#base robot_giant.pop #base robot_standard.pop #base robot_gatebot.pop population { Templates { T_TFBot_Giant_Boxing_Heavy_Fast { ClassIcon heavy_gru Health 5000 Name "Super Lightweight Champ" Class HeavyWeapons Skill expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" ItemAttributes { ItemName "gloves of running urgently mvm" "fire rate bonus" 0.6 "damage bonus" 1.2 } ItemAttributes { ItemName "pugilist's protector" "set item tint RGB" 13595446 } CharacterAttributes { "move speed bonus" 0.6 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 } Item "gloves of running urgently mvm" Item "pugilist's protector" } T_TFBot_Titan_Pyro { ClassIcon PYRO Health 30000 Name "Titan Pyro" Scale 1.85 Class Pyro Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "UseBossHealthBar" ItemAttributes { ItemName "powerhouse_flamethrower_turbinetorcher" "damage bonus" 3.0 "airblast pushback scale" 3.5 "weapon burn dmg increased" 2.75 "flame_spread_degree" 4 "flame_drag" 4 "flame_up_speed" -50 "flame_speed" 3600 "flame_lifetime" 0.75 "set_item_texture_wear" 0.2 "ragdolls become ash" 1 } CharacterAttributes { "move speed bonus" 0.375 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 6 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 } Item "the steel sixpack" Item "the rusty reaper" Item "the cyborg stunt helmet" Item "powerhouse_flamethrower_turbinetorcher" } T_TFBot_Titan_Demoman { ClassIcon demo_SPAMMER Health 33000 Name "Titan Demoman" Scale 1.85 Class Demoman Skill Expert WeaponRestrictions PrimaryOnly Attributes "HoldFireUntilFullReload" Attributes "MiniBoss" Attributes "UseBossHealthBar" ItemAttributes { ItemName "gentlemanne_grenadelauncher_topshelf" "faster reload rate" -0.8 "fire rate bonus" 0.22 "projectile spread angle penalty" 4.5 "damage bonus" 1.5 "set_item_texture_wear" 0.2 } CharacterAttributes { "move speed bonus" 0.375 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 4 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 } Item "gentlemanne_grenadelauncher_topshelf" Item "blast defense" Item "the dark age defender" } T_TFBot_Titan_Heavyweapons { ClassIcon HEAVY Health 50000 Name "Titan Heavy" Scale 1.85 Class HeavyWeapons Skill Expert MaxVisionRange 1200 WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "UseBossHealthBar" ItemAttributes { ItemName "gentlemanne_minigun_topshelf" "damage bonus" 1.75 "fire rate bonus" 0.85 "minigun spinup time decreased" 1.65 "ragdolls become ash" 1 "bullets per shot bonus" 2.0 "set_item_texture_wear" 0.2 } CharacterAttributes { "move speed bonus" 0.375 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 2 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 } Item "der maschinensoldaten-helm" Item "commissar's coat" Item "gentlemanne_minigun_topshelf" } T_TFBot_Giant_Medic_Quickfix { ClassIcon medic_giant Health 4500 Name "Giant Quick-Fix Medic" Class Medic Skill Easy WeaponRestrictions SecondaryOnly Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_syringegun_medic "damage penalty" 0.1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "heal rate bonus" 200 } Item "the quick-fix" } T_TFBot_Sentrybuster_Armor { ClassIcon sentry_buster Health 6500 Name "Armored Sentrybuster" Class Demoman Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" CharacterAttributes { "move speed bonus" 1.75 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 7 "cannot be backstabbed" 1 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 } Item "the ullapool caber" Item "Shin Shredders" } T_TFBot_Giant_Sniper { ClassIcon sniper Health 3200 Name "Giant Sniper" Class Sniper Skill Expert MaxVisionRange 2500 Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_sniperrifle "damage bonus" 1.5 "headshot damage increase" 3.0 "faster reload rate" 0.88 } ItemAttributes { ItemName tf_weapon_club "damage bonus" 1.5 "fire rate bonus" 0.65 } CharacterAttributes { "damage force reduction" 0.45 "airblast vulnerability multiplier" 0.45 "override footstep sound set" 5 "move speed bonus" 0.575 "head scale" 0.75 } } T_TFBot_Giant_Spy { ClassIcon spy Health 2800 Name "Giant Spy" Class Spy Skill Expert Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_revolver "damage bonus" 1.6 "faster reload rate" 0.5 "fire rate bonus" 0.78 } ItemAttributes { ItemName tf_weapon_knife "damage bonus" 1.5 "fire rate bonus" 0.65 } CharacterAttributes { "damage force reduction" 0.45 "airblast vulnerability multiplier" 0.45 "override footstep sound set" 5 "move speed bonus" 0.65 "head scale" 0.75 } } T_TFBot_Giant_Sniper_Huntsman { ClassIcon sniper_bow Health 3200 Name "Giant Bowman" Class Sniper Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" CharacterAttributes { "damage force reduction" 0.45 "airblast vulnerability multiplier" 0.45 "override footstep sound set" 5 "move speed bonus" 0.575 "head scale" 0.75 } Item "the huntsman" } T_TFBot_Titan_Soldier_Spammer { ClassIcon soldier_SPAMMER Health 38000 Name "Rapid Fire Titan Soldier" Scale 1.85 Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "UseBossHealthBar" ItemAttributes { ItemName "warbird_rocketlauncher_warhawk" "faster reload rate" -0.8 "fire rate bonus" 0.18 "damage bonus" 1.5 "set_item_texture_wear" 0.2 } CharacterAttributes { "move speed bonus" 0.375 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 3 "Projectile speed increased" 0.65 } Item "full metal drill hat" Item "the shogun's shoulder guard" Item "warbird_rocketlauncher_warhawk" } T_TFBot_Titan_Scout_Fast { ClassIcon scout_giant_FAST Health 12000 Name "Super Titan Scout" Scale 1.85 Class Scout Skill Easy WeaponRestrictions MeleeOnly Attributes "MiniBoss" Attributes "UseBossHealthBar" CharacterAttributes { "move speed bonus" 1.75 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 5 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 } Item "the holy mackerel" Item "the lightning lid" Item "transparent trousers" Item "forest footwear" Item "athenian attire" } T_TFBot_Giant_Medic_Uber_QuickCharge { ClassIcon medic_uber Health 4500 Name "Giant Quick-Uber Medic" Class Medic Skill Expert WeaponRestrictions SecondaryOnly Attributes "MiniBoss" Attributes "SpawnWithFullCharge" ItemAttributes { ItemName tf_weapon_syringegun_medic "damage penalty" 0.1 } ItemAttributes { ItemName tf_weapon_medigun "ubercharge rate bonus" 5.0 "uber duration bonus" 0.8 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "heal rate bonus" 200 "bot medic uber health threshold" 150 } } T_TFBot_Giant_Medic_Uber { ClassIcon medic_uber Health 4500 Name "Giant Uber Medic" Class Medic Skill Expert WeaponRestrictions SecondaryOnly Attributes "MiniBoss" Attributes "SpawnWithFullCharge" ItemAttributes { ItemName tf_weapon_medigun "ubercharge rate bonus" 3.0 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "heal rate bonus" 200 "bot medic uber health threshold" 150 } } T_TFBot_Titan_Soldier_Crit { ClassIcon soldier_NUKER Health 38000 Name "Charged Titan Soldier" Scale 1.85 Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "HoldFireUntilFullReload" Attributes "MiniBoss" Attributes "AlwaysCrit" Attributes "UseBossHealthBar" ItemAttributes { ItemName "powerhouse_rocketlauncher_shellshocker" "fire rate bonus" 2.325 "faster reload rate" -0.4 "Blast radius increased" 1.85 "damage bonus" 2.0 "set_item_texture_wear" 0.2 "ragdolls become ash" 1 } CharacterAttributes { "move speed bonus" 0.375 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 3 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 } Item "the patriot peak" Item "the shogun's shoulder guard" Item "powerhouse_rocketlauncher_shellshocker" } T_TFBot_Titan_Demoman_Princetavish { ClassIcon demoknight_GOLD Health 33000 Name "Titan Demoknight" Scale 1.85 Class Demoman Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" Attributes "UseBossHealthBar" ItemAttributes { ItemName "the chargin' targe" "effect bar recharge rate increased" 0.5 "Attack not cancel charge" 1 } ItemAttributes { ItemName "the eyelander" "critboost on kill" 9 "item style override" 1 "damage bonus" 1.75 "is australium item" 1 "fire rate bonus" 0.775 } CharacterAttributes { "move speed bonus" 0.375 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 4 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 "charge time increased" 1.65 } Item "ali baba's wee booties" Item "the chargin' targe" Item "the eyelander" Item "the horsemann's hand-me-down" Item "the dark helm" Item "the dark age defender" } T_TFBot_Titan_Heavyweapons_Deflector { ClassIcon heavy_DEFLECTOR Health 50000 Name "Deflecting Titan Heavy" Scale 1.85 Class HeavyWeapons Skill Expert MaxVisionRange 1200 WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "UseBossHealthBar" ItemAttributes { ItemName "warbird_minigun_butcherbird" "damage bonus" 1.75 "fire rate bonus" 0.5 "minigun spinup time decreased" 1.65 "ragdolls become ash" 1 "bullets per shot bonus" 2.0 "attack