// Decided to bundle a lot of my custom robots in this file. // Don't bother asking to use this. I'm just gonna say yes. // (https://steamcommunity.com/profiles/76561198089243988/) WaveSchedule { Templates { ////////////// // Commons ////////////// T_TFBot_Scout_Shortstop_Normal { Class Scout ClassIcon scout_shortstop Item "The Shortstop" Item "The Milkman" Skill Normal } T_TFBot_Scout_Shortstop_Normal_Caustic { Class Scout ClassIcon scout_shortstop_caustic Item "The Shortstop" Item "The Milkman" Skill Normal Name "Caustic Shortstop Scout" ItemAttributes { ItemName "The Shortstop" "damage penalty" 0.5 "paintkit_proto_def_index" 218 "set_item_texture_wear" 0.5 "bleeding duration" 10 "attach particle effect" 702 } } T_TFBot_Scout_Shortstop_Small_MadMilk { Class Scout ClassIcon scout_shortstop Item "The Shortstop" Item "Mad Milk" Item "The Milkman" Skill Normal } T_TFBot_Scout_Shortstop_Caustic { Class Scout Skill Easy ClassIcon scout_shortstop_caustic Item "The Shortstop" Item "MNC Mascot Outfit" Item "The Cross-Comm Express" Name "Shortstop Scout" Health 600 Scale 1.4 Name "Caustic Shortstop Scout" ItemAttributes { ItemName "The Shortstop" "damage penalty" 0.5 "paintkit_proto_def_index" 218 "set_item_texture_wear" 0.5 "bleeding duration" 10 "attach particle effect" 702 } ItemAttributes { ItemName "The Cross-Comm Express" "set item tint rgb" 4345659 } CharacterAttributes { "head scale" 0.8 "move speed bonus" 1.15 } } T_TFBot_Scout_Basher { Class Scout Skill Expert WeaponRestrictions MeleeOnly ClassIcon scout_basher_lite Scale 1.3 Health 400 Tag bot_giant Item "The Boston Basher" ItemAttributes { ItemName "The Boston Basher" "hit self on miss" 0 } } T_TFBot_Scout_Sword { Class Scout WeaponRestrictions MeleeOnly Item "Three-Rune Blade" Item "Sign of the Wolf's School" Skill Easy ClassIcon scout_threerune_daan Name "Sword Scout" ItemAttributes { ItemName "Three-Rune Blade" "hit self on miss" 0 "is_a_sword" 1 } } T_TFBot_Scout_Sword_Type2 { Class Scout Health 650 WeaponRestrictions MeleeOnly Item "Three-Rune Blade" Item "Sign of the Wolf's School" Skill Normal Scale 1.4 ClassIcon scout_threerune_daan Name "Sword Scout" ItemAttributes { ItemName "Three-Rune Blade" "hit self on miss" 0 "is_a_sword" 1 "damage bonus" 1.15 } } T_TFBot_Soldier_Quadfire { ClassIcon soldier_quadfire Health 200 Name "Quadfire Soldier" Class Soldier Skill Easy WeaponRestrictions PrimaryOnly Item "The Conquistador" Attributes HoldFireUntilFullReload ItemAttributes { ItemName tf_weapon_rocketlauncher "damage penalty" 0.8 "fire rate bonus" 0.001 "projectile spread angle penalty" 2 "faster reload rate" 0.75 } } T_TFBot_Soldier_Shotgun_Heavy { Name "Shotgun Soldier" Class Soldier ClassIcon heavy_shotgun Health 200 Skill Hard WeaponRestrictions SecondaryOnly Item "Steel Shako" Item "gentlemanne_shotgun_dressedtokill" ItemAttributes { ItemName "gentlemanne_shotgun_dressedtokill" "faster reload rate" 0.1 "fire rate bonus" 2.5 "bullets per shot bonus" 3 "damage penalty" 0.33 } } T_TFBot_Pyro_Shotgun_Heavy { Name "Shotgun Pyro" Class Pyro ClassIcon heavy_shotgun Health 175 Skill Hard WeaponRestrictions SecondaryOnly Item "The Scrap Sack" Item "gentlemanne_shotgun_dressedtokill" ItemAttributes { ItemName "gentlemanne_shotgun_dressedtokill" "faster reload rate" 0.1 "fire rate penalty" 2.5 "bullets per shot bonus" 3 "damage