#base robot_standard.pop #base robot_giant.pop WaveSchedule { Templates { // Small Robot T_TFBot_Scout_Soda_Popper { Class Scout Name "Soda Popper Scout" ClassIcon scout_popper2 Skill Easy Item "The Soda Popper" Item "Bonk Boy" WeaponRestrictions PrimaryOnly CharacterAttributes { "cancel falling damage" 1 } } T_TFBot_Scout_Pistol { Class Scout ClassIcon scout_pistol_nys Name "Pistol Scout" WeaponRestrictions SecondaryOnly CharacterAttributes { "cancel falling damage" 1 } } T_TFBot_Scout_Cola { Class Scout Name "Crit-a-Cola Scout" Skill Easy Item "crit-a-cola" Item "Death Racer's Helmet" WeaponRestrictions PrimaryOnly ClassIcon scout_cola_nys ItemAttributes { ItemName "crit-a-cola" "single wep holster time increased" 0.35 "single wep deploy time increased" 0.35 } CharacterAttributes { "effect bar recharge rate increased" 0.55 "cancel falling damage" 1 } } T_TFBot_Scout_Cola_Extended { Class Scout Name "Crit-a-Cola Scout" Skill Easy Item "crit-a-cola" Item "Death Racer's Helmet" WeaponRestrictions PrimaryOnly ClassIcon scout_cola_nys ItemAttributes { ItemName "crit-a-cola" "single wep holster time increased" 0.35 "single wep deploy time increased" 0.35 } CharacterAttributes { "effect bar recharge rate increased" 0.55 "increase buff duration" 99 "cancel falling damage" 1 } } T_TFBot_Scout_Cola_Melee { Class Scout Name "Crit-a-Cola Bat Scout" Skill Hard Item "crit-a-cola" Item "Death Racer's Helmet" WeaponRestrictions MeleeOnly ClassIcon scout_cola_bat_nys ItemAttributes { ItemName "crit-a-cola" "single wep holster time increased" 0.35 "single wep deploy time increased" 0.35 } CharacterAttributes { "effect bar recharge rate increased" 0.55 "cancel falling damage" 1 } } T_TFBot_Scout_Cola_Melee_Extended { Class Scout Name "Crit-a-Cola Bat Scout" Skill Hard Item "crit-a-cola" Item "Death Racer's Helmet" WeaponRestrictions MeleeOnly ClassIcon scout_cola_bat_nys ItemAttributes { ItemName "crit-a-cola" "single wep holster time increased" 0.35 "single wep deploy time increased" 0.35 } CharacterAttributes { "effect bar recharge rate increased" 0.55 "increase buff duration" 99 "cancel falling damage" 1 } } T_TFBot_Scout_Bonk_BugsFixed { Class Scout Skill Hard Item "Bonk! Atomic Punch" Item "Bonk Helm" WeaponRestrictions MeleeOnly ClassIcon scout_bonk ItemAttributes { ItemName "Bonk! Atomic Punch" "single wep holster time increased" 0.35 "single wep deploy time increased" 0.35 "cancel falling damage" 1 } } T_TFBot_Scout_Bonk_Scatter { Class Scout Skill Easy Name "Scattergun Bonk! Scout" ClassIcon scout_bonk_scatter_nys2 Item "Bonk! Atomic Punch" Item "Bonk Helm" WeaponRestrictions PrimaryOnly ItemAttributes { ItemName "Bonk! Atomic Punch" "single wep holster time increased" 0.35 "single wep deploy time increased" 0.35 "cancel falling damage" 1 } } T_TFBot_Scout_Milk { Class Scout Name "Mad Milk Scout" ClassIcon scout_milk Skill Expert Item "Mad Milk" WeaponRestrictions SecondaryOnly Attributes AlwaysFireWeapon ItemAttributes { ItemName "Mad Milk" "effect bar recharge rate increased" 0.1 } CharacterAttributes { "cancel falling damage" 1 "damage bonus" 0 } } T_TFBot_Scout_Melee_FixIcons { Template T_TFBot_Scout_Melee ClassIcon scout_bat_nys CharacterAttributes { "cancel falling damage" 1 } } T_TFBot_Scout_Candy_Cane { Class Scout Skill Hard // increased to improve ability to hit with melee ClassIcon scout_cane_lite WeaponRestrictions MeleeOnly Item "The Candy Cane" Item "Citizen Cane" CharacterAttributes { "cancel falling damage" 1 } } T_TFBot_Scout_Fast { Class Scout Name "Mini Super Scout" ClassIcon scout_fast Skill Easy Item "Bonk Boy" Item "The Holy Mackerel" Health 100 WeaponRestrictions MeleeOnly CharacterAttributes { "move speed bonus" 2 "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 "cancel falling damage" 1 } } T_TFBot_Scout_SunOnAStick { Class Scout Name "Sun-on-a-Stick Scout" Skill Hard ClassIcon scout_sunstick_swordstone WeaponRestrictions MeleeOnly Item "Sun-on-a-Stick" Item "Fallen Angel" Item "Tail From the Crypt" Item "Blazing Bull" CharacterAttributes { "cancel falling damage" 1 } } T_TFBot_Soldier_Ignited { Class Soldier Name "Ignited Soldier" Skill Normal ClassIcon soldier_incendiary Item "Chieftain's Challenge" ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "set damagetype ignite" 1 } CharacterAttributes { "cancel falling damage" 1 } } T_TFBot_Soldier_NoCritCharged { Class Soldier Name "Uncharged Soldier" ClassIcon soldier_crit_normal Skill Expert Item "The Original" WeaponRestrictions PrimaryOnly ItemAttributes { ItemName "The Original" "faster reload rate" 0.2 "fire rate bonus" 2 "Projectile speed increased" 0.5 "damage bonus" 1.5 } CharacterAttributes { "cancel falling damage" 1 } } T_TFBot_Soldier_CritCharged { Class Soldier Name "Charged Soldier" ClassIcon soldier_crit_normal2 Skill Expert Item "The Original" Attributes AlwaysCrit WeaponRestrictions PrimaryOnly ItemAttributes { ItemName "The Original" "faster reload rate" 0.2 "fire rate bonus" 2 "Projectile speed increased" 0.5 } CharacterAttributes { "cancel falling damage" 1 } } T_TFBot_Soldier_Spammer { Class Soldier Name "Rapid Fire Soldier" ClassIcon soldier_infinite_normal Skill Normal WeaponRestrictions PrimaryOnly ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "faster reload rate" -0.8 "fire rate bonus" 0.5 "Projectile speed increased" 0.65 } CharacterAttributes { "cancel falling damage" 1 } } T_TFBot_Soldier_DirectHit { Class Soldier Name "Direct Hit Soldier" ClassIcon soldier_directhit_lite Skill Hard Item "The Direct Hit" Item "The Team Captain" WeaponRestrictions PrimaryOnly CharacterAttributes { "cancel falling damage" 1 } } T_TFBot_Soldier_DirectHit_Support // No WeaponRestrictions { Class Soldier Name "Direct Hit Soldier" ClassIcon soldier_directhit_lite Skill Hard Item "The Direct Hit" Item "The Team Captain" ItemAttributes { ItemName "The Direct Hit" "auto fires full clip" 1 } CharacterAttributes { "cancel falling damage" 1 } } T_TFBot_Soldier_Blackbox_Singular { Class Soldier ClassIcon soldier_heal2 Item "The Black Box" Name "Singular Black Box Soldier" Skill Normal WeaponRestrictions PrimaryOnly ItemAttributes { ItemName "The Black Box" "heal on hit for rapidfire" 60 } CharacterAttributes { "cancel falling damage" 1 } } T_TFBot_Soldier_TwinRocket { Class Soldier Name "Twin-Rocket Soldier" ClassIcon soldier_double WeaponRestrictions PrimaryOnly Attributes HoldFireUntilFullReload Item "Pestering Jester" ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "fire rate bonus" 0.001 "clip size upgrade atomic" -2 "faster reload rate" 1.5 "projectile spread angle penalty" 5 } CharacterAttributes { "cancel falling damage" 1 } } T_TFBot_Soldier_Extended_Buff_Banner_Bugfixed { Template T_TFBot_Soldier_Extended_Buff_Banner ItemAttributes { ItemName "The Buff Banner" "single wep holster time increased" 0.35 "single wep deploy time increased" 0.35 } CharacterAttributes { "increase buff duration" 99 "cancel falling damage" 1 } } T_TFBot_Soldier_Extended_Concheror_BugFixed { Template T_TFBot_Soldier_Extended_Concheror ItemAttributes { ItemName "The Concheror" "single wep holster time increased" 0.35 "single wep deploy time increased" 0.35 } CharacterAttributes { "increase buff duration" 99 "cancel falling damage" 1 } } T_TFBot_Soldier_Extended_Battalion_Bugfixed { Template T_TFBot_Soldier_Extended_Battalion ItemAttributes { ItemName "The Battalion's Backup" "single wep holster time increased" 0.35 "single wep deploy time increased" 0.35 } CharacterAttributes { "increase buff duration" 99 "cancel falling damage" 1 } } T_TFBot_Soldier_Volley { Class Soldier ClassIcon soldier_bazooka Name "Volley Soldier" Skill Normal WeaponRestrictions PrimaryOnly Attributes HoldFireUntilFullReload Item "The Beggar's Bazooka" Item "Bucket Hat" ItemAttributes { ItemName "The Beggar's Bazooka" "auto fires full clip" 1 "auto fires when full" 1 "can overload" 0 } CharacterAttributes { "cancel falling damage" 1 } } T_TFBot_Soldier_Stun { Class Soldier Name "Stun Soldier" ClassIcon soldier_stun Skill Expert Item "Rocket Jumper" WeaponRestrictions PrimaryOnly ItemAttributes { ItemName "Rocket Jumper" "cannot pick up intelligence" 0 "rocket specialist" 1 } CharacterAttributes { "cancel falling damage" 1 } } T_TFBot_Soldier_Shotgun { Class Soldier ClassIcon heavy_shotgun Name "Shotgun Soldier" Skill Hard WeaponRestrictions SecondaryOnly ItemAttributes { ItemName "TF_WEAPON_SHOTGUN_HWG" "faster reload rate" 0.1 "fire rate bonus" 2.5 "bullets per shot bonus" 3 "damage bonus" 0.33 } CharacterAttributes { "cancel falling damage" 1 } } T_TFBot_Soldier_Bison { Class Soldier ClassIcon soldier_bison_b Name "Bison Soldier" Skill Expert WeaponRestrictions SecondaryOnly Item "The Righteous Bison" Item "Lord Cockswain's Pith Helmet" ItemAttributes { ItemName "The Righteous Bison" "dmg bonus vs buildings" 5 } CharacterAttributes { "cancel falling damage" 1 } } T_TFBot_Soldier_Shovel { Class Soldier Name "Shovel Soldier" ClassIcon soldier_shovel Skill Expert WeaponRestrictions MeleeOnly CharacterAttributes { "cancel falling damage" 1 } } T_TFBot_Soldier_Equalizer { Class Soldier Name "Equalizer Soldier" ClassIcon soldier_equalizer Skill Expert WeaponRestrictions MeleeOnly Item "The Equalizer" CharacterAttributes { "cancel falling damage" 1 "blast dmg to self increased" 0 } } T_TFBot_Soldier_Escape_Plan { Class Soldier Name "Escape Plan Soldier" ClassIcon soldier_escape Skill Expert WeaponRestrictions MeleeOnly Item "The Escape Plan" CharacterAttributes { "cancel falling damage" 1 "blast dmg to self increased" 0 } } T_TFBot_Soldier_Escape_Conch { Class Soldier Name "Escape Conch Soldier" ClassIcon soldier_escape_conch Skill Expert Item "The Escape Plan" Item "Soldier's Stash" Item "The Concheror" WeaponRestrictions MeleeOnly Attributes SpawnWithFullCharge ItemAttributes { ItemName "The Escape Plan" } ItemAttributes { ItemName "The Concheror" "single wep holster time increased" 0.35 "single wep deploy time increased" 0.35 } CharacterAttributes { "increase buff duration" 99 "cancel falling damage" 1 "blast dmg to self increased" 0 } } T_TFBot_Pyro_AlwaysFireWeapons { Class Pyro Skill Easy Attributes AlwaysFireWeapon CharacterAttributes { "cancel falling damage" 1 } } T_TFBot_Pyro_AlwaysFireWeapons_Devil { Class Pyro Skill Easy Attributes AlwaysFireWeapon Item "Fallen Angel" Item "Tail From the Crypt" Item "Blazing Bull" CharacterAttributes { "cancel falling damage" 1 } } T_TFBot_Pyro_Long_Flame { Class Pyro ClassIcon pyro_ricochet_nys Name "Extendo Pyro" Skill Easy Attributes AlwaysFireWeapon ItemAttributes { ItemName "TF_WEAPON_FLAMETHROWER" "flame_drag" 5 } CharacterAttributes { "cancel falling damage" 1 } } T_TFBot_Pyro_Afterburn { Class Pyro ClassIcon pyro_afterburn_sif Name "Afterburn Pyro" Skill Hard Attributes AlwaysFireWeapon ItemAttributes { ItemName "TF_WEAPON_FLAMETHROWER" "weapon burn dmg increased" 4 "damage bonus" 0 } CharacterAttributes { "cancel