population { Templates { T_TFBot_Scout_Soda { ClassIcon scout_pop Name "Soda Scout" Class Scout Skill Hard MaxVisionRange 500 Attributes HoldFireUntilFullReload ItemAttributes { ItemName "the soda popper" "fire rate bonus" 0.001 } CharacterAttributes { "effect bar recharge rate increased" 0.6 "deploy time increased" 0.5 } Item "the soda popper" Item "crit-a-cola" Item "the atomizer" Item "bonk leadwear" } T_TFBot_Scout_MiniCrit { ClassIcon scout_cola_nys Name "Doping Scout" Class Scout Skill Expert CharacterAttributes { "effect bar recharge rate increased" 0.5 } Item "crit-a-cola" } T_TFBot_Scout_FastFire { ClassIcon scout Name "Rapid Fire Scout" Class Scout Skill Expert ItemAttributes { ItemName tf_weapon_scattergun "fire rate bonus" 0.5 "faster reload rate" -0.8 } } T_TFBot_Scout_Bonk_Expert { ClassIcon scout_bonk Name "Bonk Scout" Class Scout Skill Expert WeaponRestrictions PrimaryOnly Item "bonk! atomic punch" Item "bonk helm" CharacterAttributes { "deploy time increased" 0.5 } } T_TFBot_Scout_Sunstick_Fixed { ClassIcon scout_sunstick Name "Sunstick Scout" Class Scout Skill Hard WeaponRestrictions MeleeOnly Item "sun-on-a-stick" } T_TFBot_Scout_FAN_Zombie { Class Scout Skill Expert ClassIcon scout_fan Name "Force-A-Nature Scout" Item "Bonk Boy" Item "The Force-a-Nature" MaxVisionRange 500 ItemAttributes { ItemName "The Force-a-Nature" "faster reload rate" 1.6 "scattergun knockback mult" 1.5 "damage bonus" 0.65 } } T_TFBot_Scout_Blaster_Pusher { ClassIcon scout_blaster_push Name "Blaster Pusher" Class Scout Skill Hard MaxVisionRange 600 ItemAttributes { ItemName "baby face's blaster" "scattergun has knockback" 5 "bullets per shot bonus" 3 } Item "baby face's blaster" Item "pretty boy's pocket pistol" Item "ye olde baker boy" } T_TFBot_Soldier_Direct { ClassIcon soldier_directhit Name "Direct Hit Soldier" Class Soldier Skill Normal Item "the direct hit" } T_TFBot_Soldier_Airborne_Zombie { ClassIcon boss_soldier_buff Health 650 Name "Power Buffing Wizard Soldier" Scale 1.4 Class Soldier Skill Expert Attributes "SpawnWithFullCharge" WeaponRestrictions MeleeOnly CharacterAttributes { "increase buff duration" 9.0 "deploy time increased" 0.5 } Item "the buff banner" Item "The Freedom Staff" Item "point and shoot" } T_TFBot_Soldier_Tanker { ClassIcon soldier_backup Health 550 Name "Hard Buffing Wizard Soldier" Scale 1.5 Class Soldier Skill Expert Attributes "SpawnWithFullCharge" WeaponRestrictions MeleeOnly CharacterAttributes { "increase buff duration" 9.0 "deploy time increased" 0.5 } Item "the battalion's backup" Item "The Freedom Staff" Item "stainless pot" } T_TFBot_Soldier_Stun { Class Soldier Skill Expert WeaponRestrictions PrimaryOnly ClassIcon soldier_stun Name "Stunner Soldier" Item "The Lucky Shot" ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "damage bonus" 0.8 "rocket specialist" 1 "Projectile speed increased" 0.8 } } T_TFBot_Soldier_Airstrike_Zombie { Name "Air Strike Soldier" Class Soldier Skill Hard Health 200 ClassIcon soldier_airstrike_para AutoJumpMin 12 AutoJumpMax 12 WeaponRestrictions PrimaryOnly MaxVisionRange 2000 Item "The Air Strike" Item "The B.A.S.E. Jumper" Item "supernatural stalker" Item "hellhunter's headpiece" Attributes AutoJump Attributes HoldFireUntilFullReload Attributes Parachute ItemAttributes { ItemName "The Air Strike" "clip size upgrade atomic" 4 "faster reload rate" 0.4 "Projectile speed increased" 0.75 } CharacterAttributes { "cancel falling damage" 1 "increased jump height" 3.0 } } T_TFBot_Soldier_Spammer_Conch { ClassIcon soldier_infinite_conch Name "Rapid Fire Soldier" Class Soldier Skill Expert Attributes "SpawnWithFullCharge" Item "The Concheror" ItemAttributes { ItemName tf_weapon_rocketlauncher "Projectile speed increased" 0.65 "faster reload rate" -0.8 "fire rate bonus" 0.5 } CharacterAttributes { "increase buff duration" 9.0 "deploy time increased" 0.5 } } T_TFBot_Soldier_Charged { ClassIcon soldier_crit_normal Name "Charged Soldier" Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Attributes "AlwaysCrit" ItemAttributes { ItemName "the original" "Projectile speed increased" 0.5 "fire rate bonus" 2 "faster reload rate" 0.5 } Item "the original" Item "idiot box" Item "steel pipes" Item "shoestring budget" } T_TFBot_Pyro_Longflame { ClassIcon pyro Name "Long Flame Pyro" Class Pyro Skill Hard ItemAttributes { ItemName "the degreaser" "lunchbox adds minicrits" 2 "flame_drag" 3.5 "airblast disabled" 1 } Item "the degreaser" Item "the wraith wrap" Item "the coffin kit" } T_TFBot_Pyro_Slow_Zombie { ClassIcon pyro_freeze Name "Freeze Flame Pyro" Class Pyro Skill Expert WeaponRestrictions PrimaryOnly Attributes "AlwaysFireWeapon" ItemAttributes { ItemName "festive flamethrower 2011" "lunchbox adds minicrits" 1 "SPELL: Halloween green flames" 1 "slow enemy on hit major" 3 } Item "festive flamethrower 2011" Item "the glob" Item "the external organ" } T_TFBot_Demo_Charged { ClassIcon demo_cannon Name "Charged Demo" Class Demoman Skill Expert Attributes "AlwaysCrit" ItemAttributes { ItemName "the loose cannon" "fire rate bonus" 2 "damage causes airblast" 1 "Projectile speed increased" 2.0 } CharacterAttributes { "grenade launcher mortar mode" -2 } Item "the loose cannon" } T_TFBot_Demo_Scatter { ClassIcon demo_scatter Name "Scatter Demo" Class Demoman Skill Expert WeaponRestrictions PrimaryOnly Attributes "HoldFireUntilFullReload" ItemAttributes { ItemName tf_weapon_grenadelauncher "faster reload rate" 0.9 "fire rate bonus" 0.001 "projectile spread angle penalty" 5 "clip size upgrade atomic" 3 } } T_TFBot_Demoman_Knight_Zombie { Class Demoman Name "Horseman's Servant" ClassIcon demoknight_headtaker_nys Skill Hard Item "horseless headless horseman's head" Item "the horsemann's hand-me-down" Item "The Chargin' Targe" Item "the horseless headless horseman's headtaker" Item "Ali Baba's Wee Booties" WeaponRestrictions MeleeOnly ItemAttributes { ItemName "the horseless headless horseman's headtaker" "critboost on kill" 3 } CharacterAttributes { "bombinomicon effect on death" 1 } } T_TFBot_Demoknight_BattleAxe_Zombie { ClassIcon demoknight_skullcutter_lite Name "BattleAxe Demoknight" Class Demoman Skill Expert WeaponRestrictions MeleeOnly ItemAttributes { ItemName "the scotsman's skullcutter" "critboost on kill" 5 "damage bonus" 2.0 } ItemAttributes { ItemName "the chargin' targe" "Attack not cancel charge" 1 } Item "ali baba's wee booties" Item "the scotsman's skullcutter" Item "The Headtaker's Hood" } T_TFBot_Demo_Sticky { ClassIcon demo_sticky_daan Name "Sticky Bomb Demo" Class Demoman Skill Hard Attributes HoldFireUntilFullReload WeaponRestrictions SecondaryOnly ItemAttributes { ItemName "TF_WEAPON_GRENADELAUNCHER" "is_passive_weapon" 1 "override projectile type" 15 "faster reload rate" -1 } ItemAttributes { ItemName tf_weapon_pipebomblauncher "stickybomb charge rate" -1 "sticky arm time bonus" 5 "faster