demoman ClassIcon demoknight_fire Name "Giant Flame Demoknight" Skill Expert Health 3000 Item "Prince Tavish's Crown" Item "The Chargin' Targe" Item "The Eyelander" Item "Ali Baba's Wee Booties" WeaponRestrictions MeleeOnly Attributes MiniBoss ItemAttributes { ItemName "The Eyelander" "critboost on kill" 3 "attach particle effect" 1 "Set DamageType Ignite" 1 } CharacterAttributes { "move speed bonus" 0.4 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 } } T_TFBot_Giant_Demo_IronBombBurst { Class Demoman ClassIcon demo_clusterbomb Name "Giant Ironbomber Burst Demo" Item "Scotch Bonnet" Item "The Iron Bomber" Health 3300 Skill Expert WeaponRestrictions PrimaryOnly Attributes MiniBoss Attributes HoldFireUntilFullReload ItemAttributes { ItemName "The Iron Bomber" "faster reload rate" 0.65 //35% faster reload "fire rate bonus" 0.1 "clip size upgrade atomic" 7.0 "projectile spread angle penalty" 5 "Projectile speed increased" 1.1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 4 } } T_TFBot_Giant_Demo_BossIronBomber { Class Demoman Name "Titanium Bomber" Item "Scotch Bonnet" Item "The Iron Bomber" ClassIcon demo_burst_giant Health 45000 Skill Expert WeaponRestrictions PrimaryOnly Attributes MiniBoss ItemAttributes { ItemName "The Iron Bomber" "Reload time increased" 0.5 "fire rate bonus" 0.1 "clip size upgrade atomic" 7.0 "projectile spread angle penalty" 5 "Projectile speed increased" 1.1 "blast radius increased" 1.5 "auto fires when full" 1 "auto fires full clip" 1 is_passive_weapon 1 } ItemAttributes { ItemName "tf_weapon_grenadelauncher" "fire rate bonus" 0.1 "projectile spread angle penalty" 10 "Projectile speed increased" 1.1 "blast radius increased" 1.5 "override projectile type" 6 } CharacterAttributes { "move speed bonus" 0.35 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 4 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 } } T_TFBot_Engineer_Railgun { Class Engineer Name "Railgun Engineer" Skill Hard Item "The Widowmaker" ClassIcon "sniper_flame" Health 275 Scale 1.2 WeaponRestrictions PrimaryOnly ItemAttributes { ItemName "The Widowmaker" "weapon spread bonus" 0.01 "sniper fires tracer" 1 "Set DamageType Ignite" 1 } } T_TFBot_Scout_Middleleague { ClassIcon scout_stun Health 650 Name "Middle League Scout" Scale 1.4 Class Scout Skill Hard WeaponRestrictions MeleeOnly ItemAttributes { ItemName "The Sandman" "effect bar recharge rate increased" 0.25 "max health additive penalty" -0 } CharacterAttributes { "damage force reduction" 0.8 } Item "The Sandman" Item "Batter's Helmet" Item "MNC Mascot Outfit" } T_TFBot_Chief_Soldier_Nuke { Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Name "Major Nuke" Item "Full Metal Drill Hat" ClassIcon soldier_major_crits Health 30000 Scale 1.9 Attributes MiniBoss Attributes UseBossHealthBar Attributes HoldFireUntilFullReload Attributes AlwaysCrit ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "clip size penalty" 0.75 "Reload time increased" 2 "fire rate bonus" 2 "damage bonus" 7 "blast radius increased" 1.5 "use large smoke explosion" 1 } CharacterAttributes { "health regen" 200 "move speed bonus" 0.5 "damage bonus" 1.