WaveSchedule { Templates { RedScoutBot { AddCond { Name TF_COND_REPROGRAMMED } Action Mobber UseCustomModel "models/bots/scout/bot_scout.mdl" // Skin 0 CharacterAttributes { "collect currency on kill" 1 "ammo regen" 1 "crit mod disabled" 0 } // ItemModel // { // ItemName "Zombie Scout" // Model "models/empty.mdl" // } } RedScoutBotGiant { AddCond { Name TF_COND_REPROGRAMMED } Action Mobber UseCustomModel "models/bots/scout_boss/bot_scout_boss.mdl" // Skin 0 CharacterAttributes { "collect currency on kill" 1 "ammo regen" 1 "crit mod disabled" 0 "voice pitch scale" 0 "health from packs decreased" 0.01 } // ItemModel // { // ItemName "Zombie Scout" // Model "models/empty.mdl" // } } RedSoldierBot { AddCond { Name TF_COND_REPROGRAMMED } Action Mobber UseCustomModel "models/bots/soldier/bot_soldier.mdl" // Skin 0 CharacterAttributes { "collect currency on kill" 1 "ammo regen" 1 "crit mod disabled" 0 } // ItemModel // { // ItemName "Zombie Soldier" // Model "models/empty.mdl" // } } RedSoldierBotGiant { AddCond { Name TF_COND_REPROGRAMMED } Action Mobber UseCustomModel "models/bots/soldier_boss/bot_soldier_boss.mdl" // Skin 0 CharacterAttributes { "collect currency on kill" 1 "ammo regen" 1 "crit mod disabled" 0 "voice pitch scale" 0 "health from packs decreased" 0.01 } // ItemModel // { // ItemName "Zombie Soldier" // Model "models/empty.mdl" // } } RedPyroBot { AddCond { Name TF_COND_REPROGRAMMED } Action Mobber UseCustomModel "models/bots/pyro/bot_pyro.mdl" // Skin 0 CharacterAttributes { "collect currency on kill" 1 "ammo regen" 1 "crit mod disabled" 0 } // ItemModel // { // ItemName "Zombie Pyro" // Model "models/empty.mdl" // } } RedPyroBotGiant { AddCond { Name TF_COND_REPROGRAMMED } Action Mobber UseCustomModel "models/bots/pyro_boss/bot_pyro_boss.mdl" // Skin 0 CharacterAttributes { "collect currency on kill" 1 "ammo regen" 1 "crit mod disabled" 0 "voice pitch scale" 0 "health from packs decreased" 0.01 } // ItemModel // { // ItemName "Zombie Pyro" // Model "models/empty.mdl" // } } RedDemoBot { AddCond { Name TF_COND_REPROGRAMMED } Action Mobber UseCustomModel "models/bots/demo/bot_demo.mdl" // Skin 0 CharacterAttributes { "collect currency on kill" 1 "ammo regen" 1 "crit mod disabled" 0 } // ItemModel // { // ItemName "Zombie Demo" // Model "models/empty.mdl" // } } RedDemoBotGiant { AddCond { Name TF_COND_REPROGRAMMED } Action Mobber UseCustomModel "models/bots/demo_boss/bot_demo_boss.mdl" // Skin 0 CharacterAttributes { "collect currency on kill" 1 "ammo regen" 1 "crit mod disabled" 0 "voice pitch scale" 0 "health from packs decreased" 0.01 } // ItemModel // { // ItemName "Zombie Demo" // Model "models/empty.mdl" // } } RedHeavyBot { AddCond { Name TF_COND_REPROGRAMMED } Action Mobber AddCond { Name TF_COND_REPROGRAMMED } Action Mobber UseCustomModel "models/bots/heavy/bot_heavy.mdl" // Skin 0 CharacterAttributes { "collect currency on kill" 1 "ammo regen" 1 "crit mod disabled" 0 } // ItemModel // { // ItemName "Zombie Heavy" // Model "models/empty.mdl" // } } RedHeavyBotGiant { AddCond { Name TF_COND_REPROGRAMMED } Action Mobber UseCustomModel "models/bots/heavy_boss/bot_heavy_boss.mdl" // Skin 0 CharacterAttributes { "collect currency on kill" 1 "ammo regen" 1 "crit mod disabled" 0 "voice pitch scale" 0 "health from packs decreased" 0.01 } // ItemModel // { // ItemName "Zombie Heavy" // Model "models/empty.mdl" // } } RedEngieBot { AddCond { Name TF_COND_REPROGRAMMED } UseCustomModel "models/bots/engineer/bot_engineer.mdl" // Skin 0 CharacterAttributes { "collect currency on kill" 1 "ammo regen" 1 "crit mod disabled" 0 } // ItemModel // { // ItemName "Zombie Engineer" // Model "models/empty.mdl" // } } RedMedicBot { AddCond { Name TF_COND_REPROGRAMMED } UseCustomModel "models/bots/medic/bot_medic.mdl" // Skin 0 CharacterAttributes { "collect currency on kill" 1 "ammo regen" 1 "crit mod disabled" 0 } // ItemModel // { // ItemName "Zombie Medic" // Model "models/empty.mdl" // } } RedSniperBot { AddCond { Name TF_COND_REPROGRAMMED } Action Sniper UseCustomModel "models/bots/sniper/bot_sniper.mdl" // Skin 0 CharacterAttributes { "collect currency on kill" 1 "ammo regen" 1 "crit mod disabled" 0 } // ItemModel // { // ItemName "Zombie Sniper" // Model "models/empty.mdl" // } } RedSniperBotGiant { AddCond { Name TF_COND_REPROGRAMMED } Action Mobber UseCustomModel "models/bots/sniper_boss/bot_sniper_boss.mdl" // Skin 0 CharacterAttributes { "collect currency on kill" 1 "ammo regen" 1 "crit mod disabled" 0 "voice pitch scale" 0 "health from packs decreased" 0.01 } // ItemModel // { // ItemName "Zombie Sniper" // Model "models/empty.mdl" // } } RedSniperBot_Mobber { AddCond { Name TF_COND_REPROGRAMMED } Action Mobber UseCustomModel "models/bots/sniper/bot_sniper.mdl" // Skin 0 CharacterAttributes { "collect currency on kill" 1 "ammo regen" 1 "crit mod disabled" 0 } // ItemModel // { // ItemName "Zombie Sniper" // Model "models/empty.mdl" // } } RedSpyBot { AddCond { Name TF_COND_REPROGRAMMED } UseCustomModel "models/bots/spy/bot_spy.mdl" // Skin 0 CharacterAttributes { "collect currency on kill" 1 "ammo regen" 1 "crit mod disabled" 0 } // ItemModel // { // ItemName "Zombie Spy" // Model "models/empty.mdl" // } } } }