// A base file the contains unfair/bullcrap/broken seen in kaizo missions.
// Do note that some robots differ from mission to mission. 
WaveSchedule
{
	Templates
	{
		T_TFBot_Spy_Kaizo
		{
			Class	Spy
			Name    "Kaizo Spy"
			Skill	Expert
			Health	600
			Attributes	IgnoreFlag
			Attributes	DisableDodge
			Item	"Your Eternal Reward"
			Item	"The Familiar Fez"
			Item	"The Sneaky Spats of Sneaking"
			ItemAttributes
			{
				ItemName	"Your Eternal Reward"
				"damage bonus"	3
				"fire rate bonus"	0.25
			}
			CharacterAttributes
			{
				"move speed bonus"	1.3
				"sapper damage bonus"	1.75
				"sapper health bonus"	1.75
			}
		}
		T_TFBot_Sniper_Kaizo
		{
			Class	Sniper
			Name    "Kaizo Sniper"
			Skill	Expert
			Health	600
			Attributes	IgnoreFlag
			Attributes	DisableDodge
			Item	"concealedkiller_sniperrifle_nightowl"
			Item	"The Cold Killer"
			Item	"The Dual-Core Devil Doll"
			Item	"The Snow Scoper"
			ItemAttributes
			{
				ItemName	"concealedkiller_sniperrifle_nightowl"
				"damage bonus"	1.35
				"SRifle Charge rate decreased" 2
				"heal on kill" 50
				"sniper full charge damage bonus" 1.5
			}
			CharacterAttributes
			{
				"SET BONUS: no death from headshots" 1
			}
		}
		T_TFBot_Giant_Medic_Regen_Fake
		{
			Class Medic
			Name "Giant Medic"
			ClassIcon medic_giant
			Skill Expert
			Health 4500
			Item "The Quick-Fix"
			Item "The Surgeon's Stahlhelm"	// Hehehe
			Tag "bot_giant"
			WeaponRestrictions SecondaryOnly
			Attributes MiniBoss
			ItemAttributes
			{
				ItemName "TF_WEAPON_SYRINGEGUN_MEDIC"
				"damage bonus" 6
			}
			CharacterAttributes
			{
				"move speed bonus"	0.5
				"damage force reduction" 0.6
				"airblast vulnerability multiplier" 0.6
				"heal rate bonus" 200
				"health regen"	40
				"ubercharge rate bonus" 2
			}
		}
		T_TFBot_Demoknight_Leaping
		{
			Class Demoman
			Name "Leaping Demoknight"
			ClassIcon demoknight
			Skill Expert
			Item "The Eyelander"
			Item "The Chargin' Targe"
			Item "The FR-0"
			Scale "1.3"
			Tag	"bot_giant"
			Health 650
			WeaponRestrictions MeleeOnly
			Attributes AirChargeOnly
			Attributes AutoJump
				AutoJumpMin 10
				AutoJumpMax 10
			ItemAttributes
			{
				ItemName "The Eyelander"
				"critboost on kill" 3
			}
			ItemAttributes
			{
				ItemName "The Chargin' Targe"
				"Attack not cancel charge" 1
			}
			CharacterAttributes
			{
				"charge time increased" 2
				"charge recharge rate increased" 7
				"increased jump height" 2.11
				"bot custom jump particle"	1
				"damage bonus"	1.5
				"boots falling stomp" 1
				"cancel falling damage" 1
			}
		}
		T_TFBot_Demoknight_Leaping_Persian
		{
			Class Demoman
			Name "Leaping Persain Demoknight"
			ClassIcon demoknight_persian_nys
			Skill Expert
			Item "The Persian Persuader"
			Item "Ali Baba's Wee Booties"
			Item "The Splendid Screen"
			Item "Sultan's Ceremonial"
			Scale "1.3"
			Tag	"bot_giant"
			Health 650
			WeaponRestrictions MeleeOnly
			Attributes AirChargeOnly
			Attributes AutoJump
				AutoJumpMin 10
				AutoJumpMax 10
			ItemAttributes
			{
				ItemName "The Persian Persuader"
				"minicrits become crits" 1
			}
			ItemAttributes
			{