falling damage" 1 } } T_TFBot_Pyro_Airblast { Class Pyro Name "Airblast Pyro" ClassIcon pyro_reflect_daan Skill Expert Health 175 WeaponRestrictions PrimaryOnly Item "TF_WEAPON_FLAMETHROWER" ItemAttributes { ItemName "TF_WEAPON_FLAMETHROWER" "mult airblast refire time" 0.1 "weapon burn dmg increased" 0.1 } Item "Traffic Cone" CharacterAttributes { "damage bonus" 0.1 "cancel falling damage" 1 } } T_TFBot_Pyro_Airblast_NoDamageNerf { Class Pyro Name "Airblast Pyro" ClassIcon pyro_reflect_daan Skill Expert Health 175 WeaponRestrictions PrimaryOnly Item "TF_WEAPON_FLAMETHROWER" Item "Traffic Cone" ItemAttributes { ItemName "TF_WEAPON_FLAMETHROWER" "mult airblast refire time" 0.1 } CharacterAttributes { "cancel falling damage" 1 } } T_TFBot_Pyro_Phlog { Class Pyro ClassIcon pyro_phlog Name "Phlog Pyro" Skill Hard Attributes SpawnWithFullCharge Item "The Phlogistinator" Item "The Bubble Pipe" ItemAttributes { ItemName "The Phlogistinator" "airblast disabled" 0 } CharacterAttributes { "cancel falling damage" 1 } } T_TFBot_Pyro_DF { Class Pyro ClassIcon pyro_dragon_fury_swordstone Name "Dragon Fury Pyro" Skill Normal Item "The Dragon's Fury" Item "Burny's Boney Bonnet" Item "The Cauterizer's Caudal Appendage" Item "The Monster's Stompers" Item "Fallen Angel" MaxVisionRange 900 CharacterAttributes { "cancel falling damage" 1 } } T_TFBot_Pyro_Detonator { Class Pyro Name "Detonator Pyro" Skill Normal ClassIcon pyro_detonator_lite Item "The detonator" WeaponRestrictions SecondaryOnly CharacterAttributes { "blast dmg to self increased" 0 "cancel falling damage" 1 } } T_TFBot_Pyro_Shotgun { Class Pyro ClassIcon heavy_shotgun Name "Shotgun Pyro" Skill Hard WeaponRestrictions SecondaryOnly ItemAttributes { ItemName "TF_WEAPON_SHOTGUN_HWG" "faster reload rate" 0.1 "fire rate bonus" 2.5 "bullets per shot bonus" 3 "damage bonus" 0.33 } CharacterAttributes { "cancel falling damage" 1 } } T_TFBot_Pyro_Manmelter { Name "Manmelter Pyro" Class Pyro Skill Hard Health 175 ClassIcon pyro_manmelter WeaponRestrictions SecondaryOnly Item "The Manmelter" Item "The Bubble Pipe" ItemAttributes { ItemName "The Manmelter" "damage all connected" 1 "weapon burn dmg increased" 1.25 "weapon burn time increased" 1.25 } CharacterAttributes { "cancel falling damage" 1 } } T_TFBot_Pyro_Axe { Class Pyro ClassIcon pyro_fireaxe_lite Name "Fire Axe Pyro" Skill Hard WeaponRestrictions MeleeOnly CharacterAttributes { "cancel falling damage" 1 } } T_TFBot_Pyro_Third_Degree { Class Pyro ClassIcon pyro_thirddegree_blu Name "Third Degree Pyro" Skill Hard WeaponRestrictions MeleeOnly Item "The Third Degree" CharacterAttributes { "cancel falling damage" 1 } } T_TFBot_Pyro_BackScratcher { Class Pyro ClassIcon pyro_backscratcher_lite Name "Back Scratcher Pyro" Skill Hard WeaponRestrictions MeleeOnly Item "The Back Scratcher" CharacterAttributes { "cancel falling damage" 1 } } T_TFBot_Pyro_Axtinguisher { Class Pyro Name "Axtinguisher Pyro" Skill Hard ClassIcon pyro_axtinguisher WeaponRestrictions MeleeOnly Item "The Axtinguisher" CharacterAttributes { "cancel falling damage" 1 } } T_TFBot_Pyro_Powerjack { Class Pyro ClassIcon pyro_powerjack Name "Powerjack Pyro" Skill Hard WeaponRestrictions MeleeOnly Item "The Powerjack" CharacterAttributes { "cancel falling damage" 1 } } T_TFBot_Demoman_LochNLoad { Class Demoman ClassIcon demo_loch_nys Name "Loch n' Load Demoman" Skill Normal Item "The Loch-n-Load" CharacterAttributes { "cancel falling damage" 1 } } T_TFBot_Demoman_Iron { Class Demoman Name "Iron Bomber Demoman" Skill Normal Item "The Iron Bomber" CharacterAttributes { "cancel falling damage" 1 } } T_TFBot_Demoman_ClusterBomb { Class Demoman ClassIcon demo_clusterbomb Name "Cluster Fire Demoman" Skill Hard Item "The Iron Bomber" ItemAttributes { ItemName "The Iron Bomber" "faster reload rate" 1.25 "fire rate bonus" 0.15 "clip size penalty" 0.75 } CharacterAttributes { "cancel falling damage" 1 } } T_TFBot_Demoman_Targe { Class Demoman ClassIcon demo_targe_nys Name "Targe Demo" Skill Normal Item "The Chargin' Targe" CharacterAttributes { "cancel falling damage" 1 } } T_TFBot_Demoman_Sticky { Class Demoman Name "Sticky Demoman" Skill Normal ClassIcon demo_sticky_daan WeaponRestrictions SecondaryOnly Item "Upgradeable TF_WEAPON_GRENADELAUNCHER" Item "Upgradeable TF_WEAPON_PIPEBOMBLAUNCHER" Item "Bomb Beanie" ItemAttributes { ItemName "Upgradeable TF_WEAPON_GRENADELAUNCHER" "is_passive_weapon" 1 "override projectile type" 27 } ItemAttributes { ItemName "Upgradeable TF_WEAPON_PIPEBOMBLAUNCHER" "stickybomb charge rate" 0.001 "sticky arm time bonus" 2 "max pipebombs decreased" -6 "projectile range increased" 0.35 } CharacterAttributes { "cancel falling damage" 1 } } T_TFBot_Demoman_Bottle { Class Demoman Name "Bottleknight" ClassIcon demoknight_bottle_lite Skill Hard Item "The Chargin' Targe" Item "Upgradeable TF_WEAPON_BOTTLE" WeaponRestrictions MeleeOnly ItemAttributes { ItemName "Upgradeable TF_WEAPON_BOTTLE" "critboost on kill" 3 } CharacterAttributes { "cancel falling damage" 1 } } T_TFBot_Heavyweapons_Deflector { Class Heavyweapons Name "Deflector Heavy" ClassIcon heavy_deflector Skill Hard Item "The U-clank-a" Item "TF_WEAPON_MINIGUN" WeaponRestrictions PrimaryOnly MaxVisionRange 1200 ItemAttributes { ItemName "TF_WEAPON_MINIGUN" "attack projectiles" 1 } CharacterAttributes { "cancel falling damage" 1 } } T_TFBot_Heavyweapons_Heavyweight_Champ_Fast_Ignited { Template T_TFBot_Heavyweapons_Heavyweight_Champ_Fast ClassIcon heavy_gru_fire Name "Ignited Gloves Heavy" Item "The Bunsen Brave" ItemAttributes { ItemName "Gloves of Running Urgently MvM" "Set DamageType Ignite" 1 } CharacterAttributes { "cancel falling damage" 1 } } T_TFBot_Heavyweapons_Steel_Manlet { Class Heavyweapons Name "Steel Manlet" Skill Hard ClassIcon heavy_steelfist WeaponRestrictions MeleeOnly Item "Fists of Steel" Item "The Purity Fist" Item "The Eliminators Safeguard" CharacterAttributes { "cancel falling damage" 1 } } T_TFBot_Engineer_Shotgun { Class Engineer ClassIcon heavy_shotgun Name "Shotgun Engineer" Skill Hard WeaponRestrictions PrimaryOnly BehaviorModifiers Push ItemAttributes { ItemName "TF_WEAPON_SHOTGUN_HWG" "faster reload rate" 0.1 "fire rate bonus" 2.5 "bullets per shot bonus" 3 "damage bonus" 0.33 } CharacterAttributes { "cancel falling damage" 1 } } T_TFBot_Engineer_Widow { Class Engineer ClassIcon engineer_widowmaker_nys Name "Widowmaker Engineer" Skill Hard WeaponRestrictions PrimaryOnly ItemAttributes { ItemName "The Widowmaker" } CharacterAttributes { "cancel falling damage" 1 } } T_TFBot_Engineer_MiniSentry_Teleporter { Class Engineer Name Engineer Skill Expert Health 500 ClassIcon engineer_gunslinger_lite TeleportWhere spawnbot Attributes TeleportToHint Item "The Gunslinger" CharacterAttributes { "cancel falling damage" 1 } } T_TFBot_Crossbow_Medic { Class Medic Name "Crossbow Medic" ClassIcon medic_crossbow WeaponRestrictions PrimaryOnly BehaviorModifiers Push Item "The Crusader's Crossbow" Item "Berliner's Bucket Helm" CharacterAttributes { "cancel falling damage" 1 } } T_TFBot_Medic_Melee { Class Medic Name "Bonesaw Medic" ClassIcon medic_battle Skill Hard WeaponRestrictions MeleeOnly CharacterAttributes { "cancel falling damage" 1 } } T_TFBot_Medic_BigHeal_FixedRange { Class Medic Name "Quick-Fix Medic" Skill Normal Item "The Quick-Fix" ItemAttributes { ItemName "The Quick-Fix" "ubercharge rate bonus" -1 } ItemAttributes { ItemName "TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 } CharacterAttributes { "heal rate bonus" 10 "bot medic uber deploy delay duration" 9999 "cancel falling damage" 1 } } T_TFBot_Medic_QuickUber_Quickfix { Class Medic Name "Quick-Popping Medic" ClassIcon medic_pop Skill Normal Attributes SpawnWithFullCharge Item "The Quick-Fix" Tag bot_giant ItemAttributes { ItemName "The Quick-Fix" "ubercharge rate bonus" 5 "uber duration bonus" -3 } ItemAttributes { ItemName "TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 } CharacterAttributes { "cancel falling damage" 1 } } T_TFBot_Medic_QuickUber_Popping_BigHeal { Class Medic Name "Popping Big-Heal Medic" ClassIcon medic_pop Skill Normal Attributes SpawnWithFullCharge Item "The Quick-Fix" Tag bot_giant ItemAttributes { ItemName "The Quick-Fix" "ubercharge rate bonus" 5 "uber duration bonus" -3 } ItemAttributes { ItemName "TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 } CharacterAttributes { "heal rate bonus" 10 "cancel falling damage" 1 } } T_TFBot_Medic_Popping_BigHeal { Class Medic Name "Popping Big-Heal Medic" ClassIcon medic_pop Skill Normal Attributes SpawnWithFullCharge Item "The Quick-Fix" Tag bot_giant ItemAttributes { ItemName "The Quick-Fix" } ItemAttributes { ItemName "TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 } CharacterAttributes { "heal rate bonus" 10 "cancel falling damage" 1 } } T_TFBot_Medic_Quickfix_Default { Class Medic Name "Popping Medic" ClassIcon medic_pop Skill Normal Attributes SpawnWithFullCharge Item "The Quick-Fix" Tag bot_giant ItemAttributes { ItemName "The Quick-Fix" } ItemAttributes { ItemName "TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 } CharacterAttributes { "cancel falling damage" 1 } } T_TFBot_Medic_QuickHeal { Class Medic Name "Quick-Heal Medic" ClassIcon medic_quickheal Skill Normal Item "The Quick-Fix" Tag bot_giant ItemAttributes { ItemName "The Quick-Fix" "ubercharge rate bonus" 0.01 } ItemAttributes { ItemName "TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 } CharacterAttributes { "heal rate bonus" 200 "cancel falling damage" 1 } } T_TFBot_Medic_Default { Class Medic Name "Uber Medic" ClassIcon medic_uber Skill Normal Attributes SpawnWithFullCharge ItemAttributes { ItemName "TF_WEAPON_MEDIGUN" } ItemAttributes { ItemName "TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 } CharacterAttributes { "cancel falling damage" 1 } } T_TFBot_Medic_FlashUber { Class Medic Name "Flashlight Uber Medic" ClassIcon medic_uber_quick Skill Normal Attributes SpawnWithFullCharge ItemAttributes { ItemName "tf_weapon_medigun" "bot medic uber health threshold" 9999 "uber duration bonus" -7 "ubercharge rate bonus" 25 } ItemAttributes { ItemName "TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 } CharacterAttributes { "cancel falling damage" 1 } } T_TFBot_Medic_Kritzkrieg { Class Medic Name "Kritzkrieg Medic" ClassIcon medic_kritz Skill Normal Health 150 Attributes SpawnWithFullCharge Item "The Kritzkrieg" Tag bot_giant ItemAttributes { ItemName "The Kritzkrieg" "ubercharge rate bonus" 9999 "uber duration bonus" 9999 } CharacterAttributes { "bot medic uber health threshold" 9999 "cancel falling damage" 1 } } T_TFBot_Medic_Shield { Class Medic ClassIcon medic_shield_lite Name "Shield Medic" Skill Expert Attributes IgnoreEnemies Attributes SpawnWithFullCharge Attributes ProjectileShield WeaponRestrictions SecondaryOnly Tag bot_giant Item "The Physician's Protector" Item "tf_weapon_medigun" ItemAttributes { ItemName "tf_weapon_medigun" "generate rage on heal" 2 "increase buff duration" 99 "ubercharge rate bonus" -1 "uber duration bonus" -8 "heal rate bonus" 200 } CharacterAttributes { "bot medic uber deploy delay duration" 9999 "cancel falling damage" 1 } } T_TFBot_Medic_Bullet_VAC { Name "Bullet VAC Medic" Health 150 Class Medic Skill Expert ClassIcon medic_bullet WeaponRestrictions SecondaryOnly Attributes SpawnWithFullCharge Attributes VaccinatorBullets Attributes IgnoreEnemies Item "TF_WEAPON_MEDIGUN" ItemAttributes { ItemName "TF_WEAPON_MEDIGUN" "lunchbox adds minicrits" 3 "heal rate bonus" 10 "medigun bullet resist deployed" 0.75 "medigun bullet resist passive" 0.75 "medigun charge is resists" 3 } CharacterAttributes { "bot medic uber health threshold" 9999 "ubercharge rate bonus" 999 } } T_TFBot_Medic_Blast_VAC { Name "Blast VAC Medic" Health 150 Class Medic Skill Expert ClassIcon medic_blast WeaponRestrictions SecondaryOnly Attributes SpawnWithFullCharge Attributes VaccinatorBlast Attributes IgnoreEnemies Item "TF_WEAPON_MEDIGUN" ItemAttributes { ItemName "TF_WEAPON_MEDIGUN" "lunchbox adds minicrits" 3 "heal rate bonus" 10 "medigun blast resist deployed" 0.75 "medigun blast resist passive" 0.75 "medigun charge is resists" 4 } CharacterAttributes { "bot medic uber health threshold" 9999 "ubercharge rate bonus" 999 } } T_TFBot_Medic_Fire_VAC { Name "Fire VAC Medic" Health 150 Class Medic Skill Expert ClassIcon medic_fire WeaponRestrictions SecondaryOnly Attributes SpawnWithFullCharge Attributes VaccinatorFire Attributes IgnoreEnemies Item "TF_WEAPON_MEDIGUN" ItemAttributes { ItemName "TF_WEAPON_MEDIGUN" "lunchbox adds minicrits" 3 "heal rate bonus" 10 "medigun fire resist deployed" 0.75 "medigun fire resist passive" 0.75 "medigun charge is resists" 5 } CharacterAttributes { "bot medic uber health threshold" 9999 "ubercharge rate bonus" 999 } } T_TFBot_Sniper_Jarate { Class Sniper Name "Jarate Sniper" ClassIcon sniper_jarate Skill Expert Item "Jarate" WeaponRestrictions SecondaryOnly Attributes AlwaysFireWeapon ItemAttributes { ItemName "Jarate" "effect bar recharge rate increased" 0.1 } CharacterAttributes { "cancel falling damage" 1 "damage bonus" 0 } } T_TFBot_Sniper_SMG { Class Sniper Name "SMG Sniper" Skill Easy ClassIcon sniper_smg_tind Attributes HoldFireUntilFullReload WeaponRestrictions SecondaryOnly Item "SMG" CharacterAttributes { "cancel falling damage" 1 } } T_TFBot_Sniper_Carbine { Class Sniper Name "Carbine Sniper" Skill Easy ClassIcon sniper_carbine Attributes HoldFireUntilFullReload WeaponRestrictions SecondaryOnly Item "The Cleaner's Carbine" ItemAttributes { ItemName "The Cleaner's Carbine" "fire rate penalty" 1 "clip size penalty" 1 } CharacterAttributes { "cancel falling damage" 1 } } T_TFBot_Sniper_Melee { Class Sniper Name "Kukri Sniper" ClassIcon sniper_kukri Skill Hard WeaponRestrictions MeleeOnly CharacterAttributes { "cancel falling damage" 1 } } // Special Robot // Still need .mdl file T_TFBot_Lyney // Huntsman Ignite { Class Sniper ClassIcon lyney Name "Lyney" Skill Hard Item "The Huntsman" ItemAttributes { ItemName "The Huntsman" "set damagetype ignite" 1 "faster reload rate" 1.5 "damage bonus" 0.75 } CharacterAttributes { "cancel falling damage" 1 } } // Medium Robot T_TFBot_Scout_Armored { Class Scout Name "Armored Scout" Skill Easy ClassIcon scout_armored_pda Health 500 // 125*4 = 500 Scale 1.4 WeaponRestrictions PrimaryOnly Tag bot_giant CharacterAttributes { "airblast vulnerability multiplier" 0.7 "damage force reduction" 0.7 "cancel falling damage" 1 } } T_TFBot_Soldier_Armored { Class Soldier Name "Armored Soldier" Skill Normal ClassIcon soldier_armored Health 800 // 200*4 = 800 Scale 1.4 Tag bot_giant CharacterAttributes { "airblast vulnerability multiplier" 0.7 "damage force reduction" 0.7 "cancel falling damage" 1 "blast dmg to self increased" 0 } } T_TFBot_Soldier_Crit_Armored { Template T_TFBot_Soldier_Armored Name "Armored Charged Soldier" Skill Normal ClassIcon soldier_crit_armored Item "The Original" WeaponRestrictions PrimaryOnly Attributes AlwaysCrit Attributes HoldFireUntilFullReload Tag bot_giant ItemAttributes { ItemName "The Original" "faster reload rate" 0.2 "fire rate bonus" 2 "Projectile speed increased" 0.5 } } T_TFBot_Soldier_Extended_Buff_Banner_Armored { Template T_TFBot_Soldier_Armored Name "Armored Buff Soldier" Skill Normal ClassIcon soldier_armored_buff Attributes SpawnWithFullCharge Attributes HoldFireUntilFullReload Item "The Buff Banner" Tag bot_giant ItemAttributes { ItemName "The Buff Banner" "single wep holster time increased" 0.35 "single wep deploy time increased" 0.35 } CharacterAttributes { "increase buff duration" 99 "blast dmg to self increased" 0 } } T_TFBot_Soldier_Extended_Concheror_Armored { Template T_TFBot_Soldier_Armored Name "Armored Conch Soldier" Skill Normal ClassIcon soldier_armored_conch Attributes SpawnWithFullCharge Attributes HoldFireUntilFullReload Item "The Concheror" Tag bot_giant ItemAttributes { ItemName "The Concheror" "single wep holster time increased" 0.35 "single wep deploy time increased" 0.35 } CharacterAttributes { "increase buff duration" 99 "blast dmg to self increased" 0 } } T_TFBot_Soldier_Extended_Battalion_Armored { Template T_TFBot_Soldier_Armored Name "Armored Backup Soldier" Skill Normal ClassIcon soldier_armored_backup Attributes SpawnWithFullCharge Attributes HoldFireUntilFullReload Item "The Battalion's Backup" Tag bot_giant ItemAttributes { ItemName "The Battalion's Backup" "single wep holster time increased" 0.35 "single wep deploy time increased" 0.35 } CharacterAttributes { "increase buff duration" 99 "blast dmg to self increased" 0 } } T_TFBot_Extended_Buff_Banner_NoPrimary_Armored { Template T_TFBot_Soldier_Extended_Buff_Banner_Armored Name "Armored Buff Banner" ClassIcon soldier_armored_buff_only WeaponRestrictions MeleeOnly } T_TFBot_Extended_Concheror_NoPrimary_Armored { Template T_TFBot_Soldier_Extended_Concheror_Armored Name "Armored Concheror" ClassIcon soldier_armored_conch_only WeaponRestrictions MeleeOnly } T_TFBot_Extended_Battalion_NoPrimary_Armored { Template T_TFBot_Soldier_Extended_Battalion_Armored Name "Armored Battalion Backup" ClassIcon soldier_armored_backup_only WeaponRestrictions MeleeOnly } T_TFBot_Soldier_Armored_Spammer { Template T_TFBot_Soldier_Armored Name "Armored Rapid Fire Soldier" Skill Normal ClassIcon soldier_spammer_armored_yoovy WeaponRestrictions PrimaryOnly Tag bot_giant ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "faster reload rate" -0.8 "fire rate bonus" 0.5 "Projectile speed increased" 0.65 } } T_TFBot_Soldier_Armored_Burst { Template T_TFBot_Soldier_Armored Name "Armored Burst Fire Soldier" Skill Normal ClassIcon soldier_burstfire_armored_yoovy WeaponRestrictions PrimaryOnly Attributes HoldFireUntilFullReload Tag bot_giant ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "faster reload rate" 0.6 "fire rate bonus" 0.1 "clip size upgrade atomic" 5.0 "Projectile speed increased" 0.65 } } T_TFBot_Soldier_Volley_Armored { Template T_TFBot_Soldier_Armored Name "Armored Volley Soldier" ClassIcon soldier_bazooka_armoured Health 600 // 200*3 = 600 Scale 1.4 Skill Normal WeaponRestrictions PrimaryOnly Attributes HoldFireUntilFullReload Tag bot_giant Item "The Beggar's Bazooka" Item "Bucket Hat" ItemAttributes { ItemName "The Beggar's Bazooka" "Projectile speed increased" 1.15 "clip size upgrade atomic" 8 "Blast radius decreased" 0.92 "auto fires full clip" 0 "auto fires when full" 0 "faster reload rate" 0.4 "fire rate bonus" 0.6 "can overload" 0 } } T_TFBot_Pyro_Armored { Class Pyro Name "Armored Pyro" Skill Easy ClassIcon pyro_armored2 Health 700 // 175*4 = 700 Scale 1.4 Tag bot_giant CharacterAttributes { "airblast vulnerability multiplier" 0.7 "damage force reduction" 0.7 "cancel falling damage" 1 "blast dmg to self increased" 0 } } T_TFBot_Pyro_Armored_No_Airblast_AlwaysFireWeapons { Template T_TFBot_Pyro_Armored Name "Armored Pyro" Skill Easy ClassIcon pyro_armored2 WeaponRestrictions PrimaryOnly Attributes AlwaysFireWeapon Tag bot_giant } T_TFBot_Pyro_Armored_No_Airblast_AlwaysFireWeapons_Devil { Template T_TFBot_Pyro_Armored Name "Armored Pyro" Skill Easy ClassIcon pyro_armored2 WeaponRestrictions PrimaryOnly Attributes AlwaysFireWeapon Tag bot_giant Item "Fallen Angel" Item "Tail From the Crypt" Item "Blazing Bull" } T_TFBot_Pyro_Armored_Airblast { Template T_TFBot_Pyro_Armored Name "Armored Airblast Pyro" Skill Expert ClassIcon pyro_airblast_armored WeaponRestrictions PrimaryOnly Item "TF_WEAPON_FLAMETHROWER" ItemAttributes { ItemName "TF_WEAPON_FLAMETHROWER" "mult airblast refire time" 0.1 "weapon burn dmg increased" 0.1 } Item "Traffic Cone" CharacterAttributes { "damage bonus" 0.1 } } T_TFBot_Pyro_DF_Armored { Template T_TFBot_Pyro_Armored Name "Armored Dragon Fury Pyro" Skill Normal ClassIcon pyro_dragon_fury_armored Item "The Dragon's Fury" Item "Burny's Boney Bonnet" Item "The Cauterizer's Caudal Appendage" Item "The Monster's Stompers" Item "Fallen Angel" MaxVisionRange 900 } T_TFBot_Pyro_Flare_Armored { Template T_TFBot_Pyro_Armored Name "Armored Flare Pyro" Skill Normal ClassIcon pyro_flare_armored_yoovy Item "The Flare Gun" WeaponRestrictions SecondaryOnly } T_TFBot_Pyro_Third_Degree_Armored { Template T_TFBot_Pyro_Armored Name "Armored Third Degree Pyro" Skill Hard ClassIcon pyro_thirddegree_armored Item "The Third Degree" WeaponRestrictions MeleeOnly } T_TFBot_Pyro_Volcano_Armored { Template T_TFBot_Pyro_Armored Name "Armored Volcano Pyro" ClassIcon pyro_riftaxe_armored WeaponRestrictions MeleeOnly Tag bot_giant Item "Sharpened Volcano Fragment" Item "Fallen Angel" Item "Tail From the Crypt" Item "Blazing Bull" } T_TFBot_Pyro_Axtinguisher_Armored { Template T_TFBot_Pyro_Armored Name "Armored Axtinguisher Pyro" ClassIcon pyro_axtinguisher_armored WeaponRestrictions MeleeOnly Tag bot_giant Item "The Axtinguisher" Item "The Last Breath" } T_TFBot_Pyro_Powerjack_Armored { Template T_TFBot_Pyro_Armored Name "Armored Powerjack Pyro" Skill Hard ClassIcon pyro_powerjack_armored Item "The Powerjack" WeaponRestrictions MeleeOnly } T_TFBot_Demoman_Armored { Class Demoman Name "Armored Demoman" Skill Normal ClassIcon demo_armoured Health 700 // 175*4 = 700 Scale 1.4 Tag bot_giant CharacterAttributes { "airblast vulnerability multiplier" 0.7 "damage force reduction" 0.7 "cancel falling damage" 1 "blast dmg to self increased" 0 } } T_TFBot_Demoman_Spammer_Armored { Template T_TFBot_Demoman_Armored Name "Armored Rapid Fire Demo" Skill Normal ClassIcon demo_spammer_armored WeaponRestrictions PrimaryOnly Attributes HoldFireUntilFullReload Tag bot_giant ItemAttributes { ItemName "TF_WEAPON_GRENADELAUNCHER" "faster reload rate" -0.4 "fire rate bonus" 0.75 } } T_TFBot_Demoman_Burst_Armored { Template T_TFBot_Demoman_Armored Name "Armored Burst Fire Demo" Skill Normal ClassIcon demo_burst_armored_bin WeaponRestrictions PrimaryOnly Attributes