// A base file the contains unfair/bullcrap/broken seen in kaizo missions. // Do note that some robots differ from mission to mission. WaveSchedule { Templates { T_TFBot_Spy_Kaizo { Class Spy Name "Kaizo Spy" Skill Expert Health 600 Attributes IgnoreFlag Attributes DisableDodge Item "Your Eternal Reward" Item "The Familiar Fez" Item "The Sneaky Spats of Sneaking" ItemAttributes { ItemName "Your Eternal Reward" "damage bonus" 3 "fire rate bonus" 0.25 } CharacterAttributes { "move speed bonus" 1.3 "sapper damage bonus" 1.75 "sapper health bonus" 1.75 } } T_TFBot_Sniper_Kaizo { Class Sniper Name "Kaizo Sniper" Skill Expert Health 600 Attributes IgnoreFlag Attributes DisableDodge Item "concealedkiller_sniperrifle_nightowl" Item "The Cold Killer" Item "The Dual-Core Devil Doll" Item "The Snow Scoper" ItemAttributes { ItemName "concealedkiller_sniperrifle_nightowl" "damage bonus" 1.35 "SRifle Charge rate decreased" 2 "heal on kill" 50 "sniper full charge damage bonus" 1.5 } CharacterAttributes { "SET BONUS: no death from headshots" 1 } } T_TFBot_Giant_Medic_Regen_Fake { Class Medic Name "Giant Medic" ClassIcon medic_giant Skill Expert Health 4500 Item "The Quick-Fix" Item "The Surgeon's Stahlhelm" // Hehehe Tag "bot_giant" WeaponRestrictions SecondaryOnly Attributes MiniBoss ItemAttributes { ItemName "TF_WEAPON_SYRINGEGUN_MEDIC" "damage bonus" 6 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "heal rate bonus" 200 "health regen" 40 "ubercharge rate bonus" 2 } } T_TFBot_Demoknight_Leaping { Class Demoman Name "Leaping Demoknight" ClassIcon demoknight Skill Expert Item "The Eyelander" Item "The Chargin' Targe" Item "The FR-0" Scale "1.3" Tag "bot_giant" Health 650 WeaponRestrictions MeleeOnly Attributes AirChargeOnly Attributes AutoJump AutoJumpMin 10 AutoJumpMax 10 ItemAttributes { ItemName "The Eyelander" "critboost on kill" 3 } ItemAttributes { ItemName "The Chargin' Targe" "Attack not cancel charge" 1 } CharacterAttributes { "charge time increased" 2 "charge recharge rate increased" 7 "increased jump height" 2.11 "bot custom jump particle" 1 "damage bonus" 1.5 "boots falling stomp" 1 "cancel falling damage" 1 } } T_TFBot_Demoknight_Leaping_Persian { Class Demoman Name "Leaping Persain Demoknight" ClassIcon demoknight_persian_nys Skill Expert Item "The Persian Persuader" Item "Ali Baba's Wee Booties" Item "The Splendid Screen" Item "Sultan's Ceremonial" Scale "1.3" Tag "bot_giant" Health 650 WeaponRestrictions MeleeOnly Attributes AirChargeOnly Attributes AutoJump AutoJumpMin 10 AutoJumpMax 10 ItemAttributes { ItemName "The Persian Persuader" "minicrits become crits" 1 } ItemAttributes { ItemName "The Splendid Screen" "Attack not cancel charge" 1 } CharacterAttributes { "charge time increased" 2 "charge recharge rate increased" 7 "increased jump height" 2.33 "bot custom jump particle" 1 "damage bonus" 1.5 "boots falling stomp" 1 "cancel falling damage" 1 } } T_TFBot_Demoknight_Leaping_NineIron { Class Demoman Name "Leaping Golf Knight" ClassIcon demoknight_nineiron Skill Expert Item "Nessie's Nine Iron" Item "The