// Feel free to use these robots for your mission. Just Nerf their HP. WaveSchedule { Templates { T_TFBot_Chief_Sniper_SMG_Spammer { Name "Chief SMG Sniper" Class Sniper ClassIcon sniper_smg_spammer_giant Scale 1.8 Health 45000 Attributes MiniBoss Skill Hard MaxVisionRange 2500 WeaponRestrictions SecondaryOnly Tag bot_giant Item "Upgradeable TF_WEAPON_SMG" Item "Trophy Belt" Item "The Extra Layer" ItemAttributes { ItemName "Upgradeable TF_WEAPON_SMG" "Paintkit_proto_def_index" 211 "fire rate bonus" 0.25 "clip size bonus" 1.5 "bullets per shot bonus" 4 "Reload time increased" 1.5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.2 "airblast vulnerability multiplier" 0.2 "override footstep sound set" 6 "rage giving scale" 0.1 } } T_TFBot_Chief_Soldier_Shotgun_Caustic { Class Soldier Name "Employee Of The Month" ClassIcon heavy_shotgun_caustic2 Skill Hard Health 54000 WeaponRestrictions SecondaryOnly MaxVisionRange 1750 Attributes MiniBoss Item "The Reserve Shooter" Item "The Soldier's Stogie" Item "The Dumb Bell" ItemAttributes { ItemName "The Reserve Shooter" "fire rate bonus" 2.5 "bullets per shot bonus" 10 "damage penalty" 0.35 "faster reload rate" 0.1 "bleeding duration" 10 "fire rate bonus with reduced health" 1 "attach particle effect" 702 "Paintkit_proto_def_index" 226 "Set_item_texture_wear" 1 "health on radius damage" 1500 } ItemAttributes { ItemName "The Dumb Bell" "attach particle effect" 9 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 3 "rage giving scale" 0.1 } } T_TFBot_Chief_Scout_Shortstop { Class Scout Skill Hard ClassIcon scout_shortstop Name "Special Delivery" Health 25000 Scale 1.8 Attributes MiniBoss Item "The Shortstop" Item "Mad Milk" Item "The Milkman" Item "The Holy Mackerel" // Just for the lolz. Item "MNC Mascot Outfit" Item "Graybanns" Item "Speedster's Spandex" ItemAttributes { ItemName "The Shortstop" "fire rate penalty" 0.75 "bullets per shot bonus" 12 "fire rate bonus with reduced health" 0.5 "clip size bonus" 2 } ItemAttributes { ItemName "Mad Milk" "effect bar recharge rate increased" 0.25 } CharacterAttributes { "move speed bonus" 1.1 "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 "rage giving scale" 0.1 } } T_TFBot_Giant_Soldier_Quadfire_Chief { ClassIcon soldier_quadfire_rapid Health 60000 Name "GreyGravel Station Master" Class Soldier Skill Hard WeaponRestrictions PrimaryOnly Item "grenadier's softcap" Item "public speaker" Item "Upgradeable TF_WEAPON_ROCKETLAUNCHER" Item "The Classified Coif" Item "The Man in Slacks" Attributes MiniBoss Attributes HoldFireUntilFullReload ItemAttributes { ItemName "Upgradeable TF_WEAPON_ROCKETLAUNCHER" "damage bonus" 1.25 "fire rate bonus" 0.001 "projectile spread angle penalty" 3 "faster reload rate" 0.25 "paintkit_proto_def_index" 210 "Set_item_texture_wear" 1 "attach particle effect" 701 } CharacterAttributes { "move speed bonus" 0.45 "damage force reduction" 0.25 "airblast vulnerability multiplier" 0.25 "override footstep sound set" 3 "rage giving scale" 0.1 } } T_TFBot_Chief_Soldier_Projectile { Name "Explosive Slugs" Class Soldier ClassIcon soldier_airstrike_lite Scale 1.8 Health 50000 Attributes MiniBoss WeaponRestrictions SecondaryOnly Skill Expert Tag bot_giant Item "The Reserve Shooter" Item "The War Pig" Item "Attack Packs" ItemAttributes { ItemName "The Reserve Shooter" "override projectile type" 2 "mini rockets" 1 "damage bonus" 4.5 "faster reload rate" 0.001 "fire rate bonus" 0.75 "Projectile speed increased" 4.5 "Panic_attack" 1 "Paintkit_proto_def_index" 226 "Set_item_texture_wear" 0.5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.2 "airblast vulnerability multiplier" 0.2 "override footstep sound set" 6 "rage giving scale" 0.1 } } T_TFBot_Chief_Soldier_Spammer_Homing { Class Soldier Name "Chief Homing Burst Fire" ClassIcon soldier_burstfire_homing_nys Health 57000 Skill Expert Item "Upgradeable TF_WEAPON_ROCKETLAUNCHER" Item "Lumbricus Lid" Item "Sharp Chest Pain" WeaponRestrictions PrimaryOnly Attributes MiniBoss Attributes HoldFireUntilFullReload RocketCustomParticle "eyeboss_projectile" ItemColor //Set item color { ItemName "Upgradeable TF_WEAPON_ROCKETLAUNCHER" Red 255 Green 50 Blue 255 } HomingRockets { IgnoreDisguisedSpies 1 // Default: 1 IgnoreStealthedSpies 1 // Default: 1 RocketSpeed 2 // Multiplier of rocket speed. (Default: 1) TurnPower 5 //How fast should the rocket rotate to face the target (Default: 10) MaxAimError 105 //Max angle between rocket and the target (Default: 105) AimTime 9999 //How long should the rocket be aiming (Default: 9999) Acceleration 150 //Acceleration in hu (Default: 0) AccelerationTime 500 //How long should the rocket accelerate (Default: 9999) } ItemAttributes { ItemName "Upgradeable TF_WEAPON_ROCKETLAUNCHER" "faster reload rate" 0.6 "fire rate bonus" 0.15 "Projectile speed increased" 0.65 "clip size upgrade atomic" 8 "projectile spread angle penalty" 5 } CharacterAttributes { "move speed bonus" 0.4 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "rage giving scale" 0.1 } } T_TFBot_Chief_Demoman_Scatter { Name "Chief Scatter Demoman" Class Demoman ClassIcon demo_scatter_hyper Scale 1.85 Health 58000 Attributes MiniBoss Attributes HoldFireUntilFullReload Skill Expert WeaponRestrictions PrimaryOnly Tag bot_giant Item "warbird_grenadelauncher_warhawk" Item "Valhalla Helm" Item "The Juggernaut Jacket" ItemAttributes { ItemName "warbird_grenadelauncher_warhawk" "clip size upgrade atomic" 46 "faster reload rate" 0.1 "fire rate bonus" 0.05 "projectile spread angle penalty" 4 