// gd_lion advanced bots // written by FlipFTW // edited by seth WaveSchedule { // Objective Templates { // Snipers T_TFBot_Sniper_Launch // Launches Players { Class Sniper Name "Impact Sniper" Health 125 Attributes DisableDodge ClassIcon sniper Skill Expert Item "Shooting Star" Item "The Freedom Staff" ItemAttributes { ItemName "Shooting Star" "damage bonus" 0.25 "sniper charge per sec" 0 "faster reload rate" 0.8 "sniper no headshots" 1 "apply z velocity on damage" 500 "apply look velocity on damage" 750 } } } Templates { // Scout T_TFBot_Scout_Scattergun //40% Damage , 60% move speed { Class Scout ClassIcon scout Skill Normal ItemAttributes { ItemName "TF_WEAPON_SCATTERGUN" "damage penalty" 0.4 "move speed bonus" 0.6 } } // Soldier T_TFBot_Soldier_Direct //40% Damage { Name "Direct Hit Soldier" ClassIcon soldier_directhit_buff Health 200 Class Soldier Skill Expert Item "The Direct Hit" Item "The Buff Banner" Attributes SpawnWithFullCharge WeaponRestrictions PrimaryOnly ItemAttributes { ItemName "The Direct Hit" "damage penalty" 0.4 } CharacterAttributes { "increase buff duration" 9.0 } } T_TFBot_Soldier_RocketShotgun_Lion //35% Damage, Black Box { Class Soldier ClassIcon soldier_blackbox Skill Expert WeaponRestrictions PrimaryOnly Item "The Black Box" ItemAttributes { ItemName "The Black Box" "damage bonus" 0.35 "fire rate bonus" 1.5 "faster reload rate" 0.5 "blast radius increased" 1.25 "Projectile speed increased" 0.6 "projectile spread angle penalty" 2 } } T_TFBot_Soldier_RocketPush_Lion //60% Damage { Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Item "The Liberty Launcher" Name "Blast Soldier" ClassIcon soldier_libertylauncher ItemAttributes { ItemName "The Liberty Launcher" "damage causes airblast" 1 "damage bonus" .45 "fire rate bonus" 2 "clip size upgrade atomic" -4 "faster reload rate" 0.5 "Blast radius decreased" 1 "projectile spread angle penalty" 2 "projectile speed increased" 0.6 } } T_TFBot_Soldier_Melee_Concheror //Melee only, Conch { Class Soldier Name "Concheror Soldier" Skill Normal ClassIcon soldier_conch Attributes SpawnWithFullCharge Item "The Concheror" Item "The Disciplinary Action" WeaponRestrictions MeleeOnly CharacterAttributes { "increase buff duration" 9.0 "move speed bonus" 0.5 } } //Pyro T_TFBot_Pyro_AlwaysFire // Holds M1 { Class Pyro ClassIcon pyro Skill Hard WeaponRestrictions PrimaryOnly Attributes AlwaysFireWeapon CharacterAttributes { "move speed bonus" 0.8 } } T_TFBot_Pyro_DragonFury //25% Damage { Class Pyro Name "Dragon's Fury Pyro" Skill Hard ClassIcon pyro_dragon_fury WeaponRestrictions PrimaryOnly Item "The Dragon's Fury" ItemAttributes { ItemName "The Dragon's Fury" "damage penalty" 0.25 } CharacterAttributes { "move speed bonus" 0.8 } } T_TFBot_Pyro_Axtinguisher { Class Pyro Name "Axtinguisher Pyro" ClassIcon pyro_jug_axtinguisher Skill Normal WeaponRestrictions MeleeOnly Item "The Axtinguisher" ItemAttributes { ItemName "The Axtinguisher" "move speed bonus" 0.8 } } T_TFBot_Pyro_Gas { Name "Gas Pyro" Class Pyro ClassIcon pyro_gascann Skill Easy WeaponRestrictions SecondaryOnly Item "The Gas Passer" ItemAttributes { ItemName "The Gas Passer" "item_meter_charge_rate" 2.0 } CharacterAttributes { "move speed bonus" 0.8 } Item "Old Guadalajara" } //Demo T_TFBot_Demoman_ChargeKnight { Class Demoman Name "Demoknight" ClassIcon demoknight Skill Hard Item "The Tide Turner" Item "The Eyelander" WeaponRestrictions MeleeOnly ItemAttributes { ItemName "The Eyelander" "critboost on kill" 3 } ItemAttributes { ItemName "The Tide Turner" "charge impact damage decreased" 0.25 "charge recharge rate increased" 3 "full charge turn control" 5 "attack not cancel charge" 1 "charge time increased" 3 } } //Heavy T_TFBot_Boxing_Heavy // 250HP { Class heavyweapons Name "Heavyweight Champ" ClassIcon heavy_champ Skill Expert Health 250 Item "The Killing Gloves of Boxing" Item "The Macho Mann" WeaponRestrictions MeleeOnly ItemAttributes { ItemName "The Killing Gloves of Boxing" "fire rate bonus" 0.6 "damage bonus" 1.0 } CharacterAttributes { "move speed bonus" 1 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 } } T_TFBot_Heavy_Rockets { ClassIcon soldier_barrage Health 300 Name "Barrage Heavy" Class HeavyWeapons Skill Expert Item "Iron Curtain" MaxVisionRange 1200 ItemAttributes { ItemName "Iron Curtain" "apply look velocity on damage" 50 "apply z velocity on damage" 50 "override projectile type" 2 //"custom