WaveSchedule { Templates { T_TFBot_Bison_Soldier { Name "Bison Soldier" Class Soldier Skill Expert ClassIcon soldier_bison WeaponRestrictions SecondaryOnly MaxVisionRange 2000 Item "The Righteous Bison" ItemAttributes { ItemName "The Righteous Bison" "damage penalty" 0.5 } } T_TFBot_Soldier_Stun { Name "Stun Soldier" Class Soldier Skill Expert ClassIcon soldier_stun Item "Lo-Fi Longwave" Item "The Cow Mangler 5000" ItemAttributes { ItemName "The Cow Mangler 5000" "faster reload rate" 0.2 "Projectile speed increased" 0.75 "rocket specialist" 1 } } T_TFBot_Soldier_Spammer { Name "Rapid Fire Soldier" Class Soldier Skill Hard ClassIcon soldier_spammer WeaponRestrictions PrimaryOnly Item "TF_WEAPON_ROCKETLAUNCHER" ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "faster reload rate" -0.8 "fire rate bonus" 0.5 } CharacterAttributes { "Projectile speed increased" 0.65 } } T_TFBot_Soldier_Crit { Name "Charged Soldier" Class Soldier Skill Expert ClassIcon soldier_crit Item "The Original" Attributes AlwaysCrit ItemAttributes { ItemName "The Original" "faster reload rate" 0.2 "fire rate bonus" 2 "Projectile speed increased" 0.5 } } T_TFBot_Chief_Captain_Fission_Base { Class Soldier Skill Expert ClassIcon soldier_directhit_spammer Item "Fancy Dress Uniform" Item "The Direct Hit" Item "The Team Captain" Attributes HoldFireUntilFullReload Attributes MiniBoss Attributes UseBossHealthBar CharacterAttributes { "airblast vertical vulnerability multiplier" 0.1 "airblast vulnerability multiplier" 0.4 "damage force reduction" 0.4 "move speed bonus" 0.5 "override footstep sound set" 3 "rage giving scale" 0.1 } } T_TFBot_Giant_Soldier_Bison { Name "Giant Rapid Fire Bison Soldier" Class Soldier Skill Expert Health 3800 ClassIcon soldier_bison WeaponRestrictions SecondaryOnly MaxVisionRange 2000 Item "The Righteous Bison" Attributes MiniBoss CharacterAttributes { "airblast vulnerability multiplier" 0.4 "damage force reduction" 0.4 "move speed bonus" 0.5 "override footstep sound set" 3 } } T_TFBot_Giant_Soldier_Bison_Spammer { Name "Giant Rapid Fire Bison Soldier" Class Soldier Skill Expert Health 3800 ClassIcon soldier_bison WeaponRestrictions SecondaryOnly MaxVisionRange 2000 Item "The Righteous Bison" Attributes MiniBoss ItemAttributes { ItemName "The Righteous Bison" "faster reload rate" -0.8 "fire rate bonus" 0.5 } CharacterAttributes { "airblast vulnerability multiplier" 0.4 "damage force reduction" 0.4 "move speed bonus" 0.5 "override footstep sound set" 3 } } T_TFBot_Giant_Soldier_Stun { Name "Giant Stun Soldier" Class Soldier Skill Expert Health 3800 ClassIcon soldier_stun Item "Lo-Fi Longwave" Item "The Cow Mangler 5000" Attributes MiniBoss ItemAttributes { ItemName "The Cow Mangler 5000" "faster reload rate" 0.2 "Projectile speed increased" 0.75 "rocket specialist" 1 } CharacterAttributes { "airblast vulnerability multiplier" 0.4 "damage force reduction" 0.4 "move speed bonus" 0.5 "override footstep sound set" 3 } } T_TFBot_Pyro_Neon { Name "Zapper Pyro" Class Pyro Skill Expert ClassIcon pyro_neon WeaponRestrictions MeleeOnly Item "Hong Kong Cone" Item "The Neon Annihilator" } T_TFBot_Chief_Pyro_Monarch { Name "Pyromaniac Monarch" Class Pyro Skill Expert Health 45000 Scale 1.8 Item "Mangnanimous Monarch" Item "The Backburner" Attributes MiniBoss Attributes UseBossHealthBar ItemAttributes { ItemName "The Backburner" "damage bonus" 1.5 "flame life bonus" 2 "flame size bonus" 2.5 "SPELL: Halloween