#base robot_giant.pop #base robot_standard.pop WaveSchedule { Templates { SpaceScout { Name "Cadet Scout" Class Scout Item "Phononaut" Item "The C.A.P.P.E.R" Item "Batsaber" } SpaceScout_Cola { Name "Cola Scout" Class Scout ClassIcon scout_cola Item "The Bolt Boy" Item "The Soda Popper" Item "Crit-a-Cola" ItemAttributes { ItemName "Crit-A-Cola" "effect bar recharge rate increased" .33 } Skill Hard } SpaceScout_League { Name "Space Batter" Skill Hard Class Scout ClassIcon scout_stun WeaponRestrictions MeleeOnly Item "The Sandman" Item "Isotopic Insulator" ItemAttributes { ItemName "The Sandman" "effect bar recharge rate increased" 0.25 } } SpaceScout_FAN { Class Scout Skill Expert ClassIcon scout_fan Name "Force-A-Nature Space Scout" Item "Ye Oiled Baker Boy" Item "The Airdog" Item "The Force-a-Nature" MaxVisionRange 500 ItemAttributes { ItemName "The Force-a-Nature" "faster reload rate" 1.6 // 60% slower reload "scattergun knockback mult" 1.5 "damage bonus" 0.65 // 35% damage reduction } } SpaceScout_Shortstop { Class Scout Skill Hard ClassIcon scout_shortstop Item "The Shortstop" Item "The Bolt Boy" Name "Shortstop Scout" Health 650 Scale 1.4 CharacterAttributes { "head scale" 0.7 "move speed bonus" 1.25 } } SpaceScout_Giant { Template SpaceScout Name "Giant Cadet Scout" Health 1200 Attributes MiniBoss WeaponRestrictions SecondaryOnly Skill Expert CharacterAttributes { "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 } } SpaceScout_Giant_FAN { Class Scout Name "Giant FAN Scout" Item "Phononaut" Health 1200 Attributes MiniBoss WeaponRestrictions PrimaryOnly Skill Expert Item "The Force-A-Nature" ItemAttributes { ItemName "The Force-a-Nature" //"clip size bonus" 2 "bullets per shot bonus" 2 "fire rate bonus" 0.5 "faster reload rate" 1.7 // 70% slower reload "scattergun knockback mult" 6 "damage penalty" 0.35 // 55% damage reduction "weapon spread bonus" 0.4 } CharacterAttributes { "move speed bonus" 1.1 "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 } } SpaceScout_Giant_Fast { Template SpaceScout Name "Space Super Scout" ClassIcon scout_giant_fast Health 1200 Attributes MiniBoss WeaponRestrictions MeleeOnly Skill Expert CharacterAttributes { "move speed bonus" 2 "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 } } SpaceSoldier_Cadet { Name "Cadet Soldier" Class Soldier Item "The Cross-Comm Crash Helmet" } SpaceSoldier { Name "Galactic Soldier" Class Soldier //Item "Lord Cockswain's Pith Helmet" Item "Lord Cockswain's Novelty Mutton Chops and Pipe" Item "The Cow Mangler 5000" ItemAttributes { ItemName "The Cow Mangler 5000" "dmg bonus vs buildings" 5 } } SpaceSoldier_Bison { Template SpaceSoldier Item "The Righteous Bison" WeaponRestrictions SecondaryOnly ClassIcon soldier_bison } SpaceSoldier_Charged { Name "Charged Galactic Soldier" Class Soldier ClassIcon soldier_crit Item "The Doe-Boy" Item "Lord Cockswain's Novelty Mutton Chops and Pipe" Item "The Original" Attributes AlwaysCrit ItemAttributes { ItemName "The Original" "faster reload rate" 0.2 "Projectile speed decreased" 0.5 } } SpaceSoldier_Charged_Giant { Template SpaceSoldier_Charged Name "Giant Charged Galactic Soldier" Health 3800 Skill Expert Attributes MiniBoss WeaponRestrictions PrimaryOnly CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 } } SpaceSoldier_Giant_Easy { Template SpaceSoldier ClassIcon soldier_giant Name "Giant Galactic Soldier" Health 3800 