WaveSchedule { Templates { T_TFBot_Heavyweapons_Deflector { Class Heavyweapons Name "Deflector Heavy" Item "The U-clank-a" Item "Deflector" WeaponRestrictions PrimaryOnly MaxVisionRange 1200 ItemAttributes { ItemName "Deflector" "attack projectiles" 1 } } T_TFBot_Demoman_Knight_1001 { Class Demoman Item "Sultan's Ceremonial" Item "Ali Baba's Wee Booties" Item "The Persian Persuader" Item "The Splendid Screen" ItemAttributes { ItemName "The Splendid Screen" "Attack not cancel charge" 1 } WeaponRestrictions MeleeOnly CharacterAttributes { "critboost on kill" 3 } } T_TFBot_Sniper_Huntsman_Multi { Class Sniper Name "Multishot Bowman" ClassIcon sniper_bow_multi WeaponRestrictions PrimaryOnly Item "The Huntsman" Item "Larrikin Robin" ItemAttributes { ItemName "The Huntsman" "damage bonus" 0.4 "arrow mastery" 1 } } T_TFBot_Tisel_Soldier_TwoShot { Class Soldier Name "Twin-linked Soldier (Tisel)" Item "Stout Shako" Attributes HoldFireUntilFullReload ItemAttributes { ItemName "Stout Shako" "set item tint rgb" 6901050 } ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "fire rate bonus" 0.01 "projectile spread angle penalty" 3.0 "clip size upgrade atomic" -2.0 } } T_TFBot_URL_Soldier_Homing_Swarm { Class Soldier Name "Homing Swarm Soldier" WeaponRestrictions PrimaryOnly Item "The Liberty Launcher" MaxVisionRange 2000 Attributes HoldFireUntilFullReload AimOffset "0 0 400" //Aim this much higher than normally (default: 0 0 0) AddCond { name TF_COND_SODAPOPPER_HYPE } ItemAttributes { ItemName "The Liberty Launcher" "faster reload rate" 0.65 "projectile spread angle penalty" 55.0 "fire rate bonus" 0.66 "clip size upgrade atomic" 2.0 "Blast radius increased" 0.5 "damage bonus" 0.7 "mod projectile heat seek power" 25 "mod projectile heat aim error" 3000 "rocket jump damage reduction" 0.05 "projectile trail particle" eyeboss_projectile "Projectile speed increased" 0.6 } } T_TFBot_Pyro_Fury { Class Pyro Name "Fury Pyro" Item "The Dragon's Fury" MaxVisionRange 450 } T_TFBot_Scout_Burstfire { Class Scout Name "Burstfire Scout" WeaponRestrictions PrimaryOnly Item "The Soda Popper" ClassIcon scout_popper2 ItemAttributes { ItemName "The Soda Popper" "clip size penalty" 0.75 "fire rate bonus" 0.35 "reload time increased" 1.6 "spread penalty" 1.2 } } T_TFBot_Scout_Pistol_Burst { Class Scout Name "Winger Scout" WeaponRestrictions SecondaryOnly ClassIcon scout_winger_lite MaxVisionRange 2000 Item "The Winger" ItemAttributes { ItemName "The Winger" "damage penalty" 0.75 "faster reload rate" 5.0 "fire rate bonus" 0.3 } } T_TFBot_Soldier_Specialist { Class Soldier Name "Long Range Soldier" Item "The Liberty Launcher" MaxVisionRange 2500 ClassIcon soldier_stun Attributes AlwaysFireWeapon ItemAttributes { ItemName "The Liberty Launcher" "rocket specialist" 2 "clip size upgrade atomic" -4 "reload time increased" 1.25 "fire rate penalty" 1.25 } } T_TFBot_Soldier_Directhit { Class Soldier Name "Direct Miss Soldier" Item "The Direct Hit" MaxVisionRange 2500 } T_TFBot_Soldier_Panic_Attack { Class Soldier Name "Panic Shotgun Soldier" WeaponRestrictions SecondaryOnly Item "Panic Attack Shotgun" Attributes HoldFireUntilFullReload Item "Loyalty Reward" ItemAttributes { ItemName "Panic Attack Shotgun" "fire rate penalty" 1.2 "fire rate bonus with reduced health" 0.4 } } T_TFBot_Pyro_Phlogistinator { Class Pyro Name "Plogistinator Pyro" ClassIcon pyro_phlog Item "The Phlogistinator" Skill Normal //(Has to be normal or above) Attributes SpawnWithFullCharge ItemAttributes { ItemName "The Phlogistinator" "airblast disabled" 0 } } T_TFBot_Demoman_Airbomb { Class Demoman Name "Iron Bomber Demoman" Item "The Iron Bomber" ItemAttributes { ItemName "The Iron Bomber" "fuse bonus" 0.3 "projectile range increased" 0.35 // Prevents overshooting target } } T_TFBot_Demoman_Hybrid { Class Demoman Name "Demoman Hybrid" Item "The Splendid Screen" ItemAttributes { ItemName "The Splendid Screen" "Attack not cancel charge" 1 } } T_TFBot_Demoman_Sticky { Class Demoman Name "Stickybomb Demoman" ClassIcon demo_sticky_daan WeaponRestrictions SecondaryOnly ItemAttributes { ItemName "TF_WEAPON_GRENADELAUNCHER" "is_passive_weapon" 1 "override projectile type" 27 } ItemAttributes { ItemName "TF_WEAPON_PIPEBOMBLAUNCHER" "stickybomb charge rate" 0.001 //Demo-bot will fire Stickybomb immediately "max pipebombs decreased" -7 // 1 Stickybomb on ground allowed, will explode when another is fired "projectile range increased" 0.35 // Prevents overshooting target } } T_TFBot_Engineer_Primary { class soldier Health 150 Name "Battle Engineer" Item "The Gunslinger" WeaponRestrictions SecondaryOnly UseCustomModel models/bots/engineer/bot_engineer.mdl CharacterAttributes { "move speed bonus" 1.25 } } T_TFBot_Medic_Vacc_Bullet { ClassIcon medic_bullet Class Medic Name "Bullet Resist Medic" Skill Normal Attributes VaccinatorBullets Attributes SpawnWithFullCharge ItemAttributes { ItemName "the vaccinator" "medigun charge is resists" 4 "ubercharge rate bonus" 100 "medigun bullet resist passive" 0.15 "medigun bullet resist deployed" 0.8 } CharacterAttributes { "heal rate bonus" 1.5 "bot medic uber health threshold" 9999 "dmg taken increased" 1.25 } Item "prussian pickelhaube" Item "the vaccinator" } T_TFBot_Medic_Vacc_Blast { ClassIcon medic_blast Class Medic Name "Blast Resist Medic" Skill Normal Attributes VaccinatorBlast Attributes SpawnWithFullCharge ItemAttributes { ItemName "the vaccinator" "medigun charge is resists" 4 "ubercharge rate bonus" 100 "medigun blast resist passive" 0.15 "medigun blast resist deployed" 0.8 } CharacterAttributes { "heal rate bonus" 1.5 "bot medic uber health threshold" 9999 "dmg taken increased" 1.25 } Item "prussian pickelhaube" Item "the vaccinator" } T_TFBot_Medic_Vacc_Fire { ClassIcon medic_fire Class Medic Name "Fire Resist Medic" Skill Normal Attributes VaccinatorFire Attributes SpawnWithFullCharge ItemAttributes { ItemName "the vaccinator" "medigun charge is resists" 4 "ubercharge rate bonus" 100 "medigun blast resist passive" 0.15 "medigun blast resist deployed" 0.8 } CharacterAttributes { "heal rate bonus" 1.5 "bot medic uber health threshold" 9999 "dmg taken increased" 1.25 } Item "prussian pickelhaube" Item "the vaccinator" } T_TFBot_Medic_Kritzkreig { ClassIcon medic_kritz Class Medic Name "Kritz Medic" Skill Normal Attributes SpawnWithFullCharge ItemAttributes { ItemName "The Kritzkrieg" "ubercharge rate bonus" 100 } CharacterAttributes { "heal rate bonus" 1.5 "bot medic uber health threshold" 9999 } Item "prussian pickelhaube" Item "The Kritzkrieg" } T_TFBot_Medic_Primary { Class Medic Name "Battle Medic" WeaponRestrictions PrimaryOnly } T_TFBot_Medic_Amputator { Class Medic Name "Amputator Medic" WeaponRestrictions MeleeOnly Item "The Amputator" Taunt //Taunt periodically { Delay 8 Cooldown 8 Repeats 1 MinTargetRange 100 } } T_TFBot_Soldier_Bomber { Class Soldier Item "the air strike" ClassIcon soldier_airstrike_lite RocketJump 2 Attributes HoldFireUntilFullReload Item "the gunboats" Name "Airstrike Soldier" } T_TFBot_Soldier_Homing { Class Soldier ClassIcon soldier_homing_nys Attributes HoldFireUntilFullReload Name "Homing Soldier" AddCond { name TF_COND_SODAPOPPER_HYPE } ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "Projectile speed increased" 0.65 "Blast radius reduced" 0.6 "clip size downgrade atomic" -1 "mod projectile heat seek power" 8 //"mod projectile heat aim error" 360 //Better for inaccurate weapons like beggars or barrage "mod projectile heat follow crosshair" 1 //Better for accurate weapons like regular launchers "projectile trail particle" eyeboss_projectile "mod projectile heat aim time" 0.5 } } T_TFBot_Demoman_Bounce { Class Demoman ItemAttributes { ItemName "TF_WEAPON_GRENADELAUNCHER" "fuse bonus" 2 "grenade bounce speed" 0.85 } } T_TFBot_Medic_Boost { Class Medic Name "Booster Medic" ClassIcon medic_boost Item "The Quick-fix" Item "Flatliner" Item "The Quadwrangler" AddCond { name