projectile model" "models/items/gift_festive.mdl" "damage bonus" 0.5 "fire rate bonus" 4.0 } } } //Giant Bots Templates { T_TFBOT_Giant_Soldier_Boss // Chief Soldier, 125% Damage | 5000 HP | 40% Move { Class Soldier Name "Giant Soldier" Skill Expert Health 5000 Scale 2.0 ClassIcon soldier_backup_giant Item "Fancy Dress Uniform" Item "Full Metal Drill Hat" Item "Upgradeable TF_Weapon_RocketLauncher" Item "The Battalion's Backup" Attributes HoldFireUntilFullReload Attributes SpawnWithFullCharge Attributes MiniBoss Attributes UseBossHealthBar Tag bot_boss WeaponRestrictions PrimaryOnly ItemAttributes { ItemName "Upgradeable TF_Weapon_RocketLauncher" "item style override" 1 "loot rarity" 1 "is australium item" 1 "blast radius increased" 0.8 "damage bonus" 1.25 "faster reload rate" -0.8 "fire rate bonus" 0.5 "projectile speed decreased" 0.2 "clip size upgrade atomic" 50.0 } ItemAttributes { ItemName "Full Metal Drill Hat" "attach particle effect" 10 } CharacterAttributes { "airblast vertical vulnerability multiplier" 0.5 "airblast vulnerability multiplier" 0.1 "damage force reduction" 0.8 "health regen" 5 "increase buff duration" 1.0 "move speed bonus" 0.4 "override footstep sound set" 3 } } T_TFBot_Giant_Soldier_Boss_Master { Class Soldier Name "Wavemaster" Skill Expert Health 5000 Scale 2.0 ClassIcon soldier_backup_giant Item "Upgradeable TF_Weapon_RocketLauncher" Item "The Battalion's Backup" Attributes HoldFireUntilFullReload Attributes SpawnWithFullCharge Attributes MiniBoss Attributes UseBossHealthBar Tag bot_boss WeaponRestrictions PrimaryOnly ItemAttributes { ItemName "Upgradeable TF_Weapon_RocketLauncher" "blast radius increased" 0.8 "damage bonus" 1.25 "faster reload rate" -0.8 "fire rate bonus" 0.5 "projectile speed decreased" 0.2 "clip size upgrade atomic" 50.0 } CharacterAttributes { "airblast vertical vulnerability multiplier" 0.5 "airblast vulnerability multiplier" 0.1 "damage force reduction" 0.8 "health regen" 5 "increase buff duration" 1.0 "move speed bonus" 0.5 "override footstep sound set" 3 } } T_TFBot_Giant_Pyro_Gas { Name "Giant Gas Pyro" Class Pyro ClassIcon pyro_gascann Skill Easy Health 1500 WeaponRestrictions SecondaryOnly Attributes MiniBoss Item "The Gas Passer" ItemAttributes { ItemName "The Gas Passer" "item_meter_charge_rate" 2.5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 6 } Item "Old Guadalajara" } T_TFBot_Giant_Pyro_DragonFury //50% Damage, 60% move speed { Name "Giant Dragon's Fury Pyro" Health 2000 Class Pyro Skill Hard ClassIcon pyro_dragon_fury Item "The Dragon's Fury" Item "The Rusty Reaper" Item "Exquisite Rack" WeaponRestrictions PrimaryOnly Attributes MiniBoss ItemAttributes { ItemName "The Dragon's Fury" "damage penalty" 0.25 } CharacterAttributes { "move speed bonus" 0.6 } } T_TFBot_Giant_DemoKnight { Class Demoman Name "Giant Demoknight" ClassIcon demoknight_giant Health 1000 Scale 1.5 Skill Hard Item "The Tide Turner" Item "Nessie's Nine Iron" Item "The Allbrero" Item "Six Pack Abs" Item "Seeing Double" WeaponRestrictions MeleeOnly Attributes MiniBoss ItemAttributes { ItemName "Nessie's Nine Iron" "critboost on kill" 3 } ItemAttributes { ItemName "The Tide Turner" "charge impact damage decreased" 0.25 "charge recharge rate increased" 2 "full charge turn control" 2 "attack not cancel charge" 1 "charge time increased" 1.5 } CharacterAttributes { "move speed bonus" 0.6 } } T_TFBot_Giant_Heavyweapons_Tomislav // Pushing Tomi, 2000 HP | 50% Move { Class Heavyweapons Name "Giant Tomislav Heavy" ClassIcon heavy Skill Expert Health 2000 WeaponRestrictions PrimaryOnly Item "Tomislav" Attributes MiniBoss Tag bot_giant ItemAttributes { ItemName "Tomislav" "damage bonus" 1 "apply look velocity on damage" 50 "apply z velocity on damage" 50 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 } } T_TFBot_Giant_Heavyweapons_Rockets // Rocket Shooter 20000 | 50% move { Class Heavyweapons Name "Giant Rocketslav Heavy" ClassIcon soldier_barrage Skill Expert Health 15000 WeaponRestrictions PrimaryOnly Item "Tomislav" Item "The Battalion's Backup" Attributes SpawnWithFullCharge Attributes MiniBoss Attributes UseBossHealthBar WeaponRestrictions PrimaryOnly Tag bot_giant ItemAttributes { ItemName "Tomislav" "damage bonus" 2.5 "apply look velocity on damage" 50 "apply z velocity on damage" 50 "override projectile type" 2 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 "increase buff duration" 2.0 } } } }