Attributes MiniBoss Skill Expert WeaponRestrictions PrimaryOnly CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 } } SpaceSoldier_Giant { Template SpaceSoldier_Giant_Easy ItemAttributes { ItemName "The Cow Mangler 5000" "fire rate bonus" .66 "faster reload rate" .5 } } SpaceSoldier_Giant_Burst { Template SpaceSoldier_Giant Name "Giant Burst Galactic Soldier" ClassIcon soldier_burstfire Health 4200 Attributes HoldFireUntilFullReload Item "TF_WEAPON_ROCKETLAUNCHER" ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "faster reload rate" 0.6 "fire rate bonus" 0.1 "clip size upgrade atomic" 5.0 "Projectile speed increased" 0.65 } } SpaceSoldier_Giant_Spammer { Template SpaceSoldier_Giant Name "Giant Rapid Galactic Soldier" Skill Expert ClassIcon soldier_spammer Health 3800 Item "TF_WEAPON_ROCKETLAUNCHER" ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "faster reload rate" -0.8 "fire rate bonus" 0.5 } } SpaceSoldier_Giant_RocketPush { Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Item "The Liberty Launcher" Item "The Cross-Comm Crash Helmet" Name "Space Blast Soldier" ClassIcon soldier_libertylauncher Attributes HoldFireUntilFullReload Attributes MiniBoss Health 3800 ItemAttributes { ItemName "The Liberty Launcher" "damage causes airblast" 1 "damage bonus" .45 "fire rate bonus" 0.001 "clip size upgrade atomic" -2 "faster reload rate" 1.5 "Blast radius decreased" 1.2 "projectile spread angle penalty" 2 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 } } SpaceSoldier_Giant_RocketAlamo { Class Soldier Name "Giant Rocket Alamo Soldier" ClassIcon soldier_barrage Health 4000 Tag bot_giant Item "The Space Bracers" Item "Phononaut" Skill Expert WeaponRestrictions PrimaryOnly Attributes MiniBoss Attributes HoldFireUntilFullReload ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "clip size upgrade atomic" 26.0 "faster reload rate" 0.22 "fire rate bonus" 0.2 "projectile spread angle penalty" 5 } CharacterAttributes { "health regen" 40 "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "airblast vertical vulnerability multiplier" 0.1 "Projectile speed increased" 0.4 } } SpaceSoldier_Chief_RocketAlamo { Class Soldier Name "Chief Rocket Alamo Soldier" ClassIcon soldier_barrage Health 32000 Attributes UseBossHealthBar Attributes AlwaysCrit Tag bot_giant Item "The Space Bracers" Item "Phononaut" Skill Expert WeaponRestrictions PrimaryOnly Attributes MiniBoss Attributes HoldFireUntilFullReload ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "clip size upgrade atomic" 26.0 "faster reload rate" 0.22 "fire rate bonus" 0.2 "projectile spread angle penalty" 5 } CharacterAttributes { "health regen" 40 "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "airblast vertical vulnerability multiplier" 0.1 "Projectile speed increased" 0.4 } } SpaceSoldier_Giant_RocketShotgun { Name "Cosmos Black Box Soldier" Class Soldier ClassIcon soldier_blackbox_giant Item "The Black Box" Item "The Valley Forge" Health 3800 Attributes MiniBoss Skill Normal WeaponRestrictions PrimaryOnly Attributes HoldFireUntilFullReload ItemAttributes { ItemName "The Black Box" "damage bonus" 0.33 "fire rate bonus" 0.001 "clip size upgrade atomic" 0 "faster reload rate" 0.9 "blast radius increased" 1.25 //"Projectile speed increased" 0.4 "projectile spread angle penalty" 2 "heal on hit for rapidfire" 60 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 } } SpaceSoldier_Giant_Stun { Class Soldier ClassIcon soldier_stun_giant Name "Giant Supernova Soldier" Item "The Liberty Launcher" Item "Jumper's Jeepcap" Health 4200 Attributes MiniBoss Skill Expert ItemAttributes { ItemName "The Liberty Launcher" "damage penalty" 1 "damage bonus" 1.5 "rocket specialist" 4 "fire rate penalty" 1.5 "faster reload rate" .01 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 } } SpaceSoldier_Backup { Name "Tank Soldier" Class Soldier Skill Hard ClassIcon soldier_backup Attributes SpawnWithFullCharge Item "The War Pig" Item "The Battalion's Backup" Scale 1.5 Health 700 ItemAttributes { ItemName "The Battalion's Backup" "increase buff duration" 7 } } SpaceSoldier_Battalions { Name "Battalion's Soldier" Class Soldier Skill Hard ClassIcon soldier_backup Attributes SpawnWithFullCharge Item "Phononaut" Item "The Battalion's Backup" ItemAttributes { ItemName "The Battalion's Backup" "increase buff duration" 7 } } SpaceSoldier_Backup_Giant { Class Soldier Name "Giant Tank Soldier" Skill Expert ClassIcon soldier_backup_giant Attributes MiniBoss Attributes SpawnWithFullCharge Item "The War Pig" Item "The Battalion's Backup" Health 4200 ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "fire rate bonus" .75 "faster reload rate" .2 } ItemAttributes { ItemName "The Battalion's Backup" "increase buff duration" 9 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 } } SpaceSoldier_Buff { Name "Offensive Soldier" Class Soldier Skill Hard ClassIcon soldier_buff Attributes SpawnWithFullCharge Item "Defiant Spartan" Item "The Direct Hit" Item "The Buff Banner" //Attributes AlwaysCrit ItemAttributes { ItemName "The Buff Banner" "increase buff duration" 7 } } SpaceSoldier_Buff_Giant { Name "Giant Buff Soldier" Class Soldier Skill Expert ClassIcon soldier_buff_giant Attributes SpawnWithFullCharge Item "Defiant Spartan" Item "The Buff Banner" Attributes MiniBoss Health 3800 ItemAttributes { ItemName "The Buff Banner" "increase buff duration" 7 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 } } SpaceSoldier_RocketShotgun { Name "Cosmos Black Box Soldier" Class Soldier ClassIcon soldier_blackbox Item "The Black Box" Item "The Valley Forge" Skill Normal WeaponRestrictions PrimaryOnly Attributes HoldFireUntilFullReload ItemAttributes { ItemName "The Black Box" "damage bonus" 0.33 "fire rate bonus" 0.001 "clip size upgrade atomic" 0 "faster reload rate" 0.9 "blast radius increased" 1.25 //"Projectile speed increased" 0.4 "projectile spread angle penalty" 2 "heal on hit for rapidfire" 60 } } SpaceSoldier_RocketPush { Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Item "The Liberty Launcher" Item "The Cross-Comm Crash Helmet" Name "Space Blast Soldier" ClassIcon soldier_libertylauncher Attributes HoldFireUntilFullReload ItemAttributes { ItemName "The Liberty Launcher" "damage causes airblast" 1 "damage bonus" .45 "fire rate bonus" 0.001 "clip size upgrade atomic" -2 "faster reload rate" 1.5 "Blast radius decreased" 1.2 "projectile spread angle penalty" 2 } } SpaceSoldier_Conch { Name "Support Soldier" Class Soldier Skill Hard ClassIcon soldier_conch Attributes SpawnWithFullCharge Item "The Grenadier's Softcap" Item "The Black Box" Item "The Concheror" ItemAttributes { ItemName "The Concheror" "increase buff duration" 7 } } SpaceSoldier_Conch_Giant { Template SpaceSoldier_Conch Name "Giant Support Soldier" Skill Hard ClassIcon soldier_conch_giant