WaveSchedule { Templates { T_TFBot_Leecher { Class Medic ClassIcon medic_blutsauger_lite name "Leecher" item "The Blutsauger" WeaponRestrictions PrimaryOnly Health 300 ItemAttributes { itemName "The Blutsauger" "fire rate bonus" 0.25 "damage penalty" 0.05 "clip size bonus" 10 "heal on hit for rapidfire" 5 } } T_TFBot_UmbraSaw { Class Medic ClassIcon medic_jug_ubersaw name "Ubersaw 9000" item "The Ubersaw" WeaponRestrictions MeleeOnly Health 200 ItemAttributes { itemName "The Ubersaw" "damage bonus" 2 } CharacterAttributes { "dmg taken from blast reduced" 0.1 "dmg taken from fire reduced" 0.1 "dmg taken from bullets reduced" 0.1 "dmg taken from melee increased" 1 } } } }