population { Templates { T_TFBot_STT_Scout_Red { Class Scout Skill Expert Name "AI Scout" Attributes Ignoreflag WeaponRestrictions PrimaryOnly ClassIcon hellmet_red Action Mobber UseHumanModel 1 AddCond { Name TF_COND_REPROGRAMMED Delay 0.2 } } T_TFBot_STT_Soldier_Red { Class Soldier Skill Expert Name "AI Soldier" Attributes Ignoreflag WeaponRestrictions PrimaryOnly ClassIcon hellmet_red Action Mobber UseHumanModel 1 AddCond { Name TF_COND_REPROGRAMMED Delay 0.2 } } T_TFBot_STT_Demoman_Red { Class Demoman Skill Expert Name "AI Demoman" Attributes Ignoreflag WeaponRestrictions PrimaryOnly ClassIcon hellmet_red Action Mobber UseHumanModel 1 AddCond { Name TF_COND_REPROGRAMMED Delay 0.2 } } T_TFBot_STT_Heavy_Red { Class HeavyWeapons Skill Expert Name "AI Heavy" Attributes Ignoreflag WeaponRestrictions PrimaryOnly ClassIcon hellmet_red Action Mobber UseHumanModel 1 AddCond { Name TF_COND_REPROGRAMMED Delay 0.2 } } T_TFBot_STT_Medic_Red { Class Medic Skill Expert Name "AI Medic" Attributes SpawnWithFullCharge Attributes Ignoreflag ClassIcon hellmet_red Action Mobber UseHumanModel 1 AddCond { Name TF_COND_REPROGRAMMED Delay 0.2 } } T_TFBot_STT_Scout_Blue { Class Scout Skill Expert NoBombUpgrades 1 WeaponRestrictions PrimaryOnly ClassIcon support_normal } T_TFBot_STT_Soldier_Blue { Class Soldier Skill Expert NoBombUpgrades 1 WeaponRestrictions PrimaryOnly ClassIcon support_normal } T_TFBot_STT_Demoman_Blue { Class Demoman Skill Expert NoBombUpgrades 1 WeaponRestrictions PrimaryOnly ClassIcon support_normal } T_TFBot_STT_Heavy_Blue { Class HeavyWeapons Skill Normal NoBombUpgrades 1 WeaponRestrictions PrimaryOnly ClassIcon support_normal } T_TFBot_STT_Heavy_Blue { Class Pyro Skill Expert NoBombUpgrades 1 WeaponRestrictions PrimaryOnly ClassIcon support_normal } T_TFBot_STT_Medic_Blue { Class Medic Skill Expert Attributes SpawnWithFullCharge NoBombUpgrades 1 ClassIcon support_normal } T_TFBot_STT_Giant_Soldier { Name "Giant Soldier" Class Soldier Skill Normal Health 7800 ClassIcon support_NORMAL Attributes HoldFireUntilFullReload Attributes MiniBoss Attributes UseBossHealthBar WeaponRestrictions PrimaryOnly AlwaysGlow 1 AddCond //Invulenarble uber when teleported in. { Index 5 Duration 3 } ItemAttributes { ItemName TF_WEAPON_ROCKETLAUNCHER "damage bonus" 1.2 "faster reload rate" 0.8 } CharacterAttributes { "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "damage force reduction" 0.1 "rage giving scale" 0.5 "move speed bonus" 0.4 "override footstep sound set" 3 } } T_TFBot_STT_Giant_Soldier_Bazooka { Name "Giant Bazooka Soldier" Class Soldier Skill Normal Health 7800 ClassIcon support_NORMAL Attributes MiniBoss Attributes UseBossHealthBar WeaponRestrictions PrimaryOnly AlwaysGlow 1 AddCond //Invulenarble uber when teleported in. { Index 5 Duration 3 } Item "The Beggar's Bazooka" Item "The Helmet Without a Home" ItemAttributes { ItemName "The Beggar's Bazooka" "fire rate bonus" 0.1 "faster reload rate" 0.8 "auto fires when full" 1 "auto fires full clip" 1 "clip size upgrade atomic" 7 } CharacterAttributes { "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "damage force reduction" 0.1 "rage giving scale" 0.5 "move speed bonus" 0.4 "override footstep sound set" 3 } } T_TFBot_STT_Giant_Soldier_Bison { Name "Giant Bison Soldier" Class Soldier Skill Expert Health 7800 ClassIcon support_NORMAL Attributes MiniBoss Attributes UseBossHealthBar WeaponRestrictions PrimaryOnly AlwaysGlow 1 AddCond //Invulenarble uber when teleported in. { Index 5 Duration 3 } Item "The Righteous Bison" ItemAttributes { ItemName "The Righteous Bison" "fire rate bonus" 0.375 "faster reload rate" -0.8 } CharacterAttributes { "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "damage force reduction" 0.1 "rage giving scale" 0.5 "move speed bonus" 0.5 "override footstep sound set" 3 } } T_TFBot_STT_Giant_Pyro { Name "Giant Pyro" Class Pyro Skill Expert Health 7000 ClassIcon support_NORMAL Attributes MiniBoss Attributes UseBossHealthBar WeaponRestrictions PrimaryOnly AlwaysGlow 1 AddCond //Invulenarble uber when teleported in. { Index 5 Duration 3 } ItemAttributes { ItemName TF_WEAPON_FLAMETHROWER "damage bonus" 1.2 } CharacterAttributes { "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "damage force reduction" 0.1 "rage giving scale" 0.5 "move speed bonus" 0.4 "override footstep sound set" 3 } } T_TFBot_STT_Giant_Pyro_Scorchshot { Name "Giant Shorchshot Pyro" Class Pyro Skill Expert Health 7000 ClassIcon support_NORMAL Attributes MiniBoss Attributes UseBossHealthBar WeaponRestrictions SecondaryOnly AlwaysGlow 1 AddCond //Invulenarble uber when teleported in. { Index 5 Duration 3 } Item "The Scorch Shot" Item "The Flamboyant Flamenco" ItemAttributes { ItemName "The Scorch Shot" "damage bonus" 1.1 "fire rate bonus" 0.3 "apply z velocity on damage" 175 "apply look velocity on damage" 175 } CharacterAttributes { "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "damage force reduction" 0.1 "rage giving scale" 0.5 "move speed bonus" 0.4 "override footstep sound set" 3 } } T_TFBot_STT_Giant_Heavy { Name "Giant Heavy" Class Heavyweapons Skill Normal Health 10000 ClassIcon support_NORMAL Attributes MiniBoss Attributes UseBossHealthBar WeaponRestrictions PrimaryOnly AlwaysGlow 1 AddCond //Invulenarble uber when teleported in. { Index 5 Duration 3 } ItemAttributes { ItemName TF_WEAPON_MINIGUN "damage bonus" 1.2 "fire rate bonus" 0.9 } CharacterAttributes { "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "damage force reduction" 0.1 "rage giving scale" 0.5 "move speed bonus" 0.4 "override footstep sound set" 3 } } T_TFBot_STT_Giant_Heavy_Shotgun { Name "Giant Shotgun Heavy" Class Heavyweapons Skill Expert Health 10000 ClassIcon support_NORMAL Attributes MiniBoss Attributes UseBossHealthBar WeaponRestrictions SecondaryOnly AlwaysGlow 1 AddCond //Invulenarble uber when teleported in. { Index 5 Duration 3 } ItemAttributes { ItemName TF_WEAPON_SHOTGUN_HWG "bullets per shot bonus" 6 "damage penalty" 0.5 "faster reload rate" 0.1 "fire rate bonus" 2.65 } CharacterAttributes { "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "damage force reduction" 0.1 "rage giving scale" 0.5 "move speed bonus" 0.4 "override footstep sound set" 3 } } T_TFBot_STT_Giant_Heavy_Boxing { Name "Super Heavyweight Champ" Class Heavyweapons Skill Expert Health 10000 ClassIcon support_NORMAL Attributes MiniBoss Attributes UseBossHealthBar WeaponRestrictions MeleeOnly AlwaysGlow 1 AddCond //Invulenarble uber when teleported in. { Index 5 Duration 3 } Item "Pugilist's Protector" Item "The Killing Gloves of Boxing" ItemAttributes { ItemName "the killing gloves of boxing" "damage bonus" 1.25 "fire rate bonus" 0.5 "dmg bonus vs buildings" 1.25 "critboost on kill" 8 } CharacterAttributes { "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "damage force reduction" 0.1 "rage giving scale" 0.1 "move speed bonus" 0.45 "override footstep sound set" 3 } } T_TFBot_STT_Giant_Engineer { Name "Giant Engineer" Class Engineer Skill Expert Health 8000 ClassIcon support_NORMAL Attributes MiniBoss Attributes UseBossHealthBar WeaponRestrictions SecondaryOnly