WaveSchedule { Templates { T_TFBot_Giant_Scout_Melee { Class Scout Name "Giant Scout" ClassIcon scout_giant Skill Expert Health 1600 Tag "bot_giant" WeaponRestrictions MeleeOnly Attributes MiniBoss Item "The Robot Running Man" ItemAttributes { ItemName "TF_WEAPON_BAT" "damage bonus" 1.5 } CharacterAttributes { "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.3 "airblast vertical vulnerability multiplier" 0.5 "override footstep sound set" 5 } } T_TFBot_Giant_Scout_Improved { Class Scout Name "Giant Scout" ClassIcon scout_giant Skill Expert Health 1600 Tag "bot_giant" WeaponRestrictions PrimaryOnly Attributes MiniBoss Item "The Robot Running Man" ItemAttributes { ItemName "TF_WEAPON_SCATTERGUN" "damage bonus" 1.5 } CharacterAttributes { "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.3 "airblast vertical vulnerability multiplier" 0.5 "override footstep sound set" 5 } } T_TFBot_Giant_Scout_Baseball_Armored_Improved { Class Scout Name "Armored Major League Scout" ClassIcon scout_stun_giant_armored Skill Expert Health 3000 Item "the bolt action blitzer" Item "mnc mascot outfit" Item "The Sandman" WeaponRestrictions MeleeOnly Tag "bot_giant" Attributes MiniBoss ItemAttributes { ItemName "The Sandman" "effect bar recharge rate increased" 0.05 } CharacterAttributes { "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.3 "airblast vertical vulnerability multiplier" 0.5 "override footstep sound set" 5 "move speed penalty" 0.75 } } T_TFBot_Giant_Scout_Bonk_Improved { Class Scout Name "Giant Scout" Skill Easy Item "Bonk! Atomic Punch" Item "Bonk Helm" WeaponRestrictions MeleeOnly Tag "bot_giant" ClassIcon scout_bonk_giant Health 1600 Attributes MiniBoss CharacterAttributes { "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 5 "effect bar recharge rate increased" 0.55 "airblast vertical vulnerability multiplier" 0.5 "deploy time increased" 0.5 } } T_TFBot_Giant_Scout_Bonk_Prenerf { Class Scout Name "Giant Scout" Skill Easy Item "Bonk! Atomic Punch" Item "Bonk Helm" WeaponRestrictions MeleeOnly Tag "bot_giant" ClassIcon scout_bonk_giant Health 1600 Attributes MiniBoss CharacterAttributes { "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 5 "effect bar recharge rate increased" 0.35 "airblast vertical vulnerability multiplier" 0.5 "deploy time increased" 0.5 } } T_TFBot_Giant_Scout_Cola { ClassIcon scout_cola_giant Health 1600 Name "Giant Scout" Class Scout Skill Expert Tag "bot_giant" Attributes "HoldFireUntilFullReload" Attributes "MiniBoss" Item "The Robot Running Man" Item "Crit-a-Cola" ItemAttributes { ItemName "TF_WEAPON_SCATTERGUN" "minicrits become crits" 1 } ItemAttributes { ItemName "Crit-a-Cola" "mod_mark_attacker_for_death" 0 } CharacterAttributes { "damage force reduction" 0.7 "airblast vertical vulnerability multiplier" 0.5 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 5 "deploy time increased" 0.5 } } T_TFBot_Giant_Scout_Herp_Popper { ClassIcon scout_pop_giant Health 1200 Name "Soda Popper Super Scout" Class Scout Skill Expert MaxVisionRange 1400 WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "MiniBoss" ItemAttributes { ItemName "the soda popper" "bullets per shot bonus" 5 "damage bonus" 0.65 "faster reload rate" 1.5 "fire rate bonus"1.5 } CharacterAttributes { "override footstep sound set" 5 "move speed bonus" 1.1 "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.3 "airblast vertical vulnerability multiplier" 0.5 } Item "the soda popper" Item "The Lightning Lid" } T_TFBot_Giant_Scout_Herp_FANBlast { ClassIcon scout_fan_giant Health 1200 Name "Blast-a-Nature Super Scout" Class Scout Skill Expert MaxVisionRange 1200 WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "MiniBoss" ItemAttributes { ItemName "the force-a-nature" "damage penalty" 0.35 "scattergun knockback mult" 11 "bullets per shot bonus" 3 "faster reload rate" 1.7 "weapon spread bonus" 0.65 } CharacterAttributes { "move speed bonus" 1.1 "override footstep sound set" 5 "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.3 "airblast vertical vulnerability multiplier" 0.5 } Item "the force-a-nature" Item "flipped trilby" } T_TFBot_Giant_Scout_FAN_Beta { Class Scout Name "Force-a-Nature Super Scout" ClassIcon scout_fan_giant Item "The Fed-Fightin' Fedora" Item "The Force-a-Nature" Health 1200 Attributes MiniBoss Attributes HoldFireUntilFullReload Tag "bot_giant" Skill Expert MaxVisionRange 1200 ItemAttributes { ItemName "The Force-a-Nature" "clip size bonus" 2 "bullets per shot bonus" 2 "fire rate bonus" 0.5 "faster reload rate" 1.7 // 70% slower reload "scattergun knockback mult" 6 "damage penalty" 0.35 // 55% damage reduction "weapon spread bonus" 0.4 } CharacterAttributes { "move speed bonus" 1.1 "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.3 "airblast vertical vulnerability multiplier" 0.5 "override footstep sound set" 5 } } T_TFBot_Giant_Scout_Cleaver_Burst { Name "Throw Football Denny" Class Scout ClassIcon scout_cleaver_giant Health 3000 Skill Expert Item "The Flying Guillotine" Item "Speedy Scoundrel" Attributes MiniBoss Attributes HoldFireUntilFullReload Tag bot_giant ItemAttributes { ItemName TF_WEAPON_SCATTERGUN "override projectile type" 27 "fire rate bonus" 0.25 "faster reload rate" 0.67 "dmg penalty vs players" 0.75 } ItemAttributes { ItemName "The Flying Guillotine" "effect bar recharge rate increased" 0 "fire rate bonus" 0.25 is_passive_weapon 1 } ItemAttributes { ItemName "Speedy Scoundrel" "item style override" 2 } ItemAttributes { ItemName "Speedy Scoundrel" "set item tint RGB" 1315860 } CharacterAttributes { "move speed bonus" 0.7 "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.3 "airblast vertical vulnerability multiplier" 0.5 "override footstep sound set" 5 "hand scale" 0 } } T_TFBot_Giant_Scout_Hooker { ClassIcon scout_giant Health 3000 Name "Giant Hooker Scout" Class Scout Skill Expert Tag "bot_giant" Attributes "MiniBoss" Attributes "AlwaysFireWeapon" WeaponRestrictions PrimaryOnly Item "Millennial Mercenary" ItemAttributes { ItemName "TF_WEAPON_SCATTERGUN" "dmg penalty vs players" 70 "override projectile type" 26 "particle effect use head origin" 1 "particle effect vertical offset" -1000 "fire rate bonus" 5 "dmg pierces resists absorbs" 1 "subtract victim cloak on hit" 100 } ItemAttributes { ItemName "TF_WEAPON_BAT" "is_passive_weapon" 1 } CharacterAttributes { "override footstep sound set" 2 "airblast vulnerability multiplier" 0 "airblast vertical vulnerability multiplier" 0 "rage giving scale" 0.5 "damage force reduction" 0.3 "hand scale" 0 "cancel falling damage" 1 } } T_TFBot_Giant_Scout_Jumping_Sandman_Improved { Class Scout Skill Expert Health 1600 ClassIcon scout_jumping_improved_g Name "Monarch League Scout" WeaponRestrictions MeleeOnly Tag "bot_giant" Item "The Sandman" Item "The Hanger-On Hood" Item "The Flight of the Monarch" Attributes MiniBoss Attributes AutoJump AutoJumpMin 5 AutoJumpMax 5 ItemAttributes { ItemName "The Sandman" "damage bonus" 2 "effect bar recharge rate increased" 0.1 } CharacterAttributes { "increased jump height" 2 "cancel falling damage" 1 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.3 "airblast vertical vulnerability multiplier" 0.5 "override footstep sound set" 5 "head scale" 1.5 } } T_TFBot_Giant_Scout_Jumping_Sandman_Beta { Class Scout Skill Expert Health 1200 ClassIcon scout_jumping_improved_g Name "Monarch League Scout" //Better name WeaponRestrictions MeleeOnly Tag "bot_giant" Item "The Sandman" Item "The Hanger-On Hood" Item "The Flight of the Monarch" Attributes MiniBoss Attributes AutoJump AutoJumpMin 5 AutoJumpMax 5 ItemAttributes { ItemName "The Sandman" "damage bonus" 2 "effect bar recharge rate increased" 0.1 } CharacterAttributes { "increased jump height" 2 "cancel falling damage" 1 "move speed bonus" 1.5 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.3 "airblast vertical vulnerability multiplier" 0.5 "override footstep sound set" 5 "head scale" 1.5 } } T_TFBot_Giant_Scout_Jumping_FAN //Force a nature super scout combined with jumping scout { ClassIcon scout_jumping_fan_g Health 1400 MaxVisionRange 2000 AutoJumpMin 5 AutoJumpMax 5 Name "Monarch Shotgun Scout" Class Scout Skill Expert WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "MiniBoss" Attributes "AutoJump" Attributes "AlwaysFireWeapon" Item "The Force-a-Nature" Item "The Hanger-On Hood" Item "The Flight Of The Monarch" ItemAttributes { ItemName "The Force-a-Nature" "bullets per shot bonus" 2 "fire rate bonus" 0.5 "faster reload rate" 1.5 // 50% slower reload //1.7 "scattergun knockback mult" 4 //6 "damage penalty" 0.5 //50% damage reduction //0.35 "weapon spread bonus" 0.4 } CharacterAttributes { "move speed bonus" 1.1 "increased jump height" 2 "cancel falling damage" 1 "head scale" 1.25 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "airblast vertical vulnerability multiplier" 0.5 "override footstep sound set" 5 } } T_TFBot_Giant_Soldier_RocketPush_Beta { Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Item "The Liberty Launcher" ClassIcon soldier_libertylauncher_giant Tag "bot_giant" Attributes MiniBoss Attributes HoldFireUntilFullReload Name "Giant Blast Soldier" Health 3800 Item "Dr's Dapper Topper" ItemAttributes { ItemName "The Liberty Launcher" "damage causes airblast" 1 "damage bonus" 0.75 "fire rate bonus" 0.25 "clip size upgrade atomic" 5 "faster reload rate" 0.2 "Blast radius decreased" 1.2 "projectile spread angle penalty" 4 "Projectile speed increased" 0.75 } CharacterAttributes { "move speed bonus" 0.5 "override footstep sound set" 3 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.15 "airblast vertical vulnerability multiplier" 0.1 } } T_TFBot_Giant_Soldier_RocketShotgun_Beta // Health regen on hit { Class Soldier ClassIcon soldier_blackbox_giant Name "Giant Black Box Soldier" Health 4200 Item "The Black Box" Skill Expert Tag "bot_giant" Attributes MiniBoss WeaponRestrictions PrimaryOnly Attributes HoldFireUntilFullReload ItemAttributes { ItemName "The Black Box" "damage bonus" 0.45 "fire rate bonus" 0.001 "clip size upgrade atomic" 0 "faster reload rate" 1.6 "blast radius increased" 1.25 "Projectile speed increased" 0.4 "projectile spread angle penalty" 4 "heal on hit for rapidfire" 1000 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.15 "airblast vertical vulnerability multiplier" 0.5 "override footstep sound set" 3 } } T_TFBot_Giant_Soldier_Crit_Improved { Class Soldier Name "Giant Overcharged Soldier" ClassIcon soldier_crit Skill Normal Health 4000 Tag "bot_giant" Item "The Original" Attributes AlwaysCrit WeaponRestrictions PrimaryOnly Attributes MiniBoss ItemAttributes { ItemName "The Original" "damage bonus" 2.0 "faster reload rate" -0.8 "fire rate bonus" 2 "Projectile speed increased" 0.5 "blast dmg to self increased" 0 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.15 "airblast vertical vulnerability multiplier" 0.5 "override footstep sound set" 3 } } T_TFBot_Giant_Soldier_SlowCritBarrage { ClassIcon soldier_barrage_crit Health 4200 Name "Major Crits" Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "AlwaysCrit" Attributes "HoldFireUntilFullReload" Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_rocketlauncher "clip size upgrade atomic" 26 "fire rate bonus" 0.2 "faster reload rate" 0.4 "projectile spread angle penalty" 5 "Projectile speed increased" 0.35 "damage bonus" 1.5 } CharacterAttributes { "move speed bonus" 0.5 "health regen" 40 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.15 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 "rage giving scale" 0.1 } } T_TFBot_Giant_Soldier_Spammer_Reload_Bazooka { Class Soldier Name "Giant Burst Fire Soldier" ClassIcon soldier_burstfire Health 3800 Skill Expert WeaponRestrictions PrimaryOnly Tag bot_giant Attributes MiniBoss Attributes HoldFireUntilFullReload ItemAttributes { ItemName tf_weapon_rocketlauncher "auto fires full clip" 0 "can overload" 0 "move speed bonus" 0.5 "faster reload rate" 0.6 "fire rate bonus" 0.1 "clip size upgrade atomic" 6.0 "Projectile speed increased" 0.65 "projectile spread angle penalty" 0 "blast radius decreased" 1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.15 "airblast vertical vulnerability multiplier" 0.5 "override footstep sound set" 3 } } T_TFBot_Giant_Soldier_BurstFire_Bazooka { Class Soldier Name "Giant Burst Fire Soldier" ClassIcon soldier_burstfire Health 4200 Skill Expert WeaponRestrictions PrimaryOnly Tag bot_giant Attributes MiniBoss Attributes HoldFireUntilFullReload ItemAttributes { ItemName tf_weapon_rocketlauncher "auto fires full clip" 0 "can overload" 0 "damage bonus" 2.0 "faster reload rate" 0.4 "fire rate bonus" 0.2 "clip size upgrade atomic" 6.0 "Projectile speed increased" 0.9 "projectile spread angle penalty" 0 "blast radius decreased" 1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.15 "airblast vertical vulnerability multiplier" 0.5 "override footstep sound set" 3 } } T_TFBot_Giant_Soldier_Herp_SmallBurstFire { ClassIcon soldier_burstfire Health 4200 Name "Giant Burst Fire Soldier" Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "HoldFireUntilFullReload" Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_rocketlauncher "auto fires full clip" 0 "can overload" 0 "fire rate bonus" 0.05 "projectile spread angle penalty" 1 "faster reload rate" 0.6 "Projectile speed increased" 0.65 "clip size upgrade atomic" 1 "blast radius decreased" 1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.15 "airblast vertical vulnerability multiplier" 0.5 "override footstep sound set" 3 } } T_TFBot_Giant_Soldier_Herp_BurstFire_Spammer { ClassIcon soldier_burstfire_spammer Health 3800 Name "Giant Rapid Burst Fire Soldier" Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" ItemAttributes { ItemName tf_weapon_rocketlauncher "auto fires full clip" 0 "can overload" 0 "fire rate bonus" 0.1 "faster reload rate" 0.2 "Projectile speed increased" 0.65 "clip size upgrade atomic" 6.0 "blast dmg to self increased" 0.001 "projectile spread angle penalty" 0 "blast radius decreased" 1 } CharacterAttributes { "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.15 "airblast vertical vulnerability multiplier" 0.5 "override footstep sound set" 3 "move speed bonus" 0.5 } } T_TFBot_Giant_Soldier_Herp_BurstFire_Spammer_Type2 //4 rocket burst spammer { ClassIcon soldier_burstfire_spammer Health 4000 Name "Giant Rapid Burst Fire Soldier" Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" ItemAttributes { ItemName tf_weapon_rocketlauncher "auto fires full clip" 0 "can overload" 0 "fire rate bonus" 