projectiles" 1 } CharacterAttributes { "move speed bonus" 0.375 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 2 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 } Item "warbird_minigun_butcherbird" Item "commissar's coat" Item "warhood" } T_TFBot_Giant_Sniper_Sydney { ClassIcon sniper_sydneysleeper Health 3200 Name "Giant Sydney Sniper" Class Sniper Skill Expert MaxVisionRange 2500 Attributes "MiniBoss" ItemAttributes { ItemName "the sydney sleeper" "damage bonus" 1.5 "headshot damage increase" 3.0 "faster reload rate" 0.88 } ItemAttributes { ItemName tf_weapon_club "damage bonus" 1.5 "fire rate bonus" 0.65 } CharacterAttributes { "damage force reduction" 0.45 "airblast vulnerability multiplier" 0.45 "override footstep sound set" 5 "move speed bonus" 0.575 "head scale" 0.75 } Item "the sydney sleeper" } T_TFBot_Titan_Pyro_Flare { ClassIcon pyro_flare_rain_nys Health 30000 Name "Titan Flare Pyro" Scale 1.85 Class Pyro Skill Expert WeaponRestrictions SecondaryOnly Attributes "MiniBoss" Attributes "UseBossHealthBar" ItemAttributes { ItemName "the flare gun" "fire rate bonus" 0.085 "damage bonus" 1.35 "Projectile speed increased" 1.25 "faster reload rate" 0.885 "ragdolls become ash" 1 } CharacterAttributes { "move speed bonus" 0.375 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 6 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 } Item "the flare gun" Item "the rusty reaper" Item "the steel sixpack" Item "the cyborg stunt helmet" } T_TFBot_Giant_Heavyweapons_Fist { ClassIcon heavy_steelfist Health 5000 Name "Giant Steel Gauntlet" Class HeavyWeapons Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" ItemAttributes { ItemName "fists of steel" "fire rate bonus" 2.0 "damage bonus" 2.0 "dmg bonus vs buildings" 1.5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 } Item "fists of steel" } T_TFBot_Titan_Medic { ClassIcon MEDIC Health 45000 Name "Titan Medic" Scale 1.85 Class Medic Skill Expert WeaponRestrictions SecondaryOnly Attributes "SpawnWithFullCharge" Attributes "MiniBoss" Attributes "UseBossHealthBar" ItemAttributes { ItemName "the quick-fix" "uber duration bonus" 3.5 "ubercharge rate bonus" 2.0 } CharacterAttributes { "move speed bonus" 0.375 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "heal rate bonus" 200 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 "bot medic uber health threshold" 325 } Item "the quick-fix" Item "the quadwrangler" Item "belltower spec ops" Item "medi-mask" Item "the surgeon's space suit" } T_TFBot_Titan_Scout_Baseball { ClassIcon scout_stun_GIANT Health 16000 Name "Major League Titan Scout" Scale 1.85 Class Scout Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" Attributes "UseBossHealthBar" ItemAttributes { ItemName "the sandman" "effect bar recharge rate increased" 0.05 "damage bonus" 1.6 "apply z velocity on damage" 250 "apply look velocity on damage" 250 "fire rate bonus" 0.8 } CharacterAttributes { "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 5 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 "move speed bonus" 0.6 } Item "the sandman" Item "batter's helmet" Item "courtly cuirass" Item "transparent trousers" } T_TFBot_Giant_Heavyweapons_Mitten { ClassIcon heavy_mittens Health 3200 Name "Super Heavy Mittens" Class HeavyWeapons Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" Attributes "AlwaysCrit" ItemAttributes { ItemName "the holiday punch" "fire rate bonus" 0.78 "damage bonus" 0.2 } CharacterAttributes { "move speed bonus" 0.8 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 } Item "the holiday punch" } T_TFBot_Giant_Engineer { ClassIcon engineer Health 4800 Name "Mecha Engineer" Class Engineer Skill Expert MaxVisionRange 2500 Attributes "MiniBoss" Attributes "IgnoreFlag" ItemAttributes { ItemName tf_weapon_shotgun_primary "damage bonus" 1.5 "bullets per shot bonus" 4.0 "faster reload rate" -0.4 "fire rate bonus" 2.22 } ItemAttributes { ItemName "Upgradeable TF_WEAPON_WRENCH" "item style override" 1 "is australium item" 1 "fire rate bonus" 0.42 "damage bonus" 1.5 "apply z velocity on damage" 185 "apply look velocity on damage" 185 "engy sentry damage bonus" 1.38 "engineer sentry build rate multiplier" 2.35 } CharacterAttributes { "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 5 "move speed bonus" 0.65 "head scale" 0.75 "rage giving scale" 0.25 } Item "the data mining light" Item "the antarctic researcher" Item "Upgradeable