WaveSchedule { Templates { //========================================= // // COMMON ROBOTS // //========================================= // Scouts T_TFBot_Scout { Name "Scout" Class Scout Skill Normal WeaponRestrictions PrimaryOnly } T_TFBot_Scout_Melee { Name "Scout" Class Scout Skill Expert // Hard WeaponRestrictions MeleeOnly ClassIcon scout_bat } T_TFBot_Scout_Bonk { Name "Bonk Scout" Class Scout Skill Expert // Hard WeaponRestrictions MeleeOnly ClassIcon scout_bonk Item "Bonk Helm" Item "Bonk! Atomic Punch" ItemAttributes { ItemName "Bonk! Atomic Punch" "deploy time decreased" 0.5 // Fixes issue where bots get stuck trying to switch weapons } } T_TFBot_Scout_Sandman { Name "Minor League Scout" Class Scout Skill Expert // Hard WeaponRestrictions MeleeOnly ClassIcon scout_stun Item "Batter's Helmet" Item "The Sandman" ItemAttributes { ItemName "The Sandman" "max health additive penalty" -0 // Removes Sandman's health penalty } } T_TFBot_Scout_Sandman_FastCharge { Name "Hyper League Scout" Class Scout Skill Expert // Hard WeaponRestrictions MeleeOnly ClassIcon scout_stun Item "Batter's Helmet" Item "The Sandman" ItemAttributes { ItemName "The Sandman" "effect bar recharge rate increased" 0.25 // 75% increase in recharge rate "max health additive penalty" -0 // Removes Sandman's health penalty } } T_TFBot_Scout_Jumping_Sandman { Name "Jumping Sandman Scout" Class Scout Skill Expert // Hard CharacterAttributes { "increased jump height" 2.0 // 100% greater jump height "cancel falling damage" 1 // Never takes falling damage } Attributes AutoJump AutoJumpMin 5 AutoJumpMax 5 WeaponRestrictions MeleeOnly ClassIcon scout_jumping Item "The Hanger-On Hood" Item "The Flight of the Monarch" Item "The Sandman" ItemAttributes { ItemName "The Sandman" "effect bar recharge rate increased" 0.5 // 50% increase in recharge rate "max health additive penalty" -0 // Removes Sandman's health penalty } } T_TFBot_Scout_FAN { Name "Force-A-Nature Scout" Class Scout Skill Expert MaxVisionRange 500 WeaponRestrictions PrimaryOnly ClassIcon scout_fan //Item "The Fed-Fightin' Fedora" Item "The Force-a-Nature" ItemAttributes { ItemName "The Force-a-Nature" "reload time increased" 1.6 // 60% slower reload time "scattergun knockback mult" 1.5 // 50% greater knockback "damage penalty" 0.35 // 35% damage penalty } } T_TFBot_Scout_Shortstop { Name "Shortstop Scout" Health 650 Class Scout Skill Easy Scale 1.4 CharacterAttributes { "head scale" 0.7 "move speed bonus" 1.25 // 25% faster move speed } ClassIcon scout_shortstop Item "The Milkman" Item "The Shortstop" } // Soldiers T_TFBot_Soldier { Name "Soldier" Class Soldier Skill Normal WeaponRestrictions PrimaryOnly } T_TFBot_Soldier_Crit // Used in Caligious Caper & Broken Parts { Name "Crit Soldier" Class Soldier Skill Expert Attributes AlwaysCrit WeaponRestrictions PrimaryOnly ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "damage bonus" 2.0 // 100% damage bonus "reload time decreased" -0.8 // 180% faster reload time "fire rate bonus" 0.6 // 40% faster firing speed } } T_TFBot_Soldier_DirectHit { Name "Direct Hit Soldier" Class Soldier Skill Expert // Increases their chances of actually hitting anything WeaponRestrictions PrimaryOnly ClassIcon soldier_dh_nys Item "The Direct Hit" } T_TFBot_Soldier_Buff_Banner { Name "Buff Soldier" Class Soldier Skill Normal Attributes SpawnWithFullCharge ClassIcon soldier_buff Item "The Buff Banner" ItemAttributes { ItemName "The Buff Banner" "deploy time decreased" 0.5 // Fixes issue where bots get stuck trying to switch weapons } } T_TFBot_Soldier_Concheror { Name "Conch Soldier" Class Soldier Skill Normal Attributes SpawnWithFullCharge ClassIcon soldier_conch Item "The Concheror" ItemAttributes { ItemName "The Concheror" "deploy time decreased" 0.5 // Fixes issue where bots get stuck trying to switch weapons } } T_TFBot_Soldier_Battalion { Name "Backup Soldier" Class Soldier Skill Normal Attributes SpawnWithFullCharge ClassIcon soldier_backup Item "The Battalion's Backup" ItemAttributes { ItemName "The Battalion's Backup" "deploy time decreased" 0.5 // Fixes issue where bots get stuck trying to switch weapons } } T_TFBot_Soldier_Extended_Buff_Banner { Name "Extended Buff Soldier" Class Soldier Skill Normal Attributes SpawnWithFullCharge ClassIcon soldier_buff Item "The Buff Banner" ItemAttributes { ItemName "The Buff Banner" "increase buff duration" 9.0 // 800% buff duration "deploy time decreased" 0.5 // Fixes issue where bots get stuck trying to switch weapons } } T_TFBot_Soldier_Extended_Concheror { Name "Extended Conch Soldier" Class Soldier Skill Normal Attributes SpawnWithFullCharge ClassIcon soldier_conch Item "The Concheror" ItemAttributes { ItemName "The Concheror" "increase buff duration" 9.0 // 800% buff duration "deploy time decreased" 0.5 // Fixes issue where bots get stuck trying to switch weapons } } T_TFBot_Soldier_Extended_Battalion { Name "Extended Backup Soldier" Class Soldier Skill Normal Attributes SpawnWithFullCharge ClassIcon soldier_backup Item "The Battalion's Backup" ItemAttributes { ItemName "The Battalion's Backup" "increase buff duration" 9.0 // 800% buff duration "deploy time decreased" 0.5 // Fixes issue where bots get stuck trying to switch weapons } } T_TFBot_Soldier_Blast { Name "Blast