Chargin' Targe" Item "The Gaelic Golf Bag" Item "The Black Watch" Scale "1.3" Health 650 WeaponRestrictions MeleeOnly Attributes AirChargeOnly Attributes AutoJump AutoJumpMin 10 AutoJumpMax 10 Tag "bot_giant" ItemAttributes { ItemName "Nessie's Nine Iron" "dmg bonus while half dead" 1.2 "dmg penalty vs buildings" 0.75 } ItemAttributes { ItemName "The Chargin' Targe" "Attack not cancel charge" 1 } CharacterAttributes { "charge time increased" 2 "charge recharge rate increased" 7 "increased jump height" 2.5 "bot custom jump particle" 1 "damage bonus" 1.5 "boots falling stomp" 1 "cancel falling damage" 1 } } T_TFBot_Demoman_Samurai_Kaizo { Class Demoman Name "Samurai Demo" ClassIcon demoknight_samurai Skill Expert Item "The Half-Zatoichi" Item "The Splendid Screen" ItemAttributes { ItemName "The Splendid Screen" "Attack not cancel charge" 1 } Item "Demo Kabuto" Scale "1.3" Health 650 WeaponRestrictions MeleeOnly Attributes AirChargeOnly Attributes AutoJump AutoJumpMin 10 AutoJumpMax 10 Tag "bot_giant" CharacterAttributes { "charge time increased" 2 "charge recharge rate increased" 7 "increased jump height" 2.3 "bot custom jump particle" 1 "damage bonus" 1.5 } } T_TFBot_Demoknight_Leaping_Skullcutter { Class Demoman Name "Leaping Skullcutter Knight" ClassIcon demoknight_skullcutter_lite Skill Expert Item "The Scotsman's Skullcutter" Item "The Chargin' Targe" Item "The Gaelic Garb" Item "The Tartan Spartan" Scale "1.3" Health 650 WeaponRestrictions MeleeOnly Attributes AirChargeOnly Attributes AutoJump AutoJumpMin 10 AutoJumpMax 10 Tag "bot_giant" ItemAttributes { ItemName "The Scotsman's Skullcutter" "dmg penalty vs buildings" 0.75 "damage bonus" 1.75 } ItemAttributes { ItemName "The Chargin' Targe" "Attack not cancel charge" 1 } CharacterAttributes { "charge time increased" 2 "charge recharge rate increased" 7 "increased jump height" 2.5 "bot custom jump particle" 1 "boots falling stomp" 1 "cancel falling damage" 1 } } T_TFBot_Demoknight_Leaping_Headtaker { Class Demoman Name "Leaping Headtaker" ClassIcon demoknight_headtaker_nys Skill Expert Item "The Horseless Headless Horseman's Headtaker" Item "The Splendid Screen" Item "The Crone's Dome" Item "The Horrible Horns" Item "The Dark Age Defender" Scale "1.3" Health 650 WeaponRestrictions MeleeOnly Attributes AirChargeOnly Attributes AutoJump AutoJumpMin 10 AutoJumpMax 10 Tag "bot_giant" ItemAttributes { ItemName "The Horseless Headless Horseman's Headtaker" "minicrits become crits" 1 } ItemAttributes { ItemName "The Splendid Screen" "Attack not cancel charge" 1 } CharacterAttributes { "charge time increased" 2 "charge recharge rate increased" 7 "increased jump height" 2.5 "bot custom jump particle" 1 "boots falling stomp" 1 "cancel falling damage" 1 "damage bonus" 1.5 } } T_TFBot_Demoknight_Leaping_Charge { Class Demoman Name "Leaping Charge-Knight" ClassIcon demoknight_charge Skill Expert Item "The Claidheamohmor" Item "The Chargin' Targe" Item "The Whiskey Bib" Item "Bruce's Bonnet" Scale "1.3" Health 650 WeaponRestrictions MeleeOnly Attributes AirChargeOnly Attributes AutoJump