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.2 "airblast vulnerability multiplier" 0.2 "override footstep sound set" 4 "rage giving scale" 0.1 } } T_TFBot_Chief_Sniper_Bow_Multi_Bleed { Name "Chief Multi Arrow" Class Sniper ClassIcon sniper_bow_multi_bleed Scale 1.85 Health 56000 Attributes MiniBoss Skill Expert WeaponRestrictions PrimaryOnly Tag bot_giant Item "The Huntsman" Item "The Fruit Shoot" Item "The Criminal Cloak" ItemAttributes { ItemName "The Huntsman" "fire rate bonus" 0.6 "arrow mastery" 3 "faster reload rate" 0.5 "damage bonus" 2 "bleeding duration" 5 "projectile spread angle penalty" 2 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.2 "airblast vulnerability multiplier" 0.2 "override footstep sound set" 4 "rage giving scale" 0.1 } } T_TFBot_Giant_Scout_KingBee { Name "Killer Bee Scout" Class Scout ClassIcon scout_kingbee_nys Scale 1.75 Health 40000 Attributes MiniBoss Attributes HoldFireUntilFullReload Attributes UseBossHealthBar Skill Normal WeaponRestrictions PrimaryOnly Tag bot_giant Item "warbird_scattergun_killerbee" Item "Arthropod's Aspect" Item "The Flight of the Monarch" ItemAttributes { ItemName "warbird_scattergun_killerbee" "bullets per shot bonus" 10 //"damage penalty" 0.25 "faster reload rate" 0.001 "bleeding duration" 2 "mod medic killed revenge" 1 "cancel falling damage" 1 "fire rate penalty" 1.5 "revolver use hit locations" 1 } CharacterAttributes { "move speed bonus" 1.4 "damage force reduction" 0.2 "airblast vulnerability multiplier" 0.2 "override footstep sound set" 5 "rage giving scale" 0.1 } } T_TFBot_Giant_Iron_Spammer_Chief { Name "Chief Iron Spammer" Class Demoman ClassIcon boss_ironspammer Scale 1.9 Health 67000 Attributes MiniBoss Attributes HoldFireUntilFullReload Skill Expert WeaponRestrictions PrimaryOnly Tag bot_giant Item "The Iron Bomber" Item "A Whiff of the Old Brimstone" Item "Scotch Bonnet" ItemAttributes { ItemName "The Iron Bomber" "Paintkit_proto_def_index" 234 "fire rate bonus" 0.05 "faster reload rate" 0.1 "fuse bonus" 1.5 "Blast radius increased" 0.5 "projectile spread angle penalty" 5 "dmg falloff decreased" 0.5 "clip size upgrade atomic" 16 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.2 "airblast vulnerability multiplier" 0.2 "override footstep sound set" 4 "rage giving scale" 0.1 } } T_TFBot_Giant_Soldier_Bison_Chief { Name "Chief Bison Soldier" Class Soldier ClassIcon soldier_bison_spammer Scale 1.9 Health 67500 Attributes MiniBoss Attributes HoldFireUntilFullReload Skill Expert WeaponRestrictions SecondaryOnly Tag bot_giant Item "The Righteous Bison" Item "Lord Cockswain's Novelty Mutton Chops and Pipe" Item "Lord Cockswain's Pith Helmet" ItemAttributes { ItemName "The Righteous Bison" "fire rate bonus" 0.001 "clip size bonus" 7 "faster reload rate" 0.15 "projectile spread angle penalty" 3 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.2 "airblast vulnerability multiplier" 0.2 "override footstep sound set" 3 "rage giving scale" 0.1 } } T_TFBot_Chief_Demoman_LochNLoad_Hyper { Name "Chief Loch-N-Load Spammer" Class Demoman ClassIcon demo_loch_nys Scale 1.9 Health 75000 Attributes MiniBoss Attributes HoldFireUntilFullReload Skill Expert WeaponRestrictions PrimaryOnly Tag bot_giant Item "The Loch-n-Load" Item "Scotch Bonnet" Item "Dangeresque, Too?" ItemAttributes { ItemName "The Loch-n-Load" "clip size upgrade atomic" 7 "projectile spread angle penalty" 3 "fire rate bonus" 0.05 "faster reload rate" 0.1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.2 "airblast vulnerability multiplier" 0.2 "override footstep sound set" 4 "rage giving scale" 0.1 } } T_TFBot_Chief_ScorchShot_Blast { Name "Blast-Back Shooter" Class Pyro ClassIcon pyro_scorch_blast Scale 1.9 Health 73000 Attributes MiniBoss Skill Expert WeaponRestrictions SecondaryOnly Tag bot_giant Item "The Scorch Shot" Item "The Rail Spikes" Item "The Smoking Skid Lid" ItemAttributes { ItemName "The Scorch Shot" "Paintkit_proto_def_index" 226 "attach particle effect" 704 "Blast radius increased" 1.25 "damage causes airblast" 1 "projectile spread angle penalty" 5 "mult projectile count" 5 // Won't work in normal servers "Reload time increased" 1.5 "damage bonus" 6 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.2 "airblast vulnerability multiplier" 0.2 "override footstep sound set" 6 "rage giving scale" 0.1 } } T_TFBot_Chief_Soldier_DirectHit_Spammer { Name "Eagle's Eye" Class Soldier ClassIcon soldier_barrage_directhit Scale 1.9 Health 76000 Attributes MiniBoss Attributes HoldFireUntilFullReload Skill Expert WeaponRestrictions PrimaryOnly Tag bot_giant Item "The Direct Hit" Item "Hawk Warrior" Item "The Breakneck Baggies" ItemAttributes { ItemName "The Direct Hit" "Projectile speed increased" 2 "fire rate bonus" 0.1 "faster reload rate" 0.1 "clip size upgrade atomic" 16 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.2 "airblast vulnerability multiplier" 0.2 "override footstep sound set" 3 "rage giving scale" 0.1 } } T_TFBot_Chief_Demoman_Burst_LooseCannon { Name "Captain Drunk" Class Demoman ClassIcon demo_loosecannon_scatter Scale 1.9 Health 72000 Attributes MiniBoss Attributes HoldFireUntilFullReload Skill Expert WeaponRestrictions PrimaryOnly Tag bot_giant Item "The Loose Cannon" Item "Tippler's Tricorne" ItemAttributes { ItemName "The Loose Cannon" "fire rate bonus" 0.1 "faster reload rate" 0.1 "clip size upgrade atomic" 16 "grenade launcher mortar mode" 0 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.2 "airblast vulnerability multiplier" 0.2 "override