WaveSchedule { Templates { T_TFBot_Dragon_Fury_Pyro { Class Pyro Name "Dragon's Fury Pyro" Skill Easy ClassIcon pyro_dragon_fury_swordstone Item "The Dragon's Fury" Item "The Last Breath" Item "The Smoking Skid Lid" Item "The Lunatic's Leathers" } T_TFBot_Silent_Assassin { Class Sniper Name "Silent Assassin" Health 100 ClassIcon sniper_headshot Skill Expert Attributes AlwaysCrit Item "The Triggerman's Tacticals" Item "The Hitman's Heatmaker" Item "The Razorback" Item "The Doublecross-comm" ItemAttributes { ItemName "The Hitman's Heatmaker" "silent killer" 1 "SRifle Charge rate decreased" 2 } } T_TFBot_Shield_Medic { Class Medic ClassIcon medic_shield_lite Name "Shield Medic" Skill Normal Item "The Surgeon's Stahlhelm" Attributes "ProjectileShield" Attributes "SpawnWithFullCharge" Attributes IgnoreEnemies ItemAttributes { ItemName "tf_weapon_medigun" "increase buff duration" 2.2 "generate rage on heal" 1 } CharacterAttributes { "bot medic uber deploy delay duration" 900 } } T_TFBot_Kunai_Spy { Class Spy Name "Conniver Spy" Skill Expert Item "Conniver's Kunai" Item "Legendary Lid" Item "The Southie Shinobi" Item "The Doublecross-comm" Item "The Diamondback" ItemAttributes { ItemName "The Diamondback" "faster reload rate" 5 } } T_TFBot_Silent_Spy { Class Spy Skill Expert Name "Silent Spy" Item "Your Eternal Reward" Item "A Hat To Kill For" Item "The Doublecross-comm" Item "l'etranger" ItemAttributes { ItemName "l'etranger" "faster reload rate" 5 } } T_TFBot_HawkEye_Bowman { Class Sniper ClassIcon sniper_bow_penetrator Skill Expert Item "The Huntsman" Item "The Doublecross-comm" Name "Hawk-eye Bowman" ItemAttributes { ItemName "The Huntsman" "Projectile speed increased" 2 "projectile penetration" 2 "energy weapon penetration" 1 } } T_TFBot_Shinobi_Scout { Class Scout Name "Shinobi Scout" ClassIcon scout_cleaver Skill Normal WeaponRestrictions SecondaryOnly Attributes AlwaysFireWeapon Item "The Flying Guillotine" Item "The Southie Shinobi" Item "Legendary Lid" ItemAttributes { ItemName "The Flying Guillotine" "effect bar recharge rate increased" 0.10 "fire rate penalty" 1.4 } } T_TFBot_Bison_Soldier { Class Soldier ClassIcon soldier_bison Name "Bison Soldier" Skill Expert Item "The Righteous Bison" WeaponRestrictions "SecondaryOnly" ItemAttributes { ItemName "The Righteous Bison" "energy weapon penetration" 1 "projectile speed increased" 5 "faster reload rate" 2 } } T_TFBot_Heavyweapons_Deflector { Class Heavyweapons Name "Deflector Heavy" ClassIcon heavy_deflector Skill Hard Item "The U-clank-a" Item "Deflector" WeaponRestrictions PrimaryOnly MaxVisionRange 1200 ItemAttributes { ItemName "Deflector" "attack projectiles" 1 } } T_TFBot_Natascha_Deflector { Class Heavy Name "Natascha Heavy Deflector" ClassIcon heavy_deflector_slowdown Skill Expert Item "Natascha" Item "The U-Clank-A" Item "Weight Room Warmer" ItemAttributes { ItemName "Natascha" "attack projectiles" 1 } } T_TFBot_Natascha_Pusher { Class Heavy Name "Natascha Heavy Pusher" ClassIcon heavy_natascha_nys Skill Expert Item "Natascha" Item "Officer's Ushanka" Item "Weight Room Warmer" ItemAttributes { ItemName "Natascha" "damage causes airblast" 1 } } T_TFBot_Natascha_Heavy { Class Heavy Name "Natascha Heavy" ClassIcon heavy_natascha_nys Skill Expert Item "Natascha" Item "Officer's Ushanka" Item "Weight Room Warmer" } T_TFBot_Tomislav_Deflector { Class Heavy Name "Tomislav Heavy Deflector" ClassIcon heavy_deflector_accurate Skill Expert Item "Tomislav" Item "The U-Clank-A" Item "Commissar's Coat" ItemAttributes { ItemName "Tomislav" "attack projectiles" 1 } } T_TFBot_Tomislav_Heavy { Class Heavy Name "Tomislav Heavy" ClassIcon heavy_accurate_lite Skill Expert Item "Tomislav" Item "Capone's Capper" Item "Commissar's Coat" } T_TFBot_Tomislav_Pusher { Class Heavy Name "Tomislav Heavy Pusher" ClassIcon heavy_accurate_lite Skill Expert Item "Tomislav" Item "Capone's Capper" Item "Commissar's Coat" ItemAttributes { ItemName "Tomislav" "damage causes airblast" 1 } } T_TFBot_Gangster_Scout { Class Scout ClassIcon scout_pistol_nys