// Some templates have been used from robot_stardust.pop // Credits to StardustSpy for those templates WaveSchedule { Templates { // Standard Classes //////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////// T_TFBot_Giant_Scout { Name "Giant Scout" Class Scout Scale 1.7 Health 1600 ClassIcon scout_giant Skill Expert WeaponRestrictions PrimaryOnly Attributes Miniboss Attributes HoldFireUntilFullReload Tag bot_giant Item "Upgradeable TF_WEAPON_SCATTERGUN" ItemAttributes { ItemName "Upgradeable TF_WEAPON_SCATTERGUN" "damage bonus" 1.5 } CharacterAttributes { "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 } } T_TFBot_Giant_Scout_Pistol { Name "Giant Pistol Scout" Class Scout ClassIcon scout_pistol_nys_giant Scale 1.7 Health 1600 Attributes MiniBoss Attributes DisableDodge Skill Hard MaxVisionRange 900 WeaponRestrictions SecondaryOnly Tag bot_giant Item "Upgradeable TF_WEAPON_PISTOL" CharacterAttributes { "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 } } T_TFBot_Giant_Soldier { Class Soldier Name "Giant Soldier" ClassIcon soldier_giant Skill Expert Health 3800 WeaponRestrictions PrimaryOnly Attributes HoldFireUntilFullReload Attributes MiniBoss CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 } } T_TFBot_Giant_Pyro { Class Pyro Name "Giant Pyro" ClassIcon pyro_giant Skill Expert Health 3000 WeaponRestrictions PrimaryOnly Attributes MiniBoss CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 6 } } T_TFBot_Giant_Demo_RapidFire { Class Demoman Name "Giant Rapid Fire Demoman" ClassIcon demo_rapid_giant Skill Expert Health 3300 WeaponRestrictions PrimaryOnly Attributes HoldFireUntilFullReload Attributes MiniBoss ItemAttributes { ItemName "TF_WEAPON_GRENADELAUNCHER" "faster reload rate" -0.4 "fire rate bonus" 0.75 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 } } T_TFBot_Giant_Demoman { Class Demoman Name "Giant Demoman" ClassIcon demo_giant Health 3000 Skill Expert WeaponRestrictions PrimaryOnly Attributes HoldFireUntilFullReload Attributes MiniBoss ItemAttributes { ItemName "TF_WEAPON_GRENADELAUNCHER" "fire rate bonus" 0.5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 } } T_TFBot_Giant_Heavyweapons { Class Heavyweapons Name "Giant Heavy" ClassIcon heavy_giant Skill Expert Health 5000 WeaponRestrictions PrimaryOnly MaxVisionRange 1200 Attributes MiniBoss ItemAttributes { ItemName "TF_WEAPON_MINIGUN" "damage bonus" 1.5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 } } T_TFBot_Giant_Medic { Class Medic Name "Giant Medic" ClassIcon medic_giant Skill Expert Health 4500 Attributes SpawnWithFullCharge Item "The Quick-Fix" WeaponRestrictions SecondaryOnly Attributes MiniBoss ItemAttributes { ItemName "TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "heal rate bonus" 200 // only works on mediguns that have this attribute ie quickfix } } // Special Classes //////////////////////////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////////////////////////////////////// T_TFBot_Giant_Heavyweapons_Deflector { Class Heavyweapons Name "Giant Deflector Heavy" ClassIcon heavy_deflector_giant Skill Expert Health 5000 Item "The U-clank-a" Item "Deflector" WeaponRestrictions PrimaryOnly MaxVisionRange 1200 Attributes MiniBoss ItemAttributes { ItemName "Deflector" "damage bonus" 1.5 "attack projectiles" 2 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 } } T_TFBot_Giant_Heavyweapons_Shotgun { Class Heavyweapons Name "Giant Shotgun Heavy" ClassIcon heavy_shotgun_giant Skill Expert Health 5000 WeaponRestrictions SecondaryOnly MaxVisionRange 1500 Attributes MiniBoss Attributes HoldFireUntilFullReload ItemAttributes { ItemName "gentlemanne_shotgun_coffinnail" "bullets per shot bonus" 12.0 "faster reload rate" 0.10 "fire rate bonus" 2.5 "damage penalty" 1.375 } CharacterAttributes { "move speed bonus" 0.69 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 } Item "tipped lid" Item "gentlemanne_shotgun_coffinnail" } T_TFBot_Giant_Heavyweapons_BrassBeast { Class Heavyweapons Name "Giant Brass Beast Heavy" ClassIcon heavy_brass_nys Item "The Brass Beast" Skill Expert Health 5000 MaxVisionRange 1200 