WaveSchedule { Templates { T_TFBot_Super_League { Name "Super League Scout" Class Scout Skill Expert Health 1200 ClassIcon scout_giant_fast WeaponRestrictions MeleeOnly Item "Bonk Boy" Item "MNC Mascot Outfit" Item "The Sandman" Attributes MiniBoss ItemAttributes { ItemName "The Sandman" "effect bar recharge rate increased" 0.1 } CharacterAttributes { "airblast vulnerability multiplier" 0.7 "damage force reduction" 0.7 "move speed bonus" 3 "override footstep sound set" 5 } } T_TFBot_Direct_Hit { Name "Direct Hit Soldier" Class Soldier Skill Expert ClassIcon soldier_backup WeaponRestrictions PrimaryOnly Item "The Battalion's Backup" Item "The Direct Hit" Attributes SpawnWithFullCharge ItemAttributes { ItemName "The Battalion's Backup" "increase buff duration" 9.0 } } T_TFBot_Giant_Battalion { Name "Giant Prismatic Soldier" Class Soldier Skill Expert Health 3000 ClassIcon soldier_backup_giant WeaponRestrictions PrimaryOnly Item "The B.M.O.C." Item "The Battalion's Backup" Attributes MiniBoss Attributes SpawnWithFullCharge ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "faster reload rate" -0.8 "fire rate bonus" 0.5 } CharacterAttributes { "airblast vulnerability multiplier" 0.4 "damage force reduction" 0.4 "increase buff duration" 9.0 "move speed bonus" 0.5 "override footstep sound set" 3 } } T_TFBot_Giant_Loose_Cannon { Name "Giant Loose Cannon Demoman" Class Demoman Skill Expert Health 3000 ClassIcon demo_loosecannon_giant WeaponRestrictions PrimaryOnly Item "The Loose Cannon" Attributes AlwaysFireWeapon Attributes MiniBoss ItemAttributes { ItemName "The Loose Cannon" "grenade launcher mortar mode" 0 } CharacterAttributes { "airblast vulnerability multiplier" 0.4 "damage force reduction" 0.4 "move speed bonus" 0.35 "override footstep sound set" 4 } } T_TFBot_Marshall_Minefield { Name "Marshal Minefield" Class Demoman Skill Expert Health 45000 Scale 1.9 ClassIcon demo_clusterbomb WeaponRestrictions PrimaryOnly Item "EOTL_Brisk-weather Beanie" Item "The Iron Bomber" Attributes MiniBoss Attributes UseBossHealthBar ItemAttributes { ItemName "EOTL_Brisk-weather Beanie" "attach particle effect" 87 "set item tint RGB" 8625793 "set item tint RGB 2" 8625793 } ItemAttributes { ItemName "The Iron Bomber" "faster reload rate" -1 "fire rate bonus" -1 "Projectile speed increased" 2 "projectile spread angle penalty" 7 } CharacterAttributes { "airblast vertical vulnerability multiplier" 0.3 "airblast vulnerability multiplier" 0.3 "cancel falling damage" 1 "damage force reduction" 0.3 "move speed bonus" 0.4 "override footstep sound set" 4 } } T_TFBot_Samurai_Demoman_Splendid { Name "Samurai Demoman" Class Demoman Skill Expert Health 650 Scale 1.3 ClassIcon demoknight_samurai AutoJumpMin 10 AutoJumpMax 10 WeaponRestrictions MeleeOnly Item "Demo Kabuto" Item "The Half-Zatoichi" Item "The Splendid Screen" Attributes AirChargeOnly Attributes AutoJump ItemAttributes { ItemName "The Half-Zatoichi" "damage bonus" 1.5 } ItemAttributes { ItemName "The Splendid Screen" "Attack not cancel charge" 1 "charge recharge rate increased" 7 "charge time increased" 2 } CharacterAttributes { "bot custom jump particle" 1 "increased jump height" 2.3 } } T_TFBot_Shogun { Name "The Shogun" Class Demoman Skill Expert Health 40000 Scale 1.9 ClassIcon demoknight_samurai AutoJumpMin 10 AutoJumpMax 10 WeaponRestrictions MeleeOnly Item "Ali Baba's Wee Booties" Item "Bushi-Dou" Item "Demo Kabuto" Item "The Scotsman's Skullcutter" Item "The Splendid Screen" Attributes AirChargeOnly Attributes AutoJump Attributes MiniBoss Attributes