Skill Normal Item "Weight Room Warmer" Item "the bruiser's bandanna" Name "Gangster Scout" WeaponRestrictions "SecondaryOnly" } T_TFBot_Giant_Gangster_Scout { ClassIcon scout_pistol_nys_giant Skill Expert Class Scout Health 1000 Item "Weight Room Warmer" Item "the bruiser's bandanna" Name "Giant Gangster Scout" WeaponRestrictions "SecondaryOnly" Attributes MiniBoss ItemAttributes { ItemName "TF_WEAPON_PISTOL" "damage bonus" 4 "fire rate bonus" 3 "weapon spread bonus" 0 } CharacterAttributes { "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 } } T_TFBot_Giant_Dragon_Fury_Pyro { Class Pyro Name "Giant Dragon's Fury Pyro" Skill Expert Attributes MiniBoss Health 3000 ClassIcon pyro_dragon_fury_giant Item "The Dragon's Fury" Item "The Last Breath" Item "The Smoking Skid Lid" Item "The Lunatic's Leathers" CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 6 } } T_TFBot_Giant_Uber_Shield_Medic { Class Medic Name "Giant Shield Uber Medic" ClassIcon medic_shield_uber_giant Skill Expert Health 4500 Attributes "SpawnWithFullCharge" Attributes "ProjectileShield" Attributes IgnoreEnemies WeaponRestrictions "SecondaryOnly" Attributes MiniBoss ItemAttributes { ItemName "tf_weapon_medigun" "increase buff duration" 2.2 "generate rage on heal" 1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "bot medic uber health threshold" 100 } } T_TFBot_Giant_Flash_Scout { Class Scout Name "Super Shortstop Scout" ClassIcon scout_shortstop_giant Skill Expert Item "Bonk Boy" Item "The Shortstop" Item "The Lightning Lid" Item "Hot Heels" Health 1200 Attributes MiniBoss CharacterAttributes { "move speed bonus" 2 "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 } } T_TFBot_PlagueDoctor_Boss { Class Medic Skill Expert Name "The Plague Doctor" WeaponRestrictions "MeleeOnly" Health 20000 Scale 1.8 Attributes MiniBoss Attributes UseBossHealthBar Attributes AlwaysCrit Item "The Byte'd Beak" Item "The Vita-Saw" ItemAttributes { ItemName "The Vita-Saw" "melee range multiplier" 9 } CharacterAttributes { "health regen" 200 "move speed bonus" 0.4 "override footstep sound set" 7 "airblast vulnerability multiplier" 0.25 "rage giving scale" 0.1 "hand scale" 2 "cancel falling damage" 1 } } T_TFBot_DirectHit_Soldier { Class Soldier ClassIcon soldier_directhit_lite Skill Expert Item "The Direct Hit" Item "The Doublecross-comm" } T_TFBot_Explosive_Sniper { Class Sniper ClassIcon sniper_explosive Item "The Hitman's Heatmaker" Name "Explosive Sniper" Skill Expert Attributes AlwaysCrit Item "The Doublecross-comm" ItemAttributes { ItemName "The Hitman's Heatmaker" "explosive sniper shot" 3 } } T_TFBot_Ronin_Demo { Class Demoman Name "Ronin Demo" ClassIcon demoknight_samurai Skill Expert Item "The Half-Zatoichi" Item "The Chargin' Targe" Item "Demo Kabuto" WeaponRestrictions "MeleeOnly" CharacterAttributes { "damage bonus" 1.5 } } T_TFBot_Chief_Direct_Hit { Class Soldier Skill Expert Health 40000 Name "Marshal Calamity" ClassIcon barrage_infinity Item "TF_WEAPON_ROCKETLAUNCHER" Item "Soldier's Stash" Scale 1.8 Attributes MiniBoss Attributes UseBossHealthBar Attributes HoldFireUntilFullReload Attributes AlwaysCrit ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "faster reload rate" 0.20 "bullets per shot bonus" 2 "fire rate bonus" -1 //"projectile speed increased" 1.8 } CharacterAttributes { "health regen" 100 "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 } } T_TFBot_Demo_Giant_3burst { ClassIcon demo_burst_spammer Health 3300 Name "Giant Rapid Burst Fire Demoman" Class Demoman Skill Hard Attributes HoldFireUntilFullReload Attributes MiniBoss ItemAttributes { ItemName "tf_weapon_grenadelauncher" "fire rate bonus" -1 "faster reload rate" 0.17 "clip size upgrade atomic" -1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vertical vulnerability multiplier" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 4 } ItemAttributes { ItemName "scotsman's stove pipe" "set item tint RGB" 1315860 } Item "scotsman's stove pipe" } T_TFBot_Ambassador_Spy { Class Spy Skill Expert ClassIcon spy_ambassador