WeaponRestrictions PrimaryOnly Attributes MiniBoss ItemAttributes { ItemName "The Brass Beast" "damage bonus" 1.4 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" -1 "airblast vulnerability multiplier" -1 "override footstep sound set" 2 } Item "copper's hard top" } T_TFBot_Giant_Heavyweapons_Natascha { Class Heavyweapons Name "Giant Natascha Heavy" ClassIcon heavy_natascha_nys Item "Natascha" Skill Expert Health 5000 MaxVisionRange 1200 WeaponRestrictions PrimaryOnly Attributes MiniBoss ItemAttributes { ItemName "Natascha" "damage bonus" 1.4 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 } Item "ground hog" } T_TFBot_Giant_Heavyweapons_HealOnKill // Air blast pushback on damage. Pins players, low damage, slow move speed { Class Heavyweapons Name "Giant Heal-on-Kill Heavy" ClassIcon heavy_deflector_healonkill Skill Expert Health 5000 WeaponRestrictions PrimaryOnly MaxVisionRange 1200 Attributes MiniBoss ItemAttributes { ItemName "Deflector" "damage bonus" 1.2 "attack projectiles" 2 // "weapon spread bonus" 1 // "fire rate penalty" 4 "heal on kill" 5000 } CharacterAttributes { "move speed bonus" 0.45 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 } } T_TFBot_Chief_Heavyweapons_HealOnKill // Air blast pushback on damage. Pins players, low damage, slow move speed { Class Heavyweapons Name "Chief Heal-on-Kill Heavy" ClassIcon heavy_deflector_healonkill Skill Expert Item "The Tungsten Toque" Item "Deflector" Health 70000 Scale 1.8 MaxVisionRange 1600 Attributes UseBossHealthBar WeaponRestrictions PrimaryOnly Attributes MiniBoss ItemAttributes { ItemName "Deflector" "damage bonus" 1.2 "attack projectiles" 2 // "weapon spread bonus" 1 // "fire rate penalty" 4 "heal on kill" 8000 } CharacterAttributes { "move speed bonus" 0.4 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.4 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.9 "override footstep sound set" 2 } } T_TFBot_Giant_Heavyweapons_Heater { Name "Giant Heater Heavy" Class Heavyweapons ClassIcon heavy_heater_giant Scale 1.8 Health 5000 Attributes MiniBoss Skill Expert MaxVisionRange 1200 WeaponRestrictions PrimaryOnly Tag bot_giant Item "Promo Huo Long Heatmaker" Item "Bunsen Brave" ItemAttributes { ItemName "Promo Huo Long Heatmaker" "damage penalty" 1 "damage bonus" 1.5 "ring of fire while aiming" 20 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 } } T_TFBot_Giant_Scout_Fast // high movement speed, melee only { Class Scout Name "Super Scout" ClassIcon scout_giant_fast Skill Easy Item "Bonk Boy" Item "The Holy Mackerel" Health 1200 WeaponRestrictions MeleeOnly Attributes MiniBoss CharacterAttributes { "move speed bonus" 2 "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 } Item "the lightning lid" } T_TFBot_Giant_Scout_FAN // high movement speed { Class Scout Name "Force-a-Nature Super Scout" ClassIcon scout_fan_giant Skill Hard Item "The Fed-Fightin' Fedora" Item "The Bolt Boy" Item "The Force-a-Nature" Health 1200 Attributes MiniBoss Attributes HoldFireUntilFullReload Skill Expert MaxVisionRange 1200 ItemAttributes { ItemName "The Force-a-Nature" //"clip size bonus" 2 "bullets per shot bonus" 2 "fire rate bonus" 0.5 "faster reload rate" 1.7 // 70% slower reload "scattergun knockback mult" 6 "damage penalty" 0.35 // 55% damage reduction "weapon spread bonus" 0.4 } CharacterAttributes { "move speed bonus" 1.1 "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 } } T_TFBot_Giant_Scout_Jumping_Sandman { Class scout Skill Expert Health 1200 ClassIcon scout_jumping_g Name "Giant Jumping Sandman" WeaponRestrictions MeleeOnly Item "The Sandman" Item "The Hanger-On Hood" Item "The Flight of the Monarch" Attributes MiniBoss Attributes AutoJump AutoJumpMin 5 AutoJumpMax 5 ItemAttributes { ItemName "The Sandman" "damage bonus" 2 "effect bar recharge rate increased" 0.1 } CharacterAttributes { "increased jump height" 2 //"move speed bonus" 1.5 "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 "head scale" 1.5 } } T_TFBot_Giant_DemoMan_PrinceTavish // Fast Moving DemoKnight { Class Demoman ClassIcon demoknight_giant Name "Giant Demoknight" Skill Expert Health 