Attributes MiniBoss CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 } } Foof { Name "Foof Soldier" Class Soldier ClassIcon soldier_airstrike Item "The Air Strike" Item "The B.A.S.E. Jumper" Item "Captain Space Mann" Attributes AutoJump AutoJumpMin 2 AutoJumpMax 4 CharacterAttributes { "increased jump height" 3.5 "move speed bonus" 1.2 } } SpacePyro { Name "Space Pyro" ClassIcon pyro_phlog Skill Normal Class Pyro Item "The Phlogistinator" Item "The Manmelter" Item "The Bubble Pipe" ItemAttributes { ItemName "The Phlogistinator" "critboost on kill" 3 } } SpacePyro_Flare { Template SpacePyro ClassIcon pyro_flare WeaponRestrictions SecondaryOnly Skill Hard } SpacePyro_Flare_Rocket { Template SpacePyro_Flare Name "Superflare Pyro" ClassIcon pyro_rocketflare Skill Expert Item "The Flare Gun" ItemAttributes { ItemName "The Flare Gun" "override projectile type" 2 "Projectile speed increased" 2.25 "set damagetype ignite" 1 "damage bonus" 3 } } SpacePyro_Giant { Template SpacePyro Name "Giant Space Pyro" Skill Expert Attributes MiniBoss Health 3000 CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 6 } } SpacePyro_Giant_Spaceless { Name "Giant Mercury Pyro" Class Pyro Skill Expert Attributes AlwaysFireWeapon Attributes AlwaysCrit Item "The Bolted Birdcage" Attributes MiniBoss Health 3000 CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 6 } } SpaceDemo { Name "Planetary Demoman" Class Demoman Item "Captain Space Mann" } SpaceDemo_Burst { Name "Planetary Burst Demo" Class Demoman Item "Captain Space Mann" ClassIcon demo_burst ItemAttributes { ItemName "TF_WEAPON_GRENADELAUNCHER" "faster reload rate" 0.33 "fire rate bonus" 0.25 } } SpaceDemo_Inf { Template SpaceDemo Name "Bottomless Bomber" ClassIcon demo_spammer Skill Hard Attributes HoldFireUntilFullReload ItemAttributes { ItemName "TF_WEAPON_GRENADELAUNCHER" "faster reload rate" 0.01 } } SpaceDemo_Inf_Giant { Template SpaceDemo_Inf Name "Giant Bottomless Bomber" Skill Expert Attributes MiniBoss Health 3300 CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 } } SpaceDemo_Superbomb { Class Demoman Name "Superbomb Demoman" ClassIcon demo_atomic Skill Normal Item "The Cyborg Stunt Helmet" Item "The Iron Bomber" Attributes AlwaysCrit Attributes HoldFireUntilFullReload ItemAttributes { ItemName "The Iron Bomber" "fire rate penalty" 3.5 "damage bonus" 2 "faster reload rate" 0.01 "Blast radius decreased" 1 "Blast radius increased" 1.5 "fuse bonus" 1.5 "set damagetype ignite" 1 } CharacterAttributes { "no self blast dmg" 1 "blast dmg to self increased" 0 } } SpaceDemo_Superbomb_Giant { Template SpaceDemo_Superbomb ClassIcon demo_atomic_giant Name "Giant Superbomb Demoman" Skill Expert Attributes MiniBoss Health 3300 CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 } } SpacePirate { Class Demoman ClassIcon demo_loosecannon Skill Normal Name "Space Pirate" Item "The Buccaneer's Bicorne" Item "The Loose Cannon" Item "The Tide Turner" Item "The Eyelander" WeaponRestrictions PrimaryOnly ItemAttributes { ItemName "The Loose Cannon" "grenade launcher mortar mode" 0 } } SpacePirate_Melee { Template SpacePirate Skill Hard ClassIcon demoknight WeaponRestrictions MeleeOnly Attributes AlwaysCrit } SpacePirate_Drunk { Name "Wealthy Space Pirate" Template SpacePirate_Melee ClassIcon drunk Skill Expert ItemAttributes { ItemName "The Eyelander" "item style override" 1 "is australium item" 1 } ItemAttributes { ItemName "The Tide Turner" "charge time increased" 1 "charge recharge rate increased" 3 } } SpacePirate_JumpyMotherFucker { Class Demoman Name "Ninja Space Demo" ClassIcon demoknight_samurai Skill Expert Item "The Eyelander" Item "The Splendid Screen" ItemAttributes { ItemName "The Splendid Screen" "Attack not cancel charge" 1 } Item "Stunt Suit" Item "Spirit of the Bombing Past" Scale "1.3" Health 650 WeaponRestrictions MeleeOnly Attributes AirChargeOnly Attributes AutoJump AutoJumpMin 10 AutoJumpMax 10 CharacterAttributes { "charge time increased" 2 "charge recharge rate increased" 7 "increased jump height" 2.3 "bot custom jump particle" 1 "damage bonus" 1.5 } } SpacePirate_Giant { Template SpacePirate Name "Giant Space Pirate" Skill Expert Attributes MiniBoss Attributes HoldFireUntilFullReload Health 3300 ItemAttributes { ItemName "The Loose Cannon" "fire rate bonus" .8 "faster reload rate" .1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 } } SpaceDemo_Giant { Template SpaceDemo ClassIcon demo_giant Name "Giant Planetary Demoman" Skill Expert Attributes MiniBoss Attributes HoldFireUntilFullReload Health 3300 ItemAttributes { ItemName "Captain Space Mann" "attach particle effect" 32 } ItemAttributes { ItemName "TF_WEAPON_GRENADELAUNCHER" "faster reload rate" 0.25 "fire rate bonus" 0.8 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 } } SpaceDemo_Giant_Burst { Template SpaceDemo_Giant Name "Giant Burst Demoman" ClassIcon demo_burst_giant ItemAttributes { ItemName "TF_WEAPON_GRENADELAUNCHER" "faster reload rate" 0.33 "fire rate bonus" 0.25 } } SpaceHeavy { Name "Brainwashed Heavy" Class Heavy Item "Sucker Slug" Item "The Killing Gloves of Boxing" } SpaceHeavy_Deflector { Name "Deflector Heavy" ClassIcon heavy_deflector Class Heavy Skill Expert Item "Deflector" Item "Large Luchadore" ItemAttributes { ItemName "Deflector" "damage bonus" 1.5 "attack projectiles" 1 } } SpaceHeavy_Frozen { Name "Frozen Heavy" Class Heavy ClassIcon heavy_natascha_ver2 Skill Normal Item "The Eliminators Safeguard" Item "Natascha" ItemAttributes { ItemName "The Eliminators Safeguard" "attach particle effect" 30 "set item tint RGB" 15132390 "set item tint RGB 2" 15132390 } } SpaceHeavy_Frozen_Giant { Template SpaceHeavy_Frozen Name "Giant Frozen Heavy" Skill Expert Attributes MiniBoss Health 5000 ItemAttributes { ItemName "Natascha" "fire rate bonus" .8 "damage penalty" .66 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 } } SpaceHeavy_Shotgun { Template SpaceHeavy Name "Brainwashed Shotgun Heavy" ClassIcon heavy_shotgun WeaponRestrictions SecondaryOnly Skill Hard } SpaceHeavy_Shotgun_Burst { Template SpaceHeavy_Shotgun Name "Burst Shotgun Heavy" ClassIcon heavy_shotgun_burst Skill Expert ItemAttributes { ItemName "TF_WEAPON_SHOTGUN_HWG" "fire rate bonus" .75 "faster reload rate" 0.01 "clip size upgrade atomic" 3 } } SpaceChamp { Template SpaceHeavy Name "No-Weight Champ" ClassIcon heavy_champ Skill Hard WeaponRestrictions MeleeOnly } SpaceChamp_Fast { Template SpaceChamp Name "Negative-Mass Champ" Classicon heavy_gru Skill expert WeaponRestrictions meleeonly Item "Gloves of Running Urgently MVM" } SpaceChamp_Giant { Template SpaceChamp Name "Super No-Weight Champ" Skill Expert Attributes AlwaysCrit Attributes MiniBoss Health 5000 WeaponRestrictions MeleeOnly CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 } } SpaceChamp_Steel_Flinger { Name "Steel Gauntlet Flinger" Class Heavy ClassIcon heavy_steelfist Item "Fists of Steel" Item "The Heavy-Weight Champ" Item "The Titanium Towel" Skill Expert Health 900 Scale 1.5 WeaponRestrictions MeleeOnly ItemAttributes { ItemName "Fists of Steel" "apply z velocity on damage" 700 //"apply look velocity on damage" 750 } } SpaceHeavy_Giant { Template SpaceHeavy ClassIcon heavy_giant Name "Giant Brainwashed Heavy" Skill Expert Attributes MiniBoss Health 5000 CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 } } SpaceHeavy_Giant_Shotgun { Template SpaceHeavy_Shotgun Name "Giant Brainwashed Shotgun Heavy" Skill Expert Attributes MiniBoss Health 5000 ItemAttributes { ItemName "TF_WEAPON_SHOTGUN_HWG" "faster reload rate" 0.1 } CharacterAttributes { "move speed bonus" 0.6 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 } } SpaceHeavy_Giant_Shotgun_Burst { Template SpaceHeavy_Giant_Shotgun Name "Giant Burst Shotgun Heavy" ClassIcon heavy_shotgun_burst ItemAttributes { ItemName "TF_WEAPON_SHOTGUN_HWG" "fire rate bonus" .75 "faster reload rate" 0.01 "clip size upgrade atomic" 3 } } SpaceHeavy_Giant_Deflector { Class Heavy Name "Giant Deflector Heavy" ClassIcon heavy_deflector Skill Expert Item "Deflector" Item "Large Luchadore" //Attributes AlwaysCrit Attributes MiniBoss Health 5000 ItemAttributes { ItemName "Deflector" "damage bonus" 1.5 "attack projectiles" 1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 } } SpaceHeavy_Giant_Hok { Template SpaceHeavy_Giant ClassIcon heavy_deflector_healonkill Name "Giant Brainwashed H-O-K Heavy" ItemAttributes { ItemName "Deflector" "damage bonus" 1.2 "attack projectiles" 2 // "weapon spread bonus" 1 // "fire rate penalty" 4 "heal on kill" 5000 } } HRG { Name "Heavy Rockets Guy" Class Heavy Skill Hard ClassIcon heavy_rocket_hyper Item "Heavy Hair" WeaponRestrictions SecondaryOnly ItemAttributes { ItemName "TF_WEAPON_SHOTGUN_HWG" "override projectile type" 2 "damage bonus" 10 "Projectile speed increased" 1.5 } } HRG_Giant { Template HRG Name "Giant Heavy Rockets Guy" Skill Expert Attributes MiniBoss Health 5000 ItemAttributes { ItemName "TF_WEAPON_SHOTGUN_HWG" "faster reload rate" 0.1 } CharacterAttributes { "move speed bonus" 0.6 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 } } SpaceEngineer_Tele_Battle { Class Engineer Name "Extraterrestrial Engineer" Skill Expert TeleportWhere spawnbot Health 275 Item "The Virtual Reality Headset" Item "Rocket Operator" Name "Extraterrestrial Engineer" } SpaceEngineer_Sentry_Teleporter { Class Engineer Name "Extraterrestrial Engineer" Skill Expert Health 500 TeleportWhere spawnbot Item "The Virtual Reality Headset" Item "Rocket Operator" Name "Extraterrestrial Engineer" Attributes TeleportToHint } SpaceMedic { Class Medic Name "Cosmos Medic" Skill Hard Item "Universal Translator" Item "The Quick-Fix" ItemAttributes { ItemName "The Quick-Fix" "ubercharge rate bonus" 0.1 } CharacterAttributes { "heal rate bonus" 10 } } SpaceMedic_Uber { Class Medic Name "Cosmos Uber Medic" ClassIcon medic_uber Item "Universal Translator" Skill Hard Attributes SpawnWithFullCharge ItemAttributes { ItemName "TF_WEAPON_MEDIGUN" "ubercharge rate bonus" 5 "uber duration bonus" -3 } CharacterAttributes { "heal rate bonus" 0.1 } } SpaceMedic_Flicker { Class Medic Name "Flicker Medic" ClassIcon medic_battery Item "The Weather Master" Skill Expert Attributes SpawnWithFullCharge