				ItemName "The Splendid Screen"
				"Attack not cancel charge" 1
			}
			CharacterAttributes
			{
				"charge time increased" 2
				"charge recharge rate increased" 7
				"increased jump height" 2.33
				"bot custom jump particle"	1
				"damage bonus"	1.5
				"boots falling stomp" 1
				"cancel falling damage" 1
			}
		}
		T_TFBot_Demoknight_Leaping_NineIron
		{
			Class Demoman
			Name "Leaping Golf Knight"
			ClassIcon demoknight_nineiron
			Skill Expert
			Item "Nessie's Nine Iron"
			Item "The Chargin' Targe"
			Item "The Gaelic Golf Bag"
			Item "The Black Watch"
			Scale "1.3"
			Health 650
			WeaponRestrictions MeleeOnly
			Attributes AirChargeOnly
			Attributes AutoJump
				AutoJumpMin 10
				AutoJumpMax 10
			Tag	"bot_giant"
			ItemAttributes
			{
				ItemName "Nessie's Nine Iron"
				"dmg bonus while half dead" 1.2
				"dmg penalty vs buildings"	0.75
			}
			ItemAttributes
			{
				ItemName "The Chargin' Targe"
				"Attack not cancel charge" 1
			}
			CharacterAttributes
			{
				"charge time increased" 2
				"charge recharge rate increased" 7
				"increased jump height" 2.5
				"bot custom jump particle"	1
				"damage bonus"	1.5
				"boots falling stomp" 1
				"cancel falling damage" 1
			}
		}
		T_TFBot_Demoman_Samurai_Kaizo
		{
			Class Demoman
			Name "Samurai Demo"
			ClassIcon demoknight_samurai
			Skill Expert
			Item "The Half-Zatoichi"
			Item "The Splendid Screen"
			ItemAttributes
			{
				ItemName "The Splendid Screen"
				"Attack not cancel charge" 1
			}
			Item "Demo Kabuto"
			Scale "1.3"
			Health 650
			WeaponRestrictions MeleeOnly
			Attributes AirChargeOnly
			Attributes AutoJump
				AutoJumpMin 10
				AutoJumpMax 10
			Tag	"bot_giant"
			CharacterAttributes
			{
				"charge time increased" 2
				"charge recharge rate increased" 7
				"increased jump height" 2.3
				"bot custom jump particle"	1
				"damage bonus"	1.5
			}
		}
		T_TFBot_Demoknight_Leaping_Skullcutter
		{
			Class Demoman
			Name "Leaping Skullcutter Knight"
			ClassIcon demoknight_skullcutter_lite
			Skill Expert
			Item "The Scotsman's Skullcutter"
			Item "The Chargin' Targe"
			Item "The Gaelic Garb"
			Item "The Tartan Spartan"
			Scale "1.3"
			Health 650
			WeaponRestrictions MeleeOnly
			Attributes AirChargeOnly
			Attributes AutoJump
				AutoJumpMin 10
				AutoJumpMax 10
			Tag	"bot_giant"
			ItemAttributes
			{
				ItemName "The Scotsman's Skullcutter"
				"dmg penalty vs buildings"	0.75
				"damage bonus"	1.75
			}
			ItemAttributes
			{
				ItemName "The Chargin' Targe"
				"Attack not cancel charge" 1
			}
			CharacterAttributes
			{
				"charge time increased" 2
				"charge recharge rate increased" 7
				"increased jump height" 2.5
				"bot custom jump particle"	1
				"boots falling stomp" 1
				"cancel falling damage" 1
			}
		}
		T_TFBot_Demoknight_Leaping_Headtaker
		{
			Class Demoman
			Name "Leaping Headtaker"
			ClassIcon demoknight_headtaker_nys
			Skill Expert
			Item "The Horseless Headless Horseman's Headtaker"
			Item "The Splendid Screen"
			Item "The Crone's Dome"
			Item "The Horrible Horns"
			Item "The Dark Age Defender"
			Scale "1.3"
			Health 650
			WeaponRestrictions MeleeOnly