penalty" 0.33 } } T_TFBot_Pyro_Flaregun_Rocket { Class Pyro Name "Flare Pyro" Skill Normal ClassIcon soldier Item "The Flare Gun" WeaponRestrictions SecondaryOnly ItemAttributes { ItemName "The Flare Gun" "override projectile type" 2 } } T_TFBot_Demoman_Rocket { Class Demoman ClassIcon soldier Item "Upgradeable TF_WEAPON_GRENADELAUNCHER" ItemAttributes { ItemName "Upgradeable TF_WEAPON_GRENADELAUNCHER" "override projectile type" 2 } } T_TFBot_Demoman_Rescue_Ranger { Class Demoman Name "Rescue Ranger Demoman" WeaponRestrictions SecondaryOnly Item "gentlemanne_stickybomblauncher_coffinnail" ItemAttributes { ItemName "gentlemanne_stickybomblauncher_coffinnail" "override projectile type" 18 "stickybomb charge rate" 0 "faster reload rate" 0.5 } } T_TFBot_Demoman_Bow // Sounds pointless right? { Class Demoman Skill Hard ClassIcon sniper_bow Item "warbird_grenadelauncher_butcherbird" Item "Larrikin Robin" ItemAttributes { ItemName "warbird_grenadelauncher_butcherbird" "override projectile type" 8 "damage penalty" 0.4 } } T_TFBot_Sniper_Huntsman_Jarate { Class Sniper Name "Bowman" Skill Hard ClassIcon sniper_bow WeaponRestrictions PrimaryOnly Item "The Huntsman" Item "Jarate" ItemAttributes { ItemName "The Huntsman" "damage penalty" 0.5 } ItemAttributes { ItemName "Jarate" "is_passive_weapon" 1 } } ////////////// // Giants ////////////// T_TFBot_Giant_Scout_SlowMove { Class Scout Name "Giant Scout" ClassIcon scout_giant Skill Expert Health 2000 WeaponRestrictions PrimaryOnly Item "gentlemanne_scattergun_coffinnail" Attributes MiniBoss ItemAttributes { ItemName "gentlemanne_scattergun_coffinnail" "damage bonus" 1.5 } CharacterAttributes { "move speed bonus" 0.6 "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 } } // Damn son why do you have so many shortstop scouts T_TFBot_Giant_Scout_Shortstop_Milk { Name "Giant Shortstop Scout" Class Scout ClassIcon scout_shortstop_giant Health 1600 Attributes MiniBoss Skill Hard MaxVisionRange 2000 WeaponRestrictions PrimaryOnly Tag bot_giant Item "The Shortstop" Item "Mad Milk" Item "The Milkman" ItemAttributes { ItemName "Mad Milk" "is_passive_weapon" 1 } CharacterAttributes { "damage force reduction" 0.35 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 5 } } T_TFBot_Giant_Scout_Shortstop { Name "Giant Shortstop Scout" Class Scout ClassIcon scout_shortstop_giant Health 1600 Attributes MiniBoss Skill Hard MaxVisionRange 1500 WeaponRestrictions PrimaryOnly Tag bot_giant Item "The Shortstop" Item "The Milkman" CharacterAttributes { "damage force reduction" 0.35 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 5 } } T_TFBot_Giant_Scout_Shortstop_Milk_Type2 { Name "Giant Shortstop Scout" Class Scout ClassIcon scout_shortstop_giant Health 2000 Attributes MiniBoss Skill Hard MaxVisionRange 1500 WeaponRestrictions PrimaryOnly Tag bot_giant Item "The Shortstop" Item "The Milkman" Item "Das Metalmeatencasen" ItemAttributes { ItemName "Mad Milk" "is_passive_weapon" 1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.35 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 5 } } T_TFBot_Giant_Scout_Shortstop_Type2 { Name "Giant Shortstop Scout" Class Scout ClassIcon scout_shortstop_giant Health 1600 Attributes MiniBoss Skill Hard MaxVisionRange 1500 WeaponRestrictions PrimaryOnly Tag bot_giant Item "The Shortstop" Item "The Milkman" ItemAttributes { ItemName "The Shortstop" "fire rate bonus" 0.75 } CharacterAttributes { "damage force reduction" 0.35 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 5 } } T_TFBot_Giant_Scout_Shortstop_Type3 { Class Scout Name "Giant Shortstop Scout" ClassIcon scout_shortstop Skill Normal Health 2200 MaxVisionRange 1500 WeaponRestrictions PrimaryOnly Item "The Shortstop" Item "The Milkman" Item "Das Metalmeatencasen" Attributes MiniBoss Tag bot_giant ItemAttributes { ItemName "The Shortstop" "fire rate penalty" 1.25 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 } } T_TFBot_Giant_Scout_Shortstop_Type4 { Class Scout Name "Giant Shortstop Scout" ClassIcon scout_shortstop Skill Normal Health 2400 MaxVisionRange 1000 WeaponRestrictions PrimaryOnly Item "The Shortstop" Item "The Milkman" Item "Das Metalmeatencasen" Tag bot_giant Attributes MiniBoss ItemAttributes { ItemName "The Shortstop" "fire rate penalty" 1.25 "damage bonus" 1.25 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 } } T_TFBot_Giant_Scout_Shortstop_Type5 { Class Scout Name "Giant Shortstop Scout" ClassIcon scout_shortstop_giant Skill Hard Health 2600 WeaponRestrictions PrimaryOnly Item "The Shortstop" Item "The Milkman" Item "Das Metalmeatencasen" Attributes MiniBoss Tag bot_giant ItemAttributes { ItemName "The Shortstop" "fire rate bonus" 0.75 "damage bonus" 1.25 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 } } T_TFBot_Giant_Scout_Shortstop_Caustic { Class Scout Name "Giant Caustic Shortstop" ClassIcon scout_shortstop_caustic_giant Skill Normal Health 2400 MaxVisionRange 1000 WeaponRestrictions PrimaryOnly Item "The Shortstop" Item "MNC Mascot Outfit" Item "The Cross-Comm Express" Item "Das Metalmeatencasen" Name "Giant Shortstop Scout" Attributes MiniBoss Tag bot_giant ItemAttributes { ItemName "The Shortstop" "fire rate penalty" 1.25 "damage penalty" 0.75 "paintkit_proto_def_index" 218 "set_item_texture_wear" 0.5 "bleeding duration" 10 "attach particle effect" 702 } ItemAttributes { ItemName "The Cross-Comm Express" "set item tint rgb" 4345659 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 } } T_TFBot_Giant_Scout_Shortstop_Caustic_Type2 { Class Scout Name "Giant Caustic Shortstop" ClassIcon scout_shortstop_caustic_giant Skill Easy Health 1400 MaxVisionRange 1000 WeaponRestrictions PrimaryOnly Item "The Shortstop" Item "MNC Mascot Outfit" Item "The Cross-Comm Express" Name "Giant Shortstop Scout" Attributes MiniBoss Tag bot_giant ItemAttributes { ItemName "The Shortstop" "fire rate bonus" 0.75 "damage penalty" 0.5 "paintkit_proto_def_index" 218 "set_item_texture_wear" 0.5 "bleeding duration" 10 "attach particle effect" 702 } ItemAttributes { ItemName "The Cross-Comm Express" "set item tint rgb" 4345659 } CharacterAttributes { "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 "override footstep sound set" 5 } } T_TFBot_Giant_Soldier_Shovel { Name "Giant Shovel Soldier" Class Soldier ClassIcon soldier_shovel Health 3800 Attributes MiniBoss Skill Expert WeaponRestrictions MeleeOnly Tag bot_giant Item "Upgradeable TF_WEAPON_SHOVEL" ItemAttributes { ItemName "Upgradeable TF_WEAPON_SHOVEL" "critboost on kill" 2 } CharacterAttributes { "move speed bonus" 0.7 "damage force reduction" 0.2 "airblast vulnerability multiplier" 0.2 "override footstep sound set" 3 } } T_TFBot_Giant_Soldier_Caustic { Class Soldier Name "Giant Caustic Soldier" ClassIcon soldier_caustic2_giant Skill Expert Health 3800 WeaponRestrictions PrimaryOnly Attributes HoldFireUntilFullReload Attributes MiniBoss Item "Tyrantium Helmet" ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "attach particle effect" 702 "damage penalty" 0.70 "bleeding duration" 5 } ItemAttributes { ItemName "Tyrantium Helmet" "set item tint RGB" 7511618 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 } } T_TFBot_Giant_Soldier_Quadfire { ClassIcon soldier_quadfire_giant Health 3600 Name "Giant Quadfire Soldier" Class Soldier Skill Easy WeaponRestrictions PrimaryOnly Item "The Conquistador" Attributes HoldFireUntilFullReload Attributes MiniBoss ItemAttributes { ItemName tf_weapon_rocketlauncher "fire rate bonus" 0.001 "projectile spread angle penalty" 2 "faster reload rate" 0.6 } CharacterAttributes { "move speed bonus" 0.6 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 } } T_TFBot_Giant_Soldier_Shotgun_Heavy { Name "Giant Heavy Shotgun Soldier" Class Soldier ClassIcon heavy_shotgun Health 4000 Skill Expert WeaponRestrictions SecondaryOnly Attributes MiniBoss Tag bot_giant Item "Steel Shako" Item "gentlemanne_shotgun_dressedtokill" ItemAttributes { ItemName "gentlemanne_shotgun_dressedtokill" "faster reload rate" 0.001 "fire rate bonus" 2.5 "bullets per shot bonus" 4 "damage penalty" 0.4 } CharacterAttributes { "move speed bonus" 0.6 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 } } T_TFBot_Giant_Pyro_Shotgun_Heavy { Name "Giant Heavy Shotgun Pyro" Class Pyro ClassIcon heavy_shotgun Health 4000 Skill Expert WeaponRestrictions SecondaryOnly Attributes MiniBoss Tag bot_giant Item "The Scrap Sack" Item "gentlemanne_shotgun_dressedtokill" ItemAttributes { ItemName "gentlemanne_shotgun_dressedtokill" "faster reload rate" 0.001 "fire rate bonus" 2.5 "bullets per shot bonus" 4 "damage penalty" 0.4 } CharacterAttributes { "move speed bonus" 0.6 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 } } T_TFBot_Giant_Pyro_Caustic { Class Pyro Health 3200 Name "Giant Caustic Pyro" Skill Easy ClassIcon pyro_caustic2_giant Item "concealedkiller_flamethrower_forestfire" Item "The Rusty Reaper" WeaponRestrictions PrimaryOnly Attributes MiniBoss ItemAttributes { ItemName "concealedkiller_flamethrower_forestfire" "attach particle effect" 702 "set_item_texture_wear" 0.2 "damage penalty" 0.7 "weapon burn time reduced" 0.0 "lunchbox adds minicrits" 1 "bleeding duration" 4 } ItemAttributes { ItemName "The Rusty Reaper" "set item tint RGB" 7511618 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 6 } } T_TFBot_Giant_DemoKnight_Caber { Name "Giant Caberknight" Class Demoman ClassIcon demo_caber_nys Scale 1.75 Health 2000 Attributes MiniBoss Skill Expert WeaponRestrictions MeleeOnly Tag bot_giant Item "The Chargin' Targe" Item "The Ullapool Caber" ItemAttributes { ItemName "The Ullapool Caber" "damage bonus" 2 } CharacterAttributes { "damage force reduction" 0.2 "airblast vulnerability multiplier" 0.2 "override footstep sound set" 4 } } T_TFBot_Giant_Demoman_Caber { Name "Giant Caberman" Class Demoman ClassIcon demo_caber_nys_fast Scale 1.8 Health 2400 Attributes MiniBoss Skill Expert WeaponRestrictions MeleeOnly Tag bot_giant Item "The Ullapool Caber" Item "Hazard Headgear" Item "The Mutton Mann" Item "A Whiff of the Old