reload rate" 0.4 "max pipebombs increased" -7 } CharacterAttributes { "no self blast dmg" 1 } } T_TFBot_Demoknight_Hyper_Zombie { ClassIcon demoknight_headtaker_nys Name "Elite Horseman's Servant" Class Demoman Skill Expert WeaponRestrictions MeleeOnly ItemAttributes { ItemName "the chargin' targe" "charge time increased" 10 "Attack not cancel charge" 1 "no charge impact range" 1 "charge recharge rate increased" 2.0 } ItemAttributes { ItemName "the horseless headless horseman's headtaker" "damage bonus" 2.0 } Item "horseless headless horseman's head" Item "the horsemann's hand-me-down" Item "The Chargin' Targe" Item "the horseless headless horseman's headtaker" Item "Ali Baba's Wee Booties" } T_TFBot_Heavy_Brassknuckle { ClassIcon heavy_eviction_nys Name "Brass Knuckle Heavy" Class HeavyWeapons Skill Easy WeaponRestrictions MeleeOnly ItemAttributes { ItemName "the eviction notice" mod_maxhealth_drain_rate 0 } CharacterAttributes { "move speed bonus" 2.0 } Item "the eviction notice" Item "capone's capper" } T_TFBot_Heavy_Crit { ClassIcon heavy_crit Name "Crit Heavy" Class HeavyWeapons Skill Expert Attributes "AlwaysCrit" ItemAttributes { ItemName tf_weapon_minigun "damage bonus" 1.5 } } T_TFBot_Heavy_Deflector { ClassIcon heavy_deflector_normal Name "Deflector Heavy" Class HeavyWeapons Skill Expert MaxVisionRange 1200 ItemAttributes { ItemName deflector "attack projectiles" 1 } Item "deflector" Item "the u-clank-a" } T_TFBot_Heavyweapons_Fist_Normal { Class Heavyweapons Name "Steelweight Champ" Skill Hard ClassIcon heavy_steelfist Health 300 WeaponRestrictions MeleeOnly Item "Fists of Steel" } T_TFBot_Heavy_SlowonHit { ClassIcon heavy_natascha_nys Name "Natascha Heavy" Class HeavyWeapons Skill Hard ItemAttributes { ItemName natascha "slow enemy on hit major" 3 } Item "natascha" } T_TFBot_Heavy_Shotgun_Burst { Class Heavyweapons Name "Burst Shotgun Heavy" ClassIcon heavy_shotgun_burst Skill Expert WeaponRestrictions SecondaryOnly MaxVisionRange 1200 Attributes HoldFireUntilFullReload ItemAttributes { ItemName "TF_WEAPON_SHOTGUN_HWG" "auto fires full clip" 1 "auto fires when full" 1 "fire rate bonus with reduced health" 0.4 "fire rate bonus" 0.5 "spread penalty" 0.5 "bullets per shot bonus" 3 "damage penalty" 0.5 "faster reload rate" 0.7 } } T_TFBot_Heavy_Brassbeast_Zombie { ClassIcon heavy_brass_nys Name "Goldgun Heavy" Class HeavyWeapons Skill Hard ItemAttributes { ItemName "the brass beast" "damage bonus" 1.2 "turn to gold" 1 } Item "the brass beast" Item "football helmet" } T_TFBot_Heavy_Deflector_Fire_Zombie { ClassIcon heavy_deflector_fire Name "Flame Voodoo Magicain" Class HeavyWeapons Skill Normal ItemAttributes { ItemName "the huo long heatmaker" "ring of fire while aiming" 50 "ragdolls become ash" 1 "set damagetype ignite" 1 } Item "the huo long heatmaker" Item "dragonborn helmet" Item "the all-father" } T_TFBot_Medic_Kritzkrieg { ClassIcon medic_kritz Name "Kritz Buffing Medic" Class Medic Skill Expert Attributes "SpawnWithFullCharge" ItemAttributes { ItemName tf_weapon_syringegun_medic "damage penalty" 0.1 } ItemAttributes { ItemName "the kritzkrieg" "ubercharge rate bonus" 100 "uber duration bonus" 200 } CharacterAttributes { "bot medic uber health threshold" 500 } Item "the kritzkrieg" Item "das blutliebhaber" Item "the surgeon's space suit" } T_TFBot_Medic_Shield_Zombie { ClassIcon medic_shield_uber Name "Magical Shield Caster" Health 200 Scale 1.2 Class Medic