// magic numbers : 13537279 and 3045 WaveSchedule { Templates { br_scout_electroshocked { Class Scout Skill Hard Name "Electroshocked Scout" Item "powerhouse_scattergun_currentevent" Item "Batsaber" Item "The Virtual Viewfinder" ItemAttributes { ItemName "powerhouse_scattergun_currentevent" "attach particle effect" 3045 "damage all connected" 1 } ItemAttributes { ItemName "The Virtual Viewfinder" "set item tint RGB" 13537279 "attach particle effect" 3045 } ItemAttributes { ItemName "Batsaber" "attach particle effect" 3045 "set item tint RGB" 13537279 "damage all connected" 1 } CharacterAttributes { "attach particle effect" 3045 "move speed bonus" 1.2 } } br_soldier_electroshocked { Class Soldier Skill Expert Name "Electroshocked Soldier" Item "Tyrantium Helmet" ItemAttributes { ItemName "Tyrantium Helmet" "set item tint RGB" 13537279 "attach particle effect" 3045 } CharacterAttributes { "attach particle effect" 3045 "damage all connected" 1 "faster reload rate" 0.2 } } br_pyro_electroshocked { Class Pyro Skill Normal Name "Electroshocked Pyro" Item "The Rusty Reaper" ItemAttributes { ItemName "The Rusty Reaper" "set item tint RGB" 13537279 "attach particle effect" 3045 } CharacterAttributes { "attach particle effect" 3045 "weapon burn dmg increased" 4.0 "damage all connected" 1 } } br_demo_electroshocked { Class Demoman Skill Hard Name "Electroshocked Demoman" Item "The Galvanized Gibus" ItemAttributes { ItemName "The Galvanized Gibus" "set item tint RGB" 13537279 "attach particle effect" 3045 } CharacterAttributes { "attach particle effect" 3045 "Blast radius increased" 1.4 "damage all connected" 1 } } br_sniper_electro { Class Sniper Name "Electroshocked Sniper" Skill Expert Item "Corona Australis" Item "Starduster" Item "The Machina" ItemAttributes { ItemName "Corona Australis" "set item tint RGB" 13537279 "attach particle effect" 3045 } ItemAttributes { ItemName "Starduster" "attach particle effect" 3045 } ItemAttributes { ItemName "The Machina" "SRifle Charge rate increased" 3.0 "silent killer" 1 } CharacterAttributes { "damage all connected" 1 } } br_heavy_champ_electroshocked { Class Heavyweapons Name "Lightingweight Champ" Skill Hard ClassIcon heavy_champ WeaponRestrictions MeleeOnly ItemColor //Set item color { ItemName "the killing gloves of boxing" Red 206 Green 143 Blue 255 } Item "the killing gloves of boxing" Item "Pugilist's Protector" ItemAttributes { ItemName "the killing gloves of boxing" "attach particle effect" 3045 } ItemAttributes { ItemName "Pugilist's Protector" "attach particle effect" 3045 "set item tint RGB" 13537279 } CharacterAttributes { "attach particle effect" 3045 "damage bonus" 1.5 "damage all connected" 1 } } br_tesla_gauntlet { Class Heavyweapons Name "Tesla Gauntlet" Skill Hard ClassIcon heavy_steelfist Health 900 Scale 1.5 WeaponRestrictions MeleeOnly ItemColor //Set item color { ItemName "Fists of Steel" Red 206 Green 143 Blue 255 } Item "Fists of Steel" Item "Wavefinder" ItemAttributes { ItemName "Fists of Steel" "attach particle effect" 3045 "damage all connected" 1 "damage bonus" 1.25 "dmg from melee increased" 1.5 } ItemAttributes { ItemName "Wavefinder" "set item tint RGB" 13537279 } CharacterAttributes { "attach particle effect" 3045 } } } }