#base robot_standard.pop #base robot_giant.pop WaveSchedule { Templates { Rhys_Stinger_Scout { Name "Stinger Scout" Health 100 Class Scout ClassIcon scout_killerbee_nys Skill Hard WeaponRestrictions PrimaryOnly Item "Upgradeable TF_WEAPON_SCATTERGUN" Item "The Flight of the Monarch" Item "The Hanger-On Hood" ItemAttributes { ItemName "Upgradeable TF_WEAPON_SCATTERGUN" "damage bonus" 1.25 "scattergun knockback mult" 0 "projectile penetration" 1 } CharacterAttributes { "move speed bonus" 1.3 "airblast vulnerability multiplier" 1.5 } } Rhys_Cola_Scout { Class Scout ClassIcon scout_cola WeaponRestrictions PrimaryOnly Skill Hard Name "Cola Scout" Item "Crit-a-Cola" Item "Bonk Helm" Item "The Caffeine Cooler" ItemAttributes { ItemName "Crit-a-Cola" "effect bar recharge rate increased" 0.1 } ItemAttributes { ItemName "TF_WEAPON_SCATTERGUN" "damage bonus" 1.25 } CharacterAttributes { "deploy time decreased" 0.5 } } Rhys_Giant_Cola_Scout_FAN_Fast { Class Scout Skill Expert Name "Giant Cola Super Scout" ClassIcon scout_colafueled_giant Tag bot_giant Health 1200 Attributes MiniBoss WeaponRestrictions PrimaryOnly Item "Crit-a-Cola" Item "Bonk Helm" Item "The Caffeine Cooler" Item "The Force-a-Nature" ItemAttributes { ItemName "Crit-a-Cola" "effect bar recharge rate increased" 0.1 } ItemAttributes { ItemName "The Force-a-Nature" "damage bonus" 1.25 "is australium item" 1 "item style override" 1 "turn to gold" 1 } CharacterAttributes { "move speed bonus" 1.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.35 "override footstep sound set" 5 "deploy time decreased" 0.5 } } Rhys_Solder_Directhit { Name "Direct Hit Soldier" ClassIcon soldier_directhit Class Soldier Skill Expert Item "The Direct Hit" Item "Tyrant's Helm" } Rhys_Soldier_Spammer { Name "Rapid Fire Soldier" Class Soldier ClassIcon soldier_spammer_normal Skill Expert Item "Armored Authority" ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "faster reload rate" -0.8 "fire rate bonus" 0.6 // fire a bit slower than the giant spammers, but no projectile speed reduction. } } Rhys_Giant_Soldier_Strong_Spammer { Template T_TFBot_Giant_Soldier_Spammer Health 4200 Item "powerhouse_rocketlauncher_shellshocker" ItemAttributes { ItemName "powerhouse_rocketlauncher_shellshocker" "faster reload rate" -1.4 "fire rate bonus" 0.3125 "set_item_texture_wear" 0.2 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.2 "airblast vertical vulnerability multiplier" 0.15 "override footstep sound set" 3 "Projectile speed increased" 0.85 } } Rhys_Chief_BuffBanner_Soldier { Class Soldier Name "Chief Banner Soldier" ClassIcon soldier_buff_spammer_giant Skill Expert Health 30000 WeaponRestrictions PrimaryOnly Tag bot_giant Scale 1.9 Attributes MiniBoss Attributes SpawnWithFullCharge Attributes UseBossHealthBar Item "The Buff Banner" Item "The Team Captain" Item "The Hornblower" Item "The Man in Slacks" Item "powerhouse_rocketlauncher_shellshocker" ItemAttributes { ItemName "powerhouse_rocketlauncher_shellshocker" "faster reload rate" -1.6 "fire rate bonus" 0.25 "projectile speed increased" 0.95 } CharacterAttributes { "move speed bonus" 0.4 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.01 "airblast vertical vulnerability multiplier" 0.01 "override footstep sound set" 3 "rage giving scale" 0.1 "increase buff duration" 900 "deploy time decreased" 0.5 } } Rhys_Chief_BattalionsBackup_Soldier { Class Soldier Name "Chief Backup Soldier" ClassIcon soldier_backup_spammer_giant Skill Expert Health 30000 WeaponRestrictions PrimaryOnly Tag bot_giant Scale 1.9 Attributes MiniBoss Attributes SpawnWithFullCharge Attributes UseBossHealthBar Item "The Battalion's Backup" Item "The Team Captain" Item "The Hornblower" Item "The Man in Slacks" Item "powerhouse_rocketlauncher_shellshocker" ItemAttributes { ItemName "powerhouse_rocketlauncher_shellshocker" "faster reload rate" -1.6 "fire rate bonus" 0.25 "projectile speed increased" 0.95 } CharacterAttributes { "move speed bonus" 0.4 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.01 "airblast vertical vulnerability multiplier" 0.01 "override footstep sound set" 3 "rage giving scale" 0.1 "increase buff duration" 900 "deploy time decreased" 0.5 } } Rhys_Chief_Concheror_Soldier { Class Soldier Name "Chief Concheror Soldier" ClassIcon soldier_conch_spammer Skill Expert Health 30000 WeaponRestrictions PrimaryOnly Tag bot_giant Scale 1.9 Attributes MiniBoss Attributes SpawnWithFullCharge Attributes UseBossHealthBar Item "The Concheror" Item "The Team Captain" Item "The Hornblower" Item "The Man in Slacks" Item "powerhouse_rocketlauncher_shellshocker" ItemAttributes { ItemName "powerhouse_rocketlauncher_shellshocker" "faster reload rate" -1.6 "fire rate bonus" 0.25 "projectile speed increased" 0.95 } CharacterAttributes { "move speed bonus" 0.4 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.01 "airblast vertical vulnerability multiplier" 0.01 "override footstep sound set" 3 "rage giving scale" 0.1 "increase buff duration" 900 "deploy time decreased" 0.5 } } Rhys_Chief_Infinite_Spammer_Soldier { Class Soldier Name "YOU CAN'T HANDLE THE TRUTH" ClassIcon soldier_spammer_burstfire_giant Health 50000 Skill Expert Item "The Team Captain" Item "The Hornblower" Item "The Man in Slacks" Item "powerhouse_rocketlauncher_shellshocker" WeaponRestrictions PrimaryOnly Attributes MiniBoss Attributes UseBossHealthBar ItemAttributes { ItemName "powerhouse_rocketlauncher_shellshocker" "faster reload rate" -3.2 "fire rate bonus" 0.125 "turn to gold" 1 "no self blast dmg" 2 "projectile spread angle penalty" 3 } CharacterAttributes { "move speed bonus" 0.4 "damage force reduction" 0.2 "airblast vulnerability multiplier" 0.01 "airblast vertical vulnerability multiplier" 0.01 "override footstep sound set" 2 "rage giving scale" 0.1 "Projectile speed increased" 0.65 } } Rhys_Gas_Passer_Pyro { Name "Gas Passer Pyro" Class Pyro Skill Expert ClassIcon pyro_gascann Attributes SpawnWithFullCharge Attributes AlwaysFireWeapon WeaponRestrictions SecondaryOnly Item "The Gas Passer" Item "The Rusty Reaper" ItemAttributes { ItemName "The Gas Passer" "item_meter_charge_rate" 0.5 "fire rate penalty" 2.2 } ItemAttributes { ItemName "TF_WEAPON_FLAMETHROWER" "weapon burn time increased" 1.5 } } Rhys_Gas_Passer_Pyro_Explode_On_Ignite { Name "Ignition Pyromaniac" Class Pyro Skill Expert ClassIcon pyro_gascann_explode Attributes SpawnWithFullCharge Attributes AlwaysFireWeapon Attributes AlwaysCrit Tag bot_giant Scale 1.4 Health 500 WeaponRestrictions SecondaryOnly Item "The Gas Passer" Item "The Rusty Reaper" ItemAttributes { ItemName "The Gas Passer" "item_meter_charge_rate" 0.5 "fire rate penalty" 3.5 "explode_on_ignite" 1 } ItemAttributes { ItemName "TF_WEAPON_FLAMETHROWER" "weapon burn time increased" 1.5 } ItemAttributes { ItemName "The Rusty