Skill Expert WeaponRestrictions SecondaryOnly Attributes "SpawnWithFullCharge" Attributes "ProjectileShield" Attributes "IgnoreEnemies" ItemAttributes { ItemName tf_weapon_syringegun_medic "damage penalty" 0.1 } ItemAttributes { ItemName tf_weapon_medigun "generate rage on heal" 1 } Item "the nunhood" Item "the angel of death" } T_TFBot_Medic_Long_Quickfix_Easy { Class Medic Name "Extended Quick-Fix Medic" ClassIcon medic_infpop Skill Normal Attributes SpawnWithFullCharge ItemAttributes { ItemName "the quick-fix" "uber duration bonus" 200 "bot medic uber health threshold" 300 } Item "the quick-fix" } T_TFBot_Medic_Vaccinator_Bullet2 { ClassIcon medic_vac_trio_nys Name "Bullet Vaccinator Medic" Class Medic Skill Expert Attributes "SpawnWithFullCharge" Attributes "VaccinatorBullets" ItemAttributes { ItemName tf_weapon_syringegun_medic "damage penalty" 0.1 } CharacterAttributes { "ubercharge rate bonus" 25 "heal rate bonus" 1 "uber duration bonus" 100 "medigun bullet resist passive" 1 "medigun bullet resist deployed" 1 } Item "the vaccinator" } T_TFBot_Medic_Vaccinator_Blast2 { ClassIcon medic_vac_trio_nys Name "Blast Vaccinator Medic" Class Medic Skill Expert Attributes "SpawnWithFullCharge" Attributes "VaccinatorBlast" ItemAttributes { ItemName tf_weapon_syringegun_medic "damage penalty" 0.1 } CharacterAttributes { "ubercharge rate bonus" 25 "heal rate bonus" 1 "uber duration bonus" 100 "medigun blast resist passive" 1 "medigun blast resist deployed" 1 } Item "the vaccinator" } T_TFBot_Medic_Vaccinator_Fire2 { ClassIcon medic_vac_trio_nys Name "Fire Vaccinator Medic" Class Medic Skill Expert Attributes "SpawnWithFullCharge" Attributes "VaccinatorFire" ItemAttributes { ItemName tf_weapon_syringegun_medic "damage penalty" 0.1 } CharacterAttributes { "ubercharge rate bonus" 25 "heal rate bonus" 1 "uber duration bonus" 100 "medigun fire resist passive" 1 "medigun fire resist deployed" 1 } Item "the vaccinator" } T_TFBot_Medic_Blinking { Class Medic Name "Blinking Uber Medic" ClassIcon medic_battery Skill Expert Attributes SpawnWithFullCharge ItemAttributes { ItemName "TF_WEAPON_MEDIGUN" "ubercharge rate bonus" 15 "uber duration bonus" -6 } ItemAttributes { ItemName "TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 } CharacterAttributes { "heal rate bonus" 0.1 "bot medic uber health threshold" 300 } Item "prussian pickelhaube" } T_TFBot_Medic_Armored { ClassIcon medic_uber_armored Health 500 Name "Armored Uber Medic" Scale 1.3 Class Medic Skill Expert Attributes "SpawnWithFullCharge" ItemAttributes { ItemName tf_weapon_medigun "ubercharge rate bonus" 2 } CharacterAttributes { "heal rate bonus" 5 } } T_TFBot_Sniper_Huntsman_Spammer_Zombie { Class Sniper Name "Bowman Rapid Fire" Item "The Huntsman" Item "voodoo juju" Item "villain's veil" ClassIcon sniper_bow_multi Skill Hard Health 1200 Scale 1.5 ItemAttributes { ItemName "The Huntsman" "fire rate bonus" 0.6 } CharacterAttributes { "head scale" 0.7 "move speed bonus" 0.85 } } T_TFBot_Sniper_Jarate { Class Sniper Name "Jarate Master" Skill Expert ClassIcon sniper_jarate Item "Jarate" Item "Master's Yellow Belt" // doesn't appear on robot models Item "Desert Marauder" WeaponRestrictions SecondaryOnly CharacterAttributes { "effect bar recharge rate increased" -2 } } T_TFBot_Sniper_Magnetic { ClassIcon sniper Name "Magnetic Bullet Sniper" Class Sniper Skill Hard ItemAttributes { ItemName "Shooting Star" "apply z velocity on damage" 