TF_WEAPON_WRENCH" } T_TFBot_Omega_Metalbeard { ClassIcon demo_BOMBER Health 120000 Name "Omega Bomber" Scale 1.9 Class Demoman Skill Normal WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" Attributes "MiniBoss" Attributes "UseBossHealthBar" Attributes "HoldFireUntilFullReload" ItemAttributes { ItemName "Upgradeable tf_weapon_grenadelauncher" "fire rate bonus" 0.05 "faster reload rate" -0.8 "item style override" 1 "is australium item" 1 "damage bonus" 1.75 "projectile spread angle penalty" 3.5 "Blast radius increased" 1.35 "clip size upgrade atomic" 104 } CharacterAttributes { "health regen" 200 "move speed bonus" 0.2 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 4 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 "dmg taken from crit reduced" 0.45 } Item "prince tavish's crown" Item "the king of scotland cape" Item "Upgradeable tf_weapon_grenadelauncher" } T_TFBot_Titan_Soldier { ClassIcon soldier_GIANT Health 38000 Name "Titan Soldier" Scale 1.85 Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "HoldFireUntilFullReload" Attributes "MiniBoss" Attributes "UseBossHealthBar" ItemAttributes { ItemName "craftsmann_rocketlauncher_americanpastoral" "faster reload rate" 0.4 "damage bonus" 1.475 "Projectile speed increased" 1.5 "Blast radius increased" 1.45 "fire rate bonus" 0.75 } CharacterAttributes { "move speed bonus" 0.375 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 3 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 } Item "the gilded guard" Item "the shogun's shoulder guard" Item "craftsmann_rocketlauncher_americanpastoral" } T_TFBot_Titan_Heavyweapons_Heater { ClassIcon heavy_HEATER Health 50000 Name "Titan Heater Heavy" Scale 1.85 Class HeavyWeapons Skill Expert MaxVisionRange 1200 WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "UseBossHealthBar" ItemAttributes { ItemName "the huo long heatmaker" "damage bonus" 1.45 "fire rate bonus" 0.5 "minigun spinup time decreased" 1.65 "ragdolls become ash" 1 "bullets per shot bonus" 2.0 "Set DamageType Ignite" 1 } CharacterAttributes { "move speed bonus" 0.375 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 2 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 } Item "the huo long heatmaker" Item "bedouin bandana" Item "big steel jaw of summer fun" Item "bone-cut belt" Item "the tyurtlenek" } T_TFBot_Titan_Soldier_Spammer_Reload { ClassIcon soldier_BURSTFIRE Health 38000 Name "Burst Fire Titan Soldier" Scale 1.85 Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" Attributes "UseBossHealthBar" ItemAttributes { ItemName "warbird_rocketlauncher_warhawk" "faster reload rate" 0.185 "fire rate bonus" 0.1 "clip size upgrade atomic" 16.0 "Projectile speed increased" 0.78 "damage bonus" 1.65 } CharacterAttributes { "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 3 "move speed bonus" 0.375 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 } Item "full metal drill hat" Item "the shogun's shoulder guard" Item "warbird_rocketlauncher_warhawk" } T_TFBot_Omega_Soldier { ClassIcon soldier_sergeant_CRITS Health 180000 Name "Omega Crits" Scale 1.9 Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "UseBossHealthBar" Attributes "HoldFireUntilFullReload" Attributes "AlwaysCrit" ItemAttributes { ItemName "powerhouse_rocketlauncher_shellshocker" "damage bonus" 2.25 "faster reload rate" -0.8 "fire rate bonus" 0.15 "Projectile speed increased" 1.5 } CharacterAttributes { "health regen" 250 "move speed bonus" 0.375 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 3 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 "dmg taken from crit reduced" 0.3 } Item "tyrantium helmet" Item "the diplomat" Item "the shogun's shoulder guard" Item "powerhouse_rocketlauncher_shellshocker" } T_TFBot_Omega_Gauntlet { ClassIcon heavy_CHIEF Health 180000 Name "Omega Punch" Scale 1.9 Class HeavyWeapons Skill Expert WeaponRestrictions MeleeOnly Attributes "MiniBoss" Attributes "UseBossHealthBar" ItemAttributes { ItemName "fists of steel" "fire rate bonus" 0.6 "damage bonus" 10 "dmg bonus vs buildings" 10 "critboost on kill" 10 } CharacterAttributes { "move speed bonus" 0.375 "health regen" 250 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 2 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 "dmg taken from crit reduced" 0.3 } Item "fists of steel" Item "war head" Item "big steel jaw of summer fun" Item "gone commando" Item "siberian tigerstripe" } } }