Name "Ambassador Spy" WeaponRestrictions PrimaryOnly Attributes AlwaysCrit MaxVisionRange 2048 Item "The Ambassador" Item "The Dead Ringer" ItemAttributes { ItemName "The Ambassador" "is_passive_weapon" 1 "crit_dmg_falloff" 0 "damage bonus" 2 "headshot damage increase" 3 "fire rate penalty" 1.5 "cannot disguise" 1 "cloak consume rate increased" 2.4 "cloak regen rate decreased" 5 } } T_TFBot_Private_Rain { Class Soldier ClassIcon soldier_burstfire Skill Normal Name "Private Rain" Item "Soldier's Stash" WeaponRestrictions PrimaryOnly Attributes HoldFireUntilFullReload ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "fire rate bonus" 0.1 "Projectile speed increased" 0.65 } } T_TFBot_Pomson_Engineer { Class Engineer Skill Expert Name "The Medic Hunter" ClassIcon engineer_pomson Item "The Pomson 6000" WeaponRestrictions PrimaryOnly ItemAttributes { ItemName "The Pomson 6000" "energy weapon penetration" 1 "projectile speed increased" 5 "faster reload rate" 2 } } T_TFBot_AirStrike_Soldier { Name "Airstrike Soldier" Class Soldier Skill Normal ClassIcon soldier_airstrike Item "The Air Strike" Item "The B.A.S.E. Jumper" Item "The Whirly Warrior" Attributes Parachute Attributes AutoJump Attributes HoldFireUntilFullReload BehaviorModifiers Push AutoJumpMin 4 AutoJumpMax 5 ItemAttributes { ItemName "The Air Strike" "increased jump height" 6 "cancel falling damage" 1 "fire rate bonus" 0.1 } } T_TFBot_Giant_Nuke_Soldier { Class Soldier Skill Expert Health 3800 ClassIcon soldier_nuke2_giant Name "Giant ICBM Soldier" Attributes AlwaysCrit Attributes MiniBoss Item "The Original" ItemAttributes { ItemName "The Original" "damage bonus" 5 "Projectile speed increased" 0.5 "fire rate bonus" 2 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 } } T_TFBot_Giant_HawkEye_Bowman { Class Sniper ClassIcon sniper_bow_penetrator Skill Expert Health 3000 Item "The Huntsman" Item "The Doublecross-comm" Name "Giant Hawk-eye Bowman" Attributes AlwaysCrit Attributes MiniBoss CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "faster reload rate" -0.8 } ItemAttributes { ItemName "The Huntsman" "Projectile speed increased" 2 "projectile penetration" 2 "headshot damage increase" 3 } } T_TFBot_Sneaky_Engineer { Class Engineer ClassIcon mini_sentry Name "Sneaky Engineer" Skill Expert Health 10 Item "The Gunslinger" Attributes AlwaysFireWeapon TeleportWhere spawnbot Attributes TeleportToHint CharacterAttributes { "cannot pick up intelligence" 1 "engineer sentry build rate multiplier" 420 "move speed bonus" 420 "engy building health bonus" 0.5 "bombinomicon effect on death" 1 "dmg from ranged reduced" 0 "dmg from melee increased" 0 } ItemAttributes { ItemName "The Gunslinger" "health drain" -10 } } T_TFBot_Chief_Berserker { Class Heavy Skill Expert Name "Berserker Alpha Heavy" ClassIcon heavy_warrior_giant Scale 1.9 Attributes MiniBoss Attributes UseBossHealthBar Attributes AlwaysCrit Health 50000 WeaponRestrictions MeleeOnly Item "Warrior's Spirit" Item "The K-9 Mane" CharacterAttributes { "move speed bonus" 0.4 "override footstep sound set" 7 "airblast vulnerability multiplier" 0.25 "rage giving scale" 0.1 } ItemAttributes { ItemName "Warrior's Spirit" "heal on kill" 2000 "melee range multiplier" 9 } } T_TFBot_Heavy_Berserker { Class Heavywepons Skill Expert ClassIcon heavy_warrior Name "Berserker Heavy" WeaponRestrictions MeleeOnly Item "Warrior's Spirit" Item "The K-9 Mane" Attributes AlwaysCrit } T_TFBot_Chief_Beggar_Rapid { Class Soldier Skill Expert ClassIcon soldier_bazooka_hyper Name "Lieutenant Cyclone" Scale 1.9 Attributes MiniBoss Attributes UseBossHealthBar Item "The Beggar's Bazooka" Health 40000 CharacterAttributes { "move speed bonus" 0.4 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 } ItemAttributes { ItemName "The Beggar's Bazooka" "rocket specialist" 1 "damage bonus" 2 "faster reload rate" -0.5 "auto fires full clip" 0 "can overload" 0 } } T_TFBot_Chief_Kritz { Class Medic Skill Expert ClassIcon medic_kritz_inf Name "Chief Kritzkrieg Medic" Scale 1.9 Health 30000 Attributes