TF_COND_SODAPOPPER_HYPE } ItemAttributes { ItemName "The Quick-fix" "heal rate bonus" 0.5 "medigun passive attributes" "fire rate bonus|0.85" // set this attribute manually for varied effect booster medics. format for additional bonuses is //"bonus1|value|bonus2|value" } } T_TFBot_Large_Scout_Rapidfire { Class Scout Name "Large Rapidfire Scout" Health 650 Scale 1.4 ClassIcon scout_rapidfire WeaponRestrictions PrimaryOnly AimTrackingInterval 0.8 ItemAttributes { ItemName "TF_WEAPON_SCATTERGUN" "reload time decreased" -1 "fire rate bonus" 0.85 } CharacterAttributes { "damage force reduction" 0.85 "health regen" 1 "airblast vulnerability multiplier" 0.85 "head scale" 0.7 } } T_TFBot_Large_Scout_SodaPopper { Class Scout Name "Large Soda Popper Scout" Health 650 Scale 1.4 Item "The Soda Popper" ClassIcon scout_popper2 Item "Bolt Boy" WeaponRestrictions PrimaryOnly AimTrackingInterval 0.8 ItemAttributes { ItemName "The Soda Popper" "bullets per shot bonus" 1.5 "damage penalty" 0.8 "reload time increased" 1.6 "spread penalty" 1.1 } CharacterAttributes { "damage force reduction" 0.85 "health regen" 1 "airblast vulnerability multiplier" 0.85 "head scale" 0.7 } } T_TFBot_Large_Soldier_RocketPush { Class Soldier WeaponRestrictions PrimaryOnly Item "The Liberty Launcher" Name "Large Blast Soldier" ClassIcon soldier_libertylauncher Attributes HoldFireUntilFullReload Health 750 Scale 1.4 AimTrackingInterval 0.8 ItemAttributes { ItemName "The Liberty Launcher" "damage causes airblast" 1 "damage bonus" .35 "fire rate bonus" 0.001 "clip size upgrade atomic" -1 "faster reload rate" 1.1 "Blast radius increased" 1.3 "projectile spread angle penalty" 2.2 } CharacterAttributes { "health regen" 1 "damage force reduction" 0.8 "airblast vulnerability multiplier" 0.8 "head scale" 0.7 } } T_TFBot_Large_Soldier_RocketShotgun { Class Soldier ClassIcon soldier_blackbox Item "The Black Box" Name "Large Black Box Soldier" WeaponRestrictions PrimaryOnly Attributes HoldFireUntilFullReload Health 750 Scale 1.4 AimTrackingInterval 0.8 ItemAttributes { ItemName "The Black Box" "damage bonus" 0.33 "fire rate bonus" 0.001 "clip size upgrade atomic" 0 "faster reload rate" 0.8 "blast radius increased" 1.25 "projectile spread angle penalty" 2 "heal on hit for rapidfire" 140 } CharacterAttributes { "health regen" 1 "damage force reduction" 0.8 "airblast vulnerability multiplier" 0.8 "head scale" 0.7 } } T_TFBot_Large_Soldier_Spammer { Class Soldier Name "Large Rapidfire Soldier" ClassIcon soldier_spammer Health 750 Scale 1.4 AimTrackingInterval 0.8 ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "reload time decreased" -1 "projectile speed decreased" 0.65 "fire rate bonus" 0.85 } CharacterAttributes { "health regen" 1 "damage force reduction" 0.8 "airblast vulnerability multiplier" 0.8 "head scale" 0.7 } } T_TFBot_Large_Soldier_Spammer_Reload { Class Soldier Name "Large Burstfire Soldier" ClassIcon soldier_burstfire Attributes HoldFireUntilFullReload Health 750 Scale 1.4 AimTrackingInterval 0.8 ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "reload time decreased" 0.7 "fire rate bonus" 0.3 "clip size upgrade atomic" 1 "projectile speed decreased" 0.65 } CharacterAttributes { "health regen" 1 "damage force reduction" 0.8 "airblast vulnerability multiplier" 0.8 "head scale" 0.7 } } T_TFBot_Large_Soldier_SlowBarrage { Class Soldier Name "Corporal Barrage" //Name "Minor Crits" //Attributes AlwaysCrit ClassIcon soldier_barrage WeaponRestrictions PrimaryOnly Attributes HoldFireUntilFullReload Health 750 Scale 1.4 AimTrackingInterval 0.8 ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "clip size upgrade atomic" 6.0 "faster reload rate" 0.65 //"faster reload rate" 1.3" "fire rate bonus" 0.6 "projectile spread angle penalty" 5 } CharacterAttributes { "health regen" 5 "Projectile speed increased" 0.4 "damage force reduction" 0.8 "airblast vulnerability multiplier" 0.8 "head scale" 0.7 } } T_TFBot_Large_Soldier_Crit { Class Soldier Name "Large Charged Soldier" ClassIcon soldier_Crit Skill Normal Item "The Original" Attributes AlwaysCrit WeaponRestrictions PrimaryOnly Health 750 Scale 1.4 Attributes HoldFireUntilFullReload AimTrackingInterval 0.8 ItemAttributes { ItemName "The Original" "faster reload rate" 0.4 "fire rate penalty" 2.5 "damage penalty" 0.85 "Projectile speed increased" 0.5 } CharacterAttributes { "health regen" 1 "damage force reduction" 0.8 "airblast vulnerability multiplier" 0.8 "head scale" 0.7 } } T_TFBot_Large_Soldier_Bison { Class Soldier Name "Large Beam Soldier" ClassIcon soldier_bison WeaponRestrictions SecondaryOnly Item "The Righteous Bison" Item "The Space Bracers" Item "The Jupiter Jumpers" //Item "The Hardium Helm" Scale 1.4 Health 750 AimTrackingInterval 0.8 ItemAttributes { ItemName "The Righteous Bison" "faster reload rate" -0.8 "fire rate bonus" 0.8 "Projectile speed increased" 1.25 "dmg penalty vs players" 1.25 } CharacterAttributes { "health regen" 1 "damage force reduction" 0.8 "airblast vulnerability multiplier" 0.8 "head scale" 0.7 } } T_TFBot_Large_Soldier_Panic_Attack { Class Soldier Name "Large Panic Shotgun Soldier" WeaponRestrictions SecondaryOnly Item "Panic Attack Shotgun" Attributes HoldFireUntilFullReload Item "Loyalty Reward" Scale 1.4 Health 750 AimTrackingInterval 0.8 ItemAttributes { ItemName "Panic Attack Shotgun" "fire rate penalty" 0.9 "fire rate bonus with reduced health" 0.4 "reload time decreased" 0.85 } CharacterAttributes { "health regen" 1 "damage force reduction" 0.8 "airblast vulnerability multiplier" 0.8 "head scale" 0.7 } } T_TFBot_Large_Pyro { Class Pyro Name "Large Pyro" Health 650 Scale 1.4 AimTrackingInterval 0.8 ItemAttributes { ItemName "TF_WEAPON_FLAMETHROWER" "damage bonus" 1.1 } CharacterAttributes { "health regen" 1 "damage force reduction" 0.8 "airblast vulnerability multiplier" 0.8 "head scale" 0.7 } } T_TFBot_Large_Pyro_Fury { Class Pyro Name "Large Fury Pyro" MaxVisionRange 450 Health 650 Scale 1.4 Item "The Dragon's Fury" AimTrackingInterval 0.8 ItemAttributes { ItemName "The Dragon's Fury" "damage bonus" 1.15 } CharacterAttributes { "health regen" 1 "damage force reduction" 0.8 "airblast vulnerability multiplier" 0.8 "head scale" 0.7 } } T_TFBot_Large_Pyro_Flaregun { Class Pyro Name "Large Flare Pyro" Health 650 Scale 1.4 Item "The Flare Gun" WeaponRestrictions SecondaryOnly AimTrackingInterval 0.8 ItemAttributes { ItemName "The Flare Gun" "fire rate bonus" 0.8 } CharacterAttributes { "health regen" 1 "damage force reduction" 0.8 "airblast vulnerability multiplier" 0.8 "head scale" 0.7 } } T_TFBot_Large_Demo_Burst { Class Demoman Name "Large Burstfire Demoman" Health 650 Scale 1.4 Attributes HoldFireUntilFullReload WeaponRestrictions PrimaryOnly AimTrackingInterval 0.8 ItemAttributes { ItemName "TF_WEAPON_GRENADELAUNCHER" "faster reload rate" 1.1 "fire rate bonus" 0.04 "clip size penalty" 0.75 "projectile spread angle penalty" 3.8 } CharacterAttributes { "health regen" 1 "damage force reduction" 0.8 "airblast vulnerability multiplier" 0.8 "head scale" 0.7 } } T_TFBot_Large_Demoman_Spammer { Class Demoman Name "Large Rapidfire Demoman" Health 650 Scale 1.4 WeaponRestrictions PrimaryOnly AimTrackingInterval 0.8 ItemAttributes { ItemName "TF_WEAPON_GRENADELAUNCHER" "faster reload rate" -1 "fire rate bonus" 0.9 } CharacterAttributes { "health regen" 1 "damage force reduction" 0.8 "airblast vulnerability multiplier" 0.8 "head scale" 0.7 } } T_TFBot_Large_Demoman_Cannon { Class Demoman Name "Large Cannon Demoman" Item "The Loose Cannon" Attributes HoldFireUntilFullReload Health 650 Scale 1.4 AimTrackingInterval 0.8 ItemAttributes { ItemName "The Loose Cannon" "fire rate penalty" 1.25 "reload time decreased" 0.65 "grenade launcher mortar mode" 0 } CharacterAttributes { "health regen" 1 "damage force reduction" 0.8 "airblast vulnerability multiplier" 0.8 "head scale" 0.7 } } T_TFBot_Large_Demoman_Airbomb { Class Demoman Name "Large Iron Bomber Demoman" Item "The Iron Bomber" Attributes HoldFireUntilFullReload Health 650 Scale 1.4 AimTrackingInterval 0.8 ItemAttributes { ItemName "The Iron Bomber" "fuse bonus" 0.3 "projectile range increased" 0.35 // Prevents overshooting target "fire rate bonus" 0.9 "reload time decreased" 0.85 } CharacterAttributes { "health regen" 1 "damage force reduction" 0.8 "airblast vulnerability multiplier" 0.8 "head scale" 0.7 } } T_TFBot_Large_Heavyweapons_Brass { Class Heavyweapons Name "Large Brass Heavy" Health 900 Scale 1.5 Item "The Brass Beast" AimTrackingInterval 0.8 ItemAttributes { ItemName "The Brass Beast" "fire rate bonus" 0.9 } CharacterAttributes { "health regen" 1 "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 } } T_TFBot_Large_Heavyweapons_Long_Range { Class Heavyweapons Name "Large Accurate Heavy" Health 900 Scale 1.5 Item "Tomislav" MaxVisionRange 2500 AimTrackingInterval 0.8 ItemAttributes { ItemName "Tomislav" "fire rate penalty" 2 "damage bonus" 2 "weapon spread bonus" 0.4 } CharacterAttributes { "health regen" 1 "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 } } T_TFBot_Large_Heavyweapons_Shotgun { Class Heavyweapons Name "Large Heavy Shotgun" WeaponRestrictions SecondaryOnly Health 900 Scale 1.5 AimTrackingInterval 0.8 ItemAttributes { ItemName "TF_WEAPON_SHOTGUN_HWG" "faster reload rate" 0.1 "fire rate bonus" 2.5 "bullets per shot bonus" 5 "damage bonus" 0.33 } CharacterAttributes { "health regen" 1 "damage force reduction" 0.7 "airblast vulnerability multiplier" 0.7 } } T_TFBot_Large_Engineer_Widowmaker { Class Soldier Name "Large Widowmaker Engineer" Item "The Gunslinger" Item "The Widowmaker" WeaponRestrictions PrimaryOnly Health 650 Scale 1.4 UseCustomModel models/bots/engineer/bot_engineer.mdl AimTrackingInterval 0.8 ItemAttributes { ItemName "The Widowmaker" "fire rate bonus" 0.85 } CharacterAttributes { "move speed bonus" 1.25 "health regen" 1 "damage force reduction" 0.8 "airblast vulnerability multiplier" 0.8 } } T_TFBot_Large_Engineer_Pomson_Spammer { Class Soldier Name "Large Rapidfire Pomson Engineer" Item "The Gunslinger" Item "The Pomson 6000" WeaponRestrictions PrimaryOnly Health 650 Scale 1.4 UseCustomModel models/bots/engineer/bot_engineer.mdl AimTrackingInterval 0.8 ItemAttributes { ItemName "The Pomson 6000" "fire rate bonus" 0.85 "reload time decreased" -1 } CharacterAttributes { "move speed bonus" 1.25 "health regen" 1 "damage force reduction" 0.8 "airblast vulnerability multiplier" 0.8 } } T_TFBot_Large_Medic_BigHeal { Class Medic Name "Large Quick-Fix Medic" Skill Normal Item "The Quick-Fix" Scale 1.4 Health 650 ItemAttributes { ItemName "The Quick-Fix" "ubercharge rate bonus" 0.1 } ItemAttributes { ItemName "TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 } CharacterAttributes { "heal rate bonus" 14 "head scale" 0.7 "health regen" 1 "damage force reduction" 0.8 "airblast vulnerability multiplier" 0.8 } } T_TFBot_Large_Medic_Shield { Name "Large Shield Medic" Class Medic Skill Expert Attributes SpawnWithFullCharge Attributes ProjectileShield Attributes IgnoreEnemies Item "Halogen Head Lamp" WeaponRestrictions SecondaryOnly Scale 1.4 Health 650 ItemAttributes { ItemName "TF_WEAPON_MEDIGUN" "generate rage on heal" 1 "uber duration bonus" -7 } CharacterAttributes { "bot medic uber deploy delay duration" 500 "voice pitch scale" 0 "head scale" 0.7 "health regen" 1 "damage force reduction" 0.8 "airblast vulnerability multiplier" 0.8 } } T_TFBot_Large_Medic_Syringe //A squad leader medic will behave like a battle medic. ShouldPreserveSquad is recomended { Class Medic Name "Large Syringe Medic" WeaponRestrictions PrimaryOnly Scale 1.4 Health 650 AimTrackingInterval 0.8 ItemAttributes { ItemName "TF_WEAPON_SYRINGEGUN_MEDIC" "fire rate bonus" 0.8 "reload time decreased" 0.8 } CharacterAttributes { "head scale" 0.7 "health regen" 1 "damage force reduction" 0.8 "airblast vulnerability multiplier" 0.8 } } T_TFBot_Large_Medic_Blut { Class Medic Name "Large Blutsauger Medic" WeaponRestrictions PrimaryOnly Scale 1.4 Health 650 Item "The Blutsauger" AimTrackingInterval 0.8 ItemAttributes { ItemName "The Blutsauger" "fire rate bonus" 0.8 "reload time decreased" 0.8 "heal on hit for rapidfire" 8 } CharacterAttributes { "head scale" 0.7 "health regen" 1 "damage force reduction" 0.8 "airblast vulnerability multiplier" 0.8 } } T_TFBot_Large_Medic_Crossbow //Make them always fire if in a mixed group of classes in vanilla mvm { Class Medic Name "Large Crossbow Medic" WeaponRestrictions PrimaryOnly Scale 1.4 Health 650 Item "The Crusader's Crossbow" Item "Berliner's Bucket Helm" AimTrackingInterval 0.8 ItemAttributes { ItemName "The Crusader's Crossbow" "reload time decreased" 0.85 "damage bonus" 1.25 "projectile penetration" 1 } CharacterAttributes { "head scale" 0.7 "health regen" 1 "damage force reduction" 0.8 "airblast vulnerability multiplier" 0.8 } } T_TFBot_Sniper_SMG_Rework { Class Soldier Item "TF_WEAPON_SMG" Name "SMG Sniper" Health 125 WeaponRestrictions SecondaryOnly UseCustomModel models/bots/sniper/bot_sniper.mdl CharacterAttributes { "move speed bonus" 1.25 } } T_TFBot_Large_Sniper_SMG //Use AlwaysFireWeapon in Vanilla and use Action FetchFlag if you have Rafmod. { Class Soldier Item "TF_WEAPON_SMG" Name "Large SMG Sniper" WeaponRestrictions SecondaryOnly Scale 1.4 Health 650 UseCustomModel models/bots/sniper/bot_sniper.mdl AimTrackingInterval 0.8 ItemAttributes { ItemName "TF_WEAPON_SMG" "fire rate bonus" 0.85 "reload time decreased" 0.85 } CharacterAttributes { "move speed bonus" 1.25 "health regen" 1 "damage force reduction" 0.85 "airblast vulnerability multiplier" 0.85 } } T_TFBot_Soldier_Bison_Homing { Class Soldier Name "Homing Beam Soldier" Skill Normal WeaponRestrictions SecondaryOnly Item "The Righteous Bison" Item "The Space Bracers" Item "The Jupiter Jumpers" CustomEyeGlowColor "150 20 150" AddCond { name TF_COND_SODAPOPPER_HYPE } ItemAttributes { ItemName "The Righteous Bison" "faster reload rate" -0.8 "fire rate bonus" 1.15 "dmg penalty vs players" 1.15 "Projectile speed increased" 1.15 "mod projectile heat follow crosshair" 1 "mod projectile heat aim time" 5 "mod projectile heat seek power" 24 "particle color rgb" 9901999 } } T_TFBot_Large_Soldier_Bison_Homing { Class Soldier Name "Large Homing Beam Soldier" WeaponRestrictions SecondaryOnly Item "The Righteous Bison" Item "The Space Bracers" Item "The Jupiter Jumpers" //Item "The Hardium Helm" Scale 1.4 Health 750 CustomEyeGlowColor "150 20 150" AimTrackingInterval 0.8 AddCond { name TF_COND_SODAPOPPER_HYPE } ItemAttributes { ItemName "The Righteous Bison" "faster reload rate" -0.8 "fire rate bonus" 0.8 "Projectile speed increased" 1.25 "dmg penalty vs players" 1.25 "mod projectile heat follow crosshair" 1 "mod projectile heat aim time" 5 "mod projectile heat seek power" 24 "particle color rgb" 9901999 } CharacterAttributes { "health regen" 1 "damage force reduction" 0.8 "airblast vulnerability multiplier" 0.8 "head scale" 0.7 } } T_TFBot_Large_Soldier_Mangler_Charged { Class Soldier Name "Large Charged Mangler Soldier" WeaponRestrictions PrimaryOnly Item "The Space Bracers" Item "The Jupiter Jumpers" Item "The Cow Mangler 5000" //Item "The Hardium Helm" Scale 1.4 Health 750 ExtAttr AlwaysFireWeaponAlt AimTrackingInterval 0.8 ItemAttributes { ItemName "The Cow Mangler 5000" "faster reload rate" -0.8 } CharacterAttributes { "health regen" 1 "damage force reduction" 0.8 "airblast vulnerability multiplier" 0.8 "head scale" 0.7 } } T_TFBot_Large_Pyro_Gas_Burn { Class Pyro Name "Large Burning Gas Pyro" Item "The Degreaser" Item "The Gas Passer" Scale 1.4 Health 650 AimTrackingInterval 0.8 ItemAttributes { ItemName "The Gas Passer" "weapon burn dmg increased" 3 } CharacterAttributes { "health regen" 1 "damage force reduction" 0.8 "airblast vulnerability multiplier" 0.8 "head scale" 0.7 } } T_TFBot_Large_Pyro_Gas_EoI { Class Pyro Name "Large Volatile Gas Pyro" Item "The Degreaser" Item "The Gas Passer" Item "The Blast Bowl" Scale 1.4 Health 650 AimTrackingInterval 0.8 ItemAttributes { ItemName "The Gas Passer" "dmg penalty vs players" 0.2 "weapon burn dmg increased" 2.5 "explode_on_ignite" 1 } CharacterAttributes { "health regen" 1 "damage force reduction" 0.8 "airblast vulnerability multiplier" 0.8 "head scale" 0.7 } } T_TFBot_Large_Pyro_Airblast_Vertical { Class Pyro Name "Large Launcher Pyro" Item "The Degreaser" Item "Traffic Cone" Scale 1.4 Health 650 DesiredAttackRange 0 AimAt "Head" ExtAttr AlwaysFireWeaponAlt //Always use secondary fire AimTrackingInterval 0.8 ItemAttributes { ItemName "The Degreaser" "airblast pushback scale" 1.75 "airblast vertical pushback scale" 2.5 } CharacterAttributes { "health regen" 1 "damage force reduction" 0.8 "airblast vulnerability multiplier" 0.8 "head scale" 0.7 } } T_TFBot_Soldier_Mantreads { Class Soldier Name "Stomping Soldier" Action Mobber Attributes IgnoreFlag ClassIcon Random_lite DesiredAttackRange 0 WeaponRestrictions MeleeOnly Attributes SuppressFire ExtAttr JumpStomp Item "The Mantreads" ItemModel // Replaces item model { ItemName "TF_WEAPON_SHOVEL" Model "models/workshop/player/items/soldier/mantreads/mantreads.mdl" } CharacterAttributes { "increased jump height" 3.2 "health regen" 5 } FireWeapon //Periodically fires weapon { Delay 0.5 Cooldown 5 IfSeeTarget 1 Type "Jump" } } T_TFBot_Demo_Volley { Class Demoman Name "Volley Demoman" Action Mobber AimOffset "0 0 7000" Attributes HoldFireUntilFullReload ItemAttributes { Itemname "TF_WEAPON_GRENADELAUNCHER" "projectile spread angle penalty" 12 "projectile speed increased" 1.2 "reload time decreased" 1.1 "blast radius increased" 1.15 "clip size upgrade atomic" -1 "fuse bonus" 2.5 "fire rate bonus" 0.05 } } T_TFBot_Large_Demo_Volley { Class Demoman Name "Large Volley Demoman" Action Mobber Health 650 Scale 1.4 AimOffset "0 0 7000" AimTrackingInterval 0.8 Attributes HoldFireUntilFullReload ItemAttributes { Itemname "TF_WEAPON_GRENADELAUNCHER" "projectile spread angle penalty" 12 "projectile speed increased" 1.2 "reload time decreased" 0.65 "blast radius increased" 1.15 "clip size upgrade atomic" 1 "fuse bonus" 2.5 "fire rate bonus" 0.05 } CharacterAttributes { "health regen" 1 "damage force reduction" 0.8 "airblast vulnerability multiplier" 0.8 "head scale" 0.7 } } T_TFBot_Large_Spy { Class Spy Name "Large Spy" Scale 1.4 Health 650 MoveBehindEnemy 1 AimTrackingInterval 0.8 Action Mobber WeaponRestrictions MeleeOnly ExtAttr IgnoreBuildings StripItem "TF_WEAPON_PDA_SPY" ItemAttributes { ItemName "TF_WEAPON_KNIFE" "damage bonus" 1.2 "fire rate bonus" 0.65 } CharacterAttributes { "health regen" 1 "move speed bonus" 1.2 "damage force reduction" 0.85 "airblast vulnerability multiplier" 0.85 } } T_TFBot_Large_Spy_Revolver { Class Spy Name "Large Gunspy" Scale 1.4 Health 650 DesiredAttackRange 400 AimTrackingInterval 0.8 Action Mobber WeaponRestrictions PrimaryOnly ExtAttr IgnoreBuildings StripItem "TF_WEAPON_PDA_SPY" ItemAttributes { ItemName "TF_WEAPON_REVOLVER" "damage bonus" 1.25 } CharacterAttributes { "health regen" 1 "damage force reduction" 0.85 "airblast vulnerability multiplier" 0.85 } } T_TFBot_Spy_Revolver { Class Spy Name "Gunspy" DesiredAttackRange 400 AimTrackingInterval 0.8 Action Mobber WeaponRestrictions PrimaryOnly ExtAttr IgnoreBuildings StripItem "TF_WEAPON_PDA_SPY" } T_WaveSpawn_Blu_Medium { RandomSpawn 1 Support 1 RandomChoice { TFBot { Template T_TFBot_Scout_Shortstop Skill Easy DesiredAttackRange 400 Action Mobber Attributes IgnoreFlag ClassIcon Random_lite AimTrackingInterval 0.8 } TFBot { Template T_TFBot_Demoman_Samurai Skill Easy Action Mobber Attributes IgnoreFlag ClassIcon Random_lite AimTrackingInterval 0.8 } TFBot { Template T_TFBot_Sniper_Huntsman_Spammer Skill Easy Action Mobber DesiredAttackRange 800 Attributes IgnoreFlag ClassIcon Random_lite AimTrackingInterval 0.8 } TFBot { Template T_TFBot_Heavy_Ironfist_Airblast Skill Easy Action Mobber Attributes IgnoreFlag ClassIcon Random_lite AimTrackingInterval 0.8 } TFBot { Template T_TFBot_Large_Scout_Rapidfire Skill Easy Action Mobber DesiredAttackRange 250 Attributes IgnoreFlag ClassIcon Random_lite } TFBot { Template T_TFBot_Large_Scout_SodaPopper Skill Easy Action Mobber DesiredAttackRange 250 Attributes IgnoreFlag ClassIcon Random_lite } TFBot { Template T_TFBot_Large_Soldier_RocketPush Skill Easy Action Mobber Attributes IgnoreFlag ClassIcon Random_lite } TFBot { Template T_TFBot_Large_Soldier_RocketShotgun Skill Easy Action Mobber Attributes IgnoreFlag ClassIcon Random_lite } TFBot { Template T_TFBot_Large_Soldier_Spammer Skill Easy Action Mobber Attributes IgnoreFlag ClassIcon Random_lite } TFBot { Template T_TFBot_Large_Soldier_Spammer_Reload Skill Easy Action Mobber Attributes IgnoreFlag ClassIcon Random_lite } TFBot { Template T_TFBot_Large_Soldier_SlowBarrage Skill Easy Action Mobber Attributes IgnoreFlag ClassIcon Random_lite } TFBot { Template T_TFBot_Large_Soldier_Crit Skill Easy Action Mobber Attributes IgnoreFlag ClassIcon Random_lite } TFBot { Template T_TFBot_Large_Soldier_Bison Skill Easy Action Mobber DesiredAttackRange 250 Attributes IgnoreFlag ClassIcon Random_lite } TFBot { Template T_TFBot_Large_Soldier_Panic_Attack Skill Easy Action Mobber DesiredAttackRange 250 Attributes IgnoreFlag ClassIcon Random_lite } TFBot { Template T_TFBot_Large_Pyro Skill Easy Action Mobber DesiredAttackRange 250 Attributes IgnoreFlag ClassIcon Random_lite } TFBot { Template T_TFBot_Large_Pyro_Fury Skill Easy Action Mobber DesiredAttackRange 350 Attributes IgnoreFlag ClassIcon Random_lite } TFBot { Template T_TFBot_Large_Pyro_Flaregun Skill Easy Action Mobber DesiredAttackRange 700 Attributes IgnoreFlag ClassIcon Random_lite } TFBot { Template T_TFBot_Large_Demo_Burst Skill Easy Action Mobber DesiredAttackRange 250 Attributes IgnoreFlag ClassIcon Random_lite } TFBot { Template T_TFBot_Large_Demoman_Spammer Skill Easy Action Mobber DesiredAttackRange 750 Attributes IgnoreFlag ClassIcon Random_lite } TFBot { Template T_TFBot_Large_Demoman_Airbomb Skill Easy Action Mobber DesiredAttackRange 250 Attributes IgnoreFlag ClassIcon Random_lite } TFBot { Template T_TFBot_Large_Demoman_Cannon Skill Easy Action Mobber DesiredAttackRange 250 Attributes IgnoreFlag ClassIcon Random_lite } TFBot { Template T_TFBot_Large_Heavyweapons_Brass Skill Easy Action Mobber DesiredAttackRange 250 Attributes IgnoreFlag ClassIcon Random_lite } TFBot { Template T_TFBot_Large_Heavyweapons_Long_Range Skill Easy Action Mobber DesiredAttackRange 250 Attributes IgnoreFlag ClassIcon Random_lite } TFBot { Template T_TFBot_Large_Heavyweapons_Shotgun Skill Easy Action Mobber DesiredAttackRange 250 Attributes IgnoreFlag ClassIcon Random_lite } TFBot { Template T_TFBot_Large_Engineer_Widowmaker Skill Easy Action Mobber DesiredAttackRange 250 Attributes IgnoreFlag ClassIcon Random_lite } TFBot { Template T_TFBot_Large_Engineer_Pomson_Spammer Skill Easy Action Mobber DesiredAttackRange 250 Attributes IgnoreFlag ClassIcon Random_lite } TFBot { Template T_TFBot_Large_Medic_BigHeal Skill Easy Attributes IgnoreFlag ClassIcon Random_lite } TFBot { Template T_TFBot_Large_Medic_Shield Skill Easy Attributes IgnoreFlag ClassIcon Random_lite } TFBot { Template T_TFBot_Large_Medic_Syringe Skill Easy DesiredAttackRange 250 Action Mobber Attributes IgnoreFlag ClassIcon Random_lite } TFBot { Template T_TFBot_Large_Medic_Blut Skill Easy DesiredAttackRange 250 Action Mobber Attributes IgnoreFlag ClassIcon Random_lite } TFBot { Template T_TFBot_Large_Medic_Crossbow Skill Easy DesiredAttackRange 750 Action Mobber Attributes IgnoreFlag ClassIcon Random_lite } TFBot { Template T_TFBot_Large_Sniper_SMG Skill Easy Action Mobber Attributes IgnoreFlag ClassIcon Random_lite } TFBot { Template T_TFBot_Large_Soldier_Bison_Homing Skill Easy Action Mobber DesiredAttackRange 350 Attributes IgnoreFlag ClassIcon Random_lite } TFBot { Template T_TFBot_Large_Soldier_Mangler_Charged