//robot_giant_advbot is a whole template replacement. Do not have both robot_giant and this running in the same mission //Advanced giant bots have 140% HP as well as upgraded weapons and speed. // Special Classes may have more unique upgrades //Chief Robots have reworked stats. WaveSchedule { Templates { // Standard Classes //////////////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////////////////////////////////// T_TFBot_Giant_Scout { Class Scout Name "ADV Giant Scout" ClassIcon scout_giant Skill Expert Health 2240 Scale 1.8 WeaponRestrictions PrimaryOnly Attributes MiniBoss ItemAttributes { ItemName "TF_WEAPON_SCATTERGUN" "fire rate bonus" 0.9 "damage bonus" 1.15 "faster reload rate" 0.8 "clip size upgrade atomic" 1.0 } CharacterAttributes { "move speed bonus" 1.15 "health regen" 10 "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 } } T_TFBot_Giant_Soldier { Class Soldier Name "ADV Giant Soldier" ClassIcon soldier_giant Skill Expert Health 5320 Scale 1.8 WeaponRestrictions PrimaryOnly Attributes HoldFireUntilFullReload Attributes MiniBoss ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "fire rate bonus" 0.9 "damage bonus" 1.1 "faster reload rate" 0.7 "Projectile speed increased" 1.1 "clip size upgrade atomic" 1.0 } CharacterAttributes { "move speed bonus" 0.575 "health regen" 10 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 } } T_TFBot_Giant_Pyro { Class Pyro Name "ADV Giant Pyro" ClassIcon pyro_giant Skill Expert Health 4200 Scale 1.8 WeaponRestrictions PrimaryOnly Attributes MiniBoss ItemAttributes { ItemName "TF_WEAPON_FLAMETHROWER" //"lunchbox adds minicrits" 2 "damage bonus" 1.33 "airblast pushback scale" 1.5 "flame_gravity" 0 "flame_drag" 4 "flame_up_speed" 65 "flame_speed" 2700 "flame_spread_degree" 5 "flame_lifetime" 1 "flame_random_life_time_offset" 0.12 } CharacterAttributes { "move speed bonus" 0.575 "health regen" 10 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 6 } } T_TFBot_Giant_Demoman { Class Demoman Name "ADV Giant Rapid Fire Demoman" ClassIcon demo_giant Skill Expert Health 4620 Scale 1.8 WeaponRestrictions PrimaryOnly Attributes HoldFireUntilFullReload Attributes MiniBoss ItemAttributes { ItemName "TF_WEAPON_GRENADELAUNCHER" "faster reload rate" -0.4 "fire rate bonus" 0.65 "damage bonus" 1.1 "Projectile speed increased" 1.1 "clip size upgrade atomic" 1.0 } CharacterAttributes { "move speed bonus" 0.575 "health regen" 10 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 } } T_TFBot_Giant_Demo_RapidFire { Class Demoman Name "ADV Giant Rapid Fire Demoman" ClassIcon demo_giant Health 4200 Skill Expert WeaponRestrictions PrimaryOnly Attributes HoldFireUntilFullReload Attributes MiniBoss ItemAttributes { ItemName "TF_WEAPON_GRENADELAUNCHER" "fire rate bonus" 0.4 "damage force reduction" 0.5 "damage bonus" 1.1 "Projectile speed increased" 1.1 "clip size upgrade atomic" 1.0 } CharacterAttributes { "move speed bonus" 0.575 "health regen" 10 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 } } T_TFBot_Giant_Heavyweapons { Class Heavyweapons Name "ADV Giant Heavy" ClassIcon heavy_giant Skill Expert Health 7000 WeaponRestrictions PrimaryOnly MaxVisionRange 1200 Scale 1.8 Attributes MiniBoss ItemAttributes { ItemName "TF_WEAPON_MINIGUN" "damage bonus" 1.65 } CharacterAttributes { "move speed bonus" 0.575 "health regen" 10 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 } } T_TFBot_Giant_Medic { Class Medic Name "ADV Giant Medic" ClassIcon medic_giant Skill Expert Health 6300 Scale 1.8 Attributes SpawnWithFullCharge Item "The Quick-Fix" WeaponRestrictions SecondaryOnly Attributes MiniBoss ItemAttributes { ItemName "The Quick-Fix" "ubercharge rate bonus" 5 // make this thing more intolerable. } ItemAttributes { ItemName "TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 } CharacterAttributes { "move speed bonus" 0.575 "health regen" 10 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "heal rate bonus" 250 // only works on mediguns that have this attribute ie quickfix } } // Special Classes //////////////////////////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////////////////////////////////////////////////// T_TFBot_Giant_Heavyweapons_Deflector { Class Heavyweapons Name "ADV Giant Deflector Heavy" ClassIcon heavy_deflector Skill Expert Health 7000 Scale 1.8 Item "The U-clank-a" Item "Deflector" WeaponRestrictions PrimaryOnly MaxVisionRange 1200 Attributes MiniBoss ItemAttributes { ItemName "Deflector" "damage bonus" 1.5 // copied from base mighty heavy "attack projectiles" 1 // force ability to shoot down projectiles "fire rate bonus" 0.9 } CharacterAttributes { "move speed bonus" 0.575 "health regen" 10 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 } } T_TFBot_Giant_Heavyweapons_Shotgun { Class Heavyweapons Name "ADV Giant Shotgun Heavy" ClassIcon heavy_shotgun Skill Expert Health 7000 Scale 1.8 WeaponRestrictions SecondaryOnly MaxVisionRange 1200 Attributes MiniBoss //Attributes HoldFireUntilFullReload ItemAttributes { ItemName "TF_WEAPON_SHOTGUN_HWG" "fire rate bonus" 2.2 "bullets per shot bonus" 10 "damage penalty" 0.5 "faster reload rate" 0.1 } CharacterAttributes { "move speed bonus" 0.805 "health regen" 10 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "attack projectiles" 1 // force ability to shoot down projectiles "override footstep sound set" 2 } } T_TFBot_Giant_Heavyweapons_BrassBeast { Class Heavyweapons Name "ADV Giant Heavy" ClassIcon heavy_giant Item "The Brass Beast" Skill Expert Health 7000 Scale 1.8 WeaponRestrictions PrimaryOnly Attributes MiniBoss ItemAttributes { ItemName "The Brass Beast" "damage bonus" 1.65 } CharacterAttributes { "move speed bonus" 0.575 "health regen" 10 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 } } T_TFBot_Giant_Heavyweapons_Natascha { Class Heavyweapons Name "ADV Giant Heavy" ClassIcon heavy_giant Item "Natascha" Skill Expert Health 7000 Scale 1.8 WeaponRestrictions PrimaryOnly Attributes MiniBoss ItemAttributes { ItemName "Natascha" "damage bonus" 1.65 } CharacterAttributes { "move speed bonus" 0.575 "health regen" 10 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 } } T_TFBot_Giant_Heavyweapons_HealOnKill // Air blast pushback on damage. Pins players, low damage, slow move speed { Class Heavyweapons Name "ADV Giant Heavy" ClassIcon heavy_deflector_healonkill Skill Expert Health 7000 Scale 1.8 WeaponRestrictions PrimaryOnly MaxVisionRange 1200 Attributes MiniBoss ItemAttributes { ItemName "Deflector" "damage bonus" 1.2 "fire rate bonus" 0.9 "attack projectiles" 2 // "weapon spread bonus" 1 // "fire rate penalty" 4 "heal on kill" 5700 } CharacterAttributes { "move speed bonus" 0.4 "health regen" 10 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 } } T_TFBot_Chief_Heavyweapons_HealOnKill // Air blast pushback on damage. Pins players, low damage, slow move speed { Class Heavyweapons Name "ADV Giant Heavy's Revenge" ClassIcon heavy_deflector_healonkill Skill Expert Item "The Tungsten Toque" Item "Deflector" Health 70000 Scale 1.85 MaxVisionRange 1600 Attributes UseBossHealthBar WeaponRestrictions PrimaryOnly Attributes MiniBoss ItemAttributes { ItemName "Deflector" "damage bonus" 1.2 "attack projectiles" 2 // "weapon spread bonus" 1 // "fire rate penalty" 4 "heal on kill" 8500 } CharacterAttributes { "move speed bonus" 0.46 "health regen" 10 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.4 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.9 "override footstep sound set" 2 } } T_TFBot_Heavyweapons_Heater { Class Heavyweapons ClassIcon heavy_heater_giant Skill