#base robot_standard.pop #base robot_giant.pop WaveSchedule { Templates { T_TFBot_Chief_Pyro_Weak { Class Pyro Skill Expert WeaponRestrictions PrimaryOnly Name "Chief Pyro" ClassIcon pyro_giant Health 55000 Scale 1.9 Attributes MiniBoss Attributes UseBossHealthBar ItemAttributes { ItemName "TF_WEAPON_FLAMETHROWER" "airblast_destroy_projectile" 1 } CharacterAttributes { "move speed bonus" 0.4 //"health regen" 500 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 } } T_TFBot_Chief_Fury { Class Pyro Skill Expert WeaponRestrictions PrimaryOnly Name "Chief Fury" ClassIcon pyro_dragon_fury_armored Health 32000 Scale 1.9 Attributes MiniBoss Item "The Dragon's Fury" Attributes UseBossHealthBar ItemAttributes { ItemName "tf_weapon_rocketlauncher_fireball" //"airblast_destroy_projectile" 1 "damage bonus" 0.75 } CharacterAttributes { "move speed bonus" 0.4 //"health regen" 500 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 } } T_TFBot_Demoman_Persian { Class Demoman ClassIcon demoknight_persian_nys Skill Hard Item "Sultan's Ceremonial" Item "Ali Baba's Wee Booties" Item "The Persian Persuader" Item "The Tide Turner" ItemAttributes { ItemName "The Tide Turner" "Attack not cancel charge" 1 "dmg taken from fire reduced" 1 "dmg taken from blast reduced" 1 } WeaponRestrictions MeleeOnly CharacterAttributes { "critboost on kill" 3 } } T_TFBot_Demoman_Persian_MiniGiant { Class Demoman ClassIcon demoknight_persian_nys Skill Expert Name "Sultan Demo" Item "Sultan's Ceremonial" Item "Ali Baba's Wee Booties" Health 650 Scale 1.3 Item "The Persian Persuader" Item "The Splendid Screen" ItemAttributes { ItemName "The Splendid Screen" "Attack not cancel charge" 1 } WeaponRestrictions MeleeOnly CharacterAttributes { "critboost on kill" 3 "damage bonus" 1.5 "move speed bonus" 0.7 //"cancel falling damage" 1 } } T_TFBot_Scout_Sandman_FastCharge_Mark { Class Scout Name "Hyper League Marking Scout" Skill Hard ClassIcon scout_stun_markdeath WeaponRestrictions MeleeOnly Item "The Sandman" Item "Batter's Helmet" Health 110 ItemAttributes { ItemName "The Sandman" "effect bar recharge rate increased" 0.25 "max health additive penalty" -0 "mark for death" 1 } Itemattributes { Itemname "Batter's Helmet" "set item tint RGB" 8626083 } } T_TFBot_Scout_Sandman_Mark { Class Scout Name "Minor League Marking Scout" Skill Hard ClassIcon scout_stun_markdeath WeaponRestrictions MeleeOnly Item "The Sandman" Item "Batter's Helmet" Health 110 ItemAttributes { ItemName "The Sandman" "max health additive penalty" -0 "mark for death" 1 } } T_TFBot_Mafia_Soldier { Class Soldier WeaponRestrictions PrimaryOnly Name "Mafia Soldier" Item "Capone's Capper" Scale 1.4 Health 650 } T_TFBot_Mafia_Doctor { Class Medic Name "Uber Medic" Item "Medic Mask" Item "Grimm Hatte" ClassIcon medic_uber_armored Skill Hard Scale 1.4 Health 650 Attributes SpawnWithFullCharge ItemAttributes { ItemName "TF_WEAPON_MEDIGUN" "ubercharge rate bonus" 2 } CharacterAttributes { "heal rate bonus" 5 } } T_TFBot_Mafia_Doctor { Class Medic Name "Giant Mafia Doctor" ClassIcon medic_uber_armored_lite Item "Medic Mask" Item "Grimm Hatte" Skill Expert Health 6000 Attributes SpawnWithFullCharge Item "The Quick-Fix" WeaponRestrictions SecondaryOnly Attributes MiniBoss ItemAttributes { ItemName "TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "heal rate bonus" 200 // only works on mediguns that have this