Skill Easy Action Mobber DesiredAttackRange 750 Attributes IgnoreFlag ClassIcon Random_lite } TFBot { Template T_TFBot_Large_Pyro_Gas_Burn Skill Easy Action Mobber DesiredAttackRange 350 Attributes IgnoreFlag ClassIcon Random_lite } TFBot { Template T_TFBot_Large_Pyro_Gas_EoI Skill Easy Action Mobber DesiredAttackRange 350 Attributes IgnoreFlag ClassIcon Random_lite } TFBot { Template T_TFBot_Large_Demo_Volley Skill Easy Action Mobber Attributes IgnoreFlag ClassIcon Random_lite } TFBot { Template T_TFBot_Large_Pyro_Airblast_Vertical Action Mobber Attributes IgnoreFlag ClassIcon Random_lite } TFBot { Template T_TFBot_Large_Spy Action Mobber Attributes IgnoreFlag ClassIcon Random_lite } TFBot { Template T_TFBot_Large_Spy_Revolver Action Mobber Attributes IgnoreFlag ClassIcon Random_lite } } } T_WaveSpawn_Red_Medium { RandomSpawn 1 Support 1 RandomChoice { TFBot { Template T_TFBot_Scout_Shortstop Skill Easy AddCond { Name "TF_COND_REPROGRAMMED" } Action Mobber DesiredAttackRange 400 Attributes IgnoreFlag ClassIcon red2_lite AimTrackingInterval 0.8 } TFBot { Template T_TFBot_Demoman_Samurai Skill Easy AddCond { Name "TF_COND_REPROGRAMMED" } Action Mobber Attributes IgnoreFlag ClassIcon red2_lite AimTrackingInterval 0.8 } TFBot { Template T_TFBot_Heavy_Ironfist_Airblast Skill Easy AddCond { Name "TF_COND_REPROGRAMMED" } Action Mobber Attributes IgnoreFlag ClassIcon red2_lite AimTrackingInterval 0.8 } TFBot { Template T_TFBot_Sniper_Huntsman_Spammer Skill Easy AddCond { Name "TF_COND_REPROGRAMMED" } Action Mobber DesiredAttackRange 800 Attributes IgnoreFlag ClassIcon red2_lite AimTrackingInterval 0.8 } TFBot { Template T_TFBot_Large_Scout_Rapidfire Skill Easy Action Mobber Attributes IgnoreFlag DesiredAttackRange 250 AddCond { Name "TF_COND_REPROGRAMMED" } ClassIcon red2_lite } TFBot { Template T_TFBot_Large_Scout_SodaPopper Skill Easy Action Mobber Attributes IgnoreFlag DesiredAttackRange 250 AddCond { Name "TF_COND_REPROGRAMMED" } ClassIcon red2_lite } TFBot { Template T_TFBot_Large_Soldier_RocketPush Skill Easy Action Mobber Attributes IgnoreFlag AddCond { Name "TF_COND_REPROGRAMMED" } ClassIcon red2_lite } TFBot { Template T_TFBot_Large_Soldier_RocketShotgun Skill Easy Action Mobber Attributes IgnoreFlag AddCond { Name "TF_COND_REPROGRAMMED" } ClassIcon red2_lite } TFBot { Template T_TFBot_Large_Soldier_Spammer Skill Easy Action Mobber Attributes IgnoreFlag AddCond { Name "TF_COND_REPROGRAMMED" } ClassIcon red2_lite } TFBot { Template T_TFBot_Large_Soldier_Spammer_Reload Skill Easy Action Mobber Attributes IgnoreFlag AddCond { Name "TF_COND_REPROGRAMMED" } ClassIcon red2_lite } TFBot { Template T_TFBot_Large_Soldier_SlowBarrage Skill Easy Action Mobber Attributes IgnoreFlag AddCond { Name "TF_COND_REPROGRAMMED" } ClassIcon red2_lite } TFBot { Template T_TFBot_Large_Soldier_Crit Skill Easy Action Mobber Attributes IgnoreFlag AddCond { Name "TF_COND_REPROGRAMMED" } ClassIcon red2_lite } TFBot { Template T_TFBot_Large_Soldier_Bison Skill Easy Action Mobber Attributes IgnoreFlag DesiredAttackRange 250 AddCond { Name "TF_COND_REPROGRAMMED" } ClassIcon red2_lite } TFBot { Template T_TFBot_Large_Soldier_Panic_Attack Skill Easy Action Mobber Attributes IgnoreFlag DesiredAttackRange 250 AddCond { Name "TF_COND_REPROGRAMMED" } ClassIcon red2_lite } TFBot { Template T_TFBot_Large_Pyro Skill Easy Action Mobber Attributes IgnoreFlag DesiredAttackRange 250 AddCond { Name "TF_COND_REPROGRAMMED" } ClassIcon red2_lite } TFBot { Template T_TFBot_Large_Pyro_Fury Skill Easy Action Mobber Attributes IgnoreFlag DesiredAttackRange 350 AddCond { Name "TF_COND_REPROGRAMMED" } ClassIcon red2_lite } TFBot { Template T_TFBot_Large_Pyro_Flaregun Skill Easy Action Mobber Attributes IgnoreFlag DesiredAttackRange 750 AddCond { Name "TF_COND_REPROGRAMMED" } ClassIcon red2_lite } TFBot { Template T_TFBot_Large_Demo_Burst Skill Easy Action Mobber Attributes IgnoreFlag DesiredAttackRange 250 AddCond { Name "TF_COND_REPROGRAMMED" } ClassIcon red2_lite } TFBot { Template T_TFBot_Large_Demoman_Spammer Skill Easy Action Mobber Attributes IgnoreFlag DesiredAttackRange 750 AddCond { Name "TF_COND_REPROGRAMMED" } ClassIcon red2_lite } TFBot { Template T_TFBot_Large_Demoman_Airbomb Skill Easy Action Mobber Attributes IgnoreFlag DesiredAttackRange 250 AddCond { Name "TF_COND_REPROGRAMMED" } ClassIcon red2_lite } TFBot { Template T_TFBot_Large_Demoman_Cannon Skill Easy Action Mobber Attributes IgnoreFlag DesiredAttackRange 750 AddCond { Name "TF_COND_REPROGRAMMED" } ClassIcon red2_lite } TFBot { Template T_TFBot_Large_Heavyweapons_Brass Skill Easy Action Mobber Attributes IgnoreFlag DesiredAttackRange 250 AddCond { Name "TF_COND_REPROGRAMMED" } ClassIcon red2_lite } TFBot { Template T_TFBot_Large_Heavyweapons_Long_Range Skill Easy Action Mobber Attributes IgnoreFlag DesiredAttackRange 250 AddCond { Name "TF_COND_REPROGRAMMED" } ClassIcon red2_lite } TFBot { Template T_TFBot_Large_Heavyweapons_Shotgun Skill Easy Action Mobber Attributes IgnoreFlag DesiredAttackRange 250 AddCond { Name "TF_COND_REPROGRAMMED" } ClassIcon red2_lite } TFBot { Template T_TFBot_Large_Engineer_Widowmaker Skill Easy Action Mobber Attributes IgnoreFlag DesiredAttackRange 250 AddCond { Name "TF_COND_REPROGRAMMED" } ClassIcon red2_lite } TFBot { Template T_TFBot_Large_Engineer_Pomson_Spammer Skill Easy Action Mobber Attributes IgnoreFlag DesiredAttackRange 250 AddCond { Name "TF_COND_REPROGRAMMED" } ClassIcon red2_lite } TFBot { Template T_TFBot_Large_Medic_BigHeal Skill Easy Attributes IgnoreFlag AddCond { Name "TF_COND_REPROGRAMMED" } ClassIcon red2_lite } TFBot { Template T_TFBot_Large_Medic_Shield Skill Easy Attributes IgnoreFlag AddCond { Name "TF_COND_REPROGRAMMED" } ClassIcon red2_lite } TFBot { Template T_TFBot_Large_Medic_Syringe Skill Easy Action Mobber Attributes IgnoreFlag DesiredAttackRange 250 AddCond { Name "TF_COND_REPROGRAMMED" } ClassIcon red2_lite } TFBot { Template T_TFBot_Large_Medic_Blut Skill Easy Action Mobber Attributes IgnoreFlag DesiredAttackRange 250 AddCond { Name "TF_COND_REPROGRAMMED" } ClassIcon red2_lite } TFBot { Template T_TFBot_Large_Medic_Crossbow Skill Easy Action Mobber Attributes IgnoreFlag DesiredAttackRange 750 AddCond { Name "TF_COND_REPROGRAMMED" } ClassIcon red2_lite } TFBot { Template T_TFBot_Large_Sniper_SMG Skill Easy Action Mobber Attributes IgnoreFlag AddCond { Name "TF_COND_REPROGRAMMED" } ClassIcon red2_lite } TFBot { Template T_TFBot_Large_Soldier_Bison_Homing Skill Easy Action Mobber Attributes IgnoreFlag DesiredAttackRange 250 AddCond { Name "TF_COND_REPROGRAMMED" } ClassIcon red2_lite } TFBot { Template T_TFBot_Large_Soldier_Mangler_Charged Skill Easy Action Mobber Attributes IgnoreFlag DesiredAttackRange 750 AddCond { Name "TF_COND_REPROGRAMMED" } ClassIcon red2_lite } TFBot { Template T_TFBot_Large_Pyro_Gas_Burn Skill Easy Action Mobber Attributes IgnoreFlag DesiredAttackRange 350 AddCond { Name "TF_COND_REPROGRAMMED" } ClassIcon red2_lite } TFBot { Template T_TFBot_Large_Pyro_Gas_EoI Skill Easy Action Mobber Attributes IgnoreFlag DesiredAttackRange 350 AddCond { Name "TF_COND_REPROGRAMMED" } ClassIcon red2_lite } TFBot { Template T_TFBot_Large_Demo_Volley Skill Easy Action Mobber Attributes IgnoreFlag DesiredAttackRange 350 AddCond { Name "TF_COND_REPROGRAMMED" } ClassIcon red2_lite } TFBot { Template T_TFBot_Large_Pyro_Airblast_Vertical Action Mobber Attributes IgnoreFlag AddCond { Name "TF_COND_REPROGRAMMED" } ClassIcon red2_lite } TFBot { Template T_TFBot_Large_Spy Action Mobber Attributes IgnoreFlag AddCond { Name "TF_COND_REPROGRAMMED" } ClassIcon red2_lite } TFBot { Template T_TFBot_Large_Spy_revolver Action Mobber Attributes IgnoreFlag AddCond { Name "TF_COND_REPROGRAMMED" } ClassIcon red2_lite } } } T_WaveSpawn_Blu_Light { RandomSpawn 1 Support 1 RandomChoice { TFBot { Template T_TFBot_Scout_Melee Skill Easy Action Mobber Attributes IgnoreFlag ClassIcon Random_lite } TFBot { Template T_TFBot_Sniper_SMG_Rework Skill Easy Action Mobber Attributes IgnoreFlag ClassIcon Random_lite } TFBot { Class Scout Action Mobber Attributes IgnoreFlag ClassIcon Random_lite DesiredAttackRange 250 } TFBot { Class Soldier Action Mobber Attributes IgnoreFlag ClassIcon Random_lite DesiredAttackRange 250 } TFBot { Template T_TFBot_Soldier_Mantreads Action Mobber Attributes IgnoreFlag ClassIcon Random_lite DesiredAttackRange 250 } TFBot { Class Pyro Action Mobber Attributes IgnoreFlag ClassIcon Random_lite DesiredAttackRange 250 } TFBot { Class Demoman Action Mobber Attributes IgnoreFlag ClassIcon Random_lite DesiredAttackRange 750 } TFBot { Class Heavyweapons Action Mobber Attributes IgnoreFlag ClassIcon Random_lite DesiredAttackRange 250 } TFBot { Template T_TFBot_Spy Action Spy Attributes IgnoreFlag ClassIcon Random_lite } TFBot { Template T_TFBot_Sniper Action Sniper Attributes IgnoreFlag ClassIcon Random_lite } TFBot { Template T_TFBot_Medic Attributes IgnoreFlag ClassIcon Random_lite } TFBot { Template T_TFBot_Scout_Sandman Skill Easy Attributes IgnoreFlag Action Mobber ClassIcon Random_lite } TFBot { Template T_TFBot_Scout_FAN Skill Easy Attributes IgnoreFlag Action Mobber ClassIcon Random_lite DesiredAttackRange 250 } TFBot { Template T_TFBot_Scout_Sandman_FastCharge Skill Easy Attributes IgnoreFlag Action Mobber ClassIcon Random_lite } TFBot { Template T_TFBot_Scout_Bonk Skill Easy Attributes IgnoreFlag Action Mobber ClassIcon Random_lite } TFBot { Template T_TFBot_Scout_Jumping_Sandman Skill Easy Attributes IgnoreFlag Action Mobber ClassIcon Random_lite } TFBot { Template T_TFBot_Scout_Sandman Skill Easy Attributes IgnoreFlag Action Mobber ClassIcon Random_lite } TFBot { Template T_TFBot_Soldier_Directhit Skill Easy Attributes IgnoreFlag Action Mobber ClassIcon Random_lite } TFBot { Template T_TFBot_Soldier_Buff_Banner Skill Easy Attributes IgnoreFlag Action Mobber ClassIcon Random_lite } TFBot { Template T_TFBot_Soldier_Extended_Buff_Banner Skill Easy Attributes IgnoreFlag Action Mobber ClassIcon Random_lite } TFBot { Template T_TFBot_Soldier_Extended_Concheror Skill Easy Attributes IgnoreFlag Action Mobber ClassIcon Random_lite } TFBot { Template T_TFBot_Soldier_Extended_Battalion Skill Easy Attributes IgnoreFlag Action Mobber ClassIcon Random_lite } TFBot { Template T_TFBot_Soldier_RocketPush Skill Easy Attributes IgnoreFlag Action Mobber ClassIcon Random_lite } TFBot { Template T_TFBot_Soldier_RocketShotgun Skill Easy Attributes IgnoreFlag Action Mobber ClassIcon Random_lite } TFBot { Template T_TFBot_Pyro_Flaregun Skill Easy Attributes IgnoreFlag Action Mobber ClassIcon Random_lite DesiredAttackRange 750 } //TFBot //{ // Template T_TFBot_ScorchShot // Skill Easy // Attributes IgnoreFlag // Action Mobber // ClassIcon Random_lite //} TFBot { Template T_TFBot_Demoman_Knight Skill Easy Attributes IgnoreFlag Action Mobber ClassIcon Random_lite } TFBot { Template T_TFBot_Demo_Burst Skill Easy Attributes IgnoreFlag Action Mobber ClassIcon Random_lite DesiredAttackRange 250 } TFBot { Template T_TFBot_Heavyweapons_Heavyweight_Champ Skill Easy Attributes IgnoreFlag Action Mobber ClassIcon Random_lite } TFBot { Template T_TFBot_Heavyweapons_Heavyweight_Champ_Fast Skill Easy Attributes IgnoreFlag Action Mobber ClassIcon Random_lite } TFBot { Template T_TFBot_Heavyweapons_Gnome Skill Easy Attributes IgnoreFlag Action Mobber ClassIcon Random_lite } TFBot { Template T_TFBot_Heavyweapons_Shotgun Skill Easy Attributes IgnoreFlag Action Mobber DesiredAttackRange 250 ClassIcon Random_lite } TFBot { Template T_TFBot_Sniper_Huntsman Skill Easy Attributes IgnoreFlag Action Mobber DesiredAttackRange 800 ClassIcon Random_lite } TFBot { Template T_TFBot_Sniper_Huntsman_Multi Skill Easy Attributes IgnoreFlag Action Mobber DesiredAttackRange 300 ClassIcon Random_lite } TFBot { Template T_TFBot_Sniper_Razorback Skill Expert Attributes IgnoreFlag Action Sniper ClassIcon Random_lite } TFBot { Template T_TFBot_Sniper_Sydney_Sleeper Skill Expert Attributes IgnoreFlag Action Sniper ClassIcon Random_lite } TFBot { Template T_TFBot_Heavyweapons_Deflector Skill Easy Attributes IgnoreFlag Action Mobber DesiredAttackRange 250 ClassIcon Random_lite } TFBot { Template T_TFBot_Tisel_Soldier_TwoShot Skill Easy Attributes IgnoreFlag Action Mobber ClassIcon Random_lite } TFBot { Template T_TFBot_Scout_Guillotine Skill Easy Attributes IgnoreFlag Action Mobber ClassIcon Random_lite DesiredAttackRange 600 } TFBot { Template T_TFBot_Scout_Guillotine_FastCharge Skill Easy Attributes IgnoreFlag Action Mobber ClassIcon Random_lite DesiredAttackRange 600 } TFBot { Template T_TFBot_Scout_Bunny Skill Easy Attributes IgnoreFlag Action Mobber ClassIcon Random_lite DesiredAttackRange 250 } TFBot { Template T_TFBot_Scout_Baby_Face Skill Easy Attributes IgnoreFlag Action Mobber ClassIcon Random_lite DesiredAttackRange 250 } TFBot { Template T_TFBot_Scout_PointBlank Skill Easy Attributes IgnoreFlag Action Mobber ClassIcon Random_lite DesiredAttackRange 250 MoveBehindEnemy 1 } TFBot { Template T_TFBot_Scout_War_Fan Skill Easy Attributes IgnoreFlag Action Mobber ClassIcon Random_lite } TFBot { Template T_TFBot_Scout_Pistol Skill Easy Attributes IgnoreFlag Action Mobber ClassIcon Random_lite DesiredAttackRange 550 } TFBot { Template T_TFBot_Normal_Soldier_Crit Skill Easy Attributes IgnoreFlag Action Mobber ClassIcon Random_lite } TFBot { Template T_TFBot_Soldier_Spread Skill Easy Attributes IgnoreFlag Action Mobber ClassIcon Random_lite } TFBot { Template T_TFBot_Soldier_Escape_Plan Skill Easy Attributes IgnoreFlag Action Mobber ClassIcon Random_lite } TFBot { Template T_TFBot_Soldier_Shotgun Skill Easy Attributes IgnoreFlag Action Mobber ClassIcon Random_lite DesiredAttackRange 350 } TFBot { Template T_TFBot_Soldier_Shotgun_Slow Skill Easy Attributes IgnoreFlag Action Mobber ClassIcon Random_lite DesiredAttackRange 250 } TFBot { Template T_TFBot_Soldier_Bison Skill Easy Attributes IgnoreFlag Action Mobber ClassIcon Random_lite DesiredAttackRange 250 } TFBot { Template T_TFBot_Soldier_Mangle_Rapidfire Skill Easy Attributes IgnoreFlag Action Mobber ClassIcon Random_lite DesiredAttackRange 250 } TFBot { Template T_TFBot_Soldier_Panic_Attack Skill Easy Attributes IgnoreFlag Action Mobber ClassIcon Random_lite DesiredAttackRange 250 } TFBot { Template T_TFBot_Pyro_Backburner Skill Easy Attributes IgnoreFlag Action Mobber ClassIcon Random_lite DesiredAttackRange 250 MoveBehindEnemy 1 } TFBot { Template T_TFBot_Demo_explode Skill Easy Attributes IgnoreFlag Action Mobber ClassIcon Random_lite DesiredAttackRange 750 } TFBot { Template T_TFBot_Demoman_Turn Skill Easy Attributes IgnoreFlag Action Mobber ClassIcon Random_lite } TFBot { Template T_TFBot_Heavy_Range Skill Easy Attributes IgnoreFlag Action Mobber ClassIcon Random_lite DesiredAttackRange 250 } TFBot { Template T_TFBot_Heavyweapons_Heater_Small Skill Easy Attributes IgnoreFlag Action Mobber ClassIcon Random_lite DesiredAttackRange 100 } TFBot { Template T_TFBot_Heavyweapons_Knuckle Skill Easy Attributes IgnoreFlag Action Mobber ClassIcon Random_lite } TFBot { Template T_TFBot_Medic_Quickfix Skill Easy Attributes IgnoreFlag ClassIcon Random_lite } TFBot { Template T_TFBot_Medic_Quickfix_RapidUber Skill Easy Attributes IgnoreFlag ClassIcon Random_lite } TFBot { Template T_TFBot_Medic_BigHeal Skill Easy Attributes IgnoreFlag ClassIcon Random_lite } TFBot { Template T_TFBot_Demoman_Knight_1001 Skill Easy Attributes IgnoreFlag Action Mobber ClassIcon Random_lite } TFBot { Template T_TFBot_URL_Soldier_Homing_Swarm Skill Easy Attributes IgnoreFlag Action Mobber ClassIcon Random_lite } TFBot { Template T_TFBot_Pyro_Fury Attributes IgnoreFlag Action Mobber ClassIcon Random_lite DesiredAttackRange 350 } TFBot { Template T_TFBot_Scout_Burstfire Attributes IgnoreFlag Action Mobber ClassIcon Random_lite DesiredAttackRange 250 } TFBot { Template T_TFBot_Scout_Pistol_Burst Attributes