AlwaysGlow 1 AddCond //Invulenarble uber when teleported in. { Index 5 Duration 3 } Action FetchFlag Item "The Frontier Justice" ItemAttributes { ItemName "The Frontier Justice" "bullets per shot bonus" 2.5 "critboost on kill" 3 "faster reload rate" 0.25 "fire rate bonus" 0.8 } CharacterAttributes { "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "damage force reduction" 0.1 "rage giving scale" 0.5 "move speed bonus" 0.6 "override footstep sound set" 3 } } T_TFBot_STT_Giant_Demoman_Spammer { Name "Giant Rapid Fire Demoman" Class Demoman Skill Normal Health 7300 ClassIcon support_NORMAL Attributes HoldFireUntilFullReload Attributes MiniBoss Attributes UseBossHealthBar WeaponRestrictions PrimaryOnly AlwaysGlow 1 AddCond //Invulenarble uber when teleported in. { Index 5 Duration 3 } ItemAttributes { ItemName TF_WEAPON_GRENADELAUNCHER "faster reload rate" -0.4 "fire rate bonus" 0.775 "damage bonus" 0.7 } CharacterAttributes { "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "damage force reduction" 0.1 "rage giving scale" 0.5 "move speed bonus" 0.4 "override footstep sound set" 4 } } T_TFBot_STT_Giant_Demoman_Knight { Name "Giant Demoknight" Class Demoman Skill Expert Health 7300 ClassIcon support_NORMAL Attributes MiniBoss Attributes UseBossHealthBar WeaponRestrictions MeleeOnly AlwaysGlow 1 AddCond //Invulenarble uber when teleported in. { Index 5 Duration 3 } Item "Ali Baba's Wee Booties" Item "Prince Tavish's Crown" Item "The Chargin' Targe" Item "The Eyelander" ItemAttributes { ItemName "The Eyelander" "critboost on kill" 3 "fire rate bonus" 0.875 } CharacterAttributes { "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "damage force reduction" 0.1 "rage giving scale" 0.25 "move speed bonus" 0.5 "override footstep sound set" 4 } } T_TFBot_STT_Giant_Demoman_Nuke { Name "Giant Atomic Demoman" Class Demoman Skill Expert Health 7300 ClassIcon support_NORMAL Attributes AlwaysFireWeapon Attributes HoldFireUntilFullReload Attributes MiniBoss Attributes UseBossHealthBar WeaponRestrictions PrimaryOnly AlwaysGlow 1 AddCond //Invulenarble uber when teleported in. { Index 5 Duration 3 } Item "The Loose Cannon" ItemAttributes { ItemName "The Loose Cannon" "blast radius increased" 1.8 "damage bonus" 1.5 "damage causes airblast" 1 "faster reload rate" 1.8 "fire rate bonus" 2 "grenade launcher mortar mode" 0 "Projectile speed increased" 0.8 "use large smoke explosion" 1 } CharacterAttributes { "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "damage force reduction" 0.1 "rage giving scale" 0.5 "move speed bonus" 0.4 "override footstep sound set" 4 } } T_TFBot_STT_Giant_Medic_Crusader { Name "Giant Medic" Class Medic Skill Expert Health 9500 ClassIcon support_NORMAL Item "The Crusader's Crossbow" Attributes MiniBoss Attributes SpawnWithFullCharge Attributes UseBossHealthBar WeaponRestrictions SecondaryOnly AlwaysGlow 1 Action FetchFlag AddCond //Invulenarble uber when teleported in. { Index 5 Duration 3 } ItemAttributes { ItemName "The Crusader's Crossbow" "faster reload rate" 0.375 "damage bonus" 1.2 "heal on hit for rapidfire" 150 "heal on kill" 300 } CharacterAttributes { "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "damage force reduction" 0.1 "rage giving scale" 0.25 "move speed bonus" 0.4 } } T_TFBot_STT_1_Minute_Endtimer { Class HeavyWeapons WeaponRestrictions MeleeOnly Health 30 Name "Robots lose!" ClassIcon dead Attributes UseBossHealthBar MaxVisionRange 1 CharacterAttributes { "move speed bonus" 0 "jump height increased" 0 "health drain" 1 "voice pitch scale" 0 } } } }