UseBossHealthBar ItemAttributes { ItemName "Demo Kabuto" "attach particle effect" 30 } ItemAttributes { ItemName "The Scotsman's Skullcutter" "damage bonus" 10 "heal on kill" 4000 } ItemAttributes { ItemName "The Splendid Screen" "Attack not cancel charge" 1 "charge recharge rate increased" 7 "charge time increased" 5 } CharacterAttributes { "airblast vertical vulnerability multiplier" 0.1 "airblast vulnerability multiplier" 0.3 "bot custom jump particle" 1 "cancel falling damage" 1 "damage force reduction" 0.7 "increased jump height" 6 "move speed bonus" 0.5 "override footstep sound set" 4 "rage giving scale" 0.1 } } T_TFBot_Deflector_Heavy { Name "Deflector Heavy" Class Heavyweapons Skill Expert ClassIcon heavy_deflector WeaponRestrictions PrimaryOnly MaxVisionRange 1200 Item "Deflector" Item "The U-clank-a" ItemAttributes { ItemName "Deflector" "attack projectiles" 1 } } T_TFBot_Heavyweapons_Heater_Fixed { Name "Giant Heater Heavy" Class Heavyweapons Skill Expert Health 5000 ClassIcon heavy_heater_giant WeaponRestrictions PrimaryOnly Item "The Huo Long Heatmaker" Attributes MiniBoss ItemAttributes { ItemName "The Huo Long Heatmaker" "damage bonus" 1.5 } CharacterAttributes { "airblast vulnerability multiplier" 0.3 "damage force reduction" 0.3 "move speed bonus" 0.5 "override footstep sound set" 2 } } T_TFBot_Medic_Shield { Name "Shield Medic" Class Medic Skill Normal ClassIcon medic_shield_qf WeaponRestrictions SecondaryOnly Item "Das Metalmeatencasen" Item "The Quick-Fix" Attributes ProjectileShield Attributes SpawnWithFullCharge ItemAttributes { ItemName "The Quick-Fix" "generate rage on heal" 1 "increase buff duration" 1.25 "ubercharge rate penalty" 0 } CharacterAttributes { "uber duration bonus" -8 } } T_TFBot_Blast_Vaccinator { Name "Blast Vaccinator Medic" Class Medic Skill Expert ClassIcon medic_blast WeaponRestrictions SecondaryOnly Item "The Vaccinator" Attributes SpawnWithFullCharge Attributes VaccinatorBlast ItemAttributes { ItemName "The Vaccinator" "heal rate bonus" 10 "medigun blast resist deployed" 2 "medigun blast resist passive" 2 "medigun charge is resists" 4 "uber duration bonus" 200 "ubercharge rate bonus" 200 } CharacterAttributes { "bot medic uber health threshold" 500 } } T_TFBot_Bullet_Vaccinator { Name "Bullet Vaccinator Medic" Class Medic Skill Expert ClassIcon medic_bullet WeaponRestrictions SecondaryOnly Item "The Vaccinator" Attributes SpawnWithFullCharge Attributes VaccinatorBullets ItemAttributes { ItemName "The Vaccinator" "heal rate bonus" 10 "medigun bullet resist deployed" 2 "medigun bullet resist passive" 2 "medigun charge is resists" 3 "uber duration bonus" 200 "ubercharge rate bonus" 200 } CharacterAttributes { "bot medic uber health threshold" 500 } } T_TFBot_Fire_Vaccinator { Name "Fire Vaccinator Medic" Class Medic Skill Expert ClassIcon medic_fire WeaponRestrictions SecondaryOnly Item "The Vaccinator" Attributes SpawnWithFullCharge Attributes VaccinatorFire ItemAttributes { ItemName "The Vaccinator" "heal rate bonus" 10 "medigun charge is resists" 5 "medigun fire resist deployed" 2 "medigun fire resist passive" 2 "uber duration bonus" 200 "ubercharge rate bonus" 200 } CharacterAttributes { "bot medic uber health threshold" 500 } } T_TFBot_Medic_Shield_Extended { Class Medic Skill Expert ClassIcon medic_shield_uber Attributes ProjectileShield Attributes SpawnWithFullCharge ItemAttributes { ItemName "TF_WEAPON_MEDIGUN" "generate rage on heal" 2 "heal rate bonus" 5 "increase buff duration" 2 "ubercharge rate bonus" 2 } } T_TFBot_Giant_Blast_Vaccinator_Medic { Name "Giant Blast Vaccinator Medic" Class Medic Skill Expert Health 4500 ClassIcon medic_blast WeaponRestrictions SecondaryOnly Item "The Vaccinator" Attributes MiniBoss Attributes SpawnWithFullCharge Attributes VaccinatorBlast ItemAttributes { ItemName "The Vaccinator" "heal rate bonus" 200 "medigun blast resist deployed" 1 "medigun blast resist passive" 1 "medigun charge is resists" 4 "uber duration bonus" 200 "ubercharge rate bonus" 200 } CharacterAttributes { "airblast vulnerability multiplier" 0.6 "bot medic uber health threshold" 10000 "damage force reduction" 0.6 "move speed bonus" 0.6 } } T_TFBot_Giant_Bullet_Vaccinator_Medic { Name "Giant Bullet Vaccinator Medic" Class Medic Skill Expert Health 4500 ClassIcon medic_bullet WeaponRestrictions SecondaryOnly Item "The Vaccinator" Attributes MiniBoss Attributes SpawnWithFullCharge Attributes VaccinatorBullets ItemAttributes { ItemName "The Vaccinator" "heal rate bonus" 200 "medigun bullet resist deployed" 1 "medigun bullet resist passive" 1 "medigun charge is resists" 3 "uber duration bonus" 200 "ubercharge rate bonus" 200 } CharacterAttributes { "airblast vulnerability multiplier" 0.6 "bot medic uber health threshold" 10000 "damage force reduction" 0.6 "move speed bonus" 0.6 } } T_TFBot_Giant_Fire_Vaccinator_Medic { Name "Giant Fire Vaccinator Medic" Class Medic Skill Expert Health 4500 ClassIcon medic_fire WeaponRestrictions SecondaryOnly Item "The Vaccinator" Attributes MiniBoss Attributes SpawnWithFullCharge Attributes VaccinatorFire ItemAttributes { ItemName "The Vaccinator" "heal rate bonus" 200 "medigun charge is resists" 5 "medigun fire resist deployed" 1 "medigun fire resist passive" 1 "uber duration bonus" 200 "ubercharge rate bonus" 200 } CharacterAttributes { "airblast vulnerability multiplier" 0.6 "bot medic uber health threshold" 10000 "damage force reduction" 0.6 "move speed bonus" 0.6 } } T_TFBot_Giant_Medic_Shield { Name "Giant Shield Medic" Class Medic Skill Expert Health 4500 ClassIcon medic_shield_qf_giant WeaponRestrictions SecondaryOnly Item "Das Metalmeatencasen" Item "The Quick-Fix" Attributes MiniBoss Attributes ProjectileShield Attributes SpawnWithFullCharge ItemAttributes { ItemName "The Quick-Fix" "generate rage on heal" 2 "increase buff duration" 1.25 "ubercharge rate penalty" 0 } CharacterAttributes { "airblast vulnerability multiplier" 0.6 "damage force reduction" 0.6 "move speed bonus" 0.5 "uber duration bonus" -8 } } T_TFBot_Giant_Medic_Kritzkrieg { Name "Kritzkrieg Medic" Class Medic Skill Normal Health 4500 ClassIcon medic_kritz WeaponRestrictions SecondaryOnly Item "Mecha-Medes" Item "The Kritzkrieg" Item "Vintage Tyrolean" Attributes AlwaysCrit Attributes MiniBoss Attributes SpawnWithFullCharge ItemAttributes { ItemName "TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 } ItemAttributes { ItemName "The Kritzkrieg" "uber duration bonus" 200 "ubercharge rate bonus" 100 } CharacterAttributes { "airblast vulnerability multiplier" 0.6 "bot medic uber health threshold" 5000 "damage force reduction" 0.6 "move speed bonus" 0.5 } } T_TFBot_Giant_Sniper_Huntsman { Name "Giant Bowman" Class Sniper Skill Expert Health 2500 ClassIcon sniper_bow_multi WeaponRestrictions PrimaryOnly Item "Larrikin Robin" Item "The Fortified Compound" Item "The Razorback" Attributes MiniBoss ItemAttributes { ItemName "The Fortified Compound" "fire rate bonus" 0.6 "projectile penetration" 1 } CharacterAttributes { "airblast vulnerability multiplier" 0.6 "damage force reduction" 0.6 "move speed bonus" 0.5 } } } }