//robot_jaka_cc //Made by Jakapoa http://steamcommunity.com/id/jaco909/ http://steamcommunity.com/profiles/76561198024345013 //Used in // Area 52 - Extraterestrial Epidemic // Coastrock- Coastal Calamity // Dockyard - Spyware Shipping // Steep - Moutanious Malware // Yucatan - Fallout Frenzy WaveSchedule { Templates { //Normal Templates //Scout //Soldier T_TFBot_Soldier_Bison_Pull //Shots pull players toward the bot. { Name "Tractor Beam Soldier" Class Soldier Skill Hard WeaponRestrictions SecondaryOnly ClassIcon soldier_bison Item "The Righteous Bison" Item "Idiot Box" Item "Steel Pipes" Item "Shoestring Budget" ItemAttributes { ItemName "The Righteous Bison" "clip size penalty" 0.75 "Reload time decreased" 0.5 "apply look velocity on damage" -400 "apply z velocity on damage" -400 } } //Pyro T_TFBot_Pyro_Fury //Dragon's Fury Pyro { Name "Dragon's Fury Pyro" Class Pyro Skill Hard WeaponRestrictions PrimaryOnly ClassIcon pyro_dragon_fury_swordstone Item "The Dragon's Fury" Item "The Centurion" ItemAttributes { ItemName "The Dragon's Fury" "item_meter_charge_rate" 0.85 } } T_TFBot_Pyro_Fury_Crit //Dragon's Fury Pyro w/ crits { Name "Dragon's Fury Pyro" Class Pyro Skill Hard WeaponRestrictions PrimaryOnly Attributes AlwaysCrit ClassIcon pyro_dragon_fury_crit_swordstone Item "The Dragon's Fury" Item "The Centurion" ItemAttributes { ItemName "The Dragon's Fury" "item_meter_charge_rate" 0.85 } } T_TFBot_Pyro_Random_Vent //Pyros covered in flames. Must touch players to do high damage. { Name "Venting Prototype Pyro" Class Pyro Skill Easy Health 225 Scale 1.15 WeaponRestrictions PrimaryOnly Attributes AlwaysFireWeapon Item "TF_WEAPON_FLAMETHROWER" Item "The Person in the Iron Mask" Item "The Gas Guzzler" ItemAttributes { ItemName "TF_WEAPON_FLAMETHROWER" "flame_speed" -500 "flame_up_speed" 50 "flame_lifetime" 1.4 "flame size bonus" 3 "flame life penalty" 2 "damage bonus" 1.75 "hand scale" 0.01 } CharacterAttributes { "move speed bonus" 1.15 } } T_TFBot_Pyro_Random_Long //Increadibly long ground flames that do little damage and pull players. { Name "Suction Prototype Pyro" Class Pyro Scale 1.05 WeaponRestrictions PrimaryOnly Attributes AlwaysFireWeapon Item "The Person in the Iron Mask" Item "The Gas Guzzler" Item "TF_WEAPON_FLAMETHROWER" ItemAttributes { ItemName "TF_WEAPON_FLAMETHROWER" "flame_gravity" 1 "flame_drag" 0.1 "flame_up_speed" -350 "flame_speed" 3600 "flame_spread_degree" 1 "flame_lifetime" 0.25 "damage bonus" 0.001 //1 damage "apply look velocity on damage" -150 "apply z velocity on damage" -150 "weapon burn time increased" 0.01 "weapon burn dmg increased" 0.001 //no afterburn damage } CharacterAttributes { "torso scale" 1.15 } } T_TFBot_Pyro_Random_Spread //Large cone of flames. Does reduced damage. { Name "Spraying Prototype Pyro" Class Pyro WeaponRestrictions PrimaryOnly Item "TF_WEAPON_FLAMETHROWER" Item "The Person in the Iron Mask" Item "The Gas Guzzler" ItemAttributes { ItemName "TF_WEAPON_FLAMETHROWER" "flame_gravity" 0 "flame_drag" 7 "flame_up_speed" 0 "flame_speed" 2750 "flame_spread_degree" 18.5 "flame_lifetime" 0.6 "damage bonus" 0.75 } } T_TFBot_Pyro_Gas //Gas afterburn does 500% more damage. { Name "Diesel Powered Pyro" Class Pyro Skill Expert Attributes SpawnWithFullCharge Attributes AlwaysFireWeapon WeaponRestrictions SecondaryOnly ClassIcon pyro_gascann Item "The Gas Passer" Item "The Rusty Reaper" ItemAttributes { ItemName "The Gas Passer" "item_meter_charge_rate" 0.5 "weapon burn dmg increased" 5 "fire rate penalty" 4.7 } ItemAttributes { ItemName "The Rusty Reaper" "set item tint RGB" 15185211 //gold "head scale" 1.28 } } T_TFBot_Pyro_Gas_Explode //Gas afterburn does an instant 100 damage for 1 tick. { //3:10 PM - Interrobang: you need to add pyros with furry cosmetics that are retardedly op //3:10 PM - Interrobang: to your mission //Name "Interrobang" //Item "The Head Prize" Name "Napalm Powered Pyro" Class Pyro Skill Expert Scale 1.2 ClassIcon pyro_gascann_explode Attributes SpawnWithFullCharge Attributes AlwaysFireWeapon WeaponRestrictions SecondaryOnly Item "The Gas Passer" Item "The Rusty Reaper" ItemAttributes { ItemName "The Gas Passer" "item_meter_charge_rate" 0.5 "weapon burn time increased" 0.001 "weapon burn dmg increased" 25 //100 damage "fire rate penalty" 4.7 } ItemAttributes { ItemName "The Rusty Reaper" "set item tint RGB" 12073019 //red "head scale" 1.28 } } //Demo //Heavy T_TFBot_Heavyweapons_Deflector //for christ sake valve, put this into the template file. { Name "Deflector Heavy" Class Heavyweapons Skill Hard WeaponRestrictions PrimaryOnly MaxVisionRange 1200 ClassIcon heavy_deflector Item "The U-clank-a" Item "Deflector" ItemAttributes { ItemName "Deflector" "attack projectiles" 1 } } T_TFBot_Heavy_Fist_Charge // steelfist that moves faster and hits harder as it dies { Name "Charging Heavy" Class Heavyweapons Skill Expert Health 750 Scale 1.5 WeaponRestrictions MeleeOnly ClassIcon heavy_steelfist Item "The Gridiron Guardian" Item "Fists of Steel" ItemAttributes { ItemName "Fists of Steel" "dmg bonus while half dead" 2 "mod shovel speed boost" 3 } CharacterAttributes { "damage force reduction" 0.01 "move speed bonus" 1.25 "airblast vulnerability multiplier" 0.06 } } //Engie //Medic T_TFBot_Medic_Krit //Medic that instantly deploys crit uber { Name "Kritzkrieg Medic" Class Medic Skill Expert Attributes SpawnWithFullCharge ClassIcon medic_kritz Item "The Kritzkrieg" Item "Titanium Tyrolean" ItemAttributes { ItemName "The Kritzkrieg" "ubercharge rate bonus" 9999 "uber duration bonus" 9999 } CharacterAttributes { "bot medic uber health threshold" 9999 } } T_TFBot_Medic_Shield //Medic that deploys extended shield. No uber. { Name "Shield Medic" Class Medic Skill Expert Attributes SpawnWithFullCharge Attributes ProjectileShield Attributes IgnoreEnemies ClassIcon medic_shield_qf Item "The Quick-Fix" Item "Das Naggenvatcher" ItemAttributes { ItemName "The Quick-Fix" "generate rage on heal" 2 "increase buff duration" 2 } CharacterAttributes { "bot medic uber deploy delay duration" 9999 } } //Sniper //Spy //Giant Templates //Scout //Soldier //Pyro T_TFBot_Giant_Pyro_Fury // giant dragon's fury pyro { Name "Giant Dragon's Fury Pyro" Class Pyro Skill Hard Health 3000 Attributes MiniBoss WeaponRestrictions PrimaryOnly Tag bot_giant ClassIcon pyro_dragon_fury_giant_swordstone Item "The Dragon's