#base robot_standard.pop #base robot_giant.pop WaveSchedule { StartingCurrency 800 CanBotsAttackWhileInSpawnRoom no RespawnWaveTime 5 AddSentryBusterWhenDamageDealtExceeds 3000 AddSentryBusterWhenKillCountExceeds 15 Advanced 1 EventPopfile Halloween Templates { //Scout T_TFBot_Giant_Scout_Jumping't_Sandman { Class scout Skill Expert Health 1200 ClassIcon scout_jumping_g Name "Giant Crippled Sandman" WeaponRestrictions MeleeOnly Item "The Sandman" Item "The Hanger-On Hood" Item "The Flight of the Monarch" Attributes MiniBoss Attributes AutoJump AutoJumpMin 5 AutoJumpMax 5 ItemAttributes { ItemName "The Sandman" "damage bonus" 2 "effect bar recharge rate increased" 0.1 } CharacterAttributes { "increased jump height" 2 //"move speed bonus" 1.5 "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 "head scale" 1.5 "no_jump" 1 } } //Soldier T_TFBot_Giant_Soldier_InfiReload { Name "i forgot to load my gun" Class Soldier ClassIcon soldier_spammer Scale 1.75 Health 4000 Attributes MiniBoss Attributes HoldFireUntilFullReload Attributes AlwaysCrit Skill Expert MaxVisionRange 1200 WeaponRestrictions PrimaryOnly Tag bot_giant Item "tf_weapon_rocketlauncher" ItemAttributes { ItemName "tf_weapon_rocketlauncher" "auto fires full clip" 1 "faster reload rate" 0.8 "clip size upgrade atomic" 2602 "damage penalty" 0 "fire rate bonus" 0.001 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 // 5=Scout,3=Soldier,6=Pyro,4=Demoman,2=Heavy,7=Buster } } //Pyro T_TFBot_Pyro_NoAirblast { Name "*can't airblast*" Class Pyro ClassIcon pyro Skill Expert MaxVisionRange 2000 WeaponRestrictions PrimaryOnly Item "Upgradeable TF_WEAPON_FLAMETHROWER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_FLAMETHROWER" "airblast disabled" 1 } } //Demoman //Heavy //Engi //Medic //Sniper T_TFBot_Sniper_Huntsman_Headjoke { Name "*can't actually headshot*" Class Sniper ClassIcon sniper_bow Skill Expert MaxVisionRange 1500 WeaponRestrictions PrimaryOnly Item "The Huntsman" ItemAttributes { ItemName "The Huntsman" "sniper no headshots" 1 } } T_TFBot_Sniper_Headjoke { Name "*can't actually headshot" Class Sniper ClassIcon sniper Skill Expert MaxVisionRange 2500 WeaponRestrictions PrimaryOnly Item "Upgradeable TF_WEAPON_SNIPERRIFLE" ItemAttributes { ItemName "Upgradeable TF_WEAPON_SNIPERRIFLE" "sniper no headshots" 1 } CharacterAttributes {} } //Spy } }