footstep sound set" 3 "rage giving scale" 0.1 } } T_TFBot_Chief_Soldier_BlackBox_Conch { Name "Major Pubstomper" Class Soldier ClassIcon soldier_blackbox_conch_lite Scale 1.9 Health 74000 Attributes MiniBoss Attributes HoldFireUntilFullReload Skill Expert WeaponRestrictions PrimaryOnly Item "The Black Box" Item "The Colonial Clogs" Item "The Caribbean Conqueror" Item "The Concheror" Tag bot_giant ItemAttributes { ItemName "The Black Box" "damage bonus" 2.45 "fire rate bonus" 0.001 "clip size upgrade atomic" 12 "faster reload rate" 0.6 "blast radius increased" 1.25 "projectile spread angle penalty" 4 "heal on hit for slowfire" 250 "Projectile speed increased" 1.75 "mod rage damage boost" 2 "paintkit_proto_def_index" 257 "attach particle effect" 704 } ItemAttributes { ItemName "The Caribbean Conqueror" "attach particle effect" 13 } CharacterAttributes { "move speed bonus" 0.4 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "increase buff duration" 15 "rage giving scale" 0.1 } } T_TFBot_Chief_Pyro_Reach { Name "Chief Flame Extender" Class Pyro ClassIcon pyro_long Scale 1.9 Health 72000 Attributes MiniBoss Skill Expert WeaponRestrictions PrimaryOnly Tag bot_giant Item "The Backburner" Item "Feathered Fiend" Item "Deity's Dress" ItemAttributes { ItemName "The Backburner" "damage bonus" 7.5 //"flame life bonus" 10 // Broken attribute. Nice one Valve //"flame size bonus" 20 // Broken attribute. Nice one Valve "airblast_turn_projectile_to_ammo" 1 "flame_drag" 0.5 "flame_spread_degree" 1 "redirected_flame_size_mult" 7 "flame_speed" 3500 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.2 "airblast vulnerability multiplier" 0.2 "override footstep sound set" 6 "rage giving scale" 0.1 } } T_TFBot_Chief_Soldier_SuperBarrage { Name "Major Barrage" Class Soldier ClassIcon soldier_barrage_super Scale 1.9 Health 75000 Attributes MiniBoss Attributes HoldFireUntilFullReload Skill Expert WeaponRestrictions PrimaryOnly Tag bot_giant Item "The Air Strike" Item "The Mantreads" Item "Chieftain's Challenge" Item "The Man in Slacks" ItemAttributes { ItemName "The Air Strike" "Paintkit_proto_def_index" 230 "damage bonus" 1.5 "clip size upgrade atomic" 26.0 "faster reload rate" 0.1 "fire rate bonus" 0.025 "projectile spread angle penalty" 5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.2 "airblast vulnerability multiplier" 0.2 "override footstep sound set" 3 "rage giving scale" 0.1 } } T_TFBot_Chief_Spy_Revolver_Spammer { Name "The French Captain" Class Spy ClassIcon spy_revolver_infinite Scale 1.8 Health 74000 Attributes MiniBoss Skill Hard WeaponRestrictions PrimaryOnly Tag bot_giant Item "gentlemanne_revolver_topshelf" Item "Bootleg Base Metal Billycock" Item "Assassin's Attire" Item "Bandit's Boots" ItemAttributes { ItemName "gentlemanne_revolver_topshelf" "mod medic healed damage bonus" 2 "damage bonus" 1.5 "bullets per shot bonus" 5 "revolver use hit locations" 1 "fire rate bonus" 0.25 "faster reload rate" 0.001 "cannot disguise" 1 "spread penalty" 0.5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.2 "airblast vulnerability multiplier" 0.2 "override footstep sound set" 4 "rage giving scale" 0.1 } } T_TFBot_Chief_Pomson_6000 { Name "Dr. Brainiac" Class Engineer ClassIcon engineer_pomson Scale 1.9 Health 73000 Attributes MiniBoss Attributes HoldFireUntilFullReload Skill Expert WeaponRestrictions PrimaryOnly Tag bot_giant Item "The Pomson 6000" Item "The Brainiac Hairpiece" Item "The Brainiac Goggles" ItemAttributes { ItemName "The Pomson 6000" "clip size bonus" 6 "damage bonus" 6.5 "slow enemy on hit major" 4 "mult projectile count" 3 // Won't work in normal servers "projectile spread angle penalty" 2 "projectile penetration" 1 "faster reload rate" 0.001 "subtract victim medigun charge on hit" 2 "subtract victim cloak on hit" 1 "reveal disguised victim on hit" 1 "fire rate bonus" 0.5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.2 "airblast vulnerability multiplier" 0.2 "override footstep sound set" 5 "rage giving scale" 0.1 } } T_TFBot_Chief_Pyro_Hyper { Name "Chief Hyper Pyro" Class Pyro ClassIcon pyro_hyper_v2 Scale 1.9 Health 77000 Attributes MiniBoss Attributes HoldFireUntilFullReload Skill Expert WeaponRestrictions PrimaryOnly Tag bot_giant Item "The Degreaser" Item "Firewall Helmet" Item "Fireman's Essentials" ItemAttributes { ItemName "The Degreaser" "airblast pushback scale" 5 "damage bonus" 1.5 "airblast vertical pushback scale" 25 "weapon burn dmg increased" 4 "is_festivized" 1 "dragons fury positive properties" 1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.2 "airblast vulnerability multiplier" 0.2 "override footstep sound set" 6 "rage giving scale" 0.1 } } T_TFBot_Chief_Rocket_Heavyweapons { Name "Chief Rocker Spammer Heavy" Class Heavyweapons ClassIcon heavy_infrocket_mort Scale 1.9 Health 78000 Attributes MiniBoss Skill Expert WeaponRestrictions PrimaryOnly Tag bot_giant Item "Upgradeable TF_WEAPON_MINIGUN" Item "The Unshaved Bear" Item "Siberian Tigerstripe" ItemAttributes { ItemName "Upgradeable TF_WEAPON_MINIGUN" "override projectile type" 2 "fire rate bonus" 0.3 "Projectile speed increased" 1.75 "projectile spread angle penalty" 4 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.2 "airblast vulnerability multiplier" 0.2 "override footstep sound set" 2 "rage giving scale" 0.1 } } T_TFBot_Chief_Scout_FAN_Cola { Name "Chief Crit a Cola FAN" Class Scout ClassIcon scout_fan_cola Scale 1.85 Health 74500 Attributes MiniBoss Attributes SpawnWithFullCharge Skill Expert WeaponRestrictions