			Attributes AirChargeOnly
			Attributes AutoJump
				AutoJumpMin 10
				AutoJumpMax 10
			Tag	"bot_giant"
			ItemAttributes
			{
				ItemName "The Horseless Headless Horseman's Headtaker"
				"minicrits become crits"	1
			}
			ItemAttributes
			{
				ItemName "The Splendid Screen"
				"Attack not cancel charge" 1
			}
			CharacterAttributes
			{
				"charge time increased" 2
				"charge recharge rate increased" 7
				"increased jump height" 2.5
				"bot custom jump particle"	1
				"boots falling stomp" 1
				"cancel falling damage" 1
				"damage bonus"	1.5
			}
		}
		T_TFBot_Demoknight_Leaping_Charge
		{
			Class Demoman
			Name "Leaping Charge-Knight"
			ClassIcon demoknight_charge
			Skill Expert
			Item "The Claidheamohmor"
			Item "The Chargin' Targe"
			Item "The Whiskey Bib"
			Item "Bruce's Bonnet"
			Scale "1.3"
			Health 650
			WeaponRestrictions MeleeOnly
			Attributes AirChargeOnly
			Attributes AutoJump
				AutoJumpMin 10
				AutoJumpMax 10
			Tag	"bot_giant"
			ItemAttributes
			{
				ItemName "The Claidheamohmor"
				"drop health pack on kill" 1
				"crit vs wet players" 1
				"dmg taken increased" 1
			}
			ItemAttributes
			{
				ItemName "The Chargin' Targe"
				"Attack not cancel charge" 1
			}
			CharacterAttributes
			{
				"charge time increased" 2
				"charge recharge rate increased" 7
				"increased jump height" 2.5
				"bot custom jump particle"	1
				"damage bonus"	1.5
				"boots falling stomp" 1
				"cancel falling damage" 1
			}
		}
		T_TFBot_Demoknight_Leaping_Pan // Complain all you wan't lmao. THE
		{
			Class Demoman
			Name "Leaping Demopan"
			ClassIcon pan_lite
			Skill Expert
			Item "Frying Pan"
			Item "The Chargin' Targe"
			Item "The Hurt Locher"
			Item "Blast Defense"
			Scale "1.3"
			Health 650
			WeaponRestrictions MeleeOnly
			Attributes AirChargeOnly
			Attributes AutoJump
				AutoJumpMin 10
				AutoJumpMax 10
			Tag	"bot_giant"
			ItemAttributes
			{
				ItemName "Frying Pan"
				"boost on damage" 1
				"melee attack rate bonus" 0.8
				"stun enemies wielding same weapon" 1
			}
			ItemAttributes
			{
				ItemName "The Chargin' Targe"
				"Attack not cancel charge" 1
			}
			CharacterAttributes
			{
				"charge time increased" 2
				"charge recharge rate increased" 7
				"increased jump height" 2.5
				"bot custom jump particle"	1
				"damage bonus"	1.5
				"boots falling stomp" 1
				"cancel falling damage" 1
			}
		}
		T_TFBot_Demoknight_Leaping_Sign
		{
			Class Demoman
			Name "Leaping Crossing-Knight"
			ClassIcon crossguard_lite
			Skill Expert
			Item "The Crossing Guard"
			Item "The Splendid Screen"
			Item "The Sub Zero Suit"
			Item "Neckwear Headwear"
			Scale "1.3"
			Health 650
			WeaponRestrictions MeleeOnly
			Attributes AirChargeOnly
			Attributes AutoJump
				AutoJumpMin 10
				AutoJumpMax 10
			Tag	"bot_giant"
			ItemAttributes
			{
				ItemName "The Crossing Guard"
				"boost on damage" 1
				"melee attack rate bonus" 0.8
				"stun enemies wielding same weapon" 1
				"charge time increased" -0.2
			}
			ItemAttributes
			{
				ItemName "The Splendid Screen"
				"Attack not cancel charge" 1
			}
			CharacterAttributes
			{