Soldier" Class Soldier Skill Expert Attributes HoldFireUntilFullReload WeaponRestrictions PrimaryOnly ClassIcon soldier_libertylauncher Item "Jumper's Jeepcap" Item "The Liberty Launcher" ItemAttributes { ItemName "The Liberty Launcher" "damage causes airblast" 1 // Deals knockback to target on hit "damage penalty" 0.55 // 55% damage penalty "fire rate bonus" -1.0 // 100% faster firing speed "clip size penalty" 0.25 // 25% smaller clip size "reload time increased" 1.5 // 50% slower reload time "blast radius increased" 1.2 // 20% greater blast radius "projectile spread angle penalty" 2 // 2 degrees random projectile deviation } } T_TFBot_Soldier_BlackBox { Name "Black Box Soldier" Class Soldier Skill Expert Attributes HoldFireUntilFullReload WeaponRestrictions PrimaryOnly ClassIcon soldier_blackbox Item "The Black Box" ItemAttributes { ItemName "The Black Box" "damage penalty" 0.67 // 67% damage penalty "fire rate bonus" -1.0 // 100% faster firing rate "reload time decreased" 0.9 // 10% faster reload time "blast radius increased" 1.25 // 25% greater blast radius "projectile spread angle penalty" 2 // 2 degrees random projectile deviation "heal on hit for rapidfire" 60 // Gains up to 60 health on hit } } // Pyros T_TFBot_Pyro { Name "Pyro" Class Pyro Skill Normal WeaponRestrictions PrimaryOnly } T_TFBot_Pyro_Crit // Used in Caligious Caper & Broken Parts { Name "Crit Pyro" Class Pyro Skill Expert CharacterAttributes { "move speed bonus" 1.5 // 50% faster move speed } Attributes AlwaysCrit WeaponRestrictions PrimaryOnly ItemAttributes { ItemName "TF_WEAPON_FLAMETHROWER" "damage bonus" 2.0 // 100% damage bonus } } T_TFBot_Pyro_Flaregun { Name "Flare Pyro" Class Pyro Skill Expert // Normal WeaponRestrictions SecondaryOnly ClassIcon pyro_flare Item "The Flare Gun" } T_TFBot_Pyro_Detonator { Name "Detonator Pyro" Class Pyro Skill Expert // Hard WeaponRestrictions SecondaryOnly ClassIcon pyro_flare Item "The Detonator" ItemAttributes { ItemName "The Detonator" "fire rate bonus" .4 // 40% faster firing rate "reload time decreased" .2 // 80% faster reload time } } T_TFBot_Pyro_ScorchShot { Name "Scorch Shot" Class Pyro Skill Expert Attributes AlwaysCrit WeaponRestrictions SecondaryOnly ClassIcon pyro_flare Item "The Scorch Shot" ItemAttributes { ItemName "The Scorch Shot" "fire rate bonus" .75 // 25% faster firing rate "reload time increased" 1.25 // 25% slower reload time "projectile speed decreased" .65 // 65% slower projectile speed(?) } } T_TFBot_Pyro_ScorchShot_Fast { Name "Fast Scorch Shot" Class Pyro Skill Expert //Attributes AlwaysCrit WeaponRestrictions SecondaryOnly ClassIcon pyro_flare Item "The Scorch Shot" ItemAttributes { ItemName "The Scorch Shot" "fire rate bonus" .75 // 25% faster firing rate "projectile speed increased" 1.3 // 30% faster projectile speed } } // Demomen T_TFBot_Demoman { Class Demoman Skill Normal WeaponRestrictions PrimaryOnly } T_TFBot_Demoman_Crit // Used in Caligious Caper & Broken Parts { Name "Crit Demoman" Class Demoman Skill Expert Attributes AlwaysCrit WeaponRestrictions PrimaryOnly ItemAttributes { ItemName "TF_WEAPON_GRENADELAUNCHER" "damage bonus" 2.0 // 100% damage bonus "reload time decreased" -.8 // 180% faster reload time "projectile speed increased" 2.0 // 100% faster projectile speed } } T_TFBot_Demoman_Knight { Name "Demoknight" Class Demoman Skill Expert // Hard WeaponRestrictions MeleeOnly ClassIcon demoknight Item "The Chargin' Targe" Item "The Eyelander" ItemAttributes { ItemName "The Eyelander" "critboost on kill" 3 // Gains 3 seconds of critboosting on kill "max health additive penalty" -0 // Removes Eyelander's health penalty } } T_TFBot_Demoman_Knight_Type2 { Name "Persian Demoknight" Health 200 // Applies booties' health bonus directly Class Demoman Skill Expert // Hard WeaponRestrictions MeleeOnly ClassIcon demoknight Item "Sultan's Ceremonial" Item "Ali Baba's Wee Booties" ItemAttributes { ItemName "Ali Baba's Wee Booties" "max health additive bonus" 0 // Removes Booties' health bonus } Item "The Splendid Screen" ItemAttributes { ItemName "The Splendid Screen" "attack not cancel charge" 1 // Can attack mid-charge without interrupting it } Item "The Persian Persuader" ItemAttributes { ItemName "The Persian Persuader" "critboost on kill" 3 // Gains 3 seconds of critboosting on kill } } T_TFBot_Demoman_Samurai { Name "Samurai Demo" Health 650 Class Demoman Skill Expert Scale 1.3 CharacterAttributes { "increased jump height" 2.3 // 130% greater jump height "bot custom jump particle" 1 // Flame particles when jumping "cancel falling damage" 1 // Never takes falling damage "damage bonus" 1.5 // 50% damage bonus (including shield) } Tag bot_giant Attributes AirChargeOnly Attributes AutoJump AutoJumpMin 10 AutoJumpMax 10 WeaponRestrictions MeleeOnly ClassIcon demoknight_samurai Item "Demo Kabuto" Item "The Half-Zatoichi" Item "The Splendid Screen" ItemAttributes { ItemName "The Splendid Screen" "attack not cancel charge" 1 // Can attack mid-charge without interrupting it "charge time increased" 2 // 2s increase in charge duration "charge recharge rate increased" 7 // 600% increase in charge recharge rate } } T_TFBot_Demoman_Samurai_Type2 { Name "Samurai Demo" Health 650 Class Demoman Skill Expert Scale 1.3 CharacterAttributes { "increased