0.05 "projectile spread angle penalty" 1 "faster reload rate" 0.2 "Projectile speed increased" 0.6 "blast dmg to self increased" 0.001 "clip size upgrade atomic" 1 "blast radius decreased" 1 } CharacterAttributes { "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.15 "airblast vertical vulnerability multiplier" 0.5 "override footstep sound set" 3 "move speed bonus" 0.5 } } T_TFBot_Giant_Soldier_Herp_BurstFire_Spammer_Type3 //4 rocket burst spammer, easiest one { ClassIcon soldier_burstfire_spammer Health 4200 Name "Giant Rapid Burst Fire Soldier" Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" ItemAttributes { ItemName tf_weapon_rocketlauncher "auto fires full clip" 0 "can overload" 0 "fire rate bonus" 0.2 "projectile spread angle penalty" 1 "faster reload rate" 0.05 "Projectile speed increased" 0.65 "blast dmg to self increased" 0.001 "clip size upgrade atomic" 1 "blast radius decreased" 1 } CharacterAttributes { "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.15 "airblast vertical vulnerability multiplier" 0.5 "override footstep sound set" 3 "move speed bonus" 0.5 } } T_TFBot_Giant_Soldier_Rocketwall_Burst //Rocketwall Soldier that shoots small bursts of rocketwalls { ClassIcon soldier_rocketrain_giant Health 4200 Name "Giant Burst Rocket Rain Soldier" Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "HoldFireUntilFullReload" Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_rocketlauncher "damage bonus" 0.75 "fire rate bonus" 0.0001 "clip size upgrade atomic" 8 "Projectile speed increased" 0.5 "faster reload rate" 0.2 "projectile spread angle penalty" 6 "blast dmg to self increased" 0.001 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.15 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 } } T_TFBot_Giant_Soldier_Rocketwall { ClassIcon soldier_rocketrain_giant Health 4000 Name "Giant Rocket Rain Soldier" Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "HoldFireUntilFullReload" Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_rocketlauncher "damage bonus" 0.75 "fire rate bonus" 0.0001 "clip size upgrade atomic" 30 "Projectile speed increased" 0.65 "faster reload rate" 0.18 "projectile spread angle penalty" 6 "blast dmg to self increased" 0 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.15 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 } } T_TFBot_Giant_Soldier_Shrapnelwall { ClassIcon soldier_rocketrain_heat Health 4000 Name "Giant Shrapnel Rain Soldier" Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "HoldFireUntilFullReload" Attributes "MiniBoss" Item "The Peacebreaker" Item "warbird_rocketlauncher_warhawk" ItemAttributes { ItemName warbird_rocketlauncher_warhawk "set_item_texture_wear" 0.2 "damage penalty" 0.35 //0.25 //"dmg penalty vs players" 5 "fire rate bonus" 0.0001 "clip size upgrade atomic" 30 "Projectile speed increased" 0.55 "faster reload rate" 0.18 "projectile spread angle penalty" 6 "blast dmg to self increased" 0 "mini rockets" 1 "bleeding duration" 7 //2 "Blast radius increased" 1.25 //1.2 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.15 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 "health regen" 40 } } T_TFBot_Giant_Soldier_Bazooka_Spammer { ClassIcon soldier_spammer Health 4000 Name "Giant Rapid Fire Soldier" Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "MiniBoss" Item "The Beggar's Bazooka" ItemAttributes { ItemName "the beggar's bazooka" "auto fires full clip" 0 "can overload" 0 "mod max primary clip override" 1 "faster reload rate" 0.2 "fire rate bonus" 0.7 //"Blast radius increased" 1 "blast dmg to self increased" 0.001 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.15 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 3 } } T_TFBot_Giant_Pyro_Herp_Fury { ClassIcon pyro_dragon_fury_swordstone_giant Health 3300 Name "Giant Dragon's Fury Pyro" MaxVisionRange 900 Class Pyro Skill Expert WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "MiniBoss" Item "The Dragon's Fury" ItemAttributes { ItemName "The Dragon's Fury" "damage bonus" 1.5 } CharacterAttributes { "move speed bonus" 0.5 "airblast vulnerability multiplier" 0.25 "override footstep sound set" 6 "damage force reduction" 0.6 "airblast vertical vulnerability multiplier" 0.5 } } T_TFBot_Giant_Pyro_Herp_GrappleFury { ClassIcon pyro_fury_grapple_giant Health 3300 Name "Giant Grapple Fury Pyro" MaxVisionRange 900 Class Pyro Skill Expert WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "MiniBoss" Item "Pyromancer's Mask" Item "The Dragon's Fury" ItemAttributes { ItemName "The Dragon's Fury" "damage causes airblast" 1 "apply z velocity on damage" -1000 "apply look velocity on damage" -1000 } ItemAttributes { ItemName "Pyromancer's Mask" "set item tint RGB" 15185211 } CharacterAttributes { "move speed bonus" 0.5 "override footstep sound set" 6 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.25 "airblast vertical vulnerability multiplier" 0.5 } } T_TFBot_Giant_Pyro_Herp_BlastFury { ClassIcon pyro_fury_blast_giant Health 3300 Name "Giant Blast Fury Pyro" MaxVisionRange 900 Class Pyro Skill Expert WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "MiniBoss" Item "Pyromancer's Mask" Item "The Dragon's Fury" ItemAttributes { ItemName "The Dragon's Fury" "apply z velocity on damage" 300 "apply look velocity on damage" 300 "weapon burn time increased" 0.001 } ItemAttributes { ItemName "pyromancer's mask" "set item tint RGB" 13595446 } CharacterAttributes { "move speed bonus" 0.5 "override footstep sound set" 6 "airblast vulnerability multiplier" 0.25 "airblast vertical vulnerability multiplier" 0.5 "damage force reduction" 0.6 } } T_TFBot_Giant_Pyro_Herp_FreezeFury { ClassIcon pyro_fury_freeze_giant Health 3300 Name "Giant Freezer Fury Pyro" MaxVisionRange 900 Class Pyro Skill Expert WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "MiniBoss" Item "Pyromancer's Mask" Item "The Dragon's Fury" ItemAttributes { ItemName "The Dragon's Fury" "slow enemy on hit" 4 "attach particle effect" 703 } ItemAttributes { ItemName "pyromancer's mask" "set item tint RGB" 8626083 } CharacterAttributes { "move speed bonus" 0.5 "override footstep sound set" 6 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.25 "airblast vertical vulnerability multiplier" 0.5 } } T_TFBot_Giant_Pyro_Herp_HealonKillFury { ClassIcon pyro_fury_heal_giant Health 4200 Name "Giant Heal-on-Kill Fury Pyro" MaxVisionRange 1000 Class Pyro Skill Expert WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "MiniBoss" Attributes "UseBossHealthBar" Item "Pyromancer's Mask" Item "The Dragon's Fury" ItemAttributes { ItemName "The Dragon's Fury" "damage bonus" 1.2 "heal on kill" 4000 } ItemAttributes { ItemName "pyromancer's mask" "set item tint RGB" 12073019 } CharacterAttributes { "move speed bonus" 0.5 "rage giving scale" 0.9 "airblast vulnerability multiplier" 0.25 "damage force reduction" 0.4 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 6 } } T_TFBot_Giant_Pyro_Herp_Spread { ClassIcon pyro_giant Health 4000 Name "Giant Fire Spreader Pyro" Class Pyro Skill Expert WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "MiniBoss" Attributes "AlwaysFireWeapon" Item "The Backburner" Item "The Flamboyant Flamenco" ItemAttributes { ItemName "The Backburner" "flame_spread_degree" 