Fury" Item "The Centurion" ItemAttributes { ItemName "The Dragon's Fury" "item_meter_charge_rate" 0.85 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.01 "airblast vertical vulnerability multiplier" 0.01 "override footstep sound set" 6 } } T_TFBot_Giant_Pyro_Fury_Crit // giant crit dragon's fury pyro { Name "Giant Dragon's Fury Pyro" Class Pyro Skill Hard Health 3000 Attributes MiniBoss WeaponRestrictions PrimaryOnly Tag bot_giant ClassIcon pyro_dragon_fury_giant_crit_swordstone Item "The Dragon's Fury" Item "The Centurion" ItemAttributes { ItemName "The Dragon's Fury" "item_meter_charge_rate" 0.85 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.01 "airblast vertical vulnerability multiplier" 0.01 "override footstep sound set" 6 } } //Demo //Heavy T_TFBot_Giant_Heavyweapons_HealOnKill_Fix //fixed version of the valve template { Name "Giant Heal-on-Kill Heavy" Class Heavy Skill Expert Health 5000 Attributes MiniBoss WeaponRestrictions PrimaryOnly Tag bot_giant MaxVisionRange 1200 ClassIcon heavy_deflector_healonkill Item "Deflector" Item "The Tungsten Toque" ItemAttributes { ItemName "Deflector" "damage bonus" 1.2 "attack projectiles" 2 "heal on kill" 2500 } CharacterAttributes { "move speed bonus" 0.35 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.01 "airblast vertical vulnerability multiplier" 0.01 "override footstep sound set" 2 } } //Engie //Medic T_TFBot_Medic_Krit_Giant // giant medic that instantly deploys crit uber { Name "Giant Kritzkrieg Medic" Class Medic Skill Expert Health 4500 Attributes SpawnWithFullCharge Attributes MiniBoss Tag bot_giant ClassIcon medic_kritz_giant Item "The Kritzkrieg" Item "Titanium Tyrolean" ItemAttributes { ItemName "The Kritzkrieg" "uber duration bonus" 9999 "ubercharge rate bonus" 9999 } CharacterAttributes { "move speed bonus" 0.5 "bot medic uber health threshold" 4501 "damage force reduction" 0.01 "airblast vulnerability multiplier" 0.01 "airblast vertical vulnerability multiplier" 0.01 } } T_TFBot_Giant_Medic_Shield // giant medic that instantly deploys shield with no uber { Name "Giant Shield Medic" Class Medic Skill Expert Health 4000 Attributes SpawnWithFullCharge Attributes ProjectileShield Attributes IgnoreEnemies Attributes MiniBoss Tag bot_giant ClassIcon medic_shield_qf_giant Item "The Quick-Fix" Item "Das Naggenvatcher" ItemAttributes { ItemName "The Quick-Fix" "generate rage on heal" 2 "increase buff duration" 4 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.01 "airblast vertical vulnerability multiplier" 0.01 "bot medic uber deploy delay duration" 9999 "heal rate bonus" 200 } } T_TFBot_Giant_Medic_Vac_Bullet //Giant bullet vac medic with 85% resist. Uses a custom medigun to prevent model errors. { Name "Giant Bullet Vaccinator Medic" Class Medic ClassIcon medic_bullet_giant Skill Expert Health 4000 Attributes SpawnWithFullCharge Attributes IgnoreEnemies Attributes MiniBoss Tag bot_giant Item "The Kritzkrieg" Item "Das Naggenvatcher" ItemAttributes //Robot remains immune to crits after medic dies { ItemName "The Kritzkrieg" "medigun charge is crit boost" 0 "medigun charge is resists" 3 "uber duration bonus" -7.9 "ubercharge rate bonus" 