attribute ie quickfix } } T_TFBot_Giant_Chief_Mafia_Heavy { Class HeavyWeapons Skill Expert Attributes MiniBoss Health 30000 MaxVisionRange 1200 WeaponRestrictions PrimaryOnly Attributes UseBossHealthBar ClassIcon heavy_mafiaboss Name "Mafia Heavy" Item "Tomislav" Item "Capone's Capper" Item "Gone Commando" ItemAttributes { ItemName "TF_WEAPON_MINIGUN" "damage bonus" 1.5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 } } T_TFBot_Giant_Mafia_Heavy { Class HeavyWeapons Skill Expert Attributes MiniBoss Health 5000 MaxVisionRange 1200 WeaponRestrictions PrimaryOnly ClassIcon heavy_accurate_lite_giant Name "Mafia Heavy" Item "Tomislav" Item "Heavy Hair" ItemAttributes { ItemName "TF_WEAPON_MINIGUN" "damage bonus" 1.5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 } } T_TFBot_Mafia_Heavy_Shotgun_Small { Class HeavyWeapons Skill Hard ClassIcon heavy_shotgun_red WeaponRestrictions SecondaryOnly Name "Mafia Heavy Shotgun" Item "The Family Business" Item "Capone's Capper" } T_TFBot_Mafia_Heavy_Tomigun { Class HeavyWeapons Skill Normal ClassIcon heavy_accurate_lite Name "Mafia Heavy" Item "Tomislav" Item "Capone's Capper" } T_TFBot_Mafia_Heavy_Shotgun { Class HeavyWeapons Skill Hard ClassIcon heavy_shotgun_red WeaponRestrictions SecondaryOnly Name "Mafia Heavy Shotgun" Item "The Family Business" Item "Capone's Capper" Health 650 Scale 1.4 CharacterAttributes { "head scale" 0.8 "move speed bonus" 0.9 } } T_TFBot_Team_Leader { Class Soldier Skill Normal Name "Leader Soldier" ClassIcon chief_captain_soldier_red_nys Item "Team Captain" Item "Kringle Collection" Attributes HoldFireUntilFullReload ItemAttributes { ItemName "tf_weapon_rocketlauncher" "Projectile speed increased" 0.4 "damage bonus" 1.20 "Reload time decreased" 0.80 //"clip size upgrade atomic" 2 "fire rate bonus" 0.20 "projectile spread angle penalty" 3 } } T_TFBot_Giant_Medic_Old { Class Medic Name "Giant Medic" ClassIcon medic_giant Skill Expert Health 2000 Item "The Quick-Fix" Item "The Surgeon's Stahlhelm" // WeaponRestrictions SecondaryOnly Attributes MiniBoss ItemAttributes { ItemName "The Quick-Fix" "ubercharge rate bonus" 0.01 // pretty much disables ubercharge } ItemAttributes { ItemName "TF_WEAPON_SYRINGEGUN_MEDIC" "damage penalty" 0.1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "heal rate bonus" 100 // only works on mediguns that have this attribute ie quickfix "health regen" 40 } } T_TFBot_Loch_N_Load { Class Demoman Skill Hard Name "Loch-n-Load Demo" ClassIcon demo_loch_nys Item "The Loch-n-Load" } T_TFBot_Direct_Hit { Class Soldier Skill Normal ClassIcon soldier_directhit_lite Name "Direct Hit Soldier" Item "The Direct Hit" } T_TFBot_Giant_Kritzkrieg_Medic { Class Medic Name "Giant Kritzkrieg Medic" ClassIcon medic_kritz_giant Health 4500 Skill Expert Item "The Kritzkrieg" Item "Titanium Tyrolean" WeaponRestrictions SecondaryOnly Attributes MiniBoss Attributes SpawnWithFullCharge ItemAttributes { ItemName "The Kritzkrieg" "ubercharge rate bonus" 200 "uber duration bonus" 200 "heal rate bonus" 200 } ItemAttributes { ItemName "tf_weapon_syringegun_medic" "damage penalty" 0.1 } CharacterAttributes { "move speed bonus" 0.54 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "bot medic uber health threshold" 7500 } } T_TFBot_Giant_Soldier_Spammer_Reload_Infinite { Class Soldier Name "Giant Burst Fire Soldier" ClassIcon soldier_spammer_burstfire_giant