WaveSchedule { Templates { //Homewreckers T_TFBot_Pyro_Homewrecker { Class Pyro Name "Steelwrecker" Skill Normal Item "The Homewrecker" Item "The Respectless Rubber Glove" WeaponRestrictions MeleeOnly CharacterAttributes { "move speed bonus" 1.3 } } //Tin Can O'War Gatebot T_TFGateBot_Scout_ColaFan { Class Scout Name "Tin Can O'War" EventChangeAttributes { Default { Tag bot_gatebot BehaviorModifiers push Attributes IgnoreFlag Skill Easy Item "Crit-a-Cola" Item "the Fan O'War" Item "MvM GateBot Light Scout" WeaponRestrictions MeleeOnly } RevertGateBotsBehaviour { Skill Easy Item "Crit-a-Cola" Item "the Fan O'War" WeaponRestrictions MeleeOnly Item "MvM GateBot Light Scout" ItemAttributes { ItemName "MvM GateBot Light Scout" "item style override" 1 } } } } //Steel Market Heavies T_TFBot_Heavy_Gangsta { Class Heavyweapons Name "Gangsta Heavy" Skill Easy Item "The Family Buisness" Item "Capone's Capper" WeaponRestrictions SecondaryOnly } //Minor League Gatebot T_TFGateBot_Scout_Sandman { Class Scout Name "Minor League Scout" ClassIcon scout_stun EventChangeAttributes { Default { Tag bot_gatebot BehaviorModifiers push Attributes IgnoreFlag Skill Hard Item "The Sandman" Item "MvM GateBot Light Scout" WeaponRestrictions MeleeOnly } RevertGateBotsBehaviour { Skill Hard Item "The Sandman" WeaponRestrictions MeleeOnly Item "MvM GateBot Light Scout" ItemAttributes { ItemName "MvM GateBot Light Scout" "item style override" 1 } } } } //Iron Giants T_TFBot_Giant_Demoman_Iron { Class Demoman Name "Iron Giant" Health 3300 Skill Normal Item "The Iron Bomber" Item "The Scot Bonnet" WeaponRestrictions PrimaryOnly Attributes HoldFireUntilFullReload Attributes MiniBoss ItemAttributes { ItemName "Iron Bomber" "faster reload rate" 0.65 "fire rate bonus" 0.75 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 } } //Disciplinary Soldier Gatebots T_TFGateBot_Soldier_Whip { Class Soldier Name "Discipline Soldier" Health 150 CharacterAttributes { "move speed bonus" 1.4 } EventChangeAttributes { Default { Tag bot_gatebot BehaviorModifiers push Attributes IgnoreFlag Skill Hard Item "The Disciplinary Action" Item "MvM GateBot Light Soldier" WeaponRestrictions MeleeOnly } RevertGateBotsBehaviour { Skill Hard Item "The Disciplinary Action" WeaponRestrictions MeleeOnly Item "MvM GateBot Light Soldier" ItemAttributes { ItemName "MvM GateBot Light Soldier" "item style override" 1 } } } } //Heavy Weight Champ Gatebots T_TFGateBot_Heavyweapons_Heavyweight_Champ { Class Heavy Name "Heavyweight Champ" Skill Easy ClassIcon heavy_champ EventChangeAttributes { Default { Tag bot_gatebot BehaviorModifiers push Attributes IgnoreFlag Item "The Killing Gloves Of Boxing" Item "MvM GateBot Light Heavy" WeaponRestrictions MeleeOnly } RevertGateBotsBehaviour { Item "The Killing Gloves Of Boxing" WeaponRestrictions MeleeOnly Item "MvM GateBot Light Heavy" ItemAttributes { ItemName "MvM GateBot Light Heavy" "item style override" 1 } } } } //Bonk Scout Gatebots T_TFGateBot_Scout_Bonk { Class Scout Name "Bonk Scout" ClassIcon scout_bonk EventChangeAttributes { Default { Tag bot_gatebot BehaviorModifiers push Attributes IgnoreFlag Skill Hard Item "Bonk! Atomic Punch" Item "MvM GateBot Light Scout" WeaponRestrictions MeleeOnly } RevertGateBotsBehaviour { Skill Hard Item "Bonk! Atomic Punch" WeaponRestrictions MeleeOnly Item "MvM GateBot Light Scout" ItemAttributes { ItemName "MvM GateBot Light Scout" "item style override" 1 } } } } //Demoknight Gatebot T_TFGateBot_Demoman_Knight { Class Demoman Name "Demoknight" ClassIcon demoknight EventChangeAttributes { Default { Tag bot_gatebot BehaviorModifiers push Attributes IgnoreFlag Skill Hard Item "The Eyelander" Item "The Chargin' Targe" Item "MvM GateBot Light Demoman" WeaponRestrictions MeleeOnly ItemAttributes { ItemName "The Eyelander" "critboost on kill" 3 } } RevertGateBotsBehaviour { Item "MvM GateBot Light Demoman" ItemAttributes { ItemName "MvM GateBot Light Demoman" "item