jump height" 2.3 // 130% greater jump height "cancel falling damage" 1 // Never takes falling damage "bot custom jump particle" 1 // Flame particles when jumping } Tag bot_giant Attributes AlwaysCrit Attributes AirChargeOnly Attributes AutoJump AutoJumpMin 4 AutoJumpMax 4 WeaponRestrictions MeleeOnly ClassIcon demoknight_samurai Item "Demo Kabuto" Item "The Menpo" Item "The Half-Zatoichi" Item "The Splendid Screen" ItemAttributes { ItemName "The Splendid Screen" "charge time increased" 6 // 6s increase in charge duration "charge recharge rate increased" 7 // 600% increase in charge recharge rate } } T_TFBot_Demoman_Burst { Name "Burst Fire Demoman" Class Demoman Skill Expert Attributes HoldFireUntilFullReload WeaponRestrictions PrimaryOnly ClassIcon demo_burst ItemAttributes { ItemName "TF_WEAPON_GRENADELAUNCHER" "reload time increased" 1.75 // 75% slower reload time "fire rate bonus" .05 // 95% faster fire rate "clip size penalty" .5 // 50% smaller clip size "projectile spread angle penalty" 3 // 3 degrees random projectile deviation } } // Heavies T_TFBot_Heavyweapons { Name "Heavy" Class Heavyweapons Skill Normal MaxVisionRange 1200 WeaponRestrictions PrimaryOnly } T_TFBot_Heavyweapons_Crit // Used in Caligious Caper & Broken Parts { Name "Crit Heavy" Class Heavyweapons Skill Expert Attributes AlwaysCrit MaxVisionRange 1200 WeaponRestrictions PrimaryOnly ItemAttributes { ItemName "TF_WEAPON_MINIGUN" "damage bonus" 1.5 // 50% damage bonus } } T_TFBot_Heavyweapons_Deflector { Name "Deflector Heavy" Class Heavyweapons Skill Normal MaxVisionRange 1200 WeaponRestrictions PrimaryOnly ClassIcon heavy_deflector Item "The U-clank-a" Item "Deflector" ItemAttributes { ItemName "Deflector" "attack projectiles" 1 // Bullets can destroy projectiles mid-air } } T_TFBot_Heavyweapons_Heater { Name "Heavy Heater" Class Heavyweapons Skill Normal MaxVisionRange 1200 WeaponRestrictions PrimaryOnly ClassIcon heavy_heater Item "The Bruiser's Bandanna" Item "Storm Spirit's Jolly Hat" Item "The Huo Long Heatmaker" ItemAttributes { ItemName "The Huo Long Heatmaker" "damage bonus" 1.2 // 20% damage bonus } } T_TFBot_Heavyweapons_Gauntlet { Name "Steel Gauntlet" Health 900 Class Heavyweapons Skill Expert Scale 1.5 Tag bot_giant WeaponRestrictions MeleeOnly ClassIcon heavy_steelfist Item "Fists of Steel" } T_TFBot_Heavyweapons_Gauntlet_Pusher { Name "Steel Gauntlet Pusher" Health 900 Class Heavyweapons Skill Expert Scale 1.5 Tag bot_giant WeaponRestrictions MeleeOnly ClassIcon heavy_steelfist Item "The Carl" Item "Fists of Steel" ItemAttributes { ItemName "Fists of Steel" "damage causes airblast" 1 // Deals knockback to target on hit "damage bonus" 1.5 // 50% damage bonus } } T_TFBot_Heavyweapons_Champ { Name "Heavyweight Champ" Class Heavyweapons Skill Expert // Easy WeaponRestrictions MeleeOnly ClassIcon heavy_champ Item "the killing gloves of boxing" Item "Pugilist's Protector" } T_TFBot_Heavyweapons_Champ_Fast { Name "Heavyweight Champ" Class Heavyweapons Skill Expert // Easy WeaponRestrictions MeleeOnly ClassIcon heavy_gru Item "Gloves of Running Urgently MvM" } T_TFBot_Heavyweapons_Shotgun { Name "Heavy Shotgun" Class Heavyweapons Skill Hard WeaponRestrictions SecondaryOnly ClassIcon heavy_shotgun ItemAttributes { ItemName "TF_WEAPON_SHOTGUN_HWG" "reload time decreased" .1 // 90% faster reload time "fire rate penalty" 2.5 // 150% slower fire rate "bullets per shot bonus" 3.0 // 3x more bullets per shot "damage penalty" .67 // 67% damage penalty } } // Engineers T_TFBot_Engineer_Sentry_Teleporter // Builds a teleporter and can teleport into the map { Name "Engineer" Health 500 Class Engineer Skill Expert TeleportWhere spawnbot Attributes TeleportToHint ItemAttributes { ItemName "TF_WEAPON_WRENCH" "cannot pick up intelligence" 1 // Cannot pick up the bomb } } T_TFBot_Engineer_Sentry_Battle_TeleIn // Doesn't builds a teleporter, but can teleport into the map { Name "Engineer" Health 275 Class Engineer Skill Expert Attributes TeleportToHint ItemAttributes { ItemName "TF_WEAPON_WRENCH" "cannot pick up intelligence" 1 // Cannot pick up the bomb } } T_TFBot_Engineer_Sentry_Tele_Battle // Builds a teleporter, but doesn't teleports into the map { Name "Engineer" Health 275 Class Engineer Skill Expert TeleportWhere spawnbot ItemAttributes { ItemName "TF_WEAPON_WRENCH" "cannot pick up intelligence" 1 // Cannot pick up the bomb } } T_TFBot_Engineer_Sentry_Battle // Can't build a teleporter, nor teleports into the map { Name "Engineer" Health 275 Class Engineer Skill Expert ItemAttributes { ItemName "TF_WEAPON_WRENCH" "cannot pick up intelligence" 1 // Cannot pick up the bomb } } // Medics T_TFBot_Medic_Uber { Name "Uber Medic" Class Medic Skill Normal CharacterAttributes { "heal rate bonus" 5 // 400% faster heal rate } Tag bot_squad_member Attributes SpawnWithFullCharge ClassIcon medic_uber ItemAttributes { ItemName "TF_WEAPON_MEDIGUN" "ubercharge rate bonus" 2 // 100% faster ubercharge build rate } } T_TFBot_Medic_Uber_Fast { Name "Uber Medic" Class Medic Skill Normal CharacterAttributes { "heal rate penalty" .9 // 90% slower heal rate } Tag bot_squad_member Attributes SpawnWithFullCharge ClassIcon medic_uber ItemAttributes { ItemName "TF_WEAPON_MEDIGUN" "ubercharge rate bonus" 5 // 400% faster ubercharge build