Expert Name "ADV Heater Heavy" Health 7000 Scale 1.8 WeaponRestrictions PrimaryOnly Item "The Huo Long Heatmaker" Attributes MiniBoss ItemAttributes { ItemName "The Huo Long Heatmaker" "fire rate penalty" 2.0 } CharacterAttributes { "move speed bonus" 0.575 "health regen" 10 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 "damage bonus" 2.4 } } T_TFBot_Giant_Scout_Fast // high movement speed, melee only { Class Scout Name "Very Super Scout" ClassIcon scout_giant_fast Skill Easy Item "Bonk Boy" Item "The Holy Mackerel" Scale 1.8 Health 1680 WeaponRestrictions MeleeOnly Attributes MiniBoss ItemAttributes { ItemName "The Holy Mackerel" "damage bonus" 0.5 "fire rate bonus" 0.45 "Hand Scale" 0.7 } CharacterAttributes { "move speed bonus" 2 "health regen" 10 "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 } } T_TFBot_Giant_Scout_FAN // high movement speed, melee only { Class Scout Name "ADV Force-a-Nature Super Scout" ClassIcon scout_fan_giant Skill Hard Item "The Fed-Fightin' Fedora" Item "The Bolt Boy" Item "The Force-a-Nature" Scale 1.8 Health 1680 Attributes MiniBoss Attributes HoldFireUntilFullReload Skill Expert MaxVisionRange 1200 ItemAttributes { ItemName "The Force-a-Nature" //"clip size bonus" 2 "bullets per shot bonus" 2 "fire rate bonus" 0.33 "faster reload rate" 1.5 // 70% slower reload "scattergun knockback mult" 6 "damage penalty" 0.45 // 55% damage reduction "weapon spread bonus" 0.4 } CharacterAttributes { "move speed bonus" 1.25 "health regen" 10 "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 } } T_TFBot_Giant_Scout_Jumping_Sandman { Class scout Skill Expert Health 1680 Scale 1.8 ClassIcon scout_jumping_g Name "ADV Giant Jumping Sandman" WeaponRestrictions MeleeOnly Item "The Sandman" Item "The Hanger-On Hood" Item "The Flight of the Monarch" Attributes MiniBoss Attributes AutoJump AutoJumpMin 5 AutoJumpMax 5 ItemAttributes { ItemName "The Sandman" "damage bonus" 2 "effect bar recharge rate increased" 0.1 "Hand Scale" 1.15 } CharacterAttributes { "increased jump height" 2.5 //"move speed bonus" 1.5 "dmg taken increased" 0.10 "dmg from melee increased" 10 "dmg from ranged reduced" 10 "health regen" 10 "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 "head scale" 1.5 } } T_TFBot_Giant_DemoMan_PrinceTavish // Fast Moving DemoKnight ** { Class Demoman ClassIcon demoknight_giant Name "ADV Giant Demoknight" Skill Expert Health 4620 Scale 1.8 Item "Prince Tavish's Crown" Item "The Chargin' Targe" Item "The Eyelander" Item "Ali Baba's Wee Booties" WeaponRestrictions MeleeOnly Attributes MiniBoss ItemAttributes { ItemName "The Eyelander" "critboost on kill" 8 "damage bonus" 2.2 "Hand Scale" 1.5 "melee range multiplier" 1.5 } CharacterAttributes { "move speed bonus" 0.575 "health regen" 10 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 } } T_TFBot_Giant_Scout_Baseball // Baseball Giant { Class Scout Name "ADV Major League Scout" ClassIcon scout_stun_giant Skill Expert Health 2240 Scale 1.8 Item "Batter's Helmet" Item "MNC Mascot Outfit" Item "The Sandman" WeaponRestrictions MeleeOnly Attributes MiniBoss ItemAttributes { ItemName "The Sandman" "effect bar recharge rate increased" 0.08 "damage bonus" 1.1 "Hand Scale" 1.15 "melee range multiplier" 1.15 } CharacterAttributes { "move speed bonus" 1.15 "health regen" 10 "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 } } T_TFBot_Giant_Scout_Baseball_Armored // Baseball Giant with more health and faster fire rate { Class Scout Name "ADV Armored Sandman Scout" ClassIcon scout_stun_giant_armored Skill Expert Health 4200 Scale 1.8 Item "Batter's Helmet" Item "The Sandman" WeaponRestrictions MeleeOnly Attributes MiniBoss ItemAttributes { ItemName "The Sandman" "effect bar recharge rate increased" 0.033 "damage bonus" 1.1 "Hand