3300 Item "Prince Tavish's Crown" Item "The Chargin' Targe" Item "The Eyelander" Item "Ali Baba's Wee Booties" WeaponRestrictions MeleeOnly Attributes MiniBoss ItemAttributes { ItemName "The Eyelander" "critboost on kill" 3 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 } Item "the king of scotland cape" } T_TFBot_Giant_Scout_Baseball // Baseball Giant { Class Scout Name "Major League Scout" ClassIcon scout_stun_giant Skill Expert Health 1600 Item "Batter's Helmet" Item "MNC Mascot Outfit" Item "The Sandman" WeaponRestrictions MeleeOnly Attributes MiniBoss ItemAttributes { ItemName "The Sandman" "effect bar recharge rate increased" 0.1 } CharacterAttributes { "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 } } T_TFBot_Giant_Scout_Baseball_Armored // Baseball Giant with more health and faster fire rate { Class Scout Name "Armored Sandman Scout" ClassIcon scout_stun_giant_armored Skill Expert Health 3000 Item "Batter's Helmet" Item "The Sandman" WeaponRestrictions MeleeOnly Attributes MiniBoss ItemAttributes { ItemName "The Sandman" "effect bar recharge rate increased" 0.05 } CharacterAttributes { "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 5 "move speed penalty" 0.75 } } T_TFBot_Giant_Scout_Bonk { Class Scout Name "Giant Bonk Scout" Skill Normal WeaponRestrictions MeleeOnly ClassIcon scout_bonk_giant Health 1600 Attributes MiniBoss Attributes SpawnWithFullCharge CharacterAttributes { "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 "effect bar recharge rate increased" 0.55 } Item "bonk! atomic punch" Item "the atomizer" Item "bonk leadwear" Item "the caffeine cooler" } T_TFBot_Giant_Soldier_Crit // Super slow crit rocket flight speed, fires one at a time { Class Soldier Name "Giant Charged Soldier" ClassIcon soldier_crit Skill Normal Health 3800 Item "The Original" Attributes AlwaysCrit WeaponRestrictions PrimaryOnly Attributes MiniBoss ItemAttributes { ItemName "The Original" "faster reload rate" 0.2 "fire rate bonus" 2 "Projectile speed increased" 0.5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 } } T_TFBot_Giant_Pyro_Flare_Spammer //spams flares { Name "Giant Flare Spammer" Class Pyro ClassIcon pyro_flare_giant Scale 1.75 Health 3000 Item "The Flare Gun" Attributes MiniBoss Skill Expert MaxVisionRange 2000 WeaponRestrictions SecondaryOnly Tag bot_giant Item "The Air Raider" Item "Old Guadalajara" ItemAttributes { ItemName "The Flare Gun" "fire rate bonus" 0.2 //"damage penalty" 0.5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 6 } } T_TFBot_Giant_Pyro_Det_Spammer // Spams detonator { Name "Giant Detonator Spammer" ClassIcon pyro_detonator_lite Class Pyro Scale 1.75 Skill Expert Health 3000 WeaponRestrictions SecondaryOnly Attributes MiniBoss ItemAttributes { ItemName "the detonator" "fire rate bonus" 0.3 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 6 } Item "the detonator" Item "skullbrero" } T_TFBot_Giant_Pyro_Flare_Spammer_ScorchShot // Spams flare gun fire with pushback, slower move speed { Class Pyro Name "Giant Scorch Spammer" ClassIcon pyro_scorch Skill Expert Health 3000 Item "The Scorch Shot" Item "the brim of fire" WeaponRestrictions SecondaryOnly Attributes MiniBoss ItemAttributes { ItemName "The Scorch Shot" "fire rate bonus" 0.2 "damage causes airblast" 1 } CharacterAttributes { "move speed bonus" 0.35 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 6 } } T_TFBot_Giant_Pyro_Dragon { Name "Giant Dragon's Fury Pyro" Class Pyro ClassIcon pyro_dragon_fury_swordstone_giant Health 3000 Skill Expert MaxVisionRange 800 Attributes Miniboss WeaponRestrictions PrimaryOnly Item "The Dragon's Fury" Item "The Special Eyes" ItemAttributes { Itemname "The Special Eyes" "item style override" 2 // angry } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 2 } } T_TFBot_Giant_Pyro_Pusher // Air blast pushback scaled to 5x, fire does little initial damage { Class Pyro Name "Giant Airblast Pyro" Skill Expert Item "The Degreaser" Item "Traffic Cone" Health 3000 WeaponRestrictions PrimaryOnly Attributes MiniBoss ItemAttributes { ItemName "The Degreaser" "damage bonus" 0.05 "fire rate