HoldFireUntilFullReload Tag bot_giant ItemAttributes { ItemName "TF_WEAPON_GRENADELAUNCHER" "fire rate bonus" 0.1 "projectile spread angle penalty" 5 "Projectile speed increased" 1.1 } } T_TFBot_Demoman_Knight_Armored { Template T_TFBot_Demoman_Armored Name "Demoknight" ClassIcon demoknight_armored Skill Hard Item "The Chargin' Targe" Item "The Eyelander" WeaponRestrictions MeleeOnly Tag bot_giant ItemAttributes { ItemName "The Eyelander" "critboost on kill" 3 } } T_TFBot_Demoman_Samurai_LowerJump { Class Demoman Name "Samurai Demo" ClassIcon demoknight_samurai Skill Expert Item "The Half-Zatoichi" Item "The Splendid Screen" Tag bot_giant ItemAttributes { ItemName "The Splendid Screen" "Attack not cancel charge" 1 } Item "Demo Kabuto" Scale 1.4 Health 650 WeaponRestrictions MeleeOnly Attributes AirChargeOnly Attributes AutoJump AutoJumpMin 10 AutoJumpMax 10 CharacterAttributes { "charge time increased" 2 "charge recharge rate increased" 7 "increased jump height" 1.5 "bot custom jump particle" 1 "damage bonus" 1.5 } } T_TFBot_Heavyweapons_Armored { Class Heavyweapons ClassIcon heavy_armored Name "Armored Heavy" Skill Easy Health 1200 // 300*4 = 1200 Scale 1.4 Tag bot_giant CharacterAttributes { "airblast vulnerability multiplier" 0.7 "damage force reduction" 0.7 "cancel falling damage" 1 } } T_TFBot_Heavyweapons_Shotgun_Armored { Template T_TFBot_Heavyweapons_Armored ClassIcon heavy_armored_shotgun Name "Armored Shotgun Heavy" Skill Hard WeaponRestrictions SecondaryOnly Tag bot_giant ItemAttributes { ItemName "TF_WEAPON_SHOTGUN_HWG" "faster reload rate" 0.1 "fire rate bonus" 2.5 "bullets per shot bonus" 3 "damage bonus" 0.33 } } T_TFBot_Heavyweapons_Heavyweight_Champ_Armored { Template T_TFBot_Heavyweapons_Armored ClassIcon heavy_champ_armored_lite Name "Armored Heavyweight Champ" Skill Hard Scale 1.4 WeaponRestrictions MeleeOnly Tag bot_giant Item "the killing gloves of boxing" Item "Pugilist's Protector" } T_TFBot_Heavyweapons_Fist_Armored { Class Heavyweapons Name "Steel Gauntlet" Skill Hard ClassIcon heavy_steelfist Health 900 Scale 1.5 WeaponRestrictions MeleeOnly Tag bot_giant Item "Fists of Steel" Item "The Purity Fist" Item "The Eliminators Safeguard" } T_TFBot_Medic_Armored { Class Medic ClassIcon medic_armored Name "Armored Medic" Skill Normal Health 600 // 150*4 = 600 Scale 1.4 Tag bot_giant CharacterAttributes { "airblast vulnerability multiplier" 0.7 "damage force reduction" 0.7 "cancel falling damage" 1 } } T_TFBot_Medic_BigHeal_Armored { Template T_TFBot_Medic_Armored Name "Armored Big-Heal Medic" Skill Expert ClassIcon medic_armored Tag bot_giant Item "The Surgeon's Stahlhelm" Item "The Quick-Fix" ItemAttributes { ItemName "The Quick-Fix" "ubercharge rate bonus" -1 } ItemAttributes { ItemName "TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 } CharacterAttributes { "bot medic uber deploy delay duration" 9999 "heal rate bonus" 999 } } T_TFBot_Medic_Default_Armored { Template T_TFBot_Medic_Armored Name "Armored Uber Medic" ClassIcon medic_uber_armored Skill Normal Attributes SpawnWithFullCharge ItemAttributes { ItemName "TF_WEAPON_MEDIGUN" } ItemAttributes { ItemName "TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 } CharacterAttributes { "bot medic uber health threshold" 200 } } T_TFBot_Medic_QuickUber_Armored { Template T_TFBot_Medic_Armored Name "Armored Quick-Uber Medic" ClassIcon medic_uber_armored Skill Normal Attributes SpawnWithFullCharge ItemAttributes { ItemName "TF_WEAPON_MEDIGUN" "ubercharge rate bonus" 5 "uber duration bonus" -3 } ItemAttributes { ItemName "TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 } CharacterAttributes { "heal rate bonus" 0.1 "bot medic uber health threshold" 200 } } T_TFBot_Medic_SlowRecharge_Armored { Template T_TFBot_Medic_Armored Name "Armored Slow-Recharge Uber Medic" ClassIcon medic_uber_armored Skill Normal Attributes SpawnWithFullCharge ItemAttributes { ItemName "TF_WEAPON_MEDIGUN" "ubercharge rate bonus" 0.25 } ItemAttributes { ItemName "TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 } CharacterAttributes { "heal rate bonus" 5 "bot medic uber health threshold" 200 } } T_TFBot_Medic_Kritzkrieg_Armored { Template T_TFBot_Medic_Armored Name "Armored Kritzkrieg Medic" ClassIcon medic_kritz_armored_lite Skill Normal Attributes SpawnWithFullCharge Item "The Kritzkrieg" ItemAttributes { ItemName "The Kritzkrieg" "ubercharge rate bonus" 9999 "uber duration bonus" 9999 } CharacterAttributes { "bot medic uber health threshold" 9999 "heal rate bonus" 999 } } T_TFBot_Medic_Shield_Armored { Template T_TFBot_Medic_Armored ClassIcon medic_shield_armored_lite Name "Armored Shield Medic" Skill Expert Attributes IgnoreEnemies Attributes SpawnWithFullCharge Attributes ProjectileShield WeaponRestrictions SecondaryOnly Item "The Physician's Protector" Item "tf_weapon_medigun" ItemAttributes { ItemName "tf_weapon_medigun" "generate rage on heal" 2 "increase buff duration" 99 "ubercharge rate bonus" -1 "uber duration bonus" -8 "heal rate bonus" 999 } CharacterAttributes { "bot medic uber deploy delay duration" 9999 } } T_TFBot_Medic_Bullet_VAC_Armored { Template T_TFBot_Medic_Armored Name "Armored Bullet VAC Medic" Skill Expert ClassIcon medic_bullet_armored_lite WeaponRestrictions SecondaryOnly Attributes SpawnWithFullCharge Attributes VaccinatorBullets Attributes IgnoreEnemies Item "TF_WEAPON_MEDIGUN" ItemAttributes { ItemName "TF_WEAPON_MEDIGUN" "lunchbox adds minicrits" 3 "heal rate bonus" 10 "medigun bullet resist deployed" 0.75 "medigun bullet resist passive" 0.75 "medigun charge is resists" 3 } CharacterAttributes { "bot medic uber health threshold" 9999 "ubercharge rate bonus" 999 } } T_TFBot_Medic_Blast_VAC_Armored { Template T_TFBot_Medic_Armored Name "Armored Blast VAC Medic" Skill Expert ClassIcon medic_blast_armored_lite WeaponRestrictions SecondaryOnly Attributes SpawnWithFullCharge Attributes VaccinatorBlast Attributes IgnoreEnemies Item "TF_WEAPON_MEDIGUN" ItemAttributes { ItemName "TF_WEAPON_MEDIGUN" "lunchbox adds minicrits" 3 "heal rate bonus" 10 "medigun blast resist deployed" 0.75 "medigun blast resist passive" 0.75 "medigun charge is resists" 4 } CharacterAttributes { "bot medic uber health threshold" 9999 "ubercharge rate bonus" 999 } } T_TFBot_Medic_Fire_VAC_Armored { Template T_TFBot_Medic_Armored Name "Armored Fire VAC Medic" Skill Expert ClassIcon medic_fire_armored_lite WeaponRestrictions SecondaryOnly Attributes SpawnWithFullCharge Attributes VaccinatorFire Attributes IgnoreEnemies Item "TF_WEAPON_MEDIGUN" ItemAttributes { ItemName "TF_WEAPON_MEDIGUN" "lunchbox adds minicrits" 3 "heal rate bonus" 10 "medigun fire resist deployed" 0.75 "medigun fire resist passive" 0.75 "medigun charge is resists" 5 } CharacterAttributes { "bot medic uber health threshold" 9999 "ubercharge rate bonus" 999 } } T_TFBot_Sniper_Huntsman_Spammer_Penetration { Class Sniper Name "Bulky Penetrator Bowman" Item "The Huntsman" ClassIcon sniper_bow_multi_penetrator Skill Hard Health 1200 "scale" 1.5 ItemAttributes { ItemName "The Huntsman" "fire rate bonus" 0.6 "projectile penetration" 1 } CharacterAttributes { "head scale" 0.7 "move speed bonus" 0.85 "airblast vulnerability multiplier" 0.7 "damage force reduction" 0.7 "cancel falling damage" 1 } } // Giant Robot T_TFBot_Giant_Scout_Soda_Popper { Class Scout Name "Soda Popper Super Scout" ClassIcon scout_popper2_giant Skill Expert Item "Bonk Boy" Item "The Soda Popper" Health 1600 Attributes MiniBoss Attributes HoldFireUntilFullReload Skill Expert MaxVisionRange 1200 Tag bot_giant ItemAttributes { ItemName "The Soda Popper" } CharacterAttributes { "move speed bonus" 1.1 "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 "cancel falling damage" 1 } } T_TFBot_Giant_Scout_Armored { Class Scout Name "Giant Armored Scout" Skill Expert ClassIcon scout_armored_pda_giant Health 3200 Attributes MiniBoss Tag bot_giant CharacterAttributes { "cancel falling damage" 1 "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 } } T_TFBot_Giant_Scout_Armored_Speed_0.5 { Template T_TFBot_Giant_Scout_Armored CharacterAttributes { "move speed bonus" 0.5 } } T_TFBot_Giant_Scout_Spammer_Reload_Armored_6Clip { Template T_TFBot_Giant_Scout_Armored Name "Giant Armored Burst Fire Scout" ClassIcon scout_burst_armored WeaponRestrictions PrimaryOnly Item "tf_weapon_scattergun" Attributes MiniBoss Attributes HoldFireUntilFullReload Tag bot_giant ItemAttributes { ItemName "tf_weapon_scattergun" "move speed bonus" 0.5 "faster reload rate" 0.7 "fire rate bonus" 0.25 //"clip size bonus" 1.5 } } T_TFBot_Giant_Scout_Spammer_Reload_Armored { Template T_TFBot_Giant_Scout_Armored Name "Giant Armored Burst Fire Scout" ClassIcon scout_burst_armored WeaponRestrictions PrimaryOnly Item "tf_weapon_scattergun" Attributes MiniBoss Attributes HoldFireUntilFullReload Tag bot_giant ItemAttributes { ItemName "tf_weapon_scattergun" "move speed bonus" 0.5 "faster reload rate" 0.8 "fire rate bonus" 0.1 "clip size bonus" 1.5 } } T_TFBot_Giant_Scout_Melee { Class Scout Name "Giant Bat Scout" ClassIcon scout_bat_nys_giant Skill Expert Health 1600 WeaponRestrictions MeleeOnly Tag bot_giant Attributes MiniBoss CharacterAttributes { "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 "cancel falling damage" 1 } } T_TFBot_Giant_Scout_SunStick { Class Scout Name "Giant Sun-on-a-Stick Scout" ClassIcon scout_sunstick_swordstone_giant Skill Expert Health 1600 WeaponRestrictions MeleeOnly Tag bot_giant Item "Sun-on-a-Stick" Item "Fallen Angel" Item "Tail From the Crypt" Item "Blazing Bull" Attributes MiniBoss CharacterAttributes { "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 "cancel falling damage" 1 } } T_TFBot_Giant_Scout_Bonk_PreNerf { Class Scout Skill Easy ClassIcon scout_bonk_fastcharge_giant Name "Giant Bonk! Scout" Item "Bonk! Atomic Punch" Item "Bonk Helm" WeaponRestrictions MeleeOnly Health 1600 Attributes MiniBoss CharacterAttributes { "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 "effect bar recharge rate increased" 0.35 } } T_TFBot_Giant_Soldier_Ignited { Template T_TFBot_Giant_Soldier Name "Giant Ignited Soldier" ClassIcon soldier_incendiary_giant Item "Chieftain's Challenge" ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "set damagetype ignite" 1 } CharacterAttributes { "cancel falling damage" 1 "blast dmg to self increased" 0 } } T_TFBot_Giant_Soldier_Ignited_Spammer { Class Soldier Name "Giant Rapid Ignited Soldier" ClassIcon soldier_incendiary_spammer_giant Health 3800 Skill Expert WeaponRestrictions PrimaryOnly Attributes MiniBoss ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "set damagetype ignite" 1 "faster reload rate" -0.8 "fire rate bonus" 0.5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "Projectile speed increased" 0.65 "cancel falling damage" 1 "blast dmg to self increased" 0 } } T_TFBot_Giant_Soldier_Stun { Class Soldier Name "Giant Stun Soldier" ClassIcon soldier_stun_giant Skill