WaveSchedule { Templates { T_TFBot_Mad_Milk { Name "Milkman Scout" Class Scout Skill Expert ClassIcon scout_milk WeaponRestrictions SecondaryOnly Item "Mad Milk" Item "The Milkman" Attributes AlwaysFireWeapon ItemAttributes { ItemName "Mad Milk" "effect bar recharge rate increased" -2 } } T_TFBot_Mad_Milk_Slow { Name "Milkman Scout" Class Scout Skill Expert ClassIcon scout_milk WeaponRestrictions SecondaryOnly Item "Mad Milk" Item "The Milkman" Attributes AlwaysFireWeapon ItemAttributes { ItemName "Mad Milk" "applies snare effect" 0.1 "effect bar recharge rate increased" -2 } } T_TFBot_Bison { Name "Bison Soldier" Class Soldier Skill Expert ClassIcon soldier_bison WeaponRestrictions SecondaryOnly Item "The Righteous Bison" Attributes AlwaysFireWeapon } T_TFBot_Cow_Mangler { Name "Cow Mangler Soldier" Class Soldier Skill Expert ClassIcon soldier_mangler WeaponRestrictions PrimaryOnly Item "The Cow Mangler 5000" } T_TFBot_Cow_Mangler_Beams { Name "Beam Soldier" Class Soldier Skill Expert Item "The Cow Mangler 5000" ItemAttributes { ItemName "The Cow Mangler 5000" "energy weapon penetration" 1 "faster reload rate" 0.1 "override projectile type" 13 } } T_TFBot_Direct_Hit { Name "Direct Hit Soldier" Class Soldier Skill Expert ClassIcon soldier_backup WeaponRestrictions PrimaryOnly Item "The Battalion's Backup" Item "The Direct Hit" Attributes SpawnWithFullCharge ItemAttributes { ItemName "The Battalion's Backup" "increase buff duration" 9.0 } } T_TFBot_Soldier_Dumpster { Name "Dumpster Diver" Class Soldier Skill Normal ClassIcon soldier_dumpster WeaponRestrictions PrimaryOnly Item "The Beggar's Bazooka" Item "The Captain's Cocktails" Item "The Helmet Without a Home" ItemAttributes { ItemName "The Beggar's Bazooka" "auto fires when full" 1 } } T_TFBot_Soldier_CowMangler { Class Soldier Skill Normal ClassIcon soldier_mangler Item "Soldier Drill Hat" Item "The Cow Mangler 5000" ItemAttributes { ItemName "The Cow Mangler 5000" "faster reload rate" 0.85 } } T_TFBot_BurstFire_Cow_Mangler { Name "Giant Burst Fire Soldier" Class Soldier Skill Hard Health 3800 ClassIcon soldier_mangler WeaponRestrictions PrimaryOnly Item "The Cow Mangler 5000" Attributes HoldFireUntilFullReload Attributes MiniBoss ItemAttributes { ItemName "The Cow Mangler 5000" "clip size bonus" 5.0 "faster reload rate" 0.4 "fire rate bonus" 0.1 "Projectile speed increased" 0.65 } CharacterAttributes { "airblast vulnerability multiplier" 0.4 "damage force reduction" 0.4 "move speed bonus" 0.5 "override footstep sound set" 3 } } T_TFBot_Cow_Mangler_Boss { Name "Comrade Electric" Class Soldier Skill Expert Health 45000 ClassIcon soldier_rocketrain Item "The Cow Mangler 5000" Item "The Team Captain" Attributes MiniBoss Attributes UseBossHealthBar ItemAttributes { ItemName "The Cow Mangler 5000" "clip size bonus upgrade" 100 "damage penalty" 0.5 "faster reload rate" 0.05 "fire rate bonus" 0.05 "no self blast dmg" 10 "projectile spread angle penalty" 20 "subtract victim cloak on hit" 20 "subtract victim medigun charge on hit" 10 } CharacterAttributes { "airblast vertical vulnerability multiplier" 0.1 "airblast vulnerability multiplier" 0.3 "attach particle effect" 56 "damage force reduction" 0.3 "move speed bonus" 0.5 "override footstep sound set" 2 "rage giving scale" 0.1 } } T_TFBot_Giant_Soldier_ElectricBarrage { Name "Electrical Discharge" Class Soldier Skill Expert Health 4000 ClassIcon soldier_barrage WeaponRestrictions PrimaryOnly Tag