rate "uber duration bonus" -3 // -3 seconds on ubercharge duration } } T_TFBot_Medic_Uber_Slow { Name "Uber Medic" Class Medic Skill Normal CharacterAttributes { "heal rate bonus" 5 // 400% faster heal rate } Tag bot_squad_member Attributes SpawnWithFullCharge ClassIcon medic_uber ItemAttributes { ItemName "TF_WEAPON_MEDIGUN" "ubercharge rate penalty" .75 // 75% slower ubercharge build rate } } T_TFBot_Medic_QuickFix_BigHeal { Name "Quick-Fix Medic" Class Medic Skill Normal CharacterAttributes { "heal rate bonus" 10 // 900% faster heal rate bonus } Tag bot_squad_member Item "The Quick-Fix" ItemAttributes { ItemName "The Quick-Fix" "ubercharge rate penalty" .9 // 90% slower ubercharge build rate } } T_TFBot_Medic_QuickFix { Name "Quick-Fix Medic" Class Medic Skill Normal // Easy Tag bot_squad_member Item "The Quick-Fix" } // Snipers T_TFBot_Sniper { Name "Sniper" Class Sniper Skill Hard MaxVisionRange 2500 } T_TFBot_Sniper_Razorback { Name "Razorback Sniper" Class Sniper Skill Hard MaxVisionRange 2500 Item "The Razorback" } T_TFBot_Sniper_Sydney_Sleeper { Name "Sydney Sniper" Class Sniper Skill Hard MaxVisionRange 3000 ClassIcon sniper_sydneysleeper Item "The Sydney Sleeper" } T_TFBot_Sniper_Huntsman { Name "Huntsman" Class Sniper Skill Hard WeaponRestrictions PrimaryOnly ClassIcon sniper_bow Item "The Huntsman" ItemAttributes { ItemName "The Huntsman" "damage penalty" .5 // 50% damage penalty } } T_TFBot_Sniper_Huntsman_Crit // Used in Caligious Caper & Broken Parts { Name "Crit Huntsman" Class Sniper Skill Expert Attributes AlwaysCrit WeaponRestrictions PrimaryOnly ClassIcon sniper_bow Item "Larrikin Robin" Item "The Huntsman" ItemAttributes { ItemName "The Huntsman" "damage bonus" 1.5 // 50% damage bonus "reload time decreased" .2 // 80% faster reload time } } T_TFBot_Sniper_Huntsman_Spammer { Name "Rapid Fire Huntsman" Health 1200 Class Sniper Skill Hard Scale 1.5 CharacterAttributes { "head scale" .7 "voice pitch scale" .5 "move speed penalty" .85 } Tag bot_giant WeaponRestrictions PrimaryOnly ClassIcon sniper_bow_multi // Unused icon Item "The Huntsman" ItemAttributes { ItemName "The Huntsman" "fire rate bonus" .6 // 40% faster fire rate } } // Spy T_TFBot_Spy { Name "Spy" Class Spy Skill Expert } //=============================================== // // GIANT ROBOTS // //================================================ // Giant Scouts T_TFBot_Giant_Scout { Name "Giant Scout" Health 1600 Class Scout Skill Expert CharacterAttributes { "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 } Tag bot_giant Attributes MiniBoss WeaponRestrictions PrimaryOnly ClassIcon scout_giant } T_TFBot_Giant_Scout_Fast { Name "Super Scout" Health 1200 Class Scout Skill Easy CharacterAttributes { "move speed bonus" 1.3 "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 } Tag bot_giant Attributes MiniBoss WeaponRestrictions MeleeOnly ClassIcon scout_giant_fast Item "Bonk Boy" Item "The Holy Mackerel" } T_TFBot_Giant_Scout_FAN { Name "Force-a-Nature Super Scout" Health 1200 Class Scout Skill Expert CharacterAttributes { "move speed bonus" 1.1 "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 } Tag bot_giant MaxVisionRange 1200 Attributes MiniBoss Attributes HoldFireUntilFullReload WeaponRestrictions PrimaryOnly ClassIcon scout_fan_giant //Item "The Fed-Fightin' Fedora" Item "The Bolt Boy" Item "The Force-a-Nature" ItemAttributes { ItemName "The Force-a-Nature" "bullets per shot bonus" 2.0 "fire rate bonus" 0.5 "reload time increased" 1.7 "scattergun knockback mult" 6.0 "damage penalty" 0.65 // Giant FAN Scouts have a 65% damage penalty, Common FAN Scouts only have 35%. "weapon spread bonus" 0.4 } } T_TFBot_Giant_Scout_Jumping_Sandman { Name "Giant Jumping Sandman" Health 1200 Class Scout Skill Expert CharacterAttributes { "increased jump height" 2 "cancel falling damage" 1 "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 "head scale" 1.5 } Tag bot_giant Attributes MiniBoss Attributes AutoJump AutoJumpMin 5 AutoJumpMax 5 WeaponRestrictions MeleeOnly ClassIcon scout_jumping_g Item "The Hanger-On Hood" Item "The Flight of the Monarch" Item "The Sandman" ItemAttributes { ItemName "The Sandman" "damage bonus" 2 "effect bar recharge rate increased" 0.1 "max health additive penalty" -0 } } T_TFBot_Giant_Scout_Baseball { Name "Major League Scout" Health 1600 Class Scout Skill Expert CharacterAttributes { "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 } Tag bot_giant Attributes MiniBoss WeaponRestrictions MeleeOnly ClassIcon scout_stun_giant Item "Batter's Helmet" Item "MNC Mascot Outfit" Item "The Sandman" ItemAttributes { ItemName "The Sandman" "effect bar recharge rate increased" 0.1 "max health additive penalty" -0 } } T_TFBot_Giant_Scout_Baseball_Armored { Name "Armored Sandman Scout" Health 3000 Class Scout Skill Expert CharacterAttributes { "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 "move speed penalty" 0.25 } Tag bot_giant Attributes MiniBoss //Attributes AlwaysCrit WeaponRestrictions MeleeOnly ClassIcon scout_stun_giant_armored Item "Batter's Helmet" Item "The Sandman" ItemAttributes { ItemName "The Sandman" "effect bar recharge rate increased" 0.05 "max health additive penalty" -0 } } T_TFBot_Giant_Scout_Bonk { Name "Giant Bonk Scout" Health 1600 Class Scout Skill