20.0 "flame_drag" 7.5 } CharacterAttributes { "move speed bonus" 0.5 "override footstep sound set" 6 "airblast vulnerability multiplier" 0.25 "airblast vertical vulnerability multiplier" 0.1 "damage force reduction" 0.6 } } T_TFBot_Giant_Pyro_Herp_Ricochet { ClassIcon pyro_ricochet_nys_giant Health 4000 Name "Giant Ricochet Pyro" Class Pyro Skill Hard WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "MiniBoss" Attributes "AlwaysFireWeapon" Item "The Nostromo Napalmer" Item "Combustible Cutie" ItemAttributes { ItemName "The Nostromo Napalmer" "weapon burn dmg increased" 2 "flame_drag" 4 "max_flame_reflection_count" 1000 "flame_reflect_on_collision" 1000 "flame_spread_degree" 5 "flame_up_speed" -25 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.25 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 6 "rage giving scale" 0.9 } } T_TFBot_Giant_Pyro_Airblast { ClassIcon pyro_giant Health 3300 Name "Giant Airblast Pyro" Class Pyro Skill Expert WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "MiniBoss" Item "The Degreaser" Item "Traffic Cone" ItemAttributes { ItemName "The Degreaser" "minicrits become crits" 1 "airblast pushback scale" 5 "mult airblast refire time" 0.001 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.25 "airblast vertical vulnerability multiplier" 0.5 "override footstep sound set" 6 } } T_TFBot_Giant_Pyro_Deflector { ClassIcon pyro_giant Health 3800 Name "Giant Deflector Pyro" Class Pyro Skill Expert WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "MiniBoss" Item "The Degreaser" Item "The Triclops" ItemAttributes { ItemName "The Degreaser" "damage bonus" 1.5 "airblast_destroy_projectile" 1 "deflection size multiplier" 1.25 "airblast pushback scale" 5 "mult airblast refire time" 0.5 "lunchbox adds minicrits" 2 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.25 "airblast vertical vulnerability multiplier" 0.5 "override footstep sound set" 6 } } T_TFBot_Giant_Pyro_Atomic { ClassIcon pyro_atomic_giant Health 4000 Name "Giant Atomic Pyro" Class Pyro Skill Expert WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "MiniBoss" Item "concealedkiller_flamethrower_forestfire" Item "Pyro in Chinatown" ItemAttributes { ItemName concealedkiller_flamethrower_forestfire "damage penalty" 1.0 "dmg penalty vs players" 1.35 "minicrits become crits" 1 "airblast pushback scale" 1.33 "mult airblast refire time" 0 "deflection size multiplier" 1 "rocket specialist" 4 "use large smoke explosion" 1 "Blast radius increased" 3.5 "bleeding duration" 10 "weapon burn time reduced" 0.0 "attach particle effect" 702 "lunchbox adds minicrits" 1 "set_item_texture_wear" 0.2 } ItemAttributes { ItemName "Pyro in Chinatown" "set item tint RGB" 3800852 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.2 "airblast vertical vulnerability multiplier" 0.5 "override footstep sound set" 6 "rage giving scale" 0.1 } } T_TFBot_Giant_Pyro_Herp_Phlog { Class Pyro Skill Expert Health 4000 Name "Giant Pyro" ClassIcon pyro_giant Attributes MiniBoss Item "The Phlogistinator" Attributes SpawnWithFullCharge ItemAttributes { ItemName "The Phlogistinator" "airblast disabled" 0 "mod rage on hit bonus" 4 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.25 "airblast vertical vulnerability multiplier" 0.5 "override footstep sound set" 6 "increase buff duration" 2.0 } } T_TFBot_Giant_Pyro_Herp_FlareBarrage_Flare //Strongest one, Lowest HP, Medium proj speed, Most closed in flares. { ClassIcon pyro_flare_rain_nys Health 3800 Name "Captain Flarebarrage" Class Pyro Skill Expert Tag "bot_giant" WeaponRestrictions SecondaryOnly Attributes "MiniBoss" Item "The Flare Gun" Item "Skullbrero" ItemAttributes { ItemName "The Flare Gun" "fire rate bonus" 0.1 "damage bonus" 1.25 "dmg bonus vs buildings" 1.5 "projectile spread angle penalty" 3 "Projectile speed increased" 0.35 } CharacterAttributes { "move speed bonus" 0.5 "override footstep sound set" 6 "airblast vulnerability multiplier" 0.25 "damage force reduction" 0.6 "airblast vertical vulnerability multiplier" 0.1 "health regen" 40 } } T_TFBot_Giant_Pyro_Herp_FlareBarrage_Detonator //Common one, Medium HP, Fastest proj speed, Medium spread. { ClassIcon pyro_flare_rain_nys Health 4000 Name "Captain Flarebarrage" Class Pyro Skill Expert Tag "bot_giant" WeaponRestrictions SecondaryOnly Attributes "MiniBoss" Item "The Detonator" Item "Skullbrero" ItemAttributes { ItemName "The Detonator" "fire rate bonus" 0.1 "damage bonus" 1.5 "dmg bonus vs buildings" 1.5 "projectile spread angle penalty" 4 "Projectile speed increased" 0.45 } CharacterAttributes { "move speed bonus" 0.5 "override footstep sound set" 6 "airblast vulnerability multiplier" 0.25 "damage force reduction" 0.6 "airblast vertical vulnerability multiplier" 0.1 "health regen" 40 } } T_TFBot_Giant_Pyro_Herp_FlareBarrage_Scorch //Weakest one, Highest HP, Slowest proj speed, Largest spread. { ClassIcon pyro_flare_rain_nys Health 4200 Name "Captain Flarebarrage" Class Pyro Skill Expert Tag "bot_giant" WeaponRestrictions SecondaryOnly Attributes "MiniBoss" Item "The Scorch Shot" Item "Skullbrero" ItemAttributes { ItemName "The Scorch Shot" "fire rate bonus" 0.1 "damage bonus" 1.5 "dmg bonus vs buildings" 1.5 "projectile spread angle penalty" 7 "Projectile speed increased" 0.3 } CharacterAttributes { "move speed bonus" 0.5 "override footstep sound set" 6 "airblast vulnerability multiplier" 0.25 "damage force reduction" 0.6 "airblast vertical vulnerability multiplier" 0.1 "health regen" 40 } } T_TFBot_Giant_Demo_Caber { Class Demoman Health 3300 ClassIcon demo_caber_nys Name "Giant Caber Demo" Skill Expert Tag bot_giant Attributes "MiniBoss" WeaponRestrictions PrimaryOnly MaxVisionRange 256 Item "The Loose Cannon" Item "The Ullapool Caber" ItemAttributes { ItemName "The Loose Cannon" "blast dmg to self increased" 420 "damage bonus" 5 "blast radius increased" 2.2 "hand scale" 0 "fuse bonus" -8 "effect bar recharge rate increased" 0.01 "use large smoke explosion" 1 "dmg pierces resists absorbs" 1 } ItemAttributes { ItemName "The Ullapool Caber" "dmg penalty vs players" 0 "gesture speed increase" 0.35 "fire rate penalty" 2 "is_passive_weapon" 1 "dmg pierces resists absorbs" 1 } CharacterAttributes { "move speed bonus" 0.7 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.2 "airblast vertical vulnerability multiplier" 0.5 "override footstep sound set" 4 } } T_TFBot_Giant_Demoman_Normal //Valve knew how shit Giant Demos were that they never had a stock template. { ClassIcon demo_giant Health 3300 Name "Giant Demoman" Class Demoman Skill Hard WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "HoldFireUntilFullReload" Attributes "MiniBoss" CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.2 "override footstep sound set" 4 "airblast vertical vulnerability multiplier" 0.5 } } T_TFBot_Giant_Demoman_Spammer // Both Valve Giant Rapid Fire Demos combined { Class Demoman Name "Giant Rapid Fire Demoman" ClassIcon demo_giant Skill Hard Health 3300 WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes HoldFireUntilFullReload Attributes MiniBoss ItemAttributes { ItemName "TF_WEAPON_GRENADELAUNCHER" "faster reload rate" -0.8 "fire rate bonus" 0.5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.2 "override footstep sound set" 4 "airblast vertical vulnerability multiplier" 0.5 } } T_TFBot_Giant_Demoman_Spammer_Type2 //Can be deadly { Class Demoman Name "Giant Rapid Fire Demoman" ClassIcon demo_giant Skill Hard Health 3300 WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes HoldFireUntilFullReload Attributes MiniBoss ItemAttributes { ItemName "TF_WEAPON_GRENADELAUNCHER" "faster reload rate" -0.8 "fire rate bonus" 0.35 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.2 "override footstep sound set" 4 "airblast vertical vulnerability multiplier" 0.5 } } T_TFBot_Giant_Demo_Spud { ClassIcon demo_frag_giant Health 3800 Name "Giant Spudnik" Class Demoman Skill Hard WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" Item "gentlemanne_grenadelauncher_coffinnail" Item "Potato Hat" ItemAttributes { ItemName gentlemanne_grenadelauncher_coffinnail "custom projectile model" models/weapons/w_models/w_grenade_potato.mdl "grenade no bounce" 1 "Blast radius increased" 1.3 "damage penalty" 0.8 "fuse bonus" 0.7 "blast dmg to self increased" 0 "faster reload rate" 0.4 "fire rate bonus" 0.1 "clip size upgrade atomic" 12 "projectile spread angle penalty" 5 "Projectile speed increased" 1.1 "set_item_texture_wear" 0 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.15 "airblast vertical vulnerability multiplier" 0.5 "override footstep sound set" 4 } } T_TFBot_Giant_Demo_Frag { ClassIcon demo_frag_giant Health 3800 Name "Giant Frag Demo" Class Demoman Skill Hard WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" Item "gentlemanne_grenadelauncher_coffinnail" Item "The Frag Proof Fragger" ItemAttributes { ItemName gentlemanne_grenadelauncher_coffinnail "grenade no bounce" 1 "Blast radius increased" 1.3 "damage penalty" 0.8 "fuse bonus" 0.65 "blast dmg to self increased" 0 "faster reload rate" 0.4 "fire rate bonus" 0.1 "clip size upgrade atomic" 12 "projectile spread angle penalty" 5 "Projectile speed increased" 1.1 "set_item_texture_wear" 0 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.15 "airblast vertical vulnerability multiplier" 0.5 "override footstep sound set" 4 } } T_TFBot_Giant_Demo_Burst_Type2 { Class Demoman Name "Giant Burst Fire Demo" ClassIcon demo_burst_giant Health 3300 Skill Hard WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes MiniBoss Attributes HoldFireUntilFullReload ItemAttributes { ItemName tf_weapon_grenadelauncher "faster reload rate" 0.65 "fire rate bonus" 0.1 "clip size upgrade atomic" 7.0 "projectile spread angle penalty" 2 "Projectile speed increased" 1.1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.15 "airblast vertical vulnerability multiplier" 0.5 "override footstep sound set" 4 } } T_TFBot_Giant_Demo_Spammer_Reload //Giant Burst Fire Demo using Giant Burst Fire Soldier's stats { Class Demoman Name "Giant Burst Fire Demo" ClassIcon demo_burst_giant Health 3300 Skill Hard WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes MiniBoss Attributes HoldFireUntilFullReload ItemAttributes { ItemName tf_weapon_grenadelauncher "faster reload rate" 0.6 "fire rate bonus" 0.1 "clip size upgrade atomic" 5.0 //"Projectile speed increased" 0.65 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.15 "airblast vertical vulnerability multiplier" 0.5 "override footstep sound set" 4 } } T_TFBot_Giant_Demo_Herp_Burst_Spammer { Class Demoman Name "Giant Rapid Burst Fire Demo" ClassIcon demo_burst_spammer_giant Health 3300 Skill Hard Tag bot_giant WeaponRestrictions PrimaryOnly Attributes MiniBoss Attributes HoldFireUntilFullReload ItemAttributes { ItemName "TF_WEAPON_GRENADELAUNCHER" "faster reload rate" 0.2 "fire rate bonus" 0.1 "clip size upgrade atomic" 7.0 "projectile spread angle penalty" 5 "Projectile speed increased" 1.1 "blast dmg to self increased" 0.001 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.15 "airblast vertical vulnerability multiplier" 0.5 "override footstep sound set" 4 } } T_TFBot_Giant_Demo_Herp_Burst_Spammer_Type2 { Class Demoman Name "Giant Rapid Burst Fire Demo" ClassIcon demo_burst_spammer_giant Health 3300 Skill Hard Tag bot_giant WeaponRestrictions PrimaryOnly Attributes MiniBoss Attributes HoldFireUntilFullReload ItemAttributes { ItemName "TF_WEAPON_GRENADELAUNCHER" "faster reload rate" 0.2 "fire rate bonus" 0.1 "clip size upgrade atomic" 7.0 "projectile spread angle penalty" 2 "Projectile speed increased" 1.1 "blast dmg to self increased" 0.001 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.15 "airblast vertical vulnerability multiplier" 0.5 "override footstep sound set" 4 } } T_TFBot_Giant_Demo_Scatter_Clusterbomb { ClassIcon demo_clusterbomb_scatter_giant Health 3300 Name "Giant Scatter Bomb Demo" Class Demoman Skill Hard WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "HoldFireUntilFullReload" Attributes "MiniBoss" ItemAttributes { ItemName "the iron bomber" "fire rate bonus" 0.1 "faster reload rate" 0.4 "clip size upgrade atomic" 13 "fuse bonus" 2 "projectile spread angle penalty" 5 "blast dmg to self increased" 0.001 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.15 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 4 } Item "the iron bomber" } T_TFBot_Giant_Demo_Herp_SteelBomber { ClassIcon demo_clusterbomb_scatter_giant Health 4200 Name "Corporal Steel Bomber" Class Demoman Skill Hard WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "HoldFireUntilFullReload" Attributes "MiniBoss" Item "The Iron Bomber" Item "The Bomber Knight" ItemAttributes { ItemName "The Iron Bomber" "fire rate bonus" 0.2 "Projectile speed increased" 1.1 "faster reload rate" 0.15 "clip size upgrade atomic" 16 "fuse bonus" 2 "Blast radius increased" 1 "blast dmg to self increased" 0.001 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 4 "health regen" 50 } } T_TFBot_Giant_Demo_WideBurst { ClassIcon demo_scatter_giant Health 3300 Name "Sir Miss-a-Lot" Class Demoman Skill Hard WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "HoldFireUntilFullReload" Attributes "MiniBoss" Item "The Iron Bomber" ItemAttributes { ItemName "The Iron Bomber" "damage penalty" 0.5 "blast dmg to self increased" 0 "projectile spread angle penalty" 50 "faster reload rate" -1 "fire rate bonus" 0.1 "clip size upgrade atomic" 20.0 "fuse bonus" 2 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.2 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 4 } } T_TFBot_Giant_Demoman_Herp_OnePipe { ClassIcon demo_frag_giant Health 3300 Name "Giant One Pipe Demo" Class Demoman Skill Hard WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_grenadelauncher "damage bonus" 2 "fire rate bonus" 3 "Blast radius decreased" 0.1 "faster reload rate" -0.8 } CharacterAttributes { "move speed bonus" 0.5 "override footstep sound set" 4 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.2 "airblast vertical vulnerability multiplier" 0.5 "blast dmg to self increased" 0.001 } Item "The Frag Proof Fragger" } T_TFBot_Giant_Demoman_Golf { ClassIcon demoknight_nineiron_giant Health 3300 Name "Giant Club Demo" Class Demoman Skill Expert WeaponRestrictions MeleeOnly Tag "bot_giant" Attributes "MiniBoss" Item "Ali Baba's Wee Booties" Item "The Chargin' Targe" Item "Nessie's Nine Iron" Item "Glengarry Bonnet" ItemAttributes { ItemName "The Chargin' Targe" "Attack not cancel charge" 1 "charge recharge rate