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 } } T_TFBot_Giant_DemoBossPhase1Projectilespam { Class Demoman Name "Titanium Bomber" ClassIcon demo_bomber Skill Hard Health 15000 Item "Prince Tavish's Crown" Attributes AlwaysCrit WeaponRestrictions PrimaryOnly Attributes MiniBoss Attributes UseBossHealthBar ItemAttributes { ItemName "TF_WEAPON_GRENADELAUNCHER" "faster reload rate" 0. "fire rate bonus" 0.1 "projectile spread angle penalty" 15 "Projectile speed increased" 1.1 "blast radius increased" 1.5 "override projectile type" 18 } CharacterAttributes { "health regen" 100 "move speed bonus" 0.32 "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 4 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 } } T_TFBot_Giant_DemoBossPhase2Burstfire { Class Demoman Name "Titanium Bomber" ClassIcon demo_bomber Skill Expert Health 15000 Item "Prince Tavish's Crown" Attributes AlwaysCrit WeaponRestrictions PrimaryOnly Attributes MiniBoss Attributes UseBossHealthBar Attributes HoldFireUntilFullReload ItemAttributes { ItemName "TF_WEAPON_GRENADELAUNCHER" "faster reload rate" 0.5 "fire rate bonus" 0.1 "clip size upgrade atomic" 7.0 "projectile spread angle penalty" 5 "Projectile speed increased" 1.1 "blast radius increased" 1.2 } CharacterAttributes { "health regen" 100 "move speed bonus" 0.32 "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 4 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 } } T_TFBot_Giant_DemoBossPhase2Rapidfire { Class Demoman Name "Titanium Bomber" ClassIcon demo_bomber Skill Expert Health 15000 Item "Prince Tavish's Crown" Attributes AlwaysCrit WeaponRestrictions PrimaryOnly Attributes MiniBoss Attributes UseBossHealthBar ItemAttributes { ItemName "TF_WEAPON_GRENADELAUNCHER" "fire rate bonus" 0.4 "blast radius increased" 1.2 "damage bonus" 1.5 } CharacterAttributes { "health regen" 100 "move speed bonus" 0.32 "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 4 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 } } T_TFBot_Giant_DemoBossPhase3Nuke { Class Demoman Name "Titanium Bomber" ClassIcon demo_bomber Skill Expert Health 15000 Item "Prince Tavish's Crown" Attributes AlwaysCrit WeaponRestrictions PrimaryOnly Attributes MiniBoss Attributes UseBossHealthBar ItemAttributes { ItemName "TF_WEAPON_GRENADELAUNCHER" "clip size penalty" 3.0 "Projectile speed increased" 1.5 "damage bonus" 7 "damage causes airblast" 1 "blast radius increased" 1.5 "use large smoke explosion" 1 } CharacterAttributes { "health regen" 100 "move speed bonus" 0.32 "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 4 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 } } T_TFBot_Giant_DemoBossPhase4ShotgunFire { Class Demoman Name "Titanium Bomber" ClassIcon demo_bomber Skill Expert Health 20000 Item "Prince Tavish's Crown" Attributes AlwaysCrit WeaponRestrictions PrimaryOnly Attributes MiniBoss Attributes UseBossHealthBar Attributes HoldFireUntilFullReload ItemAttributes { ItemName "TF_WEAPON_GRENADELAUNCHER" "faster reload rate" 0.1 "fire rate bonus" 0.05 "clip size upgrade atomic" 1.0 "projectile spread angle penalty" 9 "Projectile speed increased" 1.1 "damage bonus" 1.5 "blast radius increased" 1.2 } CharacterAttributes { "health regen" 50 "move speed bonus" 0.32 "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 4 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 } } T_TFBot_Sniper_Flame { Class Sniper Name "Machina Flame Sniper" ClassIcon sniper_flame Skill Hard Item "The Machina" ItemAttributes { ItemName "The Machina" "Set DamageType Ignite" 1 } MaxVisionRange 2500 } T_TFBot_Sniper_Mark { Class Sniper Name "Machina Mark Sniper" Skill Hard Item "The Machina" ItemAttributes { ItemName "The Machina" "mark for death" 1 } MaxVisionRange 2500 } T_TFBot_Giant_Scout_Pistol { Class Scout Name "Giant Scout" ClassIcon