green flames" 1 "weapon burn dmg increased" 1.5 "weapon burn time increased" 2 } CharacterAttributes { "airblast vertical vulnerability multiplier" 0.1 "airblast vulnerability multiplier" 0.4 "damage force reduction" 0.4 "move speed bonus" 0.4 "override footstep sound set" 3 "rage giving scale" 0.1 } } T_TFBot_Pyro_Powerjack { Name "Power Pyro" Class Pyro Skill Expert Health 1000 Scale 1.4 ClassIcon pyro_powerjack WeaponRestrictions MeleeOnly Item "The Person in the Iron Mask" Item "The Powerjack" ItemAttributes { ItemName "The Powerjack" "damage bonus" 1.5 } } T_TFBot_Giant_Pyro_Powerjack { Name "Giant Power Pyro" Class Pyro Skill Expert Health 4500 ClassIcon pyro_powerjack WeaponRestrictions MeleeOnly Item "The Person in the Iron Mask" Item "The Powerjack" Attributes MiniBoss ItemAttributes { ItemName "The Powerjack" "damage bonus" 2 } CharacterAttributes { "airblast vulnerability multiplier" 0.4 "damage force reduction" 0.4 "move speed bonus" 0.4 "override footstep sound set" 3 } } T_TFBot_Chief_Pyro_Powerjack { Name "Chief Basher" Class Pyro Skill Expert Health 18000 ClassIcon pyro_giant WeaponRestrictions MeleeOnly Item "The Person in the Iron Mask" Item "The Powerjack" Attributes MiniBoss Attributes UseBossHealthBar CharacterAttributes { "airblast vertical vulnerability multiplier" 0.1 "airblast vulnerability multiplier" 0.4 "damage force reduction" 0.4 "move speed bonus" 0.5 "override footstep sound set" 3 "rage giving scale" 0.1 } } T_TFBot_Pyro_Flareheal { Name "Flareheal Pyro" Class Pyro Skill Hard Health 175 ClassIcon pyro_flareheal WeaponRestrictions SecondaryOnly Item "The Detonator" ItemAttributes { ItemName "The Detonator" "damage penalty" 0.50 "faster reload rate" 0.50 "heal on hit for slowfire" 100 } } T_TFBot_Pyro_Manmelter { Name "Manmelter Pyro" Class Pyro Skill Hard Health 175 ClassIcon pyro_manmelter WeaponRestrictions SecondaryOnly Item "The Bubble Pipe" Item "The Manmelter" ItemAttributes { ItemName "The Manmelter" "damage all connected" 1 "weapon burn dmg increased" 1.25 "weapon burn time increased" 1.25 } } T_TFBot_Demoman_Samurai_NoJump { Name "Samurai Demo" Class Demoman Skill Expert Health 650 Scale 1.3 ClassIcon demoknight_samurai WeaponRestrictions MeleeOnly Item "Demo Kabuto" Item "The Half-Zatoichi" Item "The Splendid Screen" ItemAttributes { ItemName "The Half-Zatoichi" "damage bonus" 1.5 } CharacterAttributes { "charge recharge rate increased" 7 "charge time increased" 2 } } T_TFBot_Heavy_Igniter { Name "Igniter Heavy" Class Heavyweapons Skill Hard ClassIcon heavy_heater Item "The Bunsen Brave" Item "The Huo Long Heatmaker" ItemAttributes { ItemName "The Huo Long Heatmaker" "Set DamageType Ignite" 1 } } T_TFBot_Giant_Heavy_Igniter { Name "Giant Igniter Heavy" Class Heavyweapons Skill Expert Health 5400 ClassIcon heavy_heater_giant Item "The Bunsen Brave" Item "The Huo Long Heatmaker" Attributes MiniBoss ItemAttributes { ItemName "The Huo Long Heatmaker" "Set DamageType Ignite" 1 } CharacterAttributes { "airblast vulnerability multiplier" 0.4 "damage force reduction" 0.4 "move speed bonus" 0.4 "override footstep sound set" 3 } } T_TFBot_Chief_Heavyweapons_Monarch { Name "Huolong Monarch" Class Heavyweapons Skill Expert Health 60000 Scale 1.9 ClassIcon heavy_heater_giant Item "Mangnanimous Monarch" Item "The Huo Long Heatmaker" Item "The Purity Fist" Attributes MiniBoss Attributes UseBossHealthBar ItemAttributes { ItemName "The Huo Long Heatmaker" "crit