Scale" 1.15 "melee range multiplier" 1.15 } CharacterAttributes { "damage force reduction" 0.7 "health regen" 10 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 "move speed penalty" 0.85 } } T_TFBot_Giant_Scout_Bonk { Class Scout Skill Easy Name "ADV Giant Scout" Item "Bonk! Atomic Punch" Item "Bonk Helm" WeaponRestrictions MeleeOnly ClassIcon scout_bonk_giant Health 2240 Scale 1.8 Attributes MiniBoss CharacterAttributes { "move speed bonus" 1.1 "health regen" 10 "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 "effect bar recharge rate increased" 0.55 } } T_TFBot_Giant_Soldier_Crit // Super slow crit rocket flight speed, fires one at a time { Class Soldier Name "ADV Giant Charged Soldier" ClassIcon soldier_crit Skill Normal Health 5320 Scale 1.8 Item "The Original" Attributes AlwaysCrit WeaponRestrictions PrimaryOnly Attributes MiniBoss ItemAttributes { ItemName "The Original" "faster reload rate" 0.066 "fire rate bonus" 1.6 "Projectile speed increased" 0.66 "clip size bonus" 3.0 "damage bonus" 1.25 } CharacterAttributes { "move speed bonus" 0.575 "health regen" 10 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 } } T_TFBot_Giant_Pyro_Flare_Spammer // Spams flare gun fire { Class Pyro Name "ADV Giant Flare Pyro" ClassIcon pyro_flare_giant Skill Expert Health 4200 Scale 1.8 Item "The detonator" Item "Old Guadalajara" WeaponRestrictions SecondaryOnly Attributes MiniBoss ItemAttributes { ItemName "The detonator" "fire rate bonus" 0.25 "damage bonus" 1.1 } CharacterAttributes { "move speed bonus" 0.575 "damage force reduction" 0.6 "health regen" 10 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 6 } } T_TFBot_Giant_Pyro_Flare_Spammer_ScorchShot // Spams flare gun fire with pushback, slower move speed { Class Pyro Name "ADV Giant Flare Pyro" ClassIcon pyro_flare_giant Skill Expert Health 4200 Scale 1.8 Item "The Scorch Shot" WeaponRestrictions SecondaryOnly Attributes MiniBoss ItemAttributes { ItemName "The Scorch Shot" "fire rate bonus" 0.18 "damage bonus" 1.1 "damage causes airblast" 1 } CharacterAttributes { "move speed bonus" 0.4 "health regen" 10 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 6 } } T_TFBot_Giant_Pyro_Pusher // Air blast pushback scaled to 5x, fire does little initial damage { Class Pyro Name "ADV Giant Airblast Pyro" Skill Expert Item "The Degreaser" Item "Traffic Cone" Health 4200 Scale 1.8 WeaponRestrictions PrimaryOnly Attributes MiniBoss ItemAttributes { ItemName "The Degreaser" "damage bonus" 0.05 "fire rate bonus" 1 "airblast pushback scale" 20 } CharacterAttributes { "move speed bonus" 0.575 "health regen" 10 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 6 } } T_TFBot_Giant_Boxing_Heavy { Class heavyweapons Name "ADV Super Heavyweight Champ" ClassIcon heavy_champ_giant Skill expert Health 7000 Scale 1.8 Item "the killing gloves of boxing" Item "Pugilist's Protector" WeaponRestrictions MeleeOnly Attributes MiniBoss ItemAttributes { ItemName "the killing gloves of boxing" "fire rate bonus" 0.6 "damage bonus" 2 "Hand Scale" 1.25 "melee range multiplier" 1.25 } CharacterAttributes { "move speed bonus" 0.575 "health regen" 10 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 } } T_TFBot_Giant_Demo_Burst { Class Demoman Name "ADV Giant Burst Fire Demo" ClassIcon demo_burst_giant Health 4620 Scale 1.8 Skill Expert WeaponRestrictions PrimaryOnly Attributes MiniBoss Attributes HoldFireUntilFullReload ItemAttributes { ItemName "TF_WEAPON_GRENADELAUNCHER" "faster reload rate" 0.5 //35% faster reload "fire rate bonus" 0.08 "damage bonus" 1.1 "clip size upgrade atomic" 10.0 "projectile spread angle penalty" 5.5 "Projectile speed increased" 1.2 } CharacterAttributes { "move speed bonus" 0.575 "health regen" 10 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 