Reaper" "set item tint RGB" 12073019 "head scale" 1.28 } } Rhys_HealonHit_Fury_Pyro { Name "Heal-on-Hit Fury Pyro" Class Pyro Skill Expert ClassIcon pyro_dragon_fury_heal WeaponRestrictions PrimaryOnly MaxVisionRange 600 Item "The Dragon's Fury" Item "The Flamboyant Flamenco" Item "The Last Breath" Item "Trickster's Turnout Gear" ItemAttributes { ItemName "The Dragon's Fury" "airblast disabled" 1 "heal on hit for rapidfire" 100 "item_meter_charge_rate" 0.85 } } Rhys_Pyro_Shark { Name "Pyro Shark" Class Pyro Skill Expert ClassIcon pyro_neon WeaponRestrictions MeleeOnly Item "The Neon Annihilator" Item "The Bubble Pipe" ItemAttributes { ItemName "The Neon Annihilator" "damage bonus" 2.0 } CharacterAttributes { "move speed bonus" 1.5 } } Rhys_Giant_Pyro_Fury { Name "Giant Fury Pyro" Class Pyro Health 3300 Skill Expert ClassIcon pyro_dragon_fury_swordstone_giant Tag bot_giant WeaponRestrictions PrimaryOnly MaxVisionRange 600 Attributes MiniBoss Item "The Dragon's Fury" Item "Pyro's Boron Beanie" ItemAttributes { ItemName "The Dragon's Fury" "airblast disabled" 1 "damage bonus" 1.5 "weapon burn dmg reduced" 0.8 "weapon burn time reduced" 0.7 "item_meter_charge_rate" 0.75 } CharacterAttributes { "airblast vulnerability multiplier" 0.35 "damage force reduction" 0.6 "move speed bonus" 0.5 "override footstep sound set" 6 } } Rhys_Giant_HealonHit_Fury_Pyro { Name "Giant Heal-on-Hit Pyro" Health 4000 Class Pyro Skill Expert ClassIcon pyro_dragon_fury_heal_giant WeaponRestrictions PrimaryOnly Attributes MiniBoss Tag bot_giant Scale 1.8 MaxVisionRange 600 Item "The Dragon's Fury" Item "The Flamboyant Flamenco" Item "The Last Breath" Item "Trickster's Turnout Gear" ItemAttributes { ItemName "The Dragon's Fury" "airblast disabled" 1 "dmg bonus vs buildings" 2 "weapon burn dmg reduced" 0.8 "heal on hit for rapidfire" 250 "item_meter_charge_rate" 0.75 } CharacterAttributes { "airblast vulnerability multiplier" 0.01 "airblast vertical vulnerability multiplier" 0.01 "damage force reduction" 0.1 "move speed bonus" 0.5 "override footstep sound set" 6 } } Rhys_Giant_Pyro_Freezer { Name "Giant Freezing Fury Pyro" Class Pyro Health 5000 Skill Expert ClassIcon pyro_freeze_giant Tag bot_giant WeaponRestrictions PrimaryOnly MaxVisionRange 600 Attributes MiniBoss Item "The Dragon's Fury" Item "The Winter Wrap Up" Item "The Sweet Smissmas Sweater" ItemAttributes { ItemName "The Dragon's Fury" "airblast disabled" 1 "damage bonus" 1.5 "crit vs stunned players" 1 "slow enemy on hit" 1 "slow enemy on hit major" 2 "item_meter_charge_rate" 0.75 "weapon burn dmg increased" 0 "weapon burn time increased" 0 "rocket specialist" 4 } CharacterAttributes { "airblast vulnerability multiplier" 0.05 "damage force reduction" 0.6 "move speed bonus" 0.5 "override footstep sound set" 6 } } Rhys_Boss_Pyro_Freezer { Name "Giant Freezing Fury Pyro" Class Pyro Health 35000 Skill Expert ClassIcon pyro_freeze_giant Tag bot_giant WeaponRestrictions PrimaryOnly MaxVisionRange 700 Attributes MiniBoss Attributes UseBossHealthBar Item "The Dragon's Fury" Item "The Winter Wrap Up" Item "The Sweet Smissmas Sweater" ItemAttributes { ItemName "The Dragon's Fury" "airblast disabled" 1 "damage bonus" 1.5 "crit vs stunned players" 1 "slow enemy on hit" 1 "slow enemy on hit major" 2 "item_meter_charge_rate" 0.75 "weapon burn dmg increased" 0 "weapon burn time increased" 0 "rocket specialist" 4 } CharacterAttributes { "airblast vulnerability multiplier" 0.05 "damage force reduction" 0.6 "move speed bonus" 0.5 "override footstep sound set" 6 } } Rhys_Persian_Demoknight { Class Demoman Name "Persian Demoknight" ClassIcon demoknight_persian_nys Skill Hard WeaponRestrictions MeleeOnly Item "Sultan's Ceremonial" Item "Ali Baba's Wee Booties" Item "The Persian Persuader" Item "The Splendid Screen" ItemAttributes { ItemName "The Splendid Screen" "Attack not cancel charge" 1 } CharacterAttributes { "critboost on kill" 3 } } Rhys_Bomber_Demo { Name "Bomber Demoman" ClassIcon demo_clusterbomb Class Demoman Skill Expert WeaponRestrictions PrimaryOnly Attributes HoldFireUntilFullReload Item "Scotch Bonnet" Item "The Iron Bomber" Item "The Hurt Locher" ItemAttributes { ItemName "The Iron Bomber" "faster reload rate" 0.65 "fire rate bonus" 0.1 "clip size upgrade atomic" 9.0 "projectile spread angle penalty" 4 "projectile speed increased" 1.1 } } Rhys_Cannon_Demo { Name "Cannon Demoman" Class Demoman Skill Hard WeaponRestrictions PrimaryOnly Item "The Loose Cannon" Item "The Buccaneer's Bicorne" Item "A Whiff of the Old Brimstone" ItemAttributes { ItemName "The Loose Cannon" "grenade launcher mortar mode" 0 "faster reload rate" -0.5 "fire rate bonus" 0.6 "projectile speed increased" 1.1 "damage bonus" 1.5 } } Rhys_Giant_Rapid_Fire_Bomber_Demo { Name "Giant Burst Fire Bomber Demoman" Class Demoman ClassIcon demo_clusterbomb_giant Skill Expert Health 3300 Item "Scotch Bonnet" Item "The Iron Bomber" Item "The Hurt Locher" Attributes MiniBoss Attributes HoldFireUntilFullReload WeaponRestrictions PrimaryOnly Tag bot_giant ItemAttributes { ItemName "The Iron Bomber" "faster reload rate" 0.35 "fire rate bonus" 0.1 "clip size upgrade atomic" 10.0 "projectile spread angle penalty" 5 "projectile speed increased" 1.1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.25 "airblast vulnerability multiplier" 0.25 "airblast vertical vulnerability multiplier" 0.25 "override footstep sound set" 4 } } Rhys_Giant_Rapid_Fire_Cannon_Demo { Name "Giant Burst Fire Cannon Demoman" Class Demoman ClassIcon demo_cannon_giant Skill Expert Health 3300 Attributes MiniBoss Tag bot_giant WeaponRestrictions PrimaryOnly Item "The Loose Cannon" Item "The Buccaneer's Bicorne" Item "A Whiff of the Old Brimstone" ItemAttributes { ItemName "The Loose Cannon" "grenade launcher mortar mode" 0 "fire rate bonus" 0.1 "clip size upgrade atomic" 20 "faster reload rate" 0.15 "projectile spread angle penalty" 7 "projectile speed increased" 1.5 "auto fires when full" 1 "auto fires full clip" 1 "damage bonus" 1.5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.25 "airblast vulnerability multiplier" 0.25 "override footstep sound set" 4 } } Rhys_Giant_Stickybomb_Demo // gettysburg's template { Name "Giant Stickybomb Demoman" Class Demoman ClassIcon demo_sticky_daan_giant Health 3500 Skill Expert Item "The Strontium Stove Pipe" Item "The Hurt Locher" Item "Upgradeable TF_WEAPON_PIPEBOMBLAUNCHER" WeaponRestrictions SecondaryOnly Attributes MiniBoss Tag bot_giant ItemAttributes { ItemName "TF_WEAPON_GRENADELAUNCHER" "is_passive_weapon" 1 "override projectile type" 27 "fire rate penalty" 2000 } ItemAttributes { ItemName "Upgradeable TF_WEAPON_PIPEBOMBLAUNCHER" "max pipebombs decreased" -7 "faster reload rate" 0.01 "stickybomb charge rate" 0.01 "projectile range decreased" 0.40 "fire rate bonus" 0.75 "no self