				"charge time increased" 2
				"charge recharge rate increased" 7
				"increased jump height" 3
				"bot custom jump particle"	1
				"damage bonus"	1.5
				"boots falling stomp" 1
				"cancel falling damage" 1
			}
		}
		T_TFBot_Demoknight_Leaping_Machete
		{
			Class Demoman
			Name "Leaping Machete Knight"
			ClassIcon machete_lite
			Skill Expert
			Item "Prinny Machete"
			Item "The Chargin' Targe"
			Item "Prinny Pouch"
			Item "Prinny Hat"
			Scale "1.3"
			Health 650
			WeaponRestrictions MeleeOnly
			Attributes AirChargeOnly
			Attributes AutoJump
				AutoJumpMin 10
				AutoJumpMax 10
			Tag	"bot_giant"
			ItemAttributes
			{
				ItemName "Prinny Machete"
				"melee attack rate bonus" 0.6
				"bleeding duration" 10
			}
			ItemAttributes
			{
				ItemName "The Chargin' Targe"
				"Attack not cancel charge" 1
			}
			CharacterAttributes
			{
				"charge time increased" 2
				"charge recharge rate increased" 7
				"increased jump height" 3
				"bot custom jump particle"	1
				"damage bonus"	1.2
				"boots falling stomp" 1
				"cancel falling damage" 1
			}
		}
		T_TFBot_Demoknight_Leaping_Caber
		{
			Class Demoman
			Name "Leaping Caber-Knight"
			ClassIcon demo_caber_nys
			Skill Expert
			Item "The Ullapool Caber"
			Item "The Chargin' Targe"
			Item "A Whiff of the Old Brimstone"
			Item "The Bolted Bicorne"
			Scale "1.3"
			Health 650
			WeaponRestrictions MeleeOnly
			Attributes AirChargeOnly
			Attributes AutoJump
				AutoJumpMin 10
				AutoJumpMax 10
			Tag	"bot_giant"
			ItemAttributes
			{
				ItemName "The Ullapool Caber"
				"dmg taken from blast reduced" 0.8
				"no self blast dmg" 1
				"slow enemy on hit major" 6
			}
			ItemAttributes
			{
				ItemName "The Chargin' Targe"
				"Attack not cancel charge" 1
			}
			CharacterAttributes
			{
				"charge time increased" 2
				"charge recharge rate increased" 7
				"increased jump height" 3
				"bot custom jump particle"	1
				"damage bonus"	2
				"boots falling stomp" 1
				"cancel falling damage" 1
			}
		}
		T_TFBot_Demoknight_Leaping_Caber_Grapple // UNSTABLE ROBOT ..EYE..
		{
			Class Demoman
			Name "Leaping Grapple Caber-Knight"
			ClassIcon demo_grapple_caber
			Skill Expert
			Item "The Ullapool Caber"
			Item "The Chargin' Targe"
			Item "A Whiff of the Old Brimstone"
			Item "The Bolted Bicorne"
			Item "TF_WEAPON_GRAPPLINGHOOK"
			Scale "1.3"
			Health 650
			WeaponRestrictions MeleeOnly
			Attributes AirChargeOnly
			Attributes AutoJump
				AutoJumpMin 10
				AutoJumpMax 10
			Tag	"bot_giant"
			ItemAttributes
			{
				ItemName "The Ullapool Caber"
				"dmg taken from blast reduced" 0.8
				"no self blast dmg" 1
				"slow enemy on hit major" 6
			}
			ItemAttributes
			{
				ItemName "The Chargin' Targe"
				"Attack not cancel charge" 1
			}
			ItemAttributes
			{
				ItemName "TF_WEAPON_GRAPPLINGHOOK"
				"is_passive_weapon" 1
			}
			CharacterAttributes
			{
				"charge time increased" 2
				"charge recharge rate increased" 7
				"increased jump height" 3
				"bot custom jump particle"	1
				"damage bonus"	2
				"boots falling stomp" 1
				"cancel falling damage" 1
			}
		}
		T_TFBot_Scout_Milk_Kaizo
		{