PrimaryOnly Tag bot_giant Item "festive force-a-nature" Item "Crit-a-Cola" Item "The Stereoscopic Shades" Item "Fortunate Son" ItemAttributes { ItemName "festive force-a-nature" "mod mini-crit airborne" 1 "mod shovel damage boost" 1 "mod medic killed revenge" 1 "mod shovel speed boost" 1 "sniper fires tracer" 1 "bullets per shot bonus" 3.5 "spread penalty" 0.5 "crit from behind" 1 } ItemAttributes { ItemName "Crit-a-Cola" "effect bar recharge rate increased" 0.5 } CharacterAttributes { "damage force reduction" 0.2 "airblast vulnerability multiplier" 0.2 "override footstep sound set" 5 "increase buff duration" 25 "rage giving scale" 0.1 } } T_TFBot_Chief_Heavyweapons_Shotgun_Spammer { Name "Infinite Heavy Bullets" Class Heavyweapons ClassIcon heavy_shotgun_infinite Scale 1.9 Health 77000 Attributes MiniBoss Skill Expert WeaponRestrictions SecondaryOnly Tag bot_giant Item "warbird_shotgun_redbear" Item "The Holiday Headcase" Item "The Apparatchik's Apparel" ItemAttributes { ItemName "warbird_shotgun_redbear" "damage bonus" 2 "revolver use hit locations" 1 "bullets per shot bonus" 5 "mod flamethrower back crit" 1 "spread penalty" 0.5 "Reload time decreased" 0.001 "attach particle effect" 701 "health on radius damage" 500 "fire rate bonus" 0.35 } CharacterAttributes { "move speed bonus" 0.6 "damage force reduction" 0.2 "airblast vulnerability multiplier" 0.2 "override footstep sound set" 2 "rage giving scale" 0.1 } } T_TFBot_Chief_Medic_Overdose_Spammer { Name "Lead Overdose" Class Medic ClassIcon medic_syringe_milk_spammer Scale 1.9 Health 75000 Attributes MiniBoss Skill Expert WeaponRestrictions PrimaryOnly Tag bot_giant Item "The Overdose" Item "The Surgeon's Stahlhelm" Item "Practitioner's Processing Mask" ItemAttributes { ItemName "The Overdose" "fire rate bonus" 0.15 "Reload time decreased" 0.5 "damage bonus" 8.5 "add uber charge on hit" 0.01 "mad milk syringes" 1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.2 "airblast vulnerability multiplier" 0.2 "override footstep sound set" 4 "rage giving scale" 0.1 } } T_TFBot_Chief_Sniper_AlwaysFireWeapon { Name "Stubborn Lil' Hands" Class Sniper ClassIcon sniper_alwaysfire Scale 1.9 Health 76500 Attributes MiniBoss Attributes AlwaysFireWeapon Skill Expert WeaponRestrictions PrimaryOnly Tag bot_giant Item "Festive Sniper Rifle 2011" Item "Professional's Ushanka" Item "Snow Sleeves" ItemAttributes { ItemName "Festive Sniper Rifle 2011" "sniper crit no scope" 1 "zoom speed mod disabled" 1 "Reload time decreased" 0.25 "spread penalty" 0.75 "bullets per shot bonus" 15 "headshot damage increase" 2 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.2 "airblast vulnerability multiplier" 0.2 "override footstep sound set" 5 "rage giving scale" 0.1 } } T_TFBot_Chief_Engineer_Widomaker_Spammer { Name "Chief Widomaker Spammer" Class Engineer ClassIcon engineer_widowmaker_inf_nys Scale 1.9 Health 79000 Attributes MiniBoss Attributes HoldFireUntilFullReload Skill Expert WeaponRestrictions PrimaryOnly Tag bot_giant Item "The Widowmaker" Item "The Plug-In Prospector" Item "The Flared Frontiersman" ItemAttributes { ItemName "The Widowmaker" "fire rate bonus" 0.25 "damage bonus" 2 "bullets per shot bonus" 5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.2 "airblast vulnerability multiplier" 0.2 "override footstep sound set" 5 "rage giving scale" 0.1 } } T_TFBot_Chief_Pyro_Dragons_Fury_HealOnHit { Name "Chief Heal Dragon Pyro" Class Pyro ClassIcon pyro_dragon_fury_heal Scale 1.9 Health 78000 Attributes MiniBoss Attributes HoldFireUntilFullReload Skill Expert WeaponRestrictions PrimaryOnly Tag bot_giant Item "The Dragon's Fury" Item "Feathered Fiend" Item "Deity's Dress" ItemAttributes { ItemName "The Dragon's Fury" "fire rate bonus" 0.75 "damage bonus" 4 "heal on hit for rapidfire" 500 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.2 "airblast vulnerability multiplier" 0.2 "override footstep sound set" 6 "rage giving scale" 0.1 } } T_TFBot_Chief_Soldier_Homing_Barrage { Name "Chief Homing Barrage" Class Soldier ClassIcon soldier_barrage_homing_nys Scale 1.9 Health 80000 Attributes MiniBoss Attributes HoldFireUntilFullReload Skill Expert WeaponRestrictions PrimaryOnly Tag bot_giant Item "Upgradeable TF_WEAPON_ROCKETLAUNCHER" Item "Exquisite Rack" Item "Soldier's Sparkplug" RocketCustomParticle "eyeboss_projectile" ItemColor //Set item color { ItemName "Upgradeable TF_WEAPON_ROCKETLAUNCHER" Red 255 Green 50 Blue 255 } ItemAttributes { ItemName "Upgradeable TF_WEAPON_ROCKETLAUNCHER" "paintkit_proto_def_index" 390 "faster reload rate" 0.4 "fire rate bonus" 0.1 "Projectile speed increased" 3.5 "clip size upgrade atomic" 26 "projectile spread angle penalty" 6 } HomingRockets { IgnoreDisguisedSpies 1 // Default: 1 IgnoreStealthedSpies 1 // Default: 1 RocketSpeed 2 // Multiplier of rocket speed. (Default: 1) TurnPower 100 //How fast should the rocket rotate to face the target (Default: 10) MaxAimError 200 //Max angle between rocket and the target (Default: 105) AimTime 9999 //How long should the rocket be aiming (Default: 9999) Acceleration 250 //Acceleration in hu (Default: 0) AccelerationTime 750 //How long should the rocket accelerate (Default: 9999) } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.2 "airblast vulnerability multiplier" 0.2 "override footstep sound set" 3 "rage giving scale" 0.1 } } T_TFBot_Chief_Soldier_Atomic_Golden_Click // I ran out of ideas for this one. Ah fuck it. What's the worse that can happen? { Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Name "Major Gold" // Boss name by A+drew (Listing his name here because I don't want to be rude) Item "The Team Captain" Item "The Black Box" Item "Fancy Dress Uniform" Item "The Gunboats" Item "lord cockswain's novelty mutton chops and pipe" Item "duel medal gold" ClassIcon soldier_atomic_golden_lite Health 80000 Scale 1.9 Attributes MiniBoss Attributes HoldFireUntilFullReload //Attributes SpawnWithFullCharge ItemAttributes { ItemName "The Black Box" //"killstreak idleeffect" 1 // Keeping it true to the rest of the robots in "3 2 1 FIGHT!" "is australium item" 1 "item style override" 1 "turn to gold" 1 "damage bonus" 9 "damage causes airblast" 1 // This might be an issue this this was on. Too bad! I'm turning this on! "faster reload rate" 1.5 "fire rate penalty" 1.5 "projectile spread angle penalty" 1 //"use large smoke explosion" 1 // Yall can't see if this was enabled. "blast radius increased" 2.5 "Projectile speed increased" 3 // Direct hit scan! "dmg falloff decreased" 0.35 //"mod weapon blocks healing" 1 "mod medic killed marked for death" 1 // Attribute doesn't work most of the time. Keeping this on anyways "mod medic healed damage bonus" 1.25 "reload time decreased while healed" 0.5 "fire rate bonus with reduced health" 1 // New attributes "mod medic killed revenge" 1 "ubercharge rate bonus for healer" 1.25 "clip size upgrade atomic" 7 } CharacterAttributes { "health regen" 500 "move speed bonus" 0.4 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 } } T_TFBot_Chief_Demoman_Sticky_Spammer { Name "Chief Stickey Spammer" Class Demoman ClassIcon demo_sticky_spammer_daan Scale 1.9 Health 77000 Attributes MiniBoss Skill Expert WeaponRestrictions SecondaryOnly Tag bot_giant Item "Festive Stickybomb Launcher 2011" Item "The Voodoo JuJu (Slight Return)" Item "Seeing Double" Item "Six Pack Abs" Item "The Mutton Mann" ItemAttributes { ItemName "Festive Stickybomb Launcher 2011" "damage bonus" 9 "max pipebombs decreased" -6 "fire rate bonus" 0.25 "faster reload rate" 0.001 "stickybomb charge rate" 0.001 "mod medic killed revenge" 1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.2 "airblast vulnerability multiplier" 0.2 "override footstep sound set" 4 "rage giving scale" 0.1 } } T_TFBot_Chief_Scout_FaceBlast { Name "Wanted Public Criminal" Class Scout ClassIcon scout_blaster_push Scale 1.9 Health 75000 Attributes MiniBoss Attributes HoldFireUntilFullReload Skill Expert WeaponRestrictions PrimaryOnly Tag bot_giant Item "Baby Face's Blaster" Item "The Fed-Fightin' Fedora" Item "The Dillinger's Duffel" Item "The Digit Divulger" ItemAttributes { ItemName "Baby Face's Blaster" "fire rate penalty" 2.5 "bullets per shot bonus" 10 "faster reload rate" 0.001 "damage causes airblast" 1 "mod medic killed revenge" 1 } ItemAttributes { ItemName "The Fed-Fightin' Fedora" "attach particle effect" 60 } ItemAttributes { ItemName "The Digit Divulger" "item style override" 3 } CharacterAttributes { "move speed bonus" 3 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 5 "rage giving scale" 0.1 } } T_TFBot_Chief_Omega_Blast { Name "Omega Blast Soldier" Class Soldier ClassIcon boss_plutia_patriot_blast Scale 1.9 Health 80000 Attributes MiniBoss Attributes HoldFireUntilFullReload Skill Expert WeaponRestrictions PrimaryOnly Tag bot_giant Item "The Liberty Launcher" Item "Exquisite Rack" Item "Tyrantium Helmet" Item "Marshall's Mutton Chops" ItemAttributes { ItemName "The Liberty Launcher" "damage causes airblast" 1 "damage bonus" 2.5 "fire rate bonus" 0.001 "clip size upgrade atomic" 20 "faster reload rate" 1.5 "projectile spread angle penalty" 6 "attach particle effect" 701 "mod mini-crit airborne" 1 "projectile gravity" 600 "mult projectile count" 1 "faster reload rate" 0.1 } ItemAttributes { ItemName "Tyrantium Helmet" "attach particle effect" 69 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.2 "airblast vulnerability multiplier" 0.2 "override footstep sound set" 3 "rage giving scale" 0.1 } } T_TFBot_Chief_Caber_Atomic { Name "Mr. Tripmine" Class Demoman ClassIcon demo_caber_nuke Scale 1.9 Health 79000 Attributes MiniBoss Skill Expert WeaponRestrictions MeleeOnly Tag bot_giant Item "The Ullapool Caber" Item "Double Dynamite" Item "Spirit of the Bombing Past" ItemAttributes { ItemName "The Ullapool Caber" "regenerate stickbomb" 1 "damage bonus" 11 "Blast radius increased" 4.5 "mod mini-crit airborne" 1 "attach particle effect" 2 } CharacterAttributes { "move speed bonus" 1.5 "damage force reduction" 0.2 "airblast vulnerability multiplier" 0.2 "override footstep sound set" 4 "rage giving scale" 0.1 } } T_TFBot_Chief_Pyro_Flare_Rain { Name "Chief Flare Rainer" Class Pyro ClassIcon pyro_flare_rain_nys Scale 1.9 Health 79000 Attributes MiniBoss Skill Expert WeaponRestrictions SecondaryOnly Tag bot_giant Item "The Detonator" Item "Old Guadalajara" Item "Pyromancer's Mask" Item "The Scrap Sack" ItemAttributes { ItemName "The Detonator" "damage bonus" 4 "mult projectile count" 2 "fire rate bonus" 0.3 "faster reload rate" 0.3 "projectile spread angle penalty" 3 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.2 "airblast vulnerability multiplier" 0.2 "override footstep sound set" 6 "rage giving scale" 0.1 } } T_TFBot_Chief_Soldier_BlackBox_Homing { Name "Chief Homing Blackbox" Class Soldier ClassIcon soldier_blackbox_homing_nys Scale 1.9 Health 85000 Attributes MiniBoss Attributes HoldFireUntilFullReload Skill Expert WeaponRestrictions PrimaryOnly Item "The Black Box" Item "The War Pig" Item "Patriot's Pouches" Tag bot_giant