Expert Health 3800 WeaponRestrictions PrimaryOnly Attributes HoldFireUntilFullReload Attributes MiniBoss Item "Rocket Jumper" ItemAttributes { ItemName "Rocket Jumper" "cannot pick up intelligence" 0 "rocket specialist" 1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "cancel falling damage" 1 } } T_TFBot_Giant_Soldier_Stun_Spammer_Reload { Class Soldier Name "Giant Burst Stun Soldier" ClassIcon soldier_stun_burstfire_giant Skill Expert Health 3800 WeaponRestrictions PrimaryOnly Attributes HoldFireUntilFullReload Attributes MiniBoss Item "Rocket Jumper" ItemAttributes { ItemName "Rocket Jumper" "faster reload rate" 0.6 "fire rate bonus" 0.1 "clip size upgrade atomic" 5.0 "Projectile speed increased" 0.65 "cannot pick up intelligence" 0 "rocket specialist" 1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "cancel falling damage" 1 } } T_TFBot_Giant_Soldier_RocketShotgun_Spammer { Class Soldier ClassIcon soldier_infinite_heal Name "Giant Rapid Black Box Soldier" Health 4200 Item "The Black Box" Skill Expert Attributes MiniBoss WeaponRestrictions PrimaryOnly ItemAttributes { ItemName "The Black Box" "faster reload rate" -0.8 "fire rate bonus" 0.5 "Projectile speed increased" 0.65 "heal on hit for rapidfire" 200 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "Projectile speed increased" 0.9 } } T_TFBot_Giant_Soldier_Crit_Spammer { Class Soldier Name "Giant Rapid Charged Soldier" ClassIcon soldier_crit_spammer Skill Normal Health 3800 Item "The Original" Attributes AlwaysCrit WeaponRestrictions PrimaryOnly Attributes MiniBoss ItemAttributes { ItemName "The Original" "faster reload rate" -0.8 "fire rate bonus" 0.5 "Projectile speed increased" 0.5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "cancel falling damage" 1 "blast dmg to self increased" 0 } } T_TFBot_Giant_Soldier_Crit_Spammer_Reload { Class Soldier Name "Giant Burst Charged Soldier" ClassIcon soldier_crit_burstfire_giant Skill Normal Health 3800 Item "The Original" Attributes AlwaysCrit WeaponRestrictions PrimaryOnly Attributes MiniBoss Attributes HoldFireUntilFullReload ItemAttributes { ItemName "The Original" "faster reload rate" 0.6 "fire rate bonus" 0.1 "clip size upgrade atomic" 5.0 "Projectile speed increased" 0.5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "cancel falling damage" 1 "blast dmg to self increased" 0 } } T_TFBot_Giant_Soldier_NoCritCharged { Class Soldier Name "Giant Uncharged Soldier" ClassIcon soldier_crit_nocrit_giant Skill Expert Health 3800 Item "The Original" WeaponRestrictions PrimaryOnly Attributes HoldFireUntilFullReload Attributes MiniBoss ItemAttributes { ItemName "The Original" "faster reload rate" 0.2 "fire rate bonus" 2 "Projectile speed increased" 0.5 "damage bonus" 1.5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "cancel falling damage" 1 "blast dmg to self increased" 0 } } T_TFBot_Giant_Soldier_Barrage_Charged { Class Soldier Name "Giant Barrage Charged Soldier" ClassIcon soldier_barrage_charged_yoovy_giant Skill Expert Health 4000 Item "The Original" WeaponRestrictions PrimaryOnly Attributes HoldFireUntilFullReload Attributes MiniBoss ItemAttributes { ItemName "The Original" "clip size upgrade atomic" 26.0 "faster reload rate" 0.22 "fire rate bonus" 0.2 "projectile spread angle penalty" 5 "Projectile speed increased" 0.5 } CharacterAttributes { "move speed bonus" 0.5 "damage bonus" 1.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "airblast vertical vulnerability multiplier" 0.1 "Projectile speed increased" 0.4 "cancel falling damage" 1 "blast dmg to self increased" 0 } } T_TFBot_Giant_Soldier_Nuke { Class Soldier Name "Giant Nuked Soldier" ClassIcon soldier_nuke2_giant Skill Expert Health 3800 Item "The Original" WeaponRestrictions PrimaryOnly Attributes HoldFireUntilFullReload Attributes MiniBoss ItemAttributes { ItemName "The Original" "fire rate bonus" 5 "Projectile speed increased" 0.15 "use large smoke explosion" 1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "cancel falling damage" 1 "blast dmg to self increased" 0 "dmg penalty vs players" 1000000 "dmg bonus vs buildings" 1000000 } } T_TFBot_Giant_Soldier_Ignited_Spammer_Reload { Template T_TFBot_Giant_Soldier_Spammer_Reload Name "Giant Ignited Burst Soldier" ClassIcon soldier_burstfire_incendiary_nys Item "Chieftain's Challenge" ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "set damagetype ignite" 1 } CharacterAttributes { "cancel falling damage" 1 "blast dmg to self increased" 0 } } T_TFBot_Giant_Soldier_Extended_Buff_Banner_Bugfixed { Template T_TFBot_Giant_Soldier_Extended_Buff_Banner ItemAttributes { ItemName "The Buff Banner" "single wep holster time increased" 0.35 "single wep deploy time increased" 0.35 } CharacterAttributes { "increase buff duration" 99 "cancel falling damage" 1 "blast dmg to self increased" 0 } } T_TFBot_Giant_Soldier_Extended_Concheror_Bugfixed { Template T_TFBot_Giant_Soldier_Extended_Concheror ItemAttributes { ItemName "The Concheror" "single wep holster time increased" 0.35 "single wep deploy time increased" 0.35 } CharacterAttributes { "increase buff duration" 99 "cancel falling damage" 1 "blast dmg to self increased" 0 } } T_TFBot_Giant_Soldier_Extended_Battalion_Bugfixed { Template T_TFBot_Giant_Soldier_Extended_Battalion ItemAttributes { ItemName "The Battalion's Backup" "single wep holster time increased" 0.35 "single wep deploy time increased" 0.35 } CharacterAttributes { "increase buff duration" 99 "cancel falling damage" 1 "blast dmg to self increased" 0 } } T_TFBot_Giant_Soldier_Extended_Buff_Banner_Spammer { Template T_TFBot_Giant_Soldier_Extended_Buff_Banner_Bugfixed Name "Giant Rapid Buff Soldier" ClassIcon soldier_buff_spammer_giant ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "faster reload rate" -0.8 "fire rate bonus" 0.5 "Projectile speed increased" 0.65 } } T_TFBot_Giant_Soldier_Extended_Concheror_Spammer { Template T_TFBot_Giant_Soldier_Extended_Concheror_Bugfixed Name "Giant Rapid Conch Soldier" ClassIcon soldier_conch_spammer_giant ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "faster reload rate" -0.8 "fire rate bonus" 0.5 "Projectile speed increased" 0.65 } } T_TFBot_Giant_Soldier_Extended_Battalion_Spammer { Template T_TFBot_Giant_Soldier_Extended_Battalion_Bugfixed Name "Giant Rapid Backup Soldier" ClassIcon soldier_backup_spammer_giant ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "faster reload rate" -0.8 "fire rate bonus" 0.5 "Projectile speed increased" 0.65 } } T_TFBot_Giant_Soldier_Extended_Buff_Banner_Spammer_Reload { Template T_TFBot_Giant_Soldier_Extended_Buff_Banner_Bugfixed Name "Giant Burst Buff Soldier" ClassIcon soldier_buff_burstfire_yoovy_giant ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "faster reload rate" 0.6 "fire rate bonus" 0.1 "clip size upgrade atomic" 5.0 "Projectile speed increased" 0.65 } } T_TFBot_Giant_Soldier_Extended_Concheror_Spammer_Reload { Template T_TFBot_Giant_Soldier_Extended_Concheror_Bugfixed Name "Giant Burst Conch Soldier" ClassIcon soldier_conch_burstfire_yoovy_giant ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "faster reload rate" 0.6 "fire rate bonus" 0.1 "clip size upgrade atomic" 5.0 "Projectile speed increased" 0.65 } } T_TFBot_Giant_Soldier_Extended_Battalion_Spammer_Reload { Template T_TFBot_Giant_Soldier_Extended_Battalion_Bugfixed Name "Giant Burst Backup Soldier" ClassIcon soldier_backup_burstfire_yoovy_giant ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "faster reload rate" 0.6 "fire rate bonus" 0.1 "clip size upgrade atomic" 5.0 "Projectile speed increased" 0.65 } } T_TFBot_Giant_Soldier_TwinRocket { Class Soldier Name "Giant Twin-Rocket Soldier" ClassIcon soldier_double_giant Skill Expert Health 3800 WeaponRestrictions PrimaryOnly Attributes HoldFireUntilFullReload Attributes MiniBoss Tag bot_giant Item "Pestering Jester" ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "fire rate bonus" 0.001 "clip size upgrade atomic" -2 "faster reload rate" 1.5 "projectile spread angle penalty" 5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "cancel falling damage" 1 "blast dmg to self increased" 0 } } T_TFBot_Giant_Soldier_TwinRocket_Spammer { Class Soldier Name "Giant Rapid Twin-Rocket Soldier" ClassIcon soldier_recursion_yoovy_giant Skill Expert Health 3800 WeaponRestrictions PrimaryOnly Attributes HoldFireUntilFullReload Attributes MiniBoss Tag bot_giant Item "Pestering Jester" ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "fire rate bonus" 0.001 "clip size upgrade atomic" -2 "faster reload rate" 0.2 "projectile spread angle penalty" 3 "Projectile speed increased" 0.65 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "cancel falling damage" 1 "blast dmg to self increased" 0 } } T_TFBot_Giant_Soldier_Beggars { Class Soldier ClassIcon soldier_beggars_giant Name "Giant Beggar's Soldier" Health 3800 Skill Expert Attributes MiniBoss Attributes HoldFireUntilFullReload Tag bot_giant Item "The Beggar's Bazooka" Item "Bucket Hat" ItemAttributes { ItemName "The Beggar's Bazooka" "auto fires full clip" 1 "auto fires when full" 1 "can overload" 0 } CharacterAttributes { "move speed bonus" 0.5 "airblast vulnerability multiplier" 0.4 "damage force reduction" 0.4 "override footstep sound set" 3 "cancel falling damage" 1 "blast dmg to self increased" 0 } } T_TFBot_Giant_Soldier_Volley { Class Soldier ClassIcon soldier_bazooka_giant Name "Giant Volley Soldier" Health 4000 Skill Expert Attributes MiniBoss Attributes HoldFireUntilFullReload Tag bot_giant Item "The Beggar's Bazooka" Item "Bucket Hat" ItemAttributes { ItemName "The Beggar's Bazooka" "clip size upgrade atomic" 8 "auto fires full clip" 1 "auto fires when full" 1 "faster reload rate" 0.4 "fire rate bonus" 0.6 "can overload" 0 } CharacterAttributes { "move speed bonus" 0.5 "airblast vulnerability multiplier" 0.4 "damage force reduction" 0.4 "override footstep sound set" 3 "cancel falling damage" 1 "blast dmg to self increased" 0 } } T_TFBot_Giant_Soldier_BurstFire_Spammer { Class Soldier ClassIcon soldier_burstfire_spammer Name "Giant Rapid Burst Fire Soldier" Health 3800 Skill Expert Attributes HoldFireUntilFullReload Attributes MiniBoss Tag bot_giant Item "Exquisite Rack" Item "Tyrantium Helmet" ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "projectile spread angle penalty" 0 "Projectile speed increased" 0.65 "faster reload rate" 0.12 "fire rate bonus" 0.02 } ItemAttributes { ItemName "Tyrantium Helmet" } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "airblast vertical vulnerability multiplier" 0.4 "cancel falling damage" 1 "blast dmg to self increased" 0 } } T_TFBot_Giant_Soldier_Extended_Buff_Banner_BurstFire_Spammer { Template T_TFBot_Giant_Soldier_Extended_Buff_Banner_Bugfixed Name "Giant Rapid Burst Buff Soldier" ClassIcon soldier_buff_burstfire_spammer_yoovy_giant ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "projectile spread angle penalty" 0 "Projectile speed