IgnoreFlag Action Mobber ClassIcon Random_lite DesiredAttackRange 250 } TFBot { Template T_TFBot_Soldier_Specialist Attributes IgnoreFlag Action Sniper ClassIcon Random_lite Attributes AlwaysFireWeapon } TFBot { Template T_TFBot_Pyro_Phlogistinator Attributes IgnoreFlag Action Mobber ClassIcon Random_lite DesiredAttackRange 250 } TFBot { Template T_TFBot_Demoman_Airbomb Attributes IgnoreFlag Action Mobber ClassIcon Random_lite DesiredAttackRange 250 } TFBot { Template T_TFBot_Demoman_Hybrid Attributes IgnoreFlag Action Mobber ClassIcon Random_lite DesiredAttackRange 750 } TFBot { Template T_TFBot_Demoman_Sticky Attributes IgnoreFlag Action Mobber ClassIcon Random_lite DesiredAttackRange 550 } TFBot { Template T_TFBot_Soldier_Bison_Homing Attributes IgnoreFlag Action Mobber ClassIcon Random_lite DesiredAttackRange 350 } TFBot { Template T_TFBot_Engineer_Primary Attributes IgnoreFlag ClassIcon Random_lite Action Mobber } TFBot { Template T_TFBot_Medic_Vacc_Bullet Attributes IgnoreFlag ClassIcon Random_lite } TFBot { Template T_TFBot_Medic_Vacc_Blast Attributes IgnoreFlag ClassIcon Random_lite } TFBot { Template T_TFBot_Medic_Vacc_Fire Attributes IgnoreFlag ClassIcon Random_lite } TFBot { Template T_TFBot_Medic_Kritzkreig Attributes IgnoreFlag ClassIcon Random_lite } TFBot { Template T_TFBot_Medic_Primary Attributes IgnoreFlag Action Mobber ClassIcon Random_lite DesiredAttackRange 250 } TFBot { Template T_TFBot_Medic_Amputator Attributes IgnoreFlag Action Mobber ClassIcon Random_lite DesiredAttackRange 650 } TFBot { Template T_TFBot_Soldier_Bomber Attributes IgnoreFlag Action Mobber ClassIcon Random_lite } TFBot { Template T_TFBot_Soldier_Homing Attributes IgnoreFlag Action Mobber ClassIcon Random_lite } TFBot { Template T_TFBot_Demoman_Bounce Attributes IgnoreFlag Action Mobber ClassIcon Random_lite DesiredAttackRange 800 } TFBot { Template T_TFBot_Medic_Boost Attributes IgnoreFlag ClassIcon Random_lite } TFBot { Template T_TFBot_Soldier_Mantreads Attributes IgnoreFlag ClassIcon Random_lite } TFBot { Template T_TFBot_Demo_Volley Attributes IgnoreFlag ClassIcon Random_lite } TFBot { Template T_TFBot_Spy_Revolver Attributes IgnoreFlag ClassIcon Random_lite } } } T_WaveSpawn_Red_Light { RandomSpawn 1 Support 1 RandomChoice { TFBot { Template T_TFBot_Scout_Melee Skill Easy AddCond { Name "TF_COND_REPROGRAMMED" } Action Mobber Attributes IgnoreFlag ClassIcon red2_lite } TFBot { Class Scout Skill Easy AddCond { Name "TF_COND_REPROGRAMMED" } Action Mobber DesiredAttackRange 250 Attributes IgnoreFlag ClassIcon red2_lite } TFBot { Class Soldier Skill Easy AddCond { Name "TF_COND_REPROGRAMMED" } Action Mobber Attributes IgnoreFlag ClassIcon red2_lite } TFBot { Class Pyro Skill Easy AddCond { Name "TF_COND_REPROGRAMMED" } Action Mobber DesiredAttackRange 250 Attributes IgnoreFlag ClassIcon red2_lite } TFBot { Class Demoman Skill Easy AddCond { Name "TF_COND_REPROGRAMMED" } Action Mobber DesiredAttackRange 250 Attributes IgnoreFlag ClassIcon red2_lite } TFBot { Class Heavyweapons Skill Easy AddCond { Name "TF_COND_REPROGRAMMED" } Action Mobber DesiredAttackRange 250 Attributes IgnoreFlag ClassIcon red2_lite } TFBot { Template T_TFBot_Spy AddCond { Name "TF_COND_REPROGRAMMED" } Action Spy Attributes IgnoreFlag ClassIcon red2_lite } TFBot { Template T_TFBot_Sniper AddCond { Name "TF_COND_REPROGRAMMED" } Action Sniper Attributes IgnoreFlag ClassIcon red2_lite } TFBot { Template T_TFBot_Medic AddCond { Name "TF_COND_REPROGRAMMED" } Attributes IgnoreFlag ClassIcon red2_lite } TFBot { Template T_TFBot_Scout_Sandman Skill Easy Attributes IgnoreFlag AddCond { Name "TF_COND_REPROGRAMMED" } Action Mobber ClassIcon red2_lite } TFBot { Template T_TFBot_Scout_FAN Skill Easy DesiredAttackRange 250 AddCond { Name "TF_COND_REPROGRAMMED" } Attributes IgnoreFlag Action Mobber ClassIcon red2_lite } TFBot { Template T_TFBot_Scout_Sandman_FastCharge Skill Easy AddCond { Name "TF_COND_REPROGRAMMED" } Attributes IgnoreFlag Action Mobber ClassIcon red2_lite } TFBot { Template T_TFBot_Scout_Bonk Skill Easy AddCond { Name "TF_COND_REPROGRAMMED" } Attributes IgnoreFlag Action Mobber ClassIcon red2_lite } TFBot { Template T_TFBot_Scout_Jumping_Sandman Skill Easy AddCond { Name "TF_COND_REPROGRAMMED" } Attributes IgnoreFlag Action Mobber ClassIcon red2_lite } TFBot { Template T_TFBot_Scout_Sandman Skill Easy AddCond { Name "TF_COND_REPROGRAMMED" } Attributes IgnoreFlag Action Mobber ClassIcon red2_lite } TFBot { Template T_TFBot_Soldier_Mantreads Skill Easy AddCond { Name "TF_COND_REPROGRAMMED" } Action Mobber Attributes IgnoreFlag ClassIcon red2_lite } TFBot { Template T_TFBot_Soldier_Directhit Skill Easy Attributes IgnoreFlag Action Mobber ClassIcon red2_lite AddCond { Name "TF_COND_REPROGRAMMED" } } TFBot { Template T_TFBot_Soldier_Buff_Banner Skill Easy Attributes IgnoreFlag Action Mobber ClassIcon red2_lite AddCond { Name "TF_COND_REPROGRAMMED" } } TFBot { Template T_TFBot_Soldier_Extended_Buff_Banner Skill Easy Attributes IgnoreFlag Action Mobber ClassIcon red2_lite AddCond { Name "TF_COND_REPROGRAMMED" } } TFBot { Template T_TFBot_Soldier_Extended_Concheror Skill Easy Attributes IgnoreFlag Action Mobber ClassIcon red2_lite AddCond { Name "TF_COND_REPROGRAMMED" } } TFBot { Template T_TFBot_Soldier_Extended_Battalion Skill Easy Attributes IgnoreFlag Action Mobber ClassIcon red2_lite AddCond { Name "TF_COND_REPROGRAMMED" } } TFBot { Template T_TFBot_Soldier_RocketPush Skill Easy Attributes IgnoreFlag Action Mobber ClassIcon red2_lite AddCond { Name "TF_COND_REPROGRAMMED" } } TFBot { Template T_TFBot_Soldier_RocketShotgun Skill Easy Attributes IgnoreFlag Action Mobber ClassIcon red2_lite AddCond { Name "TF_COND_REPROGRAMMED" } } TFBot { Template T_TFBot_Pyro_Flaregun Skill Easy DesiredAttackRange 750 Attributes IgnoreFlag Action Mobber ClassIcon red2_lite AddCond { Name "TF_COND_REPROGRAMMED" } } //TFBot //{ // Template T_TFBot_ScorchShot // Skill Easy // Attributes IgnoreFlag // Action Mobber // ClassIcon red2_lite // AddCond { Name "TF_COND_REPROGRAMMED" } //} TFBot { Template T_TFBot_Demoman_Knight Skill Easy Attributes IgnoreFlag Action Mobber ClassIcon red2_lite AddCond { Name "TF_COND_REPROGRAMMED" } } TFBot { Template T_TFBot_Demo_Burst Skill Easy DesiredAttackRange 250 Attributes IgnoreFlag Action Mobber ClassIcon red2_lite AddCond { Name "TF_COND_REPROGRAMMED" } } TFBot { Template T_TFBot_Heavyweapons_Heavyweight_Champ Skill Easy Attributes IgnoreFlag Action Mobber ClassIcon red2_lite AddCond { Name "TF_COND_REPROGRAMMED" } } TFBot { Template T_TFBot_Heavyweapons_Heavyweight_Champ_Fast Skill Easy Attributes IgnoreFlag Action Mobber ClassIcon red2_lite AddCond { Name "TF_COND_REPROGRAMMED" } } TFBot { Template T_TFBot_Heavyweapons_Gnome Skill Easy Attributes IgnoreFlag Action Mobber ClassIcon red2_lite AddCond { Name "TF_COND_REPROGRAMMED" } } TFBot { Template T_TFBot_Heavyweapons_Shotgun Skill Easy DesiredAttackRange 250 Attributes IgnoreFlag Action Mobber ClassIcon red2_lite AddCond { Name "TF_COND_REPROGRAMMED" } } TFBot { Template T_TFBot_Sniper_Huntsman Skill Easy DesiredAttackRange 800 Attributes IgnoreFlag Action Mobber ClassIcon red2_lite AddCond { Name "TF_COND_REPROGRAMMED" } } TFBot { Template T_TFBot_Sniper_Huntsman_multi Skill Easy DesiredAttackRange 300 Attributes IgnoreFlag Action Mobber ClassIcon red2_lite AddCond { Name "TF_COND_REPROGRAMMED" } } TFBot { Template T_TFBot_Sniper_Razorback Skill Expert Attributes IgnoreFlag Action Sniper ClassIcon red2_lite AddCond { Name "TF_COND_REPROGRAMMED" } } TFBot { Template T_TFBot_Sniper_Sydney_Sleeper Skill Expert Attributes IgnoreFlag Action Sniper ClassIcon red2_lite AddCond { Name "TF_COND_REPROGRAMMED" } } TFBot { Template T_TFBot_Heavyweapons_Deflector Skill Easy DesiredAttackRange 250 Attributes IgnoreFlag Action Mobber ClassIcon red2_lite AddCond { Name "TF_COND_REPROGRAMMED" } } TFBot { Template T_TFBot_Tisel_Soldier_TwoShot Skill Easy