MiniBoss Attributes UseBossHealthBar Attributes SpawnWithFullCharge Attributes "ProjectileShield" Item "The Kritzkrieg" CharacterAttributes { "move speed bonus" 0.4 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 "bot medic uber health threshold" 90000 } } T_TFBot_Giant_Soldier_Laser_Spammer { Class Soldier Name "Giant Laser Soldier" Item "tf_weapon_rocketlauncher" ClassIcon soldier_bison_spammer Skill Expert Health 4200 Attributes MiniBoss Item "Exquisite Rack" Item "tyrantium helmet" ItemAttributes { ItemName "tf_weapon_rocketlauncher" "damage penalty" 0.5 "override projectile type" 13 "energy weapon penetration" 1 "set item tint RGB" 10027263 "fire rate bonus" -2 "faster reload rate" -2 "clip size upgrade atomic" -3 "projectile penetration" 1 } ItemAttributes { ItemName "tyrantium helmet" "set item tint RGB" 10027263 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "airblast vertical vulnerability multiplier" 0.4 } } T_TFBot_Kritz_Medic { Name "Kritzkrieg Medic" Class Medic ClassIcon medic_kritz2 Skill Expert Attributes SpawnWithFullCharge Attributes IgnoreEnemies Item "The Kritzkrieg" Item "The Virus Doctor" ItemAttributes { ItemName "The Kritzkrieg" "ubercharge rate bonus" 100 "uber duration bonus" 92 } CharacterAttributes { "bot medic uber health threshold" 9999 } } T_TFBot_Giant_Kritz_Medic { Name "Giant Kritzkrieg Medic" Class Medic ClassIcon medic_kritz_dupe Health 4500 Skill Expert Attributes MiniBoss Attributes SpawnWithFullCharge Attributes IgnoreEnemies Item "The Kritzkrieg" Item "The Virus Doctor" ItemAttributes { ItemName "The Kritzkrieg" "ubercharge rate bonus" 100 "uber duration bonus" 92 "heal rate bonus" 10 } CharacterAttributes { "bot medic uber health threshold" 9999 } } T_TFBot_Armored_Concheror { Name "Armored Extended Conch Soldier" Class Soldier Skill Expert Scale 1.2 Health 1500 ClassIcon soldier_armored_conch Attributes SpawnWithFullCharge Item "The Concheror" CharacterAttributes { "move speed bonus" 0.7 "increase buff duration" 9.0 } Item "The Razorback" } T_TFBot_Giant_Rapid_Fire_Buff_Soldier { Class Soldier Name "Giant Rapid Fire Buff Soldier" Item "The Buff Banner" ClassIcon soldier_buff_spammer_giant Health 3800 Skill Expert Attributes MiniBoss Attributes SpawnWithFullCharge ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "faster reload rate" -0.8 "fire rate bonus" 0.5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "Projectile speed increased" 0.65 "increase buff duration" 9.0 } } T_TFBot_Giant_Rapid_Fire_Concheror_Soldier { Class Soldier Name "Giant Rapid Fire Concheror Soldier" Item "The Concheror" ClassIcon soldier_conch_spammer_giant Health 3800 Skill Expert Attributes MiniBoss Attributes SpawnWithFullCharge ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "faster reload rate" -0.8 "fire rate bonus" 0.5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "Projectile speed increased" 0.65 "increase buff duration" 9.0 } } T_TFBot_Giant_Rapid_Fire_Backup_Soldier { Class Soldier Name "Giant Rapid Fire Backup Soldier" Item "The Battalion's Backup" ClassIcon soldier_backup_spammer_giant Health 3800 Skill Expert Attributes MiniBoss Attributes SpawnWithFullCharge ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "faster reload rate" -0.8 "fire rate bonus" 0.5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "Projectile speed increased" 0.65 "increase buff duration" 9.0 } } T_TFBot_Soldier_Spammer { Class Soldier Skill Easy ClassIcon soldier_spammer Name "Rapid Fire Soldier" WeaponRestrictions PrimaryOnly ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "faster reload rate" -0.8 "fire rate bonus" 0.5 } } T_TFBot_Cyber_Sniper { Name "Advanced Cyber Sniper" Class Sniper Skill Expert Item "shooting star" Item "corona australis" } T_TFBot_Medic_Vaccinator_Bullet_Custom { Name "Bullet Vaccinator Medic" Class Medic ClassIcon medic_bullet Skill Expert Attributes SpawnWithFullCharge Attributes VaccinatorBullets ItemAttributes { ItemName tf_weapon_medigun "lunchbox adds minicrits" 3 "Attach Particle Effect" 703 "medigun bullet resist passive" 1 "medigun bullet resist deployed" 1 "medigun charge is resists" 3 "uber duration bonus" 5 "ubercharge rate bonus" 100 } CharacterAttributes { "bot medic uber health threshold" 500 } } T_TFBot_Medic_Vaccinator_Blast_Custom { Name "Blast Vaccinator Medic" Class Medic ClassIcon medic_blast Skill Expert Attributes SpawnWithFullCharge Attributes VaccinatorBlast ItemAttributes { ItemName tf_weapon_medigun "lunchbox adds minicrits" 3 "medigun charge is resists" 4 "Attach Particle Effect" 702 "uber duration bonus" 5 "ubercharge rate bonus" 100 "medigun blast resist passive" 1 "medigun blast resist deployed" 1 } CharacterAttributes { "bot medic uber health threshold" 500 } } T_TFBot_Medic_Vaccinator_Fire_Custom { Name "Fire Vaccinator Medic" Class Medic ClassIcon medic_fire Skill Expert Attributes SpawnWithFullCharge Attributes VaccinatorFire ItemAttributes { ItemName tf_weapon_medigun "lunchbox adds minicrits" 3 "medigun charge is resists" 5 "Attach Particle Effect" 701 "uber duration bonus" 5 "ubercharge rate bonus" 100 "medigun blast resist passive" 1 "medigun blast resist deployed" 1 } CharacterAttributes { "bot medic uber health threshold" 500 } } T_TFBot_Giant_Medic_Vaccinator_Bullet_Custom { Class Medic Name "Giant Bullet Vaccinator Medic" ClassIcon medic_bullet Item "The Vaccinator" Item "The Razorback" Skill Expert Health 4500 Attributes "SpawnWithFullCharge" Attributes IgnoreEnemies WeaponRestrictions "SecondaryOnly" Attributes MiniBoss Attributes VaccinatorBullets CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "ubercharge rate bonus" 25 "heal rate bonus" 1 //Leaving default for now "medigun bullet resist passive" 1 "medigun bullet resist deployed" 1 } } T_TFBot_Giant_Medic_Vaccinator_Blast_Custom { Class Medic Name "Giant Blast Vaccinator Medic" ClassIcon medic_blast Item "The Vaccinator" Item "The Razorback" Skill Expert Health 4500 Attributes "SpawnWithFullCharge" Attributes IgnoreEnemies WeaponRestrictions "SecondaryOnly" Attributes MiniBoss Attributes VaccinatorBlast CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "ubercharge rate bonus" 25 "heal rate bonus" 1 //Leaving default for now "medigun blast resist passive" 1 "medigun blast resist deployed" 1 } } T_TFBot_Giant_Medic_Vaccinator_Fire_Custom { Class Medic Name "Giant Fire Vaccinator Medic" ClassIcon medic_fire Item "The Vaccinator" Item "The Razorback" Skill Expert Health 4500 Attributes "SpawnWithFullCharge" Attributes IgnoreEnemies WeaponRestrictions "SecondaryOnly" Attributes MiniBoss Attributes VaccinatorFire CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "ubercharge rate bonus" 25 "heal rate bonus" 1 //Leaving default for now "medigun fire resist passive" 1 "medigun fire resist deployed" 1 } } T_TFBot_Giant_Medic_Blink { Name "Giant Blinking Uber Medic" Class Medic ClassIcon medic_uber_hyper Skill Normal Health 2500 Attributes MiniBoss Attributes SpawnWithFullCharge Item "the warsworn helmet" Item gentlemanne_medigun_dressedtokill ItemAttributes { ItemName gentlemanne_medigun_dressedtokill "ubercharge rate bonus" 33 "uber duration bonus" -7 "set_item_texture_wear" 0.2 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.01 "airblast vulnerability multiplier" 0.01 "airblast vertical vulnerability multiplier" 0.01 "heal rate bonus" 200 "bot medic uber health threshold" 13371337 } } T_TFBot_Armored_Batallion { Name "Armored Extended Backup Soldier" Class Soldier Skill Expert Scale 1.2 Health 1000 ClassIcon soldier_armored_backup Attributes SpawnWithFullCharge Item "The Battalion's Backup" CharacterAttributes { "move speed bonus" 0.7 "increase buff duration" 9.0 } Item "The Razorback" } T_TFBot_Juggernaut { Name "Russian Juggernaut" Class Heavy ClassIcon heavy_armored Skill Hard Scale 1.2 Health 1500 Item "officer's ushanka" Item "weight room warmer" CharacterAttributes { "move speed bonus" 0.7 } } T_TFBot_Steelfist_Giant { Class Heavy Skill Expert ClassIcon heavy_steelfist Attributes MiniBoss Health 5000 Item "War Head" Item "Fists of Steel" WeaponRestrictions