increased" 0.65 "faster reload rate" 0.12 "fire rate bonus" 0.02 } } T_TFBot_Giant_Soldier_Extended_Concheror_BurstFire_Spammer { Template T_TFBot_Giant_Soldier_Extended_Concheror_Bugfixed Name "Giant Rapid Burst Conch Soldier" ClassIcon soldier_conch_burstfire_spammer_yoovy_giant ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "projectile spread angle penalty" 0 "Projectile speed increased" 0.65 "faster reload rate" 0.12 "fire rate bonus" 0.02 } } T_TFBot_Giant_Soldier_Extended_Battalion_BurstFire_Spammer { Template T_TFBot_Giant_Soldier_Extended_Battalion_Bugfixed Name "Giant Rapid Burst Batt Soldier" ClassIcon soldier_backup_burstfire_spammer_yoovy_giant ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "projectile spread angle penalty" 0 "Projectile speed increased" 0.65 "faster reload rate" 0.12 "fire rate bonus" 0.02 } } T_TFBot_Giant_Soldier_RocketWall { Class Soldier ClassIcon soldier_rocketwall Name "Giant Rocket Wall Soldier" Health 4000 Skill Expert Attributes HoldFireUntilFullReload Attributes MiniBoss Tag bot_giant Item "Steel Shako" ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "fire rate bonus" 0 "faster reload rate" 0.2 "clip size upgrade atomic" 11.0 "Projectile speed decreased" 0.4 "projectile spread angle penalty" 4 } CharacterAttributes { "move speed bonus" 0.5 "airblast vulnerability multiplier" 0.4 "damage force reduction" 0.4 "override footstep sound set" 3 "cancel falling damage" 1 "blast dmg to self increased" 0 } } T_TFBot_Giant_Soldier_RocketRain { Class Soldier ClassIcon soldier_rocketrain Name "Giant Rocket Rain Soldier" Health 4000 Skill Expert Attributes HoldFireUntilFullReload Attributes MiniBoss Tag bot_giant Item "Upgradeable TF_WEAPON_ROCKETLAUNCHER" Item "Exquisite Rack" Item "Tyrantium Helmet" ItemAttributes { ItemName "Upgradeable TF_WEAPON_ROCKETLAUNCHER" "fire rate bonus" 0.03 "faster reload rate" 0.1 "clip size upgrade atomic" 36 "Projectile speed decreased" 0.65 "projectile spread angle penalty" 4 } ItemAttributes { ItemName "Tyrantium Helmet" } CharacterAttributes { "move speed bonus" 0.5 "airblast vulnerability multiplier" 0.4 "damage force reduction" 0.4 "override footstep sound set" 3 "cancel falling damage" 1 "blast dmg to self increased" 0 } } T_TFBot_Giga_Soldier_Spammer { Class Soldier Name "Giga Rapid Fire Soldier" ClassIcon soldier_spammer_hyper_giant Health 4200 Skill Expert WeaponRestrictions PrimaryOnly Attributes MiniBoss ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "damage bonus" 2.0 "faster reload rate" -0.8 "fire rate bonus" 0.35 "Projectile speed increased" 0.65 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "cancel falling damage" 1 "blast dmg to self increased" 0 } } T_TFBot_Giga_Soldier_Spammer_Reload { Class Soldier Name "Giga Burst Fire Soldier" ClassIcon soldier_burstfire_hyper_lite Health 4200 Skill Expert WeaponRestrictions PrimaryOnly Attributes MiniBoss Attributes HoldFireUntilFullReload ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "damage bonus" 2.0 "faster reload rate" 0.4 "fire rate bonus" 0.1 "clip size upgrade atomic" 7 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "Projectile speed increased" 0.65 "cancel falling damage" 1 "blast dmg to self increased" 0 } } T_TFBot_Giga_Soldier_BigrockBurst { Class Soldier Name "Giga Burst Fire Soldier" ClassIcon soldier_burstfire_hyper_lite Health 4200 Skill Expert WeaponRestrictions PrimaryOnly Attributes MiniBoss Attributes HoldFireUntilFullReload ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "damage bonus" 2.0 "faster reload rate" 0.4 "fire rate bonus" 0.2 "clip size upgrade atomic" 5.0 "Projectile speed increased" 0.9 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "cancel falling damage" 1 "blast dmg to self increased" 0 } } T_TFBot_Giga_Concheror_Soldier_BigrockBurst { Template T_TFBot_Giant_Soldier_Extended_Concheror_Bugfixed Name "Giga Burst Conch Soldier" ClassIcon soldier_burstfire_conch_hyper_giant Health 4200 Skill Expert WeaponRestrictions PrimaryOnly Attributes MiniBoss Attributes HoldFireUntilFullReload ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "damage bonus" 2.0 "faster reload rate" 0.4 "fire rate bonus" 0.2 "clip size upgrade atomic" 5.0 "Projectile speed increased" 0.9 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "cancel falling damage" 1 "blast dmg to self increased" 0 } } T_TFBot_Giga_Soldier_BurstFire_Spammer { Class Soldier ClassIcon soldier_burstfire_spammer_hyper Name "Giga Rapid Burst Fire Soldier" Health 4200 Skill Expert Attributes HoldFireUntilFullReload Attributes MiniBoss Tag bot_giant Item "Exquisite Rack" Item "Tyrantium Helmet" ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "damage bonus" 2.0 "projectile spread angle penalty" 0 "Projectile speed increased" 0.65 "faster reload rate" 0.1 "fire rate bonus" 0.0 } ItemAttributes { ItemName "Tyrantium Helmet" } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "airblast vertical vulnerability multiplier" 0.4 "cancel falling damage" 1 "blast dmg to self increased" 0 } } T_TFBot_Giant_Soldier_Laser_Spammer { Class Soldier Name "Giant Rapid Fire Laser Soldier" ClassIcon soldier_mangler_spammer_giant Health 3800 Skill Expert WeaponRestrictions PrimaryOnly Attributes MiniBoss Item "The Cow Mangler 5000" ItemAttributes { ItemName "The Cow Mangler 5000" "faster reload rate" -0.8 "fire rate bonus" 0.5 "Projectile speed increased" 0.65 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "cancel falling damage" 1 "blast dmg to self increased" 0 } } T_TFBot_Giga_Soldier_Laser_Spammer_Hyper { Class Soldier Name "Giga Rapid Fire Laser Soldier" ClassIcon soldier_mangler_spammer_hyper_giant Health 4200 Skill Expert WeaponRestrictions PrimaryOnly Attributes MiniBoss Item "The Cow Mangler 5000" ItemAttributes { ItemName "The Cow Mangler 5000" "faster reload rate" -0.8 "fire rate bonus" 0.3 "damage bonus" 2.0 "Projectile speed increased" 0.65 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "cancel falling damage" 1 "blast dmg to self increased" 0 } } T_TFBot_Giant_Soldier_Bison { Class Soldier ClassIcon soldier_bison_giant Name "Giant Bison Soldier" Health 3800 Skill Expert WeaponRestrictions SecondaryOnly Attributes HoldFireUntilFullReload Attributes MiniBoss Item "The Righteous Bison" Item "Lord Cockswain's Pith Helmet" ItemAttributes { ItemName "The Righteous Bison" "dmg bonus vs buildings" 5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "cancel falling damage" 1 } } T_TFBot_Giant_Soldier_Bison_Spammer { Class Soldier ClassIcon soldier_bison_spammer_giant Name "Giant Rapid Fire Bison Soldier" Health 3800 Skill Expert WeaponRestrictions SecondaryOnly Attributes MiniBoss Item "The Righteous Bison" Item "Lord Cockswain's Pith Helmet" ItemAttributes { ItemName "The Righteous Bison" "faster reload rate" -0.8 "fire rate bonus" 0.5 "dmg bonus vs buildings" 5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "cancel falling damage" 1 } } T_TFBot_Giant_Soldier_Bison_Burst { Class Soldier ClassIcon soldier_bison_barrage Name "Giant Burst Bison Soldier" Health 3800 Skill Expert WeaponRestrictions PrimaryOnly Attributes HoldFireUntilFullReload Attributes MiniBoss ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "clip size upgrade atomic" 26 "fire rate bonus" 0.001 "faster reload rate" 0.2 "energy weapon penetration" 1 "override projectile type" 13 "projectile spread angle penalty" 0 "projectile speed decreased" 1 "dmg bonus vs buildings" 5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "cancel falling damage" 1 } } T_TFBot_Giant_Soldier_Bison_Barrage { Class Soldier ClassIcon soldier_bison_barrage Name "Giant Barrage Bison Soldier" Health 3800 Skill Expert WeaponRestrictions PrimaryOnly Attributes HoldFireUntilFullReload Attributes MiniBoss ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "clip size upgrade atomic" 26 "faster reload rate" 0.22 "fire rate bonus" 0.2 "projectile spread angle penalty" 5 "energy weapon penetration" 1 "override projectile type" 13 "projectile speed decreased" 1.2 "dmg bonus vs buildings" 5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "cancel falling damage" 1 } } T_TFBot_Giga_Soldier_Bison_BigrockBurst { Class Soldier ClassIcon soldier_bison_spammer_hyper_giant Name "Giga Burst Fire Bison Soldier" Health 3800 Skill Expert WeaponRestrictions SecondaryOnly Attributes MiniBoss Item "The Righteous Bison" Item "Lord Cockswain's Pith Helmet" ItemAttributes { ItemName "The Righteous Bison" "faster reload rate" 0.4 "fire rate bonus" 0.2 "clip size upgrade atomic" 5.0 "Projectile speed increased" 0.9 "dmg bonus vs buildings" 10 "dmg penalty vs players" 2 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "cancel falling damage" 1 } } T_TFBot_Giga_Soldier_Bison_Spammer_Hyper { Class Soldier ClassIcon soldier_bison_spammer_hyper_giant Name "Giga Rapid Fire Bison Soldier" Health 4200 Skill Expert WeaponRestrictions SecondaryOnly Attributes MiniBoss Item "The Righteous Bison" Item "Lord Cockswain's Pith Helmet" ItemAttributes { ItemName "The Righteous Bison" "faster reload rate" -0.8 "fire rate bonus" 0.35 "dmg bonus vs buildings" 10 "dmg penalty vs players" 2 "Projectile speed increased" 0.65 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "cancel falling damage" 1 } } T_TFBot_Giant_Soldier_Shovel { Class Soldier Name "Giant Shovel Soldier" ClassIcon soldier_shovel_giant Skill Expert Health 3800 WeaponRestrictions MeleeOnly Attributes MiniBoss Tag bot_giant CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "cancel falling damage" 1 } } T_TFBot_Giant_Soldier_Equalizer { Class Soldier Name "Giant Equalizer Soldier" ClassIcon soldier_equalizer_giant Skill Expert Health 3800 Item "The Equalizer" Item "Soldier's Stash" WeaponRestrictions MeleeOnly Attributes MiniBoss Tag bot_giant ItemAttributes { ItemName "the equalizer" } CharacterAttributes { "move speed bonus" 0.7 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "cancel falling damage" 1 } } T_TFBot_Giant_Soldier_Escape { Class Soldier Name "Giant Escape Soldier" ClassIcon soldier_escape_giant Skill Expert Health 3800 Item "The Escape Plan" Item "Soldier's Stash" WeaponRestrictions MeleeOnly Attributes MiniBoss Tag bot_giant ItemAttributes { ItemName "The Escape Plan" } CharacterAttributes { "move speed bonus" 0.7 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "cancel falling damage" 1 } } T_TFBot_Giant_Soldier_Escape_Conch { Class Soldier Name "Giant Escape Conch Soldier" ClassIcon soldier_escape_conch_giant Skill Expert Health 3800 Item "The Escape Plan" Item "Soldier's Stash" Item "The Concheror" WeaponRestrictions MeleeOnly Attributes MiniBoss Attributes SpawnWithFullCharge Tag bot_giant ItemAttributes { ItemName "The Escape Plan" } ItemAttributes { ItemName "The Concheror" "single wep holster time increased" 0.35 "single wep deploy time increased" 0.35 } CharacterAttributes { "move speed bonus" 0.7 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "increase