9999 "medigun bullet resist passive" 0.01 "medigun bullet resist deployed" 0.85 } CharacterAttributes { "move speed bonus" 0.5 "bot medic uber health threshold" 4500 "damage force reduction" 0.01 "airblast vulnerability multiplier" 0.01 "airblast vertical vulnerability multiplier" 0.01 "heal rate bonus" 200 } } T_TFBot_Giant_Medic_Vac_Blast //Giant blast vac medic with 85% resist. Uses a custom medigun to prevent model errors. { Name "Giant Blast Vaccinator Medic" Class Medic ClassIcon medic_blast_giant Skill Expert Health 4000 Attributes SpawnWithFullCharge Attributes IgnoreEnemies Attributes MiniBoss Tag bot_giant Item "The Kritzkrieg" Item "Das Naggenvatcher" ItemAttributes //Robot remains immune to crits after medic dies { ItemName "The Kritzkrieg" "medigun charge is crit boost" 0 "medigun charge is resists" 4 "uber duration bonus" -7.9 "ubercharge rate bonus" 999 "medigun blast resist passive" 0.01 "medigun blast resist deployed" 0.85 } CharacterAttributes { "move speed bonus" 0.5 "bot medic uber health threshold" 4500 "damage force reduction" 0.01 "airblast vulnerability multiplier" 0.01 "airblast vertical vulnerability multiplier" 0.01 "heal rate bonus" 200 } } T_TFBot_Giant_Medic_Vac_Fire //Giant fire vac medic with 85% resist. Uses a custom medigun to prevent model errors. { Name "Giant Fire Vaccinator Medic" Class Medic ClassIcon medic_fire_giant Skill Expert Health 4000 Attributes SpawnWithFullCharge Attributes IgnoreEnemies Attributes MiniBoss Tag bot_giant Item "The Kritzkrieg" Item "Das Naggenvatcher" ItemAttributes //Robot remains immune to crits after medic dies { ItemName "The Kritzkrieg" "medigun charge is crit boost" 0 "medigun charge is resists" 5 "uber duration bonus" -7.9 "ubercharge rate bonus" 999 "medigun fire resist passive" 0.01 "medigun fire resist deployed" 0.85 } CharacterAttributes { "move speed bonus" 0.5 "bot medic uber health threshold" 4500 "damage force reduction" 0.01 "airblast vulnerability multiplier" 0.01 "airblast vertical vulnerability multiplier" 0.01 "heal rate bonus" 200 } } T_TFBot_Giant_Medic_Vac_Bullet_Final //Giant bullet vac medic with 85% resist. Uses vaccinator, which casues model errors. { Name "Giant Bullet Vaccinator Medic" Class Medic ClassIcon medic_bullet_giant Skill Expert Health 4000 Attributes SpawnWithFullCharge Attributes IgnoreEnemies Attributes MiniBoss Attributes VaccinatorBullets Tag bot_giant Item "The Vaccinator" ItemAttributes //Vac bubble is removed on medic death { ItemName "The Vaccinator" "heal rate bonus" 200 "medigun bullet resist deployed" 0.85 "medigun bullet resist passive" 0.85 "medigun charge is resists" 3 "uber duration bonus" 200 "ubercharge rate bonus" 200 } CharacterAttributes { "bot medic uber health threshold" 4001 "airblast vulnerability multiplier" 0.01 "airblast vertical vulnerability multiplier" 0.01 } } T_TFBot_Giant_Medic_Vac_Blast_Final //Giant blast vac medic with 85% resist. Uses vaccinator, which casues model errors. { Name "Giant Blast Vaccinator Medic" Class Medic ClassIcon medic_blast_giant Skill Expert Health 4000 Attributes SpawnWithFullCharge Attributes IgnoreEnemies Attributes MiniBoss Attributes VaccinatorBlast