increased" 2 } ItemAttributes { ItemName "Nessie's Nine Iron" "critboost on kill" 5 "apply z velocity on damage" 1200 "charge time increased" 2 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.2 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 4 } } T_TFBot_Giant_Demoman_Knight_Rottenburg { ClassIcon demoknight_giant Health 3300 Name "Giant Demoknight" Class Demoman Skill Expert Tag "bot_giant" Attributes "MiniBoss" ItemAttributes { ItemName "the splendid screen" "Attack not cancel charge" 1 } CharacterAttributes { "critboost on kill" 3 "move speed bonus" 0.5 //To match with animations better "airblast vulnerability multiplier" 0.2 "override footstep sound set" 4 "airblast vertical vulnerability multiplier" 0.5 "damage force reduction" 0.5 } Item "ali baba's wee booties" Item "the splendid screen" Item "the persian persuader" Item "sultan's ceremonial" } T_TFBot_Giant_Demoknight_Fast //Giant Demoknight with maxxed out heads from the start, doesn't gain heads. { ClassIcon demoknight_giant_crit Health 3300 Name "Giant Charged Demoknight" Class Demoman Skill Expert Tag "bot_giant" Attributes "MiniBoss" Attributes "AlwaysCrit" Item "Prince Tavish's Crown" Item "The Chargin' Targe" Item "The Eyelander" Item "Ali Baba's Wee Booties" ItemAttributes { ItemName "The Eyelander" "speed_boost_on_kill" 3 "decapitate type" 0 "Attack not cancel charge" 1 } CharacterAttributes { "move speed bonus" 0.78 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.2 "airblast vertical vulnerability multiplier" 0.5 "override footstep sound set" 4 } } T_TFBot_Giant_Heavy_Heater_Ring { ClassIcon heavy_fist_nys_giant Health 6000 Name "Giant Heater Ring Heavy" Class HeavyWeapons Skill Expert Tag "bot_giant" Attributes "AlwaysCrit" Attributes "MiniBoss" Attributes "AlwaysFireWeapon" WeaponRestrictions PrimaryOnly Item "The Huo Long Heatmaker" Item "The Bunsen Brave" ItemAttributes { ItemName "The Huo Long Heatmaker" "override projectile type" 27 "minigun no spin sounds" 1 "ring of fire while aiming" 64 "particle effect use head origin" 1 "particle effect vertical offset" -1000 "weapon burn dmg increased" 2 } ItemAttributes { ItemName "TF_WEAPON_FISTS" "fire rate bonus" 0.6 "damage bonus" 1.5 "is_passive_weapon" 1 } ItemAttributes { ItemName "The Bunsen Brave" "set item tint RGB" 3329330 } CharacterAttributes { "move speed bonus" 0.5 "override footstep sound set" 2 "airblast vulnerability multiplier" 0 "airblast vertical vulnerability multiplier" 0 "rage giving scale" 0.5 "damage force reduction" 0.3 "hand scale" 0 "gesture speed increase" 2.6 } } T_TFBot_Giant_Boxing_Heavy_HealOnKill { ClassIcon heavy_champ_healonkill_giant Health 5500 Name "Super Heal-On-Kill Champ" Class HeavyWeapons Skill Expert WeaponRestrictions MeleeOnly Tag "bot_giant" Attributes "MiniBoss" Attributes "UseBossHealthBar" Item "The Killing Gloves Of Boxing" Item "The Gridiron Guardian" ItemAttributes { ItemName "The Killing Gloves Of Boxing" "fire rate bonus" 0.6 "damage bonus" 1.5 "fists have radial buff" 1 "heal on kill" 5500 "critboost on kill" 10 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 2 "rage giving scale" 0.9 "gesture speed increase" 2.0 } } T_TFBot_Giant_Heavyweapons_Herp_GRU { ClassIcon heavy_gru_giant Health 5000 Name "Super Lightweight Champ" Class HeavyWeapons Skill Expert WeaponRestrictions MeleeOnly Tag "bot_giant" Attributes "MiniBoss" Item "gloves of running urgently MVM" ItemAttributes { ItemName "gloves of running urgently MVM" "fire rate bonus" 0.6 "damage bonus" 1.2 "minicritboost on kill" 5 } CharacterAttributes { "move speed bonus" 0.8 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.5 "override footstep sound set" 2 } } T_TFBot_Giant_Heavyweapons_Herp_Comfy { Class Heavyweapons Name "Giant Comfy Heavy" ClassIcon heavy_bread_giant Skill Expert Health 5000 Item "The Bread Bite" Item "Bread Heads" WeaponRestrictions MeleeOnly Tag "bot_giant" Attributes "MiniBoss" ItemAttributes { ItemName "The Bread Bite" "fire rate bonus" 0.6 "damage bonus" 1.25 "mod_maxhealth_drain_rate" 0 "speed_boost_on_kill" 8 "slow enemy on hit" 5 "move speed bonus" 0.6 } CharacterAttributes { "move speed bonus" 0.6 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.5 "override footstep sound set" 2 } } T_TFBot_Giant_Heavyweapons_Herp_Steelfish { ClassIcon heavy_steelfist_giant Health 8000 Name "Super Steelweight Champ" Class HeavyWeapons Skill Expert WeaponRestrictions MeleeOnly Tag "bot_giant" Attributes "MiniBoss" Attributes "UseBossHealthBar" ItemAttributes { ItemName "fists of steel" "damage bonus" 2.0 "fire rate bonus" 0.6 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0 "airblast vertical vulnerability multiplier" 0 "airblast vulnerability multiplier" 0 "override footstep sound set" 2 } Item "fists of steel" } T_TFBot_Giant_Heavyweapons_RocketShot { ClassIcon heavy_rocketshot Health 5000 Name "Giant Rocket Shotgun Heavy" Class HeavyWeapons Skill Expert WeaponRestrictions SecondaryOnly Item "heavy hair" ItemAttributes { ItemName "tf_weapon_shotgun_hwg" "fire rate bonus" -1 "damage bonus" 9 "projectile spread angle penalty" 3 "override projectile type" 2 "auto fires full clip" 1 "auto fires when full" 1 "blast dmg to self increased" 0 "projectile speed increased" 0.85 } CharacterAttributes { "move speed bonus" 0.7 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.5 "override footstep sound set" 2 } } T_TFBot_Giant_Heavyweapons_Herp_Rifle { ClassIcon heavy_rifle_giant Health 5000 Name "Giant Rifle Heavy" Class HeavyWeapons Skill Expert MaxVisionRange 1200 WeaponRestrictions SecondaryOnly Tag "bot_giant" Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_shotgun_hwg "attack projectiles" 2 "weapon spread bonus" 0.0001 "clip size bonus" 1.17 "auto fires full clip" 1 "auto fires when full" 1 "faster reload rate" 1.5 "bullets per shot bonus" 3 } CharacterAttributes { "move speed bonus" 0.7 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.5 "override footstep sound set" 2 } } T_TFBot_Giant_Heavyweapons_Heater_Improved { Class Heavyweapons Name "Giant Heavy" ClassIcon heavy_heater_giant Skill Expert Health 5000 Tag "bot_giant" WeaponRestrictions PrimaryOnly Item "The Huo Long Heatmaker" Attributes MiniBoss ItemAttributes { ItemName "The Huo Long Heatmaker" "damage bonus" 1.2 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.5 "override footstep sound set" 2 } } T_TFBot_Giant_Heavyweapons_Penetration { ClassIcon heavy_penetrate_giant Health 5000 Name "Giant Penetrator Heavy" Class HeavyWeapons Skill Expert MaxVisionRange 1600 WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "MiniBoss" Item "Iron Curtain" Item "the eliminators safeguard" ItemAttributes { ItemName "Iron Curtain" "damage bonus" 1.5 "projectile penetration heavy" 6 "fire rate penalty" 1.25 "damage all connected" 1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 2 } } T_TFBot_Giant_Heavyweapons_Deflector_Beta { Class Heavyweapons Name "Giant GoalKeeper Heavy" ClassIcon heavy_deflector Skill Expert Health 5000 Item "football helmet" Item "Deflector" WeaponRestrictions PrimaryOnly MaxVisionRange 1200 Attributes MiniBoss ItemAttributes { ItemName "Deflector" "damage bonus" 1.5 // copied from base mighty heavy "attack projectiles" 2 // force ability to shoot down projectiles } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 2 } } T_TFBot_Giant_Heavyweapons_ProperBrassBeast { ClassIcon heavy_giant Health 5000 Name "Giant Heavy" Class HeavyWeapons Skill Expert MaxVisionRange 1200 WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "MiniBoss" ItemAttributes { ItemName "the brass beast" "damage bonus" 1.7 //Yes this is what a proper Giant Brass Beast Heavy needs, stop doing 1.5 "aiming movespeed decreased" 0.5 } CharacterAttributes { "move speed bonus" 0.5 "override footstep sound set" 2 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.5 } Item "the brass beast" } T_TFBot_Giant_Heavyweapons_PushOnHit { ClassIcon heavy_deflector_push_giant Health 5500 Name "Giant Push-on-Hit Heavy" Class HeavyWeapons Skill Expert MaxVisionRange 1600 WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "MiniBoss" Item "Deflector" Item "The U-Clank-A" ItemAttributes { ItemName deflector "damage bonus" 1.5 "attack projectiles" 2 "weapon spread bonus" 1 "fire rate penalty" 4 "damage causes airblast" 1 } ItemAttributes { ItemName "the u-clank-a" "set item tint RGB" 15185211 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 2 "rage giving scale" 0.9 } } T_TFBot_Giant_Heavyweapons_PushOnHit2 { ClassIcon heavy_deflector_push_giant Health 5000 Name "Giant Push-on-Hit Heavy" Class HeavyWeapons Skill Expert MaxVisionRange 1200 WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "MiniBoss" Item "Deflector" Item "The U-Clank-A" ItemAttributes { ItemName Deflector "damage bonus" 1.5 "attack projectiles" 2 "apply z velocity on damage" 100 "apply look velocity on damage" 200 } ItemAttributes { ItemName "The U-Clank-A" "set item tint RGB" 15185211 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.5 "override footstep sound set" 2 } } T_TFBot_Giant_Heavyweapons_HealOnKill_Fixed //Valve template was broken, fixed it but it's the gatebot version as a bomb bot { ClassIcon heavy_deflector_healonkill Health 5500 Name "Giant Heal-on-Kill Heavy" Class HeavyWeapons Skill Expert MaxVisionRange 1600 WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "MiniBoss" Attributes "UseBossHealthBar" Item "deflector" Item "the tungsten toque" ItemAttributes { ItemName deflector "damage bonus" 1.2 "attack projectiles" 2 "heal on kill" 5000 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.9 "override footstep sound set" 2 } } T_TFBot_Giant_Heavyweapons_HealOnHit { ClassIcon heavy_deflector_healonkill Health 5500 Name "Giant Heal-on-Hit Heavy" Class HeavyWeapons Skill Expert MaxVisionRange 1600 WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "MiniBoss" Attributes "UseBossHealthBar" Item "deflector" Item "the tungsten toque" ItemAttributes { ItemName deflector "damage bonus" 1.2 "attack projectiles" 2 "heal on hit for rapidfire" 50 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.9 "override footstep sound set" 2 } } T_TFBot_Giant_Heavyweapons_Regen //Heal-on-Kill Heavy but HP regen instead of HoK { ClassIcon heavy_deflector_healonkill Health 5500 Name "Giant Regen Heavy" Class HeavyWeapons Skill Expert MaxVisionRange 1600 WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "MiniBoss" Attributes "UseBossHealthBar" ItemAttributes { ItemName deflector "damage bonus" 1.5 "attack projectiles" 2 } CharacterAttributes { "override footstep sound set" 2 "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "health regen" 100 "rage giving scale" 0.9 } Item "deflector" Item "the tungsten toque" } T_TFBot_Giant_Heavyweapons_Herp_Ludmila { ClassIcon heavy_healonkill_giant Health 5000 Name "Giant Ludmila Heavy" Class HeavyWeapons Skill Expert MaxVisionRange 1600 WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "MiniBoss" Item "Iron Curtain" ItemAttributes { ItemName "Iron Curtain" "damage bonus" 1.5 "heal on hit for rapidfire" 20 "fire rate bonus" 1.1 } CharacterAttributes { "override footstep sound set" 2 "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vertical vulnerability multiplier" 0.5 "airblast vulnerability multiplier" 0.1 } } T_TFBot_Giant_Heavyweapons_Banana { ClassIcon heavy_sandvich_nys_giant Health 5000 Name "Giant Banana Heavy" Class HeavyWeapons Skill Expert MaxVisionRange 1600 Tag "bot_giant" Attributes "MiniBoss" Attributes "UseBossHealthBar" Item "The Second Banana" Item "Potassium Bonnett" ItemAttributes { ItemName "TF_WEAPON_MINIGUN" "damage bonus" 1.5 } ItemAttributes { ItemName "The Second Banana" "max health additive bonus" 1 "force weapon switch" 1 "single wep deploy time increased" 0.01 "lunchbox healing decreased" 100 "item_meter_charge_rate" "15" "deploy time increased" .5 "gesture speed increase" 2 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.9 } } T_TFBot_Giant_Heavyweapons_Booster { ClassIcon heavy_booster_giant Health 5000 Name "Giant Booster Heavy" Class HeavyWeapons Skill Expert MaxVisionRange 1600 WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "MiniBoss" Item "storm spirit's jolly hat" ItemAttributes { ItemName "TF_WEAPON_MINIGUN" "damage bonus" 1.5 "critboost on kill" 3 "speed_boost_on_kill" 8 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 2 } } T_TFBot_Giant_Heavyweapons_Herp_KritOnKill { ClassIcon heavy_deflector_kritonkill Health 5500 Name "Giant Kritz-on-Kill Heavy" Class HeavyWeapons Skill Expert MaxVisionRange 1600 WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "MiniBoss" //Attributes "UseBossHealthBar" Item "Deflector" Item "Potassium Bonnett" ItemAttributes { ItemName "Deflector" "damage bonus" 1.25 "attack projectiles" 2 "critboost on kill" 3 } ItemAttributes { ItemName "Potassium Bonnett" "set item tint RGB" 49151 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 2 //"health regen" 100 "rage giving scale" 0.9 } } T_TFBot_Giant_Heavyweapons_Herp_Fireworks { ClassIcon heavy_firework_giant Health 5000 Name "Giant Fireworks Heavy" Class HeavyWeapons Skill Hard MaxVisionRange 2000 WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "MiniBoss" Item "The Huo Long Heatmaker" Item "mangnanimous monarch" ItemAttributes { ItemName "the huo long heatmaker" "damage bonus" 7.0 "override projectile type" 2 "Set DamageType Ignite" 1 "fire rate penalty" 2.75 "damage bonus vs burning" 1 "blast dmg to self increased" 0 "centerfire projectile" 1 } CharacterAttributes { "move speed bonus" 0.5 "override footstep sound set" 2 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.1 "airblast vertical vulnerability multiplier" 0.5 } } T_TFBot_Giant_Medic_BigHeal //Weak Giant Medic, no uber. Meant to be spammed where other Giant Medics cant be { ClassIcon medic_giant Health 3500 Name "Giant Big-Heal Medic" Scale 1.7 Class Medic Skill Easy Attributes "MiniBoss" Tag "bot_giant" Item "the quick-fix" ItemAttributes { ItemName "the quick-fix" "ubercharge rate bonus" 0.001 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.25 "airblast vertical vulnerability multiplier" 0.5 "heal rate bonus" 200 "rage giving scale" 0.1 } } T_TFBot_Giant_Medic_Syringe_Barrage { ClassIcon medic_syringe_giant Health 4500 Name "Giant Syringe Barrage Medic" Class Medic Skill Expert WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "MiniBoss" Item "Battle Boonie" ItemAttributes { ItemName "TF_WEAPON_SYRINGEGUN_MEDIC" "damage bonus" 1.0 "clip size bonus" 11 "fire rate bonus" 