bot_giant Item "The Cow Mangler 5000" Attributes HoldFireUntilFullReload Attributes MiniBoss ItemAttributes { ItemName "The Cow Mangler 5000" "clip size bonus upgrade" 7 "faster reload rate" 0.1 "fire rate bonus" 0.2 "projectile spread angle penalty" 5 } CharacterAttributes { "airblast vertical vulnerability multiplier" 0.1 "airblast vulnerability multiplier" 0.4 "damage force reduction" 0.4 "health regen" 40 "move speed bonus" 0.5 "override footstep sound set" 3 } } T_TFBot_Charged_Soldier_Fixed { Name "Giant Charged Soldier" Class Soldier Skill Normal Health 3800 ClassIcon soldier_crit WeaponRestrictions PrimaryOnly Item "The Original" Attributes AlwaysCrit Attributes HoldFireUntilFullReload Attributes MiniBoss ItemAttributes { ItemName "The Original" "faster reload rate" 0.2 "fire rate penalty" 2 "Projectile speed decreased" 0.5 } CharacterAttributes { "airblast vulnerability multiplier" 0.4 "damage force reduction" 0.4 "move speed bonus" 0.5 "override footstep sound set" 3 } } T_TFBot_Soldier_Giant_CowMangler { Name "Giant Blaster Soldier" Class Soldier Skill Expert Health 3800 ClassIcon soldier_mangler_giant WeaponRestrictions PrimaryOnly Tag bot_giant Item "Marshall's Mutton Chops" Item "The Cow Mangler 5000" Item "The Whirly Warrior" Attributes HoldFireUntilFullReload Attributes MiniBoss ItemAttributes { ItemName "The Cow Mangler 5000" "clip size upgrade atomic" 3 "faster reload rate" 0.7 "fire rate bonus" 0.01 "projectile spread angle penalty" 2 } CharacterAttributes { "airblast vulnerability multiplier" 0.4 "damage force reduction" 0.4 "move speed bonus" 0.5 "override footstep sound set" 3 } } T_TFBot_Mannmelter { Name "Manmelter Pyro" Class Pyro Skill Expert ClassIcon pyro_manmelter WeaponRestrictions SecondaryOnly Item "The Bubble Pipe" Item "The Manmelter" } T_TFBot_Neon_Annihilator { Name "Electric Annihilator" Class Pyro Skill Expert ClassIcon pyro_neon WeaponRestrictions MeleeOnly Item "The Neon Annihilator" Attributes AlwaysFireWeapon CharacterAttributes { "melee attack rate bonus" 0.8 "move speed bonus" 1.2 } } T_TFBot_Phlog { Name "W+M1" Class Pyro Skill Expert ClassIcon pyro_phlog WeaponRestrictions PrimaryOnly Item "The Bubble Pipe" Item "The Phlogistinator" Attributes AlwaysFireWeapon } T_TFBot_Pyro_Powerjack { Name "Gas Jockey" Class Pyro Skill Hard ClassIcon pyro_heal WeaponRestrictions MeleeOnly Item "The Attendant" Item "The Powerjack" ItemAttributes { ItemName "The Powerjack" "heal on hit for rapidfire" 50 "heal on kill" 150 } } T_TFBot_Giant_Pyro_Powerjack { Name "Giant Gas Jockey" Class Pyro Skill Expert Health 3000 ClassIcon pyro_heal_giant WeaponRestrictions MeleeOnly Item "The Attendant" Item "The Powerjack" Attributes MiniBoss ItemAttributes { ItemName "The Powerjack" "damage bonus" 1.5 "heal on hit for rapidfire" 750 "heal on kill" 3000 } CharacterAttributes { "airblast vulnerability multiplier" 0.6 "damage force reduction" 0.6 "move speed bonus" 0.5 "override footstep sound set" 6 } } T_TFBot_Deflector_Heavy { Name "Deflector Heavy" Class Heavyweapons Skill Expert ClassIcon heavy_deflector WeaponRestrictions PrimaryOnly MaxVisionRange 1200 Item "Deflector" Item "The U-clank-a" ItemAttributes { ItemName "Deflector" "attack projectiles" 1 } } T_TFBot_Heavyweapons_Deflector { Name "Deflector Heavy" Class Heavyweapons Skill Hard ClassIcon heavy_deflector WeaponRestrictions PrimaryOnly Item "Deflector" Item "The U-clank-a" ItemAttributes { ItemName "Deflector" "attack