vs burning players" 1 "damage penalty" 0.5 "dmg bonus while half dead" 2 "dmg falloff increased" 2 "fire rate bonus" 1.4 "minicrits become crits" 1 "minigun spinup time decreased" .5 "weapon burn time increased" 2 } CharacterAttributes { "airblast vertical vulnerability multiplier" 0.1 "airblast vulnerability multiplier" 0.4 "damage force reduction" 0.4 "move speed bonus" 0.3 "override footstep sound set" 3 "rage giving scale" 0.1 } } T_TFBot_Heavy_Warhead { Name "Berserker Heavy" Class Heavyweapons Skill Expert Health 900 Scale 1.3 ClassIcon heavy_dwarf WeaponRestrictions MeleeOnly Item "The K-9 Mane" Item "Warrior's Spirit" CharacterAttributes { "health regen" 10 "move speed bonus" 1.1 } } T_TFBot_Giant_Heavy_Warhead { Name "Berserkergang" Class Heavyweapons Skill Expert Health 7150 ClassIcon heavy_dwarf WeaponRestrictions MeleeOnly Item "The K-9 Mane" Item "Warrior's Spirit" Attributes AlwaysCrit Attributes MiniBoss ItemAttributes { ItemName "Warrior's Spirit" "damage bonus" 1.5 } CharacterAttributes { "health regen" 50 "move speed bonus" 0.4 } } T_TFBot_Giant_Heavy_Booster { Name "Giant Booster Heavy" Class Heavyweapons Skill Expert Health 5000 ClassIcon heavy_booster WeaponRestrictions PrimaryOnly MaxVisionRange 1200 Item "Tough Guy's Toque" Attributes MiniBoss ItemAttributes { ItemName "TF_WEAPON_MINIGUN" "critboost on kill" 3 "heal on kill" 1000 "speed_boost_on_kill" 3 } CharacterAttributes { "airblast vulnerability multiplier" 0.3 "damage force reduction" 0.3 "move speed bonus" 0.5 "override footstep sound set" 2 } } T_TFBot_Giant_Heavy_Grapple { Name "Giant Grapple Heavy" Class Heavyweapons Skill Expert Health 5000 ClassIcon heavy_grapple_giant WeaponRestrictions PrimaryOnly MaxVisionRange 1200 Item "Natascha" Item "The Gridiron Guardian" Attributes MiniBoss ItemAttributes { ItemName "Natascha" "apply look velocity on damage" -120 "apply z velocity on damage" -120 "damage penalty" 0.25 } CharacterAttributes { "airblast vulnerability multiplier" 0.3 "damage force reduction" 0.3 "move speed bonus" 0.5 "override footstep sound set" 2 } } T_TFBot_Heavy_Deflector { Name "Deflector Heavy" Class Heavyweapons Skill Hard Health 300 ClassIcon heavy_deflector WeaponRestrictions PrimaryOnly MaxVisionRange 1200 Item "Deflector" Item "The U-clank-a" ItemAttributes { ItemName "Deflector" "attack projectiles" 1 } } T_TFBot_Medic_Extended_Kritz { Name "Extended Kritzkrieg Medic" Class Medic Skill Normal ClassIcon medic_kritz Item "Das Metalmeatencasen" Item "Das Naggenvatcher" Item "The Kritzkrieg" Attributes SpawnWithFullCharge ItemAttributes { ItemName "TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 } ItemAttributes { ItemName "The Kritzkrieg" "uber duration bonus" 3600 } CharacterAttributes { "bot medic uber health threshold" 500 "heal rate bonus" 50 } } T_TFBot_Giant_Medic_Extended_Kritz { Name "Giant Extended Kritzkrieg Medic" Class Medic Skill Expert Health 6000 ClassIcon medic_kritz WeaponRestrictions SecondaryOnly Item "Das Metalmeatencasen" Item "Das Naggenvatcher" Item "The Kritzkrieg" Attributes MiniBoss Attributes SpawnWithFullCharge ItemAttributes { ItemName "TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 } ItemAttributes { ItemName "The Kritzkrieg" "uber duration bonus" 3600 } CharacterAttributes { "airblast vulnerability multiplier" 0.6 "bot medic uber health threshold" 10000 "damage force reduction" 0.6 "heal rate bonus" 200 "move speed bonus" 0.5 } } } }