scout_pistol Skill Expert Health 1000 WeaponRestrictions SecondaryOnly Attributes MiniBoss CharacterAttributes { "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 } } T_TFBot_Boss_Soldier_Doom_Machine { Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Name "Doom Machine Mk2" Item "Armored Authority" Item "The Cow Mangler 5000" ClassIcon soldier_bison Health 42500 Attributes UseBossHealthBar Attributes MiniBoss Attributes HoldFireUntilFullReload Attributes AlwaysCrit ItemAttributes { ItemName "The Cow Mangler 5000" "damage penalty" 1 "Projectile speed increased" 3 "fire rate penalty" 2 "slow enemy on hit major" 3 } ItemAttributes { ItemName "TF_WEAPON_SHOTGUN_SOLDIER" "auto fires full clip" 1 "auto fires when full" 1 "dmg bonus vs buildings" 2 "override projectile type" 13 "energy weapon penetration" 1 "clip size upgrade atomic" 14 "fire rate bonus" 0.1 "Reload time decreased" 0.5 "slow enemy on hit major" 2 "Projectile speed increased" 2 "damage bonus" 5 "Set DamageType Ignite" 1 "is_passive_weapon" 1 } CharacterAttributes { "health regen" 100 "move speed bonus" 0.15 "damage bonus" 1.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 } } T_TFBot_Boss_Soldier_Doom_Soldier { Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Name "Doom Soldier Mk2" Item "Armored Authority" Item "The Cow Mangler 5000" ClassIcon soldier_bison Health 6000 Scale 1.9 Attributes MiniBoss Attributes HoldFireUntilFullReload Attributes AlwaysCrit ItemAttributes { ItemName "The Cow Mangler 5000" "damage penalty" 1 "Projectile speed increased" 3 "fire rate penalty" 2 } ItemAttributes { ItemName "TF_WEAPON_SHOTGUN_SOLDIER" "auto fires full clip" 1 "auto fires when full" 1 "dmg bonus vs buildings" 2 "override projectile type" 13 "energy weapon penetration" 1 "clip size upgrade atomic" 14 "fire rate bonus" 0.1 "Reload time decreased" 0.5 "slow enemy on hit major" 2 "Projectile speed increased" 2 "damage bonus" 5 "Set DamageType Ignite" 1 "is_passive_weapon" 1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 } } T_TFBot_Demoman_Stickybomb { Class Demoman Skill Expert Classicon demo_sticky_daan // Custom icon WeaponRestrictions SecondaryOnly ItemAttributes { ItemName "TF_WEAPON_GRENADELAUNCHER" "is_passive_weapon" 1 "override projectile type" 27 // Fires nothing } ItemAttributes { ItemName "TF_WEAPON_PIPEBOMBLAUNCHER" "stickybomb charge rate" 0.001 //Demo-bot will fire Stickybomb immediately "max pipebombs decreased" -7 // 1 Stickybomb on ground allowed, will explode when another is fired "projectile range increased" 0.35 // Prevents overshooting target } } T_TFBot_Demoman_Titanium { Class Demoman ClassIcon demoknight_giant Name "Steelbeard" Health 40000 Skill Expert Item "The Tide Turner" Item "Prinny Machete" Item "The Buccaneer's Bicorne" Item "The King of Scotland Cape" Item "Mann of the Seven Sees" Item "The Sole Saviors" Item "The All-Father" WeaponRestrictions MeleeOnly Attributes MiniBoss Attributes IgnoreFlag ItemAttributes { ItemName "Prinny Machete" "fire rate bonus" 0.5 } ItemAttributes { ItemName "The All-Father" "set item tint rgb" 2960676 "attach particle effect" 35 // Smoking } ItemAttributes { ItemName "The Buccaneer's Bicorne" "attach particle effect" 29 // Regular cloud } ItemAttributes { ItemName "The King of Scotland Cape" "attach particle effect" 56 // Lightning } CharacterAttributes { "health regen" 100 "move speed bonus" 0.7 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 "rage giving scale" 0.2 } } } }