bonus" 1 "airblast pushback scale" 5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 6 } } T_TFBot_Giant_Boxing_Heavy { Name "Super Heavyweight Champ" Class Heavyweapons ClassIcon heavy_champ_giant Scale 1.8 Health 5000 Attributes MiniBoss Skill Expert WeaponRestrictions MeleeOnly Tag bot_giant Item "the killing gloves of boxing" Item "Pugilist's Protector" ItemAttributes { ItemName "the killing gloves of boxing" "damage bonus" 2 "critboost on kill" 10 "fire rate bonus" 0.4 "fire rate penalty" 1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 } } T_TFBot_Giant_Heavy_Gauntlet { Name "Giant Bolted Champion" Class Heavyweapons ClassIcon heavy_steelfist_nys Scale 1.8 Health 5000 Attributes MiniBoss Attributes DisableDodge Skill Expert WeaponRestrictions MeleeOnly Tag bot_giant Item "Fists of Steel" Item "Mad Mask" Item "Road Block" Item "Bone-Cut Belt" ItemAttributes { ItemName "Fists of Steel" "damage bonus" 2 "damage causes airblast" 1 "melee cleave attack" 1 "alt-fire disabled" 1 } ItemAttributes { ItemName "Road Block" "set item tint rgb" 13595446 } CharacterAttributes { "move speed bonus" 0.475 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 "backstab shield" 1 } } T_TFBot_Giant_Demo_Burst { Name "Giant Burst Fire Demo" Class Demoman ClassIcon demo_burst Scale 1.8 Health 3300 Attributes MiniBoss Attributes HoldFireUntilFullReload Skill Expert MaxVisionRange 1000 WeaponRestrictions PrimaryOnly Tag bot_giant Item "The Iron Bomber" Item "The Frag Proof Fragger" Item "The Blast Blocker" ItemAttributes { ItemName "The Blast Blocker" "set item tint rgb" 5801378 } ItemAttributes { Itemname "The Iron Bomber" "fire rate bonus" 0.01 "maxammo primary increased" 4 "projectile spread angle penalty" 4 "faster reload rate" 0.65 // 35% faster reload lol "clip size upgrade atomic" 8.0 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 4 } } T_TFBot_Giant_Demoman_Sticky { Name "Giant Sticky Demo" Class Demoman ClassIcon demo_sticky_daan_giant Scale 1.8 Health 3300 Attributes MiniBoss Skill Expert MaxVisionRange 1500 WeaponRestrictions SecondaryOnly Item "Spiky Viking" Item "Upgradeable TF_WEAPON_PIPEBOMBLAUNCHER" Item "Upgradeable TF_WEAPON_GRENADELAUNCHER" ItemAttributes { ItemName "Spiky Viking" "set item tint rgb" 5801378 } ItemAttributes { ItemName "Upgradeable TF_WEAPON_GRENADELAUNCHER" "is_passive_weapon" 1 "override projectile type" 27 // Fires nothing "fire rate penalty" 99 } ItemAttributes { ItemName "Upgradeable TF_WEAPON_PIPEBOMBLAUNCHER" "stickybomb charge rate" 0.001 "max pipebombs decreased" -7 "projectile range increased" 0.35 "damage bonus" 1.5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 7 } } T_TFBot_Giant_Demo_Spammer_Chief { Class Demoman Name "Chief Demoman" ClassIcon demo_giant Health 60000 Scale 1.9 Skill Expert Attributes MiniBoss Attributes UseBossHealthBar Attributes HoldFireUntilFullReload Attributes AlwaysCrit WeaponRestrictions PrimaryOnly Attributes MiniBoss Attributes HoldFireUntilFullReload ItemAttributes { ItemName "TF_WEAPON_GRENADELAUNCHER" "faster reload rate" 0.65 //35% faster reload "fire rate bonus" 0.1 "clip size upgrade atomic" 7.0 "projectile spread angle penalty" 2 "Projectile speed increased" 1.1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 4 } } T_TFBot_Giant_Soldier_Spammer { Class Soldier Name "Giant Rapid Fire Soldier" ClassIcon soldier_spammer Health 3800 Skill Expert WeaponRestrictions PrimaryOnly Attributes MiniBoss Item "The Lucky Shot" ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "faster reload rate" -0.8 "fire rate bonus" 0.5 "Projectile speed increased" 0.65 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 } } T_TFBot_Giant_Soldier_Spammer_Reload { Class Soldier Name "Giant Burst Fire Soldier" ClassIcon soldier_burstfire Health 3800 Skill Expert WeaponRestrictions PrimaryOnly Attributes MiniBoss Attributes HoldFireUntilFullReload ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "faster reload rate" 0.6 "fire rate bonus" 0.1 "clip size upgrade atomic" 5.0 "Projectile speed increased" 0.65 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 } } T_TFBot_Giant_Soldier_Sergeant { ClassIcon soldier_barrage_directhit Health 4000 Name "Sergeant Barrage" Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" ItemAttributes { ItemName "the direct hit" "clip size upgrade atomic" 25.0 "faster reload rate" 0.20 "fire rate bonus" 0.3 "projectile spread angle penalty" 6 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 } Item "the direct hit" Item "armored authority" Item "fancy dress uniform" } T_TFBot_Giant_Soldier_Extended_Buff_Banner { Class Soldier Name "Giant Buff Banner Soldier" ClassIcon soldier_buff_giant Skill Expert Health 3800 WeaponRestrictions PrimaryOnly Attributes HoldFireUntilFullReload Attributes MiniBoss Attributes SpawnWithFullCharge Item "The Buff Banner" CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "increase buff duration" 9.0 } } T_TFBot_Giant_Soldier_Extended_Concheror { Class Soldier Name "Giant Concheror Soldier" ClassIcon soldier_conch_giant Skill Expert Health 3800 WeaponRestrictions PrimaryOnly Attributes HoldFireUntilFullReload Attributes MiniBoss Attributes SpawnWithFullCharge Item "The Concheror" CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "increase buff duration" 9.0 } } T_TFBot_Giant_Soldier_Extended_Battalion { Class Soldier Name "Giant Battalion Soldier" ClassIcon soldier_backup_giant Skill Expert Health 3800 WeaponRestrictions PrimaryOnly Attributes HoldFireUntilFullReload Attributes MiniBoss Attributes SpawnWithFullCharge Item "The Battalion's Backup" CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "increase buff duration" 9.0 } } T_TFBot_Giant_Soldier_DirectHit { Name "Giant Direct Hit Soldier" Class Soldier ClassIcon soldier_directhit_lite Scale 1.8 Health 4000 Attributes MiniBoss Attributes HoldFireUntilFullReload Skill Expert MaxVisionRange 2000 WeaponRestrictions PrimaryOnly Tag bot_giant Item "The Direct Hit" CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 } } T_TFBot_Giant_Soldier_RocketShotgun // Health regen on hit { Class Soldier ClassIcon soldier_blackbox_giant Name "Giant Black Box Soldier" Health 4200 Item "The Black Box" Skill Expert Attributes MiniBoss WeaponRestrictions PrimaryOnly Attributes HoldFireUntilFullReload ItemAttributes { ItemName "The Black Box" "damage bonus" 0.45 "fire rate bonus" 0.001 "clip size upgrade atomic" 0 "faster reload rate" 1.6 "blast radius increased" 1.25 //"Projectile speed increased" 0.4 "projectile spread angle penalty" 4 "heal on hit for rapidfire" 1000 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "Projectile speed increased" 0.9 } } T_TFBot_Giant_Medic_Regen { Class Medic Name "Giant Medic" ClassIcon medic_giant Skill Expert Health 4500 Item "The Quick-Fix" Item "The Surgeon's Stahlhelm" // WeaponRestrictions SecondaryOnly Attributes MiniBoss ItemAttributes { ItemName "The Quick-Fix" "ubercharge rate bonus" 0.01 // pretty much disables ubercharge } ItemAttributes { ItemName "TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "heal rate bonus" 200 // only works on mediguns that have this attribute ie quickfix "health regen" 40 } } T_TFBot_Giant_Medic_Kritz { ClassIcon medic_kritz2 Name "Giant Kritzkrieg Medic" Template T_TFBot_Giant_Medic_Regen Attributes "SpawnWithFullCharge" Attributes "IgnoreEnemies" ItemAttributes { ItemName "the kritzkrieg" "ubercharge rate bonus" 100 "uber duration bonus" 92 } CharacterAttributes { "bot medic uber health threshold" 9999 } Item "the overdose" Item "the kritzkrieg" Item "the weather master" } T_TFBot_Giant_Medic_Vaccinator_Bullet { Name "Giant Bullet Medic" Class Medic ClassIcon medic_bullet_giant Scale 1.75 Health 4500 Attributes MiniBoss Attributes SpawnWithFullCharge Attributes IgnoreEnemies Attributes VaccinatorBullets Item "the virus doctor" Item "the byte'd beak" WeaponRestrictions SecondaryOnly Skill Expert Item "upgradeable TF_WEAPON_MEDIGUN" ItemAttributes { ItemName "upgradeable TF_WEAPON_MEDIGUN" "lunchbox adds minicrits" 3 //overrides Medigun traits with Vaccinator traits such as healing sound and multiple ubers "medigun bullet resist deployed" 1 // Percentage : 1 = 100% "medigun bullet resist passive" 1 // Percentage : 1 = 100% "medigun charge is resists" 3 //3 for bullet, 4 for blast, 5 for fire "ubercharge rate bonus" 200 } CharacterAttributes { "move speed bonus" 0.5 "voice pitch scale" 0 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 } } T_TFBot_Giant_Medic_Vaccinator_Blast { Name "Giant Blast Medic" Class Medic ClassIcon medic_blast_giant Scale 1.75 Health 4500 Attributes MiniBoss Attributes SpawnWithFullCharge Attributes IgnoreEnemies Attributes VaccinatorBlast Item "the virus doctor" Item "the byte'd beak" WeaponRestrictions SecondaryOnly Skill Expert Item "upgradeable TF_WEAPON_MEDIGUN" ItemAttributes { ItemName "upgradeable TF_WEAPON_MEDIGUN" "lunchbox adds minicrits" 3 "medigun bullet resist deployed" 1 "medigun bullet resist passive" 1 "medigun charge is resists" 4 "ubercharge rate bonus" 200 } CharacterAttributes { "move speed bonus" 0.5 "voice pitch scale" 0 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 } } T_TFBot_Giant_Medic_Vaccinator_Fire { Name "Giant Fire Medic" Class Medic ClassIcon medic_fire_giant Scale 1.75 Health 4500 Attributes MiniBoss Attributes SpawnWithFullCharge Attributes IgnoreEnemies Attributes VaccinatorFire Item "the virus doctor" Item "the byte'd beak" WeaponRestrictions SecondaryOnly Skill Expert Item "upgradeable TF_WEAPON_MEDIGUN" ItemAttributes { ItemName "upgradeable TF_WEAPON_MEDIGUN" "lunchbox adds minicrits" 3 "medigun bullet resist deployed" 1 "medigun bullet resist passive" 1 "medigun charge is resists" 5 "ubercharge rate bonus" 200 } CharacterAttributes { "move speed bonus" 0.5 "voice pitch scale" 0 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 } } T_TFBot_Giant_Medic_Uber { Name "Giant Uber Medic" Class Medic ClassIcon medic_uber_giant Scale 1.75 Health 4500 Attributes MiniBoss Attributes SpawnWithFullCharge Attributes IgnoreEnemies Skill Expert WeaponRestrictions SecondaryOnly Tag bot_giant Item "upgradeable TF_WEAPON_MEDIGUN" Item "Das Naggenvatcher" ItemAttributes { ItemName "upgradeable TF_WEAPON_MEDIGUN" "ubercharge rate bonus" 2 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "heal rate bonus" 200 } } T_TFBot_SentryBuster { Class Demoman Name "Sentry Buster" Skill Easy Health 2500 Item "The Ullapool Caber" WeaponRestrictions MeleeOnly ClassIcon sentry_buster Attributes "MiniBoss" Attributes "IgnoreEnemies" Attributes "DisableDodge" CharacterAttributes { "move speed bonus" 2 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 7 "cannot be backstabbed" 1 "voice pitch scale" 0 "no_attack" 1 "cannot be headshot" 1 } } T_TFBot_Soldier_BurstFire { Class Soldier Name "Giant Burst Fire Soldier" ClassIcon soldier_burstfire Health 4200 Skill Expert WeaponRestrictions PrimaryOnly Attributes MiniBoss Attributes HoldFireUntilFullReload Item "The Beggar's Bazooka" Item "The Helmet Without a Home" ItemAttributes { ItemName "The Beggar's Bazooka" "faster reload rate" 0.6 "fire rate bonus" 0.1 "clip size upgrade atomic" 5.0 "can overload" 0 "auto fires full clip" 0 "Projectile speed increased" 0.65 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 //"Projectile speed increased" 0.9 } } T_TFBot_Giant_Soldier_SlowBarrage { Class Soldier Name "Colonel Barrage" ClassIcon soldier_barrage Health 4000 Tag bot_giant Skill Expert WeaponRestrictions PrimaryOnly Attributes MiniBoss Attributes HoldFireUntilFullReload ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "clip size upgrade atomic" 26.0 "faster reload rate" 0.22 "fire rate bonus" 0.2 "projectile spread angle penalty" 5 } CharacterAttributes { "health regen" 40 "move speed bonus" 0.5 "damage bonus" 1.