4 } } T_TFBot_Giant_Demo_Spammer_Reload_Chief { Class Demoman Name "Giant R-F Demo Chief's Revenge" ClassIcon demo_giant Health 60000 Scale 1.9 Skill Expert Attributes MiniBoss Attributes UseBossHealthBar Attributes HoldFireUntilFullReload Attributes AlwaysCrit WeaponRestrictions PrimaryOnly Attributes MiniBoss Attributes HoldFireUntilFullReload ItemAttributes { ItemName "TF_WEAPON_GRENADELAUNCHER" "faster reload rate" 0.3 //35% faster reload "fire rate bonus" 0.05 "clip size upgrade atomic" 8.0 "projectile spread angle penalty" 2 "Projectile speed increased" 1.2 } CharacterAttributes { "move speed bonus" 0.575 "health regen" 10 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 4 } } T_TFBot_Giant_Soldier_Spammer { Class Soldier Name "ADV Giant Rapid Fire Soldier" ClassIcon soldier_spammer Health 5320 Scale 1.8 Skill Expert WeaponRestrictions PrimaryOnly Attributes MiniBoss ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "faster reload rate" -0.8 "fire rate bonus" 0.433 "Projectile speed increased" 1.15 } CharacterAttributes { "move speed bonus" 0.575 "health regen" 10 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "Projectile speed increased" 0.65 } } T_TFBot_Giant_Soldier_Spammer_Reload { Class Soldier Name "ADV Giant Burst Fire Soldier" ClassIcon soldier_burstfire Health 5320 Scale 1.8 Skill Expert WeaponRestrictions PrimaryOnly Attributes MiniBoss Attributes HoldFireUntilFullReload ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "move speed bonus" 0.575 "faster reload rate" 0.45 "fire rate bonus" 0.08 "clip size upgrade atomic" 8.0 "Projectile speed increased" 0.75 "projectile spread angle penalty" 0.4 } CharacterAttributes { "health regen" 10 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 } } T_TFBot_Giant_Soldier_Extended_Buff_Banner { Class Soldier Name "ADV Giant Buff Banner Soldier" ClassIcon soldier_buff_giant Skill Expert Health 5320 Scale 1.8 WeaponRestrictions PrimaryOnly Attributes HoldFireUntilFullReload Attributes MiniBoss Attributes SpawnWithFullCharge Item "The Buff Banner" ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "fire rate bonus" 0.9 "damage bonus" 1.1 "faster reload rate" 0.7 "Projectile speed increased" 1.1 "clip size upgrade atomic" 1.0 } CharacterAttributes { "move speed bonus" 0.575 "health regen" 10 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "increase buff duration" 9.5 } } T_TFBot_Giant_Soldier_Extended_Concheror { Class Soldier Name "ADV Giant Concheror Soldier" ClassIcon soldier_conch_giant Skill Expert Health 5320 Scale 1.8 WeaponRestrictions PrimaryOnly Attributes HoldFireUntilFullReload Attributes MiniBoss Attributes SpawnWithFullCharge Item "The Concheror" ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "fire rate bonus" 0.9 "damage bonus" 1.1 "faster reload rate" 0.7 "Projectile speed increased" 1.1 "clip size upgrade atomic" 1.0 } CharacterAttributes { "move speed bonus" 0.575 "health regen" 10 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "increase buff duration" 9.5 } } T_TFBot_Giant_Soldier_Extended_Battalion { Class Soldier Name "ADV Giant Battalion Soldier" ClassIcon soldier_backup_giant Skill Expert Health 5320 Scale 1.8 WeaponRestrictions PrimaryOnly Attributes HoldFireUntilFullReload Attributes MiniBoss Attributes SpawnWithFullCharge Item "The Battalion's Backup" ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "fire rate bonus" 0.9 "damage bonus" 1.1 "faster reload rate" 0.7 "Projectile speed increased" 1.1 "clip size upgrade atomic" 1.0 } CharacterAttributes { "move speed bonus" 0.575 "health regen" 10 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "increase buff duration" 9.5 } } T_TFBot_Giant_Soldier_RocketShotgun // Health regen on hit { Class Soldier ClassIcon soldier_blackbox_giant Name "ADV