RocketCustomParticle "eyeboss_projectile" ItemColor //Set item color { ItemName "The Black Box" Red 255 Green 50 Blue 255 } ItemAttributes { ItemName "The Black Box" "damage bonus" 4.5 "fire rate bonus" 0.001 "faster reload rate" 0.6 "blast radius increased" 1.25 "projectile spread angle penalty" 6 "heal on hit for slowfire" 350 "Projectile speed decreased" 0.25 "mod rage damage boost" 2.5 } HomingRockets { IgnoreDisguisedSpies 1 // Default: 1 IgnoreStealthedSpies 1 // Default: 1 RocketSpeed 2 // Multiplier of rocket speed. (Default: 1) TurnPower 20 //How fast should the rocket rotate to face the target (Default: 10) MaxAimError 200 //Max angle between rocket and the target (Default: 105) AimTime 9999 //How long should the rocket be aiming (Default: 9999) Acceleration 750 //Acceleration in hu (Default: 0) AccelerationTime 1000 //How long should the rocket accelerate (Default: 9999) } CharacterAttributes { "move speed bonus" 0.4 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "rage giving scale" 0.1 } } T_TFBot_Chief_Pyro_Dragons_Fury_Freeze { Name "Frozen Dragon's Fury" Class Pyro ClassIcon pyro_fury_freeze Scale 1.9 Health 82000 Attributes MiniBoss Attributes HoldFireUntilFullReload Skill Expert WeaponRestrictions PrimaryOnly Tag bot_giant Item "The Dragon's Fury" Item "Pyromancer's Mask" Item "Deity's DressX" ItemAttributes { ItemName "The Dragon's Fury" "fire rate bonus" 0.5 "damage bonus" 6 "slow enemy on hit major" 4 } ItemAttributes { ItemName "Pyromancer's Mask" "set item tint RGB" 2452877 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.2 "airblast vulnerability multiplier" 0.2 "override footstep sound set" 6 "rage giving scale" 0.1 } } T_TFBot_Chief_Scout_Jumping_FAN { Name "Chief Jumping FAN Scout" Class Scout ClassIcon scout_jumping_fan Scale 1.9 Health 80000 Attributes MiniBoss Attributes HoldFireUntilFullReload Attributes AutoJump Skill Expert WeaponRestrictions PrimaryOnly Tag bot_giant Item "The Force-a-Nature" Item "The Hanger-On Hood" Item "The Flight of the Monarch" AutoJumpMin 5 AutoJumpMax 5 ItemAttributes { ItemName "The Force-a-Nature" "bullets per shot bonus" 10 "fire rate bonus" 0.3 "scattergun knockback mult" 12 } CharacterAttributes { "move speed bonus" 1.5 "damage force reduction" 0.2 "airblast vulnerability multiplier" 0.2 "override footstep sound set" 5 "rage giving scale" 0.1 "increased jump height" 3.5 "cancel falling damage" 1 } } T_TFBot_Unfair_Demoman_Inf_Burst { ClassIcon demoman_boss_infinite_burst Health 99999 Name "Absoulute Spammer" Class Demoman Skill Expert WeaponRestrictions PrimaryOnly Scale 2.6 Attributes MiniBoss Attributes IgnoreFlag Attributes UseBossHealthBar Item "Upgradeable TF_WEAPON_GRENADELAUNCHER" Item "the war eagle" Item "the dark age defender" ItemAttributes { ItemName "Upgradeable TF_WEAPON_GRENADELAUNCHER" "fire rate bonus" 0.05 "clip size upgrade atomic" 296 "attach particle effect" 702 "attach particle effect static" 4 "faster reload rate" 0.001 "damage bonus" 16 "projectile spread angle penalty" 2 "heal on kill" 10000 "is australium item" 1 "item style override" 1 "is_festivized" 1 "Projectile speed increased" 1000 "mult projectile count" 2 } ItemAttributes { ItemName "the war eagle" "attach particle effect" 5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.2 "airblast vulnerability multiplier" 0.2 "override footstep sound set" 4 "rage giving scale" 0.05 "health regen" 1000 "jarate backstabber" 1 } } T_TFBot_Unfair_Soldier_Buff { ClassIcon soldier_barrage_buff Health 99999 Name "Unfair Fights" Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Scale 2.75 Attributes MiniBoss Attributes IgnoreFlag Attributes SpawnWithFullCharge Attributes UseBossHealthBar Item "Upgradeable TF_WEAPON_ROCKETLAUNCHER" Item "the war eagle" Item "the killer's kit" Item "The Buff Banner" Item "The Cuban Bristle Crisis" Item "Attack Packs" Item "Sharp Chest Pain" Item "The Patriot's Pouches" ItemAttributes { ItemName "Upgradeable TF_WEAPON_ROCKETLAUNCHER" "attach particle effect" 702 "attach particle effect static" 4 "clip size upgrade atomic" 296 "fire rate bonus" 0.05 "faster reload rate" 0.001 "damage bonus" 16 "projectile spread angle penalty" 3 "heal on kill" 10000 "is australium item" 1 "item style override" 1 "is_festivized" 1 "Projectile speed increased" 5 "mult projectile count" 2 } ItemAttributes { ItemName "the war eagle" "attach particle effect" 5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.2 "airblast vulnerability multiplier" 0.2 "override footstep sound set" 3 "rage giving scale" 0.05 "health regen" 1000 "increase buff duration" 100 "jarate backstabber" 1 } } T_TFBot_Unfair_Heavyweapons { ClassIcon heavy_king Health 99999 Name "Denial Of All Fun" Class HeavyWeapons Skill Expert WeaponRestrictions PrimaryOnly Scale 2.8 Attributes MiniBoss Attributes IgnoreFlag Attributes UseBossHealthBar Item "Upgradeable TF_WEAPON_MINIGUN" Item "the team captain" Item "gone commando" Item "Wild West Whiskers" Item "Commissar's Coat" ItemAttributes { ItemName "Upgradeable TF_WEAPON_MINIGUN" "attach particle effect" 702 "attach particle effect static" 4 "fire rate bonus" 0.1 "minigun spinup time decreased" 0.75 "attack projectiles" 2 "bullets per shot bonus" 11 "damage bonus" 6 "heal on kill" 10000 "is australium item" 1 "item style override" 1 "is_festivized" 1 } ItemAttributes { ItemName "the team captain" "attach particle effect" 5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.2 "airblast vulnerability multiplier" 0.2 "override footstep sound set" 2 "rage