buff duration" 99 "cancel falling damage" 1 "blast dmg to self increased" 0 } } T_TFBot_Giant_Pyro_No_Airblast { Class Pyro Name "Giant Pyro" ClassIcon pyro_giant Skill Expert Health 3000 WeaponRestrictions PrimaryOnly Attributes MiniBoss Tag bot_giant CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 6 "airblast disabled" 1 "cancel falling damage" 1 } } T_TFBot_Giant_Pyro_AlwaysFireWeapons { Template T_TFBot_Giant_Pyro Attributes AlwaysFireWeapon Tag bot_giant CharacterAttributes { "cancel falling damage" 1 } } T_TFBot_Giant_Pyro_No_Airblast_AlwaysFireWeapons { Class Pyro Name "Giant Pyro" ClassIcon pyro_giant Skill Expert Health 3000 WeaponRestrictions PrimaryOnly Attributes MiniBoss Attributes AlwaysFireWeapon Tag bot_giant CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 6 "cancel falling damage" 1 } } T_TFBot_Giant_Pyro_Concheror_No_Airblast { Template T_TFBot_Giant_Pyro_No_Airblast Name "Giant Concheror Pyro" ClassIcon pyro_conch_yoovy_giant Item "The Concheror" Attributes SpawnWithFullCharge Tag bot_giant ItemAttributes { ItemName "The Concheror" "single wep holster time increased" 0.35 "single wep deploy time increased" 0.35 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 "increase buff duration" 99.0 "cancel falling damage" 1 } } T_TFBot_Giant_Pyro_No_Airblast_AlwaysFireWeapons_Devil // Same as T_TFBot_Giant_Pyro_No_Airblast_AlwaysFireWeapons but have devil cosmetics { Class Pyro Name "Giant Pyro" ClassIcon pyro_giant Skill Expert Health 3000 WeaponRestrictions PrimaryOnly Attributes MiniBoss Attributes AlwaysFireWeapon Tag bot_giant Item "Fallen Angel" Item "Tail From the Crypt" Item "Blazing Bull" CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 6 "cancel falling damage" 1 } } T_TFBot_Giant_Pyro_Airblast { Class Pyro Name "Giant Airblast Pyro" ClassIcon pyro_reflect_daan_giant Skill Expert Health 3000 WeaponRestrictions PrimaryOnly Attributes MiniBoss Tag bot_giant Item "TF_WEAPON_FLAMETHROWER" ItemAttributes { ItemName "TF_WEAPON_FLAMETHROWER" "mult airblast refire time" 0.1 } Item "Traffic Cone" CharacterAttributes { //"damage bonus" 0.1 "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 6 "cancel falling damage" 1 } } T_TFBot_Giant_Pyro_Long_Flame { Class Pyro ClassIcon pyro_ricochet_nys_giant Name "Giant Extendo Pyro" Health 3000 Skill Expert Attributes AlwaysFireWeapon Attributes MiniBoss Tag bot_giant ItemAttributes { ItemName "TF_WEAPON_FLAMETHROWER" "flame_drag" 5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 6 "cancel falling damage" 1 } } T_TFBot_Giant_Pyro_Phlog { Class Pyro ClassIcon pyro_phlog Name "Giant Phlogistinator Pyro" Health 3000 Skill Expert Attributes SpawnWithFullCharge Attributes MiniBoss Tag bot_giant Item "The Phlogistinator" Item "Brigade Helm" ItemAttributes { ItemName "The Phlogistinator" "airblast disabled" 0 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 6 "cancel falling damage" 1 } } T_TFBot_Giant_Pyro_Dragon_Fury { Class Pyro ClassIcon pyro_dragon_fury_swordstone_giant Name "Giant Dragon's Fury Pyro" Health 3000 Skill Expert Attributes MiniBoss Tag bot_giant MaxVisionRange 1000 Item "The Dragon's Fury" Item "Burny's Boney Bonnet" Item "The Cauterizer's Caudal Appendage" Item "The Monster's Stompers" Item "Fallen Angel" ItemAttributes { ItemName "The Dragon's Fury" } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 6 "cancel falling damage" 1 } } T_TFBot_Giant_Pyro_Dragon_Fury_Spammer { Class Pyro ClassIcon pyro_dragon_fury_swordstone_spammer_giant Name "Giant Rapid Dragon's Fury Pyro" Health 3000 Skill Expert Attributes MiniBoss Tag bot_giant MaxVisionRange 1000 Item "The Dragon's Fury" Item "Burny's Boney Bonnet" Item "The Cauterizer's Caudal Appendage" Item "The Monster's Stompers" Item "Fallen Angel" ItemAttributes { ItemName "The Dragon's Fury" "mult_item_meter_charge_rate" 0.40 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 6 "cancel falling damage" 1 } } T_TFBot_Giant_Pyro_Detonator_Spammer { Template T_TFBot_Giant_Pyro_Flare_Spammer Name "Giant Detonator Pyro" ClassIcon pyro_detonator_lite_giant Tag bot_giant CharacterAttributes { "blast dmg to self increased" 0 } } T_TFBot_Giant_Pyro_FlareGun_Spammer { Class Pyro Name "Giant Flare Gun Pyro" ClassIcon pyro_flare_giant Skill Expert Health 3000 Item "The Flare Gun" Item "Old Guadalajara" WeaponRestrictions SecondaryOnly Attributes MiniBoss Tag bot_giant ItemAttributes { ItemName "The Flare Gun" "fire rate bonus" 0.3 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 6 "cancel falling damage" 1 } } T_TFBot_Giant_Pyro_FlareGun_Rapid { Class Pyro Name "Giant Rapid Flare Gun Pyro" ClassIcon pyro_flare_spammer_giant Skill Expert Health 3000 Item "The Flare Gun" Item "Old Guadalajara" WeaponRestrictions SecondaryOnly Attributes MiniBoss Tag bot_giant ItemAttributes { ItemName "The Flare Gun" "fire rate bonus" 0.15 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 6 "cancel falling damage" 1 } } T_TFBot_Giant_Pyro_Flare_Rain { Class Pyro ClassIcon pyro_flare_rain_nys Name "Giant Flare Rain Pyro" Health 3000 Skill Expert Attributes MiniBoss Tag bot_giant WeaponRestrictions SecondaryOnly Item "The Flare Gun" ItemAttributes { ItemName "The Flare Gun" "projectile spread angle penalty" 4 "Projectile speed decreased" 0.5 "clip size upgrade atomic" 30 "fire rate bonus" 0.08 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 6 "cancel falling damage" 1 } } T_TFBot_Giant_Pyro_Axe { Class Soldier Name "Giant Axe Pyro" ClassIcon pyro_fireaxe_lite_giant Skill Expert Health 3000 WeaponRestrictions MeleeOnly Attributes MiniBoss Tag bot_giant CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "cancel falling damage" 1 } } T_TFBot_Giant_Pyro_BackScratcher { Class Soldier Name "Giant Back Scratcher Pyro" ClassIcon pyro_backscratcher_lite_giant Skill Expert Health 3000 WeaponRestrictions MeleeOnly Attributes MiniBoss Tag bot_giant Item "The Back Scratcher" CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "cancel falling damage" 1 } } T_TFBot_Giant_Demoman_No_RapidFire { Class Demoman Name "Giant Demoman" ClassIcon demo_giant Skill Expert Health 3000 WeaponRestrictions PrimaryOnly Attributes HoldFireUntilFullReload Attributes MiniBoss Tag bot_giant ItemAttributes { ItemName "TF_WEAPON_GRENADELAUNCHER" } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 "cancel falling damage" 1 "blast dmg to self increased" 0 } } T_TFBot_Giant_Demoman_Targe_No_RapidFire { Class Demoman Name "Giant Targe Grenade Demoman" ClassIcon demo_targe_nys_giant Skill Expert Health 3000 WeaponRestrictions PrimaryOnly Attributes HoldFireUntilFullReload Attributes MiniBoss Tag bot_giant Item "The Chargin' Targe" ItemAttributes { ItemName "TF_WEAPON_GRENADELAUNCHER" } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 "cancel falling damage" 1 "blast dmg to self increased" 0 } } T_TFBot_Giant_Demoman_Buff_Banner { Class Demoman Name "Giant Buff Demoman" ClassIcon demo_buff_yoovy_giant Skill Expert Health 3300 WeaponRestrictions PrimaryOnly Attributes HoldFireUntilFullReload Attributes MiniBoss Attributes SpawnWithFullCharge Item "The Buff Banner" Tag bot_giant ItemAttributes { ItemName "The Buff Banner" "single wep holster time increased" 0.35 "single wep deploy time increased" 0.35 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 "increase buff duration" 99.0 "cancel falling damage" 1 "blast dmg to self increased" 0 } } T_TFBot_Giant_Demoman_Concheror { Class Demoman Name "Giant Concheror Demoman" ClassIcon demo_conch_yoovy_giant Skill Expert Health 3300 WeaponRestrictions PrimaryOnly Attributes HoldFireUntilFullReload Attributes MiniBoss Attributes SpawnWithFullCharge Item "The Concheror" Tag bot_giant ItemAttributes { ItemName "The Concheror" "single wep holster time increased" 0.35 "single wep deploy time increased" 0.35 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 "increase buff duration" 99.0 "cancel falling damage" 1 "blast dmg to self increased" 0 } } T_TFBot_Giant_Demoman_Battalion { Class Demoman Name "Giant Battalion Demoman" ClassIcon demo_backup_yoovy_giant Skill Expert Health 3300 WeaponRestrictions PrimaryOnly Attributes HoldFireUntilFullReload Attributes MiniBoss Attributes SpawnWithFullCharge Item "The Battalion's Backup" Tag bot_giant ItemAttributes { ItemName "The Battalion's Backup" "single wep holster time increased" 0.35 "single wep deploy time increased" 0.35 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 "increase buff duration" 99.0 "cancel falling damage" 1 "blast dmg to self increased" 0 } } T_TFBot_Giant_Demo_RapidFire_FixIcons { Class Demoman Name "Giant Rapid Fire Demoman" ClassIcon demo_spammer Skill Expert Health 3000 WeaponRestrictions PrimaryOnly Attributes HoldFireUntilFullReload Attributes MiniBoss Tag bot_giant ItemAttributes { ItemName "TF_WEAPON_GRENADELAUNCHER" "faster reload rate" -0.4 "fire rate bonus" 0.75 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 "cancel falling damage" 1 "blast dmg to self increased" 0 } } T_TFBot_Giant_Demoman_Concheror_Spammer { Template T_TFBot_Giant_Demo_RapidFire_FixIcons Name "Giant Rapid Conch Demoman" ClassIcon demo_conch_yoovy_giant // NoIconYet Attributes SpawnWithFullCharge Item "The Concheror" Tag bot_giant ItemAttributes { ItemName "The Concheror" "single wep holster time increased" 0.35 "single wep deploy time increased" 0.35 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 "increase buff duration" 99.0 "cancel falling damage" 1 "blast dmg to self increased" 0 } } T_TFBot_Giant_Demoman_BurstFire_Spammer { Class Demoman ClassIcon demo_burst_spammer Name "Giant Rapid Burst Fire Demoman" Health 3300 Skill Expert Attributes MiniBoss Attributes HoldFireUntilFullReload Tag bot_giant Item "The Frag Proof Fragger" ItemAttributes { ItemName "TF_WEAPON_GRENADELAUNCHER" //"projectile spread angle penalty" 3 "Projectile speed increased" 0.65 "faster reload rate" 0.12 "fire rate bonus" 0.02 } CharacterAttributes { "airblast vulnerability multiplier" 0 "override footstep sound set" 4 "damage force reduction" 0.5 "move speed bonus" 0.5 "cancel falling damage" 1 "blast dmg to self increased" 0 } } T_TFBot_Giant_Demo_SlowBarrage { Class Demoman Name "Giant Barrage Demo" ClassIcon demo_scatter_giant Health 3300 Skill Expert WeaponRestrictions PrimaryOnly Attributes MiniBoss Attributes HoldFireUntilFullReload Tag bot_giant ItemAttributes { ItemName "TF_WEAPON_GRENADELAUNCHER" "clip size upgrade atomic" 26.0 "faster reload rate" 0.33 "fire rate bonus" 0.2 "projectile spread angle penalty" 5 } CharacterAttributes { "health regen" 40 "move speed bonus" 0.5 "damage bonus" 1.