Giant Black Box Soldier" Health 5880 Scale 1.8 Item "The Black Box" Skill Expert Attributes MiniBoss WeaponRestrictions PrimaryOnly Attributes HoldFireUntilFullReload ItemAttributes { ItemName "The Black Box" "damage bonus" 0.45 "fire rate bonus" 0.001 "clip size upgrade atomic" 0 "faster reload rate" 1.45 "blast radius increased" 1.25 //"Projectile speed increased" 0.4 "projectile spread angle penalty" 4 "heal on hit for rapidfire" 1100 } CharacterAttributes { "move speed bonus" 0.575 "health regen" 10 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "Projectile speed increased" 0.9 } } T_TFBot_Giant_Medic_Regen { Class Medic Name "Giant Medic" ClassIcon medic_giant Skill Expert Health 6300 Scale 1.8 Item "The Quick-Fix" Item "The Surgeon's Stahlhelm" // WeaponRestrictions SecondaryOnly Attributes MiniBoss ItemAttributes { ItemName "The Quick-Fix" "ubercharge rate bonus" 0.01 // pretty much disables ubercharge } ItemAttributes { ItemName "TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 } CharacterAttributes { "move speed bonus" 0.575 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "heal rate bonus" 250 // only works on mediguns that have this attribute ie quickfix "health regen" 80 } } T_TFBot_SentryBuster { Class Demoman Name "ADV Sentry Buster" Skill Expert Health 3500 Item "The Ullapool Caber" WeaponRestrictions MeleeOnly ClassIcon sentry_buster Attributes MiniBoss CharacterAttributes { "move speed bonus" 2 "damage force reduction" 0.1 "airblast vulnerability multiplier" 0.05 "airblast vertical vulnerability multiplier" 0.1 "override footstep sound set" 7 "cannot be backstabbed" 1 } } T_TFBot_Soldier_BurstFire { Class Soldier Name "ADV Giant Burst Fire Soldier" ClassIcon soldier_burstfire Health 5880 Scale 1.8 Skill Expert WeaponRestrictions PrimaryOnly Attributes MiniBoss Attributes HoldFireUntilFullReload Attributes AlwaysCrit ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "damage bonus" 2.0 "faster reload rate" 0.3 "fire rate bonus" 0.15 "clip size upgrade atomic" 10.0 "projectile spread angle penalty" 0.8 } CharacterAttributes { "move speed bonus" 0.575 "health regen" 10 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "Projectile speed increased" 0.9 } } T_TFBot_Giant_Soldier_SlowBarrage { Class Soldier Name "Colonel Barrage's Revenge" ClassIcon soldier_barrage Health 5600 Scale 1.8 Tag bot_giant Skill Expert WeaponRestrictions PrimaryOnly Attributes MiniBoss Attributes HoldFireUntilFullReload ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "clip size upgrade atomic" 56.0 "faster reload rate" 0.11 "fire rate bonus" 0.2 "projectile spread angle penalty" 5 } CharacterAttributes { "health regen" 50 "move speed bonus" 0.575 "damage bonus" 1.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "airblast vertical vulnerability multiplier" 0.1 "Projectile speed increased" 0.45 } } T_TFBot_Chief_Gauntlet { Class Heavyweapons Skill Expert WeaponRestrictions MeleeOnly Name "Captain Punch's Revenge" ClassIcon heavy_chief Health 60000 Scale 1.9 Item "War Head" Item "Fists of Steel" Attributes MiniBoss Attributes UseBossHealthBar ItemAttributes { ItemName "Fists of Steel" "fire rate bonus" 0.6 "damage bonus" 5 "Hand Scale" 1.25 "melee range multiplier" 1.25 } CharacterAttributes { "move speed bonus" 0.5 "health regen" 260 "damage force reduction" 0.2 "airblast vulnerability multiplier" 0.2 "override footstep sound set" 2 "airblast vertical vulnerability multiplier" 0.05 "rage giving scale" 0.05 } } T_TFBot_Chief_Tavish { Class Demoman Skill Expert WeaponRestrictions MeleeOnly Name "Chief Tavish's Revenge" ClassIcon demoknight_giant Health 55000 Scale 1.9 Item "Prince Tavish's Crown" Item "The Chargin' Targe" Item "The Eyelander" Item "Ali Baba's Wee Booties" Attributes MiniBoss Attributes