giving scale" 0.05 "health regen" 1000 "jarate backstabber" 1 } } ///////////////////////////////////////////////////////// /////// 3 2 1 FIGHT! Template ///////////////////////// For future robots ///////////////////////////////////////////////////////// // T_TFBot_Chief_X // { // Name "Chief X" // Class X // ClassIcon X // Scale 1.9 // Health XX000 // Attributes MiniBoss // Attributes UseBossHealthBar // Attributes HoldFireUntilFullReload // Skill Expert // WeaponRestrictions PrimaryOnly // WeaponRestrictions SecondaryOnly // Tag bot_giant // Item "X" // Item "X" // Item "X" // ItemAttributes // { // ItemName "X" // } // CharacterAttributes // { // "move speed bonus" 0.5 // "damage force reduction" 0.2 // "airblast vulnerability multiplier" 0.2 // "override footstep sound set" X // "rage giving scale" 0.1 // } // } ///////////////////////////////////////////////////////// /////// 3 2 1 FIGHT! exclusive ///////////////////////// ///////////////////////////////////////////////////////// T_TFBot_Giant_Metalbeard_NoCrit_Red { Class Demoman Name "Major Bomber" ClassIcon demo_bomber Skill Hard Health 40000 Item "Prince Tavish's Crown" Item "Upgradeable TF_WEAPON_GRENADELAUNCHER" WeaponRestrictions PrimaryOnly Attributes MiniBoss Attributes HoldFireUntilFullReload Attributes UseBossHealthBar Action Mobber ItemAttributes { ItemName "Upgradeable TF_WEAPON_GRENADELAUNCHER" "fire rate bonus" 0.2 "faster reload rate" 0.3 "clip size penalty" 3.0 "Projectile speed increased" 1.5 "damage bonus" 2.5 } CharacterAttributes { "health regen" 200 "move speed bonus" 0.32 "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 4 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 } } T_TFBot_Chief_Soldier_Atomic_NoCrit_Red { Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Name "Sr. Bombsalot" Item "The Team Captain" Item "The Black Box" Item "Fancy Dress Uniform" Item "The Gunboats" ClassIcon soldier_atomic_mort Health 40000 Scale 1.9 Attributes MiniBoss Attributes HoldFireUntilFullReload Attributes UseBossHealthBar Action Mobber ItemAttributes { ItemName "The Black Box" "damage bonus" 14 "damage causes airblast" 1 "faster reload rate" 3 "fire rate bonus" 2 "projectile spread angle penalty" 1 "use large smoke explosion" 1 "blast radius increased" 1.25 "Projectile speed increased" 1 "Paintkit_proto_def_index" 217 } CharacterAttributes { "health regen" 1 "move speed bonus" 0.4 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "airblast vertical vulnerability multiplier" 0.1 } } T_TFBot_Giant_Major_League_Red { Class Scout Name "Major League" ClassIcon scout_major_league_v2 Skill Expert Health 20000 Item "The Cockfighter" Item "The Boston Boom-Bringer" Item "Summer Shades" Item "The Sandman" WeaponRestrictions MeleeOnly Attributes MiniBoss Attributes UseBossHealthBar Action Mobber ItemAttributes { ItemName "The Sandman" "effect bar recharge rate increased" 0.001 "fire rate bonus" 0.6 "damage bonus" 6 "speed_boost_on_hit" 1 "maxammo grenades1 increased" 4 } CharacterAttributes { "move speed bonus" 8 "damage force reduction" 0.7 "airblast vulnerability multiplier" 3.0 "override footstep sound set" 5 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 } } T_TFBot_Giant_Metalbeard_NoCrit_Red_NoHealthBar { Class Demoman Name "Major Bomber" ClassIcon demo_bomber Skill Hard Health 40000 Item "Prince Tavish's Crown" Item "Upgradeable TF_WEAPON_GRENADELAUNCHER" WeaponRestrictions PrimaryOnly Attributes MiniBoss Attributes HoldFireUntilFullReload Action Mobber ItemAttributes { ItemName "Upgradeable TF_WEAPON_GRENADELAUNCHER" "fire rate bonus" 0.2 "faster reload rate" 0.3 "clip size penalty" 3.0 "Projectile speed increased" 1.5 "damage bonus" 2.5 } CharacterAttributes { "health regen" 200 "move speed bonus" 0.32 "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 4 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 } } T_TFBot_Chief_Soldier_Atomic_NoCrit_Red_NoHealthBar { Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Name "Sr. Bombsalot" Item "The Team Captain" Item "The Black Box" Item "Fancy Dress Uniform" Item "The Gunboats" ClassIcon soldier_atomic_mort Health 40000 Scale 1.9 Attributes MiniBoss Attributes HoldFireUntilFullReload Action Mobber ItemAttributes { ItemName "The Black Box" "damage bonus" 14 "damage causes airblast" 1 "faster reload rate" 3 "fire rate bonus" 2 "projectile spread angle penalty" 1 "blast radius increased" 1.25 "Projectile speed increased" 1 "Paintkit_proto_def_index" 217 } CharacterAttributes { "health regen" 1 "move speed bonus" 0.4 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "airblast vertical vulnerability multiplier" 0.1 } } T_TFBot_Giant_Major_League_Red_NoHealthBar { Class Scout Name "Major League" ClassIcon scout_major_league_v2 Skill Expert Health 20000 Item "The Cockfighter" Item "The Boston Boom-Bringer" Item "Summer Shades" Item "The Sandman" WeaponRestrictions MeleeOnly Attributes MiniBoss Action Mobber ItemAttributes { ItemName "The Sandman" "effect bar recharge rate increased" 0.001 "fire rate bonus" 0.6 "damage bonus" 6 "speed_boost_on_hit" 1 "maxammo grenades1 increased" 4 } CharacterAttributes { "move speed bonus" 8 "damage force reduction" 0.7 "airblast vulnerability multiplier" 3.0 "override footstep sound set" 5 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 } } T_TFBot_Chief_Soldier_SlowNoCrit_Red_NoHealthBar { Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Name "Major Crits" Item "Full Metal Drill Hat" ClassIcon soldier_major_crits Health 60000 Scale 1.9 Attributes MiniBoss Attributes HoldFireUntilFullReload Action Mobber Attributes IgnoreFlag ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "clip size upgrade atomic" 26.0 "faster reload rate" 0.4 "fire rate bonus" 0.2 "projectile spread angle penalty" 5 "Projectile speed increased" 0.4 "damage bonus" 3 } CharacterAttributes { "health regen" 250 "move speed bonus" 0.5 "damage bonus" 1.