WaveSchedule { Templates { //Soldier T_TFBot_Soldier_Giant_Powershell { ClassIcon soldier_burstfire_spammer Health 4200 Name "Giant Burst Rapidfire Soldier" Class Soldier Skill Expert Item "tf_weapon_rocketlauncher" Attributes HoldFireUntilFullReload Attributes MiniBoss ItemAttributes { ItemName "tf_weapon_rocketlauncher" "faster reload rate" 0.10 "fire rate bonus" -1 "set_item_texture_wear" 0.2 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.1 "rage giving scale" 0.5 "airblast vertical vulnerability multiplier" 0.1 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 3 "Projectile speed increased" 0.9 } } T_TFBot_CrosseGBurstMangler { ClassIcon soldier_mangler_burst Health 4200 Name "Pyrotechnic Powerhouse" Class Soldier Skill Expert Item "Lord Cockswain's Pith Helmet" Item "Lord Cockswain's Novelty Mutton Chops and Pipe" Item "The Cow Mangler 5000" Attributes HoldFireUntilFullReload Attributes MiniBoss Attributes AlwaysCrit ItemAttributes { ItemName "The Cow Mangler 5000" "set item tint RGB" 13595446 "faster reload rate" 0.10 "fire rate bonus" -2 "Set DamageType Ignite" 1 "attach particle effect" 2 } ItemAttributes { ItemName "TF_WEAPON_SHOTGUN_SOLDIER" "is_passive_weapon" 1 "override projectile type" 27 "fire rate bonus" 0.55 "clip size penalty" 0.16 } ItemAttributes { ItemName "Lord Cockswain's Pith Helmet" "set item tint RGB" 13595446 "attach particle effect" 2 } ItemAttributes { ItemName "Lord Cockswain's Novelty Mutton Chops and Pipe" "set item tint RGB" 13595446 "attach particle effect" 2 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.1 "rage giving scale" 0.5 "airblast vertical vulnerability multiplier" 0.1 "airblast vulnerability multiplier" 0.1 "override footstep sound set" 3 "Projectile speed increased" 0.9 "no self blast dmg" 2 "increase buff duration" 9.0 "switch from wep deploy time decreased" -2 } } T_TFBot_CrosseGSoldierDirectHit { Name "Giant Direct Hit Burstfire" Class Soldier Skill Expert Health 3800 ClassIcon soldier_directhit_spammer WeaponRestrictions PrimaryOnly Item "Armored Authority" Item "The Direct Hit" Attributes HoldFireUntilFullReload Attributes MiniBoss ItemAttributes { ItemName "The Direct Hit" "clip size upgrade atomic" 8 "damage bonus" 1.3 "faster reload rate" 0.3 "fire rate bonus" 0.05 "Projectile speed increased" 0.5 } CharacterAttributes { "airblast vulnerability multiplier" 0 "damage force reduction" 0 "move speed bonus" 0.5 "override footstep sound set" 3 } } T_TFBot_CrosseGBison { Name "Giant Bison Shotgunner" Class Soldier Skill Expert Health 4000 ClassIcon soldier_bison_scatter WeaponRestrictions SecondaryOnly Attributes HoldFireUntilFullReload Attributes MiniBoss Attributes AlwaysCrit Item "Lord Cockswain's Pith Helmet" Item "Lord Cockswain's Novelty Mutton Chops and Pipe" ItemAttributes { ItemName "TF_WEAPON_SHOTGUN_SOLDIER" "override projectile type" 13 "energy weapon penetration" 1 "fire rate bonus" -1 "projectile spread angle penalty" 3 "faster reload rate" 0.25 "projectile speed increased" 2 "clip size bonus" 2 "auto fires when full" 1 "auto fires full clip" 1 } CharacterAttributes { "airblast vulnerability multiplier" 0 "airblast vertical vulnerability multiplier" 0 "move speed bonus" 0.5 "override footstep sound set" 3 } } T_TFBot_CrosseGBuff { Class Soldier Name "Giant Buff Banner Soldier" ClassIcon soldier_buff_giant Skill Expert Health 3800 WeaponRestrictions PrimaryOnly Attributes MiniBoss Attributes SpawnWithFullCharge Item "The Buff Banner" CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "increase buff duration" 9.0 "switch from wep deploy time decreased" -2 } } T_TFBot_CrosseGConch { Class Soldier Name "Giant Concheror Soldier" ClassIcon soldier_conch_giant Skill Expert Health 3800 WeaponRestrictions PrimaryOnly Attributes MiniBoss Attributes SpawnWithFullCharge Item "The Concheror" CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.4 "airblast vulnerability multiplier" 0.4 "override footstep sound set" 3 "increase buff duration" 9.0 "switch from wep deploy time decreased" -2 } } T_TFBot_CrosseGBuffRapid { Class Soldier Name "Giant Rapidfire Buff Soldier" ClassIcon soldier_buff_spammer_giant Health 3800 Skill Expert WeaponRestrictions PrimaryOnly Attributes MiniBoss Tag bot_giant Attributes SpawnWithFullCharge Item "the buff banner" ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "faster reload rate" -0.8 "fire rate bonus" 0.5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.0 "airblast vulnerability multiplier" 0.0 "override footstep sound set" 3 "Projectile speed increased" 0.65 "increase buff duration" 9.0 "deploy time increased" 0.5 } } T_TFBot_CrosseGConchRapid { Class Soldier Name "Giant Rapidfire Conch Soldier" ClassIcon soldier_infinite_conch_giant Health 3800 Skill Expert WeaponRestrictions PrimaryOnly Attributes MiniBoss Tag bot_giant Attributes SpawnWithFullCharge Item "The Concheror" ItemAttributes { ItemName "TF_WEAPON_ROCKETLAUNCHER" "faster reload rate" -0.8 "fire rate bonus" 0.5 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.0 "airblast vulnerability multiplier" 0.0 "override footstep sound set" 3 "Projectile speed increased" 0.65 "increase buff duration" 9.0 "deploy time increased" 0.5 } } //Pyro T_TFBot_GManmelterPyro { Class Pyro Name "Giant Flare Pyro" ClassIcon pyro_manmelter_spammer_yoovy Skill Expert Health 3000 Item "The manmelter" Item "Old Guadalajara" WeaponRestrictions SecondaryOnly Attributes MiniBoss ItemAttributes { ItemName "The manmelter" "fire rate bonus" 0.3 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0.6 "airblast vulnerability multiplier" 0.6 "override footstep sound set" 6 } } T_TFBot_CrosseGDFPyro { Name "Giant Dragon's Fury Pyro" Class Pyro Skill Expert Health 3000 Attributes MiniBoss WeaponRestrictions PrimaryOnly Tag bot_giant ClassIcon pyro_dragon_fury_giant_swordstone Item "The Dragon's Fury" ItemAttributes { ItemName "The Dragon's Fury" "item_meter_charge_rate" 0.85 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0 "airblast vulnerability multiplier" 0 "airblast vertical vulnerability multiplier" 0 "override footstep sound set" 6 } } T_TFBot_CrosseAxeGPyro { Name "Riveting Gameplay, eh?" Class Pyro Skill Expert Health 3000 Attributes MiniBoss WeaponRestrictions MeleeOnly Tag bot_giant ClassIcon pyro_axtinguish Item "The Axtinguisher" CharacterAttributes { "move speed bonus" 0.75 "damage force reduction" 0 "airblast vulnerability multiplier" 0 "airblast vertical vulnerability multiplier" 0 "override footstep sound set" 6 } } T_TFBot_CrosseGJockeyPyro { Name "Giant Polycount Veteran Pyro" Class Pyro Skill Expert Health 2500 Attributes MiniBoss WeaponRestrictions PrimaryOnly Tag bot_giant ClassIcon pyro_polycount_crosse_giant Item "The Degreaser" Item "The Attendant" CharacterAttributes { "move speed bonus" 0.6 "damage force reduction" 0 "airblast vulnerability multiplier" 0 "airblast vertical vulnerability multiplier" 0 "override footstep sound set" 6 } } //Demoman T_TFBot_CrosseGDemoClusterbomber { Class Demoman Name "Giant Clusterbomb Demo" Item "Scotch Bonnet" Item "The Iron Bomber" ClassIcon demo_clusterbomb Health 3300 Skill Expert WeaponRestrictions PrimaryOnly Attributes MiniBoss Tag bot_giant Attributes HoldFireUntilFullReload ItemAttributes { ItemName "The Iron Bomber" "clip size upgrade atomic" 7 "faster reload rate" 0.5 //50% faster reload "fire rate bonus" -1 //shoots fast enough to look like it's all at once "projectile spread angle penalty" 5 "Projectile speed increased" 1.1 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0 "airblast vulnerability multiplier" 0 "airblast vertical vulnerability multiplier" 0 "override footstep sound set" 4 } } // T_TFBot_CrosseDemoDjangoBoss // CURRENTLY UNUSED, BUT KEPT FOR FUTURE REFERENCE // { // Class Demoman // Health 40000 // MaxVisionRange 300 // Name "Django, the Inebriated" // ClassIcon demo_django_angry_fixed // Skill Expert // Scale 1.7 // WeaponRestrictions MeleeOnly // Attributes MiniBoss // Attributes UseBossHealthBar // Item "The Frontier Djustice" // Item "Mann of the Seven Sees" // Item "The Scottish Handshake" // Item "The Chargin' Targe" // Item "The Razorback" // ItemAttributes // { // ItemName "The Scottish Handshake" // "heal on kill" 3500 // "melee bounds multiplier" 1.3 // "melee range multiplier" 1.3 // "damage causes airblast" 1 // "melee attack rate bonus" 0.6 // "damage bonus" 2 // "dmg bonus vs buildings" 5 // "dmg from melee increased" 3 // } // ItemAttributes // { // ItemName "The Chargin' Targe" // "charge recharge rate increased" 1.25 // "dmg taken from fire reduced" 0.35 // "dmg taken from bullets reduced" 0.45 // "dmg taken from blast reduced" 0.5 // "dmg taken from crit reduced" 0.25 // "damage force reduction" 0.1 // "airblast vertical vulnerability multiplier" 0 // "airblast vulnerability multiplier" 0 // } // ItemAttributes // { // ItemName "The Razorback" // "jarate backstabber" 1 // } // CharacterAttributes // { // "move speed bonus" 0.5 // "increase player capture value" 2 // "override footstep sound set" 4 // } // } //Heavy T_TFBot_CrosseHeatWaveBoss { Class Heavyweapons Name "Heat Wave" ClassIcon heavy_heat_wave_lite Skill Expert Health 35000 WeaponRestrictions PrimaryOnly MaxVisionRange 3000 Attributes UseBossHealthBar Attributes MiniBoss // UseHumanAnimations 1 Item "the huo long heatmaker" Item "The Bunsen Brave" Item "Commissar's Coat" ItemAttributes { ItemName "the huo long heatmaker" "ring of fire while aiming" 50 // If I see even one Heavy bodyblock this mf without uber cans I'm cranking this to 1000 "attach particle effect" 2 "aiming movespeed increased" 1 "dmg bonus vs buildings" 5 "damage bonus vs burning" 2 "minigun spinup time decreased" 0.65 } ItemAttributes { ItemName "TF_WEAPON_SHOTGUN_HWG" "attach particle effect" 2 "is_passive_weapon" 1 "override projectile type" 13 "energy weapon penetration" 0 "projectile speed decreased" 0.8 "fire rate bonus" -1 "faster reload rate" -1 "clip size upgrade atomic" 999 "set item tint RGB" 13595446 } ItemAttributes { ItemName "Commissar's Coat" "attach particle effect" 2 } ItemAttributes { ItemName "The Bunsen Brave" "attach particle effect" 13 } CharacterAttributes { "move speed bonus" 0.35 "damage force reduction" 0 "override footstep sound set" 2 "airblast vertical vulnerability multiplier" 0 "airblast vulnerability multiplier" 0 "rage giving scale" 0.1 } } //Medic T_TFBot_CrosseGMedVaccBullet { ClassIcon medic_bullet_giant Health 4500 Name "Giant Bullet Vaccinator Medic" Class Medic Tag bot_squad_member Skill Expert Attributes SpawnWithFullCharge Attributes VaccinatorBullets Attributes MiniBoss Item "Steel Shako" ItemAttributes { ItemName "Steel Shako" "set item tint RGB" 2452877 } CharacterAttributes { "damage force reduction" 0.0 // 0.0 "airblast vulnerability multiplier" 0.0 "move speed bonus" 0.5 "bot medic uber health threshold" 25000 } ItemAttributes { ItemName "TF_WEAPON_MEDIGUN" "ubercharge rate bonus" 50 "heal rate bonus" 200 "mod