			ClassIcon	scout_milk_slowdown
			Health	150
			Name	"Milkman"
			Class	Scout
			Skill	Easy
			WeaponRestrictions	SecondaryOnly
			//Attributes	"AlwaysFireWeapon"
			ItemAttributes
			{
				ItemName	"Mad Milk"
				"effect bar recharge rate increased"	0.001
				"applies snare effect" 0.5
			}
			Item	"Mad Milk"
			Item	"The Holy Mackerel"
			Item	"The Milkman"
		}
		T_TFBot_Scout_Jumping_Sandman_Marker
		{
			Class Scout
			Skill Expert
			ClassIcon scout_jumping
			Name "Jumping Marker Scout" 
			WeaponRestrictions MeleeOnly
			Item "The Sandman"
			Item "The Hanger-On Hood"
			Item "The Flight of the Monarch"
			Attributes AutoJump
				AutoJumpMin 5
				AutoJumpMax 5
			ItemAttributes
			{
				ItemName "The Sandman"
				"effect bar recharge rate increased" 0.5
				"mark for death"	1
			}
			CharacterAttributes
			{
				"increased jump height" 2
				"cancel falling damage"	1
			}
		}
		T_TFBot_Sniper_Jarate_Kaizo
		{
			ClassIcon	sniper_jarate_slow
			Health	150
			Name	"Jarate Master"
			Class	Sniper
			Skill	Easy
			WeaponRestrictions	SecondaryOnly
			//Attributes	"AlwaysFireWeapon" .IS.
			ItemAttributes
			{
				ItemName	"jarate"
				"effect bar recharge rate increased"	0.001
				"applies snare effect" 0.5
			}
			Item	"jarate"
			Item	"the bushwacka"
			Item	"desert marauder"
		}
		T_TFBot_Giant_Pyro_Third_Degree
		{
			Name "Giant Third Degree Pyro"
			Class Pyro
			ClassIcon pyro_thirddegree_giant
			Scale 1.8
			Health 3200
			Attributes MiniBoss
			Skill Expert
			WeaponRestrictions MeleeOnly
			Tag bot_giant
			Item "The Third Degree"
			Item "The Bubble Pipe"
			Item "Moonman_Backpack"
			ItemAttributes
			{
				ItemName "The Third Degree"
				"minicrits become crits" 1
				"melee range multiplier" 1.5
				"melee attack rate bonus" 0.65
				"damage bonus" 1.5
			}
			CharacterAttributes
			{
				"damage force reduction" 0.2
				"airblast vulnerability multiplier" 0.2
				"override footstep sound set" 6
			}
		}
		T_TFBot_Giant_Pyro_Flare_Spammer_ScorchShot_Kaizo
		{
			Class Pyro
			Name "Giant Scorch Spammer"
			ClassIcon pyro_scorch_spammer
			Skill Expert
			Health 4000
			Item "The Scorch Shot"
			Item "Rusty Reaper"
			Item "The Head Prize"
			WeaponRestrictions SecondaryOnly
			Attributes MiniBoss
			ItemAttributes
			{
				ItemName "The Scorch Shot"
				"fire rate bonus" 0.1
				"damage causes airblast" 1
				"damage bonus" 4
				"damage penalty" 1
			}
			ItemAttributes
			{
				ItemName "The Head Prize"
				"set item tint RGB"	16738740
			}
			CharacterAttributes
			{
				"move speed bonus"	0.4
				"damage force reduction" 0.6
				"airblast vulnerability multiplier" 0.6
				"override footstep sound set" 6
			}
		}
		T_TFBot_Heavy_IronFist_Airblast_Kaizo
		{
			Class Heavyweapons
			Name "Steel Gauntlet Pusher"
			ClassIcon heavy_steelfist_pusher
			Health 1000
			Scale 1.5
			WeaponRestrictions MeleeOnly
		//	Attributes	Aggressive
			Skill Expert
			Item "The carl"
			Item "The Katyusha"
			Item "Fists of Steel"
			ItemAttributes
			{
				ItemName "Fists of Steel"
				"damage causes airblast" 2
				"damage bonus" 2.5
				"dmg from ranged reduced"	0.1
				"fire rate bonus" 0.8
			}
		}