Item "The Shogun's Shoulder Guard" Health 3800 Skill Expert WeaponRestrictions PrimaryOnly Attributes MiniBoss Attributes HoldFireUntilFullReload ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "faster reload rate" -0.8 "fire rate bonus" 0.1 "clip size upgrade atomic" 5.0 "Projectile speed increased" 0.65 } CharacterAttributes { "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "voice pitch scale" 0 "move speed bonus" 0.5 "crit mod disabled" 0 "damage force reduction" 0 } } T_TFBot_Sergeant_Crits_Nerfed { Class Soldier Skill Expert WeaponRestrictions PrimaryOnly Name "Sergeant Crits" ClassIcon soldier_sergeant_crits Health 48000 Scale 1.9 Item "Tyrant's Helm" Attributes MiniBoss Attributes UseBossHealthBar Attributes HoldFireUntilFullReload ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "damage bonus" 1.25 //1.5 "faster reload rate" 0.6 "fire rate bonus" 0.2 "clip size upgrade atomic" 7.0 "Projectile speed increased" 1.3 } CharacterAttributes { //"health regen" 250 "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "airblast vertical vulnerability multiplier" 0.1 "rage giving scale" 0.1 } } T_TFBot_Copper_Fist { Class HeavyWeapons Skill Hard WeaponRestrictions MeleeOnly ClassIcon heavy_copperfist Item "Fists of Steel" Name "Copper Fists" ItemColor { ItemName "Fists of Steel" Red 150 Green 75 Blue 0 } ItemAttributes { ItemName "Fists of Steel" "dmg from melee increased" 1 "dmg from ranged reduced" 0.8 "dmg taken from fire increased" 2.2 } } T_TFBot_Titanium_Fist { Class HeavyWeapons Skill Hard WeaponRestrictions MeleeOnly Name "Titanium Fists" ClassIcon heavy_titaniumfist_br Scale 1.5 Health 900 Item "Fists of Steel" ItemColor { ItemName "Fists of Steel" Red 0 Green 0 Blue 0 } ItemAttributes { ItemName "Fists of Steel" "dmg from melee increased" 1 "dmg from ranged reduced" 0.8 "dmg taken from blast increased" 2.2 } } T_TFBot_Lead_Fist { Class HeavyWeapons Skill Hard WeaponRestrictions MeleeOnly Name "Lead Fists" ClassIcon heavy_steelfist_nys Scale 1.5 Health 900 Item "Fists of Steel" ItemColor { ItemName "Fists of Steel" Red 128 Green 128 Blue 128 } ItemAttributes { ItemName "Fists of Steel" "dmg from melee increased" 1 "dmg from ranged reduced" 0.8 "dmg taken from bullets increased" 2.2 } } T_TFBot_Titan_Fist { Name "Giant Titan Fist of Steel" ClassIcon heavy_titaniumfist_giant Class HeavyWeapons WeaponRestrictions MeleeOnly Health 22000 Attributes MiniBoss Attributes UseBossHealthBar Skill Expert Item "Fists of Steel" ItemColor { ItemName "Fists of Steel" Red 255 Green 255 Blue 255 } ItemAttributes { ItemName "Fists of Steel" "dmg from melee increased" 2.5 "dmg from ranged reduced" 0.5 } } T_TFBot_Giant_FoS { Class Heavyweapons Attributes MiniBoss Health 7200 ClassIcon heavy_steelfist_nys_giant Item "War Head" Name "Giant Steel Gauntlet" Skill Expert WeaponRestrictions MeleeOnly Item "Fists of Steel" ItemAttributes { ItemName "tf_weapon_fists" "damage bonus" 1.5 "heal on kill" 500 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 } } T_TFBot_Kritzkrieg_Medic { Name "Kritzkrieg Medic" Class Medic Skill Expert Attributes IgnoreEnemies Health 150 Attributes SpawnWithFullCharge ClassIcon medic_kritz_red Item "The Kritzkrieg" ItemAttributes { ItemName "The Kritzkrieg" "uber duration bonus" 200 "ubercharge rate bonus" 8.0 } CharacterAttributes { "bot medic uber health threshold" -1 "airblast vulnerability multiplier" 