#base robot_giant.pop #base robot_standard.pop WaveSchedule { Templates { T_TFBot_Medic_BigHeal_Shield { Name "Shield Geisha" Class Medic Skill Expert ClassIcon medic_shield_qf Item "The Quick-Fix" Item "Medic Geisha Hair" Attributes ProjectileShield Attributes SpawnWithFullCharge ItemAttributes { ItemName "The Quick-Fix" "generate rage on heal" 2 "heal rate bonus" 10 "increase buff duration" 3 } // CharacterAttributes // { // "ubercharge rate bonus" 0.25 // } } T_TFBot_Blast_Vaccinator { Name "Blast Vaccinator Geisha" Class Medic Skill Expert ClassIcon medic_blast WeaponRestrictions SecondaryOnly Item "The Vaccinator" Item "Medic Geisha Hair" Attributes SpawnWithFullCharge Attributes VaccinatorBlast ItemAttributes { ItemName "The Vaccinator" "heal rate bonus" 10 "medigun blast resist deployed" 2 "medigun blast resist passive" 2 "medigun charge is resists" 4 "uber duration bonus" 200 "ubercharge rate bonus" 200 } CharacterAttributes { "bot medic uber health threshold" 500 } } T_TFBot_Bullet_Vaccinator { Name "Bullet Vaccinator Geisha" Class Medic Skill Expert ClassIcon medic_bullet WeaponRestrictions SecondaryOnly Item "The Vaccinator" Item "Medic Geisha Hair" Attributes SpawnWithFullCharge Attributes VaccinatorBullets ItemAttributes { ItemName "The Vaccinator" "heal rate bonus" 10 "medigun bullet resist deployed" 2 "medigun bullet resist passive" 2 "medigun charge is resists" 3 "uber duration bonus" 200 "ubercharge rate bonus" 200 } CharacterAttributes { "bot medic uber health threshold" 500 } } T_TFBot_Fire_Vaccinator { Name "Fire Vaccinator Geisha" Class Medic Skill Expert ClassIcon medic_fire WeaponRestrictions SecondaryOnly Item "The Vaccinator" Item "Medic Geisha Hair" Attributes SpawnWithFullCharge Attributes VaccinatorFire ItemAttributes { ItemName "The Vaccinator" "heal rate bonus" 10 "medigun charge is resists" 5 "medigun fire resist deployed" 2 "medigun fire resist passive" 2 "uber duration bonus" 200 "ubercharge rate bonus" 200 } CharacterAttributes { "bot medic uber health threshold" 500 } } T_TFBot_Giant_Shield_Medic { Name "Giant Shield Geisha" Class Medic Skill Expert Health 4500 ClassIcon medic_shield_qf WeaponRestrictions SecondaryOnly Item "The Quick-Fix" Item "Medic Geisha Hair" Attributes MiniBoss Attributes ProjectileShield Attributes SpawnWithFullCharge ItemAttributes { ItemName "The Quick-Fix" "generate rage on heal" 1 "heal rate bonus" 100 "increase buff duration" 2 } CharacterAttributes { "airblast vulnerability multiplier" 0.6 "damage force reduction" 0.6 "move speed bonus" 0.5 } } T_TFBot_Giant_Shield_Medic_NoPop { Name "Giant Shield Geisha" Class Medic Skill Expert Health 4700 ClassIcon medic_shield_qf WeaponRestrictions SecondaryOnly Item "The Quick-Fix" Item "Medic Geisha Hair" Attributes MiniBoss Attributes ProjectileShield // Attributes SpawnWithFullCharge ItemAttributes { ItemName "The Quick-Fix" "generate rage on heal" 1 "heal rate bonus" 100 "increase buff duration" 2 } CharacterAttributes { "airblast vulnerability multiplier" 0.6 "damage force reduction" 0.6 "move speed bonus" 0.5 } CharacterAttributes { "ubercharge rate bonus" 0.25 } } T_TFBot_Syringe_Medic { Class Medic Skill Expert Name "Nagasaki Needler" ClassIcon medic_syringe WeaponRestrictions PrimaryOnly Item "The Blutsauger" Item "Medic Geisha Hair" ItemAttributes { ItemName "The Blutsauger" "faster reload rate" 0.3 "fire rate bonus" 0.5 "mad milk syringes" 1 } } T_TFBot_Pro_Scout { Name "Pro Scout" Class Scout Skill Expert ClassIcon scout_lime Item "The Cool Cat Cardigan" Item "Scout Beanie" Item "Upgradeable TF_WEAPON_SCATTERGUN" ItemAttributes { ItemName "Upgradeable