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "airblast vertical vulnerability multiplier" 0.1 "Projectile speed increased" 0.4 } } T_TFBot_Giant_Soldier_MultiRocket { Name "Giant Big Burst Soldier" Class Soldier ClassIcon soldier_rocketrain Scale 1.8 Health 4000 Attributes MiniBoss Attributes HoldFireUntilFullReload Skill Expert MaxVisionRange 2100 WeaponRestrictions PrimaryOnly Tag bot_giant Item "powerhouse_rocketlauncher_shellshocker" ItemAttributes { ItemName "powerhouse_rocketlauncher_shellshocker" "fire rate bonus" 0.001 "projectile spread angle penalty" 3 "damage bonus" 1.5 "Reload time increased" 1.1 "clip size upgrade atomic" 12 "projectile speed decreased" 0.6 //"blast radius decreased" 0.35 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 3 } } T_TFBot_Giant_Soldier_Mangler_ChargeShot { Name "Giant Mangler Soldier" Class Soldier ClassIcon soldier_mangler_giant Scale 1.8 Health 4000 Attributes MiniBoss //Attributes HoldFireUntilFullReload Skill Expert MaxVisionRange 1000 WeaponRestrictions PrimaryOnly AimLeadProjectileSpeed 1 Tag bot_giant Item "The Cow Mangler 5000" Item "Lord Cockswain's Pith Helmet" ItemAttributes { ItemName "The Cow Mangler 5000" // replicate charged shot effect "faster reload rate" 0.0001 "fire rate penalty" 2.5 "disable buildings on hit" 4 "set damagetype ignite" 1 "weapon burn time reduced" 0.6 "damage bonus" 1.35 // how much a minicrit adds on } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 } } T_TFBot_Chief_Gauntlet { Class Heavyweapons Skill Expert WeaponRestrictions MeleeOnly Name "Captain Punch" ClassIcon heavy_chief Health 60000 Scale 1.9 Item "War Head" Item "Fists of Steel" Attributes MiniBoss Attributes UseBossHealthBar ItemAttributes { ItemName "Fists of Steel" "fire rate bonus" 0.6 "damage bonus" 5 } CharacterAttributes { "move speed bonus" 0.4 "health regen" 250 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 7 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 } } T_TFBot_Chief_Tavish { Class Demoman Skill Expert WeaponRestrictions MeleeOnly Name "Chief Tavish" ClassIcon demoknight_giant Health 55000 Scale 1.9 Item "Prince Tavish's Crown" Item "The Chargin' Targe" Item "The Eyelander" Item "Ali Baba's Wee Booties" Attributes MiniBoss Attributes UseBossHealthBar ItemAttributes { ItemName "The Eyelander" "damage bonus" 5 } CharacterAttributes { "move speed bonus" 0.4 "health regen" 500 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 } } T_TFBot_Chief_Pyro { Class Pyro Skill Expert WeaponRestrictions PrimaryOnly Name "Chief Pyro" ClassIcon pyro_giant Health 55000 Scale 1.9 Attributes MiniBoss Attributes UseBossHealthBar ItemAttributes { ItemName "TF_WEAPON_FLAMETHROWER" "airblast pushback scale" 2.0 "damage bonus" 5 } CharacterAttributes { "move speed bonus" 0.4 "health regen" 500 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 } } T_TFBot_Chief_Soldier { Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Name "Sergeant Crits" ClassIcon soldier_sergeant_crits Health 60000 Scale 1.9 Item "Tyrantium Helmet" Attributes MiniBoss Attributes UseBossHealthBar Attributes HoldFireUntilFullReload Attributes AlwaysCrit ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "damage bonus" 1.5 "faster reload rate" 0.6 "fire rate bonus" 0.2 "clip size upgrade atomic" 7.0 "Projectile speed increased" 1.3 } CharacterAttributes { "health regen" 250 "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 } } T_TFBot_Chief_Soldier_SlowCrit { Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Name "Major Crits" Item "Full Metal Drill Hat" ClassIcon soldier_major_crits Health 60000 Scale 1.9 Attributes MiniBoss Attributes UseBossHealthBar Attributes HoldFireUntilFullReload Attributes AlwaysCrit ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "clip size upgrade atomic" 26.0 "faster reload rate" 0.4 "fire rate bonus" 0.2 "projectile spread angle penalty" 5 "Projectile speed increased" 0.4 } CharacterAttributes { "health regen" 250 "move speed bonus" 0.5 "damage bonus" 1.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 } } T_TFBot_Giant_Soldier_RocketPush { Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Item "The Liberty Launcher" ClassIcon soldier_libertylauncher_giant Attributes MiniBoss Attributes HoldFireUntilFullReload Name "Giant Blast Soldier" Health 3800 ItemAttributes { ItemName "The Liberty Launcher" "damage causes airblast" 1 "damage bonus" 0.75 "fire rate bonus" 0.25 "clip size upgrade atomic" 5 "faster reload rate" 0.2 "Blast radius decreased" 1.2 "projectile spread angle penalty" 4 // "Projectile speed increased" 0.75 } CharacterAttributes { "move speed bonus" 0.5 "override footstep