//Made by Wacev //You can use this in any mission, just credit me :) population { StartingCurrency 1000 RespawnWaveTime 10 CanBotsAttackWhileInSpawnRoom no FixedRespawnWaveTime Yes Templates { T_TFBot_giant_soldier_homing { ClassIcon soldier_homing_nys_giant Name "Giant Homing Soldier" MaxVisionRange 2000 Template T_TFBot_Giant_Soldier ItemAttributes { ItemName tf_weapon_rocketlauncher "mod projectile heat seek power" 150 "mod projectile heat aim error" 120 "mod projectile heat aim time" 10 "mod projectile heat no predict target speed" 1 "projectile trail particle" eyeboss_projectile "add cond when active" 36 } } T_TFBot_giant_soldier_homing_spammer { ClassIcon soldier_homing_spammer_nys Name "Giant Homing Rapid Fire Soldier" MaxVisionRange 2000 Template T_TFBot_Giant_Soldier_Spammer ItemAttributes { ItemName tf_weapon_rocketlauncher "mod projectile heat seek power" 150 "mod projectile heat aim error" 120 "mod projectile heat aim time" 10 "faster reload rate" -0.8 "fire rate bonus" 0.5 "Projectile speed increased" 0.65 "mod projectile heat no predict target speed" 1 "projectile trail particle" eyeboss_projectile "add cond when active" 36 } } T_TFBot_giant_soldier_homing_burst { ClassIcon soldier_burstfire_homing_nys_giant Name "Giant Homing Burstfire Soldier" MaxVisionRange 2000 Template T_TFBot_Giant_Soldier_Spammer_Reload ItemAttributes { ItemName tf_weapon_rocketlauncher "mod projectile heat seek power" 150 "mod projectile heat aim error" 120 "mod projectile heat aim time" 10 "faster reload rate" 0.6 "fire rate bonus" 0.1 "clip size upgrade atomic" 5.0 "Projectile speed increased" 0.65 "mod projectile heat no predict target speed" 1 "projectile trail particle" eyeboss_projectile "add cond when active" 36 } } T_TFBot_giant_soldier_homing_crit { ClassIcon soldier_crit_homing_giant Name "Giant Homing Charged Soldier" MaxVisionRange 2000 Template T_TFBot_Giant_Soldier_Crit ItemAttributes { ItemName "The Original" "mod projectile heat seek power" 150 "mod projectile heat aim error" 150 "mod projectile heat aim time" 10 "mod projectile heat no predict target speed" 1 "faster reload rate" 0.2 "fire rate bonus" 2 "Projectile speed increased" 0.5 "projectile trail particle" eyeboss_projectile "add cond when active" 36 } } T_TFBot_giant_soldier_homing_buff { ClassIcon soldier_homing_nys_buff_giant Name "Giant Homing Buff Banner Soldier" MaxVisionRange 2000 Template T_TFBot_Giant_Soldier_Extended_Buff_Banner ItemAttributes { ItemName tf_weapon_rocketlauncher "mod projectile heat seek power" 150 "mod projectile heat aim error" 120 "mod projectile heat aim time" 10 "mod projectile heat no predict target speed" 1 "projectile trail particle" eyeboss_projectile "add cond when active" 36 } } T_TFBot_giant_soldier_homing_conch { ClassIcon soldier_homing_nys_conch_giant Name "Giant Homing Concheror Soldier" MaxVisionRange 2000 Template T_TFBot_Giant_Soldier_Extended_Concheror ItemAttributes { ItemName tf_weapon_rocketlauncher "mod projectile heat seek power" 150 "mod projectile heat aim error" 120 "mod projectile heat aim time" 10 "mod projectile heat no predict target speed" 1 "projectile trail particle" eyeboss_projectile "add cond when active" 36 } } T_TFBot_giant_soldier_homing_battalion { ClassIcon soldier_homing_nys_backup_giant Name "Giant Homing Battalion Soldier" MaxVisionRange 2000 Template T_TFBot_Giant_Soldier_Extended_Battalion ItemAttributes { ItemName tf_weapon_rocketlauncher "mod projectile heat seek power" 150 "mod projectile heat aim error" 120 "mod projectile heat aim time" 10 "mod projectile heat no predict target speed" 1 "projectile trail particle" eyeboss_projectile "add cond when active" 36 } } T_TFBot_giant_soldier_homing_blackbox { ClassIcon soldier_blackbox_homing_nys_giant Name "Giant Homing Black Box Soldier" MaxVisionRange 2000 Template T_TFBot_Giant_Soldier_RocketShotgun ItemAttributes { ItemName "The Black Box" "mod projectile heat seek power" 150 "mod projectile heat aim error" 120 "mod projectile heat aim time" 10 "mod projectile heat no predict target speed" 1 "damage bonus" 0.45 "fire rate bonus" 0.001 "clip size upgrade atomic" 0 "faster reload rate" 1.85 "blast