0.35 "faster reload rate" 2.0 "projectile spread angle penalty" 8 "projectile speed increased" 1.5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.2 "airblast vertical vulnerability multiplier" 0.5 "health regen" 40 } } T_TFBot_Giant_Medic_Syringe_Barrage_Regen { ClassIcon medic_syringe_giant Health 5000 Name "Giant Syringe Barrage Medic" Class Medic Skill Expert WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "MiniBoss" Item "The Blutsauger" Item "Berlin Brain Bowl" ItemAttributes { ItemName "The Blutsauger" "mad milk syringes" 1 //cancel normally but wanna test with mad milk "heal on hit for rapidfire" 10 //15 "heal on kill" 1000 "damage bonus" 1.0 "clip size bonus" 11 "fire rate bonus" 0.35 "faster reload rate" 2.0 "projectile spread angle penalty" 8 "projectile speed increased" 1.5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.2 "airblast vertical vulnerability multiplier" 0.5 "health regen" 42 } } T_TFBot_Giant_Medic_Herp_Kritz { ClassIcon medic_kritz_giant Health 4500 Name "Giant Kritzkrieg Medic" Class Medic Skill Expert Tag "bot_giant" Attributes "SpawnWithFullCharge" Attributes "MiniBoss" ItemAttributes { ItemName "the kritzkrieg" "ubercharge rate bonus" 99999 "uber duration bonus" 99999 } CharacterAttributes { "bot medic uber health threshold" 99999 "heal rate bonus" 200 "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.25 "airblast vertical vulnerability multiplier" 0.5 } Item "the kritzkrieg" Item "platinum pickelhaube" } T_TFBot_Giant_Medic_Herp_Overheal //Doesn't actually work, have to give the illusion it's overhealing giants { ClassIcon medic_overheal_giant Health 4500 Name "Giant Overhealer Medic" Class Medic Skill Expert Tag "bot_giant" Attributes "MiniBoss" Item "The Gauzed Gaze" Item "the quick-fix" ItemAttributes { ItemName "TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 } ItemAttributes { ItemName "the quick-fix" "overheal expert" 2 "ubercharge duration bonus" -3 } CharacterAttributes { "move speed bonus" 0.5 "airblast vulnerability multiplier" 0.25 "airblast vertical vulnerability multiplier" 0.5 "damage force reduction" 0.6 "heal rate bonus" 200 } } T_TFBot_Giant_Medic_Herp_Overheal_Uber //Doesn't actually work, have to give the illusion it's overhealing giants { ClassIcon medic_overheal_uber_giant Health 4500 Name "Giant Overhealer Uber Medic" Class Medic Skill Expert Tag "bot_giant" Attributes "SpawnWithFullCharge" Attributes "MiniBoss" Item "The Gauzed Gaze" ItemAttributes { ItemName "TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 } ItemAttributes { ItemName "TF_WEAPON_MEDIGUN" "overheal expert" 2 "uber duration bonus" -4 "ubercharge rate bonus" 8 } CharacterAttributes { "move speed bonus" 0.5 "airblast vulnerability multiplier" 0.25 "airblast vertical vulnerability multiplier" 0.5 "damage force reduction" 0.6 "heal rate bonus" 200 "bot medic uber health threshold" 4499 } } T_TFBot_Giant_Medic_Herp_MegaHeal { ClassIcon medic_infpop_giant Health 4500 Name "Giant Megahealer Medic" Class Medic Skill Expert Tag "bot_giant" Attributes "SpawnWithFullCharge" Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_syringegun_medic "damage penalty" 0.1 } ItemAttributes { ItemName "the quick-fix" "uber duration bonus" -11 "ubercharge rate bonus" 99999 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.25 "airblast vertical vulnerability multiplier" 0.5 "bot medic uber health threshold" 99999 "heal rate bonus" 2 } Item "the quick-fix" Item "medic's mountain cap" } T_TFBot_Giant_Medic_Quick_Heal { ClassIcon medic_giant //medic_quickfix_giant Health 4500 Name "Giant Quick-Heal Medic" Class Medic Skill Expert Tag "bot_giant" Attributes "SpawnWithFullCharge" Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_syringegun_medic "damage penalty" 0.1 } ItemAttributes { ItemName "the quick-fix" "ubercharge rate bonus" 3.5 "uber duration bonus" -5 } CharacterAttributes { "bot medic uber health threshold" 500 "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.25 "airblast vertical vulnerability multiplier" 0.5 "heal rate bonus" 200 } Item "The Quick-Fix" Item "The Gauzed Gaze" } T_TFBot_Giant_Medic_Regen_Super //Made by mc { Class Medic Name "Super Regen Medic" ClassIcon medic_giant Skill Expert Health 4500 Item "The Quick-Fix" Item "The Surgeon's Stahlhelm" Item "The Overdose" Attributes MiniBoss Tag "bot_giant" Tag "bot_squad_member" ItemAttributes { ItemName "The Surgeon's Stahlhelm" "set item tint RGB" 49151 // DEEP SKY BLUE } ItemAttributes { ItemName "The Quick-Fix" "ubercharge rate bonus" 15 "uber duration bonus" -7 "healing received penalty" 0.05 "killstreak tier" 2 "killstreak idleeffect" 1 "bot medic uber health threshold" 4501 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.25 "airblast vertical vulnerability multiplier" 0.5 "health drain" -3 "heal rate bonus" 200 } } T_TFBot_Giant_Sniper_SMG_Tactical { ClassIcon sniper_smg_tind_giant Health 3300 Name "Giant SMG Sniper" Class Sniper Skill Expert Tag "bot_giant" Attributes "MiniBoss" WeaponRestrictions SecondaryOnly Item "The Classic" Item "Letch's Led" ItemAttributes { ItemName "The Classic" "is_passive_weapon" 1 "mark for death" 1 //"aiming movespeed decreased" 2 } ItemAttributes { ItemName "TF_WEAPON_SMG" "damage bonus" 1.2 "weapon spread bonus" 0 "clip size bonus" 3 "fire rate bonus" 0.75 } CharacterAttributes { "move speed bonus" 0.5 "head scale" 0.7 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.2 "airblast vertical vulnerability multiplier" 0.5 "override footstep sound set" 7 } } T_TFBot_Giant_Sniper_Huntsman { ClassIcon sniper_bow_giant Health 3300 Name "Giant Bowman" Class Sniper Skill Expert WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "MiniBoss" Item "The Huntsman" ItemAttributes { ItemName "The Huntsman" "damage bonus" 1.5 "projectile penetration" 1 } CharacterAttributes { "move speed bonus" 0.5 "head scale" 0.7 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.2 "airblast vertical vulnerability multiplier" 0.5 "override footstep sound set" 7 } } T_TFBot_Giant_Sniper_Huntsman_Spammer { ClassIcon sniper_bow_multi_giant Health 3300 Name "Giant Bowman Rapid Fire" Class Sniper Skill Expert WeaponRestrictions PrimaryOnly Tag "bot_giant" Attributes "MiniBoss" Item "The Huntsman" ItemAttributes { ItemName "The Huntsman" "damage bonus" 1.25 "fire rate bonus" 0.5 "faster reload rate" -0.8 "projectile penetration" 1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.2 "airblast vertical vulnerability multiplier" 0.5 "override footstep sound set" 7 "head scale" 0.7 } } T_TFBot_Giant_Sniper_JarateMaster { ClassIcon sniper_jarate_giant Health 4000 Name "Giant Jarate Master" Class Sniper Skill Expert WeaponRestrictions SecondaryOnly Tag "bot_giant" Attributes "MiniBoss" Attributes "AlwaysFireWeapon" ItemAttributes { ItemName "jarate" "effect bar recharge rate increased" 0.01 } ItemAttributes { ItemName "the bushwacka" "fire rate bonus" 0.4 "move speed bonus" 5 "dmg taken increased" 1 } CharacterAttributes { "move speed bonus" 0.7 //To match with animation better "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.2 "airblast vertical vulnerability multiplier" 0.5 "override footstep sound set" 7 "head scale" 0.7 } Item "jarate" Item "the bushwacka" Item "Desert Marauder" } } }