250 "apply look velocity on damage" -1000 "faster reload rate" 1.5 } Item "Shooting Star" } T_TFBot_Sniper_Bushwacka { Name "Bushwacka Sniper" Class Sniper Skill Hard ClassIcon sniper_bushwacka WeaponRestrictions MeleeOnly Item "Darwin's Danger Shield" Item "Ol' Snaggletooth" Item "The Bushwacka" } T_TFBot_Sniper_Huntsman_Penetration_Easy { ClassIcon sniper_bow_penetrator Name "Penetrator Bowman" Class Sniper Skill Hard ItemAttributes { ItemName "the huntsman" "damage penalty" 0.5 "projectile penetration" 1 } Item "the huntsman" } T_TFBot_Spy_Saharan { ClassIcon spy_saharan Name "Saharan Spy" Class Spy Skill Expert Item "l'etranger" Item "your eternal reward" Item "the familiar fez" } T_TFBot_Spy_Fire { ClassIcon spy Health 125 Name "Fire Immunity Spy" Class Spy Skill Expert CharacterAttributes { "dmg taken from fire reduced" 0.5 } Item "the spy-cicle" Item "detective noir" } T_TFBot_Giant_Scout_Jumping { Class Scout Health 1200 ClassIcon scout_killerbee_nys Name "Giant Bee Scout" Skill Expert Attributes MiniBoss Attributes AutoJump AutoJumpMin 8 AutoJumpMax 8 ItemAttributes { ItemName "warbird_scattergun_killerbee" "weapon spread bonus" 0.8 } CharacterAttributes { "increased jump height" 1.5 "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 "cancel falling damage" 1 "move speed bonus" 1.1 } Item "warbird_scattergun_killerbee" Item "The Flight of the Monarch" Item "Bumble Beenie" } T_TFBot_Giant_Scout_Milk { ClassIcon scout_shortstop_giant Health 1600 Name "Giant Shortstop Scout" Class Scout Skill Expert Attributes "MiniBoss" CharacterAttributes { "move speed bonus" 1.2 "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "effect bar recharge rate increased" 0.6 "override footstep sound set" 5 } Item "the shortstop" Item "mad milk" Item "the holy mackerel" Item "bonk boy" Item "the milkman" } T_TFBot_Giant_Soldier_SlowBarrage_Boss { Class Soldier ClassIcon soldier_barrage_homing_nys Attributes UseBossHealthBar Health 20000 Item "monoculus!" Name "Giant Monoculus's Servant" Tag bot_giant Skill Expert WeaponRestrictions PrimaryOnly Attributes MiniBoss Attributes HoldFireUntilFullReload ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "clip size upgrade atomic" 26.0 "faster reload rate" 0.22 "fire rate bonus" 0.2 "projectile spread angle penalty" 5 "custom projectile model" models/props_halloween/eyeball_projectile.mdl } CharacterAttributes { "health regen" 40 "move speed bonus" 0.35 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "airblast vertical vulnerability multiplier" 0.1 "Projectile speed increased" 0.2 "rage giving scale" 0.1 } HomingRockets { IgnoreDisguisedSpies 1 IgnoreStealthedSpies 1 RocketSpeed 0.2 TurnPower 45 MaxAimError 90 } } T_TFBot_Giant_Soldier_Stun_Normal { Class Soldier Name "Giant Stunner Soldier" ClassIcon soldier_stun_giant Skill Expert Health 3800 WeaponRestrictions PrimaryOnly Attributes HoldFireUntilFullReload Attributes MiniBoss Item "The Lucky Shot" ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "faster reload rate" 0.75 "rocket specialist" 1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 } } T_TFBot_Giant_Pyro_Flare_Spammer_Zombie { Class Pyro Name "Giant Flare Pyro" ClassIcon pyro_flare_giant Skill Expert Health 3000 Item "The detonator" Item "the crone's dome" WeaponRestrictions SecondaryOnly Attributes MiniBoss ItemAttributes { ItemName "The detonator" "fire rate bonus" 0.3 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 