Easy CharacterAttributes { "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 } Tag bot_giant Attributes MiniBoss WeaponRestrictions MeleeOnly ClassIcon scout_bonk_giant Item "Bonk Helm" Item "Bonk! Atomic Punch" ItemAttributes { ItemName "Bonk! Atomic Punch" "effect bar recharge rate increased" 0.55 "deploy time decreased" 0.5 } } T_TFBot_Chief_Scout_Sandman { Name "Major League" Health 10000 Class Scout Skill Expert Scale 1.9 CharacterAttributes { "move speed bonus" 1.3 "damage force reduction" 0.7 //"airblast vulnerability multiplier" 3.0 "override footstep sound set" 5 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 } Tag bot_giant Attributes MiniBoss Attributes UseBossHealthBar WeaponRestrictions MeleeOnly ClassIcon scout_stun_giant Item "Genuine Cockfighter" Item "The Boston Boom-Bringer" Item "Summer Shades" Item "The Sandman" ItemAttributes { ItemName "The Sandman" "effect bar recharge rate increased" 0.001 "max health additive penalty" -0 } } // Giant Soldiers T_TFBot_Giant_Soldier { Name "Giant Soldier" Health 3800 Class Soldier Skill Expert CharacterAttributes { "move speed penalty" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 } Tag bot_giant WeaponRestrictions PrimaryOnly ClassIcon soldier_giant Attributes HoldFireUntilFullReload Attributes MiniBoss } T_TFBot_Giant_Soldier_Charged { Name "Giant Charged Soldier" Health 3800 Class Soldier Skill Expert CharacterAttributes { "move speed penalty" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 } Tag bot_giant Attributes MiniBoss Attributes AlwaysCrit WeaponRestrictions PrimaryOnly ClassIcon soldier_crit Item "The Original" ItemAttributes { ItemName "The Original" "reload time decreased" 0.2 "fire rate penalty" 2.0 "Projectile speed increased" 0.5 } } T_TFBot_Giant_Soldier_Spammer { Name "Giant Rapid Fire Soldier" Health 3800 Class Soldier Skill Expert CharacterAttributes { "move speed penalty" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 } Tag bot_giant Attributes MiniBoss WeaponRestrictions PrimaryOnly ClassIcon soldier_spammer ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "reload time decreased" -0.8 "fire rate bonus" 0.5 "Projectile speed decreased" 0.65 } } T_TFBot_Giant_Soldier_BurstFire { Name "Giant Burst Fire Soldier" Health 3800 Class Soldier Skill Expert CharacterAttributes { "move speed penalty" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 } Tag bot_giant Attributes MiniBoss Attributes HoldFireUntilFullReload WeaponRestrictions PrimaryOnly ClassIcon soldier_burstfire ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "reload time decreased" 0.6 "fire rate bonus" 0.1 "clip size upgrade atomic" 5 "Projectile speed decreased" 0.65 } } T_TFBot_Giant_Soldier_BurstFire_Type2 { Name "Giant Burst Fire Soldier" Health 4200 Class Soldier Skill Expert CharacterAttributes { "move speed penalty" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 } Tag bot_giant Attributes MiniBoss Attributes AlwaysCrit Attributes HoldFireUntilFullReload WeaponRestrictions PrimaryOnly ClassIcon soldier_burstfire ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "damage bonus" 2.0 "reload time decreased" 0.4 "fire rate bonus" 0.2 "clip size upgrade atomic" 5 "Projectile speed decreased" 0.9 } } T_TFBot_Giant_Soldier_Extended_Buff_Banner { Name "Giant Buff Banner Soldier" Health 3800 Class Soldier Skill Expert CharacterAttributes { "move speed penalty" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 } Tag bot_giant Attributes MiniBoss Attributes HoldFireUntilFullReload Attributes SpawnWithFullCharge WeaponRestrictions PrimaryOnly ClassIcon soldier_buff_giant Item "The Buff Banner" ItemAttributes { ItemName "The Buff Banner" "increase buff duration" 9.0 "deploy time decreased" 0.5 } } T_TFBot_Giant_Soldier_Extended_Concheror { Name "Giant Concheror Soldier" Health 3800 Class Soldier Skill Expert CharacterAttributes { "move speed penalty" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 } Tag bot_giant Attributes MiniBoss Attributes HoldFireUntilFullReload Attributes SpawnWithFullCharge WeaponRestrictions PrimaryOnly ClassIcon soldier_conch_giant Item "The Concheror" ItemAttributes { ItemName "The Concheror" "increase buff duration" 9.0 "deploy time decreased" 0.5 } } T_TFBot_Giant_Soldier_Extended_Battalion { Name "Giant Battalion Soldier" Health 3800 Class Soldier Skill Expert CharacterAttributes { "move speed penalty" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 } Tag bot_giant Attributes MiniBoss Attributes HoldFireUntilFullReload Attributes SpawnWithFullCharge ClassIcon soldier_backup_giant WeaponRestrictions PrimaryOnly Item "The Battalion's Backup" ItemAttributes { ItemName "The Battalion's Backup" "increase buff duration" 9.0 "deploy time decreased" 0.5 } } T_TFBot_Giant_Soldier_BlackBox { Name "Giant Black Box Soldier" Health 4200 Class Soldier Skill Expert CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 } Tag bot_giant Attributes MiniBoss Attributes HoldFireUntilFullReload WeaponRestrictions PrimaryOnly ClassIcon soldier_blackbox_giant Item "The Black Box" ItemAttributes { ItemName "The Black Box" "damage penalty" 0.55 "fire rate bonus" -1.0 "reload time increased" 1.6 "blast radius increased" 1.25 "projectile spread angle penalty" 4 "heal on hit for rapidfire" 1000 } } T_TFBot_Giant_Soldier_Barrage { Name "Colonel Barrage" Health 4000 Class Soldier Skill Expert CharacterAttributes { "health regen" 40 "move speed penalty" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "airblast vertical vulnerability multiplier" 0.1 } Tag bot_giant Attributes MiniBoss Attributes HoldFireUntilFullReload WeaponRestrictions PrimaryOnly ClassIcon soldier_barrage ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "damage bonus" 1.5 "clip size upgrade atomic" 26 "reload time decreased" 0.22 "fire rate bonus" 0.2 "projectile spread angle penalty" 5 "Projectile speed decreased" 0.4 } } T_TFBot_Chief_Soldier_Sergeant { Name "Sergeant Crits" Health 60000 Class Soldier Skill Expert Scale 1.9 CharacterAttributes { "health regen" 250 "move speed penalty" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 } Tag bot_giant Attributes MiniBoss Attributes AlwaysCrit Attributes UseBossHealthBar Attributes HoldFireUntilFullReload WeaponRestrictions PrimaryOnly ClassIcon soldier_sergeant_crits Item "Tyrant's Helm" ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "damage bonus" 1.5 "reload time decreased" 0.6 "fire rate bonus" 0.2 "clip size upgrade atomic" 7 "projectile speed increased" 1.3 } } T_TFBot_Chief_Soldier_Major { Name "Major Crits" Health 60000 Class Soldier Skill Expert Scale 1.9 CharacterAttributes { "health regen" 250 "move speed penalty" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 } Tag bot_giant Attributes MiniBoss Attributes AlwaysCrit Attributes UseBossHealthBar Attributes HoldFireUntilFullReload WeaponRestrictions PrimaryOnly ClassIcon soldier_major_crits Item "Full Metal Drill Hat" ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "damage bonus" 1.5 "clip size upgrade atomic" 26 "reload time decreased" 0.4 "fire rate bonus" 0.2 "projectile spread angle penalty" 5 "projectile speed decreased" 0.5 } } T_TFBot_Giant_Soldier_Blast { Name "Giant Blast Soldier" Health 3800 Class Soldier Skill Expert CharacterAttributes { "move speed penalty" 0.5 "override footstep sound set" 3 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "airblast vertical vulnerability multiplier" 0.1 } Tag bot_giant Attributes MiniBoss Attributes HoldFireUntilFullReload WeaponRestrictions PrimaryOnly ClassIcon soldier_libertylauncher_giant Item "Jumper's Jeepcap" Item "The Liberty Launcher" ItemAttributes { ItemName "The Liberty Launcher" "damage causes airblast" 1 "damage penalty" 0.25 "fire rate bonus" 0.25 "clip size upgrade atomic" 5 "reload time decreased" 0.2 "Blast radius decreased" 1.2 "projectile spread angle penalty" 4 } } T_TFBot_Chief_Soldier_Blast { Name "Chief Blast Soldier" Health 60000 Class Soldier Skill Expert Scale 1.8 CharacterAttributes { "move speed penalty" 0.5 "override footstep sound set" 3 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.15 } Tag bot_giant Attributes MiniBoss Attributes UseBossHealthBar Attributes HoldFireUntilFullReload WeaponRestrictions PrimaryOnly ClassIcon soldier_libertylauncher Item "Jumper's Jeepcap" Item "The Liberty Launcher" ItemAttributes { ItemName "The Liberty Launcher" "damage causes airblast" 1 "fire rate bonus" 0.25 "clip size upgrade atomic" 5 "reload time decreased" 0.4 "Blast radius increased" 1.2 "projectile spread angle penalty" 4 } } T_TFBot_Chief_Soldier_Extended_Concheror { Name "Chief Concheror Soldier" Health 50000 Class Soldier Skill Expert Scale 1.8 CharacterAttributes { "move speed penalty" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 } Tag bot_giant Attributes MiniBoss Attributes UseBossHealthBar Attributes HoldFireUntilFullReload Attributes SpawnWithFullCharge WeaponRestrictions PrimaryOnly ClassIcon soldier_conch_giant Item "The Concheror" ItemAttributes { ItemName "The Concheror" "increase buff duration" 9.0 "deploy time decreased" 0.5 } } // Giant Pyros T_TFBot_Giant_Pyro { Name "Giant Pyro" Health 3000 Class Pyro Skill Expert CharacterAttributes { "move speed penalty" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 6 } Tag bot_giant Attributes MiniBoss WeaponRestrictions PrimaryOnly ClassIcon pyro_giant ItemAttributes { ItemName "TF_WEAPON_FLAMETHROWER" "lunchbox adds minicrits" 2 } } T_TFBot_Giant_Pyro_Detonator { Name "Giant Detonator Pyro" Health 3000 Class Pyro Skill Expert CharacterAttributes { "move speed penalty" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 6 } Tag bot_giant Attributes MiniBoss WeaponRestrictions SecondaryOnly ClassIcon pyro_flare_giant Item "Old Guadalajara" Item "The Detonator" ItemAttributes { ItemName "The detonator" "fire rate bonus" 0.3 } } T_TFBot_Giant_Pyro_ScorchShot { Name "Giant Scorch Shot" Health 3000 Class Pyro Skill Expert CharacterAttributes { "move speed penalty" 0.45 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 6 } Tag bot_giant Attributes MiniBoss WeaponRestrictions SecondaryOnly ClassIcon pyro_flare_giant Item "The Scorch Shot" ItemAttributes { ItemName "The Scorch Shot" "fire rate bonus" 0.2 "damage causes airblast" 1 } } T_TFBot_Giant_Pyro_Airblast { Name "Giant Airblast Pyro" Health 3000 Class Pyro Skill Expert CharacterAttributes { "move speed penalty" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 6 } Tag bot_giant Attributes MiniBoss WeaponRestrictions PrimaryOnly Item "Traffic Cone" Item "The