Tag bot_giant Item "The Vaccinator" ItemAttributes //Vac bubble is removed on medic death { ItemName "The Vaccinator" "heal rate bonus" 200 "medigun blast resist deployed" 0.85 "medigun blast resist passive" 0.85 "medigun charge is resists" 4 "uber duration bonus" 200 "ubercharge rate bonus" 200 } CharacterAttributes { "bot medic uber health threshold" 4001 "airblast vulnerability multiplier" 0.01 "airblast vertical vulnerability multiplier" 0.01 } } T_TFBot_Giant_Medic_Vac_Fire_Final //Giant fire vac medic with 85% resist. Uses vaccinator, which casues model errors. { Name "Giant Fire Vaccinator Medic" Class Medic ClassIcon medic_fire_giant Skill Expert Health 4000 Attributes SpawnWithFullCharge Attributes IgnoreEnemies Attributes MiniBoss Attributes VaccinatorFire Tag bot_giant Item "The Vaccinator" ItemAttributes //Vac bubble is removed on medic death { ItemName "The Vaccinator" "heal rate bonus" 200 "medigun charge is resists" 5 "medigun fire resist deployed" 0.85 "medigun fire resist passive" 0.85 "uber duration bonus" 200 "ubercharge rate bonus" 200 } CharacterAttributes { "bot medic uber health threshold" 4001 "airblast vulnerability multiplier" 0.01 "airblast vertical vulnerability multiplier" 0.01 } } //Sniper //Spy //Gatebot Templates //Scout T_TFGateBot_Scout_Shortstop { Name "Shortstop Scout" Class Scout Health 650 Scale 1.4 ClassIcon scout_shortstop EventChangeAttributes { Default { BehaviorModifiers push Attributes IgnoreFlag Tag nav_prefer_gate1_flank Tag bot_gatebot Item "The Shortstop" Item "MvM GateBot Light Scout" CharacterAttributes { "head scale" 0.7 "move speed bonus" 1.25 } } RevertGateBotsBehavior { Item "The Shortstop" Item "MvM GateBot Light Scout" ItemAttributes // turn off light hat { ItemName "MvM GateBot Light Scout" "item style override" 1 } CharacterAttributes { "head scale" 0.7 "move speed bonus" 1.25 } } } } //Soldier //Pyro T_TFGateBot_Pyro_Fury { Name "Blast-Cannon Pyro" Class Pyro ClassIcon pyro_dragon_fury_swordstone EventChangeAttributes { Default { BehaviorModifiers push Tag nav_prefer_gate1_flank Tag bot_gatebot Attributes IgnoreFlag Skill Hard WeaponRestrictions PrimaryOnly Item "MvM GateBot Light Pyro" Item "The Dragon's Fury" ItemAttributes { ItemName "The Dragon's Fury" "item_meter_charge_rate" 0.85 } } RevertGateBotsBehavior { Skill Hard WeaponRestrictions PrimaryOnly Item "MvM GateBot Light Pyro" Item "The Dragon's Fury" ItemAttributes { ItemName "MvM GateBot Light Pyro" "item style override" 1 } ItemAttributes { ItemName "The Dragon's Fury" "item_meter_charge_rate" 0.85 } } } } T_TFGateBot_Pyro_Fury_Crit { Name "Blast-Cannon Pyro" Class Pyro ClassIcon pyro_dragon_fury_crit_swordstone EventChangeAttributes { Default { BehaviorModifiers push Tag nav_prefer_gate1_flank Tag bot_gatebot Attributes IgnoreFlag Skill Hard Attributes AlwaysCrit WeaponRestrictions PrimaryOnly Item "MvM GateBot Light Pyro" Item "The Dragon's Fury" ItemAttributes { ItemName "The Dragon's Fury" "item_meter_charge_rate" 0.85 } } RevertGateBotsBehavior { Skill Hard Attributes AlwaysCrit WeaponRestrictions PrimaryOnly Item "MvM GateBot Light Pyro" Item "The Dragon's Fury" ItemAttributes { ItemName "MvM GateBot Light Pyro" "item style override" 1 } ItemAttributes { ItemName "The Dragon's Fury" "item_meter_charge_rate" 0.85 } } } } //Demo //Heavy T_TFGateBot_Heavyweapons_Deflector { Name "Deflector Heavy" Class Heavyweapons ClassIcon heavy_deflector EventChangeAttributes { Default { BehaviorModifiers push Tag nav_prefer_gate1_flank Tag bot_gatebot Attributes IgnoreFlag Skill Hard WeaponRestrictions PrimaryOnly MaxVisionRange 1200 Item "MvM GateBot Light Heavy" Item "The U-clank-a" Item "Deflector" ItemAttributes { ItemName "Deflector" "attack projectiles" 1 } } RevertGateBotsBehavior { Skill Hard WeaponRestrictions PrimaryOnly MaxVisionRange 1200 Item "MvM GateBot Light Heavy" Item "The U-clank-a" Item "Deflector" ItemAttributes { ItemName "MvM GateBot Light Heavy" "item style override" 1 } ItemAttributes { ItemName "Deflector" "attack projectiles" 1 } } } } //Engie //Medic //Sniper //Spy //Giant Gatebot Templates //Scout //Soldier //Pyro T_TFGateBot_Giant_Pyro_Fury { Name "Giant Blast-Cannon Pyro" Class Pyro ClassIcon pyro_dragon_fury_giant_swordstone Health 3000 EventChangeAttributes { Default { BehaviorModifiers push Tag nav_prefer_gate1_flank Tag bot_gatebot Attributes IgnoreFlag Attributes MiniBoss WeaponRestrictions PrimaryOnly Skill Hard Tag bot_giant Item "MvM GateBot Light Pyro" Item "The Dragon's Fury" ItemAttributes { ItemName "The Dragon's Fury" "item_meter_charge_rate" 0.7 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.01 "airblast vertical vulnerability multiplier" 0.01 "override footstep sound set" 6 } } RevertGateBotsBehavior { Attributes MiniBoss WeaponRestrictions PrimaryOnly Skill Hard Tag bot_giant Item "MvM GateBot Light Pyro" Item "The Dragon's Fury" ItemAttributes { ItemName "MvM GateBot Light Pyro" "item style override" 1 } ItemAttributes { ItemName "The Dragon's Fury" "item_meter_charge_rate" 0.7 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.01 "airblast vertical vulnerability multiplier" 0.01 "override footstep sound set" 6 } } } } T_TFGateBot_Giant_Pyro_Fury_Crit { Name "Giant Blast-Cannon Pyro" Class Pyro ClassIcon pyro_dragon_fury_giant_crit_swordstone Health 3000 EventChangeAttributes { Default { BehaviorModifiers push Tag nav_prefer_gate1_flank Tag bot_gatebot Attributes IgnoreFlag Attributes MiniBoss WeaponRestrictions PrimaryOnly Skill Hard Tag bot_giant Attributes AlwaysCrit Item "MvM GateBot Light Pyro" Item "The Dragon's Fury" ItemAttributes { ItemName "The Dragon's Fury" "item_meter_charge_rate" 0.85 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.01 "airblast vertical vulnerability multiplier" 0.01 "override footstep sound set" 6 } } RevertGateBotsBehavior { Attributes MiniBoss WeaponRestrictions PrimaryOnly Skill Hard Tag bot_giant Attributes AlwaysCrit Item "MvM GateBot Light Pyro" Item "The Dragon's Fury" ItemAttributes { ItemName "MvM GateBot Light Pyro" "item style override" 1 } ItemAttributes { ItemName "The Dragon's Fury" "item_meter_charge_rate" 0.85 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.01 "airblast vertical vulnerability multiplier" 0.01 "override footstep sound set" 6 } } } } //Demo //Heavy //Engie //Medic //Sniper //Spy } }