style override" 1 } Skill Hard Item "The Eyelander" Item "The Chargin' Targe" WeaponRestrictions MeleeOnly ItemAttributes { ItemName "The Eyelander" "critboost on kill" 3 } Item "MvM GateBot Light Demoman" } } } //Candy Scouts T_TFBot_Scout_Candy { Class Scout Name "Sweet Tooth Scout" Skill Normal Item "The Candy Cane" WeaponRestrictions MeleeOnly ItemAttributes { ItemName "The Candy Cane" "heal on kill" 125 } } //Sun on a Stick Scout Gatebots T_TFGateBot_Scout_SunStick { Class Scout Name "Sun-on-a-Stick Scout" ClassIcon scout_sunstick EventChangeAttributes { Default { Tag bot_gatebot BehaviorModifiers push Attributes IgnoreFlag Skill Hard Item "Sun-on-a-Stick" Item "MvM GateBot Light Scout" WeaponRestrictions MeleeOnly } RevertGateBotsBehaviour { Skill Hard Item "Sun-on-a-Stick" WeaponRestrictions MeleeOnly Item "MvM GateBot Light Scout" ItemAttributes { ItemName "MvM GateBot Light Scout" "item style override" 1 } } } } //Giant Powerjack Pyro T_TFBot_Giant_Pyro_Powerjack { Class Pyro Name "Giant Powerjack Pyro" Skill Expert Health 2500 WeaponRestrictions MeleeOnly Attributes Miniboss CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 6 } } //Shotgun Pyro T_TFGateBot_Pyro_Shotgun { Class Pyro Name "Shotgun Pyro" EventChangeAttributes { Default { Tag bot_gatebot BehaviorModifiers push Attributes IgnoreFlag Skill Normal Item "MvM GateBot Light Pyro" WeaponRestrictions SecondaryOnly } RevertGateBotsBehaviour { Skill Normal WeaponRestrictions SecondaryOnly Item "MvM GateBot Light Pyro" ItemAttributes { ItemName "MvM GateBot Light Pyro" "item style override" 1 } } } } //Space Pyro T_TFBot_Pyro_Space { Class Pyro Name "Arsonaut" Skill Normal WeaponRestrictions PrimaryOnly Item "The Nostromo Napalmer" Item "MK 50" } //Airblast Pyro T_TFBot_Pyro_Airblast { Class Pyro Name "Airblast Pyro" Skill Expert Item "The Degreaser" WeaponRestrictions PrimaryOnly ItemAttributes { ItemName "The Degreaser" "damage bonus" 0.2 "fire rate bonus" 1 "airblast pushback scale" 2 } } //Jumping Sandman Gatebots T_TFGateBot_Scout_Jumping_Sandman { Class Scout Name "Jumping Sandman Scout" ClassIcon scout_jumping EventChangeAttributes { Default { Tag bot_gatebot BehaviorModifiers push Attributes IgnoreFlag Skill Hard Item "The Sandman" Item "The Hanger-On Hood" Item "The Flight of the Monarch" WeaponRestrictions MeleeOnly Attributes AutoJump CharacterAttributes { "increased jump height" 2 } ItemAttributes { ItemName "The Sandman" "effect bar recharge rate increased" 0.5 } Item "MvM GateBot Light Scout" } RevertGateBotsBehaviour { Skill Hard Item "The Sandman" Item "The Hanger-On Hood" Item "The Flight of the Monarch" WeaponRestrictions MeleeOnly Attributes AutoJump CharacterAttributes { "increased jump height" 2 } ItemAttributes { ItemName "The Sandman" "effect bar recharge rate increased" 0.5 } Item "MvM GateBot Light Scout" ItemAttributes { ItemName "MvM GateBot Light Scout" "item style override" 1 } } } } //Pyroshark T_TFBot_Pyro_Shark { Name "Pyroshark" Class Pyro Skill Normal Item "The Neon Annihilator" Item "The Cranial Carcharodon" WeaponRestrictions MeleeOnly } //Loch-n-Load Demoman T_TFBot_Demoman_Aim { Name "Loch-n-Load Demo" Class Demoman Skill Hard Item "The Loch-n-Load" Item "The Tartan Tyrolean" WeaponRestrictions PrimaryOnly } //Giant Jumping Sandman Gatebots T_TFGateBot_Giant_Scout_Jumping_Sandman { Class Scout Health 1200 Name "Giant Jumping Sandman Scout" ClassIcon scout_jumping_g EventChangeAttributes { Default { Tag bot_gatebot BehaviorModifiers push Attributes IgnoreFlag Skill Expert WeaponRestrictions MeleeOnly Item "The Sandman" Item "The Hanger-On Hood" Item "The Flight of the Monarch" Attributes MiniBoss Attributes AutoJump ItemAttributes { ItemName "The Sandman" "damage bonus" 2 "effect bar recharge rate increased" 0.1 } CharacterAttributes { "increased jump height" 2 //"move speed bonus" 1.5 "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 "head scale" 1.5 } Item "MvM GateBot Light Scout" } RevertGateBotsBehaviour { Skill Expert WeaponRestrictions MeleeOnly Item "The Sandman" Item "The Hanger-On Hood" Item "The Flight of the Monarch" Attributes MiniBoss Attributes AutoJump ItemAttributes { ItemName "The Sandman" "damage bonus" 2 "effect bar recharge rate increased" 0.1 } CharacterAttributes { "increased jump height" 2 //"move speed bonus" 1.5 "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 "head scale" 1.5 } Item "MvM GateBot Light Scout" ItemAttributes { ItemName "MvM GateBot Light Scout" "item style override" 1 } } } } //Crit Loch-n-Load Demoman Gatebot T_TFGateBot_Demoman_Aim_Crit { Class Demoman Name "Loch-n-Load Demo" EventChangeAttributes { Default { Tag bot_gatebot BehaviorModifiers push Attributes IgnoreFlag Skill Hard Item "The Loch-n-Load" Item "MvM GateBot Light Demoman" Attributes AlwaysCrit WeaponRestrictions PrimaryOnly } RevertGateBotsBehaviour { Skill Hard Item "The Loch-n-Load" WeaponRestrictions PrimaryOnly Attributes AlwaysCrit Item "MvM GateBot Light Demoman" ItemAttributes { ItemName "MvM GateBot Light Demoman" "item style override" 1 } } } } //Road Gang //Pocket Pistol T_TFGateBot_Scout_Gangsta { Class Scout Name "Public Enemy Scout" EventChangeAttributes { Default { Tag bot_gatebot BehaviorModifiers push Attributes IgnoreFlag Skill Hard Item "Pretty Boy's Pocket Pistol" Item "Dillinger's Duffel" WeaponRestrictions SecondaryOnly ItemAttributes { ItemName "Pretty Boy's Pocket Pistol" "heal on hit for rapidfire" 12 } Item "MvM GateBot Light Scout" } RevertGateBotsBehaviour { Skill Hard Item "Pretty Boy's Pocket Pistol" Item "Dillinger's Duffel" WeaponRestrictions SecondaryOnly ItemAttributes { ItemName "Pretty Boy's Pocket Pistol" "heal on hit for rapidfire" 12 } Item "MvM GateBot Light Scout" ItemAttributes { ItemName "MvM GateBot Light Scout" "item style override" 1 } } } } //Panic Attack Pyro T_TFGateBot_Pyro_Panic { Class Pyro Name "Road Rager Pyro" Health 200 EventChangeAttributes { Default { Tag bot_gatebot BehaviorModifiers push Attributes IgnoreFlag Skill Expert Item "The Panic Attack" Item "The Gas Guzzler" Item "The Smoking Skid Lid" WeaponRestrictions SecondaryOnly Item "MvM GateBot Light Pyro" } RevertGateBotsBehaviour { Skill Expert Item "The Panic Attack" Item "The Gas Guzzler" Item "The Smoking Skid Lid" WeaponRestrictions SecondaryOnly Item "MvM GateBot Light Pyro" ItemAttributes { ItemName "MvM GateBot Light Pyro" "item style override" 1 } } } } //Steel Market Heavy Gatebot T_TFGateBot_Heavy_Gangsta { Class Heavyweapons Name "Gangsta Heavy" EventChangeAttributes { Default { Tag bot_gatebot BehaviorModifiers push Attributes IgnoreFlag Skill Easy Item "The Family Buisness" Item "Capone's Capper" WeaponRestrictions SecondaryOnly Item "MvM GateBot Light Heavy" } RevertGateBotsBehaviour { Skill Easy Item "The Family Buisness" Item "Capone's Capper" WeaponRestrictions SecondaryOnly Item "MvM GateBot Light Heavy" ItemAttributes { ItemName "MvM GateBot Light Heavy" "item style override" 1 } } } } //Support Scout T_TFBot_Scout_Support { Class Scout Skill Expert Item "The Fan O'War" Item "Mad Milk" WeaponRestrictions MeleeOnly ItemAttributes { ItemName "Mad Milk" "effect bar recharge rate increased" 50 } } //Sabotage Spy T_TFBot_Spy_Sabotage { Class Spy Skill Expert Item "The Red Tape Recorder" } //Chief Demoman Charge T_TFBot_Giant_Demo_Chief_Iron { Class Demoman Name "Lieutenant Bulwark" Health 45000 Scale 1.9 Skill Expert Item "The Scotch Bonnet" WeaponRestrictions PrimaryOnly Attributes MiniBoss Attributes UseBossHealthBar Attributes HoldFireUntilFullReload Attributes AlwaysCrit ItemAttributes { ItemName "TF_WEAPON_GRENADELAUNCHER" "fists have radial buff" "clipsize increase on kill" "heal on kill" 2000 "spread penalty" 20 "fire rate bonus" 150 "damage bonus" 50 "blast radius increased" 30 } CharacterAttributes { "health regen" 100 "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 } } } }