Degreaser" ItemAttributes { ItemName "The Degreaser" "damage penalty" 0.95 "airblast Pushback scale" 5 "lunchbox adds minicrits" 2 } } T_TFBot_Chief_Pyro { Name "Chief Pyro" Health 55000 Class Pyro Skill Expert Scale 1.9 CharacterAttributes { "move speed penalty" 0.6 "health regen" 500 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 } Tag bot_giant Attributes MiniBoss Attributes UseBossHealthBar WeaponRestrictions PrimaryOnly ClassIcon pyro_giant ItemAttributes { ItemName "TF_WEAPON_FLAMETHROWER" "airblast Pushback scale" 2.0 "damage bonus" 5 "lunchbox adds minicrits" 2 } } // Giant Demomen T_TFBot_Giant_Demoman { Name "Giant Demoman" Health 3000 Class Demoman Skill Expert CharacterAttributes { "move speed penalty" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 } Tag bot_giant Attributes HoldFireUntilFullReload WeaponRestrictions PrimaryOnly ClassIcon demo_giant } T_TFBot_Giant_Demoman_Spammer { Name "Giant Rapid Fire Demoman" Health 3300 Class Demoman Skill Expert CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 } Tag bot_giant Attributes MiniBoss Attributes HoldFireUntilFullReload WeaponRestrictions PrimaryOnly ClassIcon demo_spammer_giant // Custom icon ItemAttributes { ItemName "TF_WEAPON_GRENADELAUNCHER" "reload time decreased" -0.4 "fire rate bonus" 0.75 } } T_TFBot_Giant_Demoman_Spammer_Type2 { Name "Giant Rapid Fire Demoman" Health 3000 Class Demoman Skill Expert CharacterAttributes { "move speed penalty" 0.5 "airblast vulnerability multiplier" 0.5 "damage force reduction" 0.5 "override footstep sound set" 4 } Tag bot_giant Attributes MiniBoss Attributes HoldFireUntilFullReload WeaponRestrictions PrimaryOnly ClassIcon demo_spammer_giant // Custom icon ItemAttributes { ItemName "TF_WEAPON_GRENADELAUNCHER" "fire rate bonus" 0.5 } } T_TFBot_Giant_Demoman_Knight { Name "Giant Demoknight" Health 3300 Class Demoman Skill Expert CharacterAttributes { "move speed penalty" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 } Tag bot_giant Attributes MiniBoss WeaponRestrictions MeleeOnly ClassIcon demoknight_giant Item "Prince Tavish's Crown" Item "The Chargin' Targe" Item "Ali Baba's Wee Booties" Item "The Eyelander" ItemAttributes { ItemName "The Eyelander" "critboost on kill" 3 } } T_TFBot_Giant_Demoman_BurstFire { Name "Giant Burst Fire Demoman" Health 3300 Class Demoman Skill Expert CharacterAttributes { "move speed penalty" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 4 } Tag bot_giant Attributes MiniBoss Attributes HoldFireUntilFullReload WeaponRestrictions PrimaryOnly ClassIcon demo_burst_giant ItemAttributes { ItemName "TF_WEAPON_GRENADELAUNCHER" "reload time decreased" 0.65 "fire rate bonus" 0.1 "clip size upgrade atomic" 7 "projectile spread angle penalty" 5 "projectile speed increased" 1.1 } } T_TFBot_Cheif_Demoman_BurstFire { Name "Chief Burst Fire" Health 60000 Class Demoman Skill Expert Scale 1.9 CharacterAttributes { "move speed penalty" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 4 } Tag bot_giant Attributes MiniBoss Attributes AlwaysCrit Attributes UseBossHealthBar Attributes HoldFireUntilFullReload WeaponRestrictions PrimaryOnly ClassIcon demo_burst_giant ItemAttributes { ItemName "TF_WEAPON_GRENADELAUNCHER" "reload time decreased" 0.65 "fire rate bonus" 0.1 "clip size upgrade atomic" 7 "projectile spread angle penalty" 2 "projectile speed increased" 1.1 } } T_TFBot_SentryBuster { Name "Sentry Buster" Health 2500 Class Demoman Skill Easy // Expert CharacterAttributes { "move speed bonus" 2 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 7 "cannot be backstabbed" 1 } Tag bot_giant Tag bot_sentrybuster Attributes MiniBoss Attributes DisableDodge Attributes IgnoreEnemies WeaponRestrictions MeleeOnly ClassIcon sentry_buster Item "The Ullapool Caber" } T_TFBot_Chief_Demoman_Knight { Name "Chief Tavish" Health 55000 Class Demoman Skill Expert Scale 1.9 CharacterAttributes { "move speed penalty" 0.4 "health regen" 500 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 } Tag bot_giant Attributes MiniBoss Attributes UseBossHealthBar WeaponRestrictions MeleeOnly ClassIcon demoknight_giant Item "Prince Tavish's Crown" Item "The Chargin' Targe" Item "Ali Baba's Wee Booties" Item "The Eyelander" ItemAttributes { ItemName "The Eyelander" "damage bonus" 5 } } T_TFBot_Chief_Demoman_Nukesalot { Name "Sir Nukesalot" Health 50000 Class Demoman Skill Expert Scale 1.9 CharacterAttributes { "move speed penalty" 0.45 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 4 } Tag bot_giant Attributes MiniBoss Attributes AlwaysCrit Attributes UseBossHealthBar Attributes AlwaysFireWeapon //Attributes HoldFireUntilFullReload WeaponRestrictions PrimaryOnly ClassIcon demo_giant Item "The Loose Cannon" ItemAttributes { ItemName "The Loose Cannon" "grenade launcher mortar mode" 1 "reload time increased" 1.8 "fire rate penalty" 2.0 "clip size penalty" 0.5 "projectile speed decreased" 0.2 "projectile spread angle penalty" 5 "damage bonus" 7.0 "damage causes airblast" 1 "blast radius increased" 1.2 "use large smoke explosion" 1 } } T_TFBot_Chief_Demoman_Major { Name "Major Bomber" Health 40000 Class Demoman Skill Expert CharacterAttributes { "health regen" 200 "move speed penalty" 0.42 "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 4 