WaveSchedule { Templates { T_TFBot_Legs { Class Scout Name "Legs" ClassIcon legs Skill Expert Health 50000 Scale 1.6 NoIdleSound 1 WeaponRestrictions MeleeOnly Attributes MiniBoss Item "Upgradeable TF_WEAPON_BAT" Item "EOTL_Demopants" ItemAttributes { ItemName "Upgradeable TF_WEAPON_BAT" "collect currency on kill" 1 "fire rate bonus" 0.5 "damage penalty" 0.5 } CharacterAttributes { "torso scale" -5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 5 "health regen" 420 "dmg from ranged reduced" 0.01 "dmg from melee increased" 0.01 "cancel falling damage" 1 "voice pitch scale" 0 } Action Mobber AddCond { Index 43 } } T_TFBot_Pungo { Class Heavyweapons Name "Pungo The Primate" ClassIcon boss_yetimachine Skill Hard Health 5000 Attributes MiniBoss WeaponRestrictions MeleeOnly Item "Yeti_Head" Item "Yeti_Legs" Action Mobber ItemAttributes { ItemName "tf_weapon_fists" "damage penalty" 0.25 } AddCond { Index 43 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.2 "override footstep sound set" 2 "voice pitch scale" 0 } } T_TFBot_Scout_Fan_GiveMinicrit { Name "Fan o'Giving Crits Scout" Class Scout Item "the fan o'war" ClassIcon scout_fanowar WeaponRestrictions MeleeOnly ItemAttributes { ItemName "the fan o'war" "add cond on hit" "19" "damage bonus" 3 } } T_TFBot_Heavy_Natascha_NotSlow { Name "Speed-up Natascha Heavy" Class Heavyweapons Item "Natascha" ClassIcon heavy_natascha_nys ItemAttributes { ItemName "Natascha" "slow enemy on hit" 0 "add cond on hit" "32" "add cond on hit duration" "1" } } T_TFBot_Heavy_Brass_Fast { Class Heavyweapons Name "Speed Beast Heavy" Item "The Brass Beast" Item "The Lightning Lid" ClassIcon heavy_brass_nys AimTrackingInterval 0.5 //Worse than Normal, better than Easy ExtAttr AlwaysFireWeaponAlt ItemAttributes { ItemName "The Brass Beast" "aiming movespeed increased" 2.3 "aiming movespeed decreased" 1 "bullets per shot bonus" 0.5 "move speed bonus" 2 } ItemAttributes { ItemName "The Lightning Lid" "attachment name" "head" "attachment angles" "0 180 180" "attachment offset" "0 0 -8" } AddAttribute { Item "The Lightning Lid" Name "attachment scale" Value 1.05 Delay 0.1 } } T_TFBot_Giant_Soldier_WhiteBox { Template T_TFBot_Giant_Soldier_RocketShotgun Name "Giant White Box Soldier" ItemAttributes { ItemName "The Black Box" "paintkit_proto_def_index" 411 "set_item_texture_wear" 0.2 "heal on hit for rapidfire" 0 "health on radius damage" 0 "fire input on hit" "!activator^$TakeDamage^1000" } } T_TFBot_Giant_Soldier_InaccurateHit { ClassIcon soldier_barrage_directhit Health 3800 Name "Giant Indirect Hit" Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" Attributes "MiniBoss" Attributes "HoldFireUntilFullReload" ItemAttributes { ItemName "the direct hit" "clip size upgrade atomic" 25.0 "faster reload rate" 0.20 "fire rate bonus" 0.3 "projectile spread angle penalty" 70 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 } Item "the direct hit" Item "armored authority" Item "fancy dress uniform" } T_TFBot_Giant_Demo_Laziebomb { Template T_TFBot_Giant_Demoman Name "Giant Laziebomb Demo" WeaponRestrictions SecondaryOnly Item "The Quickiebomb Launcher" ClassIcon demo_quickie_pda ItemAttributes { ItemName "TF_WEAPON_GRENADELAUNCHER" "is_passive_weapon" 1 "fire rate penalty" 1357 "override projectile type" 7 } ItemAttributes { ItemName "The Quickiebomb Launcher" "sticky arm time bonus" 60 "max pipebombs increased" 180 "stickybomb charge rate" 0.001 "clip size penalty" 1 "clip size bonus" 7.5 "faster reload rate" 0 "fire rate bonus" 0.25 "projectile spread angle penalty" 25 "projectile range decreased" 0.5 } } T_TFBot_Giant_Medic_Undercharge { Name "Giant Undercharge Medic" Class Medic Skill Expert Health 4000 Attributes MiniBoss Attributes SpawnWithFullCharge ClassIcon medic_uber_infinite FireInput { Target !activator Action RunScriptCode Param "self.SetSkin(3)" IfHealthBelow 3999 Delay 0.01 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "bot medic uber health threshold" 