projectiles" 1 } } T_TFBot_Heavyweapons_Heater_Fixed { Name "Giant Heater Heavy" Class Heavyweapons Skill Expert Health 5000 ClassIcon heavy_heater_giant WeaponRestrictions PrimaryOnly Item "The Huo Long Heatmaker" Attributes MiniBoss ItemAttributes { ItemName "The Huo Long Heatmaker" "damage bonus" 1.5 } CharacterAttributes { "airblast vulnerability multiplier" 0.3 "damage force reduction" 0.3 "move speed bonus" 0.5 "override footstep sound set" 2 } } T_TFBot_Blast_Vaccinator { Name "Blast Vaccinator Medic" Class Medic Skill Expert ClassIcon medic_blast WeaponRestrictions SecondaryOnly Item "The Vaccinator" Attributes SpawnWithFullCharge Attributes VaccinatorBlast ItemAttributes { ItemName "The Vaccinator" "heal rate bonus" 10 "medigun blast resist deployed" 2 "medigun blast resist passive" 2 "medigun charge is resists" 4 "uber duration bonus" 200 "ubercharge rate bonus" 200 } CharacterAttributes { "bot medic uber health threshold" 500 } } T_TFBot_Bullet_Vaccinator { Name "Bullet Vaccinator Medic" Class Medic Skill Expert ClassIcon medic_bullet WeaponRestrictions SecondaryOnly Item "The Vaccinator" Attributes SpawnWithFullCharge Attributes VaccinatorBullets ItemAttributes { ItemName "The Vaccinator" "heal rate bonus" 10 "medigun bullet resist deployed" 2 "medigun bullet resist passive" 2 "medigun charge is resists" 3 "uber duration bonus" 200 "ubercharge rate bonus" 200 } CharacterAttributes { "bot medic uber health threshold" 500 } } T_TFBot_Crossbow_Medic { Class Medic Skill Expert ClassIcon medic_crossbow WeaponRestrictions PrimaryOnly Item "The Crusader's Crossbow" Attributes AlwaysCrit ItemAttributes { ItemName "The Crusader's Crossbow" "damage bonus" 2 "faster reload rate" 0.3 "fire rate bonus" 0.5 } } T_TFBot_Fire_Vaccinator { Name "Fire Vaccinator Medic" Class Medic Skill Expert ClassIcon medic_fire WeaponRestrictions SecondaryOnly Item "The Vaccinator" Attributes SpawnWithFullCharge Attributes VaccinatorFire ItemAttributes { ItemName "The Vaccinator" "heal rate bonus" 10 "medigun charge is resists" 5 "medigun fire resist deployed" 2 "medigun fire resist passive" 2 "uber duration bonus" 200 "ubercharge rate bonus" 200 } CharacterAttributes { "bot medic uber health threshold" 500 } } T_TFBot_Medic_BigHeal_Shield { Name "Shield Medic" Class Medic Skill Expert ClassIcon medic_shield_qf Item "The Quick-Fix" Attributes ProjectileShield Attributes SpawnWithFullCharge ItemAttributes { ItemName "The Quick-Fix" "generate rage on heal" 2 "heal rate bonus" 10 "increase buff duration" 3 } } T_TFBot_Syringe_Medic { Class Medic Skill Expert ClassIcon medic_syringe WeaponRestrictions PrimaryOnly Item "The Blutsauger" Attributes AlwaysCrit ItemAttributes { ItemName "The Blutsauger" "damage bonus" 2 "faster reload rate" 0.3 "fire rate bonus" 0.5 "mad milk syringes" 1 } } T_TFBot_Giant_Blast_Vaccinator_Medic { Name "Giant Blast Vaccinator Medic" Class Medic Skill Expert Health 4500 ClassIcon medic_blast WeaponRestrictions SecondaryOnly Item "The Vaccinator" Attributes MiniBoss Attributes SpawnWithFullCharge Attributes VaccinatorBlast ItemAttributes { ItemName "The Vaccinator" "heal rate bonus" 200 "medigun blast resist deployed" 1 "medigun blast resist passive" 1 "medigun charge is resists" 4 "uber duration bonus" 200 "ubercharge rate bonus" 200 } CharacterAttributes { "airblast vulnerability multiplier" 0.6 "bot medic uber health threshold" 10000 "damage force reduction" 0.6 "move speed bonus" 0.6 } } T_TFBot_Giant_Bullet_Vaccinator_Medic { Name "Giant Bullet Vaccinator Medic" Class Medic Skill Expert Health 4500 ClassIcon medic_bullet WeaponRestrictions SecondaryOnly Item "The Vaccinator" Attributes MiniBoss Attributes SpawnWithFullCharge Attributes VaccinatorBullets ItemAttributes { ItemName "The Vaccinator" "heal rate bonus" 200 "medigun bullet resist deployed" 1 "medigun bullet resist passive" 1 "medigun charge is resists" 3 "uber duration bonus" 200 "ubercharge rate bonus" 200 } CharacterAttributes { "airblast vulnerability multiplier" 0.6 "bot medic uber health threshold" 10000 "damage force reduction" 0.6 "move speed bonus" 0.6 } } T_TFBot_Giant_Fire_Vaccinator_Medic { Name "Giant Fire Vaccinator Medic" Class Medic Skill Expert Health 4500 ClassIcon medic_fire WeaponRestrictions SecondaryOnly Item "The Vaccinator" Attributes MiniBoss Attributes SpawnWithFullCharge Attributes VaccinatorFire ItemAttributes { ItemName "The Vaccinator" "heal rate bonus" 200 "medigun charge is resists" 5 "medigun fire resist deployed" 1 "medigun fire resist passive" 1 "uber duration bonus" 200 "ubercharge rate bonus" 200 } CharacterAttributes { "airblast vulnerability multiplier" 0.6 "bot medic uber health threshold" 10000 "damage force reduction" 0.6 "move speed bonus" 0.6 } } T_TFBot_Giant_Shield_Medic { Name "Giant Shield Medic" Class Medic Skill Expert Health 4500 ClassIcon medic_shield_qf WeaponRestrictions SecondaryOnly Item "The Quick-Fix" Attributes MiniBoss Attributes ProjectileShield Attributes SpawnWithFullCharge ItemAttributes { ItemName "The Quick-Fix" "generate rage on heal" 2 "heal rate bonus" 200 "increase buff duration" 4 } CharacterAttributes { "airblast vulnerability multiplier" 0.6 "damage force reduction" 0.6 "move speed bonus" 0.5 } } T_TFBot_Medic_Kritzkrieg { Name "Kritzkrieg Medic" Class Medic Skill Normal Health 200 ClassIcon medic_kritz Item "The Kritzkrieg" Attributes AlwaysCrit Attributes SpawnWithFullCharge ItemAttributes { ItemName "The Kritzkrieg" "heal rate bonus" 5 "uber duration bonus" 200 "ubercharge rate bonus" 100 } CharacterAttributes { "bot medic uber health threshold" 500 } } T_TFBot_Syringe_Boss { Name "Surgeon Syringes" Class Medic Skill Expert Health 30000 ClassIcon medic_syringe_giant WeaponRestrictions PrimaryOnly Item "Blighted Beak" Item "The Blutsauger" Item "The Team Captain" Attributes MiniBoss Attributes UseBossHealthBar ItemAttributes { ItemName "The Blutsauger" "clip size bonus upgrade" 20 "damage bonus" 2 "faster reload rate" 0.01 "fire rate bonus" 0.01 "mad milk syringes" 1 } CharacterAttributes { "airblast vertical vulnerability multiplier" 0.1 "airblast vulnerability multiplier" 0.3 "attach particle effect" 57 "damage force reduction" 0.3 "move speed bonus" 0.4 "rage giving scale" 0.1 } } T_TFBot_Giant_Sniper_Huntsman { Name "Giant Bowman" Class Sniper Skill Expert Health 2500 ClassIcon sniper_bow_multi WeaponRestrictions PrimaryOnly Item "Larrikin Robin" Item "The Fortified Compound" Item "The Razorback" Attributes MiniBoss ItemAttributes { ItemName "The Fortified Compound" "fire rate bonus" 0.6 "projectile penetration" 1 } CharacterAttributes { "airblast vulnerability multiplier" 0.6 "damage force reduction" 0.6 "move speed bonus" 0.5 } } T_TFBot_Sniper_Bushwacka { Name "Croc-o-Sniper" Class Sniper Skill Hard ClassIcon sniper_bushwacka WeaponRestrictions MeleeOnly Item "Darwin's Danger Shield" Item "Ol' Snaggletooth" Item "The Bushwacka" } } }