radius increased" 1.25 "projectile spread angle penalty" 4 "Projectile speed increased" 0.75 "heal on hit for rapidfire" 1000 "projectile trail particle" eyeboss_projectile "add cond when active" 36 } } T_TFBot_giant_soldier_homing_barrage { ClassIcon soldier_barrage_homing_nys Name "Giant Homing Barrage Soldier" MaxVisionRange 2000 Template T_TFBot_Giant_Soldier_SlowBarrage ItemAttributes { ItemName tf_weapon_rocketlauncher "mod projectile heat seek power" 180 "mod projectile heat aim error" 150 "mod projectile heat aim time" 10 "mod projectile heat no predict target speed" 1 "clip size upgrade atomic" 26.0 "faster reload rate" 0.18 "fire rate bonus" 0.2 "projectile spread angle penalty" 5 "Projectile speed increased" 0.4 "projectile trail particle" eyeboss_projectile "add cond when active" 36 } } T_TFBot_giant_soldier_homing_knockback { ClassIcon soldier_libertylauncher_homing_giant Name "Giant Homing Blast Soldier" MaxVisionRange 2000 Template T_TFBot_Giant_Soldier_RocketPush ItemAttributes { ItemName "The Liberty Launcher" "mod projectile heat seek power" 150 "mod projectile heat aim error" 120 "mod projectile heat no predict target speed" 1 "damage causes airblast" 1 "damage bonus" 0.75 "fire rate bonus" 0.25 "clip size upgrade atomic" 5 "faster reload rate" 0.2 "Blast radius decreased" 1.2 "projectile spread angle penalty" 4 "Projectile speed increased" 0.75 "projectile trail particle" eyeboss_projectile "add cond when active" 36 } } T_TFBot_giant_soldier_homing_major { Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Name "Major Homing Flood" Item "Full Metal Drill Hat" ClassIcon soldier_rocketrain_homing_nys_giant Health 65000 Scale 1.9 Attributes MiniBoss Attributes UseBossHealthBar Attributes HoldFireUntilFullReload AimOffset "0 0 1000" ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "clip size upgrade atomic" 56 "faster reload rate" 0.2 "fire rate bonus" 0.01 "projectile spread angle penalty" 32 "Projectile speed increased" 0.2 "damage bonus" 3.5 "heal on hit for rapidfire" 250 "projectile trail particle" eyeboss_projectile "add cond when active" 36 } HomingRockets { IgnoreDisguisedSpies 0 IgnoreStealthedSpies 0 RocketSpeed 0.2 TurnPower 125 MaxAimError 160 AimTime 15 AimStartTime 0.75 Acceleration 750 AccelerationTime 10 AccelerationStartTime 0.75 } CharacterAttributes { "health regen" 250 "move speed bonus" 0.32 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 } } T_TFBot_giant_soldier_homing_lockon_barrage { Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Name "Accelerating Rockets" ClassIcon soldier_barrage_homing_nys Health 55000 Scale 2.1 Attributes MiniBoss Attributes UseBossHealthBar Attributes HoldFireUntilFullReload Attributes AlwaysCrit ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "clip size upgrade atomic" 21 "faster reload rate" 0.25 "fire rate bonus" 0.05 "projectile spread angle penalty" 60 "damage bonus" 3 "heal on kill" 5000 "projectile trail particle" eyeboss_projectile "add cond when active" 36 } HomingRockets { IgnoreDisguisedSpies 1 IgnoreStealthedSpies 1 RocketSpeed 0.1 TurnPower 225 MaxAimError 360 AimTime 2 AimStartTime 0.5 Acceleration 22500 AccelerationTime 0.25 AccelerationStartTime 2 } CharacterAttributes { "health regen" 250 "move speed bonus" 0.32 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 } } T_TFBot_Giant_Soldier_Nuke_Homing { Class Soldier Name "Giant Homing Nuke Soldier" ClassIcon soldier_homing_nuke_nys_giant Skill Expert Attributes Miniboss Attributes HoldFireUntilFullReload Attributes AlwaysCrit Item "The Original" Item "The Grenadier's Softcap" WeaponRestrictions PrimaryOnly Health 3800 ItemAttributes { ItemName "The Original" "Projectile speed decreased" 0.35 "fire rate penalty" 2.5 "blast radius increased" 1.5 "use large smoke explosion" 1 "blast dmg to self increased" 0.01 "damage bonus" 2 "Reload time decreased" 0.5 "projectile trail particle" eyeboss_projectile "add cond when active" 36 "mod projectile heat seek power" 100 "mod projectile heat aim error" 150 "mod projectile heat aim time" 10 "mod projectile heat no predict target speed" 1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 6 } } } }