		T_TFBot_Giant_Soldier_RocketWall_Kaizo
		{
			Class Soldier
			ClassIcon soldier_rocketrain_blast
			Name "Giant Rocket Wall Soldier"
			Health 4600
			Skill Expert
			Item "The Original"
			Attributes HoldFireUntilFullReload
			Attributes MiniBoss
			ItemAttributes
			{
				ItemName "The Original"
				"fire rate bonus" 0
				"faster reload rate" 0.5
				"clip size upgrade atomic" 16.0
				"Projectile speed increased" 1.5
				"projectile spread angle penalty" 5
				"Blast radius increased" 1.25
				"dmg falloff decreased" 1.5
			}
			CharacterAttributes
			{
				"move speed bonus" 0.4
				"airblast vulnerability multiplier" 0.2
				"damage force reduction" 0.4
				"override footstep sound set" 3
			}
		}
		T_TFBot_Soldier_Quadfire_Kaizo
		{
			ClassIcon	soldier_quadfire_rapid
			Health	300
			Name	"Quadfire Soldier"
			Class	Soldier
			Skill	Hard
			WeaponRestrictions	PrimaryOnly
			Item	"the conquistador"
			Attributes	HoldFireUntilFullReload
			ItemAttributes
			{
				ItemName	tf_weapon_rocketlauncher
				"damage bonus"	1.2
				"fire rate bonus"	-1
				"projectile spread angle penalty"	2
				"faster reload rate" 0.2
			}
		}
		T_TFBot_Engineer_Sentry_Battle_Kaizo
		{
			Class Engineer
			Name "Kaizo Engineer"
			Skill Expert
			Health 600
			Attributes	IgnoreFlag
			Item "gentlemanne_wrench_topshelf"
			Item "gentlemanne_shotgun_dressedtokill"
			Item "The Idea Tube"
			Item "The Brainiac Goggles"
			Item "Flair!"
			ItemAttributes
			{
				ItemName "gentlemanne_shotgun_dressedtokill"
				"fire rate bonus" 0.3
				"damage bonus" 2
			}
			ItemAttributes
			{
				ItemName "gentlemanne_wrench_topshelf"
				"melee attack rate bonus" 0.25
				"damage bonus" 1.99
				"Repair rate increased" 1.7
			}
			CharacterAttributes
			{
				"move speed bonus" 2
				"engy building health bonus" 2.5
				"engy sentry damage bonus" 3
			}
		}
		T_TFBot_Engineer_Sentry_Battle_Tele_Kaizo
		{
			Class Engineer
			Name "Kaizo Engineer"
			Skill Expert
			Health 700
			Attributes	IgnoreFlag
			Item "gentlemanne_wrench_topshelf"
			Item "gentlemanne_shotgun_dressedtokill"
			Item "The Idea Tube"
			Item "The Brainiac Goggles"
			Item "Flair!"
			TeleportWhere spawnbot
			ItemAttributes
			{
				ItemName "gentlemanne_shotgun_dressedtokill"
				"fire rate bonus" 0.3
				"damage bonus" 2
			}
			ItemAttributes
			{
				ItemName "gentlemanne_wrench_topshelf"
				"melee attack rate bonus" 0.25
				"damage bonus" 1.99
			}
			CharacterAttributes
			{
				"move speed bonus" 2
				"engy building health bonus" 3
				"engy sentry damage bonus" 3
			}
		}
		T_TFBot_Bison_Soldier_Kaizo
		{
			Name "Bison Soldier"
			Class Soldier
			Skill Expert
			ClassIcon soldier_bison
			WeaponRestrictions SecondaryOnly
			Item "The Righteous Bison"
			Item "lord cockswain's pith helmet"
			Item "lord cockswain's novelty mutton chops and pipe"
			ItemAttributes
			{
				ItemName	"the righteous bison"
				"damage bonus"	4
				"reload time decreased" -1
				"fire rate bonus" 0.4
				"heal on kill" 50
			}
		}
		T_TFBot_Bison_Soldier_Kaizo_Type2
		{
			Name "Bison Soldier"
			Class Soldier
			Skill Expert
			Health 750
			ClassIcon soldier_bison