ItemAttributes { ItemName "TF_WEAPON_MEDIGUN" "ubercharge rate bonus" 20 "uber duration bonus" -6 } CharacterAttributes { "heal rate bonus" 0.1 "bot medic uber health threshold" 150 } } SpaceMedic_Giant { Template SpaceMedic Name "Giant Cosmos Medic" Health 4500 Attributes MiniBoss Skill Expert Attributes SpawnWithFullCharge ItemAttributes { ItemName "The Quick-Fix" "ubercharge rate bonus" 0.1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "health regen" 40 "heal rate bonus" 50 "bot medic uber health threshold" 400 } } SpaceMedic_Uber_Giant { Template SpaceMedic_Uber Name "Giant Cosmos Uber Medic" Health 4500 Attributes MiniBoss Skill Expert ItemAttributes { ItemName "TF_WEAPON_MEDIGUN" "ubercharge rate bonus" 5 "uber duration bonus" -4 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "health regen" 40 "heal rate bonus" 50 "bot medic uber health threshold" 400 } } SpaceMedic_Vac_Blast { Template SpaceMedic Name "Big Bang Blocking Medic" Skill Expert ClassIcon medic_blast Item "The Vaccinator" Attributes SpawnWithFullCharge Attributes VaccinatorBlast ItemAttributes { ItemName "The Vaccinator" "heal rate bonus" 10 "medigun blast resist deployed" 2 "medigun blast resist passive" 2 "medigun charge is resists" 4 "uber duration bonus" 200 "ubercharge rate bonus" 200 } CharacterAttributes { "bot medic uber health threshold" 500 } } SpaceMedic_Vac_Bullet { Template SpaceMedic Name "Lead Liquefier Medic" Skill Expert ClassIcon medic_bullet Item "The Vaccinator" Attributes SpawnWithFullCharge Attributes VaccinatorBullets ItemAttributes { ItemName "The Vaccinator" "heal rate bonus" 10 "medigun bullet resist deployed" 2 "medigun bullet resist passive" 2 "medigun charge is resists" 3 "uber duration bonus" 200 "ubercharge rate bonus" 200 } CharacterAttributes { "bot medic uber health threshold" 500 } } SpaceMedic_Vac_Bullet_Giant { Template SpaceMedic_Vac_Bullet Name "Giant Lead Liquefier Medic" Health 4500 Attributes MiniBoss CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "health regen" 40 } } SpaceSniper { Class Sniper Name "Thermoptic Sniper" Skill Expert MaxVisionRange 3000 Item "Letch's LED" Item "Hawk Eyed Hunter" Item "Shooting Star" } SpaceSniper_Sydney { Class Sniper Name "Mercury Sniper" Skill Expert MaxVisionRange 3000 ClassIcon sniper_sydneysleeper Item "The Sydney Sleeper" Item "The Cold Killer" } SpaceSniper_Easy { Template SpaceSniper ItemAttributes { ItemName "Shooting Star" "sniper full charge damage bonus" 1 } } SpaceSniper_Bow { Class Sniper Name "Primitive Bowman" Item "Ol' Snaggletooth" Item "Darwin's Danger Shield" ClassIcon sniper_bow WeaponRestrictions PrimaryOnly Item "The Huntsman" Skill Expert ItemAttributes { ItemName "The Huntsman" "damage penalty" .5 } } SpaceSniper_Bow_Blood { Template SpaceSniper_Bow Name "Brutal Bowman" ClassIcon sniper_bow_bleed ItemAttributes { ItemName "Ol' Snaggletooth" "attach particle effect" 12 } ItemAttributes { ItemName "The Huntsman" "damage penalty" .66 "bleeding duration" 6 } } SpaceSniper_Bow_Giant { Template SpaceSniper_Bow Name "Giant Primitive Bowman" Health 3000 Attributes MiniBoss ItemAttributes { ItemName "The Huntsman" "damage penalty" 1 "fire rate bonus" .5 } CharacterAttributes { "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "move speed penalty" 0.5 "damage force reduction" 0.5 } } SpaceSpy { Name "Intergalactic Spy" Class Spy Skill Expert Item "The Graylien" } } }