6 } } T_TFBot_Giant_Pyro_Dragon_Easy { Class Pyro Name "Giant Dragon Pyro" ClassIcon pyro_dragon_fury_swordstone_giant Skill Expert Health 3000 WeaponRestrictions PrimaryOnly Attributes MiniBoss MaxVisionRange 800 CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 6 } Item "The Dragon's Fury" Item "the warsworn helmet" } T_TFBot_Giant_Demo_Burst_Bomber { Class Demoman Name "Giant Cluster Bomb Demo" ClassIcon demo_clusterbomb_giant Health 3300 Skill Expert WeaponRestrictions PrimaryOnly Item "The Iron Bomber" Attributes MiniBoss Attributes HoldFireUntilFullReload ItemAttributes { ItemName "The Iron Bomber" "faster reload rate" 0.4 "fire rate bonus" 0.2 "clip size upgrade atomic" 12.0 "projectile spread angle penalty" 6 "Projectile speed increased" 1.1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 4 } } T_TFBot_Giant_Demo_Spammer { ClassIcon demo_spammer_giant Health 3800 Name "Giant Rapid Fire Demoman" Class Demoman Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_grenadelauncher "faster reload rate" -0.8 "fire rate bonus" 0.75 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 } } T_TFBot_Giant_DemoMan_PrinceTavish_Horseless { Class Demoman ClassIcon demoknight_headtaker_nys_giant Name "Giant Horseman's Servant" Skill Expert Health 3300 Item "horseless headless horseman's head" Item "the horsemann's hand-me-down" Item "the horseless headless horseman's headtaker" Item "Ali Baba's Wee Booties" WeaponRestrictions MeleeOnly Attributes MiniBoss ItemAttributes { ItemName "the horseless headless horseman's headtaker" "critboost on kill" 3 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 "bombinomicon effect on death" 1 } } T_TFBot_Giant_Demo_Blast { Class Demoman Name "Giant Blast Demo" ClassIcon demo_blast_giant Health 3300 Skill Expert WeaponRestrictions PrimaryOnly Attributes MiniBoss Attributes HoldFireUntilFullReload ItemAttributes { ItemName "TF_WEAPON_GRENADELAUNCHER" "faster reload rate" 0.5 "fire rate bonus" 0.1 "damage causes airblast" 1 "clip size upgrade atomic" 7.0 "projectile spread angle penalty" 5 "Projectile speed increased" 1.5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 } } T_TFBot_Giant_Demo_Loch_Spammer_NoShield { ClassIcon demo_loch_nys Health 3800 Name "Giant Rapid Loch Demo" Class Demoman Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "the loch-n-load" "faster reload rate" -0.8 "fire rate bonus" 0.75 "damage bonus" 1.5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 } Item "the loch-n-load" Item "scotch bonnet" } T_TFBot_Giant_Demo_Ironbomber_Normal { Class Demoman Name "Giant Cluster Bomb Demo" ClassIcon demo_clusterbomb_single_giant Health 3300 Skill Expert WeaponRestrictions PrimaryOnly Item "The Iron Bomber" Attributes MiniBoss Attributes HoldFireUntilFullReload ItemAttributes { ItemName "The Iron Bomber" "faster reload rate" -0.4 "fire rate bonus" 0.75 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 4 } } T_TFBot_Heavyweapons_Heater_Zombie { ClassIcon heavy_heater Health 5000 Name "Giant Heater Heavy" Class HeavyWeapons Skill Expert MaxVisionRange 1200 WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "the huo long heatmaker" "damage bonus" 1.5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 } Item "the huo long heatmaker" Item "big chief" } T_TFBot_Giant_Heavy_Tomislav_Zombie { ClassIcon heavy_accurate_lite_giant Health 5000 Name "Giant Accurate Heavy" Class HeavyWeapons Skill Expert