0.01 } } T_TFBot_Giant_Burst_Heavy_Shotgun { Class Heavyweapons ClassIcon heavy_shotgun_burst_giant Attributes MiniBoss Name "Giant Burst Shotgun Heavy" WeaponRestrictions SecondaryOnly Health 5000 Attributes holdfireuntilfullreload Skill Hard Item "Mad Mask" Tag bot_giant ItemAttributes { ItemName "tf_weapon_shotgun_hwg" "fire rate bonus" 0.2 "damage bonus" 1.25 "Reload time increased" 1.2 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.3 "airblast vulnerability multiplier" 0.3 "override footstep sound set" 2 } } T_TFBot_Bazooka_Soldier { Class Soldier Skill Hard ClassIcon soldier_bazooka Name "Beggar's Bazooka Soldier" Item "The Beggar's Bazooka" Attributes DisableDodge Attributes holdfireuntilfullreload ItemAttributes { ItemName "tf_weapon_rocketlauncher" "auto fires full clip" 0 "can overload" 0 } } T_TFBot_Dragon_Fury { Class Pyro Name "Dragon's Fury" ClassIcon pyro_dragon_fury WeaponRestrictions PrimaryOnly Item "The Dragon's Fury" MaxVisionRange 800 } T_TFBot_Chief_Captain { Class Soldier Attributes MiniBoss WeaponRestrictions PrimaryOnly Name "Giant Super Barrage Soldier" Attributes holdfireuntilfullreload Item "Team Captain" Item "Kringle Collection" Skill Expert Health 68000 Attributes UseBossHealthBar ItemAttributes { ItemName "tf_weapon_rocketlauncher" "Projectile speed increased" 0.4 "dmg bonus vs buildings" 3 "damage bonus" 1.75 "mod weapon blocks healing" 1 "Reload time decreased" 0.05 "clip size upgrade atomic" 70 "fire rate bonus" 0.03 "projectile spread angle penalty" 10 } CharacterAttributes { "move speed bonus" 0.5 "rage giving scale" 0.2 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 } } T_TFBot_Chief_Captain_BLU_Ally { Class Soldier Attributes MiniBoss WeaponRestrictions PrimaryOnly Name "Chief Captain Soldier" Attributes holdfireuntilfullreload ClassIcon chief_captain_soldier_blue_nys Item "Team Captain" Item "Kringle Collection" Skill Expert Health 32000 Attributes UseBossHealthBar ItemAttributes { ItemName "tf_weapon_rocketlauncher" "Projectile speed increased" 0.4 "dmg bonus vs buildings" 3 "damage bonus" 0.5 "Reload time decreased" 0.05 "clip size upgrade atomic" 30 "fire rate bonus" 0.1 "mod weapon blocks healing" 1 "projectile spread angle penalty" 7 } CharacterAttributes { "move speed bonus" 0.4 "rage giving scale" 0.2 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 } } T_TFBot_Medic_Vaccinator_Bullet { Name "Bullet Vaccinator Medic" Class Medic Skill Expert ClassIcon medic_vacc_trio WeaponRestrictions SecondaryOnly Attributes SpawnWithFullCharge ItemAttributes { ItemName "TF_WEAPON_MEDIGUN" "lunchbox adds minicrits" 3 "medigun bullet resist deployed" 1 "medigun bullet resist passive" 1 "medigun charge is resists" 3 "ubercharge rate bonus" 200 } CharacterAttributes { "bot medic uber health threshold" -1 } } T_TFBot_Medic_Vaccinator_Blast { Name "Blast Vaccinator Medic" Class Medic Skill Expert ClassIcon medic_vacc_trio //custom icon WeaponRestrictions SecondaryOnly Attributes SpawnWithFullCharge ItemAttributes { ItemName "TF_WEAPON_MEDIGUN" "lunchbox adds minicrits" 3 //overrides Medigun traits with Vaccinator traits such as healing sound and multiple ubers "medigun bullet resist deployed" 1 // Percentage : 1 = 100% "medigun bullet resist passive" 1 // Percentage : 1 = 100% "medigun charge is resists" 4 //3 for bullet, 4 for blast, 5 for fire "ubercharge rate bonus" 200 } CharacterAttributes { "bot medic uber health threshold" -1 // deploys Vaccinator Übercharge immediately } } T_TFBot_Medic_Vaccinator_Fire { Name "Fire Vaccinator Medic" Class Medic Skill Expert ClassIcon medic_vacc_trio //custom icon WeaponRestrictions SecondaryOnly Attributes SpawnWithFullCharge ItemAttributes { ItemName "TF_WEAPON_MEDIGUN" "lunchbox adds minicrits" 3 //overrides Medigun traits with Vaccinator traits such as healing sound and multiple ubers "medigun bullet resist deployed" 1 // Percentage : 1 = 100% "medigun bullet resist passive" 1 // Percentage : 1 = 100% "medigun charge is resists" 5 //3 for bullet, 4 for blast, 5 for fire "ubercharge rate bonus" 200 } CharacterAttributes { "bot medic uber health threshold" -1 // deploys Vaccinator Übercharge immediately } } T_TFBot_Pene_Bowman { Class Sniper Name "Penetrating Bowman" Skill Hard ClassIcon sniper_bow WeaponRestrictions PrimaryOnly //Attributes AlwaysCrit Item "The huntsman" Item "The cozy camper" Item "The fruit shoot" ItemAttributes { ItemName "The Huntsman" "projectile penetration" 1 } //CharacterAttributes //{ // "kill forces attacker to laugh" 1 //} } T_TFBot_Backburner_Pyro { Class Pyro Skill Expert Name "Backburner Pyro" Health 175 WeaponRestrictions PrimaryOnly Item "The Backburner" CharacterAttributes { "airblast disabled" 1 } } T_TFBot_Claidheamh { Class Demoman Name "Claidheamh Demoknight" ClassIcon demoknight Skill Hard Health 150 Item "The Tide Turner" Item "The Claidheamh Mòr" WeaponRestrictions MeleeOnly ItemAttributes { ItemName "The Claidheamh Mòr" "critboost on kill" 3 //"max health additive penalty" -0 } } T_TFBot_Soldier_Extended_Concheror_Burst { Class Soldier Skill Expert //WeaponRestrictions PrimaryOnly Item "The Liberty Launcher" Item "The Concheror" Name "Blast Soldier" ClassIcon soldier_libertylauncher Attributes SpawnWithFullCharge Attributes HoldFireUntilFullReload ItemAttributes { ItemName "The Liberty Launcher" //"damage causes airblast" 1 "damage bonus" .45 "fire rate bonus" 0.001 "clip size penalty" 2 "faster reload rate" 1.5 "Blast radius decreased" 1.2 "projectile spread angle penalty" 2 } CharacterAttributes { "increase buff duration" 9.0 } } T_TFBot_Soldier_Extended_Buff_Burst { Class Soldier Skill Expert //WeaponRestrictions PrimaryOnly Item "The Liberty Launcher" Item "The Buff Banner" Name "Blast Soldier" ClassIcon soldier_libertylauncher Attributes SpawnWithFullCharge Attributes HoldFireUntilFullReload ItemAttributes { ItemName "The Liberty Launcher" //"damage causes airblast" 1 "damage bonus" .45 "fire rate bonus" 0.001 "clip size penalty" 2 "faster reload rate" 1.5 "Blast radius decreased" 1.2 "projectile spread angle penalty" 2 } CharacterAttributes { "increase buff duration" 9.0 } } T_TFBot_Soldier_Extended_Backup_Burst { Class Soldier Skill Expert //WeaponRestrictions PrimaryOnly Item "The Liberty Launcher" Item "The Battalion's Backup" Name "Blast Soldier" ClassIcon soldier_libertylauncher Attributes SpawnWithFullCharge Attributes HoldFireUntilFullReload ItemAttributes { ItemName "The Liberty Launcher" //"damage causes airblast" 1 "damage bonus" .45 "fire rate bonus" 0.001 "clip size penalty" 2 "faster reload rate" 1.5 "Blast radius decreased" 1.2 "projectile spread angle penalty" 2 } CharacterAttributes { "increase buff duration" 9.0 } } T_TFBot_quicky_Shield { Class Medic Name "Quick Fix Shield Medic" ClassIcon