TF_WEAPON_SCATTERGUN" "Reload time decreased" .4 "projectile penetration" 1 "fire rate bonus" .6 "clip size bonus" 3 "heal on kill" 25 "item style override" 1 "killstreak idleeffect" 6 "loot rarity" 1 "is australium item" 1 } ItemAttributes { ItemName "Scout Beanie" "attach particle effect" 62 // disco beat down "set item tint RGB" 3329330 // lime scout } ItemAttributes { ItemName "The Cool Cat Cardigan" "set item tint RGB" 3329330 // lime scout } CharacterAttributes { "dmg taken from blast reduced" .75 "dmg taken from fire reduced" .75 "dmg taken from bullets reduced" .75 "move speed bonus" 1.1 "health regen" 4 "increased jump height" 1.2 } } T_TFBot_Bison_Soldier { Name "Bison Soldier" Class Soldier Skill Expert Item "The Righteous Bison" Item "Lord Cockswain's Novelty Mutton Chops and Pipe" Item "Lord Cockswain's Pith Helmet" ClassIcon soldier_bison WeaponRestrictions SecondaryOnly } T_TFBot_Giant_Blast_Vaccinator_Medic { Name "Giant Blast Vaccinator Geisha" Class Medic Skill Expert Health 4500 ClassIcon medic_blast WeaponRestrictions SecondaryOnly Item "The Vaccinator" Item "Medic Geisha Hair" Attributes MiniBoss Attributes SpawnWithFullCharge Attributes VaccinatorBlast ItemAttributes { ItemName "The Vaccinator" "heal rate bonus" 200 "medigun blast resist deployed" 1 "medigun blast resist passive" 1 "medigun charge is resists" 4 "uber duration bonus" 200 "ubercharge rate bonus" 200 } CharacterAttributes { "airblast vulnerability multiplier" 0.6 "bot medic uber health threshold" 10000 "damage force reduction" 0.6 "move speed bonus" 0.6 } } T_TFBot_Giant_Bullet_Vaccinator_Medic { Name "Giant Bullet Vaccinator Geisha" Class Medic Skill Expert Health 4500 ClassIcon medic_bullet WeaponRestrictions SecondaryOnly Item "The Vaccinator" Item "Medic Geisha Hair" Attributes MiniBoss Attributes SpawnWithFullCharge Attributes VaccinatorBullets ItemAttributes { ItemName "The Vaccinator" "heal rate bonus" 200 "medigun bullet resist deployed" 1 "medigun bullet resist passive" 1 "medigun charge is resists" 3 "uber duration bonus" 200 "ubercharge rate bonus" 200 } CharacterAttributes { "airblast vulnerability multiplier" 0.6 "bot medic uber health threshold" 10000 "damage force reduction" 0.6 "move speed bonus" 0.6 } } T_TFBot_Giant_Fire_Vaccinator_Medic { Name "Giant Fire Vaccinator Geisha" Class Medic Skill Expert Health 4500 ClassIcon medic_fire WeaponRestrictions SecondaryOnly Item "The Vaccinator" Item "Medic Geisha Hair" Attributes MiniBoss Attributes SpawnWithFullCharge Attributes VaccinatorFire ItemAttributes { ItemName "The Vaccinator" "heal rate bonus" 200 "medigun charge is resists" 5 "medigun fire resist deployed" 1 "medigun fire resist passive" 1 "uber duration bonus" 200 "ubercharge rate bonus" 200 } CharacterAttributes { "airblast vulnerability multiplier" 0.6 "bot medic uber health threshold" 10000 "damage force reduction" 0.6 "move speed bonus" 0.6 } } T_TFBot_Tickle_Heavy { Class Heavyweapons Name "Tickle Heavy" Skill Easy ClassIcon heavy_mittens Scale 0.5 WeaponRestrictions MeleeOnly Health 50 Attributes AlwaysCrit Item "The All-Father" Item "The Holiday Punch" CharacterAttributes { "move speed bonus" 1.6 "damage bonus" 0.1 } } T_TFBot_Crossbow_Medic { Class Medic Skill Expert ClassIcon medic_crossbow WeaponRestrictions PrimaryOnly Item "The Crusader's Crossbow" Item "Medic Geisha Hair" // Attributes AlwaysCrit Name "Kagawan Crossbower" ItemAttributes { ItemName "The Crusader's Crossbow" "damage bonus" 0.75 "faster reload rate" 0.3 "fire rate bonus" 0.5 } } T_TFBot_Giant_Crossbow_Medic { Class Medic Skill Expert ClassIcon medic_crossbow_giant WeaponRestrictions PrimaryOnly