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "airblast vertical vulnerability multiplier" 0.1 "cancel falling damage" 1 "blast dmg to self increased" 0 } } T_TFBot_Giant_Demoman_Stickybomb { Class Demoman ClassIcon demo_sticky_daan_giant Name "Giant Sticky Demoman" Health 3300 Skill Expert Attributes MiniBoss Attributes HoldFireUntilFullReload Tag bot_giant WeaponRestrictions SecondaryOnly Item "Upgradeable TF_WEAPON_GRENADELAUNCHER" Item "Upgradeable TF_WEAPON_PIPEBOMBLAUNCHER" Item "Bomb Beanie" ItemAttributes { ItemName "Upgradeable TF_WEAPON_GRENADELAUNCHER" "is_passive_weapon" 1 "override projectile type" 27 "fire rate penalty" 99 } ItemAttributes { ItemName "Upgradeable TF_WEAPON_PIPEBOMBLAUNCHER" "faster reload rate" 0 "stickybomb charge rate" 0 "max pipebombs decreased" -6 "Projectile speed decreased" 0.35 } CharacterAttributes { "move speed bonus" 0.5 "airblast vulnerability multiplier" 0.5 "rocket jump damage reduction" 0.01 "damage force reduction" 0.5 "override footstep sound set" 4 "cancel falling damage" 1 "blast dmg to self increased" 0 } } T_TFBot_Giant_Demoman_Stickybomb_BurstFire { Class Demoman Name "Giant Burst Sticky Demo" ClassIcon demo_sticky_burst Health 3300 Skill Expert Attributes MiniBoss Attributes HoldFireUntilFullReload Tag bot_giant WeaponRestrictions SecondaryOnly Item "Upgradeable TF_WEAPON_PIPEBOMBLAUNCHER" Item "Upgradeable TF_WEAPON_GRENADELAUNCHER" Item "Bomb Beanie" ItemAttributes { ItemName "Upgradeable TF_WEAPON_GRENADELAUNCHER" "is_passive_weapon" 1 "override projectile type" 27 "fire rate penalty" 99 } ItemAttributes { ItemName "Upgradeable TF_WEAPON_PIPEBOMBLAUNCHER" "fire rate bonus" 0.1 "faster reload rate" 0.4 "stickybomb charge rate" 0.001 "Projectile speed decreased" 0.35 "projectile spread angle penalty" 3.0 } CharacterAttributes { "move speed bonus" 0.5 "airblast vulnerability multiplier" 0.5 "damage force reduction" 0.5 "override footstep sound set" 4 "cancel falling damage" 1 "blast dmg to self increased" 0 } } T_TFBot_Giant_Demo_MineLayer { Class Demoman ClassIcon demo_clusterbomb_blast Name "Giant Mine Layer Demoman" Health 3300 Skill Expert Attributes MiniBoss Attributes HoldFireUntilFullReload Tag bot_giant Item "The Iron Bomber" Item "Steel Shako" ItemAttributes { ItemName "The Iron Bomber" "projectile spread angle penalty" 3.0 "faster reload rate" 0.45 "fire rate bonus" 0.05 "clip size bonus" 1.75 "fuse bonus" 2.2 } CharacterAttributes { "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4.0 "damage force reduction" 0.5 "move speed bonus" 0.5 "cancel falling damage" 1 "blast dmg to self increased" 0 } } T_TFBot_Giant_Heavyweapons_BrassBeast { Class Heavyweapons Name "Giant Brass Beast Heavy" ClassIcon heavy_brass_nys_giant Skill Expert Health 5000 WeaponRestrictions PrimaryOnly MaxVisionRange 1200 Attributes MiniBoss Item "The Brass Beast" ItemAttributes { ItemName "The Brass Beast" } CharacterAttributes { "damage bonus" 1.5 "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 "cancel falling damage" 1 } } T_TFBot_Giant_Heavyweapons_Tomislav { Class Heavyweapons Name "Giant Tomislav Heavy" ClassIcon heavy_accurate_giant Skill Expert Health 5000 WeaponRestrictions PrimaryOnly MaxVisionRange 1200 Attributes MiniBoss Item "Tomislav" ItemAttributes { ItemName "Tomislav" "damage bonus" 1.5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 "cancel falling damage" 1 } } T_TFBot_Giant_Boxing_Heavy_Fist { Class heavyweapons Name "Giant Steel Gauntlet" ClassIcon heavy_steelfist_nys_giant Skill Expert Health 5000 Item "Fists of Steel" Item "The Purity Fist" Item "The Eliminators Safeguard" WeaponRestrictions MeleeOnly Attributes MiniBoss Tag bot_giant ItemAttributes { Item "Fists of Steel" "fire rate bonus" 0.6 "damage bonus" 1.2 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 "cancel falling damage" 1 } } T_TFBot_Giant_Medic_Melee { Class Medic Name "Giant Bonesaw Medic" ClassIcon medic_battle Skill Expert Health 4500 WeaponRestrictions MeleeOnly Attributes MiniBoss CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "cancel falling damage" 1 } } T_TFBot_Giant_Medic_BigHeal { Class Medic Name "Giant Big-Heal Medic" ClassIcon medic_giant Skill Expert Health 4500 Item "The Quick-Fix" Item "The Surgeon's Stahlhelm" // WeaponRestrictions SecondaryOnly Attributes MiniBoss ItemAttributes { ItemName "The Quick-Fix" "ubercharge rate bonus" -1 // pretty much disables ubercharge } ItemAttributes { ItemName "TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "heal rate bonus" 200 // only works on mediguns that have this attribute ie quickfix "bot medic uber deploy delay duration" 9999 "cancel falling damage" 1 } } T_TFBot_Giant_QuickUber_Medic { Class Medic Name "Giant Quick-Uber Medic" ClassIcon medic_uber_giant Skill Expert Health 4500 Attributes MiniBoss Attributes IgnoreEnemies Attributes SpawnWithFullCharge Item "Medi Gun" WeaponRestrictions SecondaryOnly Tag bot_giant ItemAttributes { ItemName "tf_weapon_medigun" "bot medic uber health threshold" 2250 "heal rate bonus" 999 "bot medic uber deploy delay duration" 1.5 "ubercharge rate bonus" 5 "uber duration bonus" -3 } ItemAttributes { ItemName "TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "cancel falling damage" 1 } } T_TFBot_Giant_Uber_Medic { Class Medic Name "Giant Uber Medic" ClassIcon medic_uber_giant Skill Expert Health 4500 Attributes MiniBoss Attributes IgnoreEnemies Attributes SpawnWithFullCharge Item "Medi Gun" WeaponRestrictions SecondaryOnly Tag bot_giant ItemAttributes { ItemName "tf_weapon_medigun" "bot medic uber health threshold" 2250 "heal rate bonus" 999 "bot medic uber deploy delay duration" 1.5 } ItemAttributes { ItemName "TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "cancel falling damage" 1 } } T_TFBot_Giant_Flash_Uber_Medic { Class Medic Name "Giant Flashlight Uber Medic" ClassIcon medic_uber_quick_giant Skill Expert Health 4500 Attributes MiniBoss Attributes IgnoreEnemies Attributes SpawnWithFullCharge Item "Medi Gun" WeaponRestrictions SecondaryOnly Tag bot_giant ItemAttributes { ItemName "tf_weapon_medigun" "bot medic uber health threshold" 9999 "heal rate bonus" 999 "uber duration bonus" -7 "ubercharge rate bonus" 25 } ItemAttributes { ItemName "TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "cancel falling damage" 1 } } T_TFBot_Giant_Medic_Popping_99PercentChance { Class Medic Name "Giant 99% Chance Popping Medic" ClassIcon medic_pop_giant Skill Expert Health 4500 Attributes SpawnWithFullCharge Item "The Quick-Fix" WeaponRestrictions SecondaryOnly Attributes MiniBoss ItemAttributes { ItemName "The Quick-Fix" "bot medic uber health threshold" 2250 "ubercharge rate bonus" 0.01 } ItemAttributes { ItemName "TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "heal rate bonus" 200 // only works on mediguns that have this attribute ie quickfix } } T_TFBot_Giant_Medic_Kritzkrieg { Class Medic ClassIcon medic_kritz_giant Name "Giant KritzKrieg Medic" Health 4500 Skill Expert Attributes MiniBoss Attributes AlwaysCrit Attributes IgnoreEnemies Attributes SpawnWithFullCharge Tag bot_giant WeaponRestrictions SecondaryOnly Item "The KritzKrieg" Item "The Virus Doctor" ItemAttributes { ItemName "The KritzKrieg" "uber duration bonus" 9999 "ubercharge rate bonus" 9999 "bot medic uber health threshold" 9999 "heal rate bonus" 999 } ItemAttributes { ItemName "TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 } CharacterAttributes { "move speed bonus" 0.5 "health from healers increased" 0.005 // cannot get healed by other giant medics, do not add this to giant popping medics as they will not be healed by their ubercharge. "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "cancel falling damage" 1 } } T_TFBot_Giant_Medic_Shield { Class Medic ClassIcon medic_shield_lite_giant Name "Giant Shield Medic" Health 4500 Skill Expert Attributes MiniBoss Attributes IgnoreEnemies Attributes SpawnWithFullCharge Attributes ProjectileShield WeaponRestrictions SecondaryOnly Tag bot_giant Item "The Physician's Protector" Item "tf_weapon_medigun" ItemAttributes { ItemName "tf_weapon_medigun" "generate rage on heal" 2 "increase buff duration" 99 "ubercharge rate bonus" -1 "uber duration bonus" -8 "heal rate bonus" 999 } ItemAttributes { ItemName "TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "health from healers increased" 0.005 "bot medic uber deploy delay duration" 9999 "airblast vulnerability multiplier" 0.6 "cancel falling damage" 1 } } T_TFBot_Giant_Huntsman { Class Sniper ClassIcon sniper_bow_giant Name "Giant Bowman" Health 2500 Skill Expert Attributes MiniBoss Tag bot_giant Item "The Huntsman" ItemAttributes { ItemName "The Huntsman" } CharacterAttributes { "airblast vulnerability multiplier" 0.5 "override footstep sound set" 6 "damage force reduction" 0.5 "move speed bonus" 0.5 "cancel falling damage" 1 } } T_TFBot_Giant_Huntsman_Spammer { Class Sniper ClassIcon sniper_bow_spammer_giant Name "Giant Rapid Fire Bowman" Health 2500 Skill Expert Attributes MiniBoss Tag bot_giant Item "The Huntsman" ItemAttributes { ItemName "The Huntsman" "faster reload rate" 0.6 } CharacterAttributes { "airblast vulnerability multiplier" 0.5 "override footstep sound set" 6 "damage force reduction" 0.5 "move speed bonus" 0.5 "cancel falling damage" 1 } } T_TFBot_Giant_Huntsman_Spammer_Penetration { Class Sniper ClassIcon sniper_bow_multi_penetrator_giant Name "Giant Penetrator Bowman" Health 2500 Skill Expert Attributes MiniBoss Tag bot_giant Item "The Huntsman" ItemAttributes { ItemName "The Huntsman" "faster reload rate" 0.6 "projectile penetration" 1 } CharacterAttributes { "airblast vulnerability multiplier" 0.5 "override footstep sound set" 6 "damage force reduction" 0.5 "move speed bonus" 0.5 "cancel falling damage" 1 } } T_TFBot_Giant_SMG_Sniper { Template T_TFBot_Sniper_SMG ClassIcon sniper_smg_tind_giant Name "Giant SMG Sniper" Health 2500 Skill Expert Attributes MiniBoss Attributes HoldFireUntilFullReload Tag bot_giant CharacterAttributes { "airblast vulnerability multiplier" 0.5 "override footstep sound set" 6 "damage force reduction" 0.5 "move speed bonus" 0.5 "cancel falling damage" 1 } } T_TFBot_Giant_Carbine_Sniper { Template T_TFBot_Sniper_Carbine ClassIcon sniper_carbine_giant Name "Giant Carbine Sniper" Health 2500 Skill Expert Attributes MiniBoss Attributes HoldFireUntilFullReload Tag bot_giant WeaponRestrictions SecondaryOnly Item "The Cleaner's Carbine" ItemAttributes { ItemName "The Cleaner's Carbine" "fire rate penalty" 1 "clip size penalty" 1 } CharacterAttributes { "airblast vulnerability multiplier" 0.5 "override footstep sound set" 6 "damage force reduction" 0.5 "move speed bonus" 0.5 "cancel falling damage" 1 } } // Special Giant Robot // Still need .mdl file T_TFBot_Giant_Lyney // Huntsman Ignite { Class Sniper ClassIcon lyney_giant Name "Giant Lyney" Health 2500 Skill Expert Attributes MiniBoss Tag bot_giant Item "The Huntsman" // UseCustomModel "models/bots/sniper/lyney.mdl" ItemAttributes { ItemName "The Huntsman" "set damagetype ignite" 1 } CharacterAttributes { "airblast vulnerability multiplier" 0.50 "override footstep sound set" 3 "damage force reduction" 0.5 "move speed bonus" 0.5 "cancel falling damage" 1 } } } }