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 } } T_TFBot_Chief_Demo_Atomic_Red_NoHealthBar { Class Demoman Name "Sir Nukesalot" ClassIcon demo_chief_loosecannon Health 50000 Scale 1.9 Skill Expert WeaponRestrictions PrimaryOnly Item "The Loose Cannon" Item "The Bolted Bicorne" Item "A Whiff of the Old Brimstone" Attributes MiniBoss Attributes HoldFireUntilFullReload Action Mobber Attributes IgnoreFlag ItemAttributes { ItemName "The Loose Cannon" "grenade launcher mortar mode" 0 "faster reload rate" 1.5 "fire rate bonus" 1.5 "clip size penalty" 0.5 "Projectile speed increased" 0.8 "projectile spread angle penalty" 4 "damage bonus" 10 "damage causes airblast" 1 "blast radius increased" 1.4 } CharacterAttributes { "move speed bonus" 0.35 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 4 } } T_TFBot_Chief_Scout_Shortstop_Red_NoHealthBar { Class Scout Skill Hard ClassIcon scout_shortstop Name "Chief Shortstop" Health 25000 Scale 1.8 Attributes MiniBoss Action Mobber Attributes IgnoreFlag Item "The Shortstop" Item "Mad Milk" Item "The Milkman" Item "The Holy Mackerel" // Just for the lolz. Item "MNC Mascot Outfit" Item "Graybanns" Item "Speedster's Spandex" ItemAttributes { ItemName "The Shortstop" "fire rate penalty" 0.75 "bullets per shot bonus" 12 "fire rate bonus with reduced health" 1 "clip size bonus" 2 } ItemAttributes { ItemName "Mad Milk" "effect bar recharge rate increased" 0.5 } CharacterAttributes { "move speed bonus" 1.1 "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 "rage giving scale" 0.1 } } T_TFBot_Chief_Sniper_SMG_Spammer_Red_NoHealthBar { Name "Chief SMG Sniper" Class Sniper ClassIcon sniper_smg_spammer_giant Scale 1.8 Health 50000 Attributes MiniBoss Skill Expert WeaponRestrictions SecondaryOnly Action Mobber Attributes IgnoreFlag Item "Upgradeable TF_WEAPON_SMG" Item "Trophy Belt" Item "The Extra Layer" ItemAttributes { ItemName "Upgradeable TF_WEAPON_SMG" "Paintkit_proto_def_index" 211 "fire rate bonus" 0.25 "clip size bonus" 1.5 "bullets per shot bonus" 4 "Reload time increased" 1.5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.2 "airblast vulnerability multiplier" 0.2 "override footstep sound set" 6 "rage giving scale" 0.1 } } T_TFBot_Chief_Soldier_Shotgun_Caustic_Red_NoHealthBar { Class Soldier Name "Employee Of The Month" ClassIcon heavy_shotgun_caustic2 Skill Hard Health 55000 WeaponRestrictions SecondaryOnly MaxVisionRange 2000 Attributes MiniBoss Action Mobber Attributes IgnoreFlag Item "The Reserve Shooter" Item "The Soldier's Stogie" Item "The Dumb Bell" ItemAttributes { ItemName "The Reserve Shooter" "fire rate bonus" 2.5 "bullets per shot bonus" 10 "damage penalty" 0.35 "faster reload rate" 0.1 "bleeding duration" 10 "fire rate bonus with reduced health" 1 "attach particle effect" 702 "Paintkit_proto_def_index" 226 "Set_item_texture_wear" 1 "health on radius damage" 1500 } ItemAttributes { ItemName "The Dumb Bell" "attach particle effect" 9 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 3 "rage giving scale" 0.1 } } T_TFBot_Giant_Scout_KingBee_Red_NoHealthBar { Name "Killer Bee Scout" Class Scout ClassIcon scout_kingbee_nys Scale 1.75 Health 40000 Attributes MiniBoss Attributes HoldFireUntilFullReload Skill Hard WeaponRestrictions PrimaryOnly Tag bot_giant Attributes IgnoreFlag Action Mobber Attributes IgnoreFlag Item "warbird_scattergun_killerbee" Item "The Hanger-On Hood" Item "The Flight of the Monarch" ItemAttributes { ItemName "warbird_scattergun_killerbee" "bullets per shot bonus" 10 "faster reload rate" 0.001 "bleeding duration" 2 "cancel falling damage" 1 "fire rate penalty" 1.5 "revolver use hit locations" 1 } CharacterAttributes { "move speed bonus" 1.4 "damage force reduction" 0.75 "airblast vulnerability multiplier" 0.2 "override footstep sound set" 5 "rage giving scale" 0.1 } } T_TFBot_Chief_Soldier_NoCrit_Red_NoHealthBar { Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Name "Sergeant Crits" ClassIcon soldier_sergeant_crits_red Health 60000 Scale 1.9 Item "Tyrant's Helm" Attributes MiniBoss Attributes HoldFireUntilFullReload Action Mobber Attributes IgnoreFlag ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "damage bonus" 1.5 "faster reload rate" 0.6 "fire rate bonus" 0.2 "clip size upgrade atomic" 7.0 "Projectile speed increased" 1.3 } CharacterAttributes { "health regen" 250 "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 } } T_TFBot_Chief_Soldier_RocketPush_Red_NoHealthBar { Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Item "The Liberty Launcher" ClassIcon soldier_libertylauncher Attributes MiniBoss Attributes HoldFireUntilFullReload Action Mobber Attributes IgnoreFlag Health 60000 Scale 1.8 Name "Chief Blast Soldier" Item "jumper's jeepcap" Item "fancy dress uniform" ItemAttributes { ItemName "The Liberty Launcher" "damage causes airblast" 1 "damage bonus" 1.5 "fire rate bonus" 0.25 "clip size upgrade atomic" 5 "faster reload rate" 0.4 "Blast radius decreased" 1.2 "projectile spread angle penalty" 4 } CharacterAttributes { "move speed bonus" 0.5 "override footstep sound set" 3 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.15 } } } }