AutoJumpMin 10 AutoJumpMax 10 Tag "bot_giant" ItemAttributes { ItemName "The Claidheamohmor" "drop health pack on kill" 1 "crit vs wet players" 1 "dmg taken increased" 1 } ItemAttributes { ItemName "The Chargin' Targe" "Attack not cancel charge" 1 } CharacterAttributes { "charge time increased" 2 "charge recharge rate increased" 7 "increased jump height" 2.5 "bot custom jump particle" 1 "damage bonus" 1.5 "boots falling stomp" 1 "cancel falling damage" 1 } } T_TFBot_Demoknight_Leaping_Pan // Complain all you wan't lmao. THE { Class Demoman Name "Leaping Demopan" ClassIcon pan_lite Skill Expert Item "Frying Pan" Item "The Chargin' Targe" Item "The Hurt Locher" Item "Blast Defense" Scale "1.3" Health 650 WeaponRestrictions MeleeOnly Attributes AirChargeOnly Attributes AutoJump AutoJumpMin 10 AutoJumpMax 10 Tag "bot_giant" ItemAttributes { ItemName "Frying Pan" "boost on damage" 1 "melee attack rate bonus" 0.8 "stun enemies wielding same weapon" 1 } ItemAttributes { ItemName "The Chargin' Targe" "Attack not cancel charge" 1 } CharacterAttributes { "charge time increased" 2 "charge recharge rate increased" 7 "increased jump height" 2.5 "bot custom jump particle" 1 "damage bonus" 1.5 "boots falling stomp" 1 "cancel falling damage" 1 } } T_TFBot_Demoknight_Leaping_Sign { Class Demoman Name "Leaping Crossing-Knight" ClassIcon crossguard_lite Skill Expert Item "The Crossing Guard" Item "The Splendid Screen" Item "The Sub Zero Suit" Item "Neckwear Headwear" Scale "1.3" Health 650 WeaponRestrictions MeleeOnly Attributes AirChargeOnly Attributes AutoJump AutoJumpMin 10 AutoJumpMax 10 Tag "bot_giant" ItemAttributes { ItemName "The Crossing Guard" "boost on damage" 1 "melee attack rate bonus" 0.8 "stun enemies wielding same weapon" 1 "charge time increased" -0.2 } ItemAttributes { ItemName "The Splendid Screen" "Attack not cancel charge" 1 } CharacterAttributes { "charge time increased" 2 "charge recharge rate increased" 7 "increased jump height" 3 "bot custom jump particle" 1 "damage bonus" 1.5 "boots falling stomp" 1 "cancel falling damage" 1 } } T_TFBot_Demoknight_Leaping_Machete { Class Demoman Name "Leaping Machete Knight" ClassIcon machete_lite Skill Expert Item "Prinny Machete" Item "The Chargin' Targe" Item "Prinny Pouch" Item "Prinny Hat" Scale "1.3" Health 650 WeaponRestrictions MeleeOnly Attributes AirChargeOnly Attributes AutoJump AutoJumpMin 10 AutoJumpMax 10 Tag "bot_giant" ItemAttributes { ItemName "Prinny Machete" "melee attack rate bonus" 0.6 "bleeding duration" 10 } ItemAttributes { ItemName "The Chargin' Targe" "Attack not cancel charge" 1 } CharacterAttributes { "charge time increased" 2 "charge recharge rate increased" 7 "increased jump height" 3 "bot custom jump particle" 1 "damage bonus" 1.2 "boots falling stomp" 1 "cancel falling damage" 1 } } T_TFBot_Demoknight_Leaping_Caber { Class Demoman Name "Leaping Caber-Knight" ClassIcon demo_caber_nys Skill Expert Item "The Ullapool Caber" Item "The Chargin' Targe" Item "A Whiff of the Old Brimstone" Item "The Bolted Bicorne" Scale "1.3" Health 650 WeaponRestrictions