MeleeOnly ItemAttributes { ItemName "Fists of Steel" "damage bonus" 1.2 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 } } T_TFBot_Giant_Boxing_GRU_Heavy { Class heavyweapons Name "Super Lightweight Champ" ClassIcon heavy_gru Skill Expert Health 5000 Item "Gloves of Running Urgently" Item "Pugilist's Protector" WeaponRestrictions MeleeOnly Attributes MiniBoss ItemAttributes { ItemName "Gloves of Running Urgently" "fire rate bonus" 0.6 "damage bonus" 1.2 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 } } T_TFBot_Giant_Brass_Heavy { Class Heavy Name "Giant Brass Beast Heavy" Health 5000 ClassIcon heavy_brass_nys_giant Attributes MiniBoss Tag bot_giant Item "The Brass Beast" ItemAttributes { ItemName "The Brass Beast" "aiming movespeed decreased" 1 "spunup_damage_resistance" 1 "damage bonus" 1.7 } CharacterAttributes { "airblast vulnerability multiplier" 0.25 "override footstep sound set" 5 "damage force reduction" 0.25 "move speed penalty" 0.5 } } T_TFBot_Giant_Tomislav_Heavy { Class Heavy Name "Giant Tomislav Heavy" Health 5000 ClassIcon heavy_accurate_lite_giant Attributes MiniBoss Tag bot_giant Item "Tomislav" Item "Capone's Capper" Item "Commissar's Coat" ItemAttributes { ItemName "Tomislav" "damage bonus" 1.5 } CharacterAttributes { "airblast vulnerability multiplier" 0.25 "override footstep sound set" 5 "damage force reduction" 0.25 "move speed penalty" 0.5 } } T_TFBot_Famine { ClassIcon soldier_stun_spammer Health 40000 Name "Famine" Class Soldier Skill Expert Attributes "HoldFireUntilFullReload" Attributes "MiniBoss" Attributes "UseBossHealthBar" Attributes "SpawnWithFullCharge" Item "the direct hit" Item "the concheror" CharacterAttributes { "move speed bonus" 0.4 "damage force reduction" 0.01 "airblast vulnerability multiplier" 0.01 "airblast vertical vulnerability multiplier" 0.01 "rage giving scale" 0.1 "increase buff duration" 100.0 } ItemAttributes { ItemName "the direct hit" "rocket specialist" 4 "fire rate bonus" 0.05 "faster reload rate" 0.20 "clip size upgrade atomic" 15 "dmg bonus vs buildings" 2 "dmg pierces resists absorbs" 1 } } T_TFBot_Death { ClassIcon demo_burst_spammer Health 33000 Name "Death" Class Demoman Skill Hard Attributes HoldFireUntilFullReload Attributes MiniBoss Attributes "UseBossHealthBar" Attributes "SpawnWithFullCharge" ItemAttributes { ItemName "tf_weapon_grenadelauncher" "fire rate bonus" -1 "faster reload rate" 0.10 "clip size upgrade atomic" -2 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vertical vulnerability multiplier" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 4 "increase buff duration" 100.0 } } T_TFBot_War { Class Heavyweapons Name "War" ClassIcon heavy_deflector_buff_yoovy Skill Expert Item "Deflector" Health 50000 Scale 1.8 MaxVisionRange 1600 Attributes "UseBossHealthBar" Attributes "SpawnWithFullCharge" WeaponRestrictions PrimaryOnly Attributes MiniBoss Item "The Buff Banner" ItemAttributes { ItemName "Deflector" "damage bonus" 1.2 "attack projectiles" 2 // "weapon spread bonus" 1 // "fire rate penalty" 4 } CharacterAttributes { "move speed bonus" 0.4 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.4 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.9 "override footstep sound set" 2 "increase buff duration" 100.0 } } T_TFBot_Conquest { Class Pyro Skill Expert ClassIcon pyro_backup_giant WeaponRestrictions PrimaryOnly Item "The Battalion's Backup" Name "Conquest" ClassIcon pyro_giant Health 18000 Scale 1.8 Attributes MiniBoss Attributes "UseBossHealthBar" Attributes "SpawnWithFullCharge" ItemAttributes { ItemName "TF_WEAPON_FLAMETHROWER" "damage bonus" 5 } CharacterAttributes { "move speed bonus" 0.4 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 "increase buff duration" 100.0 } } T_TFBot_Demo_Nuker { Health 3300 Name "Giant Nuke Demoman" Class Demoman Skill Hard Attributes HoldFireUntilFullReload Attributes MiniBoss Attributes AlwaysCrit Item "the iron bomber" Item "scotch bonnet" Item "the battery bandolier" ClassIcon demo_nuker_giant ItemAttributes { ItemName "the iron bomber" "fire rate bonus" -1 "clip size upgrade atomic" -3 "damage bonus" 3 "projectile spread angle penalty" 10 "reload time increased" 2 "fire rate bonus" 1.5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vertical vulnerability multiplier" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 4 } } T_TFBot_Giant_Gnome_Heavy { Class Heavyweapons Name "Super Heavy Mittens" ClassIcon heavy_mittens Skill Expert Health 5000 Item "The All-Father" Item "Point and Shoot" Item "The Holiday Punch" WeaponRestrictions MeleeOnly Attributes MiniBoss ItemAttributes { ItemName "The Holiday Punch" "fire rate bonus" 0.6 "damage bonus" 2 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 } } T_TFBot_Giant_Soldier_Wall_Spammer { Class Soldier Name "Giant Rapid Fire Wall Soldier" ClassIcon soldier_rocketwall_spammer Health 3800 Skill Expert Item "the doe-boy" WeaponRestrictions PrimaryOnly Attributes MiniBoss Attributes HoldFireUntilFullReload ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "damage bonus" 0.33 "faster reload rate" 0.125 "fire rate bonus" 0 "clip size bonus" 4 "projectile spread angle penalty" 5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "Projectile speed increased" 0.65 } } T_TFBot_Heavyweapons_Mittens { Class Heavyweapons Name "Heavy Mittens" Skill Expert ClassIcon heavy_mittens WeaponRestrictions MeleeOnly Attributes AlwaysCrit Item "The All-Father" Item "Point and Shoot" Item "The Holiday Punch" } T_TFBot_Soda_Popper_Scout { ClassIcon scout_popper2 Class Scout Name "Soda Popper Scout" Skill Easy Item "The Soda Popper" Item "the backwards ballcap" } T_TFBot_Medic_Armored_BigHeal { Class Medic ClassIcon medic_armored_lite Name "Armored BigHeal Medic" Skill Expert Health 750 Scale 1.2 Item "The Razorback" Item "The Quick-Fix" ItemAttributes { ItemName "The Quick-Fix" "ubercharge rate bonus" 0.1 } CharacterAttributes { "heal rate bonus" 10 "apply look velocity on damage" 500 } } T_TFBot_Reverse_Blast_Soldier { Class Soldier ClassIcon soldier_libertylauncher_upsidedown Name "Knee Breaker" Skill Expert Attributes HoldFireUntilFullReload Item "the liberty launcher" ItemAttributes { ItemName "the liberty launcher" "damage causes airblast" 1 "dmg bonus vs buildings" 2 "damage bonus" 0.2 "fire rate bonus" 0.0001 "faster reload rate" 0.9 "blast radius increased" 1.5 "projectile spread angle penalty" 5 "Projectile speed increased" 0.5 "apply z velocity on damage" -1150 } } T_TFBot_Giant_Medic_Popper_Squish { Class Medic Name "Giant Medic Popper Mk 0.5" ClassIcon medic_pop_giant Skill Expert Attributes SpawnWithFullCharge Health 2000 Item "The Quick-Fix" Item "the warsworn helmet" // WeaponRestrictions SecondaryOnly Attributes MiniBoss ItemAttributes { ItemName "TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "heal rate bonus" 200 // only works on mediguns that have this attribute ie quickfix "health regen" 40 } } T_TFBot_Explosive_Spy { Class Demoman ClassIcon demo_caber_nys Skill Expert Name "Explosive Spy" Attributes AlwaysCrit Health 125 Item "Desert Marauder" WeaponRestrictions MeleeOnly Item "the ullapool caber" Item "the all-father" ItemAttributes { ItemName "the ullapol caber" "damage bonus" 100 "blast dmg to self increased" 100 } } T_TFBot_SMG_Sniper { Class Sniper ClassIcon sniper_smg_tind Skill Easy Name "SMG Sniper" WeaponRestrictions SecondaryOnly Item "the cotton head" Item "the macho mann" } T_TFBot_SMG_Sniper_Giant { Class Sniper ClassIcon sniper_smg_tind Skill Expert Health 3000 Name "Giant SMG Sniper" WeaponRestrictions SecondaryOnly Attributes MiniBoss CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 } Item "the cotton head" Item "the macho mann" } T_TFBot_Chief_Shinobi_Scout { Class Scout Name "Gray Mann's Tax Collector" Health 22500 ClassIcon scout_cleaver Skill Expert Attributes MiniBoss Attributes AlwaysCrit Scale 1.8 WeaponRestrictions SecondaryOnly Attributes AlwaysFireWeapon Item "The Flying Guillotine" Item "The Southie Shinobi" Item "Legendary Lid" Item "Upgradeable TF_WEAPON_SCATTERGUN" Attributes "UseBossHealthBar" ItemAttributes { ItemName "The Flying Guillotine" "effect bar recharge rate increased" 0.10 "fire rate penalty" 0.5 "damage bonus" 2 } ItemAttributes { ItemName "Upgradeable TF_WEAPON_SCATTERGUN" "is_passive_weapon" 1 "dmg penalty vs players" 0.1 "dmg bonus vs buildings" 5 "faster reload rate" 0 } CharacterAttributes { "move speed bonus" 2 "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 "cannot pick up intelligence" 1 "health regen" 200 "rage giving scale" 0.1 } } T_TFBot_Soldier_Stunner { Name "Rocket Specialist" Class Soldier ClassIcon soldier_stun Skill Expert Item "Rocket Jumper" ItemAttributes { ItemName "Rocket Jumper" "rocket specialist" 4 "faster reload rate" -0.8 } } T_TFBot_Scout_Shortstop_Common { Class Scout Skill Easy ClassIcon scout_shortstop Item "The Shortstop" Name "Shortstop Scout" } T_TFBot_Pyro_Demolisher { Class Pyro Skill Expert Name "Slightly Psychotic Pyro" ClassIcon pyro_maul Health 22000 Scale 1.5 WeaponRestrictions MeleeOnly Attributes MiniBoss Attributes UseBossHealthBar Attributes AlwaysCrit Item "the maul" Item "pyromancer's mask" Item "the crone's dome" ItemAttributes { ItemName "the crone's dome" "attach particle effect" 14 } ItemAttributes { ItemName "the maul" "kill forces attacker to laugh" 1 } CharacterAttributes { "move speed bonus" 1.5 "health regen" 50 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 4 "cannot pick up intelligence" 1 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 } } T_TFBot_Giant_Soldier_RSpec_Spammer { Class Soldier Name "Giant Rapid Fire Specialist" ClassIcon soldier_stun_infinite_giant Health 3800 Skill Expert Item "Rocket Jumper" WeaponRestrictions PrimaryOnly Attributes MiniBoss ItemAttributes { ItemName "Rocket Jumper" "rocket specialist" 4 "faster reload rate" -0.8 "fire rate bonus" 0.5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "Projectile speed increased" 0.65 } } T_TFBot_Giant_Soldier_RSpec { Class Soldier Name "Giant Specialist Soldier" ClassIcon soldier_stun_giant Skill Expert Health 3800 WeaponRestrictions PrimaryOnly Attributes HoldFireUntilFullReload Attributes MiniBoss Item "Rocket Jumper" ItemAttributes { ItemName "Rocket Jumper" "rocket specialist" 4 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 } } T_TFBot_Giant_Soldier_Laser_Wall { ClassIcon soldier_bison WeaponRestrictions PrimaryOnly Skill Expert Health 4000 Name "Giant Laser Wall Soldier" Attributes HoldFireUntilFullReload Class Soldier Attributes MiniBoss Item "Exquisite Rack" Item "tyrantium helmet" ItemAttributes { ItemName "tf_weapon_rocketlauncher" "set item tint RGB" 10027263 "attach particle effect" 3045 "clip size upgrade atomic" 36.0 "fire rate bonus" 0.001 "faster reload rate" 0.18 "energy weapon penetration" 1 "override projectile type" 13 "projectile spread angle penalty" 6 "projectile speed decreased" 1.2 } ItemAttributes { ItemName "tyrantium helmet" "set item tint RGB" 10027263 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 } } T_TFBot_Chief_Babyface_Scout { Class Scout Name "Jerry The Babyface" ClassIcon scout_blaster Skill Expert Health 16000 Item "baby face's blaster" Item "the delinquent's down vest" Item "ye olde baker boy" WeaponRestrictions PrimaryOnly Attributes UseBossHealthBar Attributes MiniBoss ItemAttributes { ItemName "baby face's blaster" "damage bonus" 2 } CharacterAttributes { "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 "cannot pick up intelligence" 1 "rage giving scale" 0.1 "health regen" 200 "move speed penalty" 0.75 } } T_TFBot_Chief_Backscatter_Scout { Class Scout Name "Larry The Backscatter" ClassIcon scout_backscatt_h Skill Expert Health 18000 Item "the back scatter" Item "the brotherhood of arms" Item "eotl_thermal_sleeves" WeaponRestrictions PrimaryOnly Attributes UseBossHealthBar Attributes MiniBoss ItemAttributes { ItemName "the back scatter" "damage bonus" 2 } CharacterAttributes { "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 "cannot pick up intelligence" 1 "rage giving scale" 0.1 "health regen" 200 "move speed penalty" 0.75 } } } }