UseBossHealthBar ItemAttributes { ItemName "The Eyelander" "damage bonus" 5 "Hand Scale" 1.66 "melee range multiplier" 1.66 } CharacterAttributes { "move speed bonus" 0.5 "health regen" 510 "damage force reduction" 0.2 "airblast vulnerability multiplier" 0.2 "override footstep sound set" 2 "airblast vertical vulnerability multiplier" 0.05 "rage giving scale" 0.05 } } T_TFBot_Chief_Pyro { Class Pyro Skill Expert WeaponRestrictions PrimaryOnly Name "Chief Pyro's Revenge" ClassIcon pyro_giant Health 55000 Scale 1.9 Attributes MiniBoss Attributes UseBossHealthBar ItemAttributes { ItemName "TF_WEAPON_FLAMETHROWER" "airblast pushback scale" 2.0 "damage bonus" 5 "flame_gravity" 0 "flame_drag" 3.33 "flame_up_speed" 65 "flame_speed" 2700 "flame_spread_degree" 5.5 "flame_lifetime" 1.3 "flame_random_life_time_offset" 0.12 } CharacterAttributes { "move speed bonus" 0.5 "health regen" 510 "damage force reduction" 0.2 "airblast vulnerability multiplier" 0.2 "override footstep sound set" 2 "airblast vertical vulnerability multiplier" 0.05 "rage giving scale" 0.05 } } T_TFBot_Chief_Soldier { Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Name "Sergeant Crits's Revenge" ClassIcon soldier_sergeant_crits Health 60000 Scale 1.9 Item "Tyrant's Helm" Attributes MiniBoss Attributes UseBossHealthBar Attributes HoldFireUntilFullReload Attributes AlwaysCrit ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "damage bonus" 1.5 "faster reload rate" 0.2 "fire rate bonus" 0.15 "clip size upgrade atomic" 13.0 "projectile spread angle penalty" 0.8 "Projectile speed increased" 1.3 } CharacterAttributes { "health regen" 260 "move speed bonus" 0.575 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 3 "airblast vertical vulnerability multiplier" 0.05 "rage giving scale" 0.05 } } T_TFBot_Chief_Soldier_SlowCrit { Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Name "Major Crits's Revenge" Item "Full Metal Drill Hat" ClassIcon soldier_major_crits Health 60000 Scale 1.9 Attributes MiniBoss Attributes UseBossHealthBar Attributes HoldFireUntilFullReload Attributes AlwaysCrit ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "clip size upgrade atomic" 60.0 "faster reload rate" 0.2 "fire rate bonus" 0.2 "projectile spread angle penalty" 5 "Projectile speed increased" 0.4 } CharacterAttributes { "health regen" 260 "move speed bonus" 0.575 "damage bonus" 1.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 } } T_TFBot_Giant_Soldier_RocketPush { Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Item "The Liberty Launcher" ClassIcon soldier_libertylauncher_giant Attributes MiniBoss Attributes HoldFireUntilFullReload Name "ADV Giant Blast Soldier" Health 5320 Scale 1.8 ItemAttributes { ItemName "The Liberty Launcher" "damage causes airblast" 1 "damage bonus" 0.75 "fire rate bonus" 0.22 "clip size upgrade atomic" 9 "faster reload rate" 0.1 "Blast radius decreased" 1.2 "projectile spread angle penalty" 4.5 // "Projectile speed increased" 0.75 } CharacterAttributes { "move speed bonus" 0.575 "health regen" 10 "override footstep sound set" 3 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "airblast vertical vulnerability multiplier" 0.1 } } T_TFBot_Chief_Soldier_RocketPush { Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Item "The Liberty Launcher" ClassIcon soldier_libertylauncher Attributes MiniBoss Attributes UseBossHealthBar Attributes HoldFireUntilFullReload Health 60000 Scale 1.85 Name "Chief Blast Soldier's Revenge" ItemAttributes { ItemName "The Liberty Launcher" "damage causes airblast" 1 "damage bonus" 1 "fire rate bonus" 0.22 "clip size upgrade atomic" 9 "faster reload rate" 0.2 "Blast radius decreased" 1.2 "projectile spread angle penalty" 4.5 // "Projectile speed increased" 0.75 } CharacterAttributes { "move speed