Brimstone" ItemAttributes { ItemName "The Ullapool Caber" "damage bonus" 2.5 } CharacterAttributes { "move speed bonus" 1.25 "damage force reduction" 0.2 "airblast vulnerability multiplier" 0.2 "override footstep sound set" 4 } } T_TFBot_Giant_Demo_Scatter { ClassIcon demo_scatter_giant Health 4000 Name "Giant Scatter Demoman" Scale 1.8 Class Demoman Skill Expert WeaponRestrictions PrimaryOnly Attributes "MiniBoss" Tag "bot_giant" Attributes "HoldFireUntilFullReload" ItemAttributes { ItemName tf_weapon_grenadelauncher "clip size upgrade atomic" 16.0 "fire rate bonus" 0.2 "projectile spread angle penalty" 4 "faster reload rate" 0.44 "Projectile speed increased" 1.3 "damage bonus" 1.3 } CharacterAttributes { "override footstep sound set" 4 "move speed bonus" 0.4 "airblast vulnerability multiplier" 0.4 "health regen" 40 } } T_TFBot_Giant_Demoman_Spammer { Class Demoman Name "Giant Rapid Fire Demoman" ClassIcon demo_spammer_giant Skill Expert Health 3200 WeaponRestrictions PrimaryOnly Attributes MiniBoss ItemAttributes { ItemName "TF_WEAPON_GRENADELAUNCHER" "mod max primary clip override" -1 "fire rate bonus" 0.6 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.5 "airblast vulnerability multiplier" 0.5 "override footstep sound set" 4 } } T_TFBot_Giant_Heavyweapons_Caustic { Class Heavyweapons Name "Giant Caustic Heavy" ClassIcon heavy_caustic_giant Skill Expert Health 5000 WeaponRestrictions PrimaryOnly MaxVisionRange 1000 Attributes MiniBoss Item "Upgradeable TF_WEAPON_MINIGUN" Item "The Aztec Aggressor" ItemAttributes { ItemName "Upgradeable TF_WEAPON_MINIGUN" "damage penalty" 0.25 "fire rate penalty" 1.5 "minigun spinup time increased" 1.75 "attach particle effect" 702 "paintkit_proto_def_index" 109 "set_item_texture_wear" 1 "bleeding duration" 3 } CharacterAttributes { "move speed bonus" 0.4 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 } } T_TFBot_Giant_Medic_Fast { Name "Giant Fast Medic" Class Medic ClassIcon medic_jug_ubersaw Health 2800 Attributes MiniBoss Skill Expert WeaponRestrictions MeleeOnly Tag bot_giant Item "The Ubersaw" Item "The Scout Shako" Item "Das Feelinbeterbager" ItemAttributes { ItemName "The Ubersaw" "damage bonus" 1.5 "fire rate penalty" 1 "move speed bonus resource level" 1.5 "hit self on miss" 1 } CharacterAttributes { "move speed bonus" 1.33 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 5 } } T_TFBot_Giant_Medic_Crossbow { Name "Giant Crossbow Medic" Class Medic ClassIcon medic_crossbow_giant Health 3700 Attributes MiniBoss Skill Expert WeaponRestrictions PrimaryOnly Tag bot_giant Item "The Crusader's Crossbow" Item "Berliner's Bucket Helm" ItemAttributes { ItemName "The Crusader's Crossbow" "damage bonus" 1.5 "faster reload rate" 0.75 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.2 "airblast vulnerability multiplier" 0.2 "override footstep sound set" 5 } } T_TFBot_Giant_Sniper_Huntsman { Class Sniper Name "Giant Bowman" Skill Hard Health 2600 ClassIcon sniper_bow WeaponRestrictions PrimaryOnly Attributes MiniBoss Item "The Huntsman" Item "Larrikin Robin" Item "Das Metalmeatencasen" Item "The Archers Groundings" ItemAttributes { ItemName "The Huntsman" "damage bonus" 1.5 "faster reload rate" 0.7 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.2 "airblast vulnerability multiplier" 0.2 "override footstep sound set" 5 } } } }