WaveSchedule { Templates { T_TFBot_Giant_Soldier_Extended_Buff_Banner_Burstfire { Class Soldier Name "Giant Buff Banner Soldier" ClassIcon soldier_buff_giant Skill Expert Health 3800 WeaponRestrictions PrimaryOnly Attributes HoldFireUntilFullReload Attributes MiniBoss Attributes SpawnWithFullCharge Item "The Buff Banner" ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "move speed bonus" 0.5 "faster reload rate" 0.6 "fire rate bonus" 0.1 "clip size upgrade atomic" 5.0 "Projectile speed increased" 0.65 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "increase buff duration" 9.0 } } T_TFBot_Giant_Soldier_Extended_Concheror_Burstfire { Class Soldier Name "Giant Concheror Soldier" ClassIcon soldier_conch_giant Skill Expert Health 3800 WeaponRestrictions PrimaryOnly Attributes HoldFireUntilFullReload Attributes MiniBoss Attributes SpawnWithFullCharge Item "The Concheror" ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "move speed bonus" 0.5 "faster reload rate" 0.6 "fire rate bonus" 0.1 "clip size upgrade atomic" 5.0 "Projectile speed increased" 0.65 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "increase buff duration" 9.0 } } T_TFBot_Giant_Soldier_Extended_Battalion_Burstfire { Class Soldier Name "Giant Battalion Soldier " ClassIcon soldier_backup_giant Skill Expert Health 3800 WeaponRestrictions PrimaryOnly Attributes HoldFireUntilFullReload Attributes MiniBoss Attributes SpawnWithFullCharge Item "The Battalion's Backup" ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "move speed bonus" 0.5 "faster reload rate" 0.6 "fire rate bonus" 0.1 "clip size upgrade atomic" 5.0 "Projectile speed increased" 0.65 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "increase buff duration" 9.0 } } T_TFBot_Giant_Soldier_Stun_Battalion { Class Soldier Skill Expert WeaponRestrictions PrimaryOnly ClassIcon soldier_stun_spammer_giant Attributes MiniBoss Attributes HoldFireUntilFullReload Attributes SpawnWithFullCharge Name "Giant Rapid Stunner Soldier" Item "The Lucky Shot" Item "The Battalion's Backup" Health 4000 ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "damage bonus" 0.5 "fire rate bonus" 0.45 "clip size upgrade atomic" 5 "faster reload rate" 0.2 "rocket specialist" 4 "Projectile speed increased" 0.75 } CharacterAttributes { "move speed bonus" 0.5 "override footstep sound set" 3 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "airblast vertical vulnerability multiplier" 0.1 "increase buff duration" 9.0 } } T_TFBot_Giant_Medic_Shield_Extended_NoUber { ClassIcon medic_shield_qf_giant Health 4500 Name "Giant Extended Shield Medic" Class Medic Skill Expert WeaponRestrictions SecondaryOnly Attributes "ProjectileShield" Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_syringegun_medic "damage penalty" 0.1 } ItemAttributes { ItemName "the quick-fix" "increase buff duration" 100 "generate rage on heal" 2 "ubercharge rate penalty" 0.01 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "heal rate bonus" 200 } Item "the quick-fix" //Item "german gonzila" Item "The Surgeon's Stahlhelm" } T_TFBot_Chief_Demo_Burst_Bomber //Cluster Bomb Demo { Class Demoman Name "Giant Cluster Bomb Demo" ClassIcon demo_clusterbomb_giant Health 46000 Skill Expert WeaponRestrictions PrimaryOnly Item "The Iron Bomber" Item "The Bolted Bombardier" Attributes MiniBoss Attributes HoldFireUntilFullReload ItemAttributes { ItemName "The Iron Bomber" "faster reload rate" 0.32 "fire rate bonus" 0.12 "clip size upgrade atomic" 18.0 "projectile spread angle penalty" 6 "Projectile speed increased" 1.15 "damage bonus" 1.2 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 4 } } T_TFBot_Chief_Heavy_Shotgun { ClassIcon heavy_shotgun Health 68000 Name "Red-neck" Class HeavyWeapons Scale 1.9 Skill Expert WeaponRestrictions SecondaryOnly Attributes AlwaysCrit Attributes MiniBoss Attributes UseBossHealthBar Attributes HoldFireUntilFullReload ItemAttributes { ItemName "TF_WEAPON_SHOTGUN_HWG" "bullets per shot bonus" 8.0 "faster reload rate" 1.75 "fire rate bonus" 1.8 } CharacterAttributes { "health regen" 150 "move speed bonus" 0.6 "airblast vertical vulnerability multiplier" 0.1 } Item "The Soviet Gentleman" Item "The Apparatchik's Apparel" } } }