Item "The Crusader's Crossbow" Item "Legendary Lid" // Attributes AlwaysCrit Name "Giant Kagawan Crossbower" Health 5500 Attributes MiniBoss ItemAttributes { ItemName "The Crusader's Crossbow" "damage bonus" 1.25 "faster reload rate" 0.2 "fire rate bonus" 0.4 "heal on kill" 500 } CharacterAttributes { "airblast vulnerability multiplier" 0.6 "damage force reduction" 0.6 "move speed bonus" 0.6 } } T_TFBot_Neon_Pyro { Name "Nagoyan Neon" Class Pyro Skill Expert ClassIcon pyro_neon Item "Plumber's Pipe" Item "The Neon Annihilator" WeaponRestrictions MeleeOnly ItemAttributes { ItemName "The Neon Annihilator" "damage bonus" 1.5 "fire rate bonus" .5 "heal on kill" 50 } CharacterAttributes { "move speed bonus" 1.2 } } T_TFBot_Soldier_Beggar { Name "Shibuyan Soldier" Class Soldier Skill Normal ClassIcon soldier_dumpster WeaponRestrictions PrimaryOnly Item "The Beggar's Bazooka" Item "The Captain's Cocktails" Item "The Helmet Without a Home" ItemAttributes { ItemName "The Beggar's Bazooka" "auto fires when full" 1 } } T_TFBot_Pyro_Airblaster { Class Pyro Name "Aomorian Airblaster" Skill Expert Item "harvest_flamethrower_autumn" Item "The Sengoku Scorcher" Item "The Combustible Kabuto" ClassIcon pyro_airblast ItemAttributes { ItemName "harvest_flamethrower_autumn" "mult airblast refire time" 0.5 "set_item_texture_wear" .2 } CharacterAttributes { "move speed bonus" 1.2 "airblast pushback scale" 1.5 } } T_TFBot_Giant_Neon { Class Pyro Skill Expert Attributes MiniBoss Name "Giant Nagoyan Neon" ClassIcon pyro_neon_giant Item "Plumber's Pipe" Item "The Neon Annihilator" WeaponRestrictions MeleeOnly Health 5000 ItemAttributes { ItemName "The Neon Annihilator" "fire rate bonus" .5 "heal on kill" 500 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 6 } } T_TFBot_Giant_Sengoku { Class Pyro Skill Expert Attributes MiniBoss Name "Ronin Roaster" ClassIcon pyro_heal Item "Legendary Lid" Item "The Sengoku Scorcher" Item "harvest_flamethrower_nutcracker" Health 4000 ItemAttributes { ItemName "harvest_flamethrower_nutcracker" "set_item_texture_wear" .2 "heal on kill" 500 "mark for death" 1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 6 } } T_TFBot_Demo_Samurai { Class Demoman Name "Samurai Demo" ClassIcon demoknight_samurai Skill Expert Item "Demo Kabuto" Item "The Half-Zatoichi" Item "The Chargin' Targe" ItemAttributes { ItemName "The Chargin' Targe" "Attack not cancel charge" 1 } Item "Demo Kabuto" Scale "1.3" Health 650 WeaponRestrictions MeleeOnly Attributes AirChargeOnly Attributes AutoJump AutoJumpMin 10 AutoJumpMax 10 CharacterAttributes { "charge time increased" 2 "charge recharge rate increased" 7 "increased jump height" 2.3 "bot custom jump particle" 1 "damage bonus" 1.5 } } T_TFBot_Australium_Soldier { Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Name "Sakura Soldier" Item "Upgradeable TF_WEAPON_ROCKETLAUNCHER" Item "Legendary Lid" Item "The Shogun's Shoulder Guard" Item "The Battalion's Backup" ClassIcon soldier_sakura Health 4200 MaxVisionRange 2600 Scale 1.8 Attributes MiniBoss Attributes HoldFireUntilFullReload Attributes AlwaysCrit Attributes SpawnWithFullCharge ItemAttributes { ItemName "Upgradeable TF_WEAPON_ROCKETLAUNCHER" "fire rate bonus" 0.5 "damage force reduction" 0.5 "Reload time decreased" 0.75 "damage bonus" 1.7 "clip size bonus" 1.8 // "heal on kill" 100 "Projectile speed increased" 2 "item style override" 1 // Australium "killstreak idleeffect" 5 "loot rarity" 1 "is australium item" 1 "Blast radius increased" 0.7 } ItemAttributes { ItemName "Legendary Lid" "attach particle effect" 17 //Sunburst "particle effect vertical offset" 1 } CharacterAttributes { "move speed bonus" 0.4 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "airblast vertical vulnerability multiplier" 0.1 "increase buff duration" 9.0 } } T_TFBot_Heavyweapons_Heater_Fixed { Name "Heater Heavy" Class Heavyweapons Skill Expert ClassIcon heavy_heater WeaponRestrictions PrimaryOnly Item "The Huo Long Heatmaker" Item "Heavy Topknot" ItemAttributes { ItemName "The Huo Long Heatmaker" // "damage bonus" 1.2 } } T_TFBot_Huntsman_Giant { Name "Huntsman Spider" ClassIcon sniper_huntsman_bleed Class Sniper Skill Expert Scale 1.6 Health 3500 Attributes MiniBoss Item "Larrikin Robin" Item "The Fortified Compound" Item "The Razorback" ItemAttributes { ItemName "The Fortified Compound" "Reload time decreased" .25 "damage bonus" 2.0 "bleeding duration" 15 "projectile penetration" 1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 } } T_TFBot_Milker_Scout { Class Scout Name "Milky Boy" Skill Hard WeaponRestrictions SecondaryOnly Item "The Milkman" Item "Mad Milk" ClassIcon scout_milk_2 ItemAttributes { ItemName "Mad Milk" "effect bar recharge rate increased" 0.1 "fire rate bonus" 2 "applies snare effect" 0.1 } } T_TFBot_Grapple_Heavy { Name "Grapple Heavy" Class Heavyweapons Skill Hard ClassIcon heavy_grapple WeaponRestrictions PrimaryOnly MaxVisionRange 1500 Item "The Brass Beast" Item "The Bunsen Brave" ItemAttributes { ItemName "The Brass Beast" "apply look velocity on damage" -80 "apply z velocity on damage" -80 "damage penalty" 0.2 "fire rate bonus" 0.75 } } T_TFBot_Grapple_Demoman { Class Demoman Name "Spider Samurai" ClassIcon grapplehook // Attributes IgnoreFlag Attributes HoldFireUntilFullReload Skill Hard Item "The Loch-n-Load" // Item "Bushi-Dou" // seems to break, rip Item "The King of Scotland Cape" Item "The Half-Zatoichi" ItemAttributes { ItemName "The Loch-n-Load" "grenade launcher mortar mode" 0 //"faster reload rate" 5 "clip size bonus" 0.4 "Projectile speed increased" 1.2 "projectile spread angle penalty" 2 "override projectile type" 26 } } T_TFBot_Displacer { Class Demoman Name "The Displacer" ClassIcon demo_nuke Health 6000 Scale 1.7 Skill Expert WeaponRestrictions PrimaryOnly Item "The Loose Cannon" Item "The Gaelic Golf Bag" Attributes MiniBoss // Attributes UseBossHealthBar ItemAttributes { ItemName "The Loose Cannon" "grenade launcher mortar mode" 0 "faster reload rate" 1.0 "fire rate bonus" 1.5 "clip size penalty" 0.75 "Projectile speed increased" 1.2 "projectile spread angle penalty" 5 "damage bonus" 0.2 "damage causes airblast" 1 "airblast pushback scale" 10 "blast radius increased" 6 // "use large smoke explosion" 1 //"apply look velocity on damage" -170 //"apply z velocity on damage" -100 } CharacterAttributes { "move speed bonus" 0.35 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 4 } } T_TFBot_Heavyweapons_Deflector2 { Name "Deflector Heavy" Class Heavyweapons Skill Hard ClassIcon heavy_deflector WeaponRestrictions PrimaryOnly Item "Deflector" Item "The U-clank-a" ItemAttributes { ItemName "Deflector" "attack projectiles" 1 } } T_TFBot_Giant_Fire_Heavy { Class Heavyweapons Name "Heavy no Kasai" ClassIcon heavy_heater_giant Skill Expert Item "Legendary Lid" Item "The Huo Long Heatmaker" Health 5000 Scale 1.8 MaxVisionRange 1600 WeaponRestrictions PrimaryOnly Attributes MiniBoss ItemAttributes { ItemName "The Huo Long Heatmaker" "damage bonus" 1.2 "attack projectiles" 2 //"heal on kill" 500 //"damage causes airblast" 1 //"airblast pushback scale" 0.1 "Set DamageType Ignite" 1 } ItemAttributes { ItemName "Legendary Lid" "attach particle effect" 1 //Burning "attach particle effect static" 14 //Scorching } CharacterAttributes { "move speed bonus" 0.4 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.4 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.9 "override footstep sound set" 2 } } T_TFBot_Shogun_Spammer { Class Soldier Name "Battalion Shogun" ClassIcon soldier_spammer Health 4400 Skill Expert WeaponRestrictions PrimaryOnly Attributes MiniBoss Attributes SpawnWithFullCharge CharacterAttributes { "move speed bonus" 0.5 "Projectile speed increased" 0.65 "faster reload rate" -0.8 "fire rate bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "increase buff duration" 9.0 } Item "The Shogun's Shoulder Guard" Item "Soldier Samurai Hat" Item "The Battalion's Backup" Item "warbird_rocketlauncher_warhawk" ItemAttributes { ItemName "warbird_rocketlauncher_warhawk" "set_item_texture_wear" .2 "attach particle effect" 704 } } T_TFBot_Shogun_Ultimate { Class Soldier Name "Battalion Shogun Mk II" ClassIcon soldier_crit Health 4400 Skill Expert WeaponRestrictions PrimaryOnly Attributes MiniBoss Attributes SpawnWithFullCharge Attributes AlwaysCrit CharacterAttributes { "move speed bonus" 0.5 "Projectile speed increased" 0.4 "faster reload rate" -0.8 "fire rate bonus" 0.5 "clip size penalty" 4 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "increase buff duration" 9.0 } Item "The Shogun's Shoulder Guard" Item "Soldier Samurai Hat" Item "The Battalion's Backup" Item "warbird_rocketlauncher_warhawk" ItemAttributes { ItemName "warbird_rocketlauncher_warhawk" "set_item_texture_wear" .4 "Blast radius increased" 3 "bleeding duration" 5 "damage bonus" 0.5 "attach particle effect" 702 } } T_TFBot_Ninja_Scout { Class Scout Skill Hard Name "Ninja Scout" Item "Legendary Lid" Item "The Southie Shinobi" Item "The Red Socks" Item "The Flying Guillotine" WeaponRestrictions SecondaryOnly } T_TFBot_Ninja_Scout_Bat { Class Scout Skill Hard ClassIcon scout_stun Name "Ninja Batter Scout" Item "Legendary Lid" Item "The Southie Shinobi" Item "The Red Socks" Item "The Sandman" Attributes AlwaysCrit WeaponRestrictions MeleeOnly } T_TFBot_Ninja_Scout_Giant { Class Scout Skill Hard Name "Giant Ninja Scout" Item "Legendary Lid" Item "The Southie Shinobi" Item "The Red Socks" Item "The Flying Guillotine" ClassIcon scout_giant_fast Skill Easy Health 1200 WeaponRestrictions SecondaryOnly Attributes MiniBoss CharacterAttributes { "move speed bonus" 1.6 "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 } } T_TFBot_Buff_Samurai { Template T_TFBot_Soldier_Buff_Banner Name "Buff Samurai" Item "Soldier Samurai Hat" Item "The Half-Zatoichi" Item "harvest_rocketlauncher_autumn" // WeaponRestrictions MeleeOnly CharacterAttributes { "increase buff duration" 9.0 } ItemAttributes { ItemName "harvest_rocketlauncher_autumn" "set_item_texture_wear" .2 } } T_TFBot_Conch_Samurai { Name "Conch Samurai" Class Soldier Attributes SpawnWithFullCharge Skill Hard ClassIcon soldier_conch Item "Soldier Samurai Hat" Item "The Concheror" Item "The Half-Zatoichi" Item "gentlemanne_rocketlauncher_highrollers" // WeaponRestrictions MeleeOnly CharacterAttributes { "increase buff duration" 9.0 } ItemAttributes { ItemName "gentlemanne_rocketlauncher_highrollers" "set_item_texture_wear" .2 } } T_TFBot_Battalion_Samurai { Name "Battalion Samurai" Class Soldier Skill Expert Item "Soldier Samurai Hat" Item "The Half-Zatoichi" Item "concealedkiller_rocketlauncher_sandcannon" // WeaponRestrictions MeleeOnly ClassIcon soldier_backup Attributes SpawnWithFullCharge Item "The Battalion's Backup" CharacterAttributes { "increase buff duration" 9.0 } ItemAttributes { ItemName "concealedkiller_rocketlauncher_sandcannon" "set_item_texture_wear" .2 } } } }