			WeaponRestrictions SecondaryOnly
			Scale 1.4
			Item "The Righteous Bison"
			Item "lord cockswain's pith helmet"
			Item "lord cockswain's novelty mutton chops and pipe"
			ItemAttributes
			{
				ItemName	"the righteous bison"
				"damage bonus"	4.5
				"reload time decreased" -1
				"fire rate bonus" 0.4
				"heal on kill" 70
			}
		}
//		T_TFBot_Giant_Demo_Expert_Tankburster_NoShield
//		{
//			ClassIcon	demo_loch_hyper_giant
//			Health	3300
//			Name	"Giant Tank Burster Demo"
//			Class	Demoman
//			Skill	Expert
//			WeaponRestrictions	PrimaryOnly
//			Attributes	"MiniBoss"
//			Attributes	"HoldFireUntilFullReload"
//			ItemAttributes
//			{
//				ItemName	"the loch-n-load"
//				"faster reload rate"	0.5
//		THE		"fire rate bonus"	0.1
//				"clip size upgrade atomic"	7.0
//				"Projectile speed increased"	1.1
//				"damage bonus"	2.0
//				"dmg bonus vs buildings" 51
//			}
//			CharacterAttributes
//			{
//				"move speed bonus"	0.5
//				"damage force reduction"	0.4
//				"airblast vulnerability multiplier"	0.4
//				"override footstep sound set"	4
//			}
//			Item	"the loch-n-load"
//			Item	"sober stuntman"
//		}
		T_TFBot_Demoknight_UltraTrain	// Just gonna borrow this. KEY
		{
			ClassIcon	paintrain
			Health	225
			AutoJumpMin	10
			AutoJumpMax	10
			Name	"Ultra Train"
			Class	Demoman
			Skill	Expert
			ItemAttributes
			{
				ItemName	"the splendid screen"
				"Attack not cancel charge"	1
			}
			ItemAttributes
			{
				ItemName	"the pain train"
				"fire rate bonus"	0.5
				"damage bonus"	0.5
			}
			CharacterAttributes
			{
				"charge time increased"	25
				"charge recharge rate increased"	25
			}
			Item	"ali baba's wee booties"
			Item	"the splendid screen"
			Item	"the pain train"
			Item	"friendly item"
			Item	"scotch bonnet"
		}
		T_TFBot_Demoknight_UltraTrain_Crit
		{
			ClassIcon	paintrain
			Health	225
			AutoJumpMin	10
			AutoJumpMax	10
			Name	"Ultra Train"
			Class	Demoman
			Skill	Expert
			Attributes	"AlwaysCrit"
			ItemAttributes
			{
				ItemName	"the splendid screen"
				"Attack not cancel charge"	1
			}
			ItemAttributes
			{
				ItemName	"the pain train"
				"fire rate bonus"	0.5
			}
			CharacterAttributes
			{
				"charge time increased"	25
				"charge recharge rate increased"	25
			}
			Item	"ali baba's wee booties"
			Item	"the splendid screen"
			Item	"the pain train"
			Item	"friendly item"
			Item	"scotch bonnet"
		}
		T_TFBot_Demoknight_Leaping_Paintrain
		{
			Name "Pain Train Demoknight"
			Class Demoman
			ClassIcon paintrain
			Health 650
			Scale "1.3"
			Attributes AutoJump
				AutoJumpMin 10
				AutoJumpMax 10
			Skill Expert
			WeaponRestrictions MeleeOnly
			Item "MvM GateBot Light Demoman"
			Item "The Pain Train"
			Item "The Tide Turner"
			Tag "bot_giant"
			ItemAttributes
			{
				ItemName "MvM GateBot Light Demoman"
				"item style override" 1
			}
			ItemAttributes
			{
				ItemName "The Pain Train"
				"dmg bonus vs buildings"	1.5
			}
			ItemAttributes
			{
				ItemName "The Tide Turner"
				"Attack not cancel charge" 1
			}
			CharacterAttributes
			{
				"charge time increased" 2
				"charge recharge rate increased" 7
				"increased jump height" 2