MaxVisionRange 1200 WeaponRestrictions PrimaryOnly Attributes "MiniBoss" ItemAttributes { ItemName "tomislav" "damage bonus" 1.5 "aiming movespeed increased" 2.0 "weapon spread bonus" 0.75 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 } Item "tomislav" Item "the family business" Item "the eviction notice" Item "bull locks" Item "bone-cut belt" Item "minsk beef" } T_TFBot_Giant_Heavy_Booster_Zombie { Name "Giant Hidden Power Fairy" Class Heavyweapons Skill Expert Health 5000 ClassIcon heavy_booster_giant WeaponRestrictions PrimaryOnly MaxVisionRange 1200 Item "the grand duchess tiara" Item "the grand duchess fairy wings" Item "the grand duchess tutu" Attributes MiniBoss ItemAttributes { ItemName "TF_WEAPON_MINIGUN" "damage bonus" 1.2 "critboost on kill" 5 "heal on kill" 1000 "speed_boost_on_kill" 5 } CharacterAttributes { "airblast vulnerability multiplier" 0.3 "damage force reduction" 0.3 "move speed bonus" 0.5 "override footstep sound set" 2 } } T_TFBot_Giant_Sniper_Huntsman_Bleed { Class Sniper Health 3000 Name "Giant Bleed Bowman" Skill Expert ClassIcon sniper_huntsman_bleed_giant WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Item "The Huntsman" ItemAttributes { ItemName "The Huntsman" "fire rate bonus" 0.6 "bleeding duration" 5 "damage bonus" 1.2 } CharacterAttributes { "move speed bonus" 0.6 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 7 } } T_TFBot_Giant_Medic_Uber_Weak { ClassIcon medic_uber_giant Health 3000 Name "Giant Uber Medic" Class Medic Skill Expert WeaponRestrictions SecondaryOnly Attributes "SpawnWithFullCharge" Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_syringegun_medic "damage penalty" 0.1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "heal rate bonus" 200 "ubercharge rate bonus" 2 } } T_TFBot_Giant_Medic_Blinking { ClassIcon medic_battery_giant Health 2500 Name "Giant Blinking Uber Medic" Class Medic Skill Expert WeaponRestrictions SecondaryOnly Attributes "SpawnWithFullCharge" Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_syringegun_medic "damage penalty" 0.1 } ItemAttributes { ItemName "TF_WEAPON_MEDIGUN" "ubercharge rate bonus" 15 "uber duration bonus" -6 "bot medic uber health threshold" 2950 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "heal rate bonus" 200 } Item "prussian pickelhaube" } T_TFBot_Giant_Medic_Kritzkrieg { ClassIcon medic_kritz_giant Health 4500 Name "Giant Kritzkrieg Medic" Class Medic Skill Expert WeaponRestrictions SecondaryOnly Attributes "SpawnWithFullCharge" Attributes "MiniBoss" ItemAttributes { ItemName tf_weapon_syringegun_medic "damage penalty" 0.1 } ItemAttributes { ItemName "the kritzkrieg" "ubercharge rate bonus" 200 "uber duration bonus" 1000 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "heal rate bonus" 2 "bot medic uber health threshold" 5000 } Item "the kritzkrieg" } T_TFBot_Giant_Medic_Shield_Quickheal { ClassIcon medic_shield_qf_giant Health 4500 Name "Giant Shield Medic" Class Medic Skill Expert WeaponRestrictions SecondaryOnly Attributes "SpawnWithFullCharge" Attributes "MiniBoss" Attributes "ProjectileShield" Attributes "IgnoreEnemies" ItemAttributes { ItemName tf_weapon_syringegun_medic "damage penalty" 0.1 } ItemAttributes { ItemName "the quick-fix" "increase buff duration" 2 "generate rage on heal" 2 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "heal rate bonus" 200 } Item "the quick-fix" Item "the nunhood" Item "the angel of death" } } }