MeleeOnly Attributes AirChargeOnly Attributes AutoJump AutoJumpMin 10 AutoJumpMax 10 Tag "bot_giant" ItemAttributes { ItemName "The Ullapool Caber" "dmg taken from blast reduced" 0.8 "no self blast dmg" 1 "slow enemy on hit major" 6 } ItemAttributes { ItemName "The Chargin' Targe" "Attack not cancel charge" 1 } CharacterAttributes { "charge time increased" 2 "charge recharge rate increased" 7 "increased jump height" 3 "bot custom jump particle" 1 "damage bonus" 2 "boots falling stomp" 1 "cancel falling damage" 1 } } T_TFBot_Demoknight_Leaping_Caber_Grapple // UNSTABLE ROBOT ..EYE.. { Class Demoman Name "Leaping Grapple Caber-Knight" ClassIcon demo_grapple_caber Skill Expert Item "The Ullapool Caber" Item "The Chargin' Targe" Item "A Whiff of the Old Brimstone" Item "The Bolted Bicorne" Item "TF_WEAPON_GRAPPLINGHOOK" Scale "1.3" Health 650 WeaponRestrictions MeleeOnly Attributes AirChargeOnly Attributes AutoJump AutoJumpMin 10 AutoJumpMax 10 Tag "bot_giant" ItemAttributes { ItemName "The Ullapool Caber" "dmg taken from blast reduced" 0.8 "no self blast dmg" 1 "slow enemy on hit major" 6 } ItemAttributes { ItemName "The Chargin' Targe" "Attack not cancel charge" 1 } ItemAttributes { ItemName "TF_WEAPON_GRAPPLINGHOOK" "is_passive_weapon" 1 } CharacterAttributes { "charge time increased" 2 "charge recharge rate increased" 7 "increased jump height" 3 "bot custom jump particle" 1 "damage bonus" 2 "boots falling stomp" 1 "cancel falling damage" 1 } } T_TFBot_Scout_Milk_Kaizo { ClassIcon scout_milk_slowdown Health 150 Name "Milkman" Class Scout Skill Easy WeaponRestrictions SecondaryOnly //Attributes "AlwaysFireWeapon" ItemAttributes { ItemName "Mad Milk" "effect bar recharge rate increased" 0.001 "applies snare effect" 0.5 } Item "Mad Milk" Item "The Holy Mackerel" Item "The Milkman" } T_TFBot_Scout_Jumping_Sandman_Marker { Class Scout Skill Expert ClassIcon scout_jumping Name "Jumping Marker Scout" WeaponRestrictions MeleeOnly Item "The Sandman" Item "The Hanger-On Hood" Item "The Flight of the Monarch" Attributes AutoJump AutoJumpMin 5 AutoJumpMax 5 ItemAttributes { ItemName "The Sandman" "effect bar recharge rate increased" 0.5 "mark for death" 1 } CharacterAttributes { "increased jump height" 2 "cancel falling damage" 1 } } T_TFBot_Sniper_Jarate_Kaizo { ClassIcon sniper_jarate_slow Health 150 Name "Jarate Master" Class Sniper Skill Easy WeaponRestrictions SecondaryOnly //Attributes "AlwaysFireWeapon" .IS. ItemAttributes { ItemName "jarate" "effect bar recharge rate increased" 0.001 "applies snare effect" 0.5 } Item "jarate" Item "the bushwacka" Item "desert marauder" } T_TFBot_Giant_Pyro_Third_Degree { Name "Giant Third Degree Pyro" Class Pyro ClassIcon pyro_thirddegree_giant Scale 1.8 Health 3200 Attributes MiniBoss Skill Expert WeaponRestrictions MeleeOnly Tag bot_giant Item "The Third Degree" Item "The Bubble Pipe" Item "Moonman_Backpack" ItemAttributes { ItemName "The Third Degree" "minicrits become crits" 1 "melee range multiplier" 1.5 "melee attack rate bonus" 0.65 "damage bonus" 1.5 } CharacterAttributes { "damage force