medic_shield_qf Skill Expert WeaponRestrictions SecondaryOnly Attributes SpawnWithFullCharge Attributes ProjectileShield ItemAttributes { ItemName "TF_WEAPON_MEDIGUN" "ubercharge rate bonus" 0.01 "generate rage on heal" 2 } CharacterAttributes { "bot medic uber deploy delay duration" 900 } } T_TFBot_Giant_Direct_Hit_Soldier_Spammer_Buff_Extended { Class Soldier Name "Giant Buff Rapid Direct Hit" ClassIcon soldier_directhit_infinite_buff_giant Health 3800 Skill Expert Item "The Lucky Shot" Item "The Direct Hit" Attributes SpawnWithFullCharge Item "The Buff Banner" WeaponRestrictions PrimaryOnly Attributes MiniBoss ItemAttributes { ItemName "The Direct Hit" "faster reload rate" -0.8 "fire rate bonus" 0.5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "Projectile speed increased" 0.65 "increase buff duration" 9.0 } } T_TFBot_Giant_Direct_Hit_Soldier_Spammer_Backup_Extended { Class Soldier Name "Giant Backup Rapid Direct Hit" ClassIcon soldier_backup_spammer_giant Health 3800 Skill Expert Item "The Lucky Shot" Item "The Direct Hit" Attributes SpawnWithFullCharge Item "The Battalion's Backup" WeaponRestrictions PrimaryOnly Attributes MiniBoss ItemAttributes { ItemName "The Direct Hit" "faster reload rate" -0.8 "fire rate bonus" 0.5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "Projectile speed increased" 0.65 "increase buff duration" 9.0 } } T_TFBot_Kritzkrieg_Medic_Blue { ClassIcon medic_kritz Health 150 Name "Kritz Medic" Class Medic Skill Expert WeaponRestrictions SecondaryOnly Attributes "SpawnWithFullCharge" ItemAttributes { ItemName "the kritzkrieg" "uber duration bonus" 2000 } CharacterAttributes { "bot medic uber health threshold" 500 } Item "the kritzkrieg" } T_TFBot_quicky_Shield_uber { Class Medic Name "Uber Shield Medic" Skill Expert ClassIcon medic_shield_uber WeaponRestrictions SecondaryOnly Attributes SpawnWithFullCharge Attributes ProjectileShield ItemAttributes { ItemName "TF_WEAPON_MEDIGUN" "ubercharge rate bonus" 2 "generate rage on heal" 2 } CharacterAttributes { "bot medic uber health threshold" 50 "heal rate bonus" 5 } } T_TFBot_Giant_Uber_Medic { Class Medic ClassIcon medic_uber_giant Name "Giant Uber Medic" Skill Expert Health 4500 Attributes SpawnWithFullCharge Item "Medi Gun" WeaponRestrictions SecondaryOnly Attributes MiniBoss ItemAttributes { ItemName "tf_weapon_medigun" "bot medic uber health threshold" 2500 "heal rate bonus" 200 "bot medic uber deploy delay duration" 1.5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 } } T_TFBot_Explosive_Soldier { Class Soldier ClassIcon soldier_explode Name "High Explosive Soldier" Skill Normal ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "damage bonus" 0.8 "Blast radius increased" 1.4 } } T_TFBot_Explosive_Demoman { Class Demoman ClassIcon demo_explode Name "High Explosive Demoman" Skill Normal ItemAttributes { ItemName "tf_weapon_grenadelauncher" "damage bonus" 0.75 "blast radius increased" 1.4 } } T_TFBot_Giant_Fury_Pyro { Class Pyro Name "Dragon's Fury" ClassIcon pyro_dragon_fury WeaponRestrictions PrimaryOnly Item "Firewall Helmet" Attributes MiniBoss Health 3200 Attributes DisableDodge Item "The Dragon's Fury" MaxVisionRange 800 Skill Expert CharacterAttributes { //"voice pitch scale" 0 "damage bonus" 1.5 "damage force reduction" 0 //"crit mod disabled" 0 "move speed bonus" 0.5 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 6 } } } }