WaveSchedule { Templates { T_TFBot_Medic_Uber_Rapid { ClassIcon medic_uber_inf Health 150 Name "Rapid Uber Medic" Class Medic Skill Normal Attributes "SpawnWithFullCharge" ItemAttributes { ItemName "tf_weapon_medigun" "ubercharge rate bonus" 200.0 "uber duration bonus" -4.0 "bot medic uber health threshold" 200 "bot medic uber deploy delay duration" 2 } CharacterAttributes { "damage penalty" 0.1 } } T_TFBot_Medic_Armored_Shield_Hyper { ClassIcon medic_shield_uber Health 600 Scale 1.2 Name "Hyper Armored Shield Medic" Class Medic Skill Expert Attributes "ProjectileShield" Attributes "SpawnWithFullCharge" Item "diamond botkiller medi gun mk.i" ItemAttributes { ItemName "diamond botkiller medi gun mk.i" "generate rage on heal" 2 "ubercharge rate bonus" 75.0 "uber duration bonus" 2.0 "increase buff duration" 3.5 } CharacterAttributes { "damage penalty" 0.3 "health regen" 10 "move speed bonus" 1.2 } Item "the quadwrangler" Item "mecha-medes" Item "Vintage Tyrolean" } T_TFBot_Heavy_Penetration { Class HeavyWeapons Name "Penetration Heavy" ClassIcon heavy_penetrate ItemAttributes { ItemName "Iron Curtain" "projectile penetration heavy" 2 "fire rate bonus" 1.2 } Item "Iron Curtain" Item "potato hat" } T_TFBot_Demoknight_Golf { Class Demoman Name "Golf Mann" ClassIcon demoknight_nineiron Skill Expert ItemAttributes { ItemName "nessie's nine iron" "apply look velocity on damage" 650 "apply z velocity on damage" 450 } Item "Ali baba's Wee Booties" Item "The chargin' targe" Item "nessie's nine iron" Item "The Gaelic Golf Bag" Item "Tam o'shanter" } T_TFBot_Demoknight_Golf_Hyper { Class Demoman Name "Hyper Golf Mann" ClassIcon demoknight_nineiron Skill Expert Attributes "AlwaysCrit" ItemAttributes { ItemName "the chargin' targe" "charge recharge rate increased" 3.0 } ItemAttributes { ItemName "nessie's nine iron" "apply look velocity on damage" 1250 "apply z velocity on damage" 950 "damage bonus" 1.35 } CharacterAttributes { "move speed bonus" 1.35 } Item "ali baba's wee booties" Item "the chargin' targe" Item "nessie's nine iron" Item "the gaelic golf bag" Item "tam o'shanter" } T_TFBot_Demoman_Sticky { Class Demoman Name "Sticky Demoman" ClassIcon demo_sticky Skill Expert WeaponRestrictions "SecondaryOnly" //Stickybomb Launcher Attributes "HoldFireUntilFullReload" Item "The Cyborg Stunt Helmet" Item "tf_weapon_pipebomblauncher" ItemAttributes { ItemName "tf_weapon_pipebomblauncher" "faster reload rate" 0.9 "fire rate bonus" 0.0 "stickybomb charge rate" 0.0 "projectile spread angle penalty" 2 "override projectile type" 3 "clip size bonus" 0.75 "grenade no bounce" 1 "grenade not explode on impact" 1 "custom projectile model" "models/weapons/w_models/w_stickybomb.mdl" //Model } } T_TFBot_Demoman_Sticky_Jumper { Class Demoman Name "Air-Sticky Demoman" ClassIcon demo_sticky_burst Skill Expert WeaponRestrictions "SecondaryOnly" Attributes AutoJump AutoJumpMin 12 AutoJumpMax 12 Attributes "Parachute" Attributes "HoldFireUntilFullReload" Item "The Cyborg Stunt Helmet" Item "The B.A.S.E. Jumper" Item "The Scottish Resistance" ItemAttributes { ItemName "The Scottish Resistance" "faster reload rate" 0.56 "fire rate bonus" 0.15 "stickybomb charge rate" 0.0 "projectile spread angle penalty" 2 "override projectile type" 3 "grenade no bounce" 1 "clip size bonus" 1.5 //"custom projectile model" "models/weapons/w_models/w_stickybomb.mdl" //Scottish has this Effect } CharacterAttributes { "increased jump height" 4.2 "bot custom jump particle" 1 "cancel falling damage" 1 "parachute attribute" 1 } } T_TFBot_Demoman_Sticky_Jumper_Hyper { Class Demoman Name "Hyper Air-Sticky Demoman" ClassIcon demo_sticky_burst Skill Expert WeaponRestrictions "SecondaryOnly" Scale 1.3 Health 900 Attributes AutoJump AutoJumpMin 12 AutoJumpMax 12 Attributes "Parachute" Attributes "HoldFireUntilFullReload" Attributes "AlwaysCrit" Item "The Cyborg Stunt Helmet" Item "The B.A.S.E. Jumper" Item "The Scottish Resistance" ItemAttributes { ItemName "The Scottish Resistance" "faster reload rate" 0.16 "fire rate bonus" 0.02 "stickybomb charge rate" 0.0 "projectile spread angle penalty" 12 "override projectile type" 3 "grenade no bounce" 1 "clip size bonus" 2.75 "damage bonus" 1.2 } CharacterAttributes { "increased jump height" 4.2 "bot custom jump particle" 1 "cancel falling damage" 1 "parachute attribute" 1 "move speed bonus" 1.4 } } T_TFBot_Soldier_Stun { Class Soldier Skill Expert WeaponRestrictions PrimaryOnly ClassIcon soldier_stun_spammer Attributes HoldFireUntilFullReload Name "Rapid Stunner Soldier" Item "The Lucky Shot" Health 200 ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "damage bonus" 0.5 "fire rate bonus" 0.65 "clip size upgrade atomic" 5 "faster reload rate" 0.2 "rocket specialist" 2 "Projectile speed increased" 0.75 } } T_TFBot_Soldier_Rocketscout { ClassIcon soldier_conch Health 200 Name "Rocket Scout" Class Soldier Skill Expert Attributes "SpawnWithFullCharge" Attributes "HoldFireUntilFullReload" ItemAttributes { ItemName tf_weapon_rocketlauncher "clip size bonus upgrade" -1 "faster reload rate" 0.5 "projectile spread angle penalty" 1 "fire rate bonus" 0.0 } CharacterAttributes { "increase buff duration" 9.0 } Item "the concheror" } } }