reduction" 0.2 "airblast vulnerability multiplier" 0.2 "override footstep sound set" 6 } } T_TFBot_Giant_Pyro_Flare_Spammer_ScorchShot_Kaizo { Class Pyro Name "Giant Scorch Spammer" ClassIcon pyro_scorch_spammer Skill Expert Health 4000 Item "The Scorch Shot" Item "Rusty Reaper" Item "The Head Prize" WeaponRestrictions SecondaryOnly Attributes MiniBoss ItemAttributes { ItemName "The Scorch Shot" "fire rate bonus" 0.1 "damage causes airblast" 1 "damage bonus" 4 "damage penalty" 1 } ItemAttributes { ItemName "The Head Prize" "set item tint RGB" 16738740 } CharacterAttributes { "move speed bonus" 0.4 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 6 } } T_TFBot_Heavy_IronFist_Airblast_Kaizo { Class Heavyweapons Name "Steel Gauntlet Pusher" ClassIcon heavy_steelfist_pusher Health 1000 Scale 1.5 WeaponRestrictions MeleeOnly // Attributes Aggressive Skill Expert Item "The carl" Item "The Katyusha" Item "Fists of Steel" ItemAttributes { ItemName "Fists of Steel" "damage causes airblast" 2 "damage bonus" 2.5 "dmg from ranged reduced" 0.1 "fire rate bonus" 0.8 } } T_TFBot_Giant_Soldier_RocketWall_Kaizo { Class Soldier ClassIcon soldier_rocketrain_blast Name "Giant Rocket Wall Soldier" Health 4600 Skill Expert Item "The Original" Attributes HoldFireUntilFullReload Attributes MiniBoss ItemAttributes { ItemName "The Original" "fire rate bonus" 0 "faster reload rate" 0.5 "clip size upgrade atomic" 16.0 "Projectile speed increased" 1.5 "projectile spread angle penalty" 5 "Blast radius increased" 1.25 "dmg falloff decreased" 1.5 } CharacterAttributes { "move speed bonus" 0.4 "airblast vulnerability multiplier" 0.2 "damage force reduction" 0.4 "override footstep sound set" 3 } } T_TFBot_Soldier_Quadfire_Kaizo { ClassIcon soldier_quadfire_rapid Health 300 Name "Quadfire Soldier" Class Soldier Skill Hard WeaponRestrictions PrimaryOnly Item "the conquistador" Attributes HoldFireUntilFullReload ItemAttributes { ItemName tf_weapon_rocketlauncher "damage bonus" 1.2 "fire rate bonus" -1 "projectile spread angle penalty" 2 "faster reload rate" 0.2 } } T_TFBot_Engineer_Sentry_Battle_Kaizo { Class Engineer Name "Kaizo Engineer" Skill Expert Health 600 Attributes IgnoreFlag Item "gentlemanne_wrench_topshelf" Item "gentlemanne_shotgun_dressedtokill" Item "The Idea Tube" Item "The Brainiac Goggles" Item "Flair!" ItemAttributes { ItemName "gentlemanne_shotgun_dressedtokill" "fire rate bonus" 0.3 "damage bonus" 2 } ItemAttributes { ItemName "gentlemanne_wrench_topshelf" "melee attack rate bonus" 0.25 "damage bonus" 1.99 "Repair rate increased" 1.7 } CharacterAttributes { "move speed bonus" 2 "engy building health bonus" 2.5 "engy sentry damage bonus" 3 } } T_TFBot_Engineer_Sentry_Battle_Tele_Kaizo { Class Engineer Name "Kaizo Engineer" Skill Expert Health 700 Attributes IgnoreFlag Item "gentlemanne_wrench_topshelf" Item "gentlemanne_shotgun_dressedtokill" Item "The Idea Tube" Item "The Brainiac Goggles" Item "Flair!" TeleportWhere spawnbot ItemAttributes { ItemName "gentlemanne_shotgun_dressedtokill" "fire rate bonus" 0.3 "damage bonus" 2 } ItemAttributes { ItemName "gentlemanne_wrench_topshelf" "melee attack rate bonus" 0.25 "damage bonus" 1.99 } CharacterAttributes { "move speed bonus" 2 "engy building health bonus" 3 "engy sentry damage bonus" 3 } } T_TFBot_Bison_Soldier_Kaizo { Name "Bison Soldier" Class Soldier Skill Expert ClassIcon soldier_bison WeaponRestrictions SecondaryOnly Item "The Righteous Bison" Item "lord cockswain's pith helmet" Item "lord cockswain's novelty mutton chops and pipe" ItemAttributes { ItemName "the righteous bison" "damage bonus" 4 "reload time decreased" -1 "fire rate bonus" 0.4 "heal on kill" 50 } } T_TFBot_Bison_Soldier_Kaizo_Type2 { Name "Bison Soldier" Class Soldier Skill Expert Health 750 ClassIcon soldier_bison WeaponRestrictions SecondaryOnly Scale 1.4 Item "The Righteous Bison" Item "lord cockswain's pith helmet" Item "lord cockswain's novelty mutton chops and pipe" ItemAttributes { ItemName "the righteous bison" "damage bonus" 4.5 "reload time decreased" -1 "fire rate bonus" 0.4 "heal on kill" 70 } } // T_TFBot_Giant_Demo_Expert_Tankburster_NoShield // { // ClassIcon demo_loch_hyper_giant // Health 3300 // Name "Giant Tank Burster Demo" // Class Demoman // Skill Expert // WeaponRestrictions PrimaryOnly // Attributes "MiniBoss" // Attributes "HoldFireUntilFullReload" // ItemAttributes // { // ItemName "the loch-n-load" // "faster reload rate" 0.5 // THE "fire rate bonus" 0.1 // "clip size upgrade atomic" 7.0 // "Projectile speed increased" 1.1 // "damage bonus" 2.0 // "dmg bonus vs buildings" 51 // } // CharacterAttributes // { // "move speed bonus" 0.5 // "damage force reduction" 0.4 // "airblast vulnerability multiplier" 0.4 // "override footstep sound set" 4 // } // Item "the loch-n-load" // Item "sober stuntman" // } T_TFBot_Demoknight_UltraTrain // Just gonna borrow this. KEY { ClassIcon paintrain Health 225 AutoJumpMin 10 AutoJumpMax 10 Name "Ultra Train" Class Demoman Skill Expert ItemAttributes { ItemName "the splendid screen" "Attack not cancel charge" 1 } ItemAttributes { ItemName "the pain train" "fire rate bonus" 0.5 "damage bonus" 0.5 } CharacterAttributes { "charge time increased" 25 "charge recharge rate increased" 25 } Item "ali baba's wee booties" Item "the splendid screen" Item "the pain train" Item "friendly item" Item "scotch bonnet" } T_TFBot_Demoknight_UltraTrain_Crit { ClassIcon paintrain Health 225 AutoJumpMin 10 AutoJumpMax 10 Name "Ultra Train" Class Demoman Skill Expert Attributes "AlwaysCrit" ItemAttributes { ItemName "the splendid screen" "Attack not cancel charge" 1 } ItemAttributes { ItemName "the pain train" "fire rate bonus" 0.5 } CharacterAttributes { "charge time increased" 25 "charge recharge rate increased" 25 } Item "ali baba's wee booties" Item "the splendid screen" Item "the pain train" Item "friendly item" Item "scotch bonnet" } T_TFBot_Demoknight_Leaping_Paintrain { Name "Pain Train Demoknight" Class Demoman ClassIcon paintrain Health 650 Scale "1.3" Attributes AutoJump AutoJumpMin 10 AutoJumpMax 10 Skill Expert WeaponRestrictions MeleeOnly Item "MvM GateBot Light Demoman" Item "The