sound set" 3 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "airblast vertical vulnerability multiplier" 0.1 } } T_TFBot_Chief_Soldier_RocketPush { Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Item "The Liberty Launcher" ClassIcon soldier_libertylauncher Attributes MiniBoss Attributes UseBossHealthBar Attributes HoldFireUntilFullReload Health 60000 Scale 1.8 Name "Chief Blast Soldier" ItemAttributes { ItemName "The Liberty Launcher" "damage causes airblast" 1 "damage bonus" 1 "fire rate bonus" 0.25 "clip size upgrade atomic" 5 "faster reload rate" 0.4 "Blast radius decreased" 1.2 "projectile spread angle penalty" 4 // "Projectile speed increased" 0.75 } CharacterAttributes { "move speed bonus" 0.5 "override footstep sound set" 3 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.15 } } T_TFBot_Chief_Soldier_Atomic { Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Name "Major Crits" Item "The Team Captain" Item "The Black Box" Item "Fancy Dress Uniform" Item "The Gunboats" ClassIcon soldier_sergeant_crits Health 40000 Scale 1.9 Attributes MiniBoss Attributes UseBossHealthBar Attributes HoldFireUntilFullReload Attributes AlwaysCrit ItemAttributes { ItemName "The Black Box" "damage bonus" 5 "damage causes airblast" 1 "faster reload rate" 3 "fire rate bonus" 2 "projectile spread angle penalty" 1 "use large smoke explosion" 1 "blast radius increased" 2 "Projectile speed increased" 1 } CharacterAttributes { "health regen" 1 "move speed bonus" 0.4 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 7 "airblast vertical vulnerability multiplier" 0.1 } } T_TFBot_Chief_Demo_Atomic { Class Demoman Name "Sir Nukesalot" ClassIcon demo_giant Health 50000 Scale 1.9 Skill Expert WeaponRestrictions PrimaryOnly Item "The Loose Cannon" Item "The Team Captain" Attributes MiniBoss Attributes UseBossHealthBar Attributes HoldFireUntilFullReload Attributes AlwaysFireWeapon Attributes AlwaysCrit ItemAttributes { ItemName "The Loose Cannon" "grenade launcher mortar mode" 0 "faster reload rate" 1.8 "fire rate bonus" 2 "clip size penalty" 0.5 "Projectile speed increased" 0.8 "projectile spread angle penalty" 5 "damage bonus" 7 "damage causes airblast" 1 "blast radius increased" 1.2 "use large smoke explosion" 1 } CharacterAttributes { "move speed bonus" 0.35 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 7 } } T_TFBot_Giant_Major_League //fuck you { Class Scout Name "Major League" ClassIcon scout_stun_giant Skill Expert Health 10000 //Scale 1.9 Item "Genuine Cockfighter" Item "The Boston Boom-Bringer" Item "Summer Shades" Item "The Sandman" WeaponRestrictions MeleeOnly Attributes MiniBoss Attributes UseBossHealthBar ItemAttributes { ItemName "The Sandman" "effect bar recharge rate increased" 0.001 } CharacterAttributes { "move speed bonus" 8 "damage force reduction" 0.7 "airblast vulnerability multiplier" 3.0 "override footstep sound set" 5 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 } } T_TFBot_Giant_Metalbeard { Class Demoman Name "Major Bomber" ClassIcon demo_bomber Skill Normal Health 40000 Item "The Team Captain" Item "Bolted Bombardier" Item "Battery Bandolier" Attributes AlwaysCrit WeaponRestrictions PrimaryOnly Attributes MiniBoss Attributes UseBossHealthBar Attributes HoldFireUntilFullReload ItemAttributes { ItemName "TF_WEAPON_GRENADELAUNCHER" "clip size upgrade atomic" 21.0 "fire rate bonus" 0.2 "faster reload rate" 0.3 "Projectile speed increased" 1.5 } CharacterAttributes { "health regen" 200 "move speed bonus" 0.32 "damage force reduction" 0.2 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 7 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 } } T_TFBot_Chief_Soldier_Extended_Concheror { Class Soldier Name "Chief Concheror Soldier" ClassIcon soldier_conch_giant Attributes UseBossHealthBar Skill Expert Health 50000 Scale 1.8 WeaponRestrictions PrimaryOnly Attributes HoldFireUntilFullReload Attributes MiniBoss Attributes SpawnWithFullCharge Item "The Concheror" CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "increase buff duration" 9.0 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 } } } }