blast dmg" 2 "damage bonus" 1.35 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.25 "airblast vulnerability multiplier" 0.25 "override footstep sound set" 4 } } Rhys_Deflector_Heavy { Name "Deflector Heavy" Class Heavy ClassIcon heavy_deflector Skill Hard Item "The U-clank-a" Item "Deflector" WeaponRestrictions PrimaryOnly MaxVisionRange 1200 ItemAttributes { ItemName "Deflector" "attack projectiles" 1 } } Rhys_Steel_Gauntlet_Giant_Pusher { Name "Giant Steel Gauntlet Pusher" Class Heavyweapons Skill Expert ClassIcon heavy_fist_nys Health 2500 Attributes Miniboss WeaponRestrictions MeleeOnly Item "Fists of Steel" Tag bot_giant ItemAttributes { ItemName "Fists of Steel" "damage bonus" 2 "damage causes airblast" 1 "dmg from ranged reduced" 0.4 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0 "airblast vulnerability multiplier" 0.15 "override footstep sound set" 2 "hand scale" 1.25 } } Rhys_Giant_Heavy_Heater { Name "Giant Heater Heavy" Class Heavyweapons ClassIcon heavy_heater_giant Skill Expert Health 5000 WeaponRestrictions PrimaryOnly Item "The Huo Long Heatmaker" Attributes MiniBoss Tag bot_giant ItemAttributes { ItemName "The Huo Long Heatmaker" "damage bonus" 1.5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.15 "override footstep sound set" 2 } } Rhys_Giant_Deflector_Heavy { Name "Giant Deflector Heavy" Class Heavy ClassIcon heavy_deflector_giant Health 5000 Skill Expert Attributes MiniBoss Tag bot_giant WeaponRestrictions PrimaryOnly MaxVisionRange 1200 Item "The U-clank-a" Item "Deflector" ItemAttributes { ItemName "Deflector" "damage bonus" 1.5 "attack projectiles" 2.0 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.2 "airblast vertical vulnerability multiplier" 0.2 "override footstep sound set" 2 } } Rhys_Giant_HealonKill_Deflector_Heavy { Name "Giant HoK Deflector Heavy" Class Heavy ClassIcon heavy_deflector_healonkill Health 5000 Skill Expert Attributes MiniBoss Tag bot_giant WeaponRestrictions PrimaryOnly MaxVisionRange 1600 Item "The Tungsten Toque" Item "Deflector" ItemAttributes { ItemName "TF_WEAPON_MINIGUN" "is australium item" 1 "item style override" 1 "turn to gold" 1 } ItemAttributes { ItemName "Deflector" "damage bonus" 1.35 "attack projectiles" 2 "heal on kill" 5000 } CharacterAttributes { "move speed bonus" 0.4 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 2 } } Rhys_Engineer_Sentry_Teleporter_Eureka { Class Engineer Name "Eureka Engineer" ClassIcon engineer_telein Skill Expert Health 500 Item "The Eureka Effect" Item "The Pomson 6000" Item "The Brainiac Goggles" Item "The Brainiac Hairpiece" TeleportWhere spawnbot Attributes TeleportToHint CharacterAttributes { "engineer teleporter build rate multiplier" 3.0 } } Rhys_Engineer_Sentry_Tele_Battle_Eureka { Class Engineer Name "Eureka Engineer" ClassIcon engineer_telein Skill Expert Health 275 Item "The Eureka Effect" Item "The Pomson 6000" Item "The Brainiac Goggles" Item "The Brainiac Hairpiece" TeleportWhere spawnbot CharacterAttributes { "engineer teleporter build rate multiplier" 3.0 } } Rhys_Medic_Kritzkrieg { Name "Kritzkrieg Medic" ClassIcon medic_kritz Class Medic Skill Expert Attributes SpawnWithFullCharge Attributes IgnoreEnemies Attributes AlwaysCrit Item "The Kritzkrieg" Item "The Virus Doctor" Item "The Overdose" Item "Das Metalmeatencasen" ItemAttributes { ItemName "The Kritzkrieg" "ubercharge rate bonus" 100 "uber duration bonus" 