Attributes IgnoreFlag Action Mobber ClassIcon red2_lite AddCond { Name "TF_COND_REPROGRAMMED" } } TFBot { Template T_TFBot_Scout_Guillotine Skill Easy Attributes IgnoreFlag Action Mobber ClassIcon red2_lite AddCond { Name "TF_COND_REPROGRAMMED" } } TFBot { Template T_TFBot_Scout_Guillotine_FastCharge Skill Easy Attributes IgnoreFlag Action Mobber ClassIcon red2_lite AddCond { Name "TF_COND_REPROGRAMMED" } } TFBot { Template T_TFBot_Scout_Bunny Skill Easy DesiredAttackRange 250 Attributes IgnoreFlag Action Mobber ClassIcon red2_lite AddCond { Name "TF_COND_REPROGRAMMED" } } TFBot { Template T_TFBot_Scout_Baby_Face Skill Easy DesiredAttackRange 250 Attributes IgnoreFlag Action Mobber ClassIcon red2_lite AddCond { Name "TF_COND_REPROGRAMMED" } } TFBot { Template T_TFBot_Scout_PointBlank Skill Easy DesiredAttackRange 250 MoveBehindEnemy 1 Attributes IgnoreFlag Action Mobber ClassIcon red2_lite AddCond { Name "TF_COND_REPROGRAMMED" } } TFBot { Template T_TFBot_Scout_War_Fan Skill Easy Attributes IgnoreFlag Action Mobber ClassIcon red2_lite AddCond { Name "TF_COND_REPROGRAMMED" } } TFBot { Template T_TFBot_Scout_Pistol Skill Easy DesiredAttackRange 550 Attributes IgnoreFlag Action Mobber ClassIcon red2_lite AddCond { Name "TF_COND_REPROGRAMMED" } } TFBot { Template T_TFBot_Normal_Soldier_Crit Skill Easy Attributes IgnoreFlag Action Mobber ClassIcon red2_lite AddCond { Name "TF_COND_REPROGRAMMED" } } TFBot { Template T_TFBot_Soldier_Spread Skill Easy Attributes IgnoreFlag Action Mobber ClassIcon red2_lite AddCond { Name "TF_COND_REPROGRAMMED" } } TFBot { Template T_TFBot_Soldier_Escape_Plan Skill Easy Attributes IgnoreFlag Action Mobber ClassIcon red2_lite AddCond { Name "TF_COND_REPROGRAMMED" } } TFBot { Template T_TFBot_Soldier_Shotgun Skill Easy DesiredAttackRange 350 Attributes IgnoreFlag Action Mobber ClassIcon red2_lite AddCond { Name "TF_COND_REPROGRAMMED" } } TFBot { Template T_TFBot_Soldier_Shotgun_Slow Skill Easy DesiredAttackRange 250 Attributes IgnoreFlag Action Mobber ClassIcon red2_lite AddCond { Name "TF_COND_REPROGRAMMED" } } TFBot { Template T_TFBot_Soldier_Bison Skill Easy DesiredAttackRange 250 Attributes IgnoreFlag Action Mobber ClassIcon red2_lite AddCond { Name "TF_COND_REPROGRAMMED" } } TFBot { Template T_TFBot_Soldier_Mangle_Rapidfire Skill Easy DesiredAttackRange 250 Attributes IgnoreFlag Action Mobber ClassIcon red2_lite AddCond { Name "TF_COND_REPROGRAMMED" } } TFBot { Template T_TFBot_Soldier_Panic_Attack Skill Easy DesiredAttackRange 250 Attributes IgnoreFlag Action Mobber ClassIcon red2_lite AddCond { Name "TF_COND_REPROGRAMMED" } } TFBot { Template T_TFBot_Pyro_Backburner Skill Easy DesiredAttackRange 250 MoveBehindEnemy 1 Attributes IgnoreFlag Action Mobber ClassIcon red2_lite AddCond { Name "TF_COND_REPROGRAMMED" } } TFBot { Template T_TFBot_Demo_explode Skill Easy DesiredAttackRange 250 Attributes IgnoreFlag Action Mobber ClassIcon red2_lite AddCond { Name "TF_COND_REPROGRAMMED" } } TFBot { Template T_TFBot_Demoman_Turn Skill Easy Attributes IgnoreFlag Action Mobber ClassIcon red2_lite AddCond { Name "TF_COND_REPROGRAMMED" } } TFBot { Template T_TFBot_Heavy_Range Skill Easy DesiredAttackRange 250 Attributes IgnoreFlag Action Mobber ClassIcon red2_lite AddCond { Name "TF_COND_REPROGRAMMED" } } TFBot { Template T_TFBot_Heavyweapons_Heater_Small Skill Easy DesiredAttackRange 150 Attributes IgnoreFlag Action Mobber ClassIcon red2_lite AddCond { Name "TF_COND_REPROGRAMMED" } } TFBot { Template T_TFBot_Heavyweapons_Knuckle Skill Easy Attributes IgnoreFlag Action Mobber ClassIcon red2_lite AddCond { Name "TF_COND_REPROGRAMMED" } } TFBot { Template T_TFBot_Medic_Quickfix Skill Easy Attributes IgnoreFlag ClassIcon red2_lite AddCond { Name "TF_COND_REPROGRAMMED" } } TFBot { Template T_TFBot_Medic_Quickfix_RapidUber Skill Easy Attributes IgnoreFlag ClassIcon red2_lite AddCond { Name "TF_COND_REPROGRAMMED" } } TFBot { Template T_TFBot_Medic_BigHeal Skill Easy Attributes IgnoreFlag ClassIcon red2_lite AddCond { Name "TF_COND_REPROGRAMMED" } } TFBot { Template T_TFBot_Demoman_Knight_1001 Skill Easy Attributes IgnoreFlag Action Mobber ClassIcon red2_lite AddCond { Name "TF_COND_REPROGRAMMED" } } TFBot { Template T_TFBot_URL_Soldier_Homing_Swarm Skill Easy Attributes IgnoreFlag Action Mobber ClassIcon red2_lite AddCond { Name "TF_COND_REPROGRAMMED" } } TFBot { Template T_TFBot_Pyro_Fury Attributes IgnoreFlag DesiredAttackRange 350 Action Mobber ClassIcon red2_lite AddCond { Name "TF_COND_REPROGRAMMED" } } TFBot { Template T_TFBot_Scout_Burstfire Attributes IgnoreFlag DesiredAttackRange 250 Action Mobber ClassIcon red2_lite AddCond { Name "TF_COND_REPROGRAMMED" } } TFBot { Template T_TFBot_Scout_Pistol_Burst Attributes IgnoreFlag DesiredAttackRange 250 Action Mobber ClassIcon red2_lite AddCond { Name "TF_COND_REPROGRAMMED" } } TFBot { Template T_TFBot_Soldier_Specialist Attributes IgnoreFlag DesiredAttackRange 750 Action Sniper ClassIcon red2_lite AddCond { Name "TF_COND_REPROGRAMMED" } Attributes AlwaysFireWeapon } TFBot { Template T_TFBot_Pyro_Phlogistinator Attributes IgnoreFlag DesiredAttackRange 250 Action Mobber ClassIcon red2_lite AddCond { Name "TF_COND_REPROGRAMMED" } } TFBot { Template T_TFBot_Demoman_Airbomb Attributes IgnoreFlag DesiredAttackRange 250 Action Mobber ClassIcon red2_lite AddCond { Name "TF_COND_REPROGRAMMED" } } TFBot { Template T_TFBot_Demoman_Hybrid Attributes IgnoreFlag DesiredAttackRange 250 Action Mobber ClassIcon red2_lite AddCond { Name "TF_COND_REPROGRAMMED" } } TFBot { Template T_TFBot_Demoman_Sticky Attributes IgnoreFlag DesiredAttackRange 250 Action Mobber ClassIcon red2_lite AddCond { Name "TF_COND_REPROGRAMMED" } } TFBot { Template T_TFBot_Engineer_Primary Attributes IgnoreFlag ClassIcon red2_lite AddCond { Name "TF_COND_REPROGRAMMED" } Action Mobber } TFBot { Template T_TFBot_Medic_Vacc_Bullet Attributes IgnoreFlag ClassIcon red2_lite AddCond { Name "TF_COND_REPROGRAMMED" } } TFBot { Template T_TFBot_Medic_Vacc_Blast Attributes IgnoreFlag ClassIcon red2_lite AddCond { Name "TF_COND_REPROGRAMMED" } } TFBot { Template T_TFBot_Medic_Vacc_Fire Attributes IgnoreFlag ClassIcon red2_lite AddCond { Name "TF_COND_REPROGRAMMED" } } TFBot { Template T_TFBot_Medic_Kritzkreig Attributes IgnoreFlag ClassIcon red2_lite AddCond { Name "TF_COND_REPROGRAMMED" } } TFBot { Template T_TFBot_Medic_Primary Attributes IgnoreFlag DesiredAttackRange 250 Action Mobber ClassIcon red2_lite AddCond { Name "TF_COND_REPROGRAMMED" } } TFBot { Template T_TFBot_Medic_Amputator Attributes IgnoreFlag DesiredAttackRange 650 Action Mobber ClassIcon red2_lite AddCond { Name "TF_COND_REPROGRAMMED" } } TFBot { Template T_TFBot_Soldier_Bomber Attributes IgnoreFlag Action Mobber ClassIcon red2_lite AddCond { Name "TF_COND_REPROGRAMMED" } } TFBot { Template T_TFBot_Soldier_Homing Attributes IgnoreFlag Action Mobber ClassIcon red2_lite AddCond { Name "TF_COND_REPROGRAMMED" } } TFBot { Template T_TFBot_Demoman_Bounce Attributes IgnoreFlag DesiredAttackRange 800 Action Mobber ClassIcon red2_lite AddCond { Name "TF_COND_REPROGRAMMED" } } TFBot { Template T_TFBot_Soldier_Bison_Homing Attributes IgnoreFlag DesiredAttackRange 250 Action Mobber ClassIcon red2_lite AddCond { Name "TF_COND_REPROGRAMMED" } } TFBot { Template T_TFBot_Medic_Boost Attributes IgnoreFlag ClassIcon red2_lite AddCond { Name "TF_COND_REPROGRAMMED" } } TFBot { Template T_TFBot_Sniper_SMG_Rework Skill Easy Action Mobber Attributes IgnoreFlag ClassIcon red2_lite AddCond { Name "TF_COND_REPROGRAMMED" } } TFBot { Template T_TFBot_Soldier_Mantreads Action Mobber Attributes IgnoreFlag ClassIcon red2_lite AddCond { Name "TF_COND_REPROGRAMMED" } } TFBot { Template T_TFBot_Demo_Volley Action Mobber Attributes IgnoreFlag ClassIcon red2_lite AddCond { Name "TF_COND_REPROGRAMMED" } } TFBot { Template T_TFBot_Spy_Revolver Action Mobber Attributes IgnoreFlag ClassIcon red2_lite AddCond { Name "TF_COND_REPROGRAMMED" } } } } } }