weapon blocks healing" 1 "medigun bullet resist passive" 0.4 "medigun bullet resist deployed" 0.4 "lunchbox adds minicrits" 3 "medigun charge is resists" 3 } } T_TFBot_CrosseGMedVaccBlast { ClassIcon medic_blast_giant Tag bot_squad_member Health 4500 Name "Giant Blast Vaccinator Medic" Class Medic Skill Expert Attributes SpawnWithFullCharge Attributes VaccinatorBlast Attributes MiniBoss Item "Steel Shako" ItemAttributes { ItemName "Steel Shako" "set item tint RGB" 7511618 } CharacterAttributes { "damage force reduction" 0.0 // 0.0 "airblast vulnerability multiplier" 0.0 "move speed bonus" 0.5 "bot medic uber health threshold" 25000 } ItemAttributes { ItemName "TF_WEAPON_MEDIGUN" "ubercharge rate bonus" 50 "heal rate bonus" 200 "mod weapon blocks healing" 1 "medigun blast resist passive" 0.4 "medigun blast resist deployed" 0.4 "lunchbox adds minicrits" 3 "medigun charge is resists" 3 } } T_TFBot_CrosseGKritz { ClassIcon medic_kritz Tag bot_squad_member Health 4500 Name "Giant Kritzkrieg Medic" Class Medic Skill Expert Attributes SpawnWithFullCharge Attributes MiniBoss Attributes IgnoreEnemies Item "Platinum Pickelhaube" Item "The Kritzkrieg" ItemAttributes { ItemName "Platinum Pickelhaube" "set item tint RGB" 5801378 "attach particle effect" 108 } ItemAttributes { ItemName "The Kritzkrieg" "ubercharge rate bonus" 100 "uber duration bonus" 100 "heal rate bonus" 200 } CharacterAttributes { "bot medic uber health threshold" 20000 } } // T_TFBot_CrosseGMedVaccFire // { // ClassIcon medic_fire_giant // Tag bot_squad_member // Health 4500 // Name "Giant Fire Vaccinator Medic" // Class Medic // Skill Expert // Attributes SpawnWithFullCharge // Attributes VaccinatorFire // Attributes MiniBoss // CharacterAttributes // { // "heal rate bonus" 200 // "move speed bonus" 0.5 // "damage force reduction" 0.0 // 0.0 // "airblast vulnerability multiplier" 0.0 // "bot medic uber health threshold" 25000 // } // ItemAttributes // { // ItemName "TF_WEAPON_MEDIGUN" // "ubercharge rate bonus" 50 // "uber duration bonus" 100 // "medigun fire resist passive" 0.75 // "medigun fire resist deployed" 0.75 // "lunchbox adds minicrits" 3 // "medigun charge is resists" 3 // } // } // T_TFBot_CrosseGShieldMed // { // Class Medic // Name "Giant Shield Medic" // ClassIcon medic_shield_giant // Skill Expert // Health 4500 // Attributes MiniBoss // Attributes ProjectileShield // Attributes SpawnWithFullCharge // Item "The Quick-Fix" // WeaponRestrictions SecondaryOnly // ItemAttributes // { // ItemName "The Quick-Fix" // "generate rage on heal" 2 // } // CharacterAttributes // { // "move speed bonus" 0.5 // "damage force reduction" 0.6 // "airblast vulnerability multiplier" 0.6 // "heal rate bonus" 2 // only works on mediguns that have this attribute ie quickfix // } // } T_TFBot_CrosseGShieldMed { Class Medic Name "Giant Shield Regen Medic" ClassIcon medic_shield_giant Skill Expert Health 4500 Item "The Physician's Protector" WeaponRestrictions SecondaryOnly Attributes IgnoreEnemies Attributes MiniBoss Attributes ProjectileShield Attributes SpawnWithFullCharge ItemAttributes { ItemName "TF_WEAPON_MEDIGUN" "ubercharge rate bonus" -1 // pretty much disables ubercharge "generate rage on heal" 2 } ItemAttributes { ItemName "The Physician's Protector" "set item tint rgb" 5801378 } CharacterAttributes { "move speed bonus" 0.5 "damage force reduction" 0 "airblast vulnerability multiplier" 0 "airblast vertical vulnerability multiplier" 0 "heal rate bonus" 200 // only works on mediguns that have this attribute ie quickfix // BULLSHIT IT DOES "health regen" 40 "bot medic uber health threshold" -1 "increase buff duration" 9 } } } }