1000 "heal rate bonus" 5 } CharacterAttributes { "bot medic uber health threshold" 1000 } } Rhys_Medic_Shield { Name "Shield Uber Medic" Class Medic Skill Expert Health 150 ClassIcon medic_shield_uber WeaponRestrictions SecondaryOnly Attributes SpawnWithFullCharge Attributes ProjectileShield Attributes IgnoreEnemies ItemAttributes { ItemName "TF_WEAPON_MEDIGUN" "heal rate bonus" 10 "ubercharge rate bonus" 0.01 "generate rage on heal" 2 "increase buff duration" 1001 } CharacterAttributes { "bot medic uber deploy delay duration" 0 } } Rhys_Medic_BigHeal { Template T_TFBot_Medic_BigHeal ClassIcon medic_quickfix Attributes SpawnWithFullCharge Attributes IgnoreEnemies ItemAttributes { ItemName "The Quick-Fix" "overheal expert" 4 "healing mastery" 4 } CharacterAttributes { "heal rate bonus" 25 } } Rhys_Medic_Upgraded { Template T_TFBot_Medic_QuickUber ClassIcon medic_upgraded Attributes SpawnWithFullCharge Attributes IgnoreEnemies Health 350 Scale 1.25 ItemAttributes { ItemName "TF_WEAPON_MEDIGUN" "ubercharge rate bonus" 5 "uber duration bonus" 4 } CharacterAttributes { "heal rate bonus" 100 "bot medic uber health threshold" 100 "bot medic uber deploy delay duration" 0 } } Rhys_Giant_Medic_Uber // idea from gettysburg, I made some changes though. { Name "Giant Uber Medic" Class Medic ClassIcon medic_uber_giant Skill Expert Health 4500 Attributes MiniBoss Attributes SpawnWithFullCharge Attributes IgnoreEnemies WeaponRestrictions SecondaryOnly Item "Field Practice" Item gentlemanne_medigun_dressedtokill Tag bot_giant ItemAttributes { ItemName gentlemanne_medigun_dressedtokill "ubercharge rate bonus" 5 "set_item_texture_wear" 0.2 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0 "airblast vulnerability multiplier" 0 "airblast vertical vulnerability multiplier" 0 "heal rate bonus" 5000 "bot medic uber health threshold" 100 "bot medic uber deploy delay duration" 0 } } Rhys_Giant_Medic_Kritzkrieg { Name "Giant Kritzkrieg Medic" ClassIcon medic_kritz_giant Class Medic Health 4500 Skill Expert Attributes SpawnWithFullCharge Attributes IgnoreEnemies Attributes MiniBoss Tag bot_giant Item "The Kritzkrieg" Item "The Virus Doctor" Item "The Overdose" Item "Das Metalmeatencasen" ItemAttributes { ItemName "The Kritzkrieg" "ubercharge rate bonus" 100 "uber duration bonus" 250 "heal rate bonus" 2000 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.10 "airblast vulnerability multiplier" 0.01 "airblast vertical vulnerability multiplier" 0.01 "bot medic uber health threshold" 10000 "health regen" 20 } } Rhys_Headshot_Sniper // headshot snipers { Class Sniper Skill Expert ClassIcon sniper_headshot Item "powerhouse_sniperrifle_thunderbolt" Item "The Razorback" Item "The Frying Pan" Item "The Swagman's Swatter" Item "The Golden Garment" Attributes AlwaysCrit ItemAttributes { ItemName "powerhouse_sniperrifle_thunderbolt" "faster reload rate" 0.35 "set_item_texture_wear" 0.2 } } Rhys_Fortified_Compound_Sniper { Template T_TFBot_Sniper_Huntsman_Spammer Name "Giant Fortified Compound Sniper" ClassIcon sniper_bow_armoured Health 4000 Attributes MiniBoss Tag bot_giant Scale 1.8 Skill Expert WeaponRestrictions PrimaryOnly Item "The Fortified Compound" Item "The Chronomancer" Item "Airborne Attire" Item "Law" ItemAttributes { ItemName "The Fortified Compound" "fire rate bonus" 0.4 "damage bonus" 1.33 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 4 } } } }