				"bot custom jump particle"	1
				"damage bonus"	1.75
				"boots falling stomp" 1
				"cancel falling damage" 1
			}
		}
		T_TFBot_Scout_FAN_Kaizo
		{
			Class Scout
			Skill Expert
			ClassIcon scout_fan_blast
			Name "Force-A-Nature Scout"
			Item "Manndatory Attire"
			Item "The Bolt Boy"
			Item "The Force-a-Nature"
			ItemAttributes
			{
				ItemName "The Force-a-Nature"
				"scattergun knockback mult" 2
				"damage bonus" 1.5
				"bullets per shot bonus" 2
				"apply z velocity on damage" 300
			}
		}
		T_TFBot_Soldier_Burstfire_Kaizo
		{
			Class Soldier
			ClassIcon soldier_frostbiteburst
			Item "Upgradeable TF_WEAPON_ROCKETLAUNCHER"
			Item "Manndatory Attire"
			Item "The Mantreads"
			Name "Frost Burst Soldier"
			Skill Normal
			WeaponRestrictions PrimaryOnly
			Attributes HoldFireUntilFullReload
			ItemAttributes
			{
				ItemName "Upgradeable TF_WEAPON_ROCKETLAUNCHER"
				"damage bonus" 1.11
				"fire rate bonus" 0.2
				"clip size upgrade atomic" 2
				"faster reload rate" 0.7
				"projectile spread angle penalty" 5
				"attach particle effect" 703
				"paintkit_proto_def_index" 279
				"slow enemy on hit major" 10
			}
		}
		T_TFBot_Medic_Vaccinator_Bullet_Kaizo
		{
			Class Medic
			Skill Expert
			Health 300
			Attributes SpawnWithFullCharge
			Attributes VaccinatorBullets
			Name "Bullet Vaccinator Medic"
			ClassIcon medic_bullet
			ItemAttributes
			{
				ItemName "TF_WEAPON_MEDIGUN"
				"lunchbox adds minicrits" 3
				"ubercharge rate bonus" 350
				"medigun bullet resist passive" 1
				"medigun bullet resist deployed" 1
			}
			CharacterAttributes
			{
				"heal rate bonus" 100
				"uber duration bonus" 100
			}
			ItemAttributes
			{
				ItemName "TF_WEAPON_SYRINGEGUN_MEDIC"
				"damage bonus" 4
				"fire rate bonus" 0
				"move speed bonus resource level" 2
			}
		}
		T_TFBot_Medic_Vaccinator_Blast_Kaizo
		{
			Class Medic
			Skill Expert
			Health 300
			Attributes SpawnWithFullCharge
			Attributes VaccinatorBlast
			Name "Blast Vaccinator Medic"
			ClassIcon medic_blast
			ItemAttributes
			{
				ItemName "TF_WEAPON_MEDIGUN"
				"lunchbox adds minicrits" 3
				"ubercharge rate bonus" 350
				"medigun blast resist passive" 1
				"medigun blast resist deployed" 1
			}
			CharacterAttributes
			{
				"heal rate bonus" 100
				"uber duration bonus" 100
			}
			ItemAttributes
			{
				ItemName "TF_WEAPON_SYRINGEGUN_MEDIC"
				"damage bonus" 4
				"fire rate bonus" 0
				"move speed bonus resource level" 2
			}
		}
		T_TFBot_Medic_Vaccinator_Fire_Kaizo
		{
			Class Medic
			Skill Expert
			Health 300
			Attributes SpawnWithFullCharge
			Attributes VaccinatorFire
			Name "Fire Vaccinator Medic"
			ClassIcon medic_fire
			ItemAttributes
			{
				ItemName "TF_WEAPON_MEDIGUN"
				"lunchbox adds minicrits" 3
				"ubercharge rate bonus" 350
				"medigun fire resist passive" 1
				"medigun fire resist deployed" 1
			}
			CharacterAttributes
			{
				"heal rate bonus" 100
				"uber duration bonus" 100
			}
			ItemAttributes
			{
				ItemName "TF_WEAPON_SYRINGEGUN_MEDIC"
				"damage bonus" 4
				"fire rate bonus" 0
				"move speed bonus resource level" 2
			}
		}
	}
}