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 } Tag bot_giant Attributes MiniBoss Attributes AlwaysCrit Attributes UseBossHealthBar Attributes HoldFireUntilFullReload WeaponRestrictions PrimaryOnly ClassIcon demo_bomber Item "Prince Tavish's Crown" ItemAttributes { ItemName "TF_WEAPON_GRENADELAUNCHER" "fire rate bonus" 0.2 "reload time decreased" 0.3 "clip size bonus" 3.0 "projectile speed increased" 1.5 } } // Giant Heavies T_TFBot_Giant_Heavyweapons { Name "Giant Heavy" Health 5000 Class Heavyweapons Skill Expert CharacterAttributes { "move speed penalty" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 } Tag bot_giant Attributes MiniBoss MaxVisionRange 1200 WeaponRestrictions PrimaryOnly ClassIcon heavy_giant ItemAttributes { ItemName "TF_WEAPON_MINIGUN" "damage bonus" 1.5 } } T_TFBot_Giant_Heavyweapons_Deflector { Name "Giant Deflector Heavy" Health 5000 Class Heavyweapons Skill Expert CharacterAttributes { "move speed penalty" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 } Tag bot_giant Attributes MiniBoss MaxVisionRange 1200 WeaponRestrictions PrimaryOnly ClassIcon heavy_deflector Item "The U-clank-a" Item "Deflector" ItemAttributes { ItemName "Deflector" "damage bonus" 1.5 "attack projectiles" 2 } } T_TFBot_Giant_Heavyweapons_Shotgun { Name "Giant Shotgun Heavy" Health 5000 Class Heavyweapons Skill Expert CharacterAttributes { "move speed penalty" 0.7 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 //"attack projectiles" 1 "override footstep sound set" 2 } Tag bot_giant Attributes MiniBoss MaxVisionRange 1200 WeaponRestrictions SecondaryOnly ClassIcon heavy_shotgun //Attributes HoldFireUntilFullReload ItemAttributes { ItemName "TF_WEAPON_SHOTGUN_HWG" "fire rate penalty" 2.5 "bullets per shot bonus" 10 "damage penalty" 0.5 "reload time decreased" 0.1 } } T_TFBot_Giant_Heavyweapons_HealOnKill { Name "Giant Heal-On-Kill Heavy" Health 5000 Class Heavyweapons Skill Expert CharacterAttributes { "move speed penalty" 0.45 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 } Tag bot_giant Attributes MiniBoss MaxVisionRange 1200 WeaponRestrictions PrimaryOnly ClassIcon heavy_deflector_healonkill ItemAttributes { ItemName "Deflector" "damage bonus" 1.2 "attack projectiles" 2 "heal on kill" 5000 } } T_TFBot_Chief_Heavyweapons_HealOnKill { Name "Giant Heal-On-Kill Heavy" Health 70000 Class Heavyweapons Skill Expert Scale 1.8 CharacterAttributes { "move speed penalty" 0.4 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.4 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.9 "override footstep sound set" 2 } Tag bot_giant Attributes MiniBoss Attributes UseBossHealthBar MaxVisionRange 1600 WeaponRestrictions PrimaryOnly ClassIcon heavy_deflector_healonkill Item "The Tungsten Toque" Item "Deflector" ItemAttributes { ItemName "Deflector" "damage bonus" 1.2 "attack projectiles" 2 "heal on kill" 8000 } } T_TFBot_Giant_Heavyweapons_Heater { Name "Giant Heavy Heater" Health 5000 Class Heavyweapons Skill Expert CharacterAttributes { "move speed penalty" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 } Tag bot_giant Attributes MiniBoss //MaxVisionRange 1200 WeaponRestrictions PrimaryOnly ClassIcon heavy_heater_giant Item "The Bruiser's Bandanna" Item "Storm Spirit's Jolly Hat" Item "The Huo Long Heatmaker" ItemAttributes { ItemName "The Huo Long Heatmaker" "damage bonus" 1.2 } } T_TFBot_Giant_Heavyweapons_Boxing { Name "Super Heavyweight Champ" Health 5000 Class Heavyweapons Skill Expert CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 } Tag bot_giant Attributes MiniBoss WeaponRestrictions MeleeOnly ClassIcon heavy_champ_giant Item "the killing gloves of boxing" Item "Pugilist's Protector" ItemAttributes { ItemName "the killing gloves of boxing" "fire rate bonus" 0.6 "damage bonus" 1.2 } } T_TFBot_Chief_Heavyweapons_Gauntlet { Name "Captain Punch" Health 60000 Class Heavyweapons Skill Expert Scale 1.9 CharacterAttributes { "move speed penalty" 0.4 "health regen" 250 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 } Tag bot_giant Attributes MiniBoss Attributes UseBossHealthBar WeaponRestrictions MeleeOnly ClassIcon heavy_chief Item "War Head" Item "Fists of Steel" ItemAttributes { ItemName "Fists of Steel" "fire rate bonus" 0.6 "damage bonus" 5 } } // Giant Medics T_TFBot_Giant_Medic { Name "Giant Medic" Health 4500 Class Medic Skill Expert CharacterAttributes { "move speed penalty" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "heal rate bonus" 200 } Tag bot_giant Tag bot_squad_member Attributes MiniBoss Attributes SpawnWithFullCharge WeaponRestrictions SecondaryOnly ClassIcon medic_giant ItemAttributes { ItemName "TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.9 } Item "The Quick-Fix" } T_TFBot_Giant_Medic_Type2 { Name "Giant Medic" Health 4500 Class Medic Skill Expert CharacterAttributes { "move speed penalty" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "heal rate bonus" 200 "health regen" 40 } Tag bot_giant Tag bot_squad_member Attributes MiniBoss WeaponRestrictions SecondaryOnly ClassIcon medic_giant ItemAttributes { ItemName "TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.9 } Item "The Quick-Fix" ItemAttributes { ItemName "The Quick-Fix" "ubercharge rate penalty" 0.99 "alt-fire disabled" 1 } Item "The Surgeon's Stahlhelm" } } }