Pain Train" Item "The Tide Turner" Tag "bot_giant" ItemAttributes { ItemName "MvM GateBot Light Demoman" "item style override" 1 } ItemAttributes { ItemName "The Pain Train" "dmg bonus vs buildings" 1.5 } ItemAttributes { ItemName "The Tide Turner" "Attack not cancel charge" 1 } CharacterAttributes { "charge time increased" 2 "charge recharge rate increased" 7 "increased jump height" 2 "bot custom jump particle" 1 "damage bonus" 1.75 "boots falling stomp" 1 "cancel falling damage" 1 } } T_TFBot_Scout_FAN_Kaizo { Class Scout Skill Expert ClassIcon scout_fan_blast Name "Force-A-Nature Scout" Item "Manndatory Attire" Item "The Bolt Boy" Item "The Force-a-Nature" ItemAttributes { ItemName "The Force-a-Nature" "scattergun knockback mult" 2 "damage bonus" 1.5 "bullets per shot bonus" 2 "apply z velocity on damage" 300 } } T_TFBot_Soldier_Burstfire_Kaizo { Class Soldier ClassIcon soldier_frostbiteburst Item "Upgradeable TF_WEAPON_ROCKETLAUNCHER" Item "Manndatory Attire" Item "The Mantreads" Name "Frost Burst Soldier" Skill Normal WeaponRestrictions PrimaryOnly Attributes HoldFireUntilFullReload ItemAttributes { ItemName "Upgradeable TF_WEAPON_ROCKETLAUNCHER" "damage bonus" 1.11 "fire rate bonus" 0.2 "clip size upgrade atomic" 2 "faster reload rate" 0.7 "projectile spread angle penalty" 5 "attach particle effect" 703 "paintkit_proto_def_index" 279 "slow enemy on hit major" 10 } } T_TFBot_Medic_Vaccinator_Bullet_Kaizo { Class Medic Skill Expert Health 300 Attributes SpawnWithFullCharge Attributes VaccinatorBullets Name "Bullet Vaccinator Medic" ClassIcon medic_bullet ItemAttributes { ItemName "TF_WEAPON_MEDIGUN" "lunchbox adds minicrits" 3 "ubercharge rate bonus" 350 "medigun bullet resist passive" 1 "medigun bullet resist deployed" 1 } CharacterAttributes { "heal rate bonus" 100 "uber duration bonus" 100 } ItemAttributes { ItemName "TF_WEAPON_SYRINGEGUN_MEDIC" "damage bonus" 4 "fire rate bonus" 0 "move speed bonus resource level" 2 } } T_TFBot_Medic_Vaccinator_Blast_Kaizo { Class Medic Skill Expert Health 300 Attributes SpawnWithFullCharge Attributes VaccinatorBlast Name "Blast Vaccinator Medic" ClassIcon medic_blast ItemAttributes { ItemName "TF_WEAPON_MEDIGUN" "lunchbox adds minicrits" 3 "ubercharge rate bonus" 350 "medigun blast resist passive" 1 "medigun blast resist deployed" 1 } CharacterAttributes { "heal rate bonus" 100 "uber duration bonus" 100 } ItemAttributes { ItemName "TF_WEAPON_SYRINGEGUN_MEDIC" "damage bonus" 4 "fire rate bonus" 0 "move speed bonus resource level" 2 } } T_TFBot_Medic_Vaccinator_Fire_Kaizo { Class Medic Skill Expert Health 300 Attributes SpawnWithFullCharge Attributes VaccinatorFire Name "Fire Vaccinator Medic" ClassIcon medic_fire ItemAttributes { ItemName "TF_WEAPON_MEDIGUN" "lunchbox adds minicrits" 3 "ubercharge rate bonus" 350 "medigun fire resist passive" 1 "medigun fire resist deployed" 1 } CharacterAttributes { "heal rate bonus" 100 "uber duration bonus" 100 } ItemAttributes { ItemName "TF_WEAPON_SYRINGEGUN_MEDIC" "damage bonus" 4 "fire rate bonus" 0 "move speed bonus resource level" 2 } } } }