1 "bot medic uber deploy delay duration" 9999 } ItemAttributes { ItemName "tf_weapon_medigun" "heal rate bonus" 75 "ubercharge rate bonus" 8 "uber duration bonus" -7.5 } } T_TFBot_Red_Bloon { Name "Red Bloon" Class Scout ClassIcon bloon_red Health 175 WeaponRestrictions MeleeOnly Attributes IgnoreEnemies Attributes DisableDodge Item "The Cockfighter" NoBombUpgrades 1 DeathSound "bloonpop.mp3" ItemAttributes { ItemName "tf_weapon_bat" "is invisible" 1 "no_attack" 1 } ItemAttributes { ItemName "The Cockfighter" "set item tint rgb" 12073019 } CharacterAttributes { "cannot be backstabbed" 1 "head scale" 10 "damage force reduction" 0.001 "airblast vulnerability multiplier" 0.001 } } T_TFBot_Blue_Bloon { Name "Blue Bloon" Class Scout Health 275 ClassIcon bloon_blue WeaponRestrictions MeleeOnly Attributes IgnoreEnemies Attributes DisableDodge Item "The Cockfighter" NoBombUpgrades 1 DeathSound "bloonpop.mp3" ItemAttributes { ItemName "tf_weapon_bat" "is invisible" 1 "no_attack" 1 } CharacterAttributes { "cannot be backstabbed" 1 "head scale" 10 "damage force reduction" 0.001 "airblast vulnerability multiplier" 0.001 } } T_TFBot_Green_Bloon { Name "Green Bloon" Class Scout Health 450 ClassIcon bloon_green WeaponRestrictions MeleeOnly Attributes IgnoreEnemies Attributes DisableDodge Item "The Cockfighter" NoBombUpgrades 1 DeathSound "bloonpop.mp3" ItemAttributes { ItemName "tf_weapon_bat" "is invisible" 1 "no_attack" 1 } ItemAttributes { ItemName "The Cockfighter" "set item tint rgb" 8421376 } CharacterAttributes { "move speed bonus" 1.2 "cannot be backstabbed" 1 "head scale" 10 "damage force reduction" 0.001 "airblast vulnerability multiplier" 0.001 } } T_TFBot_Yellow_Bloon { Name "Yellow Bloon" Class Scout Health 250 ClassIcon bloon_yellow WeaponRestrictions MeleeOnly Attributes IgnoreEnemies Attributes DisableDodge Item "The Cockfighter" NoBombUpgrades 1 DeathSound "bloonpop.mp3" ItemAttributes { ItemName "tf_weapon_bat" "is invisible" 1 "no_attack" 1 } ItemAttributes { ItemName "The Cockfighter" "set item tint rgb" 15185211 } CharacterAttributes { "move speed bonus" 2 "cannot be backstabbed" 1 "head scale" 10 "damage force reduction" 0.001 "airblast vulnerability multiplier" 0.001 } } T_TFBot_Pink_Bloon { Name "Pink Bloon" Class Scout Health 700 ClassIcon bloon_pink WeaponRestrictions MeleeOnly Attributes IgnoreEnemies Attributes DisableDodge Item "The Cockfighter" NoBombUpgrades 1 DeathSound "bloonpop.mp3" ItemAttributes { ItemName "tf_weapon_bat" "is invisible" 1 "no_attack" 1 } ItemAttributes { ItemName "The Cockfighter" "set item tint rgb" 16738740 } CharacterAttributes { "move speed bonus" 1.35 "cannot be backstabbed" 1 "head scale" 10 "damage force reduction" 0.001 "airblast vulnerability multiplier" 0.001 } } T_TFBot_Black_Bloon { Name "Black Bloon" Class Scout Health 900 ClassIcon bloon_black WeaponRestrictions MeleeOnly Attributes IgnoreEnemies Attributes DisableDodge Item "The Cockfighter" NoBombUpgrades 1 DeathSound "bloonpop.mp3" AddCond { Delay 1 Index 59 } ItemAttributes { ItemName "tf_weapon_bat" "is invisible" 1 "no_attack" 1 } ItemAttributes { ItemName "The Cockfighter" "set item tint rgb" 1315860 } CharacterAttributes { "move speed bonus" 0.9 "cannot be backstabbed" 1 "head scale" 10 "damage force reduction" 0.001 "airblast vulnerability multiplier" 0.001 } } T_TFBot_Purple_Bloon { Name "Purple Bloon" Class Scout Health 900 ClassIcon bloon_purple WeaponRestrictions MeleeOnly Attributes IgnoreEnemies Attributes DisableDodge Item "The Cockfighter" NoBombUpgrades 1 DeathSound "bloonpop.mp3" AddCond { Delay 1 Index 60 } ItemAttributes { ItemName "tf_weapon_bat" "is invisible" 1 "no_attack" 1 } ItemAttributes { ItemName "The Cockfighter" "set item tint rgb" 5322826 } CharacterAttributes { "move speed bonus" 0.8 "cannot be backstabbed" 1 "head scale" 10 "damage force reduction" 0.001 "airblast vulnerability multiplier" 0.001 "dmg taken mult from special damage type 1" 0.01 } } } }