bonus" 0.575 "health regen" 10 "override footstep sound set" 3 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "airblast vertical vulnerability multiplier" 0.05 "rage giving scale" 0.1 } } T_TFBot_Chief_Soldier_Atomic { Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Name "Major Crits's Revenge" Item "The Team Captain" Item "The Black Box" Item "Fancy Dress Uniform" Item "The Gunboats" ClassIcon soldier_sergeant_crits Health 40000 Scale 1.9 Attributes MiniBoss Attributes UseBossHealthBar Attributes HoldFireUntilFullReload Attributes AlwaysCrit ItemAttributes { ItemName "The Black Box" "damage bonus" 5 "damage causes airblast" 1 "faster reload rate" 2.6 "fire rate bonus" 1.8 "projectile spread angle penalty" 1 "use large smoke explosion" 1 "blast radius increased" 2.2 "Projectile speed increased" 1 } CharacterAttributes { "health regen" 10 "move speed bonus" 0.46 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 3 "airblast vertical vulnerability multiplier" 0.05 } } T_TFBot_Chief_Demo_Atomic { Class Demoman Name "Sir Nukesalot's Revenge" ClassIcon demo_giant Health 50000 Scale 1.9 Skill Expert WeaponRestrictions PrimaryOnly Item "The Loose Cannon" Attributes MiniBoss Attributes UseBossHealthBar Attributes HoldFireUntilFullReload Attributes AlwaysFireWeapon Attributes AlwaysCrit ItemAttributes { ItemName "The Loose Cannon" "grenade launcher mortar mode" 0 "faster reload rate" 2.5 "fire rate bonus" 3 "clip size penalty" 0.5 "Projectile speed increased" 0.8 "projectile spread angle penalty" 5 "damage bonus" 7 "damage causes airblast" 1 "blast radius increased" 2.5 "use large smoke explosion" 1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 4 "airblast vertical vulnerability multiplier" 0.05 "health regen" 10 } } T_TFBot_Giant_Major_League { Class Scout Name "Major League's Comeback" ClassIcon scout_stun_giant Skill Expert Health 10000 //Scale 1.9 Item "Genuine Cockfighter" Item "The Boston Boom-Bringer" Item "Summer Shades" Item "The Sandman" WeaponRestrictions MeleeOnly Attributes MiniBoss Attributes UseBossHealthBar ItemAttributes { ItemName "The Sandman" "effect bar recharge rate increased" 0.001 } CharacterAttributes { "move speed bonus" 8 "damage force reduction" 0.7 "airblast vulnerability multiplier" 3.0 "override footstep sound set" 5 "airblast vertical vulnerability multiplier" 0.05 "rage giving scale" 0.05 } } T_TFBot_Giant_Metalbeard { Class Demoman Name "Major Bomber's Revenge" ClassIcon demo_bomber Skill Normal Health 40000 Item "Prince Tavish's Crown" Attributes AlwaysCrit WeaponRestrictions PrimaryOnly Attributes MiniBoss Attributes UseBossHealthBar Attributes HoldFireUntilFullReload ItemAttributes { ItemName "TF_WEAPON_GRENADELAUNCHER" "fire rate bonus" 0.2 "faster reload rate" 0.03 "clip size penalty" 3.0 "Projectile speed increased" 1.5 } CharacterAttributes { "health regen" 210 "move speed bonus" 0.4 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.2 "override footstep sound set" 4 "airblast vertical vulnerability multiplier" 0.05 "rage giving scale" 0.05 } } T_TFBot_Chief_Soldier_Extended_Concheror { Class Soldier Name "Chief Concheror Soldier's Revenge" ClassIcon soldier_conch_giant Attributes UseBossHealthBar Skill Expert Health 50000 Scale 1.85 WeaponRestrictions PrimaryOnly Attributes HoldFireUntilFullReload Attributes MiniBoss Attributes SpawnWithFullCharge Item "The Concheror" ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "fire rate bonus" 0.9 "damage bonus" 1.1 "faster reload rate" 0.7 "Projectile speed increased" 1.1 "clip size upgrade atomic" 1.0 } CharacterAttributes { "move speed bonus" 0.575 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 3 "increase buff duration" 9.5 "airblast vertical vulnerability multiplier" 0.05 "rage giving scale" 0.05 } } } }